Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.15 @ 10:27:50 Player: Darby Result: Destroyed Tau Ceti IV! Performance ------------- Evolutions (9) 4500 Regions Visited (37) 7400 Robots Destroyed (237) 1185 Value Destroyed (7272) 7272 Prototype IDs (119) 2380 Alien Tech Used (10) 2000 Bonus (35055) 35055 TOTAL SCORE: 59792 Bonus ------- Triggered High Security 1500 High Alert Combat Kills 999 Follower Combat Kills 12654 Network Hubs Disabled 400 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Met Architect 300 Started Test 138-B 500 Started Test 138-C 8000 Destroyed A8 300 Destroyed A2 1000 Win 3000 Friendly Fire -1098 Cogmind --------- Core Integrity 768/1600 Matter 230/300 Energy 543/600 System Corruption 8% Temperature Cool (6) Movement Flying (26) Location Subspace Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (8) --- Cooled VTOL Module Cooled Nuclear Pulse Thruster > --- UTILITY (12) ----- Advanced Energy Well Enhanced Optical Array Improved Sensor Array Advanced Signal Interpreter Long-range Terrain Scanner Experimental Terrain Scan Processor Tactical Coordination Suite System Mapper Experimental System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- High-powered Transdimensional Reconstructor Enhanced Nova Cannon Hypervelocity Multirail Core Stripper Peak State ------------ > --- POWER ------------ F-cell Engine Zionite Light DM Reactor > --- PROPULSION ------- Cooled VTOL Module Field Propulsion Drive Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Field Propulsion Array Impulse Thruster Array > --- UTILITY ---------- Medium Storage Unit Advanced Energy Well Enhanced Optical Array Advanced Signal Interpreter Experimental Terrain Scan Processor Tactical Coordination Suite Remote Force Field System Mapper Experimental System Shield Assault Drone Bay > --- WEAPON ----------- Hypervelocity Multirail Advanced Datajack Improved Plasma Cutter > --- INVENTORY -------- Cooled Impulse Thruster Improved Sensor Array Long-range Terrain Scanner Centrium Medium Armor Plating Point Defense Array Assault Drone Bay Enhanced Nova Cannon [Rating: 172] Favorites ----------- Power F-cell Engine Engine F-cell Engine Power Core Light Nuclear Core Reactor Zionite Light DM Reactor Propulsion Cooled Nuclear Pulse Thruster Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Aerolev Unit Flight Unit Cooled Nuclear Pulse Thruster Utility Enhanced Optical Array Device Improved Sensor Array Storage Medium Storage Unit Processor Enhanced Optical Array Hackware System Shield Protection Centrium Medium Armor Plating Weapon Makeshift Spear Energy Gun Improved Arc Projector Energy Cannon Enhanced Nova Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Improved Proton Missile Launcher Special Weapon Improved Plasma Cutter Impact Weapon Core Stripper Piercing Weapon Makeshift Spear Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Slots Evolved 18 | . . . . . 4 2 . . . . 2 . . . . . . 2 . . . . . . 2 . . . . 2 . 2 . . 2 . . Power 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . Propulsion 6 | . . . . . 2 . . . . . 1 . . . . . . 1 . . . . . . 1 . . . . . . 1 . . . . . Utility 10 | . . . . . 2 2 . . . . . . . . . . . 1 . . . . . . 1 . . . . 2 . 1 . . 1 . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 902 | 7 23 5 1 4 99 58 8 5 9 47 31 . 18 20 7 12 29 43 18 53 8 5 10 5 68 2 55 42 . 21 64 58 7 4 3 38 15 Power 46 | 1 2 1 . . 5 . . . . 10 1 . 1 2 . . 2 4 4 4 . . 1 . 1 . . . . . . . . . . 5 2 Engine 11 | 1 2 . . . 3 . . . . . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . . . 1 1 Core 11 | . . 1 . . 2 . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 Reactor 24 | . . . . . . . . . . 5 . . . 2 . . 2 3 4 4 . . 1 . 1 . . . . . . . . . . 2 . Propulsion 71 | 2 7 . . . 18 8 . . . 2 3 . 2 1 2 2 8 2 . 2 . . . . 3 . 1 1 . 2 1 1 1 . . 2 . Treads 11 | . . . . . 7 . . . . . . . . . 2 1 1 . . . . . . . . . . . . . . . . . . . . Leg 11 | 2 3 . . . 5 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Wheel 5 | . 4 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 9 | . . . . . 5 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 35 | . . . . . . 4 . . . 2 3 . 2 1 . . 7 2 . 2 . . . . 3 . 1 1 . 2 1 1 1 . . 2 . Utility 513 | 2 3 . 1 . 39 44 3 . 8 27 16 . 10 16 3 6 17 31 2 40 . 2 8 . 31 . 48 33 . 7 37 48 5 4 1 18 3 Device 435 | 1 1 . . . 21 36 2 . 4 24 12 . 10 16 1 5 14 29 2 39 . 2 2 . 27 . 45 31 . 6 34 47 3 3 1 14 3 Storage 20 | 1 1 . 1 . 1 1 . . . . . . . . 1 . 1 . . . . . 1 . 2 . 2 2 . . 1 1 1 . . 3 . Processor 13 | . . . . . 2 1 1 . 3 2 3 . . . . . . . . . . . 1 . . . . . . . . . . . . . . Hackware 15 | . . . . . . 6 . . . . . . . . . 1 . 2 . . . . 1 . 1 . 1 . . 1 2 . . . . . . Protection 30 | . 1 . . . 15 . . . 1 1 1 . . . 1 . 2 . . 1 . . 3 . 1 . . . . . . . 1 1 . 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 272 | 2 11 4 . 4 37 6 5 5 1 8 11 . 5 1 2 4 2 6 12 7 8 3 1 5 33 2 6 8 . 12 26 9 1 . 2 13 10 Energy Gun 56 | . 2 . . . 13 . 4 2 1 2 . . . . 2 4 . . . 1 3 1 1 1 2 . . . . 4 11 2 . . . . . Energy Cannon 107 | . . . . . 1 2 . 1 . . . . . . . . . . 11 6 5 1 . 4 29 2 5 5 . 5 12 4 1 . . 4 9 Ballistic Gun 33 | 2 6 2 . 2 7 . . . . . . . . . . . . . . . . . . . . . . . . . 2 3 . . 2 7 . Ballistic Cannon 23 | . 1 . . . . . . . . 3 10 . 5 . . . 1 2 1 . . . . . . . . . . . . . . . . . . Launcher 10 | . . 1 . 2 5 . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . Special Weapon 8 | . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . 1 . . . . 2 . Impact Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 22 | . . . . . 11 2 1 2 . 3 1 . . . . . . 2 . . . . . . . . . . . . . . . . . . . Special Melee Weapon 12 | . . . . . . 2 . . . . . . . . . . 1 2 . . . 1 . . 1 . . 2 . 3 . . . . . . . Unidentified Prototypes 38 | . . . . . 2 1 1 . 3 6 3 . . . 3 2 5 1 . . . . 4 . 1 . . 1 . . 3 . 2 . . . . Corrupted Parts 4 | . . . . . . . . . 1 . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . System Corruption 25 | . . . . . . . . . 1 . . . . . 24 . . . . . . . . . . . . . . . . . . . . . . Parts Lost 28 | . 4 . . . 8 . . . . . 1 . . 1 . . 4 . . 1 . . . . . . . . . . . 2 . . 1 1 5 Power 5 | . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 Propulsion 14 | . 1 . . . 5 . . . . . . . . 1 . . 2 . . . . . . . . . . . . . . . . . . 1 4 Utility 3 | . 1 . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . Weapon 6 | . 1 . . . 1 . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . 1 . . 1 . . Highest Loss Streak 4 | . 2 . . . 3 . . . . . 1 . . 1 . . 3 . . 1 . . . . . . . . . . . 2 . . 1 1 4 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 89 | . 95 100 100 100 94 98 98 92 94 98 92 93 87 81 77 84 86 81 87 83 78 77 77 77 84 90 90 89 90 81 85 84 82 83 73 72 69 Engine 4 | . 13 10 . . 4 . . . . . 5 6 6 6 6 6 5 1 6 6 5 5 5 5 5 5 5 5 5 4 4 4 4 4 3 2 2 Core 2 | . . 3 14 14 4 7 7 7 7 5 6 6 2 . . . . . . . . . . . . . . . . . . . . . . . 2 Reactor 1 | . . . . . . . . . . 1 . . . 2 6 6 6 3 . 1 . . . . 3 5 5 5 5 4 4 3 . . . . . Treads 4 | . . . . . 22 . . . . . . . . . 10 11 11 . . . . . . . . . . . . . . . . . . . . Leg 1 | . 24 . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 2 | . 3 28 28 28 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 2 | . . . . . . 25 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 16 | . . . . . . 4 29 28 28 28 30 31 31 28 10 6 6 26 27 27 27 27 27 27 28 30 30 28 25 22 22 24 25 25 23 21 18 Device 11 | . 9 14 14 14 12 8 13 14 11 13 11 12 12 12 11 10 11 12 11 11 11 11 10 11 9 10 11 10 10 9 13 12 12 12 9 11 12 Storage 7 | . 14 14 14 14 9 7 7 7 7 7 6 6 6 6 6 6 6 5 5 5 5 5 5 5 6 10 8 9 10 8 4 6 7 8 7 7 6 Processor 10 | . . . . . 8 7 16 14 16 14 12 12 12 12 12 12 12 11 11 11 11 11 12 16 15 15 15 15 15 13 13 12 12 12 11 11 11 Hackware 5 | . . . . . . 20 7 7 7 7 6 6 6 6 6 6 6 8 11 8 5 5 5 5 5 5 5 5 5 4 8 8 8 8 7 7 7 Protection 1 | . 1 . . . 5 . . . . . . . . . . . . . . 1 5 5 3 . . . . . . . . . 4 4 3 3 2 Energy Gun 3 | . 1 . . . 9 . 1 2 2 6 . . . . . 11 11 . . . 1 2 . . 4 5 5 5 5 3 2 . . . . . . Ballistic Gun 3 | . 21 27 28 27 5 . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . 1 . Piercing Weapon 2 | . . . . . 1 6 5 4 7 6 6 6 6 6 6 6 6 5 5 2 . . . . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . . 6 7 7 7 7 6 6 4 . . . . 4 5 5 5 2 5 5 5 5 5 5 5 3 4 4 4 4 1 . . Peak Build Rating 172 | 8 10 14 16 16 39 50 48 49 59 70 76 68 74 77 97 107 111 88 102 97 92 92 91 97 126 126 129 132 129 143 158 172 162 155 166 167 162 Average Rating 73 | 5 9 10 15 15 27 45 45 45 49 59 66 68 64 65 87 104 105 75 89 86 85 84 85 90 109 118 121 122 129 131 143 158 153 153 150 150 141 On Entrance 81 | . 8 10 14 16 16 32 45 45 45 46 61 68 68 62 77 90 104 62 82 85 84 84 84 89 89 118 118 118 129 129 131 141 137 153 155 143 158 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 83 | 13 32 37 57 57 70 31 21 22 30 48 33 28 33 52 74 83 83 45 51 50 37 37 32 38 69 43 58 56 45 61 71 71 54 54 55 61 58 Greatest Support 160 | 20 20 20 20 20 82 33 23 23 23 25 31 30 30 29 160 160 160 37 37 37 36 36 36 36 44 43 45 47 47 48 56 63 63 55 55 56 57 Greatest Overweight (x) 10 | . 3 1 2 2 6 1 . . 1 10 1 . 1 1 2 . . 1 1 1 1 1 . 1 1 . 1 1 . 