Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.15 @ 23:32:51 Player: f3-rnm Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (25) 5000 Robots Destroyed (452) 2260 Value Destroyed (22057) 22057 Prototype IDs (53) 1060 Alien Tech Used (7) 1400 Bonus (22727) 22727 TOTAL SCORE: 59004 Bonus ------- Triggered High Security 500 High Alert Combat Kills 5538 Follower Combat Kills 3295 Entered Garrisons 200 Acquired ECA 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1008 Met Warlord at Research 2000 Acquired SGEMP 2000 Delivered SGEMP 2000 Met Warlord at Command 2000 Win 3000 Friendly Fire -414 Cogmind --------- Core Integrity 905/1600 Matter 300/300 Energy 121/150 System Corruption 0% +Membrane Temperature Cool (27) Movement Treading (36) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Micro Antimatter Reactor > --- PROPULSION (6) --- Treaded Heavy-Centrium Exoskeleton > --- UTILITY (13) ----- Scrap Engine Seismic Detector Improved Focal Shield > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Micro Antimatter Reactor Xenon Bombardment Thruster Advanced Cryofiber Web Dimensional Node Initializer Compact HERF Cannon Peak State ------------ > --- POWER ------------ Light Quantum Reactor Quantum-Particle Reactor > --- PROPULSION ------- Treaded Heavy-Centrium Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Huge Storage Unit Experimental Core Analyzer Wardrone Bay > --- WEAPON ----------- Hpw. Thermal Construct/G Sigix Broadsword > --- INVENTORY -------- Micro Antimatter Reactor Light Quantum Reactor Light Quantum Reactor Advanced Cryofiber Web Advanced Cryofiber Web Experimental Cooling System Energy Well Experimental Energy Well Improved Matter Compressor Experimental Hardlight Generator High-powered Tractor Beam Wardrone Bay Dimensional Node Initializer Transdimensional Reconstructor SGEMP Prototype [Rating: 258] Favorites ----------- Power Constructs Engine Cooled Ion Engine Power Core Light Nuclear Core Reactor Constructs Propulsion Constructs Treads Constructs Leg Carbon-fiber Leg Wheel Wheel Hover Unit Aerolev Unit Flight Unit Xenon Bombardment Thruster Utility Armored Scrap Engine Device Armored Scrap Engine Storage Huge Storage Unit Processor Core Analyzer Hackware Advanced Hacking Suite Protection Improved Medium Armor Plating Weapon Constructs Energy Gun Constructs Energy Cannon Cooled Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Slashing Weapon Sigix Broadsword Build | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp War Pro Fac Gar Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Slots Evolved 18 | . . . 4 2 . . 4 . . . . 2 . . . . . . 2 . 2 . . 2 . Power 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . 2 . . . 1 . . . . . . . . . . . 1 . . . . . . Utility 11 | . . . 1 2 . . 2 . . . . 2 . . . . . . 1 . 2 . . 1 . Weapon 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . Parts Attached 224 | 6 5 5 33 16 40 12 8 . 1 3 1 5 3 2 1 1 3 . 7 16 9 23 4 8 12 Power 28 | 1 1 . 4 2 4 . 1 . . . . . . . . . . . . 2 1 7 . 1 4 Engine 9 | 1 1 . 3 1 3 . . . . . . . . . . . . . . . . . . . . Core 5 | . . . 1 1 1 . . . . . . . . . . . . . . . . 2 . . . Reactor 14 | . . . . . . . 1 . . . . . . . . . . . . 2 1 5 . 1 4 Propulsion 30 | 2 . 1 10 6 10 . . . . . . . . . . . . . . . . . . 1 . Treads 19 | 2 . . 8 5 4 . . . . . . . . . . . . . . . . . . . . Leg 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Wheel 7 | . . 1 1 1 4 . . . . . . . . . . . . . . . . . . . . Hover 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Utility 108 | 1 3 . 5 5 11 10 7 . 1 3 1 5 3 2 1 1 3 . 7 14 8 9 2 3 3 Device 75 | . . . 4 2 7 9 5 . 1 2 . 4 3 . 1 1 1 . 6 12 3 8 . 3 3 Storage 7 | 1 2 . . . . . . . . . 1 . . 1 . . 1 . . . . . 1 . . Processor 11 | . . . . . . . 2 . . 1 . 1 . . . . . . 1 . 4 1 1 . . Hackware 4 | . . . . . . . . . . . . . . 1 . . . . . 2 1 . . . . Protection 11 | . 1 . 1 3 4 1 . . . . . . . . . . 1 . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 58 | 2 1 4 14 3 15 2 . . . . . . . . . . . . . . . 7 2 3 5 Energy Gun 11 | 1 . 1 1 . 5 . . . . . . . . . . . . . . . . 2 . 1 . Energy Cannon 19 | . . . 6 1 6 2 . . . . . . . . . . . . . . . 1 . . 3 Ballistic Gun 14 | 1 . 3 4 1 2 . . . . . . . . . . . . . . . . 2 . . 1 Ballistic Cannon 9 | . . . 2 1 2 . . . . . . . . . . . . . . . . . 2 1 1 Launcher 4 | . 1 . 1 . . . . . . . . . . . . . . . . . . 1 . 1 . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 43 | . . . 2 1 8 1 2 . . 3 . . . . . . 3 . . 8 3 9 3 . . Corrupted Parts 3 | . . . . . . 1 . . . . 1 . . . . . . . . . 1 . . . . System Corruption 16 | . . . . . . 5 . . . . 2 . . . . . . . . . 9 . . . . Parts Lost 81 | . . 2 9 4 17 1 . . . . . 2 1 . . . . . 4 5 3 17 2 6 8 Power 15 | . . . 2 1 2 . . . . . . . . . . . . . . 1 . 5 . 1 3 Propulsion 17 | . . 1 4 2 7 . . . . . . . . . . . . . . . . 1 . 1 1 Utility 35 | . . 1 2 1 5 1 . . . . . 2 1 . . . . . 3 4 3 7 1 1 3 Weapon 14 | . . . 1 . 3 . . . . . . . . . . . . . 1 . . 4 1 3 1 Highest Loss Streak 15 | . . 1 2 2 15 1 . . . . . 2 1 . . . . . 1 3 1 6 1 3 2 To Critical Strikes 4 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 . 2 Average Backups 12 | 1 16 24 23 23 22 5 17 19 23 22 16 16 17 17 17 16 16 17 16 16 14 14 14 12 4 Power 1 | . 1 1 1 2 2 1 . . 1 . . . . . . . . . . . . . 3 3 . Propulsion 1 | . 1 2 4 3 2 . 4 5 4 2 1 1 . . . . . . . . . . . . . Utility 6 | . 2 4 7 7 8 1 10 11 15 16 12 11 13 13 13 12 13 13 11 12 10 8 8 6 1 Weapon 3 | . 10 16 10 9 10 1 2 2 2 1 2 2 3 3 3 3 2 2 2 2 2 2 1 1 . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 101 | . . 1 16 6 7 30 1 . 1 11 . 1 3 1 . . 2 . . 3 3 2 1 6 6 Power 8 | . . . 1 . 1 2 . . . . . . . . . . . . . . . . . 3 1 Propulsion 9 | . . . 2 . . 2 . . 1 3 . . 1 . . . . . . . . . . . . Utility 33 | . . . 4 2 2 3 1 . . 6 . 1 2 1 . . 1 . . 2 2 1 1 3 1 Weapon 49 | . . 1 9 4 4 23 . . . 2 . . . . . . 1 . . 1 1 . . . 3 Tool/Special 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Average Slot Usage (%) 56 | . 97 99 94 96 96 47 51 52 52 51 52 55 51 52 52 52 51 52 54 57 59 54 32 29 35 Engine 4 | . 14 14 6 4 6 6 2 1 5 3 . . . . . . . . . . . . . . . Reactor 1 | . . . . . . . 2 4 . 1 5 5 5 5 5 5 5 5 4 5 4 5 5 4 6 Treads 5 | . 28 23 24 24 10 2 2 1 5 3 . 1 2 . . . . . 3 . . 2 4 2 2 Leg 1 | . . . . . . 1 2 3 . 1 5 3 2 5 5 5 5 5 . 3 3 1 . . . Wheel 3 | . . 4 8 5 10 5 . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . 7 3 . . . . . . . . . . . . . . . . . . . Device 18 | . . . 12 20 19 17 27 22 23 23 29 29 25 23 21 21 20 21 23 27 23 20 7 7 14 Storage 3 | . 16 14 9 7 7 . 5 5 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 2 . Processor 2 | . . . . . . . 1 5 5 4 . 4 5 5 5 5 5 5 7 9 14 11 2 4 1 Protection 1 | . 