Cogmind - Beta 16 *** ADVENTURER MODE // 2026.06.20 @ 23:46:35 Player: Nyetnahtze Result: Core destroyed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (32) 160 Value Destroyed (1184) 1184 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 4544 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 0/700 Matter 44/300 Energy 290/290 System Corruption 0% Temperature Critical (4254) Movement Core (550) Ox10 Location -7/DSF Parts ------- > --- POWER (2) -------- Improved Deuterium Engine Improved Deuterium Engine > --- PROPULSION (3) --- Improved Carbon-fiber Leg > --- UTILITY (5) ------ Improved Cooling System Core Analyzer Hacking Suite Hacking Suite > --- WEAPON (3) ------- Heavy Ion Cannon Mini Grenade Launcher > --- INVENTORY (5) ---- Improved Deuterium Engine Pulse Rifle Minigun Grenade Launcher Peak State ------------ > --- POWER ------------ Ion Engine Improved Deuterium Engine > --- PROPULSION ------- Medium Treads Medium Treads > --- UTILITY ---------- Improved Cooling System Improved Targeting Computer Core Analyzer Medium Armor Plating Shock Absorption System > --- WEAPON ----------- Ion Cannon Heavy Ion Cannon Minigun > --- INVENTORY -------- Improved Carbon-fiber Leg Pulse Rifle Grenade Launcher Mini Grenade Launcher [Rating: 40] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Leg Titanium Leg Wheel Wheel Utility Huge Storage Unit Device Improved Cooling System Storage Huge Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Ion Cannon Energy Gun Small Laser Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac DSF Slots Evolved 6 | . . . 2 2 2 . Power 1 | . . . . . 1 . Propulsion 1 | . . . 1 . . . Utility 3 | . . . 1 1 1 . Weapon 1 | . . . . 1 . . Parts Attached 51 | 6 3 7 13 5 1 16 Power 11 | 1 1 2 1 2 . 4 Engine 9 | 1 1 1 1 1 . 4 Core 2 | . . 1 . 1 . . Reactor . | . . . . . . . Propulsion 14 | 2 2 2 4 . . 4 Treads 4 | 1 1 . . . . 2 Leg 4 | . . . 2 . . 2 Wheel 6 | 1 1 2 2 . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 14 | 1 . 2 4 . . 7 Device 2 | . . . . . . 2 Storage 5 | 1 . 2 2 . . . Processor 2 | . . . 1 . . 1 Hackware 2 | . . . . . . 2 Protection 3 | . . . 1 . . 2 Artifact . | . . . . . . . Weapon 12 | 2 . 1 4 3 1 1 Energy Gun 3 | 2 . . 1 . . . Energy Cannon 4 | . . . 1 2 1 . Ballistic Gun 3 | . . 1 1 1 . . Ballistic Cannon . | . . . . . . . Launcher 2 | . . . 1 . . 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 9 | . 1 1 2 . . 5 Power 2 | . . . . . . 2 Propulsion 4 | . 1 1 2 . . . Utility 3 | . . . . . . 3 Weapon . | . . . . . . . Highest Loss Streak 2 | . 1 1 2 . . 2 To Critical Strikes . | . . . . . . . Average Backups 4 | 2 4 4 6 2 3 3 Power 1 | . 1 1 2 1 1 . Propulsion 1 | 1 2 2 1 . . . Utility . | . . . . . . . Weapon 1 | . . . 1 1 2 2 Tool/Special . | . . . . . . . Unused Backups 7 | . . . 5 . . 2 Power 4 | . . . 3 . . 1 Propulsion 2 | . . . 2 . . . Utility . | . . . . . . . Weapon 1 | . . . . . . 1 Tool/Special . | . . . . . . . Average Slot Usage (%) 77 | . 78 69 93 72 66 77 Engine 8 | . 14 10 2 9 7 10 Core 4 | . . 3 8 . 4 2 Treads 3 | . 9 6 . . . 3 Leg 6 | . . . 5 18 15 11 Wheel 12 | . 12 17 22 . . . Device 1 | . . . . . . 7 Storage 12 | . 14 16 22 . . . Processor 3 | . . . 2 9 7 10 Protection 4 | . . . 7 9 7 5 Energy Gun 2 | . 28 . . . . . Energy Cannon 7 | . . . 10 18 15 12 Ballistic Gun 8 | . . 12 8 6 7 3 Launcher 1 | . . . 2 2 . 4 Peak Build Rating 40 | 6 6 7 17 21 23 40 Average Rating 14 | 2 5 5 14 19 22 32 On Entrance 11 | . 6 6 7 16 19 23 Avg Prop Armor Cover (%) 13 | 14 14 . . . . 10 Naked Turns . | . . . . . . . Heaviest Build 132 | 13 13 86 132 25 30 44 Greatest Support 56 | 20 40 40 34 34 34 56 Greatest Overweight (x) 11 | 1 4 8 11 . . 10 Average Overweight (x) 2 | . . 