1 1 1 . . . 1 1 Average Overweight (x) . | . . 1 1 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 20 20 20 15 10 10 10 10 10 10 10 10 20 20 20 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 12 | 7 8 15 15 20 19 14 10 10 10 10 10 10 10 10 18 20 19 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 9 Most Carried 20 | 8 8 13 16 18 20 15 10 10 10 10 10 10 10 10 15 20 20 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 9 10 10 10 Average Carried 12 | 4 7 9 14 17 19 14 9 9 9 9 9 10 9 9 12 16 18 9 9 9 9 9 9 9 8 9 9 9 10 9 9 9 9 8 9 9 9 Final Capacity 20 | 8 15 15 20 20 15 15 10 10 10 10 10 10 10 10 20 20 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 Final Carried 20 | 8 8 13 16 18 15 15 10 10 10 10 10 10 9 8 14 20 9 10 9 10 10 10 10 10 10 10 9 10 10 10 10 10 10 9 10 9 5 Class Distribution -------------------- 24% | Scout 18% | Mutant 12% | Hacker-Scout 9% | Commander-Mutant 7% | Hacker-Mutant 6% | Scavenger-Mutant 4% | Scavenger-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Hacker-Mutant | -7/Factory Scout | -7/Lower Caves Scout | -7/Lower Caves Scout | -7/Zion Scout | -6/Proximity Caves Ninja | -6/Factory Ninja | -6/Waste Scout | -6/Factory Commander-Mutant | -6/Extension Commander-Mutant | -6/Cetus Commander-Mutant | -6/Archives Commander-Mutant | -6/Hub_04(d) Scavenger-Scout | -5/Factory Hacker-Scout | -5/Waste Hacker-Scout | -5/Factory Scavenger-Scout | -5/Upper Caves Scavenger-Scout | -5/Upper Caves Scout | -5/Zhirov Scout | -4/Proximity Caves Scout | -4/Factory Scout | -4/Waste Scout | -4/Factory Commander-Scout | -4/Armory Commander-Scout | -4/Lab Scout | -3/Research Hacker-Scout | -3/Testing Hacker-Scout | -2/Research Hacker-Scout | -2/Quarantine Hacker-Scout | -2/Section 7 Hacker-Scout | -1/Access Hacker-Scout | -1/Command Hacker-Scout | -1/Access_0 Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Matter Collected 11145 | 372 632 116 . 96 1500 639 90 70 50 526 381 . 309 176 106 234 360 436 190 382 268 50 . 160 650 50 550 347 . 209 790 592 . . 35 576 203 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 12058 | 238 854 56 . 41 2489 728 85 120 . 359 668 . 443 . 219 313 731 376 1661 135 260 128 . 56 91 . . . . 199 393 237 24 . 22 908 224 Parts 582 | 14 64 8 . 10 132 33 7 2 . 9 40 . 32 . 10 21 41 13 31 9 8 8 . 3 3 . . . . 3 26 7 4 . 1 37 6 Haulers Intercepted 16 | . 2 . . . 5 1 . . . . 1 . 1 . . . 1 3 . 1 . . . . 1 . . . . . . . . . . . . Recyclers Shooed 2 | . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 19 | . . . . . . . . . . 19 . . . . . . . . . . . . . . . . . . . . . . . . . . . Prevented 6 | . . . . . . . . . . 5 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Combat Hostiles Destroyed 100 | . 18 3 . 7 43 . . . . 2 . . . . 3 . 3 . 6 . . . . . . . . . . . 5 . . . . 7 3 Melee 8 | . . . . . 4 . . . . 2 . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Guns 55 | . 17 . . 2 23 . . . . . . . . . . . 1 . . . . . . . . . . . . . 3 . . . . 7 2 Cannons 11 | . 1 . . . 4 . . . . . . . . . . . . . 4 . . . . . . . . . . . 2 . . . . . . AOE 19 | . . 3 . 5 11 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Classes Destroyed 19 | 3 6 . . . 3 1 . 1 . 1 . . . . . . 1 . 1 . . 1 . . . . . . . . . . . . . 1 . Worker 32 | 2 3 1 . . 2 5 . . . . 4 . . . . . 10 2 . . . . . . . . . . . . 1 . . . . 2 . Builder 19 | . 2 1 . . 3 1 . . . . 2 . 5 . . . 4 . . . . . . . . . . . . . . . 1 . . . . Tunneler 5 | 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 16 | . 2 . . . 5 1 . . . . 1 . 1 . . . 1 3 . 1 . . . . 1 . . . . . . . . . . . . Recycler 19 | 1 1 . . . 4 6 . . . . 2 . 1 . . . 1 . . . . . . . . . . . . 1 . 1 . . . 1 . Minesweeper 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Mechanic 3 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . Operator 17 | . 2 . . . 3 1 . . . . 1 . . . . 9 . . . . . . . . . . . . . . . . . . 1 . . Drone 3 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Watcher 25 | . 3 . . . 4 2 . . . . 3 . 4 . . . . 1 . 1 . . . . . . . . . 2 . 2 . . . 3 . Swarmer 25 | . 6 3 . 7 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Grunt 38 | . 12 . . . 21 . . . . 1 . . . . . . 1 . . . . . . . . . . . . . 3 . . . . . . Brawler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Duelist 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sentry 12 | . . . . . 9 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 2 . Hunter 6 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Programmer 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 2 . . . . . . Compactor 6 | . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . Cetus Guard 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Enhanced Grunt 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 2 Samaritan 13 | . . . . . . . . 2 . 3 . . . . . . . . . . 5 2 . 1 . . . . . . . . . . . . . Commander 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 12 | 8 5 3 . 4 7 6 . . . 1 3 . 3 . 3 3 12 2 2 1 . 1 . . 1 . . . . 2 4 3 1 . 1 4 2 Combat Bots Only 7 | . 4 3 . 4 7 . . . . 1 . . . . 3 . 2 . 2 . . . . . . . . . . . 3 . . . . 2 2 Max Kills in Single Turn 11 | 1 2 2 . 3 2 1 1 1 . 1 1 . 1 . 1 1 11 1 1 1 2 1 . 1 1 . . . . 1 2 1 1 . 1 2 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . 2 . 3 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee 1 | . . . . . 1 . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 A8 (-1/Access_0) A2 (-1/Access_0) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Hostile Shots Fired 672 | . 81 8 . 18 208 13 . . . 4 16 . 10 11 5 2 72 2 . 8 . . . . 18 2 . 2 . 4 8 22 2 9 27 16 104 Missed 253 | . 29 1 . 3 54 7 . . . 1 4 . 8 5 3 . 19 1 . 2 . . . . 14 2 . 1 . 2 3 10 2 6 12 11 53 Damage Taken 7897 | . 630 98 . 151 2255 59 . . . 71 281 . 56 126 26 55 951 28 . 168 . . . . 129 . 25 125 . 93 156 179 . 75 333 162 1665 Core 1358 | . 143 7 . 72 190 18 . . . 40 62 . 33 12 . . 35 28 . 71 . . . . 21 . 25 64 . 49 . 24 . . 66 44 354 Absorbed by Shields 218 | . . . . . . . . . . . . . . 47 26 17 41 . . 4 . . . . 11 . . 11 . . 46 . . . . 15 . Regen/Repaired (Parts) 1805 | . . . . . 132 . . . 127 . . . . . . . . . 12 . . . . . 514 . 4 10 . . . . . . . . 1006 Core Remaining (%) 76 | 100 . . . 11 65 . . . . 91 . . . . . . 83 . . . . . . 90 . . . . 84 . 96 . . 98 . . 48 Volleys Fired 1011 | 17 89 11 . 7 175 5 20 29 . 44 12 . 8 . 6 38 5 2 72 10 36 37 . 12 66 68 11 5 . 54 41 14 16 13 14 54 20 Largest 2 | 2 2 2 . 2 2 1 1 1 . 1 1 . 1 . 1 2 2 1 1 1 1 1 . 1 2 1 1 1 . 1 1 1 1 1 1 1 1 Hottest 240 | 40 130 100 . 46 140 65 55 65 . 66 66 . 66 . 240 120 120 66 120 120 120 120 . 120 185 120 120 120 . 120 120 120 120 120 120 120 120 Shots Fired 1302 | 34 165 19 . 11 320 5 20 29 . 44 12 . 8 . 6 73 8 2 72 10 36 37 . 12 68 68 11 5 . 54 41 14 17 13 14 54 20 Gun 933 | 34 150 16 . 8 282 . 20 25 . 42 . . . . 2 73 7 . . 3 23 36 . 4 15 63 5 . . 47 21 7 . . 4 38 8 Cannon 342 | . 8 . . . 28 5 . 4 . 2 12 . 8 . . . 1 2 72 7 13 1 . 8 53 5 6 5 . 7 20 7 17 13 10 16 12 Launcher 19 | . . 2 . 3 10 . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . Special 8 | . 7 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 417 | 34 138 16 . 8 131 . . . . 2 12 . 8 . . . 1 2 . . . . . . . . . . . . 8 7 . . 4 38 8 Thermal 520 | . 27 1 . . 155 5 17 4 . . . . . . 2 35 2 . 72 7 13 1 . 8 53 5 6 5 . 7 20 7 17 13 10 16 12 Explosive 15 | . . 2 . 3 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 307 | . . . . . 24 . 3 25 . 42 . . . . 4 . . . . 3 23 36 . 4 15 63 5 . . 47 13 . . . . . . Phasic 43 | . . . . . . . . . . . . . . . . 38 5 . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 21 | 7 10 1 . 2 17 . 16 10 . 6 . . . . 4 7 6 . 14 1 6 5 . 9 10 21 1 . . 3 4 7 1 . 1 13 19 Robot Miss Streak 15 | 3 7 2 . 3 6 . 1 2 . 3 . . . . . 6 . . 2 1 1 4 . . 8 3 4 . . 7 4 3 . . 4 15 2 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . 1 . Secondary Targets 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 860 | 17 103 7 . 4 217 29 18 17 4 35 24 . 23 . 3 38 23 21 55 9 20 20 3 4 15 61 1 9 . 19 23 6 1 . 3 19 9 Core Hits 403 | 9 56 7 . 6 100 13 6 7 . 8 10 . 10 . 4 17 26 7 9 3 12 8 . 2 5 14 . . . 7 12 5 1 . 3 31 5 Critical Kills 26 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . 4 3 . . 1 14 2 Critical Parts Destroyed 19 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 2 . . . 8 5 Critical Strikes 71 | . 1 . . . 4 . 5 . . 1 2 . 3 . . . 1 3 2 . . . . . . . . . . . 7 5 . . 1 26 10 Burn 9 | . . . . . 4 . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Destroy 50 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 5 . . 1 26 10 Impale 10 | . . . . . . . . . . 1 2 . 3 . . . 1 3 . . . . . . . . . . . . . . . . . . . Melee Attacks 454 | . . . . . 40 91 2 3 4 15 60 . 88 5 . . 41 55 1 13 2 2 3 . 1 11 . 9 . . 7 . . . . . 1 Kinetic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 404 | . . . . . 40 89 2 3 . 14 57 . 88 5 . . 41 51 1 13 . . . . . . . . . . . . . . . . . Sneak Attacks 98 | . . . . . 3 17 . . 4 2 13 . 8 . . . 5 8 . 3 2 2 3 . 1 11 . 9 . . 7 . . . . . . Combat Hostiles 21 | . . . . . . . . . . 1 2 . . . . . . 1 . . . . . . . 11 . . . . 6 . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 22477 | 214 1528 249 . 337 4991 1574 325 197 . 