9 14 3 6 9 . . . . . . . . . . . . . . . . . . . . Energy Gun 1 | . 14 12 . . 5 1 . . . . . . . . . . . . . . . 1 . . . Energy Cannon 2 | . . . 7 10 11 1 1 4 3 4 5 5 3 . . . 1 5 2 3 2 2 1 . 4 Ballistic Gun 1 | . 11 14 13 10 1 . . . . . . . . . . . . . . . . . 1 2 . Ballistic Cannon 2 | . . . 4 1 2 3 3 . 1 . . . 1 5 5 5 3 . 1 . 1 . 2 2 3 Peak Build Rating 258 | 6 10 13 32 43 52 56 83 88 89 124 118 131 157 152 149 157 156 156 156 161 195 255 258 223 217 Average Rating 79 | 4 8 11 25 38 46 39 73 79 86 101 109 123 144 150 148 153 152 156 147 156 180 195 228 180 150 On Entrance 106 | . 6 10 11 30 43 50 56 83 85 89 115 109 126 151 149 149 152 156 156 146 156 188 254 111 188 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 183 | 12 94 94 110 116 128 110 79 78 133 133 127 132 141 139 139 143 143 138 158 160 140 179 183 177 114 Greatest Support 330 | 40 40 40 82 82 32 115 115 87 87 127 127 127 121 121 121 167 125 125 272 207 330 212 174 153 187 Greatest Overweight (x) 11 | . 2 5 10 9 11 5 1 1 1 1 . 1 1 1 1 1 1 1 1 1 . 1 1 3 . Average Overweight (x) . | . . 2 7 3 6 . . . . . . . 1 1 1 . 1 1 . . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Average Capacity 15 | 7 18 25 25 25 25 6 20 20 24 24 25 25 25 25 25 25 25 25 25 25 25 25 25 18 5 Most Carried 25 | 3 23 25 25 25 25 25 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 24 5 Average Carried 15 | 1 16 24 24 24 23 6 17 19 23 24 23 23 24 24 25 24 24 25 24 24 24 24 24 14 4 Final Capacity 25 | 8 25 25 25 25 25 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 5 Final Carried 25 | 3 23 25 25 25 25 16 20 20 25 24 25 25 25 25 25 25 25 25 25 24 25 25 25 5 5 Scrap Engine Consumption 513 | . . . . . . 165 21 19 7 22 4 13 28 . . 7 5 1 45 33 47 33 32 14 17 Constructs Created 10 | . . . . . . 3 . . . . . . . . . . . . 1 . . 4 1 . 1 Constructs Modified 233 | . . . . . . 72 10 11 5 9 2 4 16 . . 4 2 . 17 19 24 9 14 6 9 Class Distribution -------------------- 59% | Construct 18% | Mutant 6% | Scavenger-Tank 6% | Scavenger-Construct 4% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Tank | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Tank | -7/Storage Construct | -7/Recycling Construct | -5/Factory Construct | -5/Upper Caves Construct | -5/Upper Caves Construct | -5/Warlord Construct | -4/Proximity Caves Construct | -4/Factory Construct | -4/Garrison Construct | -4/Factory Construct | -4/Upper Caves Construct | -4/Upper Caves Construct | -4/Zhirov Construct | -3/Proximity Caves Construct | -3/Research Construct | -3/Testing Scavenger-Construct | -2/Research Scavenger-Construct | -2/Quarantine Mutant | -2/Section 7 Mutant | -1/Access Tank | -1/Command Resources | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp War Pro Fac Gar Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Matter Collected 24351 | 240 231 82 1185 659 618 12249 319 53 270 383 117 114 460 13 59 40 200 186 1186 1538 765 1904 435 440 605 Remotely 6083 | . . . . . . 5521 . . . . . . . . . . . . 292 270 . . . . . Salvage Created 30717 | . 261 123 1933 1007 1176 8672 735 934 100 420 323 806 1773 . 24 245 . 562 3015 2233 2668 2148 446 560 553 Parts 1264 | . 16 6 105 41 54 256 28 20 6 15 13 40 75 . 3 12 . 22 171 88 95 110 31 25 32 Haulers Intercepted 13 | . . . 4 1 1 . . . . . . 1 . . . . . . 2 1 2 . 1 . . Recyclers Shooed 61 | . . . 1 . . 59 . . . . . . . . . . . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 64 | . . . . . . . . 10 1 . 5 . . . 14 10 . 24 . . . . . . . Prevented 22 | . . . . . . . . 16 . . 4 . . . . . . 2 . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp War Pro Fac Gar Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Combat Hostiles Destroyed 347 | . 9 2 35 13 23 9 14 17 1 7 5 16 30 . 1 4 . 8 40 28 30 25 7 16 7 Guns 41 | . 6 1 12 4 1 7 . . . . . . . . . . . . . . . 9 . . 1 Cannons 243 | . . . 12 9 18 . 10 10 1 7 2 13 30 . 1 4 . 8 40 24 26 15 7 1 5 AOE 35 | . 3 1 9 . 4 . . 1 . . . 2 . . . . . . . . . . . 15 . Classes Destroyed 26 | . 4 2 8 1 . 1 1 1 1 1 1 . . . . . . . . 1 1 1 . 2 . Worker 20 | . 1 . 3 2 2 . . . . . . . . . . . . . . 1 . 3 . 2 6 Builder 25 | . . . 2 . . 11 . . . . . . . . . . . . 6 1 . 3 . 2 . Tunneler 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . Hauler 13 | . . . 4 1 1 . . . . . . 1 . . . . . . 2 1 2 . 1 . . Recycler 109 | . . . 4 3 1 98 . . . . . . . . . . . . . 2 . . . 1 . Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Operator 6 | . . . 2 . . . . . . . . . . . . . . . 1 2 . . 1 . . Watcher 4 | . 1 . 2 . . . . . . . . . . . . . . . . 1 . . . . . Swarmer 81 | . 6 . 6 . 7 2 5 8 . . . 9 14 . 1 . . 1 9 5 . . . 8 . Cutter 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Grunt 113 | . 3 . 18 10 3 3 6 2 . 5 . 4 5 . . 1 . 3 17 5 14 12 . 2 . Brawler 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Duelist 8 | . . . 1 . . . 2 2 . . . . 2 . . . . . . 1 . . . . . Protector 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Sentry 32 | . . . 8 2 8 2 . 2 . . 1 1 3 . . . . 1 1 . 2 . . . 1 Demolisher 3 | . . . . . . 1 . . . . 1 . . . . . . . . . 1 . . . . Specialist 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . Hunter 30 | . . . 2 . 3 . . . . . . 2 . . . 3 . 2 4 3 4 5 . . 2 Programmer 49 | . . . . 1 2 1 . . . . 2 . 2 . . . . . 7 11 1 8 7 3 4 Behemoth 8 | . . . . . . . . . 1 . . . 4 . . . . 1 2 . . . . . . Striker 9 | . . . . . . . . . . 2 . . . . . . . . . 2 5 . . . . Executioner 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Cobbler 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . Subdweller 5 | . . 2 . . . 3 . . . . . . . . . . . . . . . . . . . Decomposer 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . Thug 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Best Kill Streak 14 | . 3 2 7 4 7 8 4 7 1 6 2 6 6 . 1 2 . 4 14 7 10 11 3 12 4 Combat Bots Only 13 | . 3 2 6 4 7 3 4 7 1 6 2 6 6 . 1 2 . 4 13 6 10 6 3 6 4 Max Kills in Single Turn 4 | . 3 1 3 1 3 1 1 1 1 1 1 2 1 . 1 1 . 1 1 1 2 2 1 4 1 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . 3 1 3 . 3 . . 1 . . . 2 . . . . . . . . . . . 4 . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp War Pro Fac Gar Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Hostile Shots Fired 3125 | . 45 10 181 150 416 40 49 52 13 25 14 56 143 . 27 12 . 33 235 225 134 506 173 321 265 Missed 1027 | . 11 3 50 49 148 12 12 17 5 8 6 23 41 . 11 5 . 11 75 50 44 174 46 138 88 Hits 2098 | . 34 7 131 101 268 28 37 35 8 17 8 33 102 . 16 7 . 22 160 175 90 332 127 183 177 Melee 38 | . . . 3 . . . 7 4 . 3 . . 3 . . . . . . 6 4 3 2 1 2 Projectile 2060 | . 34 7 128 101 268 28 30 31 8 14 8 33 99 . 16 7 . 22 160 169 86 329 125 182 175 AOE 10 | . . 1 . . . . . . . . 1 . . . . . . . . . 2 . 5 1 . Critical Strikes 95 | . 1 . 6 . 