Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.28 @ 14:08:15 Player: Root Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (39) 195 Value Destroyed (815) 815 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 3030 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/400 Matter 250/300 Energy 238/250 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -8/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Aluminum Leg Improved Aluminum Leg > --- UTILITY (4) ------ Small Storage Unit Signal Interpreter Improved Terrain Scanner Terrain Scan Processor > --- WEAPON (2) ------- Light Assault Rifle > --- INVENTORY (8) ---- Improved Ion Engine Structural Scanner Utility Shielding Shield Generator PSU Rigger Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Signal Interpreter Terrain Scan Processor PSU Rigger > --- WEAPON ----------- Assault Rifle Light Assault Rifle > --- INVENTORY -------- Improved Ion Engine Aluminum Leg Improved Aluminum Leg Structural Scanner Improved Terrain Scanner Utility Shielding Shield Generator Mining Laser [Rating: 18] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Processor Signal Interpreter Weapon Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Build | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 2 | . . . 2 . . . Weapon . | . . . . . . . Parts Attached 40 | 8 5 . 19 3 2 3 Power 8 | 1 3 . 3 1 . . Engine 8 | 1 3 . 3 1 . . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 10 | 2 1 . 5 . . 2 Treads . | . . . . . . . Leg 10 | 2 1 . 5 . . 2 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 11 | 2 1 . 6 . 2 . Device 8 | 1 . . 5 . 2 . Storage 1 | 1 . . . . . . Processor 2 | . 1 . 1 . . . Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 11 | 3 . . 5 2 . 1 Energy Gun 1 | 1 . . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 9 | 2 . . 5 2 . . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon 1 | . . . . . . 1 Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . Parts Lost 11 | . . . 4 3 . 4 Power 1 | . . . . 1 . . Propulsion 3 | . . . 1 . . 2 Utility 1 | . . . 1 . . . Weapon 6 | . . . 2 2 . 2 Highest Loss Streak 3 | . . . 3 2 . 3 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 98 | . 100 100 96 99 100 95 Engine 11 | . 14 14 10 10 11 11 Leg 22 | . 28 28 20 22 22 22 Device 11 | . 13 . 10 11 11 11 Storage 11 | . 14 14 11 11 11 11 Processor 18 | . . 14 22 22 22 22 Ballistic Gun 22 | . 28 28 20 21 22 18 Naked Turns . | . . . . . . . Heaviest Build 17 | 15 15 14 17 17 14 14 Greatest Support 23 | 20 20 20 20 20 20 23 Greatest Overweight (x) 1 | . . . 1 . . 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 8 Most Carried 8 | 8 8 8 8 8 8 8 Average Carried 7 | 4 7 8 7 7 8 7 Final Capacity 8 | 8 8 8 8 8 8 8 Final Carried 8 | 7 8 8 8 8 8 5 Class Distribution -------------------- 76% | Scavenger-Mutant 20% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Skirmisher | -8/Mines Resources | -11 -10 -10 -9 -9 -9 -8 ----------- Run | Scr Mat Min Mat Min Exi Min Matter Collected 1199 | 305 289 18 470 117 . . Remotely . | . . . . . . . Salvage Created 1324 | 96 433 22 678 95 . . Parts 85 | 6 39 3 35 2 . . Haulers Intercepted . | . . . . . . . Recyclers Shooed 1 | . . . 1 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Combat Hostiles Destroyed 23 | . 7 . 14 2 . . Guns 23 | . 7 . 14 2 . . Classes Destroyed 9 | 2 5 . 2 . . . Worker 6 | . 5 . . 1 . . Builder 1 | . 1 . . . . . Tunneler 4 | 2 1 1 . . . . Recycler 4 | 1 1 . 2 . . . Watcher 1 | . 