682 1234 . 1110 . 410 1333 1751 845 2494 393 426 328 . 94 431 58 12 . . 498 397 59 45 . 20 327 115 Guns 9154 | 214 1454 97 . 43 2909 . 325 197 . 353 . . . . . 1333 197 . . 42 275 257 . 58 123 58 12 . . 449 237 59 . . 20 327 115 Cannons 3605 | . 74 . . . 575 . . . . . . . . . . . . . 2494 . . . . . 257 . . . . . 160 . 45 . . . . Explosions 3131 | . . 148 . 294 914 . . . . 79 . . . . 410 . 928 . . . 151 71 . 36 51 . . . . 49 . . . . . . . Melee 6583 | . . . . . 593 1574 . . . 250 1234 . 1110 . . . 626 845 . 351 . . . . . . . . . . . . . . . . . Ramming 4 | . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 3449 | 214 1289 97 . 43 1204 . . . . . . . . . . . . . . . . . . . . . . . . . 81 59 . . 20 327 115 Thermal 6208 | . 239 . . . 1944 . 290 . . . . . . . 55 541 59 . 2494 . . 24 . . 308 . . . . 49 160 . 45 . . . . Explosive 1298 | . . 148 . 294 856 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 4005 | . . . . . 394 . 35 197 . 432 . . . . 355 . 928 . . 42 426 304 . 94 123 58 12 . . 449 156 . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 6583 | . . . . . 593 1574 . . . 250 1234 . 1110 . . . 626 845 . 351 . . . . . . . . . . . . . . . . . Phasic 930 | . . . . . . . . . . . . . . . . 792 138 . . . . . . . . . . . . . . . . . . . . Highest Corruption 29 | . . . . . 2 . . . 1 . 1 10 10 5 29 29 13 . . . . . . . . . . . . 2 3 3 3 . . 1 8 Average Corruption 6 | . . . . . 2 . . . 1 . 1 10 8 5 25 16 9 . . . . . . . . . . . . 2 2 3 3 . . 1 2 Corruption Purged 26 | . . . . . . . . . . . 1 . 5 . . 20 . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 200 | . . . . . 23 . . . . . . . 24 22 12 44 44 . . . . . . . . . . . . 5 12 . 8 . . 3 3 Message Errors 52 | . . . . . 4 . . . . . . . 8 5 3 10 10 . . . . . . . . . . . . 3 2 . 5 . . . 2 Matter Fused 44 | . . . . . 7 . . . . . . . 6 5 3 6 12 . . . . . . . . . . . . 1 2 . . . . 2 . Heat Flow Errors 34 | . . . . . 5 . . . . . . . 4 3 1 6 7 . . . . . . . . . . . . 1 4 . 2 . . 1 . Energy Discharges 22 | . . . . . 2 . . . . . . . . 4 1 5 8 . . . . . . . . . . . . . 2 . . . . . . Parts Rejected 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Parts Fused 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Data Loss (minor) 18 | . . . . . 2 . . . . . . . 4 3 3 1 3 . . . . . . . . . . . . . 2 . . . . . . Data Loss (major) 10 | . . . . . . . . . . . . . . 1 1 5 2 . . . . . . . . . . . . . . . . . . . 1 Misfires 5 | . . . . . . . . . . . . . . . . 3 1 . . . . . . . . . . . . . . . 1 . . . . Alerts 5 | . . . . . 3 . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Misdirections 2 | . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . Weapon Failures 6 | . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . Overload Shots 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Effects 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1469 | . . . . 30 125 348 . . . 109 330 . 170 . . . 140 151 . 18 1 41 . . . . . . . . 6 . . . . . . Projectiles 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . Explosions 219 | . . . . 30 71 . . . . 17 . . . . . . 59 . . . 1 41 . . . . . . . . . . . . . . . Melee 1244 | . . . . . 54 348 . . . 92 330 . 170 . . . 81 151 . 18 . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 276 | . . 2 . 29 . . . . . . . . . . . . 188 . . . . . . . 57 . . . . . . . . . . . . Shots 5 | . . . . 2 . . . . . . . . . . . . 2 . . . . . . . 1 . . . . . . . . . . . . Rammed 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 375 | . 274 20 . . 250 88 84 182 . 210 175 25 215 183 220 373 324 82 288 375 276 169 . 66 200 258 124 93 . 270 232 144 183 60 48 60 . Average Temperature 72 | . 85 12 . . 73 42 31 70 . 76 59 15 50 65 104 97 132 29 64 94 76 78 . 29 66 64 20 20 . 32 64 47 43 29 21 23 . Received Heat Transfer 1703 | . 270 . . 6 963 9 . . . 27 12 . 6 . . 7 216 . . 61 . . . . 12 . . 9 . . 21 . . . 18 . 66 Effects 6 | . 1 . . . . . . . . . . . . . 1 1 . . . 1 . . . . . 2 . . . . . . . . . . . Energy Bleed 3 | . 1 . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . Interference 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 12 | . . . . . 1 . . 1 . 3 . . . . 3 . 2 . . . 1 . . . . . . . . 1 . . . . . . . Combat Hostiles 4 | . . . . . 1 . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Parts Fried 50 | . . . . . 1 . . 12 . 9 . . . . . . 8 . . . 6 7 . 3 . . . . . 4 . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Parts Melted 15 | . . . . . 10 . 1 . . . . . . . . 1 . . 3 . . . . . . . . . . . . . . . . . . Heat Transferred 8907 | . 295 . . . 4083 . 999 . . . . . . . 50 703 74 . 2183 . . 50 . . 272 . . . . 50 111 . 37 . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped 24 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 24 Power Chain Reactions 13 | . . . . . 1 . . . . 2 . . . . 1 . 1 . . . 3 2 . 1 1 . . . . 1 . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Peak Influence 2370 | 40 420 117 . 178 794 648 . . . . 399 64 578 627 510 393 1894 1551 565 2085 . . . . 1074 405 1931 2370 . 589 1029 2277 1421 960 976 2087 . Initial 1248 | . 26 92 . . 68 361 . . . . 62 64 44 197 300 204 35 927 542 219 . . . . 37 375 248 945 . . 243 587 1248 798 576 624 . Average 545 | 14 221 69 . 101 380 415 . . . . 268 64 364 468 490 263 824 1160 486 1323 . . . . 414 375 954 1590 . 285 595 1313 1348 886 764 1200 . Maximum Alert Level 5 | . 2 . . . 3 2 . . . . 1 . 2 2 2 1 5 4 2 5 . . . . 3 2 5 5 . 2 3 5 4 3 3 5 . Low Security (%) 18 | 100 39 100 . 100 21 . . . . . 19 100 21 4 . 24 13 . . . . . . . 14 . . . . 34 . . . . . . . Level 1 30 | . 49 . . . 37 48 . . . . 80 . 29 19 6 75 7 . 11 17 . . . . 43 93 22 . . 39 24 . . . . . . Level 2 26 | . 10 . . . 26 51 . . . . . . 48 76 93 . 17 . 88 6 . . . . 27 6 15 . . 25 39 23 . . 49 5 . Level 3 12 | . . . . . 14 . . . . . . . . . . . 27 50 . 13 . . . . 14 . 25 19 . . 35 26 . 100 50 37 . Level 4 7 | . . . . . . . . . . . . . . . . . 30 49 . 9 . . . . . . 12 32 . . . 13 100 . . 47 . Level 5 2 | . . . . . . . . . . . . . . . . . 2 . . 52 . . . . . . 23 . . . . 4 . . . 7 . High Security 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 47 . . . 32 . . . 2 . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 131 | . 3 . . . 12 14 . . . . 4 . 6 1 . . 12 7 . 12 . . . . 6 . 9 8 . 3 12 9 4 1 1 7 . Investigation 36 | . 2 . . . 6 9 . . . . 2 . 3 . . . . 1 . 2 . . . . 1 . 2 1 . 3 1 1 1 1 . . . Extermination 10 | . . . . . . 1 . . . . . . 1 . . . 2 1 . . . . . . 1 . . . . . 2 1 . . . 1 . Reinforcement 40 | . 1 . . . 3 3 . . . . 2 . . 1 . . 7 1 . 5 . . . . 1 . 5 3 . . 5 2 . . 1 . . Assault 36 | . . . . . . 1 . . . . . . 2 . . . 1 4 . 5 . . . . 2 . 2 4 . . 1 5 3 . . 6 . Garrison 9 | . . . . . 3 . . . . . . . . . . . 2 . . . . . . . 1 . . . . . 3 . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Construction Impeded 9 | . . . . . . 1 . . . . 1 . . 1 . . 1 . . 2 . . . . . . 2 . . . . 1 . . . . . Haulers Reinforced 8 | . . . . . . . . . . . . . . . . . 2 1 . 2 . . . . 1 . 1 . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Distress Signals 51 | . 1 . . . 4 5 . . . 1 5 . . . . . 4 2 . 4 . . . . 3 . 2 5 . 2 4 4 . 1 2 2 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 739 | . 28 4 . 10 69 36 . . . 7 33 5 20 21 5 35 37 37 7 53 . 7 . 4 35 12 27 46 . 28 32 54 4 5 24 19 35 Peak Tracking Total 22 | . 5 3 . 4 5 7 . . . 6 6 5 4 5 5 1 9 10 6 11 . 9 . 4 6 6 7 17 . 6 5 22 4 3 16 7 21 Tactical Retreats 75 | . . . . . 3 10 . . . 3 9 . 7 1 . . 2 1 1 6 . 3 . 1 6 2 . . . 5 3 1 . 1 5 4 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Traps Triggered 25 | . 1 . . . 3 . . . . . 3 . 3 2 . . 1 1 . . . . . . 1 . . . . 3 2 1 1 1 . 2 . Indirectly 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 4 | . . . . . . . . . . 1 . . . . . . . 1 . . . 1 . . . . . . . 1 . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Machines Disabled 90 | . 2 1 . . 5 1 . . . 2 4 . 2 . 1 3 16 . . 5 . . . 1 11 . 7 6 . . 4 6 4 4 . 2 3 Max in Single Turn 12 | . 1 . . . 1 1 . . . . . . 1 . 1 1 12 . . 1 . . . 1 1 . . 1 . . 1 1 1 1 . 2 1 Garrison Access 15 | . . . . . . 4 . . . . 2 . 2 . . . . . . 2 . . . . 2 . . . . 1 . . 1 . 1 . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Network Hub 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Machines Accessed 113 | . 8 . 4 . 11 26 3 . 1 1 7 . 7 2 . . . 1 . 6 . 1 9 1 6 . 1 2 . 4 1 2 3 . 4 1 1 Terminals 34 | . 6 . . . 5 12 1 . . 1 1 . . 2 . . . . . . . . . 1 . . . . . . . . 1 . 3 1 . Fabricators 20 | . . . . . . 5 . . . . 1 . 3 . . . . 1 . 2 . . . . 1 . 1 2 . 2 1 1 . . . . . Repair Stations 6 | . . . . . 2 . . . . . 1 . . . . . . . . 1 . . . . 2 . . . . . . . . . . . . Recycling Units 9 | . 2 . . . 2 3 . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . Scanalyzers 10 | . . . . . 2 2 . . . . 1 . 2 . . . . . . 1 . . . . . . . . . . . 1 1 . . . . Garrison Access 16 | . . . . . . 4 . . . . 2 . 2 . . . . . . 2 . . . . 2 . . . . 2 . . 1 . 1 . . Total Hacks 392 | . 22 . 49 . 36 55 9 . 4 5 14 . 18 3 . . . 10 . 22 . 1 48 7 20 . 5 10 . 15 7 9 13 . 5 1 4 Successful 269 | . 10 . 49 . 22 41 9 . 4 5 7 . 3 2 . . . 5 . 12 . 1 48 7 11 . 2 3 . 4 4 5 6 . 4 1 4 Failed 122 | . 12 . . . 13 14 . . . . 7 . 15 1 . . . 5 . 10 . . . . 9 . 3 7 . 