6 . 2 1 2 2 1 . 2 . . 1 . 1 8 18 3 18 3 9 11 Part Disruptions 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . 1 1 Damage Taken 38511 | . 394 182 1996 1344 2656 382 606 692 252 529 199 586 1871 . 297 175 . 479 2593 3015 2496 6290 3303 4557 3617 Core 2770 | . 32 . 116 135 216 71 54 97 33 47 . 29 117 . 25 . . 58 175 181 210 437 42 235 460 Absorbed by Shields 2930 | . . . . . 9 . 143 . . . . . 8 . . . . . 685 771 . 1314 . . . Ignored by Resistances 513 | . . . . . . . . . . . . 12 . . . . . . 14 149 . . . . 338 Regen/Repaired (Parts) 12065 | . . . . . . . 349 432 183 100 359 327 1165 . . 587 88 . 1230 1603 1933 1164 1334 526 685 Core Remaining (%) 69 | 100 . 87 78 . . 39 . . . . 76 . . . . . . 80 . 72 . . 37 . 56 Volleys Fired 1569 | . 28 25 110 63 57 385 40 54 15 25 14 35 106 1 5 12 . 21 118 125 84 136 27 38 45 Largest 3 | . 2 2 3 3 3 3 1 1 1 1 1 1 1 1 1 1 . 1 1 1 1 2 2 2 3 Hottest 269 | . 70 63 112 128 140 217 83 83 101 60 91 91 91 91 91 91 . 91 265 265 187 187 133 148 269 Shots Fired 2045 | . 49 29 274 170 142 425 40 54 15 25 14 35 106 1 5 12 . 21 117 121 83 145 40 48 74 Gun 565 | . 43 28 133 78 39 141 . . . . . . . . . . . . . . . 78 2 6 17 Cannon 1446 | . . . 134 92 99 284 40 54 15 25 14 35 106 1 5 12 . 21 117 121 83 67 38 26 57 Launcher 34 | . 6 1 7 . 4 . . . . . . . . . . . . . . . . . . 16 . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 943 | . 22 18 187 78 22 223 7 6 1 1 . . 31 1 5 12 . . 45 25 66 85 27 26 55 Thermal 744 | . 21 . 16 92 116 151 18 . 14 24 7 26 72 . . . . . 71 46 4 45 13 5 3 Explosive 34 | . 6 1 7 . 4 . . . . . . . . . . . . . . . . . . 16 . Electromagnetic 287 | . . 10 64 . . 51 15 48 . . 7 9 3 . . . . . . 50 13 . . 1 16 Entropic 37 | . . . . . . . . . . . . . . . . . . 21 1 . . 15 . . . Robot Hit Streak 25 | . 8 7 14 14 13 25 6 6 9 4 5 6 6 . 1 4 . 7 10 12 9 10 8 9 11 Robot Miss Streak 7 | . 2 1 5 4 4 5 2 2 1 2 3 4 5 1 2 2 . 2 3 3 3 2 7 4 5 Penetration Max 1 | . . . 1 . . . . . . . . . . . . . . . . . 1 1 . . . Secondary Targets 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . Capacitor 174 | . . . . . . . . . . . . . 75 . . . . 21 32 . . 44 . 2 . Shots Hit Robots 1172 | . 29 13 152 92 73 269 24 25 12 12 8 21 54 . 2 7 . 14 76 70 55 81 20 22 41 Core Hits 599 | . 15 7 84 35 46 112 8 9 1 8 2 25 26 . 1 4 . 6 38 30 28 42 10 42 20 Critical Kills 14 | . . . 1 1 . 6 . 1 . 1 . . . . . . . . . . . 4 . . . Critical Parts Destroyed 10 | . . . . . . 7 . . 1 . . . 1 . . . . . . . . 1 . . . Critical Strikes 49 | . 1 . 9 1 . 18 . 1 1 2 . . 1 . . . . . 1 1 . 5 2 3 3 Burn 7 | . 1 . . . . 4 . . . . . . . . . . . . 1 1 . . . . . Meltdown 2 | . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . Destroy 23 | . . . 1 . . 12 . 1 1 2 . . 1 . . . . . . . . 5 . . . Blast 12 | . . . 3 . . 1 . . . . . . . . . . . . . . . . 2 3 3 Corrupt 5 | . . . 5 . . . . . . . . . . . . . . . . . . . . . . Melee Attacks 14 | . . . . . . . . . . . . . . . . . . . . . . . 14 . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 14 | . . . . . . . . . . . . . . . . . . . . . . . 14 . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 77447 | . 643 270 4172 2066 2301 11062 2041 2071 1188 744 723 2406 6566 . 238 815 . 2072 10278 7889 6768 6415 1402 3469 1848 Guns 7859 | . 407 128 1161 729 377 2626 . . . . . . . . . . . . . . . 2020 . 116 295 Cannons 64131 | . . . 1921 1337 1460 8436 2041 2040 1188 720 723 2220 6566 . 238 815 . 2072 10278 7889 6720 4334 1201 540 1392 Explosions 5045 | . 236 142 1084 . 464 . . 31 . . . 186 . . . . . . . . 48 . 44 2810 . Melee 81 | . . . . . . . . . . . . . . . . . . . . . . . 81 . . Ramming 331 | . . . 6 . . . . . . 24 . . . . . . . . . . . 61 76 3 161 Kinetic 30712 | . 230 64 1855 729 118 5211 305 . 103 . . . 1691 . 238 815 . . 3840 2073 5877 4580 1064 540 1379 Thermal 28340 | . 177 . 326 1337 1719 4137 905 31 1085 720 375 1696 4737 . . . . . 6290 3167 186 1199 137 116 . Explosive 4694 | . 236 142 950 . 464 . . . . . . . . . . . . . . . 48 . 44 2810 . Electromagnetic 10494 | . . 64 1035 . . 1714 831 2040 . . 348 710 138 . . . . . . 2649 657 . . . 308 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 81 | . . . . . . . . . . . . . . . . . . . . . . . 81 . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 2795 | . . . . . . . . . . . . . . . . . . 2072 148 . . 575 . . . Highest Corruption 29 | . . . . 2 4 10 . . . . 5 . 2 2 2 2 2 2 2 26 11 29 29 . . Average Corruption 8 | . . . . 1 3 5 . . . . 3 . 1 2 2 2 2 2 1 13 10 18 29 . . Corruption Purged 10 | . . . . . . 10 . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 333 | . . . . 6 12 26 . . . . 2 . 10 5 7 9 4 12 9 51 57 73 50 . . Message Errors 70 | . . . . 1 4 9 . . . . . . 1 1 3 3 1 6 3 10 8 13 7 . . Matter Fused 81 | . . . . 3 4 7 . . . . 1 . 4 . 2 2 . 1 3 13 14 12 15 . . Heat Flow Errors 41 | . . . . 2 1 2 . . . . . . 1 1 . 1 1 2 . 6 9 11 4 . . Energy Discharges 33 | . . . . . 2 4 . . . . . . 2 1 2 2 . . . 6 4 5 5 . . Parts Rejected 5 | . . . . . . . . . . . . . . . . . . . . 1 . 2 2 . . Parts Fused 4 | . . . . . . . . . . . . . . . . . . . . 1 2 1 . . . Data Loss (minor) 39 | . . . . . . 2 . . . . . . 2 1 . 1 1 3 2 6 11 6 4 . . Data Loss (major) 16 | . . . . . . . . . . . . . . 1 . . 1 . . 2 4 7 1 . . Misfires 5 | . . . . . . 2 . . . . . . . . . . . . . . . . 3 . . Alerts 6 | . . . . . 1 . . . . . 1 . . . . . . . . 1 2 1 . . . Misdirections 16 | . . . . . . . . . . . . . . . . . . . . 1 2 6 7 . . Weapon Failures 17 | . . . . . . . . . . . . . . . . . . . 1 4 1 9 2 . . Overload Shots 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . Overflow Damage 9297 | . 20 . 36 55 . 1609 322 439 117 . 106 29 990 . 4 124 . 484 1711 1434 668 899 107 87 56 Projectiles 9144 | . . . 21 55 . 1609 322 439 117 . 106 29 990 . 4 124 . 484 1711 1434 668 899 61 15 56 Explosions 107 | . 20 . 15 . . . . . . . . . . . . . . . . . . . . 72 . Melee 46 | . . . . . . . . . . . . . . . . . . . . . . . 46 . . Knockbacks 115 | . . . 5 . 1 29 . . . . . . 4 . 1 2 . . 3 11 21 17 4 7 10 Impact 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Kinetic 105 | . . . 4 . 1 29 . . . . . . 4 . 1 2 . . 3 11 19 13 3 6 9 Secondary 8 | . . . 1 . . . . . . . . . . . . . . . . . 2 4 . . 1 Self-Inflicted Damage 503 | . 35 . . . 65 . . 37 . . . 33 . . . . . . . . . . 131 202 . Shots 15 | . 2 . . . 3 . . 1 . . . 2 . . . . . . . . . . 1 6 . Rammed 15 | . . . 1 . . . . . . . . . . . . . . . . . . 3 6 . 5 Targets Rammed 17 | . . . 1 . . . . . . 1 . . . . . . . . . . . 3 6 1 5 Kicked 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Highest Temperature 401 | . 195 . 152 131 129 294 53 26 283 . 42 48 187 53 . 119 122 192 195 282 197 401 332 104 327 Average Temperature 72 | . 63 . 33 57 37 73 15 13 80 . 