1 . . . . . Swarmer 6 | . 3 . 3 . . . Grunt 12 | . 4 . 6 2 . . Duelist 2 | . . . 2 . . . Sentry 3 | . . . 3 . . . Best Kill Streak 8 | 2 8 1 5 1 . . Combat Bots Only 5 | . 3 . 5 1 . . Max Kills in Single Turn 2 | 1 2 1 1 1 . . Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Exi Min Damage Taken 2052 | . 327 . 1085 240 . 400 Core 449 | . 49 . 266 37 . 97 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 147 | . . . 147 . . . Core Remaining (%) 90 | 100 . 80 . . . . Volleys Fired 124 | 8 36 3 57 15 . 5 Largest 2 | 2 2 2 2 2 . 2 Hottest 46 | 40 40 40 46 43 . 40 Shots Fired 227 | 16 72 6 93 30 . 10 Gun 227 | 16 72 6 93 30 . 10 Cannon . | . . . . . . . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 227 | 16 72 6 93 30 . 10 Thermal . | . . . . . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 13 | 3 7 2 13 7 . 2 Robot Miss Streak 8 | 2 7 1 4 8 . 4 Penetration Max . | . . . . . . . Secondary Targets 3 | . 2 . 1 . . . Max Gunslinging Chain 1 | . 1 . 1 . . . Shots Hit Robots 142 | 11 40 3 68 17 . 3 Core Hits 64 | 4 21 1 32 6 . . Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | 1 . . . . . . Critical Strikes 1 | 1 . . . . . . Destroy 1 | 1 . . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2055 | 143 553 34 1058 236 . 31 Guns 2051 | 143 553 34 1058 232 . 31 Cannons . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Ramming 4 | . . . . 4 . . Kinetic 2051 | 143 553 34 1058 232 . 31 Thermal . | . . . . . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed 1 | . . . . 1 . . Kicked 1 | . . . . 1 . . Crushed . | . . . . . . . Highest Temperature 19 | . 2 . 19 19 . . Average Temperature 5 | . 2 . 5 15 . . Received Heat Transfer 507 | . 42 . 303 162 . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred . | . . . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Peak Influence 328 | 15 291 118 328 177 . . Initial 127 | . 9 113 45 127 . . Average 103 | 3 140 114 132 83 . . Maximum Alert Level 1 | . 1 . 1 . . . Low Security (%) 86 | 100 57 100 81 100 . 100 Level 1 13 | . 42 . 18 . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 2 | . 1 . 1 . . . Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement 2 | . 1 . 1 . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Exi Min Distress Signals 1 | . . . 1 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 40 | . 11 . 22 3 . 4 Peak Tracking Total 6 | . 3 . 6 2 . 4 Tactical Retreats 3 | . . . 2 1 . . Traps | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Most Traps Carried 1 | . . . . 1 1 . Machines | -11 -10 -10 -9 -9 -9 -8 ---------- Run | Scr Mat Min Mat Min Exi Min Machines Disabled 1 | . 1 . . . . . Max in Single Turn 1 | . 1 . . . . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Exi Min Machines Accessed 10 | . 1 . 9 . . . Terminals 8 | . 1 . 7 . . . Fabricators . | . . . . . . . Repair Stations 1 | . . . 1 . . . Recycling Units 1 | . . . 1 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 27 | . 3 . 24 . . . Successful 21 | . 3 . 18 . . . Failed 6 | . . . 6 . . . Catastrophic 1 | . . . 1 . . . Database Lockouts . | . . . . . . . Manual 1 | . . . . . 1 . Terminals 20 | . 3 . 17 . . . Fabricators . | . . . . . . . Repair Stations 5 | . . . 5 . . . Recycling Units 2 | . . . 2 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 16 | . 3 . 13 . . . Record 5 | . 2 . 3 . . . Alert Level 1 | . . . 1 . . . Locate Traps 1 | . 1 . . . . . Dispatch Records 2 | . . . 2 . . . Maintenance Status 1 | . . . 1 . . . Investigation Status 1 | . . . 