11 3 4 7 . 1 . . Catastrophic 27 | . 1 . . . . 2 . . . . 3 . 3 1 . . . 1 . 3 . . . . 2 . 1 3 . 5 . 1 1 . . . . Database Lockouts 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 447 | . 18 . . . 22 29 . . 1 . 20 . 42 18 1 . 40 26 . 27 . . . . 23 . 17 14 1 24 24 10 34 20 10 26 . Terminals 87 | . 19 . . . 20 25 1 . . 5 1 . . 3 . . . . . . . . . 7 . . . . . . . . 2 . 3 1 . Fabricators 85 | . . . . . . 17 . . . . 4 . 4 . . . . 10 . 10 . . . . 4 . 5 10 . 9 7 5 . . . . . Repair Stations 21 | . . . . . 8 . . . . . 2 . . . . . . . . 3 . . . . 8 . . . . . . . . . . . . Recycling Units 10 | . 3 . . . 2 3 . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . Scanalyzers 34 | . . . . . 6 4 . . . . 3 . 9 . . . . . . 4 . . . . . . . . . . . 4 4 . . . . Garrison Access 41 | . . . . . . 6 . . . . 3 . 5 . . . . . . 5 . . . . 7 . . . . 6 . . 7 . 2 . . Terminal Hacks 160 | . 8 . 49 . 9 7 9 . 4 5 1 . . 2 . . . . . . . 1 48 7 . . . . . . . . 2 . 3 1 4 Record 107 | . . . 49 . . . 8 . . 5 . . . . . . . . . . . . 36 7 . . . . . . . . 2 . . . . Part Schematic 13 | . 2 . . . 1 2 . . 4 . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . Prototype ID Bank 13 | . 5 . . . 2 2 . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . Open Door 8 | . . . . . . . 1 . . . 1 . . 2 . . . . . . . 1 . . . . . . . . . . . . 3 . . Terminal Index 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 3 | . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 3 | . 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Gate Test 138-A 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Gate Test 138-B 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Gate Test 138-C 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Fabricator Hacks 33 | . . . . . . 11 . . . . 1 . 1 . . . . 4 . 4 . . . . 1 . 2 3 . 2 2 2 . . . . . Network Status 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Load Schematic 19 | . . . . . . 6 . . . . 1 . 1 . . . . 2 . 2 . . . . 1 . 1 2 . 1 1 1 . . . . . Build 13 | . . . . . . 4 . . . . . . . . . . . 2 . 2 . . . . . . 1 1 . 1 1 1 . . . . . Repair Station Hacks 16 | . . . . . 7 . . . . . . . . . . . . . . 2 . . . . 7 . . . . . . . . . . . . Scan Component 9 | . . . . . 4 . . . . . . . . . . . . . . 1 . . . . 4 . . . . . . . . . . . . Repair 7 | . . . . . 3 . . . . . . . . . . . . . . 1 . . . . 3 . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 13 | . . . . . . 2 . . . . 2 . 1 . . . . . . 3 . . . . . . . . . . . 2 3 . . . . Insert Component 9 | . . . . . . 2 . . . . 1 . 1 . . . . . . 2 . . . . . . . . . . . 2 1 . . . . Analyze 4 | . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . 2 . . . . Garrison Access Hacks 10 | . . . . . . 3 . . . . 2 . . . . . . . . 1 . . . . 1 . . . . 1 . . 1 . 1 . . Seal Access 10 | . . . . . . 3 . . . . 2 . . . . . . . . 1 . . . . 1 . . . . 1 . . 1 . 1 . . Unauthorized Hacks 37 | . 2 . . . 6 18 . . . . 1 . 1 . . . . 1 . 2 . . . . 2 . . . . 1 2 1 . . . . . Terminals 10 | . . . . . 2 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Assimilate 5 | . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 3 | . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Operators 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 14 | . . . . . . 5 . . . . . . 1 . . . . 1 . 2 . . . . 1 . . . . 1 2 1 . . . . . Prioritize 8 | . . . . . . 3 . . . . . . . . . . . 1 . 2 . . . . . . . . . . 1 1 . . . . . Liberate 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . Recompile 4 | . . . . . . 2 . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 9 | . 2 . . . 2 3 . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . Recyclers 3 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . Tunnel 6 | . 2 . . . 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . . . 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Extract 4 | . . . . . 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 59 | . 7 . . . 7 14 . . . 1 3 . 6 1 1 . . 1 . 4 . . . 1 4 . 1 2 . 2 . 2 2 . . . . Full Trace Events 10 | . . . . . . 3 . . . . 1 . 1 . . . . 1 . 2 . . . . . . . 1 . . . 1 . . . . . Feedback Events 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 36 | . . . . . . . . . . . . . 5 3 . . . . . 5 . . . . . . . . . 4 5 . 9 . . 5 . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 252 | . 2 . . . 4 10 . . 4 . 1 . 21 14 . . 40 14 . 11 . . 4 . . . . 13 . 16 23 . 36 14 . 25 . Parts Built 16 | . . . . . . 8 . . . . . . . . . . . 3 . 2 . . . . . . . 1 . . 1 1 . . . . . Authchips 6 | . . . . . . 2 . . . . . . . . . . . 1 . . . . . . . . 1 . . 1 1 . . . . . . Time 731 | . . . . . . 91 . . . . . . . . . . . 83 . 80 . . . . . . 187 93 . 62 42 93 . . . . . Total Part Build Rating 72 | . . . . . . 32 . . . . . . . . . . . 11 . 9 . . . . . . . 7 . . 6 7 . . . . . Parts Repaired 7 | . . . . . 3 . . . . . . . . . . . . . . 1 . . . . 3 . . . . . . . . . . . . Time 387 | . . . . . 108 . . . . . . . . . . . . . . 62 . . . . 217 . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . . . . . . . . . 1 . 1 . . . . . . 1 . . . . . . . . . . . 1 . . . . . Part Schematics Acquired 3 | . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . Parts Damaged 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 12 | . . . . . . . . . 4 . 1 . . . . . . 2 . . . . 3 . 1 . . . . . 1 . . . . . . Non-combat 2 | . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Combat 10 | . . . . . . . . . 3 . 1 . . . . . . 1 . . . . 3 . 1 . . . . . 1 . . . . . . Robot Hacks Applied 12 | . . . . . . . . . 4 . 1 . . . . . . 2 . . . . 3 . 1 . . . . . 1 . . . . . . parse_system 11 | . . . . . . . . . 4 . 1 . . . . . . 1 . . . . 3 . 1 . . . . . 1 . . . . . . find_chute 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Relay Couplers Released 20 | . . . . . . 2 . . . . . . 5 . . . 4 . . 2 . . . . 3 . 4 . . . . . . . . . . Machine Destruction 12 | . . . . . . 2 . . . . . . 5 . . . . . . 2 . . . . 3 . . . . . . . . . . . . Programmers 8 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . . 4 . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 38 | . . . . . . . . . . . 2 . . 19 . . . 1 . . 2 1 . . . 5 . 7 . . 1 . . . . . . Allies Hacked 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . Hacks Repelled 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Total Allies 170 | . . 1 . . . 3 . . 4 . 5 . 3 25 5 . 6 10 19 3 2 1 . . 4 24 6 9 . 2 7 7 . . 3 21 . Largest Group 27 | . . 1 1 . . 1 . . 4 4 3 . 3 15 20 20 21 5 19 22 1 1 1 1 2 21 27 18 . 2 4 7 . . 3 18 11 Highest-Rated Group 1756 | . . 31 31 . . 26 . . 153 153 204 . 210 696 1176 1176 1225 380 702 906 64 64 54 54 206 1071 1647 1142 . 128 285 689 . . 243 1756 1333 Highest-Rated Ally 269 | . . 31 31 . . 26 . . 40 40 70 . 70 159 159 159 96 85 50 70 64 64 54 54 103 141 141 103 . 64 141 122 . . 81 269 269 Zionite Dispatches 19 | . . . . . . . . . . . 1 . 1 2 . . 2 3 . 1 . . . . 2 . 2 1 . . . 3 . . 1 . . Heavy 5 | . . . . . . . . . . . . . . 1 . . . 1 . . . . . . 1 . . 1 . . . 1 . . . . . Light 9 | . . . . . . . . . . . 1 . 1 . . . 2 1 . 1 . . . . . . 2 . . . . 1 . . . . . Fire 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Hacker 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . Demo 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . Total Orders 44 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 13 9 . . . 20 . STAY 23 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 2 . . . . 20 . RETURN 21 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 11 9 . . . . . Ally Attacks 1763 | . . 6 . . . . . . . 37 19 . . 156 8 17 225 93 . 264 . . . . 45 41 183 192 . 23 147 136 . . 25 67 79 Total Damage 70978 | . . 40 . . . . . . . 1244 948 . . 4912 349 673 5779 3760 . 6577 . . . . 4957 1999 7071 8427 . 882 4887 7546 . . 619 4090 6218 Kills 371 | . . 1 . . . . . . . 12 4 . . 30 2 4 44 23 . 46 . . . . 27 1 47 32 . 4 23 34 . . 3 24 10 Allies Corrupted 6 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 1 . . 2 . . . . . 1 Allies Melted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . 1 . . . . 3 2 1 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Drone Launches 28 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 15 11 . . . . . Drone Recoveries 26 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 14 10 . . . . . Zionite Intel Received 67 | . . . . . . . . . . . 3 . 8 3 . . 9 2 . 4 . . . . 3 . 2 2 . 3 5 . 10 5 1 7 . Main Access 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . 1 . . . Branch Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Emergency Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Guard Positions 5 | . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . 1 . 1 . . 1 . Component Stockpiles 4 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . 1 1 . . . Prototype Stockpiles 5 | . . . . . . . . . . . 1 . 1 . . . 1 . . . . . . . 1 . . . . . . . . 1 . . . Component Schematics 12 | . . . . . . . . . . . . . 1 1 . . 2 1 . . . . . . . . . 1 . 1 1 . 1 1 . 2 . Prototype Schematics 5 | . . . . . . . . . . . . . 1 . . . 1 . . 1 . . . . . . . . . . . . 2 . . . . Unaware Schematics 8 | . . . . . . . . . . . . . 1 1 . . . . . 1 . . . . . . . . . 1 1 . 2 . . 1 . Unaware Analyses 6 | . . . . . . . . . . . 