24 25 42 53 . 81 63 73 100 104 70 122 127 41 82 Received Heat Transfer 6290 | . 171 36 756 573 639 57 75 27 712 94 . 57 123 . 18 33 . 42 512 34 198 1251 594 234 54 Siege Activations 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Total Turns 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . Longest Duration 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 30 | . . . 2 . . 3 4 6 . . 3 1 1 . . . . . . 4 4 1 . . 1 Combat Hostiles 27 | . . . 2 . . . 4 6 . . 3 1 1 . . . . . . 4 4 1 . . 1 Parts Fried 114 | . . . 2 . . 15 3 18 . . 10 8 1 . . . . . . 45 9 1 . . 2 Impact Corruptions 4 | . . . . . . . . . . . . . . . . . . . . . 2 2 . . . Robots Melted 4 | . . . . 1 . 3 . . . . . . . . . . . . . . . . . . . Combat Hostiles 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . Parts Melted 37 | . 1 . . 6 8 9 . . . . 2 . 3 . . . . . 4 1 1 2 . . . Heat Transferred 17245 | . 592 . 309 1813 2543 3920 407 50 . 600 250 605 1406 . . . . . 2271 1110 74 999 148 148 . Parts Sabotaged 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . 1 . . . . 1 . . . 1 . . . . . . . . . . . . . Alert | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp War Pro Fac Gar Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Maximum Alert Level 5 | . . . 2 1 1 3 2 . . . . 2 4 2 . . . . 3 3 3 5 4 5 5 Low Security (%) 31 | 100 100 . 48 27 33 40 . . . . . 9 . . . . . . 23 . . . . . . Level 1 19 | . . . 37 72 66 17 . . . . . 43 23 . . . . . 36 . . . . . . Level 2 23 | . . . 14 . . 21 100 . . . . 47 19 100 . . . . 30 72 48 20 . . . Level 3 18 | . . . . . . 19 . . . . . . 28 . . . . . 9 27 51 45 28 47 . Level 4 4 | . . . . . . . . . . . . . 28 . . . . . . . . 15 71 13 46 Level 5 2 | . . . . . . . . . . . . . . . . . . . . . . 18 . 38 31 High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . 21 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 2175 | . 132 . 681 306 306 796 574 . . . . 460 1287 675 . . . . 787 833 1027 1841 1578 2175 2042 Initial 1386 | . . . . 306 75 100 483 . . . . 9 282 675 . . . . 171 438 467 577 1032 946 1386 Average 459 | . 39 . 202 224 207 337 522 . . . . 352 780 613 . . . . 381 633 707 1092 1292 1397 1600 Influence Increases 15944 | . 327 . 1160 386 776 974 499 345 33 253 95 594 1015 14 240 165 . 305 1286 941 1128 1931 940 1559 978 Destroy 0b10 Robot/C 8120 | . 180 . 700 260 460 140 280 280 20 140 80 320 600 . 180 120 . 160 800 560 600 900 420 560 360 Destroy 0b10 Robot/NC 1025 | . 10 . 95 30 20 605 . . . . 5 5 5 5 . . . 5 45 40 10 40 15 55 35 Destroy Leader 1380 | . 32 . 192 62 152 . 30 20 10 . 10 52 40 2 20 20 . 20 144 64 114 112 104 88 92 Allied During Kill 247 | . . . . . . 42 . . 3 8 . . . 1 40 25 . . . . . 36 14 67 11 Successful Hack 77 | . . . 8 8 15 12 . . . . . 4 14 . . . . . . . 16 . . . . Disable Machine 780 | . . . 60 15 60 60 15 . . . . 105 . . . . . . 45 135 30 150 60 45 . Anti-Garrison Action 100 | . . . . . . . . . . . . . 100 . . . . . . . . . . . . Destroy Structure 1635 | . 30 . 75 11 54 115 24 . . . . 108 91 6 . . . . 102 82 163 138 192 399 45 Advance Influence 300 | . . . . . . . 150 . . . . . . . . . . . 150 . . . . . . Partial Spotted 165 | . . . . . . . . . . . . . . . . . . . . 15 . 30 . . 120 Lose Combat Pursuer 2115 | . 75 . 30 . 15 . . 45 . 105 . . 165 . . . . 120 . 45 195 525 135 345 315 Influence Decreases 13922 | . 246 81 485 895 683 437 781 547 302 87 289 205 132 762 470 341 133 273 537 891 932 1122 1198 970 1123 Entered New Map 6142 | . . 40 . 369 91 159 463 191 60 43 209 6 122 612 200 59 133 . 11 343 364 450 804 632 781 Time Decay 6923 | . 246 41 398 486 422 278 318 356 222 44 80 179 . 150 270 262 . 273 486 498 538 502 374 238 262 Lost Part 777 | . . . 87 40 170 . . . . . . 20 10 . . . . . 40 50 30 170 20 60 80 Lost Ally 80 | . . . . . . . . . 20 . . . . . . 20 . . . . . . . 40 . Squads Dispatched 86 | . 1 . 6 4 11 . 3 . . . . 2 . 2 . . . . 6 6 . 12 11 12 10 Investigation 6 | . . . 1 1 2 . . . . . . . . 1 . . . . . . . . . . 1 Extermination 22 | . . . . 1 2 . 1 . . . . 1 . . . . . . 3 4 . 3 2 3 2 Reinforcement 34 | . 1 . 5 2 2 . 1 . . . . 1 . . . . . . 3 2 . 5 4 7 1 Assault 18 | . . . . . 2 . 1 . . . . . . 1 . . . . . . . 4 2 2 6 Garrison 6 | . . . . . 3 . . . . . . . . . . . . . . . . . 3 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . 2 1 . . 1 . . . . . . . . . . . . . . . . 1 . Haulers Reinforced 5 | . . . . . . . . . . . . 1 . . . . . . 2 1 . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp War Pro Fac Gar Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Distress Signals 44 | . 1 . 5 . 1 2 . . . . 7 . . . . . . . 3 1 5 9 2 4 4 Communications Jammed 30 | . . . . . . . . . . . . . . . . . . . 25 5 . . . . . Distress Signals 29 | . . . . . . . . . . . . . . . . . . . 24 5 . . . . . Times Spotted 779 | . 20 3 50 20 25 9 14 20 1 35 5 17 35 2 9 4 . 15 52 39 69 124 64 77 70 Peak Tracking Total 26 | . 4 2 6 4 5 3 4 7 1 16 2 5 8 1 4 2 . 5 10 4 11 18 18 26 16 Tactical Retreats 72 | . 5 . 1 . 1 . . 2 . 3 . . 8 . . . . 7 . 1 7 17 7 8 5 Traps | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp War Pro Fac Gar Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Traps Triggered 20 | . . . 4 . 1 . 1 . . . . . 6 . . . . . 3 1 . . 3 . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Most Traps Carried 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp War Pro Fac Gar Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Machines Disabled 60 | . . . 4 1 4 4 1 1 1 2 . 7 3 . . . . . 3 10 2 10 4 3 . Max in Single Turn 4 | . . . 1 1 1 1 1 1 1 1 . 4 1 . . . . . 1 1 1 1 1 1 . Garrison Access 5 | . . . 1 1 . . . . . . . . . 1 . . . . . . 2 . . . . Garrison Relay 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp War Pro Fac Gar Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Machines Accessed 56 | . . . 5 4 5 10 . . . 8 . 4 2 2 . . 4 . . 5 2 2 2 . 1 Terminals 29 | . . . 4 3 4 4 . . . . . 2 2 1 . . . . . 3 2 2 1 . 1 Fabricators 2 | . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . . . . . . 4 . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . 1 1 1 . . . . . . 1 . 1 . . . . . 1 . . 1 . . Total Hacks 109 | . . . 11 9 8 26 . . . 12 . 7 3 3 . . 17 . . 5 3 2 2 . 1 Successful 56 | . . . 2 2 3 13 . . . 12 . 2 1 1 . . 17 . . 1 1 1 . . . Failed 53 | . . . 9 7 5 13 . . . . . 5 2 2 . . . . . 4 2 1 2 . 1 Catastrophic 19 | . . . 4 3 2 1 . . . . . 1 2 1 . . . . . 1 1 1 2 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 38 | . . . 9 8 2 16 . . . . . . . 2 . . . . . . . . . . 1 Terminals 52 | . . . 10 8 5 10 . . . . . 4 3 2 . . . . . 3 3 2 1 . 1 Fabricators 2 | . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 9 | . . . . . . 9 . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 10 | . . . 