Cogmind - Beta 16.1 *** ADVENTURER MODE // 2026.05.08 @ 22:14:52 Player: OniAn Result: Core destroyed Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (34) 170 Value Destroyed (754) 754 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (124) 124 TOTAL SCORE: 3248 Bonus ------- Aligned with FarCom 300 Friendly Fire -176 Cogmind --------- Core Integrity 0/400 Matter 212/300 Energy 77/100 System Corruption 9% Temperature Cool (37) Movement Core (100) Ox1 Location -8/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Small Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Lightpack 2.0 Particle Gun Datajack Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Small Storage Unit Light Armor Plating > --- WEAPON ----------- Beamcaster Beam Cannon > --- INVENTORY -------- EM Pulse Gun Medium Laser Rocket Launcher Datajack Blade Trap Blade Trap Blade Trap [Rating: 21] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Protection Light Armor Plating Weapon Beamcaster Energy Gun Beamcaster Energy Cannon Beam Cannon Launcher Rocket Launcher Build | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 2 | . . . 2 . . . Weapon . | . . . . . . . Parts Attached 18 | 6 . 5 5 1 . 1 Power 1 | 1 . . . . . . Engine 1 | 1 . . . . . . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 5 | 2 . 2 1 . . . Treads 2 | 2 . . . . . . Leg 3 | . . 2 1 . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 6 | 1 . 1 4 . . . Device 2 | . . . 2 . . . Storage 2 | 1 . . 1 . . . Processor . | . . . . . . . Hackware . | . . . . . . . Protection 2 | . . 1 1 . . . Artifact . | . . . . . . . Weapon 6 | 2 . 2 . 1 . 1 Energy Gun 4 | 2 . 1 . . . 1 Energy Cannon 1 | . . 1 . . . . Ballistic Gun . | . . . . . . . Ballistic Cannon . | . . . . . . . Launcher 1 | . . . . 1 . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 11 | . . . 2 4 . 5 Power 1 | . . . . 1 . . Propulsion 3 | . . . 1 2 . . Utility 4 | . . . 1 1 . 2 Weapon 3 | . . . . . . 3 Highest Loss Streak 5 | . . . 1 4 . 5 To Critical Strikes . | . . . . . . . Average Backups 4 | . 2 4 4 5 5 3 Power . | . 1 . . . . . Propulsion . | . . . . . . . Utility . | . . 1 . . . 1 Weapon 3 | . . 2 3 4 4 1 Tool/Special . | . . . . . . . Unused Backups 6 | . . 3 . . . 3 Power 1 | . . 1 . . . . Propulsion 1 | . . 1 . . . . Utility 1 | . . . . . . 1 Weapon 2 | . . 1 . . . 1 Tool/Special 1 | . . . . . . 1 Average Slot Usage (%) 81 | . 97 100 92 83 33 28 Engine 9 | . 14 14 11 6 . . Treads 2 | . 28 2 . . . . Leg 16 | . . 25 21 14 . . Device 9 | . . . 15 18 11 4 Storage 12 | . 14 14 11 11 11 11 Protection 11 | . 11 14 10 11 11 2 Energy Gun 14 | . 28 26 11 10 . 8 Energy Cannon 4 | . . 1 11 7 . 2 Peak Build Rating 21 | 6 7 16 21 21 9 11 Average Rating 14 | 4 6 15 18 17 7 6 On Entrance 9 | . 6 7 16 21 6 9 Avg Prop Armor Cover (%) . | . . . . . . . Naked Turns . | . . . . . . . Heaviest Build 23 | 12 13 19 23 23 11 8 Greatest Support 40 | 40 40 40 30 25 3 3 Greatest Overweight (x) 6 | . . . 1 6 3 2 Average Overweight (x) . | . . . . 1 3 1 Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 Average Capacity 7 | 6 8 8 7 8 8 8 Most Carried 8 | 1 4 8 8 8 8 7 Average Carried 6 | . 2 7 7 8 7 5 Final Capacity 8 | 8 8 8 8 8 8 8 Final Carried 8 | 1 4 8 8 8 8 5 Class Distribution -------------------- 68% | Mutant 31% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Resources | -11 -10 -10 -9 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Matter Collected 375 | 194 23 103 55 . . . Remotely . | . . . . . . . Salvage Created 1063 | . 23 197 676 167 . . Parts 70 | . 2 23 35 10 . . Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Combat Hostiles Destroyed 40 | . . 8 16 16 . . Guns 22 | . . 