1 . 1 . . . 2 . . . . . . . . . . . . . . . 1 . . 1 . Trap Installations 6 | . . . . . . . . . . . . . . . . . 1 1 . 1 . . . . . . . 1 . 1 . . . . . 1 . Active Terminals 3 | . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . 1 . . . . . . . . . . Active Garrisons 5 | . . . . . . . . . . . 1 . 1 . . . 1 . . . . . . . 1 . . . . . . . 1 . . . . Depthwide Sectors/0 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Depthwide Sectors/-1 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Turns Passed 23493 | 151 1331 856 428 301 3025 1871 369 332 585 622 881 18 857 1073 311 908 1133 632 454 622 390 295 129 196 1066 342 531 356 4 659 753 502 267 144 249 651 199 Spaces Moved 35854 | 66 818 316 441 251 1342 3810 1005 906 1081 902 2599 79 2381 977 112 449 629 1232 650 1325 923 682 262 480 2259 490 1158 691 15 1769 1233 800 682 449 604 1480 506 Core 3 | 2 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 1589 | . . . . . 513 . . . . . . . . . 80 449 547 . . . . . . . . . . . . . . . . . . . . Legs 902 | 64 675 . . . 163 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 1786 | . 143 316 441 251 635 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 3206 | . . . . . 31 3175 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 28368 | . . . . . . 635 1005 906 1081 901 2599 79 2381 977 32 . 82 1232 650 1325 923 682 262 480 2259 490 1158 691 15 1769 1233 800 682 449 604 1480 506 Fastest Speed 13 | 50 80 95 95 110 40 28 28 28 28 23 21 23 23 24 102 160 24 25 26 24 24 24 24 24 14 22 22 22 25 25 15 13 13 24 24 24 16 Average Speed 41 | 117 116 95 95 110 153 37 28 28 33 27 22 23 23 49 144 160 142 28 28 27 26 26 24 24 26 22 25 29 25 25 30 30 23 24 24 25 22 Slowest Speed 550 | 120 190 95 110 110 245 100 28 28 100 550 95 23 98 103 179 160 160 100 101 101 94 94 24 94 94 22 93 98 25 99 99 99 24 24 24 100 100 Overloaded Moves 379 | . . . . . . . . . . . . . . . . . . . . . . . . . 50 . . . . . 1 8 11 . . . 309 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 230 | . . . . . . . . . . 10 9 . 54 9 . . 1 15 . 15 1 5 . . 5 6 22 2 . 26 15 9 . 3 6 12 5 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . Exploration Rate (%) 64 | 4 98 76 91 68 92 70 90 98 91 72 55 85 55 89 67 99 70 30 94 54 83 74 63 73 46 96 26 44 16 55 85 25 78 28 19 40 39 Regions Visited 37 Branch Regions 22 Pre-discovered Areas 22 | . 2 . 1 . 2 2 3 . 4 . . . . . . . . . . . . . 3 1 . . . . . . . . 2 2 . . . Known Exits Taken 26 | . . . . . 1 1 1 1 1 1 . . 1 1 1 1 1 . . 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 29 | . . 1 . 2 . . 9 3 3 1 . . . . . . . . . . 4 3 . 3 . . . . . . . . . . . . . Spaces Dug 366 | . 5 1 . 6 14 41 2 4 . 5 38 . 60 1 . . 12 22 3 8 13 1 . 7 33 5 6 3 . 7 11 7 11 8 10 14 8 Terrain Destroyed 968 | . 6 18 . 18 98 41 2 4 . 5 39 . 60 1 14 14 354 22 12 8 13 5 . 7 58 5 6 3 . 13 14 7 11 8 10 82 10 Melee 172 | . . . . . 14 39 2 3 . 3 25 . 50 1 . . 12 19 1 3 . . . . . . . . . . . . . . . . . Projectile 224 | . 6 1 . . 4 2 . 1 . 2 14 . 10 . . 14 . 3 11 5 13 1 . 7 37 5 6 3 . 7 13 7 11 8 10 14 9 AOE 565 | . . 17 . 18 80 . . . . . . . . . 14 . 342 . . . . 4 . . 21 . . . . 6 . . . . . 63 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Total 42405 | 101 1015 848 447 263 1930 4140 1066 950 1299 1186 2817 78 2512 1542 257 559 811 1431 849 1532 1034 755 325 549 2671 655 1341 821 14 1891 1548 996 770 465 688 1678 571 Wait 3675 | 4 67 512 . . 217 137 23 7 196 180 105 . 42 392 119 51 90 93 91 112 59 32 44 48 225 89 126 66 . 67 168 78 53 . 71 96 15 Move 35402 | 65 817 315 440 250 1341 3809 1004 905 1080 881 2581 78 2292 959 111 448 626 1206 649 1297 920 671 261 479 2249 480 1120 686 14 1716 1205 781 681 442 591 1456 496 Hop 188 | . . . . . . . . . . 10 9 . 34 8 . . 1 11 . 12 1 5 . . 5 3 15 2 . 26 12 9 . 3 6 11 5 Pick Up 158 | 8 9 4 4 2 25 19 5 . 3 1 4 . 2 2 3 7 2 5 . 5 . . 2 . 7 . 3 3 . . 16 8 6 1 . 1 1 Fast Attach 87 | 7 1 . . . 12 2 1 . 3 4 4 . 2 2 3 5 2 6 2 . . . 2 . 5 . 1 1 . 3 1 1 1 4 . 12 . Attach 239 | . 3 . . . 3 5 . 1 1 1 9 . 6 2 2 2 8 11 14 9 8 3 1 5 48 2 8 5 . 4 23 18 6 . 2 15 14 Detach 205 | . . . . . 1 . . 1 4 3 9 . 5 1 8 2 4 10 15 11 8 3 1 5 46 2 7 4 . 3 8 12 1 . 3 14 14 Swap 585 | . 19 5 1 4 84 51 8 4 5 42 18 . 10 16 2 5 19 26 2 44 . 2 8 . 15 . 46 37 . 14 40 39 2 2 1 12 2 Drop 179 | . 10 . 2 . 32 21 3 . 3 4 6 . 5 2 3 1 13 6 3 8 . . 3 . 4 . 4 3 . 4 16 9 4 . . 7 3 Fire 1011 | 17 89 11 . 7 175 5 20 29 . 44 12 . 8 . 6 38 5 2 72 10 36 37 . 12 66 68 11 5 . 54 41 14 16 13 14 54 20 Melee 454 | . . . . . 40 91 2 3 4 15 60 . 88 5 . . 41 55 1 13 2 2 3 . 1 11 . 9 . . 7 . . . . . 1 Ram 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 76 | . . . . . . . . . . . . . 18 36 . . . . . 11 . . . . . . . . . . 11 . . . . . . Rewire 118 | . . . . . . . . . . 1 . . . 117 . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 27 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 27 . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 5 exits: *Fac x2 / *Sto / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 8 exits: *Fac x4 / *Low x2 / *Ext x2) -6/Waste -6/Factory (discovered 5 exits: *Fac x3 / *Low / *Ext) -6/Extension (discovered 2 exits: *Fac / *Cet) -6/Cetus -6/Archives (discovered 3 exits: *Fac / *Hub x2) -6/Hub_04(d) (discovered 3 exits: *Fac x3) -5/Factory (discovered 2 exits: *Upp x2) -5/Waste -5/Factory (discovered 3 exits: *Fac x2 / *Upp) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 6 exits: Res x4 / *Upp / Arm) -4/Waste -4/Factory (discovered 5 exits: Res x4 / *Arm) -4/Armory (discovered 2 exits: Res / *Lab) -4/Lab -3/Research (discovered 2 exits: *Res / *Tes) -3/Testing -2/Research -2/Quarantine -2/Section 7 -1/Access -1/Command (discovered 2 exits: [Sur] / *Ac0) -1/Access_0 Subspace History --------- Turn | Location | Event 44 | -11/Scrapyard | Discovered new exit (range 15) 152 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 426 | -10/Materials | Discovered new exit (range 16) 837 | -10/Materials | Discovered new exit (range 14) 960 | -10/Materials | Discovered new exit (range 16) 1388 | -10/Materials | Discovered new exit (range 15) 1392 | -10/Materials | Core integrity fell below 50% 1483 | -10/Materials | Entered Mines 1485 | -10/Mines | Assembled infested the area 1490 | -10/Mines | Assisted by a Guerilla fighting off Assembled 2025 | -10/Mines | Discovered new exit (range 3) 2026 | -10/Mines | Escorted by a lone wolf Derelict 2098 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2167 | -10/Mines | Learned Materials non-interactive machine intel 2217 | -10/Mines | Found a hidden stash of uninstalled traps 2278 | -10/Mines | Discovered new exit (range 16) 2327 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2327 | -10/Mines | Discovered new exit (range 5) 2339 | -10/Mines | Entered Exiles 2339 | -10/Exiles | Accompanied by 1 ally 2367 | -10/Exiles | Met 8R-AWN 2383 | -10/Exiles | Met EX-HEX 2427 | -10/Exiles | Met EX-DEC 2442 | -10/Exiles | Visited The Gauntlet 2562 | -10/Exiles | Learned location of Zion (-7) 2586 | -10/Exiles | Met EX-BIN 2710 | -10/Exiles | Discovered new exit (range 10) 2767 | -10/Exiles | Entered Mines 3049 | -9/Mines | Core integrity fell below 20% 3055 | -9/Mines | Discovered new exit (range 11) 3068 | -9/Mines | Entered Materials 3068 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3069 | -8/Materials | Loaded intel: 42 non-interactive machine locations 3209 | -8/Materials | Central database locked down 3562 | -8/Materials | Garrison activated, responded to threat 3808 | -8/Materials | Repaired ECM Suite 3847 | -8/Materials | Repaired Hrd. Medium Armor Plating 4000 | -8/Materials | Build established: Scavenger-Mutant 4539 | -8/Materials | Lost 3 parts (1p2n) 4543 | -8/Materials | Destroyed 7 combat bots 4731 | -8/Materials | Repaired Mak. Spear 4740 | -8/Materials | Discovered new exit (range 3) 4741 | -8/Materials | Identified exit to Factory 6093 | -8/Materials | Entered Factory 6093 | -7/Factory | Evolved 2 slots: Utility x2 6560 | -7/Factory | Discovered new exit (range 16) 6565 | -7/Factory | Discovered new exit (range 9) 6568 | -7/Factory | Identified exit to Lower Caves 6581 | -7/Factory | Discovered new exit (range 5) 6612 | -7/Factory | Identified exit to Storage 6624 | -7/Factory | Build established: Hacker-Mutant 6650 | -7/Factory | Discovered new exit (range 10) 6658 | -7/Factory | Identified exit to Factory 7035 | -7/Factory | Discovered exit to Lower Caves (range 9) 7112 | -7/Factory | Fabricated Remote Shield (x2) 7233 | -7/Factory | Fabricated Hyb. Deuterium Engine (x2) 7388 | -7/Factory | Fabricated Imp. Utility Shielding (x2) 7697 | -7/Factory | Fabricated Xenon Bombardment Thruster (x2) 7964 | -7/Factory | Entered Lower Caves 8122 | -7/Lower Caves | Build established: Scout 8129 | -7/Lower Caves | Destroyed VQ-PM4(g) 8141 | -7/Lower Caves | Learned Factory terminal intel 8141 | -7/Lower Caves | Learned Factory garrison access intel 8141 | -7/Lower Caves | Learned Extension garrison access intel 8147 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 8280 | -7/Lower Caves | Found Alien Artifact 8280 | -7/Lower Caves | Identified Core Expander 8280 | -7/Lower Caves | Installed Core Expander, added new Weapon slot 8315 | -7/Lower Caves | Discovered new exit (range 6) 8316 | -7/Lower Caves | Identified exit to Lower Caves 8333 | -7/Lower Caves | Entered another Lower Caves area 8333 | -7/Lower Caves | Discovered exit to Factory (range 15) 8552 | -7/Lower Caves | Learned location of 2 exits from Factory 8587 | -7/Lower Caves | Discovered new exit (range 11) 8665 | -7/Lower Caves | Identified exit to Zion 8665 | -7/Lower Caves | Entered Zion 8696 | -7/Zion | Discovered new exit (range 19) 8701 | -7/Zion | Identified exit to Proximity Caves 8707 | -7/Zion | Learned location of Warlord (-4) 8733 | -7/Zion | Received a hallucinogenic algorithm 8742 | -7/Zion | Learned location of 1 exit from Proximity Caves 8750 | -7/Zion | Visited the Megawrench Repair Shop 8767 | -7/Zion | Found Prototype Processor 8767 | -7/Zion | Identified Exp. Terrain Scan Processor 8768 | -7/Zion | Found Prototype Processor 8768 | -7/Zion | Identified Exp. Targeting Computer 8771 | -7/Zion | Found Prototype Processor 8771 | -7/Zion | Identified Exp. Core Analyzer 8778 | -7/Zion | Found Exp. Terrain Scan Processor 8786 | -7/Zion | Learned Factory emergency access door positions 8800 | -7/Zion | Learned location of Storage (-7) 8899 | -7/Zion | System corruption cleaned by Quarantine Array 8982 | -7/Zion | Megawrench repaired 3 parts 9012 | -7/Zion | Met Imprinter 9017 | -7/Zion | Imprinted 9019 | -7/Zion | Declared Zion's savior 9250 | -7/Zion | Entered Proximity Caves 9250 | -6/Proximity Caves | Accompanied by 4 allies 9347 | -6/Proximity Caves | Found Prototype Processor 9347 | -6/Proximity Caves | Identified Exp. Melee Analysis Suite 9352 | -6/Proximity Caves | Found Prototype Device 9352 | -6/Proximity Caves | Identified Exp. Shield Generator 9469 | -6/Proximity Caves | Learned 8 Factory zone layouts 9469 | -6/Proximity Caves | Learned Research security intel 9865 | -6/Proximity Caves | Learned location of 2 exits from Factory 9872 | -6/Proximity Caves | Entered Factory 9872 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 9873 | -6/Factory | Identified exit to Lower Caves 9874 | -6/Factory | Identified exit to Factory 9874 | -6/Factory | Identified exit to Extension 9877 | -6/Factory | Loaded intel: 26 terminal locations 9878 | -6/Factory | Loaded intel: 4 garrison access locations 9934 | -6/Factory | Zion Light squad teleported in 9943 | -6/Factory | Found Prototype Protection 9943 | -6/Factory | Identified Zio. Weapon Casing 10186 | -6/Factory | Retrieved Zion intel report: Unaware Analyses 10230 | -6/Factory | Discovered exit to Extension (range 5) 10236 | -6/Factory | Retrieved Zion intel report: Active Garrisons 10249 | -6/Factory | Discovered exit to Lower Caves (range 14) 10312 | -6/Factory | Retrieved Zion intel report: Prototype Stockpiles 10347 | -6/Factory | Discovered exit to Factory (range 15) 10753 | -6/Factory | Manually triggered Chute Trap 10753 | -6/Factory | Sucked down chute 10753 | -6/Factory | Entered Waste 10760 | -6/Waste | Spotted C-40 Crusher 10761 | -6/Waste | Spotted C-40 Crusher 10763 | -6/Waste | Spotted C-40 Crusher 10764 | -6/Waste | Spotted C-40 Crusher 10768 | -6/Waste | EMP discharged 10768 | -6/Waste | System corruption reached 10% 10768 | -6/Waste | Spotted C-40 Crusher 10769 | -6/Waste | Discovered new exit (range 10) 10769 | -6/Waste | Spotted C-40 Crusher 10771 | -6/Waste | Identified exit to Factory 10771 | -6/Waste | Entered Factory 10783 | -6/Factory | Discovered exit to Factory (range 6) 10961 | -6/Factory | Retrieved Zion intel report: Active Terminals 10969 | -6/Factory | Retrieved Zion intel report: Unaware Analyses 11074 | -6/Factory | Discovered exit to Factory (range 14) 11145 | -6/Factory | Retrieved Zion intel report: Prototype Stockpiles 11250 | -6/Factory | Retrieved Zion intel report: Component Schematics 11267 | -6/Factory | Retrieved Zion intel report: Active Garrisons 11269 | -6/Factory | Retrieved Zion intel report: Component Stockpiles 11283 | -6/Factory | Retrieved Zion intel report: Prototype Schematics 11373 | -6/Factory | Retrieved Zion intel report: Unaware Schematics 11382 | -6/Factory | Discovered exit to Extension (range 8) 11442 | -6/Factory | Discovered exit to Factory (range 5) 11536 | -6/Factory | Discovered exit to Lower Caves (range 5) 11606 | -6/Factory | Zion Light squad teleported in 11628 | -6/Factory | Entered Extension 11628 | -6/Extension | Accompanied by 3 allies 11637 | -6/Extension | Zion Heavy squad teleported in 11681 | -6/Extension | Rescued A7 11775 | -6/Extension | Rescued a captive Derelict 11803 | -6/Extension | Retrieved Zion intel report: Component Schematics 11904 | -6/Extension | Lost 4 allies 11951 | -6/Extension | Spotted B-75 Beast 11953 | -6/Extension | Retrieved Zion intel report: Unaware Schematics 12250 | -6/Extension | Allies destroyed B-75 Beast 12254 | -6/Extension | Spotted B-75 Beast 12269 | -6/Extension | Allies destroyed B-75 Beast 12374 | -6/Extension | Retrieved Zion intel report: Guard Positions 12375 | -6/Extension | Zion Hacker squad teleported in 12653 | -6/Extension | Discovered exit to Factory (range 10) 12654 | -6/Extension | Build established: Commander-Mutant 12654 | -6/Extension | Discovered new exit (range 6) 12667 | -6/Extension | Identified exit to Cetus 12701 | -6/Extension | Entered Cetus 12701 | -6/Cetus | Accompanied by 15 allies (A7) 12706 | -6/Cetus | Acquired a Cetus Manufacturing Module code from A7 12713 | -6/Cetus | Spotted Cetus Guard 12713 | -6/Cetus | Spotted Cetus Guard 12713 | -6/Cetus | Spotted Cetus Guard 12713 | -6/Cetus | Spotted Cetus Guard 12720 | -6/Cetus | Allies destroyed Cetus Guard 12722 | -6/Cetus | Destroyed Cetus Guard 12723 | -6/Cetus | Destroyed Cetus Guard 12724 | -6/Cetus | Destroyed Cetus Guard 12815 | -6/Cetus | Started Cetus Manufacturing Module 12840 | -6/Cetus | Manufactured an Enhanced Grunt 12865 | -6/Cetus | Manufactured an Enhanced Grunt 12886 | -6/Cetus | Escorted A7 to Cetus Mainframe 12890 | -6/Cetus | Manufactured an Enhanced Grunt 12915 | -6/Cetus | Manufactured an Enhanced Grunt 12940 | -6/Cetus | Manufactured an Enhanced Grunt 12960 | -6/Cetus | Discovered new exit (range 22) 12992 | -6/Cetus | Identified exit to Archives 13012 | -6/Cetus | Entered Archives 13012 | -6/Archives | Accompanied by 20 allies (A7) 13017 | -6/Archives | Received a hacking code to weaken MAIN.C 13070 | -6/Archives | Lost 4 allies 13079 | -6/Archives | Discovered new exit (range 22) 13089 | -6/Archives | Discovered exit to Factory (range 22) 13089 | -6/Archives | Discovered new exit (range 18) 13820 | -6/Archives | Identified exit to Hub_04(d) 13920 | -6/Archives | Entered Hub_04(d) 13920 | -6/Hub_04(d) | Accompanied by 15 allies 13935 | -6/Hub_04(d) | Discovered exit to Factory (range 13) 14011 | -6/Hub_04(d) | Zion Light squad teleported in 14086 | -6/Hub_04(d) | Zion Light squad teleported in 14129 | -6/Hub_04(d) | Retrieved Zion intel report: Component Schematics 14220 | -6/Hub_04(d) | Retrieved Zion intel report: Active Garrisons 14254 | -6/Hub_04(d) | Retrieved Zion intel report: Prototype Stockpiles 14483 | -6/Hub_04(d) | Discovered exit to Factory (range 17) 14510 | -6/Hub_04(d) | Retrieved Zion intel report: Active Terminals 14545 | -6/Hub_04(d) | Retrieved Zion intel report: Trap Installations 14592 | -6/Hub_04(d) | Retrieved Zion intel report: Unaware Analyses 14598 | -6/Hub_04(d) | Discovered exit to Factory (range 11) 14620 | -6/Hub_04(d) | First assault squad dispatched 14730 | -6/Hub_04(d) | Found Prototype Device 14730 | -6/Hub_04(d) | Identified Exp. Thermal Shield 14746 | -6/Hub_04(d) | Lost 14 allies 14776 | -6/Hub_04(d) | Retrieved Zion intel report: Unaware Analyses 14801 | -6/Hub_04(d) | Retrieved Zion intel report: Component Schematics 14884 | -6/Hub_04(d) | Retrieved Zion intel report: Prototype Schematics 14918 | -6/Hub_04(d) | Garrison activated, responded to threat 14946 | -6/Hub_04(d) | Build established: Messiah-Mutant 15023 | -6/Hub_04(d) | Network Hub disabled 15023 | -6/Hub_04(d) | Network Hub disabled 15026 | -6/Hub_04(d) | Spotted Lightning 15027 | -6/Hub_04(d) | Spotted Lightning 15053 | -6/Hub_04(d) | Entered Factory 15053 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 15054 | -5/Factory | Identified exit to Upper Caves 15054 | -5/Factory | Lost 3 parts (2n1u) 15140 | -5/Factory | Fabricated Imp. Sensor Array (x2) 15267 | -5/Factory | Retrieved Zion intel report: Trap Installations 15273 | -5/Factory | Retrieved Zion intel report: Component Schematics 15350 | -5/Factory | Zion Heavy squad teleported in 15351 | -5/Factory | Zion Light squad teleported in 15353 | -5/Factory | First assault squad dispatched 15405 | -5/Factory | Fabricated Tactical Coordination Suite (x1) 15675 | -5/Factory | Zion Fire squad teleported in 15680 | -5/Factory | Cargo convoy interrupted 15685 | -5/Factory | Sucked down chute 15685 | -5/Factory | Entered Waste 15688 | -5/Waste | Spotted C-40 Crusher 15688 | -5/Waste | Spotted C-40 Crusher 15690 | -5/Waste | Spotted C-40 Crusher 15690 | -5/Waste | Spotted C-40 Crusher 15695 | -5/Waste | Spotted C-40 Crusher 15695 | -5/Waste | Discovered new exit (range 22) 15700 | -5/Waste | Spotted C-40 Crusher 15755 | -5/Waste | 4 allies followed down the chute 15778 | -5/Waste | Identified exit to Factory 15822 | -5/Waste | Destroyed C-40 Crusher 15830 | -5/Waste | Destroyed C-40 Crusher 15877 | -5/Waste | Destroyed C-40 Crusher 15898 | -5/Waste | Destroyed C-40 Crusher 15982 | -5/Waste | Destroyed C-40 Crusher 16003 | -5/Waste | Destroyed C-40 Crusher 16015 | -5/Waste | Warlord forces began an assault 16139 | -5/Waste | Entered Factory 16139 | -5/Factory | Accompanied by 19 allies 16144 | -5/Factory | Build established: Hacker-Scout 16173 | -5/Factory | Zion Light squad teleported in 16223 | -5/Factory | Fabricated Tactical Coordination Suite? 