Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.09 @ 16:39:59 Player: Plexion Result: Destroyed by H-71 Marshal with Heavy Mass Driver Performance ------------- Evolutions (6) 3000 Regions Visited (23) 4600 Robots Destroyed (276) 1380 Value Destroyed (9442) 9442 Prototype IDs (42) 840 Alien Tech Used (2) 400 Bonus (-4688) -4688 TOTAL SCORE: 14974 Bonus ------- High Alert Combat Kills 445 Follower Combat Kills 642 Entered Garrisons 200 Met Data Miner 300 Met Imprinter 300 Acquired ECA 300 Met Zhirov 300 Friendly Fire -7175 Cogmind --------- Core Integrity 0/1150 Matter 94/300 Energy 99/100 System Corruption 11% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Medium Armor Plating Mapping Drone Bay (3/3) Hacking Drone Bay Transdimensional Reconstructor Rocket Array Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink Huge Storage Unit Advanced Terrain Scan Processor 0b10 Decoder Chip [Skirmisher] Advanced Melee Analysis Suite Improved Target Analyzer Core Analyzer Improved Transmission Jammer Improved Medium Armor Plating Mapping Drone Bay > --- WEAPON ----------- Neutron Cannon Makeshift Hammer Ripper > --- INVENTORY -------- Improved Terrain Scanner Encrypted Comm Array Microactuators Microactuators Experimental Thermal Shield Advanced Shield Generator Drone Bay Drone Bay Hacking Drone Bay Transdimensional Reconstructor Long-range Proton Cannon Neutron Cannon Improved Proton Missile Launcher Rocket Array Smartbomb Launcher [Rating: 110] Favorites ----------- Power Antimatter Reactor Engine Deuterium Engine Power Core Neutrino Core Reactor Antimatter Reactor Propulsion Enhanced Flexi-carbon Leg Treads Light Treads Leg Enhanced Flexi-carbon Leg Wheel Wheel Flight Unit Cooled Field Propulsion Drive Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Processor Core Analyzer Hackware Improved Hacking Suite Protection Improved Medium Armor Plating Weapon Neutron Cannon Energy Gun Precision Beam Rifle Energy Cannon Neutron Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Rocket Array Impact Weapon Makeshift Hammer Slashing Weapon Greatsword Build | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Slots Evolved 12 | . . . . . 4 . . 2 . . . . 2 . . . . 2 . . . . 2 Power . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . . . 2 . . . . . . . 1 . . . . . . . . . 1 Utility 7 | . . . . . 2 . . 1 . . . . 1 . . . . 2 . . . . 1 Weapon 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Parts Attached 176 | 7 7 1 . 9 25 12 5 34 4 6 12 . 9 1 1 . . 8 6 . 11 10 8 Power 17 | 1 2 . . 1 1 1 . 5 . . 1 . . . . . . . 1 . 1 1 2 Engine 10 | 1 2 . . 1 1 1 . 3 . . . . . . . . . . 1 . . . . Core 4 | . . . . . . . . 2 . . . . . . . . . . . . . . 2 Reactor 3 | . . . . . . . . . . . 1 . . . . . . . . . 1 1 . Propulsion 60 | 2 . . . 2 11 7 4 8 1 2 5 . 2 . . . . 2 2 . 6 4 2 Treads 29 | 2 . . . 2 10 6 4 5 . . . . . . . . . . . . . . . Leg 21 | . . . . . . . . . . . 5 . 2 . . . . 2 2 . 5 4 1 Wheel 8 | . . . . . 1 1 . 3 1 2 . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . Flight 2 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 Utility 59 | 2 3 1 . 3 6 2 . 13 1 . 4 . 7 . 1 . . 3 3 . 2 5 3 Device 26 | 1 2 1 . 1 1 . . 5 . . 2 . 4 . 1 . . 1 2 . 1 2 2 Storage 3 | 1 1 . . . 1 . . . . . . . . . . . . . . . . . . Processor 11 | . . . . . 1 . . 4 . . . . 2 . . . . 1 . . . 3 . Hackware 3 | . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . Protection 16 | . . . . 2 3 2 . 3 1 . 2 . . . . . . . 1 . 1 . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 40 | 2 2 . . 3 7 2 1 8 2 4 2 . . 1 . . . 3 . . 2 . 1 Energy Gun 8 | 1 1 . . . 2 . 1 3 . . . . . . . . . . . . . . . Energy Cannon 4 | . . . . . . . . . . 1 1 . . . . . . 1 . . 1 . . Ballistic Gun 7 | 1 . . . 1 2 . . . 2 . . . . . . . . . . . 1 . . Ballistic Cannon 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . Launcher 7 | . . . . 2 1 . . 3 . . . . . . . . . 1 . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Slashing Weapon 11 | . 1 . . . . 1 . 2 . 3 1 . . 1 . . . 1 . . . . 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 14 | . . . . 1 1 . 1 1 . . 3 . 1 . 1 . . . 1 . 4 . . Parts Lost 63 | . . . . 1 2 4 . 18 2 . 2 . 1 . . . . 4 1 . 4 13 11 Power 7 | . . . . . . 1 . 3 . . . . . . . . . . 1 . 1 1 . Propulsion 23 | . . . . . 1 1 . 7 1 . 2 . . . . . . 1 . . 2 5 3 Utility 19 | . . . . 1 1 2 . 2 1 . . . 1 . . . . . . . 1 6 4 Weapon 14 | . . . . . . . . 6 . . . . . . . . . 3 . . . 1 4 Highest Loss Streak 8 | . . . . 1 1 2 . 8 2 . 1 . 1 . . . . 1 1 . 4 5 6 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 21 | 3 6 8 11 13 19 24 25 24 23 24 24 25 24 25 25 25 25 23 23 23 24 19 9 Power . | . . . . . 1 . 1 . 1 1 1 1 1 1 1 1 1 1 . . . . . Propulsion 3 | 1 2 3 3 4 3 4 4 2 1 1 1 4 3 3 3 3 3 3 3 4 4 2 . Utility 10 | . 2 2 3 3 5 6 9 13 12 12 12 11 11 13 13 13 13 11 12 13 12 10 5 Weapon 6 | . 1 3 5 5 8 11 9 6 7 8 8 8 7 7 7 7 7 7 4 5 5 4 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 28 | . . . . 2 2 2 2 4 . 1 3 . 4 . . 1 . . . . . 1 6 Power 2 | . . . . . 1 . . 1 . . . . . . . . . . . . . . . Propulsion 5 | . . . . 1 . . 1 . . . 1 . 1 . . . . . . . . 1 . Utility 13 | . . . . . 1 1 . 2 . . 2 . 3 . . 1 . . . . . . 3 Weapon 6 | . . . . 1 . 1 1 1 . 1 . . . . . . . . . . . . 1 Tool/Special 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Average Slot Usage (%) 94 | . 97 100 100 99 99 99 99 94 97 98 86 92 92 86 86 86 86 91 98 100 88 89 86 Engine 4 | . 12 14 14 14 9 8 9 6 7 7 6 . . . . . . . 1 5 1 . . Reactor 2 | . . . . . . . . . . . 1 7 6 6 6 6 6 5 3 . . 3 . Treads 10 | . 27 28 28 28 35 25 26 21 7 1 . . . . . . . . . . . . . Leg 15 | . . . . . . . . . . . 6 30 33 33 33 33 33 28 27 27 25 24 23 Wheel 3 | . . . . . . 10 9 6 22 28 17 . . . . . . . . . . . . Device 12 | . 14 14 14 12 8 9 9 16 5 7 12 15 14 12 13 13 13 13 13 16 13 9 15 Storage 7 | . 14 14 14 14 9 9 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 2 Processor 10 | . . . . . 