1 . . . Reinforcement Status 1 | . . . 1 . . . Hauler Manifests 1 | . . . 1 . . . Zone Layout 3 | . . . 3 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 4 | . . . 4 . . . Scan Component 2 | . . . 2 . . . Repair 2 | . . . 2 . . . Recycling Unit Hacks 1 | . . . 1 . . . Report Inventory 1 | . . . 1 . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 10 | . 1 . 9 . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 2 | . . . 2 . . . Time 52 | . . . 52 . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 ------------ Run | Scr Mat Min Mat Min Exi Min Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Exi Min Total Allies 3 | . . . . 3 . . Largest Group 2 | . . . . 2 2 . Highest-Rated Group 48 | . . . . 48 48 . Highest-Rated Ally 31 | . . . . 31 31 . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 ------------- Run | Scr Mat Min Mat Min Exi Min Turns Passed 2658 | 95 361 59 715 744 573 111 Spaces Moved 1761 | 48 185 42 365 570 474 77 Core 11 | 11 . . . . . . Treads . | . . . . . . . Legs 1750 | 37 185 42 365 570 474 77 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 Average Speed 119 | 103 120 120 120 120 120 120 Slowest Speed 190 | 120 120 120 190 120 120 190 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 44 | 3 36 23 37 99 89 25 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 2 | . . . . 2 . . Known Exits Taken 5 | . 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . Scrap Searched 1 | . . . . 1 . . Spaces Dug . | . . . . . . . Terrain Destroyed . | . . . . . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Exi Min Total 2087 | 76 259 44 546 600 477 85 Wait 100 | . 6 . 85 9 . . Move 1755 | 47 184 41 364 569 473 77 Hop . | . . . . . . . Pick Up 43 | 13 13 . 13 3 1 . Fast Attach 3 | 1 . . 2 . . . Attach 21 | 6 1 . 8 3 . 3 Detach 1 | . . . 1 . . . Swap 16 | 1 4 . 9 . 2 . Drop 23 | . 15 . 7 . 1 . Fire 124 | 8 36 3 57 15 . 5 Melee . | . . . . . . . Ram . | . . . . . . . Kick 1 | . . . . 1 . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 96 | -11/Scrapyard | Entered Materials 99 | -10/Materials | Discovered new exit (range 14) 236 | -10/Materials | Discovered new exit (range 16) 311 | -10/Materials | Build established: Mutant 456 | -10/Materials | Identified exit to Mines 457 | -10/Materials | Entered Mines 483 | -10/Mines | Identified exit to Materials 516 | -10/Mines | Entered Materials 516 | -9/Materials | Evolved 2 slots: Utility x2 726 | -9/Materials | Discovered new exit (range 13) 740 | -9/Materials | Identified exit to Mines 799 | -9/Materials | Lost 3 parts (1n2w) 961 | -9/Materials | Repaired Assault Rifle 1055 | -9/Materials | Repaired Ion Engine 1086 | -9/Materials | Core integrity fell below 50% 1105 | -9/Materials | Build established: Scavenger-Mutant 1231 | -9/Materials | Entered Mines 1282 | -9/Mines | Learned location of Recycling (-9) 1327 | -9/Mines | Learned location of Zion (-7) 1400 | -9/Mines | Discovered new exit (range 3) 1403 | -9/Mines | Identified exit to Materials 1540 | -9/Mines | Received a Mining Laser from a helpful Derelict 1698 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1698 | -9/Mines | Discovered new exit (range 5) 1701 | -9/Mines | Identified exit to Exiles 1767 | -9/Mines | Found a hidden stash of uninstalled traps 1840 | -9/Mines | Discovered exit to Materials (range 8) 1975 | -9/Mines | Entered Exiles 1975 | -9/Exiles | Accompanied by 2 allies 1997 | -9/Exiles | Discovered new exit (range 14) 2005 | -9/Exiles | Led the pair of lost Derelicts to a safe place 2011 | -9/Exiles | Identified exit to Mines 2039 | -9/Exiles | Met 8R-AWN 2055 | -9/Exiles | Met EX-HEX 2131 | -9/Exiles | Visited The Gauntlet 2221 | -9/Exiles | Met EX-DEC 2286 | -9/Exiles | Discovered exit to Mines (range 12) 2380 | -9/Exiles | Met EX-BIN 2398 | -9/Exiles | Aligned with FarCom system 2399 | -9/Exiles | Given EX-Vault access code 2427 | -9/Exiles | Opened EX-Vault 2433 | -9/Exiles | Found Prototype Device 2434 | -9/Exiles | Identified PSU Rigger 2461 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2480 | -9/Exiles | Exiles lab attacked by MAIN.C 2548 | -9/Exiles | Left Exiles lab with PSU Rigger 2548 | -9/Exiles | Entered Mines 2614 | -8/Mines | Core integrity fell below 20% 2653 | -8/Mines | Lost 3 parts (1n2w) 2659 | -8/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 02549_ AM-PHS: "That was close. Too bad in all the rush we got split up from the others." 02549_ K-01 Serf collects debris. 02564_ AM-PHS: "Oh no, it's like what happened to the Exiles when they were wandering homeless, only there's no Warlord to save us!" 02577_ K-01 Serf collects debris. 02601_ C-30 ARC bursts open, deploying its payload. 02601_ S-10 Pest unfolds itself. 02604_ K-01 Serf collects debris. 02605_ AM-PHS destroyed. 02608_ K-01 Serf collects debris. 02610_ Penetrated by Slug. 02610_ Assault Rifle destroyed. 02610_ K-01 Serf collects debris. 02613_ Penetrated by Slug. 02613_ Mining Laser destroyed. 02614_ K-01 Serf collects debris. 02622_ Aluminum Leg destroyed. 02640_ Slug penetrates Wall. 02658_ Aluminum Leg destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ???????????#?????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ??#??????????????????????????????? | | ??# ?? ??????????????????????????? | | ?## ? ?? ?????????#?????????????? | | ??# ??? ????????#???????????????? | | ???# ?????#???#????#????#????????? | | ???# ????????#??????##??????????? | | ???# #??????????##??????????????? | | ???# ####?###??#???????????????? | | ???# ##?????????#?#?????????? | | #???# ?????#?#???????#??????? | | ?????# ?????????#####????????? | | ?????# ###???#??# ##???????? | | ?????# @##??????# #???????? | | ?????# ####?## ##??????? | | ????### #### ???????? | | ???#??# ## ##?? ???????? | | ????#### #????? ? ????? | | ??#????# #????????????? | | ???????# s ##?? ????????? | | ??????## s## ###??? ??????? | | ##?#?## s###h##????? ???????? | | ????## ### ##??? ?????????? | | ?????# #?#???????????? | | ???#### ### #????? ?? ??## | | ????##### ##?# ##?????? ??##?? | | ????#???######??# ###?#### ?#???# | | ???#??#?????#?#?# ###????#?#???#? | | ??#??##??#????#?# #????##???? ??? | | ??#??##?#????#?## ##?????# ??? | | ?????##???##?##?# ###?#?# ?????? | | #????????????#### ##?#?# ? ??#? | | #?#?#??#?#?#### #??#?? ? ???? | | ??????#??##?## ###?# ???#? | | ????????#?### ##?#?? ? ??#? | | #????#????### ##### ?? ? | | ???#?????##?## ##?? ?? ? | | ??#???????#?##### ##?# ??? ? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 85 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Shopping List Challenges ------------ None Game ------ Seed CoreSuspensionCutter Manual? 0 Play Time 00:52:48 Cumulative 11.8 hours Start 2022.03.27 @ 04:18:59 End 2022.03.28 @ 14:08:15 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 13 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 12 Achievement% 13 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 16baf922-ef2e-4a64-be5d-b100b4731e76