16344 | -5/Factory | Discovered new exit (range 17) 16358 | -5/Factory | Spotted B-75 Beast 16359 | -5/Factory | Identified exit to Factory 16376 | -5/Factory | Allies destroyed B-75 Beast 16400 | -5/Factory | Lost 5 allies 16439 | -5/Factory | First assault squad dispatched 16448 | -5/Factory | Fabricated Cld. VTOL Module (x1) 16460 | -5/Factory | Lost 5 allies 16465 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 16535 | -5/Factory | Retrieved Zion intel report: Trap Installations 16544 | -5/Factory | Lost 8 allies 16564 | -5/Factory | Retrieved Zion intel report: Guard Positions 16648 | -5/Factory | Retrieved Zion intel report: Unaware Schematics 16679 | -5/Factory | Discovered exit to Factory (range 7) 16689 | -5/Factory | Discovered exit to Upper Caves (range 11) 16753 | -5/Factory | Repaired Broken Exp. Terrain Scan Processor? 16761 | -5/Factory | Entered Upper Caves 16889 | -5/Upper Caves | Spotted B-75 Beast 17026 | -5/Upper Caves | Discovered new exit (range 12) 17029 | -5/Upper Caves | Identified exit to Upper Caves 17151 | -5/Upper Caves | Entered another Upper Caves area 17151 | -5/Upper Caves | Accompanied by 1 ally 17227 | -5/Upper Caves | Encountered a Warlord checkpoint 17233 | -5/Upper Caves | Learned Factory emergency access door positions 17304 | -5/Upper Caves | Discovered new exit (range 22) 17319 | -5/Upper Caves | Identified exit to Zhirov 17446 | -5/Upper Caves | Entered Zhirov 17446 | -5/Zhirov | Accompanied by 1 ally 17446 | -5/Zhirov | Discovered new exit (range 3) 17451 | -5/Zhirov | Met Zhirov 17458 | -5/Zhirov | Learned location of Quarantine (-2) 17463 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 17469 | -5/Zhirov | Found Alien Artifact 17469 | -5/Zhirov | Identified Integrated Dissipator 17469 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 17495 | -5/Zhirov | Found Alien Artifact 17504 | -5/Zhirov | Identified exit to Proximity Caves 17575 | -5/Zhirov | Entered Proximity Caves 17575 | -4/Proximity Caves | Accompanied by 1 ally 17586 | -4/Proximity Caves | Learned location of 2 exits from Upper Caves 17586 | -4/Proximity Caves | Learned Factory trap positions 17586 | -4/Proximity Caves | Learned Armory trap positions 17586 | -4/Proximity Caves | Learned Extension emergency access door positions 17586 | -4/Proximity Caves | Learned Factory garrison access intel 17615 | -4/Proximity Caves | Spotted B-86 Titan 17771 | -4/Proximity Caves | Entered Factory 17771 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 17772 | -4/Factory | Loaded intel: 99 trap records 17774 | -4/Factory | Loaded intel: 4 garrison access locations 17787 | -4/Factory | Found Prototype Hackware 17845 | -4/Factory | Retrieved Zion intel report: Main Access 17845 | -4/Factory | Identified exit to Research 17861 | -4/Factory | Build established: Scout 17940 | -4/Factory | Retrieved Zion intel report: Active Garrisons 17991 | -4/Factory | Identified Exp. System Shield 18002 | -4/Factory | Discovered new exit (range 17) 18005 | -4/Factory | Discovered new exit (range 6) 18005 | -4/Factory | Identified exit to Upper Caves 18066 | -4/Factory | Repaired Enh. Nova Cannon 18112 | -4/Factory | Retrieved Zion intel report: Prototype Stockpiles 18163 | -4/Factory | Zion Heavy squad teleported in 18180 | -4/Factory | Repaired Centrium Medium Armor Plating? 18521 | -4/Factory | First assault squad dispatched 18526 | -4/Factory | Repaired Cld. VTOL Module 18671 | -4/Factory | Zion Demo squad teleported in 18780 | -4/Factory | Garrison activated, responded to threat 18837 | -4/Factory | Sucked down chute 18837 | -4/Factory | Entered Waste 18838 | -4/Waste | Met a frightened Derelict 18839 | -4/Waste | Spotted C-40 Crusher 18842 | -4/Waste | Spotted C-40 Crusher 18845 | -4/Waste | Spotted C-40 Crusher 18845 | -4/Waste | Spotted C-40 Crusher 18851 | -4/Waste | Spotted C-40 Crusher 18907 | -4/Waste | Spotted C-40 Crusher 18924 | -4/Waste | Discovered new exit (range 11) 18959 | -4/Waste | Rewired C-40 Crusher 18995 | -4/Waste | Rewired C-40 Crusher 19022 | -4/Waste | Identified exit to Factory 19037 | -4/Waste | Rewired C-40 Crusher 19049 | -4/Waste | Rewired C-40 Crusher 19053 | -4/Waste | Allies destroyed C-40 Crusher 19058 | -4/Waste | Rewired C-40 Crusher 19079 | -4/Waste | Warlord forces began an assault 19179 | -4/Waste | Entered Factory 19179 | -4/Factory | Accompanied by 21 allies 19204 | -4/Factory | Zion Light squad teleported in 19207 | -4/Factory | Zion Light squad teleported in 19412 | -4/Factory | Lost 4 allies 19440 | -4/Factory | Retrieved Zion intel report: Active Terminals 19482 | -4/Factory | P-70 Sage assimilated allied 3A-9BD(z) 19538 | -4/Factory | Retrieved Zion intel report: Main Access 19543 | -4/Factory | Discovered new exit (range 15) 19606 | -4/Factory | Identified exit to Armory 19679 | -4/Factory | First assault squad dispatched 19710 | -4/Factory | Entered Armory 19710 | -4/Armory | Accompanied by 9 allies 19711 | -4/Armory | Loaded intel: 64 trap records 19715 | -4/Armory | Zion Heavy squad teleported in 19828 | -4/Armory | Retrieved Zion intel report: Trap Installations 19896 | -4/Armory | High security lockdown imminent 19901 | -4/Armory | Retrieved Zion intel report: Component Schematics 19916 | -4/Armory | Fabricated Assault Drone Bay? 19976 | -4/Armory | High security lockdown engaged 20040 | -4/Armory | Identified Transdimensional Reconstructor 20040 | -4/Armory | Warped through subspace to slip node 20040 | -4/Armory | Discovered new exit (range 1) 20040 | -4/Armory | Identified exit to Lab 20047 | -4/Armory | Discovered exit to Research (range 20) 20066 | -4/Armory | Entered Lab 20066 | -4/Lab | Discovered exit to Research (range 9) 20069 | -4/Lab | Unable to decrypt terminal 20069 | -4/Lab | Opened the door to a hidden lab 20070 | -4/Lab | Gained access to the hidden lab's interior 20070 | -4/Lab | Lost 11 allies 20070 | -4/Lab | Entered Research 20070 | -3/Research | Evolved 2 slots: Utility x2 20083 | -3/Research | Spotted B-86 Titan 20144 | -3/Research | Spotted B-86 Titan 20474 | -3/Research | Discovered new exit (range 22) 20481 | -3/Research | Identified exit to Research 20557 | -3/Research | Discovered new exit (range 18) 20559 | -3/Research | Retrieved Zion intel report: Trap Installations 20560 | -3/Research | Identified exit to Testing 20570 | -3/Research | Search patrols dispatched 20572 | -3/Research | Retrieved Zion intel report: Component Schematics 20589 | -3/Research | Retrieved Zion intel report: Unaware Schematics 20729 | -3/Research | Entered Testing 20737 | -3/Testing | Spotted PY-JAP9U7KVCK 20741 | -3/Testing | Rewired PY-JAP9U7KVCK 20792 | -3/Testing | Retrieved Zion intel report: Component Stockpiles 20814 | -3/Testing | Found Prototype Hackware 20814 | -3/Testing | Identified System Mapper 20820 | -3/Testing | Retrieved Zion intel report: Unaware Schematics 20831 | -3/Testing | Retrieved Zion intel report: Emergency Access 21031 | -3/Testing | Protovariant out of control (PP-SHI7C4DXFB) 21041 | -3/Testing | Garrison activated, responded to threat 21097 | -3/Testing | Spotted PP-SHI7C4DXFB 21098 | -3/Testing | Retrieved Zion intel report: Component Schematics 21124 | -3/Testing | Fabricated Cld. Nuclear Pulse Thruster? 