1 1 3 . . . . . . 2 . 1 . . . . . 1 . . 1 . . Terminal Hacks 47 | . . . 1 1 3 8 . . . 12 . 1 1 . . . 17 . . 1 1 1 . . . Record 20 | . . . . . . 5 . . . 10 . . . . . . 5 . . . . . . . . Part Schematic 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . Prototype ID Bank 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . Open Door 4 | . . . . . 2 . . . . 2 . . . . . . . . . . . . . . . Branch Access Points 3 | . . . 1 1 1 . . . . . . . . . . . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Machine Index 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Alert Level 4 | . . . . . . 1 . . . . . 1 . . . . . . . 1 . 1 . . . Release Object 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . 1 1 . . . . . . . 1 . 1 . . . . . . . . . . . Unlock Access 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Seal Access 3 | . . . 1 1 . . . . . . . . . 1 . . . . . . . . . . . Unauthorized Hacks 5 | . . . . . . 5 . . . . . . . . . . . . . . . . . . . Terminals 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . Skim 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . Mask 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . . . 1 . . . . . . . . . . . . . . . . 2 . . . 1 . Used 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Hacking Detections 30 | . . . 3 3 4 6 . . . . . 4 1 1 . . . . . 3 1 1 2 . 1 Full Trace Events 8 | . . . 1 1 1 3 . . . . . . 1 1 . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 7 | . . . . . . . . . . . . . . . . . 4 . . . . 3 . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp War Pro Fac Gar Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 12 | . . . . . 4 . . . . . . . 4 . . . . . . . 4 . . . . Machine Destruction 8 | . . . . . . . . . . . . . 4 . . . . . . . 4 . . . . Programmers 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . 3 . 2 . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp War Pro Fac Gar Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Total Allies 12 | . . . . . 2 3 . 2 . . . . 2 . . . . . . . . . . 3 . Largest Group 3 | . . . . . 2 3 . 2 2 1 . . 2 2 2 2 1 1 . . . . . 3 . Highest-Rated Group 379 | . . . . . 62 66 . 78 78 49 . . 124 124 124 124 62 62 . . . . . 379 . Highest-Rated Ally 135 | . . . . . 31 34 . 49 49 49 . . 62 62 62 62 62 62 . . . . . 135 . Initial Warlord ECA Mod 4 | . . . . . . . . . . . . . . 1 1 1 1 . . . . . . . . Total Orders 25 | . . . . . . 1 . . . . . . . . . . . . . . . 4 10 6 4 STAY 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . EXPLORE 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 RETURN 21 | . . . . . . . . . . . . . . . . . . . . . . 3 10 5 3 Ally Attacks 203 | . . . . . 2 12 . . 22 . . . . 6 15 13 . 4 . . . 35 36 38 20 Total Damage 15867 | . . . . . 20 226 . . 481 . . . . 149 416 481 . 58 . . . 4916 4390 2539 2191 Kills 79 | . . . . . . 1 . . . . . . . 1 8 2 . 1 . . . 21 15 18 12 Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Allies Melted 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp War Pro Fac Gar Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Active Infowar (turns) 3319 | . . . . 1194 58 . 1 . . . . 218 . . . . . . 945 720 . 26 . 6 151 Sensors 244 | . . . . . . . . . . . . 218 . . . . . . . . . 26 . . . Terrain 175 | . . . . . . . . . . . . . . . . . . . 175 . . . . . . Structural 1252 | . . . . 1194 58 . . . . . . . . . . . . . . . . . . . . Seismic 157 | . . . . . . . . . . . . . . . . . . . . . . . . 6 151 Triangulation 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Jamming 1488 | . . . . . . . . . . . . . . . . . . . 770 718 . . . . . ECM 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . Derelict Logs Recovered 5 | . . . . . . . . 1 . . 1 . . . 1 2 . . . . . . . . . Drone Launches 22 | . . . . . . . . . . . . . . . . . . . . . . 4 10 5 3 Drone Recoveries 22 | . . . . . . . . . . . . . . . . . . . . . . 4 10 5 3 Exploration | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp War Pro Fac Gar Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Turns Passed 40040 | 85 1082 814 1913 1263 1025 18488 718 801 467 1258 283 360 1091 302 595 575 450 864 1271 1335 1536 1353 878 510 723 Spaces Moved 21894 | 50 426 81 674 443 401 7959 442 592 330 1010 342 282 595 178 355 333 168 325 525 1213 1706 1364 568 461 1071 Core 5 | 5 . . . . . . . . . . . . . . . . . . . . . . . . . Treads 8243 | 45 426 66 98 327 . 2753 256 200 330 505 . 119 279 . . . . . 384 . 121 588 568 178 1000 Legs 8128 | . . . . . . 1375 186 392 . 432 342 141 316 178 355 333 168 325 46 1178 1585 776 . . . Wheels 4739 | . . 15 576 116 398 3634 . . . . . . . . . . . . . . . . . . . Hover 236 | . . . . . 3 197 . . . 14 . 22 . . . . . . . . . . . . . Flight 543 | . . . . . . . . . . 59 . . . . . . . . 95 35 . . . 283 71 Fastest Speed 36 | 50 160 175 135 225 145 69 110 97 97 74 74 52 93 164 164 104 260 260 61 42 42 61 72 44 36 Average Speed 115 | 149 228 293 219 232 188 102 140 115 130 116 74 98 151 164 164 164 260 260 195 75 66 68 126 86 36 Slowest Speed 480 | 160 320 320 480 236 466 166 171 171 148 169 74 115 164 164 164 260 260 260 260 140 135 112 178 224 55 Overloaded Moves 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . Potential Cave-ins 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 4 | . . . . . . . . . . . . . . . . . . . . . . 3 1 . . Exploration Rate (%) 47 | 4 81 5 68 15 64 98 10 76 52 89 49 11 68 5 65 55 60 46 27 89 32 92 32 19 29 Regions Visited 25 Branch Regions 15 Pre-discovered Areas 5 | . . . . . . . . . . . . . . . 2 . 3 . . . . . . . . Known Exits Taken 8 | . . . . 1 1 . 1 . . . . 1 . . . . . . 1 . 1 . 1 1 . Unknown Exits Taken 16 | 1 1 1 1 . . 1 . 1 1 1 1 . . 1 1 1 1 1 . 1 . 1 . . . Scrap Searched 12 | . . . . . . . . 4 2 . 2 . . . 2 1 . 1 . . . . . . . Spaces Dug 81 | . . . . 4 5 7 . 2 . 2 1 . 2 . . . . . 17 6 2 16 6 2 9 Terrain Destroyed 893 | . 30 7 80 10 54 95 14 30 2 8 3 66 35 1 2 8 . 7 55 42 64 44 75 147 14 Melee 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . Projectile 513 | . . . 42 10 33 95 14 25 2 8 3 6 35 1 2 8 . 7 55 42 47 44 8 12 14 AOE 377 | . 30 7 38 . 21 . . 5 . . . 60 . . . . . . . . 17 . 64 135 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp War Pro Fac Gar Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Total 35028 | 58 487 628 908 566 574 17890 509 671 357 1075 360 336 757 190 363 350 185 345 679 1501 2029 1683 666 525 1336 Wait 10600 | . 4 507 15 10 13 9407 2 6 1 5 . 3 20 . . 1 . . 12 106 211 80 8 1 188 Move 21862 | 49 425 80 673 442 400 7958 441 591 329 1010 341 282 593 177 354 332 167 324 524 1212 1705 1363 567 453 1070 Hop 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . Pick Up 240 | 3 22 5 32 15 22 33 6 1 7 7 2 4 6 4 . 2 4 . 6 8 7 25 8 6 5 Fast Attach 147 | 6 . . 