7 12 3 . . Cannons 5 | . . . 3 2 . . AOE 12 | . . 1 . 11 . . Classes Destroyed 9 | . 1 3 3 2 . . Worker 2 | . . . 1 1 . . Tunneler 1 | . . 1 . . . . Watcher 3 | . 1 . 2 . . . Swarmer 13 | . . 6 4 3 . . Grunt 8 | . . 2 6 . . . Duelist 1 | . . . 1 . . . Sentry 5 | . . . 5 . . . Assembled 13 | . . . . 13 . . Guerrilla 1 | . . . . 1 . . Best Kill Streak 13 | . 1 3 4 13 . . Combat Bots Only 13 | . . 3 3 13 . . Max Kills in Single Turn 5 | . 1 2 2 5 . . Gunslinging . | . . . . . . . Exploded 4 | . . 1 . 4 . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Hostile Shots Fired 191 | . . 13 63 62 . 53 Missed 54 | . . 4 23 19 . 8 Hits 137 | . . 9 40 43 . 45 Melee 8 | . . . 2 6 . . Projectile 129 | . . 9 38 37 . 45 Critical Strikes 2 | . . 1 . . . 1 Damage Taken 1515 | . . 70 400 444 . 601 Core 423 | . . 13 52 34 . 324 Absorbed by Shields . | . . . . . . . Ignored by Resistances 443 | . . 23 121 134 . 165 Core Remaining (%) 97 | 100 . 94 . . . . Volleys Fired 73 | 1 1 11 38 13 . 9 Largest 2 | 1 2 2 2 2 . 2 Hottest 135 | 50 90 135 135 135 . 90 Shots Fired 139 | 1 2 22 76 27 . 11 Gun 80 | 1 2 18 38 10 . 11 Cannon 53 | . . 4 38 11 . . Launcher 6 | . . . . 6 . . Special . | . . . . . . . Kinetic . | . . . . . . . Thermal 122 | 1 1 15 76 21 . 8 Explosive 6 | . . . . 6 . . Electromagnetic 11 | . 1 7 . . . 3 Robot Hit Streak 21 | . 1 5 21 4 . 13 Robot Miss Streak 2 | . . 1 2 2 . . Penetration Max . | . . . . . . . Secondary Targets 1 | . . 1 . . . . Max Gunslinging Chain 1 | . . 1 . . . . Shots Hit Robots 98 | . 1 15 57 14 . 11 Core Hits 63 | . 1 10 23 23 . 6 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 4 | . . . 2 1 . 1 Burn 4 | . . . 2 1 . 1 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2817 | . 12 294 1145 1210 . 156 Guns 1192 | . 12 207 727 103 . 143 Cannons 595 | . . 36 418 141 . . Explosions 1017 | . . 51 . 966 . . Melee . | . . . . . . . Ramming 13 | . . . . . . 13 Kinetic . | . . . . . . . Thermal 1726 | . 12 224 1145 244 . 101 Explosive 966 | . . . . 966 . . Electromagnetic 112 | . . 70 . . . 42 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 9 | . . . . 7 7 9 Average Corruption 7 | . . . . 6 7 8 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 18 | . . . . 4 12 2 Message Errors 7 | . . . . 1 5 1 Matter Fused 6 | . . . . 1 5 . Heat Flow Errors 1 | . . . . . 1 . Energy Discharges 1 | . . . . . . 1 Parts Fused 1 | . . . . 1 . . Data Loss (minor) 1 | . . . . . 1 . Misfires 1 | . . . . 1 . . Overload Shots . | . . . . . . . Overflow Damage 25 | . . . . 25 . . Projectiles . | . . . . . . . Explosions 25 | . . . . 25 . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 49 | . . 8 . 38 . 3 Shots 2 | . . 1 . 1 . . Rammed 10 | . . . . . . 10 Targets Rammed 10 | . . . . . . 10 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 382 | . 33 267 382 . 153 75 Average Temperature 89 | . 20 99 94 . 79 36 Received Heat Transfer 582 | . . 15 144 . . 423 Effects 1 | . . . 1 . . . Shutdowns 1 | . . . 1 . . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . 1 . . . Combat Hostiles 1 | . . . 1 . . . Parts Melted 10 | . . . 9 1 . . Heat Transferred 3676 | . 37 383 2331 555 . 370 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . 1 . . . . Alert | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 100 . 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 139 | . 7 64 139 80 . . Initial 14 | . . . 9 14 . . Average 29 | . 1 13 58 19 . . Influence Increases 772 | . 16 200 434 122 . . Destroy 0b10 Robot/C 540 | . . 160 320 60 . . Destroy 0b10 Robot/NC 30 | . 5 5 15 5 . . Destroy Leader 116 | . 2 30 74 10 . . Successful Hack 26 | . 9 4 13 . . . Disable Machine 9 | . . . 