8 9 9 9 9 7 7 7 11 13 13 13 13 15 16 16 16 22 21 Hackware 1 | . . . . . . . . . . . . . . . . . . 2 5 5 5 4 . Protection 4 | . . . . 1 9 8 8 1 12 15 9 7 5 . . . . 3 5 5 5 . 6 Energy Gun 4 | . 11 14 14 13 6 16 18 11 . . . . . . . . . . . . . . . Energy Cannon 2 | . . . . . . . . . . . . 2 . 4 3 6 4 3 4 5 . 3 5 Ballistic Gun 2 | . 13 14 14 14 8 . . . 1 . . . . . . . . . . . 2 . . Impact Weapon 1 | . . . . . . . . . . . . . . . . . . . 4 5 2 5 2 Slashing Weapon 6 | . 2 . . . . . . 8 21 20 15 11 12 8 8 6 6 8 5 5 5 5 3 Peak Build Rating 110 | 7 8 9 8 17 32 35 36 48 44 45 82 77 96 100 102 100 100 106 103 95 105 108 110 Average Rating 63 | 5 6 7 8 9 26 33 35 40 40 44 54 75 85 98 98 99 99 97 95 94 91 96 98 On Entrance 57 | . 7 8 8 8 12 31 34 36 44 41 45 75 77 96 97 100 100 100 90 94 95 98 83 Naked Turns 28 | . . . . . . . . . . . . . . . . . . . . . . . 28 Heaviest Build 133 | 13 30 30 30 39 107 104 101 110 118 118 118 120 123 123 123 123 123 127 133 116 122 114 121 Greatest Support 140 | 40 40 40 40 40 82 28 28 94 30 48 112 112 140 140 140 140 140 140 127 111 135 140 140 Greatest Overweight (x) 8 | . 1 . . . 7 8 6 8 5 3 4 1 . . . . . . 1 1 2 1 . Average Overweight (x) 1 | . . . . . 1 6 5 4 3 2 2 1 . . . . . . . 1 . . . Largest Inventory Capacity 25 | 8 15 15 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 7 12 15 15 15 21 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 13 Most Carried 25 | 4 9 11 11 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 24 25 25 17 Average Carried 21 | 3 6 8 11 13 19 24 24 24 23 24 24 25 24 25 24 24 25 23 23 23 24 19 9 Final Capacity 25 | 8 15 15 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 4 8 11 11 15 25 25 25 23 23 25 25 25 25 25 25 25 25 22 23 24 25 18 5 Class Distribution -------------------- 25% | Gladiator 23% | Mutant 19% | Scavenger-Mutant 15% | Derelict-Gladiator 9% | Scavenger-Gladiator 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Derelict-Mutant | -7/Lower Caves Derelict-Gladiator | -7/Data Miner Mutant | -6/Proximity Caves Gladiator | -6/Factory Gladiator | -6/Lower Caves Gladiator | -6/Lower Caves Gladiator | -6/Zion Gladiator | -5/Proximity Caves Gladiator | -5/Factory Derelict-Gladiator | -5/Upper Caves Derelict-Gladiator | -5/Upper Caves Derelict-Gladiator | -5/Zhirov Scavenger-Gladiator | -4/Proximity Caves Scavenger-Mutant | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Matter Collected 5936 | 297 112 136 . 339 891 322 111 709 183 322 215 . 325 150 30 . 48 318 331 175 245 550 127 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 11048 | 176 204 191 . 317 1522 730 642 1214 375 217 277 . 743 127 104 197 8 1184 444 . 1002 645 729 Parts 548 | 13 22 21 . 26 90 39 31 63 15 5 13 . 31 4 1 14 1 65 13 . 37 9 35 Haulers Intercepted 15 | . 1 . . . 3 . 4 2 . . . . 1 . 1 . . 1 . . . . 2 Recyclers Shooed 8 | 1 1 . . 1 1 . . 2 . . . . . . . . . 1 . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 40 | . . . . . . . . . 3 5 . . . 13 10 . . . 5 1 2 1 . Prevented 12 | . . . . . . . . . 3 . . . . 1 . . . . 2 3 . 3 . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Combat Hostiles Destroyed 194 | . 5 6 . 12 25 22 11 22 8 . 3 . 9 4 . 1 2 22 13 . . 20 9 Melee 34 | . . . . . . . . 5 1 . 3 . 9 . . 1 . 13 . . . . 2 Guns 66 | . 5 6 . 4 16 19 10 5 1 . . . . . . . . . . . . . . Cannons 11 | . . . . . 1 . . 4 . . . . . . . . . 2 1 . . . 3 AOE 68 | . . . . 8 8 . . 7 6 . . . . 4 . . 2 4 10 . . 16 3 Classes Destroyed 22 | 2 4 . . 3 5 . . 2 2 . . . . . . 2 . . . . . 1 1 Worker 15 | . . . . . 3 . 1 4 . . . . 1 . . . . . . . . . 6 Builder 5 | . . . . . 1 . 1 1 . . . . . . . . . . . . . . 2 Tunneler 13 | 5 1 2 . 2 . . . . . . . . 2 . . . . 1 . . . . . Hauler 15 | . 1 . . . 3 . 4 2 . . . . 1 . 1 . . 1 . . . . 2 Recycler 12 | 1 . 1 . . 4 . . 4 . . . . 1 . . . . . . . . . 1 Mechanic 3 | . . . . . 1 . . 2 . . . . . . . . . . . . . . . Operator 2 | . . . . . 1 . . . . . . . . . . . . 1 . . . . . Drone 5 | . . . . . . . . . . . . . . . . 1 2 . . . . 2 . Watcher 5 | . 1 . . . 3 . . . . . . . . . . . . . . . . . 1 Swarmer 65 | . 3 6 . 6 8 9 4 10 . . . . 3 . . . . 10 4 . . 2 . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Grunt 64 | . 2 . . 2 11 8 4 2 4 . . . 3 4 . . . 6 7 . . 8 3 Brawler 6 | . . . . 1 . . . . 2 . . . . . . . . . 1 . . 2 . Duelist 7 | . . . . . . . . . 1 . . . . . . . . 2 . . . 3 1 Protector 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Sentry 26 | . . . . 2 5 4 3 5 1 . . . 1 . . . . . 1 . . 2 2 Demolisher 3 | . . . . 1 . 1 . 1 . . . . . . . . . . . . . . . Hunter 3 | . . . . . 1 . . . . . . . . . . . . 2 . . . . . Programmer 9 | . . . . . . . . 3 . . . . 2 . . . . 2 . . . . 2 Enhanced Grunt 12 | . . . . . . . . . . . 3 . . . . . . . . . 9 . . Zionite 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Samaritan 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Assembled 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Thug 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Savage 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Martyr 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Wizard 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Best Kill Streak 16 | 6 4 4 . 3 10 5 2 8 7 . 1 . 5 4 1 1 2 4 5 . . 10 16 Combat Bots Only 10 | . 3 3 . 3 5 5 2 5 7 . 1 . 3 4 . 1 2 4 5 . . 10 5 Max Kills in Single Turn 5 | 1 2 1 . 2 4 2 2 5 4 . 1 . 1 2 1 1 1 3 4 . 1 3 5 Gunslinging 1 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . Exploded 4 | . . . . 2 4 . . 3 4 . . . . 2 . . 1 3 4 . . 3 2 Melee 1 | . . . . . . . . 1 1 . 1 . 1 . . 1 . 1 . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Hostile Shots Fired 1168 | . 20 10 . 34 107 98 53 232 34 . 13 . 63 37 2 2 . 104 37 . 36 136 150 Missed 370 | . 7 6 . 8 23 28 12 73 15 . 4 . 18 21 2 . . 34 13 . 15 41 50 Hits 798 | . 13 4 . 26 84 70 41 159 19 . 9 . 45 16 . 2 . 70 24 . 21 95 100 Melee 15 | . . . . 