Cogmind - Beta 14 *** ADVENTURER MODE // 2024.09.22 @ 13:55:01 Player: Wisdomtree Result: Destroyed by as-01263 with Assembled Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (22) 110 Value Destroyed (468) 468 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (50) 50 TOTAL SCORE: 1028 Bonus ------- Follower Combat Kills 50 Cogmind --------- Core Integrity 0/250 Matter 298/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Treading (312) Ox2 Location -10/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Light Treads Advanced Treads > --- UTILITY (2) ------ Huge Storage Unit > --- WEAPON (2) ------- Light Assault Rifle Light Assault Rifle > --- INVENTORY (25) --- Ion Engine Light Nuclear Core Light Angular Momentum Engine Light Treads Light Treads Improved Heat Sink Small Storage Unit Structural Scanner ECM Suite ECM Suite Propulsion Shielding Propulsion Shielding Medium Laser Grenade Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Advanced Treads > --- UTILITY ---------- Huge Storage Unit > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- Ion Engine Light Nuclear Core Light Angular Momentum Engine Light Treads Light Treads Improved Heat Sink Small Storage Unit Structural Scanner ECM Suite ECM Suite Propulsion Shielding Propulsion Shielding Medium Laser Grenade Launcher [Rating: 10] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Huge Storage Unit Storage Huge Storage Unit Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 19 | 6 8 5 Power 3 | 1 2 . Engine 3 | 1 2 . Core . | . . . Reactor . | . . . Propulsion 7 | 2 2 3 Treads 7 | 2 2 3 Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 3 | 1 2 . Device . | . . . Storage 3 | 1 2 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 6 | 2 2 2 Energy Gun 1 | 1 . . Energy Cannon . | . . . Ballistic Gun 5 | 1 2 2 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 5 | . 1 4 Power . | . . . Propulsion 2 | . . 2 Utility . | . . . Weapon 3 | . 1 2 Highest Loss Streak 3 | . 1 3 To Critical Strikes . | . . . Average Slot Usage (%) 84 | . 84 84 Engine 13 | . 13 14 Treads 27 | . 27 27 Storage 14 | . 14 14 Energy Gun 1 | . 3 . Ballistic Gun 26 | . 24 27 Peak Build Rating 10 | 6 7 10 Average Rating 7 | 4 6 7 On Entrance 4 | . 6 7 Naked Turns . | . . . Heaviest Build 88 | 14 88 88 Greatest Support 42 | 40 40 42 Greatest Overweight (x) 4 | 4 2 4 Average Overweight (x) 1 | . . 2 Largest Inventory Capacity 25 | 8 25 25 Average Capacity 20 | 7 16 25 Most Carried 15 | 2 15 14 Average Carried 11 | 1 10 12 Final Capacity 25 | 8 25 25 Final Carried 14 | 2 14 14 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 699 | 237 298 164 Remotely . | . . . Salvage Created 800 | . 555 245 Parts 49 | . 41 8 Haulers Intercepted 1 | . 1 . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 27 | . 13 14 Guns 26 | . 12 14 AOE 1 | . 1 . Classes Destroyed 6 | . 5 1 Hauler 1 | . 1 . Recycler 1 | . 1 . Watcher 3 | . 3 . Swarmer 8 | . 6 2 Grunt 9 | . 7 2 Assembled 10 | . . 10 Best Kill Streak 9 | . 4 9 Combat Bots Only 9 | . 3 9 Max Kills in Single Turn 2 | . 1 2 Gunslinging 1 | . . 1 Exploded 1 | . 1 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 144 | . 69 75 Missed 37 | . 22 15 Damage Taken 1005 | . 413 592 Core 253 | . 74 179 Absorbed by Shields . | . . . Ignored by Resistances 304 | . 127 177 Core Remaining (%) 100 | 100 . . Volleys Fired 103 | . 57 46 Largest 2 | . 2 2 Hottest 60 | . 60 40 Shots Fired 202 | . 111 91 Gun 202 | . 111 91 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 181 | . 90 91 Thermal . | . . . Explosive . | . . . Electromagnetic 21 | . 21 . Robot Hit Streak 25 | . 11 25 Robot Miss Streak 3 | . 3 2 Penetration Max . | . . . Secondary Targets 8 | . 2 6 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 148 | . 74 74 Core Hits 69 | . 31 38 Critical Kills 1 | . . 1 Critical Parts Destroyed 2 | . . 2 Critical Strikes 4 | . 1 3 Destroy 3 | . . 3 Corrupt 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1549 | . 906 643 Guns 1474 | . 836 638 Cannons . | . . . Explosions 68 | . 68 . Melee . | . . . Ramming 7 | . 2 5 Kinetic 1269 | . 631 638 Thermal 68 | . 68 . Explosive . | . . . Electromagnetic 205 | . 205 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 22 | . 22 . Projectiles . | . . . Explosions 22 | . 22 . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 32 | . 32 . Shots 1 | . 1 . Rammed 2 | . 1 1 Targets Rammed 2 | . 1 1 Kicked . | . . . Crushed . | . . . Highest Temperature 99 | . 99 20 Average Temperature 33 | . 39 12 Received Heat Transfer 342 | . 195 147 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 150 | . 150 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 2 | . 2 . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Peak Influence 166 | . 166 111 Initial . | . . . Average 31 | . 46 17 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 3 | . 2 1 Investigation 2 | . 2 . Extermination . | . . . Reinforcement . | . . . Assault 1 | . . 1 Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 44 | . 17 27 Peak Tracking Total 14 | . 4 14 Tactical Retreats 4 | . 1 3 Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 4 | . 3 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed 6 | . 6 . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 8 | . 7 1 Terminals 7 | . 7 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 25 | . 24 1 Successful 11 | . 10 1 Failed 14 | . 14 . Catastrophic 2 | . 2 . Database Lockouts . | . . . Manual 17 | . 17 . Terminals 24 | . 24 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 11 | . 10 1 Open Door 1 | . . 1 Branch Access Points 1 | . 1 . Terminal Index 1 | . 1 . Unreport Threat 1 | . 1 . Locate Traps 1 | . 1 . Disarm Traps 1 | . 1 . Dispatch Records 1 | . 1 . Maintenance Status 1 | . 1 . Patrol Status 1 | . 1 . Zone Layout 2 | . 2 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 7 | . 7 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies 3 | . . 3 Largest Group 2 | . . 2 Highest-Rated Group 46 | . . 46 Highest-Rated Ally 31 | . . 31 Total Orders . | . . . Ally Attacks 11 | . . 11 Total Damage 217 | . . 217 Kills 2 | . . 2 Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 3240 | 60 1566 1614 Spaces Moved 1113 | 32 622 459 Core 12 | 11 1 . Treads 1101 | 21 621 459 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 150 312 Average Speed 258 | 156 217 321 Slowest Speed 480 | 250 320 480 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 63 | 3 98 89 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched 1 | . . 1 Spaces Dug . | . . . Terrain Destroyed 6 | . 6 . Melee . | . . . Projectile . | . . . AOE 6 | . 6 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 1289 | 39 729 521 Wait 28 | . 23 5 Move 1111 | 31 621 459 Hop . | . . . Pick Up 20 | 2 13 5 Fast Attach 12 | 6 6 . Attach 6 | . 1 5 Detach 3 | . 3 . Swap 1 | . 1 . Drop 3 | . 3 . Fire 103 | . 57 46 Melee . | . . . Ram . | . . . Kick . | . . . Crush 2 | . 1 1 Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 61 | -11/Scrapyard | Entered Materials 224 | -10/Materials | Identified exit to Mines 309 | -10/Materials | Build established: Mutant 469 | -10/Materials | Discovered new exit (range 10) 1217 | -10/Materials | Discovered new exit (range 16) 1454 | -10/Materials | Discovered new exit (range 10) 1627 | -10/Materials | Entered Mines 1689 | -10/Mines | Learned 2 Materials zone layouts 1889 | -10/Mines | Met a Derelict testing a Signal Generator 1967 | -10/Mines | Core integrity fell below 50% 2155 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2242 | -10/Mines | Assembled infested the area 2309 | -10/Mines | Core integrity fell below 20% 2312 | -10/Mines | Lost 3 parts (1n2w) 2351 | -10/Mines | Destroyed 9 combat bots 2781 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 3094 | -10/Mines | Discovered new exit (range 15) 3241 | -10/Mines | Destroyed by as-01263 with Assembled Rifle Last Messages --------------- 02997_ Acquired 1 matter. 02998_ K-01 Serf collects debris. 03012_ Acquired 3 matter. 03015_ K-01 Serf collects debris. 03029_ A pair of derelicts emerge from the shadows: "We're, um, lost. You wouldn't happen to know the way out of here, would you?" 03064_ K-01 Serf collects debris. 03094_ EXIT=FOUND 03180_ U-05 Engineer lays Concrete. 03181_ Acquired 7 matter. 03182_ U-05 Engineer lays Concrete. 03184_ U-05 Engineer builds a Wall. 03191_ U-05 Engineer lays Concrete. 03196_ U-05 Engineer builds a Wall. 03199_ U-05 Engineer lays Concrete. 03202_ U-05 Engineer builds a Wall. 03206_ U-05 Engineer lays Concrete. 03210_ U-05 Engineer builds a Wall. 03212_ Acquired 9 matter. Map ----- +----------------------------------------------------+ | ??? ????????????????# ##????# | | ?????# #????????????????## ##???# | | ???????? #?????????????????## ###### | | ?######### #?????????????????## ##### | | ## ## ## ####??????????????# ##?? | | #??????????????# #?? | | #?????????????????# ### #?? | | ##????????????????## ##### ##?? | | #### #?????????????????#### ###??? | | ???## ##???????????????????# ##????? | | ????# ##??????????????????# #######?????# | | ????# ### ##????????????????## #???????????# | | ????## ##?## ###?????????????## ##??????????# | | ?????####???# ##???????????## #?????????## | | ????????????# %*% ##??????????# ###?????### | | ????????????# ! a #??????????# ##???## | | ????????????## #??????????## ####?# | | ????????????## ==!##??????????#### # ### | | ????????????# *%=%=##???????????## ## ### | | ????????????# %==! #??#####??#### % ## #?## | | ????????????## *=!* #### ##?#!= *%*###### | | ?????????????#### !% ## ###%# = ### # | | ????????????????## = !z g %*%%## # # | | ????????????????##* *%= ###!### = | | ????????????????# % = #?#%##### % | | ????????????????# ! @ #?#![[#### ## # | | ????????????????## #?#!!* #### ## # # | | ?????????????????## #?#=[ #?########## | | ??????????????????## ##?# #??????????? | | ???????????????????####### ##??## ##??????????? | | ?????????????????????????####????#####???????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 40 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MassImpulseFocus Manual? 0 Play Time 00:21:14 Cumulative 31.2 hours Start 2024.09.22 @ 13:35:36 End 2024.09.22 @ 13:55:01 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 13 Rogue 1 Adventurer 1 Explorer 11 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 21 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 13bf34be-37e6-47f5-88db-85a0d4943824