Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.25 @ 18:07:22 Player: Kimbo Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (7) 35 Value Destroyed (72) 72 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1027 Bonus ------- None Cogmind --------- Core Integrity 139/400 Matter 291/300 Energy 100/100 System Corruption 4% Temperature Cool (0) Movement Walking (120) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Aluminum Leg > --- UTILITY (3) ------ Small Storage Unit Advanced Visual Processing Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Large Storage Unit Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster > --- UTILITY ---------- Small Storage Unit Advanced Visual Processing Unit > --- WEAPON ----------- Assault Rifle Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Aluminum Leg Aluminum Leg Large Storage Unit [Rating: 16] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Leg Aluminum Leg Wheel Wheel Flight Unit Cesium-ion Thruster Utility Small Storage Unit Device Tractor Beam Storage Small Storage Unit Processor Advanced Visual Processing Unit Weapon Light Assault Rifle Energy Gun Improved EM Shotgun Ballistic Gun Light Assault Rifle Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 15 | 7 . 8 Power 2 | 1 . 1 Engine 2 | 1 . 1 Core . | . . . Reactor . | . . . Propulsion 7 | 2 . 5 Treads . | . . . Leg 2 | . . 2 Wheel 2 | 2 . . Hover . | . . . Flight 3 | . . 3 Utility 3 | 2 . 1 Device 1 | 1 . . Storage 1 | 1 . . Processor 1 | . . 1 Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 3 | 2 . 1 Energy Gun 1 | . . 1 Energy Cannon . | . . . Ballistic Gun 2 | 2 . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . . 1 Parts Lost 9 | . 1 8 Power 2 | . . 2 Propulsion 4 | . . 4 Utility 1 | . 1 . Weapon 2 | . . 2 Highest Loss Streak 4 | . 1 4 To Critical Strikes . | . . . Average Backups 3 | 1 3 3 Power . | . 1 . Propulsion 1 | 1 2 1 Utility . | . . 1 Weapon . | . . . Tool/Special . | . . . Unused Backups 1 | . . 1 Power . | . . . Propulsion . | . . . Utility 1 | . . 1 Weapon . | . . . Tool/Special . | . . . Average Slot Usage (%) 84 | . 95 66 Engine 12 | . 14 9 Leg 3 | . . 7 Wheel 18 | . 28 3 Flight 5 | . . 13 Device 6 | . 10 . Storage 12 | . 14 11 Processor 4 | . . 10 Energy Gun 1 | . . 2 Ballistic Gun 20 | . 28 8 Peak Build Rating 16 | 7 7 16 Average Rating 7 | 5 6 11 On Entrance 4 | . 7 6 Avg Prop Armor Cover (%) 6 | . . 6 Naked Turns . | . . . Heaviest Build 14 | 14 14 13 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 2 | . . 2 Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 7 8 8 Most Carried 6 | 3 4 6 Average Carried 3 | 1 3 3 Final Capacity 8 | 8 8 8 Final Carried 4 | 3 4 1 Class Distribution -------------------- 92% | Mutant 7% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 403 | 286 23 94 Remotely 33 | 10 23 . Salvage Created 143 | 57 59 27 Parts 17 | 4 6 7 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 5 | . 3 2 Guns 5 | . 3 2 Classes Destroyed 3 | 1 2 . Recycler 1 | 1 . . Watcher 1 | . 1 . Swarmer 5 | . 3 2 Best Kill Streak 2 | 1 2 2 Combat Bots Only 2 | . 2 2 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 184 | . 62 122 Missed 54 | . 17 37 Hits 130 | . 45 85 Projectile 130 | . 45 85 Critical Strikes 1 | . . 1 Damage Taken 1181 | . 426 755 Core 398 | . 137 261 Absorbed by Shields . | . . . Regen/Repaired (Parts) 1 | . 1 . Core Remaining (%) 72 | 100 45 . Volleys Fired 25 | 4 10 11 Largest 2 | 2 2 1 Hottest 40 | 40 40 20 Shots Fired 39 | 8 20 11 Gun 39 | 8 20 11 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 39 | 8 20 11 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 3 | 2 3 3 Robot Miss Streak 5 | 1 5 2 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 19 | 5 7 7 Core Hits 11 | 2 5 4 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 188 | 49 81 58 Guns 188 | 49 81 58 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 188 | 49 81 58 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 4 | . . 