3 . . . 1 3 . . . . . . . . 1 . . . 4 3 Projectile 783 | . 13 4 . 23 84 70 41 158 16 . 9 . 45 16 . 2 . 69 24 . 21 91 97 AOE 28 | . . . . 4 . 3 . 17 . . 1 . . . . 2 . . . . . . 1 Critical Strikes 28 | . . . . 1 5 2 1 2 1 . . . . . . . . . 2 . . 4 10 Part Disruptions 2 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 Damage Taken 15043 | . 134 33 . 545 1332 1056 686 2369 626 . 434 . 459 309 . 87 . 1192 400 . 815 2320 2246 Core 2730 | . 27 6 . 163 93 90 38 356 43 . 63 . 93 71 . . . 134 16 . 3 365 1169 Absorbed by Shields 347 | . . . . . . 17 . . . . . . . . . . . . 63 . 89 . 178 Regen/Repaired (Parts) 350 | . . . . . . . 105 . . . . . 122 . . . . 123 . . . . . Core Remaining (%) 57 | 100 . . . 21 . . 59 . . . . 34 . . . . 80 . . . . 48 . Volleys Fired 479 | 9 18 9 . 19 88 73 49 52 15 2 . 6 1 5 1 . 11 24 32 2 3 34 26 Largest 3 | 2 2 2 . 2 2 2 2 3 2 1 . 1 1 1 1 . 1 1 1 1 1 1 2 Hottest 202 | 70 70 70 . 73 122 122 122 202 70 65 . 90 90 90 90 . 90 90 90 90 90 90 171 Shots Fired 763 | 18 35 18 . 30 173 144 99 78 19 2 . 6 1 5 1 . 11 24 32 2 3 33 29 Gun 530 | 18 35 18 . 22 145 141 99 43 8 . . . . . . . . . . . 1 . . Cannon 173 | . . . . . 25 3 . 30 . 2 . 6 1 3 1 . 9 19 27 2 2 19 24 Launcher 60 | . . . . 8 3 . . 5 11 . . . . 2 . . 2 5 5 . . 14 5 Special . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 232 | 9 18 9 . 11 143 3 . 30 8 . . . . . . . . . . . 1 . . Thermal 450 | 9 17 9 . 11 27 141 99 43 . 2 . 6 1 3 1 . 9 3 24 2 2 18 23 Explosive 46 | . . . . 8 1 . . 5 4 . . . . 2 . . 2 . 5 . . 14 5 Electromagnetic 35 | . . . . . 2 . . . 7 . . . . . . . . 21 3 . . 1 1 Robot Hit Streak 34 | 6 8 4 . 14 19 34 21 15 5 . . . . 3 . . 1 4 3 . 1 6 5 Robot Miss Streak 6 | 1 2 2 . 3 4 3 1 3 4 . . . . 2 . . 3 5 6 1 . 4 4 Penetration Max 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Secondary Targets 7 | . 1 1 . 1 1 1 . 1 1 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . 1 1 1 . 1 1 . . . . . . . . . . . . . . Shots Hit Robots 710 | 11 23 10 . 25 130 106 79 80 18 6 24 . 25 14 6 10 1 37 11 1 37 25 31 Core Hits 559 | 7 12 9 . 21 64 36 25 54 31 2 8 . 13 20 1 4 2 27 33 . 20 88 82 Critical Kills 3 | . . . . . 2 . . . 1 . . . . . . . . . . . . . . Critical Parts Destroyed 7 | . . . . . . . . . 3 . . . . . . . . . 1 . . 1 2 Critical Strikes 55 | . . . . 2 9 6 3 5 5 . 4 . 1 4 3 . . 3 2 . 3 1 4 Burn 18 | . . . . 2 5 6 3 2 . . . . . . . . . . . . . . . Destroy 6 | . . . . . 2 . . . 4 . . . . . . . . . . . . . . Blast 3 | . . . . . 2 . . 1 . . . . . . . . . . . . . . . Smash 4 | . . . . . . . . . . . . . . . . . . . 1 . . 1 2 Sever 24 | . . . . . . . . 2 1 . 4 . 1 4 3 . . 3 1 . 3 . 2 Melee Attacks 473 | . 11 . . 5 1 17 . 46 7 12 84 8 57 25 9 12 7 48 23 4 43 24 30 Impact 71 | . . . . . 1 9 . . . . . . . . . . . . 19 3 4 17 18 Slashing 402 | . 11 . . 5 . 8 . 46 7 12 84 8 57 25 9 12 7 48 4 1 39 7 12 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 63 | . . . . 5 . . . 6 2 1 1 . 6 1 1 8 . 2 . 1 29 . . Combat Hostiles 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Follow-up Attacks 36 | . . . . . . . . 7 . 1 7 . 5 3 . . . 1 2 . 3 3 4 Damage Inflicted 30122 | 133 303 174 . 1040 2979 1815 1562 2952 1252 417 1159 . 1396 1143 370 856 80 2149 1429 109 2714 3108 2982 Guns 6638 | 133 296 137 . 244 1821 1815 1379 722 66 . . . . . . . . . . . 25 . . Cannons 1887 | . . . . . 411 . . 451 . . . . . . . . . 283 56 . . 219 467 Explosions 9732 | . . . . 577 740 . 183 736 940 . . . . 483 . . 80 603 1120 . . 2258 2012 Melee 11777 | . . . . 190 . . . 1043 246 417 1159 . 1396 660 370 856 . 1263 253 109 2689 631 495 Ramming 88 | . 7 37 . 29 7 . . . . . . . . . . . . . . . . . 8 Kinetic 2803 | 46 182 72 . 120 1841 . . 451 66 . . . . . . . . . . . 25 . . Thermal 6015 | 87 114 65 . 124 566 1815 1562 722 . . . . . . . . . 77 . . . 188 695 Explosive 8114 | . . . . 577 497 . . 736 642 . . . . 483 . . 80 . 1120 . . 2258 1721 Electromagnetic 1325 | . . . . . 68 . . . 298 . . . . . . . . 809 56 . . 31 63 Impact 1279 | . . . . . . . . . . . . . . . . . . . 177 109 238 495 260 Slashing 10498 | . . . . 190 . . . 1043 246 417 1159 . 1396 660 370 856 . 1263 76 . 2451 136 235 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 11 | . . . . 1 2 2 2 4 6 6 6 6 . . . . . 2 2 2 2 2 11 Average Corruption 2 | . . . . 1 2 2 2 2 5 6 6 6 . . . . . 1 2 2 2 2 4 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Effects 184 | . . . . 1 1 20 12 28 18 14 17 15 . . . . . . 27 6 10 6 9 Message Errors 52 | . . . . 1 1 8 3 9 5 3 4 6 . . . . . . 6 3 . 3 . Matter Fused 43 | . . . . . . 3 4 8 2 2 4 6 . . . . . . 7 2 3 . 2 Heat Flow Errors 14 | . . . . . . 4 2 2 1 . 2 1 . . . . . . 1 . 1 . . Energy Discharges 22 | . . . . . . 2 1 3 2 1 4 1 . . . . . . 4 1 2 1 . Parts Rejected 5 | . . . . . . . . 1 1 . 1 . . . . . . . . . . . 2 Parts Fused 2 | . . . . . . . . . 1 1 . . . . . . . . . . . . . Data Loss (minor) 30 | . . . . . . 1 1 5 6 4 2 . . . . . . . 4 . 4 1 2 Data Loss (major) 8 | . . . . . . 1 . . . 3 . 1 . . . . . . 3 . . . . Misfires 3 | . . . . . . . 1 . . . . . . . . . . . . . . . 2 Alerts 4 | . . . . . . 1 . . . . . . . . . . . . 2 . . . 1 Weapon Failures 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1838 | . . . . 34 143 . 18 131 37 163 19 . 89 4 25 245 . 162 70 89 355 111 143 Projectiles 44 | . . . . . . . . 7 . . . . . . . . . . . . . . 37 Explosions 255 | . . . . 32 143 . 18 8 . . . . . 4 . . . 10 . . . . 40 Melee 1539 | . . . . 2 . . . 116 37 163 19 . 89 . 25 245 . 152 70 89 355 111 66 Knockbacks 12 | . . . . . 4 . . 1 . . . . . . . . . . 1 . . 6 . Impact 7 | . . . . . . . . . . . . . . . . . . . 1 . . 6 . Kinetic 5 | . . . . . 4 . . 1 . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 983 | . . . . 140 73 . 146 . 183 . . . . 43 . . . . 33 . . 319 46 Shots 36 | . . . . 6 1 . 2 . 8 . . . . 2 . . . . 2 . . 13 2 Rammed 10 | . 1 5 . 4 . . . . . . . . . . . . . . . . . . . Targets Rammed 14 | . 1 6 . 