4 3 . . . Largest Inventory Capacity 25 | 8 8 25 25 25 5 5 Average Capacity 16 | 6 8 21 25 5 5 5 Most Carried 14 | 5 5 10 14 5 5 5 Average Carried 6 | 3 4 7 8 3 3 3 Final Capacity 25 | 8 8 25 25 5 5 5 Final Carried 10 | 3 4 10 6 4 3 4 Class Distribution -------------------- 35% | Mutant 32% | Scavenger-Mutant 19% | Gunner 4% | Hacker-Mutant 3% | Tank 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Gunner | -8/Materials Gunner | -7/Factory Hacker-Mutant | -7/DSF Resources | -11 -10 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Mat Fac DSF Matter Collected 688 | 142 138 85 55 55 . 213 Remotely . | . . . . . . . Salvage Created 1122 | . 199 93 256 151 . 423 Parts 60 | . 11 6 16 7 . 20 Haulers Intercepted . | . . . . . . . Recyclers Shooed 3 | . . 2 1 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac DSF Combat Hostiles Destroyed 33 | . 6 5 9 4 . 9 Melee 2 | . . 2 . . . . Guns 10 | . 6 3 . 1 . . Cannons 10 | . . . 6 1 . 3 AOE 10 | . . . 2 2 . 6 Classes Destroyed 7 | . 2 2 1 . . 2 Builder 1 | . . 1 . . . . Swarmer 8 | . 2 1 5 . . . Grunt 16 | . 4 2 2 4 . 4 Sentry 2 | . . . 2 . . . Specialist 4 | . . . . . . 4 Heavy 1 | . . . . . . 1 Assembled 2 | . . 2 . . . . Best Kill Streak 6 | . 4 3 3 3 . 6 Combat Bots Only 6 | . 4 2 3 3 . 6 Max Kills in Single Turn 2 | . 1 1 2 1 . 2 Gunslinging . | . . . . . . . Exploded 2 | . . . 2 1 . 2 Melee 1 | . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac DSF Hostile Shots Fired 243 | . 48 37 62 33 . 63 Missed 54 | . 9 8 16 9 . 12 Hits 189 | . 39 29 46 24 . 51 Melee 2 | . . 2 . . . . Projectile 187 | . 39 27 46 24 . 51 Critical Strikes 8 | . . 1 . 4 . 3 Damage Taken 2969 | . 336 325 373 274 . 1661 Core 919 | . 52 58 27 . . 782 Absorbed by Shields . | . . . . . . . Ignored by Resistances 686 | . 103 85 107 79 . 312 Core Remaining (%) 87 | 100 . 56 93 100 . . Volleys Fired 75 | . 15 18 21 9 . 12 Largest 3 | . 2 1 2 3 . 2 Hottest 145 | . 90 20 90 145 . 95 Shots Fired 130 | . 30 18 36 23 . 23 Gun 70 | . 30 18 13 5 . 4 Cannon 47 | . . . 21 14 . 12 Launcher 13 | . . . 2 4 . 7 Special . | . . . . . . . Kinetic 40 | . . 18 13 5 . 4 Thermal 77 | . 30 . 21 14 . 12 Explosive 13 | . . . 2 4 . 7 Electromagnetic . | . . . . . . . Robot Hit Streak 25 | . 7 12 16 19 . 25 Robot Miss Streak 1 | . 1 1 1 1 . 1 Penetration Max . | . . . . . . . Secondary Targets 2 | . 2 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 97 | . 19 14 26 20 . 18 Core Hits 61 | . 12 8 12 11 . 18 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 1 | . 1 . . . . . Burn 1 | . 1 . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2541 | . 235 202 690 587 . 827 Guns 511 | . 216 111 65 86 . 33 Cannons 887 | . . . 343 276 . 268 Explosions 983 | . . . 232 225 . 526 Melee . | . . . . . . . Ramming 160 | . 19 91 50 . . . Kinetic 295 | . . 111 65 86 . 33 Thermal 1103 | . 216 . 343 276 . 268 Explosive 983 | . . . 232 225 . 526 Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 2 | . 1 2 1 . . . Average Corruption 1 | . 1 1 1 . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 8 | . 1 7 . . . . Message Errors 1 | . . 1 . . . . Matter Fused 2 | . . 2 . . . . Heat Flow Errors 2 | . . 2 . . . . Parts Rejected 1 | . 1 . . . . . Data Loss (minor) 2 | . . 2 . . . . Overload Shots . | . . . . . . . Overflow Damage 32 | . . 19 6 . . 7 Projectiles 2 | . . . 2 . . . Explosions 8 | . . . 1 . . 7 Melee 22 | . . 19 3 . . . Knockbacks 1 | . . . 1 . . . Impact 1 | . . . 1 . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 176 | . 9 32 54 . . 81 Shots 6 | . . . 2 . . 4 Rammed 29 | . 4 17 8 . . . Targets Rammed 30 | . 4 18 8 . . . Kicked . | . . . . . . . Crushed 1 | . . 1 . . . . Highest Temperature 4254 | . 255 227 278 237 . 4254 Average Temperature 499 | . 92 85 75 80 . 1435 Received Heat Transfer 831 | . 123 108 51 261 . 288 Effects 45 | . . . 1 . . 44 Shutdowns 11 | . . . . . . 