4 Average Corruption 4 | . . 4 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 1 | . . 1 Heat Flow Errors 1 | . . 1 Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 194 | . 18 194 Average Temperature 66 | . 8 98 Received Heat Transfer 300 | . 144 156 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 135 | 5 40 135 Initial 12 | . 3 12 Average 14 | 1 7 30 Influence Increases 282 | 5 107 170 Destroy 0b10 Robot/C 100 | . 60 40 Destroy 0b10 Robot/NC 10 | 5 5 . Destroy Leader 22 | . 12 10 Partial Spotted 15 | . 15 . Lose Combat Pursuer 135 | . 15 120 Influence Decreases 187 | . 82 105 Entered New Map 20 | . 2 18 Time Decay 107 | . 70 37 Lost Part 60 | . 10 50 Squads Dispatched 3 | . 2 1 Investigation 2 | . 1 1 Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 29 | . 13 16 Peak Tracking Total 9 | . 6 9 Tactical Retreats 4 | . 1 3 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 2 | . 1 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 1 | . 1 . Terminals . | . . . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 4 | . 4 . Successful 2 | . 2 . Failed 2 | . 2 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations 4 | . 4 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks 2 | . 2 . Scan Component 1 | . 1 . Repair 1 | . 1 . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . 1 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired 1 | . 1 . Time 26 | . 26 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 153 | . . 153 Optics 153 | . . 153 Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 480 | 77 246 157 Spaces Moved 401 | 66 203 132 Core 12 | 2 . 10 Treads . | . . . Legs 10 | . . 10 Wheels 275 | 64 203 8 Hover . | . . . Flight 104 | . . 104 Fastest Speed 32 | 50 80 32 Average Speed 77 | 79 80 71 Slowest Speed 200 | 80 80 200 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped 1 | . . 1 Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 24 | 4 54 16 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 531 | 79 267 185 Wait 80 | . 53 27 Move 397 | 65 202 130 Hop 1 | . . 1 Pick Up 5 | 3 1 1 Fast Attach 13 | 7 1 5 Attach 5 | . . 5 Detach 1 | . . 1 Swap . | . . . Drop 4 | . . 4 Fire 25 | 4 10 11 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 78 | -11/Scrapyard | Entered Materials 171 | -10/Materials | Repaired Tractor Beam 239 | -10/Materials | Discovered new exit (range 13) 306 | -10/Materials | Build established: Mutant 310 | -10/Materials | Discovered new exit (range 16) 320 | -10/Materials | Core integrity fell below 50% 324 | -10/Materials | Entered another Materials area 324 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 444 | -9/Materials | Lost 4 parts (1p3n) 466 | -9/Materials | Core integrity fell below 50% 481 | -9/Materials | Self-destructed Last Messages --------------- 00370_ An alarm sounds. 00370_ ALERT: Alarm triggered, dispatching investigation squad. 00382_ Acquired 74 matter. 00388_ Acquired Prototype Energy Gun. 00402_ Ion Engine destroyed. 00406_ Cesium-ion Thruster destroyed. 00415_ K-01 Serf collects debris. 00431_ Acquired 20 matter. 00437_ Identified Imp. EM Shotgun. 00437_ Faulty integration triggers system corruption (+4). 00445_ S-10 Pest destroyed. 00452_ Lgt. Ion Engine destroyed. 00457_ System corrupted: Heat flow error (+222). 00462_ Lgt. Assault Rifle destroyed. 00472_ K-01 Serf collects debris. 00474_ Faulty Imp. EM Shotgun destroyed. 00476_ K-01 Serf collects debris. 00481_ Aluminum Leg destroyed. 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