5 1 . . . . . . . . . . . . . . . . . 1 Kicked 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Crushed 3 | . . 1 . 1 1 . . . . . . . . . . . . . . . . . . Highest Temperature 269 | 45 99 9 . 63 113 258 228 136 269 36 161 130 34 40 34 . 68 196 244 34 81 112 112 Average Temperature 41 | 18 29 6 . 22 30 39 45 59 80 20 81 49 19 20 19 . 29 70 60 21 29 40 38 Received Heat Transfer 2768 | . 45 . . 24 558 384 216 330 108 . 12 . 48 81 . . . 153 159 . . 376 274 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 10 | . . . . . . . . . . . . . . . . . . 3 2 . . 4 1 Combat Hostiles 10 | . . . . . . . . . . . . . . . . . . 3 2 . . 4 1 Parts Fried 15 | . . . . . 1 . . . 1 . . . . . . . . 5 2 . . 4 2 Impact Corruptions 19 | . . . . . . . . . . . . . . . . . . . 4 2 5 6 2 Robots Melted 6 | . . . . . 1 3 1 1 . . . . . . . . . . . . . . . Combat Hostiles 5 | . . . . . . 3 1 1 . . . . . . . . . . . . . . . Parts Melted 40 | . . . . . 3 12 14 11 . . . . . . . . . . . . . . . Heat Transferred 12140 | 259 333 185 . 518 1421 4253 3295 1726 . . . . . . . . . . . . . . 150 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . 1 . . . . . . . . . . . . . . . . . 1 Alert | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Maximum Alert Level 4 | . . . . . 2 4 3 1 . . . . . . . . . 2 . . . . 2 Low Security (%) 48 | 100 100 100 . 100 35 . . 23 . . . . 100 . . . . 57 . . . . . Level 1 28 | . . . . . 54 24 . 76 . . . . . . . . . 26 . . . . 31 Level 2 15 | . . . . . 10 21 94 . . . . . . . . . . 16 . . . . 68 Level 3 6 | . . . . . . 43 5 . . . . . . . . . . . . . . . . Level 4 1 | . . . . . . 9 . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1175 | 10 77 85 . 176 412 1175 736 339 . . . . 99 . . . . 470 . . . . 655 Initial 572 | . . . . . 26 244 572 327 . . . . . . . . . . . . . . 460 Average 261 | 1 15 13 . 76 232 721 601 235 . . . . 28 . . . . 179 . . . . 437 Influence Increases 7489 | 30 184 170 . 353 918 1031 498 764 235 33 . . 307 190 205 . 10 710 335 . 10 485 1021 Destroy 0b10 Robot/C 3980 | . 100 120 . 240 500 520 220 440 160 20 . . 180 160 100 . . 440 260 . . 360 160 Destroy 0b10 Robot/NC 395 | 30 15 15 . 10 80 . 30 65 . 10 . . 25 . 5 . 10 15 . . 10 10 65 Destroy Leader 656 | . 24 20 . 40 122 30 78 134 . . . . 40 20 . . . 62 30 . . 10 46 Allied During Kill 49 | . . . . . . 11 . 10 . 3 . . . 10 10 . . 5 . . . . . Successful Hack 161 | . 39 . . . 20 7 . 23 . . . . 47 . . . . 25 . . . . . Disable Machine 375 | . . . . . 75 30 105 15 . . . . . . . . . 45 . . . . 105 Anti-Garrison Action 300 | . . . . . . 300 . . . . . . . . . . . . . . . . . Destroy Structure 388 | . 6 . . 48 46 13 20 32 . . . . 15 . . . . 28 . . . . 180 Advance Influence 450 | . . . . . . . . . . . . . . . . . . . . . . . 450 Lose Combat Pursuer 735 | . . 15 . 15 75 120 45 45 75 . . . . . 90 . . 90 45 . . 105 15 Influence Decreases 6878 | 30 184 170 . 285 610 232 953 1227 472 53 . . 284 186 218 14 10 278 756 11 10 468 427 Entered New Map 1470 | . . . . . 42 132 603 393 96 4 . . . 9 6 14 . . 161 3 . . 7 Time Decay 4718 | 30 184 170 . 275 548 . 350 634 356 29 . . 274 177 212 . 10 238 585 8 10 318 310 Lost Part 570 | . . . . 10 20 40 . 180 20 . . . 10 . . . . 40 10 . . 130 110 Lost Ally 120 | . . . . . . 60 . 20 . 20 . . . . . . . . . . . 20 . Squads Dispatched 26 | . . 1 . . 1 . 2 10 . . . . 5 . . . . 3 . . . 1 3 Investigation 5 | . . 1 . . . . 1 1 . . . . 2 . . . . . . . . . . Extermination 8 | . . . . . . . . 4 . . . . 2 . . . . 1 . . . . 1 Reinforcement 6 | . . . . . 1 . . 2 . . . . 1 . . . . 1 . . . . 1 Assault 3 | . . . . . . . . . . . . . . . . . . 1 . . . 1 1 Garrison 4 | . . . . . . . 1 3 . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Distress Signals 15 | . 1 . . . 5 1 4 . . . . . . . . . . 3 . . . . 1 Communications Jammed 93 | . . . . . . . . . . . . . 9 . . . . . . . . . 84 Distress Signals 93 | . . . . . . . . . . . . . 9 . . . . . . . . . 84 Times Spotted 316 | . 12 7 . 12 39 33 16 34 13 1 4 . 18 8 10 2 2 34 14 . 3 26 28 Peak Tracking Total 10 | . 3 3 . 3 7 5 4 5 9 1 1 . 4 7 5 1 1 6 5 . 3 10 10 Tactical Retreats 36 | . . 1 . 1 5 8 2 3 2 . . . . . 4 . . 3 2 . . 4 1 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Traps Triggered 14 | . 3 . . . 1 7 . 2 . . . . 1 . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Machines Disabled 31 | . . . . . 5 6 7 1 1 . 1 . . . . . . 3 . . . . 7 Max in Single Turn 6 | . . . . . 1 1 6 1 1 . 1 . . . . . . 1 . . . . 4 Garrison Relay 4 | . . . . . . 4 . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Machines Accessed 53 | . 6 1 . 1 6 4 2 7 . . 4 . 8 . 1 . . 5 2 . 4 . 2 Terminals 27 | . 6 . . . 5 4 1 3 . . . . 3 . . . . 4 . . . . 1 Fabricators 7 | . . . . . . . . 2 . . . . 4 . . . . . . . . . 1 Repair Stations 5 | . . . . . . . 1 2 . . . . 1 . . . . 1 . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Total Hacks 165 | . 19 1 . 1 17 8 5 18 . . 34 . 24 . 6 . . 10 2 . 17 . 3 Successful 113 | . 11 1 . 1 9 1 3 7 . . 34 . 16 . 6 . . 4 2 . 17 . 1 Failed 52 | . 8 . . . 8 7 2 11 . . . . 8 . . . . 6 . . . . 2 Catastrophic 13 | . 3 . . . 3 2 1 4 . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . Manual 40 | . 18 . . . 7 . 2 2 . . . . 9 . . . . 1 . . . . 1 Terminals 72 | . 19 . . . 16 8 2 9 . . . . 9 . . . . 7 . . . . 2 Fabricators 17 | . . . . . . . . 4 . . . . 12 . . . . . . . . . 1 Repair Stations 14 | . . . . . . . 3 5 . . . . 3 . . . . 3 . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Terminal Hacks 88 | . 10 1 . 1 8 1 1 1 . . 34 . 3 . 6 . . 2 2 . 17 . 1 Record 22 | . . . . . . . . . . . 11 . . . 6 . . . . . 5 . . Part Schematic 18 | . . . . . . . . . . . 13 . 1 . . . . . . . 4 . . Robot Schematic 7 | . . . . . . . . . . . 7 . . . . . . . . . . . . Robot Analysis 9 | . 5 . . . . . . . . . . . . . . . . . . . 4 . . Prototype ID Bank 14 | . 3 . . . 2 . . . . . 3 . 1 . . . . 1 . . 4 . . Open Door 5 | . . 1 . 1 . 1 . . . . . . . . . . . . 