18 3 19 13 6 . . 5 . . . . 2 . 5 . 7 16 6 17 9 6 9 Attach 89 | . 2 1 9 5 14 3 2 2 . 1 1 5 2 . . . . . 6 5 3 15 4 6 3 Detach 25 | . . . . . 2 2 2 1 . 1 . 1 . . . . . . . 1 2 4 4 4 1 Swap 85 | . 3 7 13 9 15 . 4 . 2 3 2 3 3 2 . 1 1 . 3 6 1 6 1 . . Drop 312 | . 3 3 37 19 32 63 6 1 3 18 . 3 7 6 2 2 8 . 3 22 10 33 14 7 10 Fire 1569 | . 28 25 110 63 57 385 40 54 15 25 14 35 106 1 5 12 . 21 118 125 84 136 27 38 45 Melee 14 | . . . . . . . . . . . . . . . . . . . . . . . 14 . . Ram 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 16 | . . . 1 . . . . . . . . . . . . . . . . . . 3 6 1 5 Escape Stasis 20 | . . . . . . . . . . . . . 20 . . . . . . . . . . . . Rewire 44 | . . . . . . 26 . 15 . . . . . . . . . . . . . . 3 . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Sub]) -10/Subcaves -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: *Sto / Low x2) -7/Storage -7/Recycling -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory -4/Garrison (discovered 2 exits: *Fac x2) -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: [*Res] / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: *Tes x2) -3/Testing -2/Research (discovered 3 exits: *Acc / *Qua x2) -2/Quarantine (discovered 3 exits: *Acc / *Sec / [*Frg]) -2/Section 7 -1/Access (discovered 2 exits: Sur / *Com) -1/Command To Epsilon Eridani History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 86 | -11/Scrapyard | Entered Materials 278 | -10/Materials | Discovered new exit (range 14) 306 | -10/Materials | Build established: Mutant 816 | -10/Materials | Discovered new exit (range 15) 999 | -10/Materials | Discovered new exit (range 15) 1050 | -10/Materials | Discovered new exit (range 9) 1168 | -10/Materials | Entered Subcaves 1239 | -10/Subcaves | Discovered new exit (range 9) 1241 | -10/Subcaves | Shifting Twisted Machinery released Spk. Treads 1241 | -10/Subcaves | Shifting Twisted Machinery released Barrage Gun 1982 | -10/Subcaves | Entered Materials 1982 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 2306 | -8/Materials | Discovered new exit (range 13) 2342 | -8/Materials | Build established: Tank 3374 | -8/Materials | Build established: Gunner 3839 | -8/Materials | Discovered new exit (range 12) 3895 | -8/Materials | Entered Factory 3895 | -7/Factory | Evolved 2 slots: Utility x2 4243 | -7/Factory | Discovered new exit (range 9) 4654 | -7/Factory | Build established: Scavenger-Tank 4806 | -7/Factory | Identified exit to Storage 4806 | -7/Factory | Identified exit to Lower Caves 5158 | -7/Factory | Entered Storage 5166 | -7/Storage | Build established: Tank 5641 | -7/Storage | Destroyed 7 combat bots 5674 | -7/Storage | Lost 15 parts (1p7n4u3w) 5719 | -7/Storage | Build established: Scavenger-Tank 5728 | -7/Storage | Identified exit to Recycling 6021 | -7/Storage | Core integrity fell below 50% 6080 | -7/Storage | Used back door to open Recycling access 6124 | -7/Storage | Met a pair of Derelict thieves 6183 | -7/Storage | Entered Recycling 6717 | -7/Recycling | Discovered new exit (range 15) 7146 | -7/Recycling | System corruption reached 10% 7435 | -7/Recycling | Build established: Mutant 10562 | -7/Recycling | Entered Scraplab 10565 | -7/Recycling | Found Prototype Device 10565 | -7/Recycling | Identified Scrap Engine 11222 | -7/Recycling | Build established: Construct 24671 | -7/Recycling | Entered Factory 24671 | -5/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 25271 | -5/Factory | First assault squad dispatched 25378 | -5/Factory | Discovered new exit (range 3) 25387 | -5/Factory | Identified exit to Upper Caves 25389 | -5/Factory | Entered Upper Caves 25390 | -5/Upper Caves | Encountered a Warlord checkpoint 25711 | -5/Upper Caves | Learned Factory emergency access door positions 25871 | -5/Upper Caves | Attacked by a faux Warlord 25964 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 26018 | -5/Upper Caves | Destroyed 7 combat bots 26175 | -5/Upper Caves | Discovered new exit (range 7) 26190 | -5/Upper Caves | Entered another Upper Caves area 26190 | -5/Upper Caves | Accompanied by 2 allies 26357 | -5/Upper Caves | Spotted B-75 Beast 26400 | -5/Upper Caves | Destroyed B-75 Beast 26574 | -5/Upper Caves | Found Alien Artifact 26637 | -5/Upper Caves | Discovered new exit (range 11) 26657 | -5/Upper Caves | Entered Warlord 26657 | -5/Warlord | Accompanied by 1 ally 27344 | -5/Warlord | Found Prototype Processor 27344 | -5/Warlord | Identified Exp. Target Analyzer 27347 | -5/Warlord | Found Prototype Device 27347 | -5/Warlord | Identified Exp. Focal Shield 27422 | -5/Warlord | Learned Quarantine trap positions 27425 | -5/Warlord | Learned Factory fabricator intel 27425 | -5/Warlord | Learned Armory recycling unit intel 27425 | -5/Warlord | Learned Research terminal intel 27467 | -5/Warlord | Found Prototype Device 27514 | -5/Warlord | Warlord's base attacked by MAIN.C 27550 | -5/Warlord | Found Prototype Energy Gun 27556 | -5/Warlord | Found Prototype Energy Gun 27635 | -5/Warlord | Met Warlord 27724 | -5/Warlord | Warlord forces counterattacked 27774 | -5/Warlord | Opened side exit 27861 | -5/Warlord | Spotted Striker 27872 | -5/Warlord | Spotted Striker 27873 | -5/Warlord | Destroyed Striker 27889 | -5/Warlord | Destroyed Striker 27894 | -5/Warlord | Discovered new exit (range 15) 27914 | -5/Warlord | Spotted Executioner 27914 | -5/Warlord | Spotted Striker 27915 | -5/Warlord | Entered Proximity Caves 28187 | -4/Proximity Caves | Discovered new exit (range 11) 28198 | -4/Proximity Caves | Entered Factory 28198 | -4/Factory | Evolved 2 slots: Utility x2 28200 | -4/Factory | Loaded intel: 6 fabricator locations 28290 | -4/Factory | Found Prototype Launcher 28531 | -4/Factory | Found Quantum Capacitor 28558 | -4/Factory | Identified exit to Garrison 28558 | -4/Factory | Entered Garrison 28564 | -4/Garrison | Spotted B-75 Beast 28564 | -4/Garrison | Spotted B-90 Cyclops 28578 | -4/Garrison | Destroyed B-86 Titan 28587 | -4/Garrison | Destroyed B-75 Beast 28591 | -4/Garrison | Destroyed B-90 Cyclops 28832 | -4/Garrison | Triggered checkpoint 28992 | -4/Garrison | Spotted B-86 Titan 28994 | -4/Garrison | Destroyed B-86 Titan 29335 | -4/Garrison | Garrison Relay disabled 29433 | -4/Garrison | Discovered new exit (range 9) 29483 | -4/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 29570 | -4/Garrison | Triggered checkpoint 29630 | -4/Garrison | Found embedded Infiltrators 29631 | -4/Garrison | Discovered new exit (range 10) 29649 | -4/Garrison | Entered Factory 29649 | -4/Factory | Accompanied by 2 allies 29703 | -4/Factory | Found Quantum Capacitor 29899 | -4/Factory | First assault squad dispatched 29902 | -4/Factory | Discovered new exit (range 15) 29951 | -4/Factory | Entered Upper Caves 29951 | -4/Upper Caves | Accompanied by 2 allies 29957 | -4/Upper Caves | Met a Warlord Commander 29959 | -4/Upper Caves | Warlord Commander delivered Encrypted Comm Array 29975 | -4/Upper Caves | Found Encrypted Comm Array 30305 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 30383 | -4/Upper Caves | Encountered a Warlord checkpoint 30408 | -4/Upper Caves | Learned location of Testing (-3) 30525 | -4/Upper Caves | Discovered new exit (range 13) 30546 | -4/Upper Caves | Entered another Upper Caves area 30546 | -4/Upper Caves | Accompanied by 2 allies 30547 | -4/Upper Caves | Discovered new exit (range 7) 30642 | -4/Upper Caves | Learned 8 Research zone layouts 31071 | -4/Upper Caves | Discovered new exit (range 13) 31121 | -4/Upper Caves | Entered Zhirov 31121 | -4/Zhirov | Accompanied by 1 ally 31121 | -4/Zhirov | Discovered new exit (range 3) 31173 | -4/Zhirov | Met Zhirov 31231 | -4/Zhirov | Found Alien Artifact 31231 | -4/Zhirov | Identified Integrated Dissipator 31231 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 31414 | -4/Zhirov | Found Alien Artifact 31480 | -4/Zhirov | Learned location of Quarantine (-2) 31480 | -4/Zhirov | Learned location of Command (-1) 31495 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 31571 | -4/Zhirov | Entered Proximity Caves 31571 | -3/Proximity Caves | Accompanied by 1 ally 31574 | -3/Proximity Caves | Spotter reported a threat 31609 | -3/Proximity Caves | Spotted B-86 Titan 31611 | -3/Proximity Caves | Destroyed B-86 Titan 31995 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 32391 | -3/Proximity Caves | Discovered new exit (range 11) 32435 | -3/Proximity Caves | Entered Research 32435 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 32436 | -3/Research | Identified exit to Testing 32438 | -3/Research | Loaded intel: 21 terminal locations 32798 | -3/Research | Destroyed 13 combat bots 32899 | -3/Research | Spotted B-86 Titan 32923 | -3/Research | Destroyed B-86 Titan 33160 | -3/Research | Spotted B-86 Titan 33168 | -3/Research | Destroyed B-86 Titan 33706 | -3/Research | Entered Testing 33899 | -3/Testing | Found Prototype Device 33899 | -3/Testing | Identified Exp. ECM Suite 33950 | -3/Testing | Found Prototype Device 33950 | -3/Testing | Identified Exp. Hardlight Generator 34176 | -3/Testing | Found Prototype Device 34176 | -3/Testing | Identified Exp. Shield Generator 34182 | -3/Testing | Found Prototype Device 34182 | -3/Testing | Identified Exp. Thermal Shield 34233 | -3/Testing | Spotted Striker 34301 | -3/Testing | Found Prototype Hackware 34301 | -3/Testing | Identified Exp. System Shield 34381 | -3/Testing | Spotted Striker 34424 | -3/Testing | Destroyed Striker 34445 | -3/Testing | Spotted Alpha 7 34453 | -3/Testing | System corruption reached 10% 34454 | -3/Testing | Destroyed Striker 34498 | -3/Testing | Destroyed Alpha 7 34546 | -3/Testing | Lost 3 parts (1p2u) 34601 | -3/Testing | Spotted PY-XVZ2LC8FQQ 34695 | -3/Testing | Found Prototype Hackware 34695 | -3/Testing | Identified Ghost Barrier 34770 | -3/Testing | Discovered new exit (range 16) 34942 | -3/Testing | Stole the SGEMP Prototype 34970 | -3/Testing | Build established: Scavenger-Construct 35041 | -3/Testing | Entered Research 35041 | -2/Research | Warlord forces began assault on 0b10 35041 | -2/Research | Evolved 2 slots: Utility x2 35077 | -2/Research | Discovered new exit (range 8) 35098 | -2/Research | Identified exit to Access 35101 | -2/Research | Found Prototype Launcher 35144 | -2/Research | Met up with Warlord 35151 | -2/Research | Research machine network offline 35226 | -2/Research | Discovered new exit (range 10) 35230 | -2/Research | Identified exit to Quarantine 35259 | -2/Research | Spotted B-90 Cyclops 35292 | -2/Research | Lost 5 allies 35295 | -2/Research | Spotted Executioner 35295 | -2/Research | Spotted Striker 35372 | -2/Research | Borebot progress halted 35472 | -2/Research | Spotted Executioner 35472 | -2/Research | Borebot progress halted 35473 | -2/Research | Spotted Striker 35474 | -2/Research | Spotted Executioner 35476 | -2/Research | Destroyed Executioner 35480 | -2/Research | Spotted Executioner 35491 | -2/Research | Destroyed Striker 35497 | -2/Research | Destroyed Executioner 35514 | -2/Research | Found Prototype Device 35514 | -2/Research | Identified Adv. Kinecellerator 35521 | -2/Research | Lost 5 allies 35528 | -2/Research | Destroyed 10 combat bots 35529 | -2/Research | Found Prototype Processor 35529 | -2/Research | Identified Exp. Core Analyzer 35649 | -2/Research | Spotted Executioner 35653 | -2/Research | Spotted Striker 35658 | -2/Research | Destroyed Executioner 35660 | -2/Research | Destroyed Striker 35683 | -2/Research | Lost 4 allies 35683 | -2/Research | Found Prototype Processor 35683 | -2/Research | Identified Exp. Targeting Computer 35693 | -2/Research | Found Exp. Core Analyzer 35826 | -2/Research | Discovered exit to Quarantine (range 11) 35833 | -2/Research | System corruption reached 10% 35905 | -2/Research | Spotted Executioner 35939 | -2/Research | Found Exp. Core Analyzer 35966 | -2/Research | Lost 3 allies 36206 | -2/Research | Spotted Striker 36239 | -2/Research | Destroyed Striker 36501 | -2/Research | Spotted Executioner 36502 | -2/Research | Spotted Striker 36507 | -2/Research | Spotted Striker 36512 | -2/Research | Destroyed Striker 36516 | -2/Research | Destroyed Striker 36543 | -2/Research | Given Cave Seal Controls access code 36577 | -2/Research | Entered Quarantine 36578 | -2/Quarantine | Loaded intel: 21 trap records 36579 | -2/Quarantine | Lost 4 allies 36627 | -2/Quarantine | Found Alien Artifact 36673 | -2/Quarantine | Found Prototype Device 36673 | -2/Quarantine | Identified Exp. Thermal Defense Suite 36700 | -2/Quarantine | Spotted Alpha 7 36827 | -2/Quarantine | First assault squad dispatched 37041 | -2/Quarantine | Discovered exit to Access (range 15) 37042 | -2/Quarantine | Lost 3 parts (2u1w) 37053 | -2/Quarantine | Identified Tesla Bomb Launcher 37055 | -2/Quarantine | Identified Transdimensional Reconstructor 37055 | -2/Quarantine | Warped through subspace 37109 | -2/Quarantine | Found Transdimensional Reconstructor 37142 | -2/Quarantine | Found Transdimensional Reconstructor 37144 | -2/Quarantine | Found Alien Artifact 37230 | -2/Quarantine | Cryocooling Duct disabled 37245 | -2/Quarantine | Ambient heat levels rising (+20) 37245 | -2/Quarantine | Non-combat units ordered to evacuate 37248 | -2/Quarantine | Warped through subspace 37261 | -2/Quarantine | Found Alien Slashing Weapon 37261 | -2/Quarantine | Identified Sigix Broadsword 37278 | -2/Quarantine | Lost 3 parts (2p1u) 