9 . . . Destroy Structure 36 | . . 1 3 32 . . Lose Combat Pursuer 15 | . . . . 15 . . Influence Decreases 772 | . 16 170 419 165 2 . Entered New Map 54 | . . . 21 31 2 . Time Decay 649 | . 16 170 369 94 . . Lost Part 60 | . . . 20 40 . . Purge Threat 9 | . . . 9 . . . Squads Dispatched 1 | . 1 . . . . . Investigation 1 | . 1 . . . . . Extermination . | . . . . . . . Reinforcement . | . . . . . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Distress Signals 4 | . . . 4 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 65 | . 3 10 26 23 . 3 Peak Tracking Total 18 | . 1 3 6 18 . 3 Tactical Retreats 1 | . . . . 1 . . Traps | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Traps Triggered 1 | . 1 . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Most Traps Carried 3 | . . 3 3 3 3 . Machines | -11 -10 -10 -9 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Machines Disabled 1 | . . . 1 . . . Max in Single Turn 1 | . . . 1 . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Machines Accessed 7 | . 2 1 3 . 1 . Terminals 5 | . 1 1 3 . . . Fabricators . | . . . . . . . Repair Stations 1 | . 1 . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 24 | . 6 2 15 . 1 . Successful 14 | . 3 1 9 . 1 . Failed 10 | . 3 1 6 . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 8 | . 1 . 6 . 1 . Terminals 22 | . 5 2 15 . . . Fabricators . | . . . . . . . Repair Stations 1 | . 1 . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 10 | . 2 1 6 . 1 . Robot Analysis 1 | . 1 . . . . . Prototype ID Bank 1 | . . . 1 . . . Branch Access Points 1 | . . . 1 . . . Terminal Index 2 | . 1 . 1 . . . Unreport Threat 1 | . . . 1 . . . Patrol Status 1 | . . . 1 . . . Zone Layout 2 | . . 1 1 . . . Proto ID Catalog 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks 1 | . 1 . . . . . Refit 1 | . 1 . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 3 | . . . 3 . . . Terminals 3 | . . . 3 . . . Botnet 2 | . . . 2 . . . Operators 1 | . . . 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 3 | . 1 . 2 . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Active Infowar (turns) . | . . . . . . . Robot Analysis Total 1 | . 1 . . . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Turns Passed 2720 | 94 186 750 851 311 487 41 Spaces Moved 1700 | 57 113 556 558 170 243 3 Core 285 | 7 . . . 32 243 3 Treads 189 | 50 113 26 . . . . Legs 1226 | . . 530 558 138 . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 120 120 120 200 100 Average Speed 139 | 146 160 121 120 158 200 116 Slowest Speed 350 | 160 160 160 190 350 200 150 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 35 | 4 27 77 41 37 61 4 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 2 | . . 2 . . . . Known Exits Taken 1 | . . . 1 . . . Unknown Exits Taken 5 | 1 1 1 . 1 1 . Scrap Searched 2 | . . 1 . 1 . . Spaces Dug . | . . . . . . . Terrain Destroyed 40 | . . 1 . 39 . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 40 | . . 1 . 39 . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Total 1905 | 64 116 608 659 187 246 25 Wait 78 | . . 24 52 1 . 1 Move 1694 | 56 112 555 557 169 242 3 Hop . | . . . . . . . Pick Up 15 | 1 3 6 4 . 1 . Fast Attach 10 | 6 . . 4 . . . Attach 6 | . . 1 2 . . 3 Detach 2 | . . 1 . 1 . . Swap 7 | . . 5 . 2 . . Drop 11 | . . 5 2 1 3 . Fire 73 | 1 1 11 38 13 . 9 Melee . | . . . . . . . Ram 9 | . . . . . . 