2 . . . . Branch Access Points 3 | . . . . . . . . 1 . . . . 1 . . . . . . . . . 1 Locate Traps 6 | . 2 . . . 3 . . . . . . . . . . . . 1 . . . . . Hauler Manifests 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Zone Layout 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . Fabricator Hacks 9 | . . . . . . . . 2 . . . . 7 . . . . . . . . . . Network Status 3 | . . . . . . . . 1 . . . . 2 . . . . . . . . . . Load Schematic 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . Build 3 | . . . . . . . . 1 . . . . 2 . . . . . . . . . . Repair Station Hacks 8 | . . . . . . . 1 3 . . . . 2 . . . . 2 . . . . . Scan Component 5 | . . . . . . . 1 2 . . . . 1 . . . . 1 . . . . . Repair 3 | . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Unlock Access 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Unauthorized Hacks 7 | . 1 . . . . . 1 1 . . . . 4 . . . . . . . . . . Terminals 2 | . 1 . . . . . . . . . . . 1 . . . . . . . . . . Botnet 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Operators 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Fabricators 4 | . . . . . . . . 1 . . . . 3 . . . . . . . . . . Prioritize 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Haulers 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . Recompile 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Repair Stations 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Patch 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Used 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Hacking Detections 39 | . 6 . . . 5 4 2 7 . . . . 8 . . . . 5 . . . . 2 Full Trace Events 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 10 | . . . . . . . . . . . 7 . . . . 3 . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 31 | . . . . . . . . . . . 13 . 1 . . 13 . . . . 4 . . Parts Built 5 | . . . . . . . . 2 . . . . 3 . . . . . . . . . . Authchips 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Time 339 | . . . . . . . . 106 . . . . 233 . . . . . . . . . . Total Part Build Rating 34 | . . . . . . . . 12 . . . . 22 . . . . . . . . . . Parts Repaired 2 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . Time 160 | . . . . . . . . 60 . . . . 44 . . . . 56 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 17 | . . . . . . 17 . . . . . . . . . . . . . . . . . Machine Destruction 17 | . . . . . . 17 . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 7 | . . . . . . 3 . 1 2 . . . . . . . . . . . . 1 . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Total Allies 9 | . . . . . . 3 . 1 2 . . . . . . 2 . . . . . 1 . Largest Group 3 | . . . . . . 3 . 1 2 2 . . . . . 2 . . . . . 1 . Highest-Rated Group 84 | . . . . . . 84 . 32 51 51 . . . . . 71 . . . . . 47 . Highest-Rated Ally 51 | . . . . . . 39 . 32 32 32 . . . . . 51 . . . . . 47 . Initial Warlord ECA Mod 133 | . . . . . . . 10 9 9 9 9 8 8 8 8 8 7 7 7 7 7 6 6 Total Orders 16 | . . . . . . . . . . . 2 . 2 4 2 1 1 2 . . 1 1 . EXPLORE 2 | . . . . . . . . . . . . . 1 . . . . . . . . 1 . RETURN 14 | . . . . . . . . . . . 2 . 1 4 2 1 1 2 . . 1 . . Ally Attacks 140 | . . . . . . 18 . 2 . 10 24 . . 40 31 . . 11 . . 2 2 . Total Damage 2720 | . . . . . . 498 . 114 . 293 190 . . 862 646 . . 80 . . . 37 . Kills 17 | . . . . . . 4 . 1 . 2 1 . . 4 5 . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Active Infowar (turns) 18462 | 22 681 1049 228 831 981 147 74 1405 658 593 150 536 1533 864 526 2284 375 975 2381 624 339 554 652 Optics 27 | . . . . . . . . 27 . . . . . . . . . . . . . . . IFF 8059 | . . . . . . . . . . . . . 321 864 526 2284 375 418 2317 624 299 31 . Terrain 3440 | . . . . . . . . . . . . . . . . . . 725 1876 624 215 . . Seismic 12122 | 22 681 1049 228 831 981 147 74 1230 657 593 150 536 1414 . . . . 560 1737 624 336 29 243 Decoding 1175 | . . . . . . . . . . . . . . . . . . . . . . 523 652 Jamming 2445 | . . . . . . . . 148 1 . 2 536 1109 . . . . . . . . . 649 Robot Analysis Total 9 | . 5 . . . . . . . . . . . . . . . . . . . 4 . . Derelict Logs Recovered 11 | . . 1 . 1 . . . . 1 . . 1 . 3 1 1 . . 2 . . . . Drone Launches 38 | . . . . . . . . . . . 13 . 1 9 2 3 . 3 . . 3 3 1 Drone Recoveries 34 | . . . . . . . . . . . 12 . 1 7 4 1 1 3 . . 1 3 1 Decoded 0b10 Intel 16 | . . . . . . . . . . . . . . . . . . . . . . . 16 Patrols 6 | . . . . . . . . . . . . . . . . . . . . . . . 6 Guards 10 | . . . . . . . . . . . . . . . . . . . . . . . 10 Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Turns Passed 24059 | 123 681 1086 228 988 1663 1763 781 2237 803 593 622 536 1535 934 531 2284 375 975 2480 624 828 702 687 Spaces Moved 12117 | 56 352 645 143 477 587 674 321 933 499 449 248 262 942 693 398 1009 253 568 968 301 484 378 477 Core 64 | 6 . . . . . . . . . . . . . . . . . . . . . . 58 Treads 2464 | 50 352 645 143 477 549 . . 248 . . . . . . . . . . . . . . . Legs 6742 | . . . . . . . . . . . 75 262 942 693 398 1009 253 568 968 301 484 378 411 Wheels 2839 | . . . . . 38 674 321 685 499 449 173 . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . Flight 8 | . . . . . . . . . . . . . . . . . . . . . . . 8 Fastest Speed 37 | 50 160 160 160 160 155 140 140 110 125 115 117 190 116 116 116 116 116 116 118 186 120 120 37 Average Speed 147 | 148 160 160 160 160 211 188 182 190 126 118 142 190 118 116 116 116 116 116 165 186 129 133 110 Slowest Speed 480 | 160 240 160 160 160 240 210 190 480 155 125 400 190 120 116 116 116 116 118 186 186 240 190 120 Overloaded Moves 6 | . . . . . . . . . . . . . . . . . . . . . . . 6 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 59 | 4 68 98 54 92 61 68 31 30 79 57 81 47 26 92 52 83 42 22 91 56 100 69 17 Regions Visited 23 Branch Regions 15 Pre-discovered Areas 9 | . . 2 . . . . . . 1 . 1 . . . . 1 . . 1 . 3 . . Known Exits Taken 7 | . . . . . 1 . 1 1 . . . 1 1 . . . . 1 . . . 1 . Unknown Exits Taken 15 | 1 1 1 1 1 . . . . 1 1 1 . . 1 1 1 1 . 