37424 | -2/Quarantine | Found Alien Artifact 37496 | -2/Quarantine | Identified Hpw. Transdimensional Reconstructor 37496 | -2/Quarantine | Warped through subspace 37571 | -2/Quarantine | Core integrity fell below 50% 37645 | -2/Quarantine | Build established: Scavenger-Mutant 37650 | -2/Quarantine | Found Alien Energy Cannon 37650 | -2/Quarantine | Identified Core Cannon 37655 | -2/Quarantine | Identified Wardrone Bay 37663 | -2/Quarantine | Identified Subatomic Replicator 37663 | -2/Quarantine | Used Subatomic Replicator to replicate Wardrone Bay 37686 | -2/Quarantine | Lost 6 parts (2p1n1u2w) 37710 | -2/Quarantine | Identified Vortex Rifle 37873 | -2/Quarantine | Spotted Fortress 37926 | -2/Quarantine | Discovered new exit (range 6) 37926 | -2/Quarantine | Discovered new exit (range 6) 37930 | -2/Quarantine | Entered Section 7 38018 | -2/Section 7 | Spotted S7 Guard 38028 | -2/Section 7 | Found Alien Artifact 38028 | -2/Section 7 | Identified Core Membrane 38028 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 38034 | -2/Section 7 | Allies destroyed S7 Guard 38124 | -2/Section 7 | Build established: Mutant 38398 | -2/Section 7 | Warped through subspace 38398 | -2/Section 7 | Discovered exit to Access (range 14) 38430 | -2/Section 7 | First assault squad dispatched 38459 | -2/Section 7 | Assembled infested ambush trap array 38491 | -2/Section 7 | Found Quantum Capacitor 38738 | -2/Section 7 | Spotted B-90 Cyclops 38808 | -2/Section 7 | Entered Access 38808 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 38810 | -1/Access | Loaded intel: 125 machine locations 38810 | -1/Access | Loaded intel: 78 trap records 38810 | -1/Access | Identified exit to Surface 38810 | -1/Access | Discovered exit to Surface (range 109) 38810 | -1/Access | Identified exit to Command 38810 | -1/Access | Discovered exit to Command (range 227) 38810 | -1/Access | Delivered the SGEMP Prototype to Zhirov 38810 | -1/Access | Zhirov transferred Access data 39058 | -1/Access | First assault squad dispatched 39172 | -1/Access | Lost 3 parts (1n2w) 39289 | -1/Access | Energy Cycler disabled 39318 | -1/Access | Entered Command 39606 | -1/Command | Spotted B-99 Colossus 39818 | -1/Command | First assault squad dispatched 39835 | -1/Command | Disengaged cave seal 39835 | -1/Command | Welcomed Warlord to Command 39882 | -1/Command | High security lockdown imminent 39947 | -1/Command | Build established: Tank 39962 | -1/Command | High security lockdown engaged 40034 | -1/Command | Spotted Alpha 7 40034 | -1/Command | Spotted Striker 40034 | -1/Command | Spotted Executioner 40034 | -1/Command | Spotted Executioner 40034 | -1/Command | Spotted Alpha 7 40034 | -1/Command | Spotted Striker 40034 | -1/Command | Spotted Executioner 40034 | -1/Command | Spotted Executioner 40035 | -1/Command | Spotted B-99 Colossus 40039 | -1/Command | Spotted B-99 Colossus 40039 | -1/Command | Discovered exit to Surface (range 9) 40041 | *** | Escaped! Last Messages --------------- 40038_ Penetrated by Slug. 40038_ Critical hit (Destroy). 40038_ Treaded Heavy-Centrium Exoskeleton destroyed. 40038_ Treaded Heavy-Centrium Exoskeleton core remains intact and functional. 40039_ Slug penetrates Wall. 40039_ Penetrated by Slug. 40039_ Slug penetrates Alpha 7. 40039_ Slug penetrates Access Shell. 40039_ Access Shell breached. 40039_ EXIT=FOUND: SURFACE 40039_ Slug penetrates B-99 Colossus. 40039_ Slug penetrates Wall. 40039_ Slug penetrates B-99 Colossus. 40039_ The Access Shell folds into the floor. 40040_ Particle Reactor blasted off. 40040_ Penetrated by Slug. 40040_ Slug penetrates B-99 Colossus. 40040_ Penetrated by Slug. 40040_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????# % # "R ????????? | | ???????????????############# #??""" ?????????? | | ????????????? #????"???????????? | | ????????????????????### #????????????????? | | ??????????????????????# #????????????????? | | ??????????????????????# #????????????????? | | ??????????????????????# ######????????????????? | | ??????????????????????# #?????????????????????? | | ?????????????????????##++++##????????????????????? | | ?????????????????????# % #????????????????????? | | ????????????????????##^ 7 ##???????????????????? | | ????????????????????# #???????????????????? | | ????????????????????##7 ###??????????????????? | | ????????????????????# K % "#??????????????????? | | ????????????????????##E EK###??????????????????? | | ????????????????????# #???????????????????? | | ????????????????????##E ;#???????????????????? | | ????????????????????# ^ E#???????????????????? | | ??????????????????###; ^ ;###?????????????????? | | ??????????????????# BB *BB#?????????????????? | | ??????????????????# BB BB#?????????????????? | | ??????????????????# ^ ##????????????????? | | ??????????????????# ;#????????????????? | | ??????????????????# ;#????????????????? | | ??????????????????# "" ##????????????????? | | ??????????????????# "@ #?????????????????? | | ??????????????????# #?????????????????? | | ??????????????????# #?????????????????? | | ??????????????????# #?????????????????? | | ??????????????????# #?????????????????? | | ??????????????????# #?????????????????? | | ??????????????????#####;########?????????????????? | | ??????????????????????##?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 157 Coolant Potential 120 Energy Generation 73 Energy Capacity 1052 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 210 ECM Strength 3 Jamming Range 14 Power Amplification 30 Additional Mass Support 12 Base Temperature (-) 200 Armor Coverage 450 Resistance: KI 30 Resistance: TH 10 Power Shielding 66 Weapon Cycling 15 Evasion (%) 68 Targeting Accuracy 12 Target Analysis 10 Core Analysis 12 Recoil Reduction 6 Offensive Hacking 14 Item Schematics ----------------- Exp. Optical Array | -4/Zhirov | Free Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Cld. Linear Gravjet | -2/Quarantine | Archive Exp. Sensor Array | -2/Quarantine | Archive Imp. Thermal Defense Suite | -2/Quarantine | Archive Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Sigix Broadsword High-powered Transdimensional Reconstructor Core Cannon Subatomic Replicator Core Membrane Achievements -------------- None Challenges ------------ None Game ------ Seed UltimateShieldInjector Manual? 0 Play Time 04:45:05 Cumulative 348.7 hours Start 2025.07.15 @ 17:32:17 End 2025.07.15 @ 23:32:51 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 335 Rogue 299 Adventurer 36 Explorer 0 Win Type 0 Total 14 Types 6/0/8/0/0/0/0/0/0/0 Lore% 70 Gallery% 82 Achievement% 75 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters SHIFT_HUE(315) Steam 1 RUN: 3c767464-2f02-41c7-8ebc-d8ab503bcba4