21190 | -3/Testing | Retrieved Zion intel report: Guard Positions 21240 | -3/Testing | Lost 3 allies 21291 | -3/Testing | Discovered exit to Research (range 20) 21406 | -3/Testing | Found Prototype Ballistic Gun 21406 | -3/Testing | Identified Hyp. Multirail 21482 | -3/Testing | Entered Research 21482 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 21493 | -2/Research | Spotted B-90 Cyclops 21602 | -2/Research | Zion Light squad teleported in 21666 | -2/Research | Zion Heavy squad teleported in 21715 | -2/Research | Zion Demo squad teleported in 21765 | -2/Research | Fabricated Assault Drone Bay (x1) 21822 | -2/Research | High security lockdown imminent 21876 | -2/Research | Discovered new exit (range 19) 21902 | -2/Research | High security lockdown engaged 21967 | -2/Research | Spotted Striker 21968 | -2/Research | Spotted Executioner 21984 | -2/Research | Identified exit to Quarantine 21984 | -2/Research | Entered Quarantine 21989 | -2/Quarantine | Cryocooling Duct disabled 21991 | -2/Quarantine | Lost 8 allies 22002 | -2/Quarantine | Found Transdimensional Reconstructor 22004 | -2/Quarantine | Ambient heat levels rising (+20) 22004 | -2/Quarantine | Non-combat units ordered to evacuate 22008 | -2/Quarantine | Found Alien Artifact 22026 | -2/Quarantine | Retrieved Zion intel report: Guard Positions 22040 | -2/Quarantine | Retrieved Zion intel report: Component Schematics 22044 | -2/Quarantine | Found Alien Artifact 22052 | -2/Quarantine | Retrieved Zion intel report: Depthwide Sectors/-1 22056 | -2/Quarantine | Retrieved Zion intel report: Unaware Analyses 22077 | -2/Quarantine | Retrieved Zion intel report: Unaware Schematics 22088 | -2/Quarantine | Retrieved Zion intel report: Unaware Schematics 22095 | -2/Quarantine | Found Alien Artifact 22101 | -2/Quarantine | Retrieved Zion intel report: Active Garrisons 22103 | -2/Quarantine | Retrieved Zion intel report: Prototype Schematics 22118 | -2/Quarantine | Identified Subatomic Replicator 22118 | -2/Quarantine | Used Subatomic Replicator to create Alien Artifact 22126 | -2/Quarantine | Found Alien Impact Weapon 22162 | -2/Quarantine | Retrieved Zion intel report: Prototype Schematics 22166 | -2/Quarantine | Retrieved Zion intel report: Component Stockpiles 22166 | -2/Quarantine | Discovered new exit (range 3) 22167 | -2/Quarantine | Identified exit to Access 22231 | -2/Quarantine | Spotted Fortress 22234 | -2/Quarantine | First assault squad dispatched 22245 | -2/Quarantine | Discovered new exit (range 12) 22247 | -2/Quarantine | Identified exit to Section 7 22247 | -2/Quarantine | Identified Core Reset Matrix 22247 | -2/Quarantine | Identified Dimensional Node Initializer 22247 | -2/Quarantine | Identified Core Stripper 22247 | -2/Quarantine | Identified Supercharged TR 22247 | -2/Quarantine | Used Core Reset Matrix 22251 | -2/Quarantine | Detected hypermatrix surge 22251 | -2/Quarantine | Sensed 9 artifacts in vicinity 22251 | -2/Quarantine | Entered Section 7 22252 | -2/Section 7 | Sensed 20 artifacts in vicinity 22266 | -2/Section 7 | Retrieved Zion intel report: Main Access 22279 | -2/Section 7 | Retrieved Zion intel report: Component Schematics 22285 | -2/Section 7 | Retrieved Zion intel report: Component Stockpiles 22298 | -2/Section 7 | Found Integrated Reactor 22298 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 22312 | -2/Section 7 | Found Integrated Mediator 22312 | -2/Section 7 | Installed Integrated Mediator, increased core attachment efficiency 22325 | -2/Section 7 | Found Integrity Redistributor 22347 | -2/Section 7 | Retrieved Zion intel report: Depthwide Sectors/-2 22378 | -2/Section 7 | Retrieved Zion intel report: Prototype Stockpiles 22395 | -2/Section 7 | Entered Access 22395 | -1/Access | Evolved 2 slots: Power x1, Utility x1 22496 | -1/Access | Retrieved Zion intel report: Branch Access 22496 | -1/Access | Identified exit to Command 22497 | -1/Access | Zion Hacker squad teleported in 22503 | -1/Access | Spotted B-99 Colossus 22508 | -1/Access | Build established: Hacker-Scout 22644 | -1/Access | Entered Command 22644 | -1/Command | Accompanied by 1 ally 22655 | -1/Command | Retrieved Zion intel report: Unaware Analyses 22678 | -1/Command | Phase Generator disabled 22688 | -1/Command | Retrieved Zion intel report: Component Schematics 22694 | -1/Command | Spotted B-99 Colossus 22751 | -1/Command | Retrieved Zion intel report: Unaware Schematics 22845 | -1/Command | Retrieved Zion intel report: Component Schematics 22873 | -1/Command | Discovered new exit (range 19) 22894 | -1/Command | First assault squad dispatched 22897 | -1/Command | Retrieved Zion intel report: Emergency Access 23007 | -1/Command | Retrieved Zion intel report: Guard Positions 23008 | -1/Command | Disengaged cave seal 23055 | -1/Command | Retrieved Zion intel report: Trap Installations 23277 | -1/Command | High security lockdown imminent 23291 | -1/Command | Warped through subspace to slip node 23291 | -1/Command | Discovered new exit (range 2) 23291 | -1/Command | Identified exit to Access_0 23295 | -1/Command | Entered Access_0 23295 | -1/Access_0 | Accompanied by 12 allies 23296 | -1/Access_0 | Sensed 2 artifacts in vicinity 23297 | -1/Access_0 | Met Architect 23299 | -1/Access_0 | Architect warped through subspace 23299 | -1/Access_0 | Allies destroyed A8 23333 | -1/Access_0 | Used Integrity Redistributor, redistributed integrity from core (-173) 23340 | -1/Access_0 | Architect warped through subspace 23354 | -1/Access_0 | Lost 4 allies 23354 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 23360 | -1/Access_0 | Subspace Access Node disabled 23383 | -1/Access_0 | Architect warped through subspace 23389 | -1/Access_0 | Spotted Enhanced Programmer 23392 | -1/Access_0 | Spotted Enhanced Programmer 23417 | -1/Access_0 | A6 warped into view 23434 | -1/Access_0 | Subspace Access Node disabled 23444 | -1/Access_0 | Lost 8 allies 23453 | -1/Access_0 | Spotted Enhanced Programmer 23464 | -1/Access_0 | A5 warped into view 23466 | -1/Access_0 | Spotted Enhanced Programmer 23470 | -1/Access_0 | Spotted Enhanced Programmer 23477 | -1/Access_0 | Destroyed A2 23481 | -1/Access_0 | Extracted Singularity Gate Test 138-C access codes from A2's data core 23492 | -1/Access_0 | Core integrity fell below 50% 23494 | -1/Access_0 | Started Test 138-B, establishing a local singularity 23494 | -1/Access_0 | Started Test 138-C, cascade imminent 23494 | *** | Destroyed Tau Ceti IV! Last Messages --------------- 23485_ Enhanced Programmer resets Enhanced Programmer, system corruption cleaned. 23487_ Quantum Shear penetrates Wall. 23491_ & TW %UCPFXEHS>%MM:ZF 23494_ Connecting with Gate Controls... >>Gate Test 138-A Running Singularity Gate diagnostics... All systems nominal. >>Gate Test 138-B Preparing Singularity Gate activation... Stable singularity established. >>Gate Test 138-C Initiating Test 138-C... Warning: Experimental formulas incomplete. Potential effects include instability. Repeat command to confirm test. >>Gate Test 138-C Initiating Test 138-C... Applying incomplete calculations.... INSTABILITY DETECTED, CASCADE IMMINENT. 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Shock Absorption System | -2/Section 7 | Z-intel Com. Matter Pod | -2/Section 7 | Z-intel Imp. Targeting Computer | -2/Section 7 | Z-intel HERF Cannon | -2/Section 7 | Z-intel Greatsword | -2/Section 7 | Z-intel Biometal Medium Treads | -2/Section 7 | Z-intel Core Analyzer | -2/Section 7 | Z-intel Adv. Datajack | -2/Section 7 | Z-intel Triangulator | -2/Section 7 | Z-intel Enh. Nova Cannon | -2/Section 7 | Z-intel Imp. Melee Analysis Suite | -2/Section 7 | Z-intel Power Amplifier | -2/Section 7 | Z-intel Nova Cannon | -2/Section 7 | Z-intel Cmb. Antigrav System | -2/Section 7 | Z-intel Enh. Quantum Rifle | -1/Command | Z-intel Phase Shifter | -1/Command | Z-intel Antigrav Array | -1/Command | Z-intel Cloaking Device | -1/Command | Z-intel Reaction Control System | -1/Command | Z-intel Adv. Sensor Array | -1/Command | Z-intel Energy Filter | -1/Command | Z-intel Imp. Reaction Control System | -1/Command | Z-intel Spear | -1/Command | Z-intel Matter Filter | -1/Command | Z-intel Adv. Thermal Shield | -1/Command | Z-intel Adv. Corruption Screen | -1/Command | Z-intel Quantum Rifle | -1/Command | Z-intel Imp. Heavy Armor Plating | -1/Command | Z-intel Tesla Rifle | -1/Command | Z-intel Biometal Heavy Treads | -1/Command | Z-intel Centrium Leg | -1/Command | Z-intel Imp. Heavy Treads | -1/Command | Z-intel Adv. Shield Generator | -1/Command | Z-intel Imp. Target Analyzer | -1/Command | Z-intel Hvy. Gauss Cannon | -1/Command | Z-intel Imp. Fusion Compressor | -1/Command | Z-intel Disruptor Cannon | -1/Command | Z-intel Quantum Capacitor | -1/Command | Z-intel Adv. Thermal Generator | -1/Command | Z-intel Robot Schematics ------------------ R-10 Processor | -1/Command | Z-intel T-07 Excavator | -1/Command | Z-intel C-55 Analyst | -1/Command | Z-intel K-01 Serf | -1/Command | Z-intel A-15 Conveyor | -1/Command | Z-intel Fabricated ------------ Remote Shield | x2 | -7/Factory Hyb. Deuterium Engine | x2 | -7/Factory | Authchip Imp. Utility Shielding | x2 | -7/Factory Xenon Bombardment Thruster | x2 | -7/Factory | Authchip Imp. Sensor Array | x2 | -5/Factory | Authchip Tactical Coordination Suite | x1 | -5/Factory Tactical Coordination Suite | x1 | -5/Factory Cld. VTOL Module | x1 | -5/Factory Assault Drone Bay | x1 | -4/Armory Cld. Nuclear Pulse Thruster | x1 | -3/Testing | Authchip Assault Drone Bay | x1 | -2/Research Alien Tech Used ----------------- Core Expander Integrated Dissipator Transdimensional Reconstructor Subatomic Replicator Core Reset Matrix Integrated Reactor Integrated Mediator Supercharged TR Integrity Redistributor Core Stripper Achievements -------------- Stardust Sunderer Challenges ------------ None Game ------ Seed WardroneForceMatrix Manual? 0 Play Time 13:02:41 Cumulative 299.2 hours Start 2025.01.13 @ 22:43:14 End 2025.01.15 @ 10:27:50 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 49 Rogue 49 Adventurer 0 Explorer 0 Win Type 5 Total 12 Types 3/0/5/1/1/1/0/1/0 Lore% 55 Gallery% 72 Achievement% 66 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 12/Cog Map View 83x54 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: a524436c-7bfd-4041-9251-2370f213d2a5