1 1 1 . . Scrap Searched 23 | . . 3 . 1 . . . . 1 3 . . . 3 2 2 . . 3 4 . 1 . Spaces Dug 163 | . 6 . . . 1 3 . 10 2 3 1 8 14 12 2 1 10 13 26 2 2 38 9 Terrain Destroyed 871 | . 6 . . 63 42 3 23 32 50 3 1 13 15 93 3 1 77 14 117 4 3 216 92 Melee 107 | . 6 . . . 1 3 . 10 2 2 1 7 14 11 2 1 7 13 14 2 1 2 8 Projectile 73 | . . . . . 1 . . . . 1 . 6 1 3 1 . 9 1 24 2 2 12 10 AOE 691 | . . . . 63 40 . 23 22 48 . . . . 79 . . 61 . 79 . . 202 74 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Total 16833 | 75 407 676 142 655 837 997 422 1271 628 492 422 280 1283 775 450 2101 304 783 1773 360 624 499 577 Wait 3073 | . 7 8 . 109 85 114 32 145 48 16 68 4 250 49 37 1075 32 118 720 54 49 40 13 Move 12093 | 55 351 644 142 476 587 671 320 932 498 448 247 261 941 692 397 1008 252 567 967 300 483 377 477 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 120 | 4 4 4 . 8 19 7 3 23 2 4 5 . 8 . 1 3 . 5 3 1 8 2 6 Fast Attach 74 | 7 5 . . 2 3 1 3 10 1 1 9 . 4 . 2 . . 2 2 . 10 2 10 Attach 75 | . 2 . . 2 6 3 . 21 2 1 . . 4 . . . . 7 4 . 6 12 5 Detach 23 | . . . . 1 2 . . 7 . 2 1 . 2 . . . . . 1 . 1 4 2 Swap 238 | . 6 4 . 19 29 26 6 27 14 5 10 2 17 8 1 . 2 19 23 . 8 7 5 Drop 126 | . 2 1 . 9 16 9 9 17 . 5 14 . 10 1 3 3 . 2 2 . 16 1 6 Fire 479 | 9 18 9 . 19 88 73 49 52 15 2 . 6 1 5 1 . 11 24 32 2 3 34 26 Melee 397 | . 11 . . 5 1 17 . 34 7 8 68 7 46 20 8 12 7 39 19 3 40 19 26 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . Kick 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Crush 13 | . 1 6 . 5 1 . . . . . . . . . . . . . . . . . . Escape Stasis 55 | . . . . . . 55 . . . . . . . . . . . . . . . . . Rewire 66 | . . . . . . 21 . 3 41 . . . . . . . . . . . . 1 . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory (discovered 5 exits: *Fac x2 / *Sto / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: Fac / *Upp / Ext) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: Upp x2 / Arm) History --------- Turn | Location | Event 31 | -11/Scrapyard | Discovered new exit (range 16) 124 | -11/Scrapyard | Entered Materials 321 | -10/Materials | Build established: Mutant 597 | -10/Materials | Discovered new exit (range 8) 724 | -10/Materials | Derelicts attacked the area 745 | -10/Materials | Discovered new exit (range 16) 805 | -10/Materials | Entered Mines 817 | -10/Mines | Met a Derelict bent on vengeance 839 | -10/Mines | Discovered new exit (range 5) 992 | -10/Mines | Learned location of Zion (-6) 1197 | -10/Mines | Learned location of Storage (-7) 1365 | -10/Mines | Met a Derelict shopkeep closing up shop 1814 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1827 | -10/Mines | Discovered new exit (range 9) 1885 | -10/Mines | Discovered new exit (range 5) 1891 | -10/Mines | Entered Exiles 1930 | -10/Exiles | Met 8R-AWN 1954 | -10/Exiles | Met EX-HEX 2016 | -10/Exiles | Met EX-DEC 2106 | -10/Exiles | Discovered new exit (range 10) 2119 | -10/Exiles | Entered Mines 2124 | -9/Mines | Assembled infested the area 2267 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2456 | -9/Mines | Discovered new exit (range 8) 2683 | -9/Mines | Core integrity fell below 50% 2849 | -9/Mines | Found the Drone Emporium 2858 | -9/Mines | Found Prototype Device 2858 | -9/Mines | Identified Thief Drone Bay 2926 | -9/Mines | Build established: Scavenger-Mutant 2957 | -9/Mines | Learned location of 1 exit from Materials 2971 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2992 | -9/Mines | Discovered new exit (range 8) 3107 | -9/Mines | Entered Materials 3107 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3108 | -8/Materials | Identified exit to Factory 4357 | -8/Materials | Discovered exit to Factory (range 9) 4770 | -8/Materials | Identified exit to Garrison 4770 | -8/Materials | Entered Garrison 4982 | -8/Garrison | Triggered checkpoint 5018 | -8/Garrison | Garrison Relay disabled 5176 | -8/Garrison | Triggered checkpoint 5195 | -8/Garrison | Triggered checkpoint 5290 | -8/Garrison | Triggered checkpoint 5364 | -8/Garrison | Triggered checkpoint 5467 | -8/Garrison | Garrison Relay disabled 5484 | -8/Garrison | Triggered checkpoint 5666 | -8/Garrison | Triggered checkpoint 5837 | -8/Garrison | Garrison Relay disabled 5859 | -8/Garrison | Triggered checkpoint 6088 | -8/Garrison | Discovered new exit (range 13) 6113 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 6242 | -8/Garrison | Discovered new exit (range 12) 6257 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 6386 | -8/Garrison | Triggered checkpoint 6411 | -8/Garrison | Discovered new exit (range 13) 6468 | -8/Garrison | Garrison Relay disabled 6506 | -8/Garrison | Build established: Mutant 6533 | -8/Garrison | Entered Materials 7261 | -8/Materials | Garrison activated, responded to threat 7276 | -8/Materials | Discovered exit to Factory (range 15) 7314 | -8/Materials | Entered Factory 7314 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 7598 | -7/Factory | Build established: Gunner 7658 | -7/Factory | Discovered new exit (range 9) 7943 | -7/Factory | Discovered new exit (range 6) 8095 | -7/Factory | Lost 4 parts (1p1n2w) 8178 | -7/Factory | Identified exit to Storage 8309 | -7/Factory | Identified exit to Factory 8465 | -7/Factory | Build established: Mutant 8538 | -7/Factory | Garrison activated, responded to threat 8583 | -7/Factory | Lost 3 parts (1n2w) 8850 | -7/Factory | Lost 8 parts (1p3n2u2w) 9075 | -7/Factory | Fabricated Hyp. Coil Gun (x2) 9102 | -7/Factory | Found Prototype Launcher 9102 | -7/Factory | Identified Rocket Array 9105 | -7/Factory | Found Rocket Array 9297 | -7/Factory | Discovered exit to Factory (range 15) 9308 | -7/Factory | Build established: Scavenger-Gladiator 9396 | -7/Factory | Identified exit to Lower Caves 9502 | -7/Factory | Core integrity fell below 50% 9551 | -7/Factory | Entered Lower Caves 9561 | -7/Lower Caves | Met a Warlord Commander 9562 | -7/Lower Caves | Learned location