11 Energy Bleed 4 | . . . 1 . . 3 Interference 4 | . . . . . . 4 Matter Decay 7 | . . . . . . 7 Short Circuit 5 | . . . . . . 5 Damage (minor) 5 | . . . . . . 5 Damage (major) 3 | . . . . . . 3 Damage (core) 6 | . . . . . . 6 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 2 | . . 1 1 . . . Combat Hostiles 1 | . . . 1 . . . Parts Fried 3 | . . 1 2 . . . Impact Corruptions 3 | . . 2 1 . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 8 | . . . 1 . . 7 Heat Transferred 2001 | . 632 . 555 444 . 370 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac DSF Maximum Alert Level 1 | . . . . . . 1 Low Security (%) 92 | 100 100 100 100 100 100 49 Level 1 7 | . . . . . . 50 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Sterilizations 1 | . . . . . . 1 Peak Influence 252 | . 87 60 70 77 14 252 Initial 18 | . . 18 . . 14 . Average 37 | . 44 5 18 46 4 148 Influence Increases 1008 | . 147 105 262 192 . 302 Destroy 0b10 Robot/C 620 | . 120 60 180 80 . 180 Destroy 0b10 Robot/NC 10 | . . 5 . . . 5 Destroy Leader 110 | . 20 10 40 10 . 30 Trap Triggered on 0b10 30 | . . . . 30 . . Successful Hack 7 | . 7 . . . . . Disable Machine 18 | . . . 9 . . 9 Destroy Structure 63 | . . . 18 12 . 33 Lose Combat Pursuer 150 | . . 30 15 60 . 45 Influence Decreases 756 | . 90 162 262 155 37 50 Entered New Map 62 | . . 39 . . 23 . Time Decay 614 | . 80 113 252 155 14 . Lost Part 80 | . 10 10 10 . . 50 Squads Dispatched 2 | . . . . . . 2 Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement 2 | . . . . . . 2 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac DSF Distress Signals 4 | . 1 . 2 1 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 55 | . 9 7 16 12 . 11 Peak Tracking Total 6 | . 6 2 3 5 . 4 Tactical Retreats 8 | . . 1 1 3 . 3 Traps | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac DSF Traps Triggered 1 | . 1 . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed 6 | . 6 . . . . . Reused 3 | . . . . 3 . . Traps Extracted . | . . . . . . . Installed 3 | . . . . 3 . . Triggered 3 | . . . . 3 . . Most Traps Carried 3 | . . 3 3 3 . . Machines | -11 -10 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Mat Fac DSF Machines Disabled 2 | . . . 1 . . 1 Max in Single Turn 1 | . . . 1 . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac DSF Machines Accessed 4 | . 1 . 2 . 1 . Terminals 4 | . 1 . 2 . 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 14 | . 5 . 7 . 2 . Successful 5 | . 3 . 1 . 1 . Failed 9 | . 2 . 6 . 1 . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 14 | . 5 . 7 . 2 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 5 | . 3 . 1 . 1 . Open DSF 1 | . . . . . 1 . Alert Level 1 | . . . 1 . . . Locate Traps 1 | . 1 . . . . . Reprogram Traps 1 | . 1 . . . . . Investigation Status 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 4 | . 1 . 2 . 1 . Full Trace Events 1 | . . . 1 . . . Feedback Events 1 | . . . 1 . . . Corruption 1 | . . . 1 . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Mat Fac DSF Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac DSF Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac DSF Active Infowar (turns) . | . . . . . . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Mat Fac DSF Turns Passed 2762 | 62 175 932 726 378 80 409 Spaces Moved 1496 | 47 96 509 347 241 57 199 Core 28 | 19 4 . . . . 5 Treads 180 | 8 30 100 . . . 42 Legs 515 | . . . 65 241 57 152 Wheels 773 | 20 62 409 282 . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 80 140 110 130 130 120 Average Speed 147 | 91 113 156 164 130 130 151 Slowest Speed 550 | 160 250 200 270 130 130 550 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 36 | 3 19 90 23 23 2 93 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 2 | . . 2 . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 67 | . . . 16 13 . 38 Melee . | . . . . . . . Projectile 3 | . . . 3 . . . AOE 64 | . . . 13 13 . 38 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac DSF Total 1930 | 64 132 621 468 290 63 292 Wait 180 | 6 7 49 56 22 3 37 Move 1490 | 46 95 508 346 240 56 199 Hop . | . . . . . . . Pick Up 59 | 6 5 13 13 4 1 17 Fast Attach 3 | 3 . . . . . . Attach 33 | 3 3 4 7 1 1 14 Detach . | . . . . . . . Swap 17 | . 1 3 6 4 1 2 Drop 40 | . 2 8 11 7 1 11 Fire 75 | . 15 18 21 9 . 12 Melee . | . . . . . . . Ram 16 | . 3 5 8 . . . Kick . | . . . . . . . Crush 14 | . 1 13 . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap 3 | . . . . 3 . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -8/Materials -7/Factory -7/DSF (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 63 | -11/Scrapyard | Entered Materials 134 | -10/Materials | Discovered new exit (range 14) 238 | -10/Materials | Entered Mines 246 | -10/Mines | Assembled infested the area 285 | -10/Mines | Discovered new exit (range 6) 310 | -10/Mines | Build established: Mutant 455 | -10/Mines | Discovered new exit (range 8) 496 | -10/Mines | Found a hidden stash of uninstalled traps 542 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 557 | -10/Mines | Learned Materials trap positions 745 | -10/Mines | Build established: Scavenger-Mutant 1170 | -10/Mines | Entered Materials 1170 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1171 | -9/Materials | Loaded intel: 17 trap records 1592 | -9/Materials | Discovered new exit (range 13) 1896 | -9/Materials | Entered another Materials area 1896 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2081 | -8/Materials | Discovered new exit (range 16) 2206 | -8/Materials | Build established: Gunner 2274 | -8/Materials | Entered Factory 2274 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2354 | -7/Factory | Identified exit to DSF 2354 | -7/Factory | Entered DSF 2401 | -7/DSF | Additional patrols routed to DSF 2469 | -7/DSF | Discovered new exit (range 12) 2559 | -7/DSF | Sterilization system engaged 2579 | -7/DSF | Ambient heat levels rising (+10) 2594 | -7/DSF | Ambient heat levels rising (+10) 2609 | -7/DSF | Ambient heat levels rising (+10) 2624 | -7/DSF | Ambient heat levels rising (+10) 2639 | -7/DSF | Ambient heat levels rising (+10) 2654 | -7/DSF | Ambient heat levels rising (+10) 2669 | -7/DSF | Ambient heat levels rising (+10) 2684 | -7/DSF | Ambient heat levels rising (+10) 2699 | -7/DSF | Ambient heat levels rising (+10) 2707 | -7/DSF | Core integrity fell below 50% 2714 | -7/DSF | Ambient heat levels rising (+10) 2722 | -7/DSF | Core integrity fell below 20% 2729 | -7/DSF | Ambient heat levels rising (+10) 2744 | -7/DSF | Ambient heat levels rising (+10) 2759 | -7/DSF | Ambient heat levels rising (+10) 2764 | -7/DSF | Core destroyed Last Messages --------------- 02734_ Overheating: Core damaged (-112). 02739_ Imp. Carbon-fiber Leg broken. 02739_ Overheating: Short circuit. 02742_ Power failure, Imp. Deuterium Engine shutdown. 02742_ Core Analyzer broken. 02742_ Overheating: Short circuit. 02743_ Overheating: System interference. 02743_ Imp. Cooling System temporarily disabled. 02743_ Mni. Grenade Launcher temporarily disabled. 02744_ ALERT: Ambient heat levels +10. 02745_ Hvy. Ion Cannon broken. 02745_ Overheating: Short circuit. 02746_ Overheating: Energy bleed (-72). 02753_ Power failure, Imp. Deuterium Engine shutdown. 02753_ Overheating: Matter decay (-5). 02757_ Overheating: Broken Core Analyzer damaged (-8). 02757_ Overheating: Mni. Grenade Launcher damaged (-30). 02759_ Overheating: Imp. Deuterium Engine damaged (-44). 02759_ ALERT: Ambient heat levels +10. 02764_ Overheating: Core damaged (-91). 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