9 Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Min / Sto) -9/Mines -9/Exiles -8/Mines History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 95 | -11/Scrapyard | Entered Materials 251 | -10/Materials | Discovered new exit (range 15) 281 | -10/Materials | Entered Mines 305 | -10/Mines | Build established: Mutant 317 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 407 | -10/Mines | Found a hidden stash of uninstalled traps 528 | -10/Mines | Learned location of Zion (-6) 578 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 856 | -10/Mines | Learned location of Storage (-9) 1019 | -10/Mines | Discovered new exit (range 9) 1031 | -10/Mines | Entered Materials 1031 | -9/Materials | Evolved 2 slots: Utility x2 1183 | -9/Materials | Identified exit to Mines 1183 | -9/Materials | Identified exit to Storage 1547 | -9/Materials | Build established: Scavenger-Mutant 1882 | -9/Materials | Entered Mines 1908 | -9/Mines | Met a Derelict bent on vengeance 2063 | -9/Mines | Assembled infested the area 2068 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2109 | -9/Mines | Destroyed 13 combat bots 2117 | -9/Mines | Lost 4 parts (1p2n1u) 2175 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2179 | -9/Mines | Discovered new exit (range 5) 2193 | -9/Mines | Entered Exiles 2243 | -9/Exiles | Met 8R-AWN 2281 | -9/Exiles | Met EX-HEX 2343 | -9/Exiles | Met EX-BIN 2367 | -9/Exiles | Aligned with FarCom system 2369 | -9/Exiles | Given EX-Vault access code 2375 | -9/Exiles | Build established: Mutant 2433 | -9/Exiles | Opened EX-Vault 2471 | -9/Exiles | Found Lightpack 2.0 2518 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2588 | -9/Exiles | Met EX-DEC 2658 | -9/Exiles | Discovered new exit (range 14) 2680 | -9/Exiles | Left Exiles lab with Lightpack 2.0 2680 | -9/Exiles | Entered Mines 2701 | -8/Mines | Core integrity fell below 50% 2711 | -8/Mines | Core integrity fell below 20% 2721 | -8/Mines | Core destroyed Last Messages --------------- 02680_ Receiving FarCom transmissions... 02682_ Beam Cannon destroyed. 02686_ Hrd. Light Armor Plating destroyed. 02692_ EM Pulse Gun destroyed. 02692_ Slammed into G-50 Soldier. 02694_ G-50 Soldier misfires. 02695_ LOQC6UJXITHX FNBEN1> 02695_ Slammed into G-50 Soldier. 02696_ Imp. Heat Sink destroyed. 02697_ Slammed into G-50 Soldier. 02700_ Destabilizing: System corrupted (+2). 02701_ Slammed into G-50 Soldier. 02707_ G-50 Soldier suffers critical hit (Burn). 02712_ System corrupted: Energy discharge (-21). 02712_ G-50 Soldier overheating. 02712_ G-50 Soldier destroyed. 02714_ Critical hit (Burn: +37). 02718_ Med. Laser destroyed. 02721_ Slammed into G-47 Trooper. 02721_ Destabilizing: Core damaged (-20). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ??????????????????????????????????????????????? | | ????????????????????????######????????????????? | | ???????????????????????## ##???????????????? | | ??????????????????????## % #???????????????? | | ????????????????????### #???????????????? | | ???????????????????## @ ##???????????????? | | ???????????????????# gg####????????????????? | | ??????????????????# ### #???????????????????? | | ???????????????# #??# #???????????????????? | | ???????????????# ???# #???????????????????? | | ???????????????# ????# #???????????????????? | | ???????????????## #???? #???????????????????? | | ????????????????###????? #???????????????????? | | ????????????????????????###???????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 400 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ConceptUtilityCyclogen Manual? 0 Play Time 00:15:32 Cumulative 60.4 hours Start 2026.05.01 @ 04:59:52 End 2026.05.08 @ 22:14:52 Sessions 2 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 90 Rogue 61 Adventurer 29 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 35 Gallery% 30 Achievement% 26 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fe46b1da-09e8-4d7d-a40b-5288d9dca5fb