of Warlord (-4) 9563 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 9565 | -7/Lower Caves | Found Encrypted Comm Array 9782 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 9835 | -7/Lower Caves | Destroyed 7 combat bots 9977 | -7/Lower Caves | Learned Factory stockpile data 10010 | -7/Lower Caves | Discovered new exit (range 15) 10175 | -7/Lower Caves | Build established: Scavenger-Mutant 10354 | -7/Lower Caves | Entered another Lower Caves area 10354 | -7/Lower Caves | Accompanied by 2 allies 10428 | -7/Lower Caves | Discovered exit to Factory (range 8) 10467 | -7/Lower Caves | Found DCF Scrap (13 items) 10765 | -7/Lower Caves | Build established: Derelict-Mutant 10937 | -7/Lower Caves | Discovered new exit (range 8) 10947 | -7/Lower Caves | Entered Data Miner 10949 | -7/Data Miner | Discovered new exit (range 7) 10971 | -7/Data Miner | Met Data Miner 10992 | -7/Data Miner | Learned location of Section 7 (-2) 10992 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 11012 | -7/Data Miner | Received God Mode back door access code from Data Miner 11030 | -7/Data Miner | Data Conduit disabled 11247 | -7/Data Miner | Build established: Derelict-Gladiator 11485 | -7/Data Miner | Found Prototype Device 11485 | -7/Data Miner | Identified Exp. Thermal Shield 11569 | -7/Data Miner | Entered Proximity Caves 11573 | -6/Proximity Caves | Learned Factory stockpile data 11870 | -6/Proximity Caves | Build established: Mutant 12096 | -6/Proximity Caves | Discovered exit to Factory (range 6) 12105 | -6/Proximity Caves | Entered Factory 12105 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12690 | -6/Factory | Identified exit to Lower Caves 12734 | -6/Factory | Build established: Gladiator 12876 | -6/Factory | Fabricated Biometal Leg? 12997 | -6/Factory | Allied Derelicts emerged from ambush trap array 13006 | -6/Factory | Discovered new exit (range 16) 13237 | -6/Factory | Repaired Greatsword 13551 | -6/Factory | Fabricated Combat Drone Bay? 13640 | -6/Factory | Entered Lower Caves 13642 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 14010 | -6/Lower Caves | Learned Factory trap positions 14238 | -6/Lower Caves | Spotted B-75 Beast 14434 | -6/Lower Caves | Allies destroyed B-75 Beast 14451 | -6/Lower Caves | Learned location of 2 exits from Factory 14523 | -6/Lower Caves | Learned Factory non-interactive machine intel 14524 | -6/Lower Caves | Discovered new exit (range 15) 14574 | -6/Lower Caves | Entered another Lower Caves area 14574 | -6/Lower Caves | Accompanied by 2 allies 14632 | -6/Lower Caves | Learned Extension emergency access door positions 14632 | -6/Lower Caves | Learned Armory stockpile data 14632 | -6/Lower Caves | Learned Extension garrison access intel 14681 | -6/Lower Caves | Discovered new exit (range 8) 14777 | -6/Lower Caves | Learned location of 1 exit from Factory 15058 | -6/Lower Caves | Discovered new exit (range 2) 15105 | -6/Lower Caves | Entered Zion 15155 | -6/Zion | Discovered new exit (range 8) 15194 | -6/Zion | Gained Derelict followers 15396 | -6/Zion | Learned Factory stockpile data 15479 | -6/Zion | Given the Hacking Drone Bay 15861 | -6/Zion | Met Imprinter 15996 | -6/Zion | Found Prototype Device 16210 | -6/Zion | Murdered 3 allies 16365 | -6/Zion | Attacked by Zionites 17389 | -6/Zion | Entered Proximity Caves 17389 | -5/Proximity Caves | Accompanied by 1 ally 17752 | -5/Proximity Caves | Discovered new exit (range 9) 17764 | -5/Proximity Caves | Entered Factory 17764 | -5/Factory | Evolved 2 slots: Utility x2 17765 | -5/Factory | Identified exit to Extension 17765 | -5/Factory | Identified exit to Factory 17765 | -5/Factory | Identified exit to Upper Caves 17766 | -5/Factory | Loaded intel: 95 trap records 17768 | -5/Factory | Loaded intel: 182 non-interactive machine locations 18534 | -5/Factory | Repaired Thunder Leg 18664 | -5/Factory | First assault squad dispatched 18739 | -5/Factory | Entered Upper Caves 18766 | -5/Upper Caves | Spotted B-75 Beast 19157 | -5/Upper Caves | Build established: Scavenger-Gladiator 19307 | -5/Upper Caves | Found DCF Scrap (12 items) 19618 | -5/Upper Caves | Build established: Derelict-Gladiator 19803 | -5/Upper Caves | Learned Factory garrison access intel 19835 | -5/Upper Caves | Found Alien Artifact 19835 | -5/Upper Caves | Identified Core Expander 19835 | -5/Upper Caves | Installed Core Expander, added new Utility slot 20466 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 21178 | -5/Upper Caves | Discovered new exit (range 8) 21219 | -5/Upper Caves | Entered another Upper Caves area 21832 | -5/Upper Caves | Discovered new exit (range 7) 21843 | -5/Upper Caves | Entered Zhirov 21844 | -5/Zhirov | Discovered new exit (range 3) 21867 | -5/Zhirov | Met Zhirov 21897 | -5/Zhirov | Learned location of Quarantine (-2) 21897 | -5/Zhirov | Learned location of Testing (-3) 21897 | -5/Zhirov | Learned location of Command (-1) 21908 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 21927 | -5/Zhirov | Found Alien Artifact 21927 | -5/Zhirov | Identified Integrated Reactor 21927 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 21943 | -5/Zhirov | Found Alien Artifact 22083 | -5/Zhirov | Attacked by Zhirov 22106 | -5/Zhirov | Zhirov warped through subspace 22116 | -5/Zhirov | Zhirov detonated his lab 22116 | -5/Zhirov | Cloak Generator disabled 22126 | -5/Zhirov | Enhanced Grunts warped into view 22147 | -5/Zhirov | Lost 4 parts (1p2n1u) 22671 | -5/Zhirov | Entered Proximity Caves 22673 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 22697 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 22740 | -4/Proximity Caves | Destroyed 10 combat bots 22740 | -4/Proximity Caves | Lost 5 parts (2n3u) 22829 | -4/Proximity Caves | Spotter reported a threat 22840 | -4/Proximity Caves | Lost 4 parts (2n1u1w) 22929 | -4/Proximity Caves | Spotter reported a threat 22994 | -4/Proximity Caves | Spotter reported a threat 23075 | -4/Proximity Caves | Build established: Scavenger-Gladiator 23302 | -4/Proximity Caves | Spotted B-86 Titan 23350 | -4/Proximity Caves | Core integrity fell below 50% 23363 | -4/Proximity Caves | Discovered exit to Factory (range 8) 23373 | -4/Proximity Caves | Entered Factory 23373 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 23375 | -4/Factory | Loaded intel: 4 garrison access locations 23384 | -4/Factory | Lost 4 parts (1p1n2u) 23639 | -4/Factory | Build established: Derelict-Gladiator 23873 | -4/Factory | First assault squad dispatched 23907 | -4/Factory | Identified exit to Upper Caves 23907 | -4/Factory | Identified exit to Armory 23960 | -4/Factory | Build established: Scavenger-Mutant 24025 | -4/Factory | Released all parts (13) 24036 | -4/Factory | Lost 6 parts (2n3u1w) 24039 | -4/Factory | Spotted B-86 Titan 24041 | -4/Factory | Core integrity fell below 50% 24054 | -4/Factory | System corruption reached 10% 24057 | -4/Factory | Core integrity fell below 20% 24060 | -4/Factory | Destroyed by H-71 Marshal with Heavy Mass Driver Last Messages --------------- 24045_ Slug penetrates Neutrino Reactor. 24047_ B-86 Titan activates siege mode. 24047_ Slug penetrates Wall. 24048_ U-05 Engineer lays Concrete. 24048_ K-01 Serf collects debris. 24049_ U-05 Engineer builds a Wall. 24049_ K-01 Serf collects debris. 24049_ U-05 Engineer lays Concrete. 24050_ K-01 Serf collects debris. 24050_ Slug penetrates Door. 24050_ Penetrated by Slug. 24050_ Cld. Field Propulsion Drive destroyed. 24050_ U-05 Engineer lays Concrete. 24050_ K-01 Serf collects debris. 24053_ U-05 Engineer lays Concrete. 24053_ Door malfunctions. 24054_ System corrupted: IFF burst signal emitted. 24055_ K-01 Serf collects debris. 24056_ Knocked back. 24059_ Acquired 2 matter. Map ----- +----------------------------------------------------+ | ????????????????????????#""" """ !#??# # #??? | | ????????????????????????# "" """ #??# # == #??? | | ????????????????????????# """ |#### + = #??? | | ????????????????????????# % " " # #??? | | ????????????????????????######"###### " ""####??? | | ??????????????############### "##????? | | ??????????????# # ""#????? | | ??????????????# + [[[ " ? | | ??????????????# # [[[ | | ??????????????# # [[ | | ??????????????# # """ "" | | ??????????????# # """ "" | | ??????????????# / """ "? | | ??????????????# # "" ??? | | ??????????????############### "" ??? | | ???????????????????????# ! ""####??? | | ???????????????????????# =* ^ ???"" | | ???????????????????????# % !"""" """"## ????"" | | ???????????????????????# ###############? ????? | | ??????????????????????## ##???? ???????? ?????? | | ??????????????????????# #??""""??????????????? | | ??????????????######+## H # """""??????????????? | | ??????????????+ + """""??????????????? | | ???????????????######## % # """""??????????????? | | ??????????????????????# #?? ?????????????? | | ??????????????????????###@###???? ???????????? | | ????????????????????????#k#????????###???????????? | | ????????????????????????#u#??????????????????????? | | ????????????????????????# ??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ???????????????????????? +??????????????????????? | | ????????????????????????T #??????????????????????? | | ????????????????????????# #??????????????????????? | | ?????????????????????????k???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????>??????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Energy Generation 31 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 210 Jamming Range 14 Base Temperature (-) 100 Armor Coverage 450 Melee Speed Boost 40 Evasion (%) 80 Targeting Accuracy 6 Melee Accuracy 8 Target Analysis 6 Core Analysis 6 Recoil Reduction 4 Matter Filtering 50 Offensive Hacking 12 Authchip Count 1 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Cld. Plasma Cannon | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Adv. Hacking Suite | -7/Data Miner | Free Adv. Plasma Cannon | -7/Data Miner | Free Launcher Loader | -7/Data Miner | Free Imp. Corruption Screen | -7/Data Miner | Free Tesla Rifle | -7/Data Miner | Free Adv. Cryofiber Web | -7/Data Miner | Free Shield Leg | -7/Data Miner | Free Adv. Transmission Jammer | -6/Factory | Hacked Magnetic Acceleration Cannon | -6/Zion | Archive Arm. Medium Treads | -6/Zion | Archive Drone Bay | -6/Zion | Archive Imp. Shock Absorption System | -6/Zion | Archive Hvy. Machine Gun | -6/Zion | Archive Imp. Arc Projector | -6/Zion | Archive Imp. System Guard | -6/Zion | Archive Adv. Thermal Shield | -6/Zion | Archive Cloaking Device | -6/Zion | Archive Wave Gun | -6/Zion | Archive Adv. Melee Analysis Suite | -6/Zion | Archive Adv. System Restoration Module | -6/Zion | Archive Flexi-carbon Leg | -6/Zion | Archive Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ Y-54 Guardian | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free H-55 Commando | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free B-48 Gladiator | -6/Zion | Archive L-41 Fighter | -6/Zion | Archive H-88 Terminator | -6/Zion | Archive Fabricated ------------ Hyp. Coil Gun | x2 | -7/Factory | Preloaded Biometal Leg | x2 | -6/Factory | Preloaded Combat Drone Bay | x1 | -6/Factory | Authchip Repaired ---------- Greatsword | 12% | -6/Factory Thunder Leg | 15% | -5/Factory Alien Tech Used ----------------- Core Expander Integrated Reactor Achievements -------------- None Challenges ------------ None Game ------ Seed AccelerationImprovedScrap Manual? 0 Play Time 02:38:50 Cumulative 838.8 hours Start 2025.08.09 @ 10:17:33 End 2025.08.09 @ 16:39:59 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 784 Rogue 697 Adventurer 87 Explorer 0 Win Type - Total 55 Types 9/3/31/2/1/1/4/1/1/2 Lore% 97 Gallery% 93 Achievement% 82 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d500c927-3e46-4bba-8495-4a6082bce1fa