Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.08.02 @ 12:22:11 Player: tatata Result: Destroyed by B-86 Titan with Railgun Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (91) 455 Value Destroyed (4009) 4009 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (2382) 2382 TOTAL SCORE: 11986 Bonus ------- High Alert Combat Kills 34 Aligned with FarCom 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 1048 Cogmind --------- Core Integrity 0/1000 Matter 282/300 Energy 43/100 System Corruption 15% Temperature Cool (9) Movement Core (50) Location -5/Warlord Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Enhanced Optical Array Makeshift Salvage Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Signal Generator Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core > --- PROPULSION ------- Medium Treads Armored Medium Treads Carbon-fiber Leg Enhanced Flexi-carbon Leg > --- UTILITY ---------- Improved Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Large Storage Unit Large Matter Pod Enhanced Optical Array Improved Force Field > --- WEAPON ----------- KE Penetrator Mass Driver Mass Driver > --- INVENTORY -------- Micro Fission Core Micro Fission Core Flexi-carbon Leg Flexi-carbon Leg Advanced Signal Interpreter High-powered Shock Rifle Long-range Proton Cannon Railgun Improved Remote Datajack [Rating: 85] Favorites ----------- Power Micro Fission Core Engine Improved Ion Engine Power Core Micro Fission Core Propulsion Aluminum Leg Treads Medium Treads Leg Aluminum Leg Hover Unit Antigrav System Utility Advanced Heat Sink Device Advanced Heat Sink Storage Large Storage Unit Processor Enhanced Optical Array Protection Power Shielding Weapon Mass Driver Energy Gun Particle Gun Energy Cannon Heavy Ion Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Mass Driver Launcher Grenade Launcher Special Weapon Improved Remote Datajack Slashing Weapon Makeshift Sword Build | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Slots Evolved 10 | . . 2 . . . 2 2 2 2 . . . Power 1 | . . . . . . . . 1 . . . . Propulsion 2 | . . 2 . . . . . . . . . . Utility 6 | . . . . . . 2 2 . 2 . . . Weapon 1 | . . . . . . . . 1 . . . . Parts Attached 122 | 6 8 9 4 1 5 4 8 12 43 4 3 15 Power 16 | 1 1 1 . . . 1 1 1 8 . . 2 Engine 5 | 1 1 1 . . . 1 1 . . . . . Core 11 | . . . . . . . . 1 8 . . 2 Reactor . | . . . . . . . . . . . . . Propulsion 35 | 2 1 5 3 . 1 . 4 4 12 . . 3 Treads 9 | . . 2 . . . . . 1 6 . . . Leg 25 | 2 1 3 3 . 1 . 4 3 5 . . 3 Wheel . | . . . . . . . . . . . . . Hover 1 | . . . . . . . . . 1 . . . Flight . | . . . . . . . . . . . . . Utility 31 | 1 2 . . 1 . 2 2 3 14 1 2 3 Device 18 | . 1 . . . . 1 2 1 10 1 1 1 Storage 6 | 1 1 . . 1 . . . 1 2 . . . Processor 4 | . . . . . . . . . 1 . 1 2 Hackware . | . . . . . . . . . . . . . Protection 3 | . . . . . . 1 . 1 1 . . . Artifact . | . . . . . . . . . . . . . Weapon 40 | 2 4 3 1 . 4 1 1 4 9 3 1 7 Energy Gun 14 | 1 1 2 1 . . 1 . 1 4 1 1 1 Energy Cannon 4 | . . . . . . . . . 1 . . 3 Ballistic Gun 11 | 1 2 1 . . 1 . . 2 2 1 . 1 Ballistic Cannon 5 | . . . . . 1 . 1 . 2 1 . . Launcher 4 | . 1 . . . 2 . . 1 . . . . Special Weapon 1 | . . . . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . . . 1 . . 1 Parts Lost 71 | . 1 2 2 . 1 5 2 8 16 3 5 26 Power 8 | . . 1 . . . 1 . . 2 . . 4 Propulsion 19 | . . . 1 . . 2 2 3 4 . 2 5 Utility 20 | . . . . . . . . 3 7 . 2 8 Weapon 24 | . 1 1 1 . 1 2 . 2 3 3 1 9 Highest Loss Streak 18 | . 1 1 2 . 1 5 1 4 5 2 3 18 Average Slot Usage (%) 92 | . 88 97 97 92 87 87 81 90 96 99 85 90 Engine 4 | . 14 8 11 11 11 8 7 6 . . . . Core 6 | . . . . . . . . 6 10 11 11 10 Treads 4 | . . 18 . . . . . 1 10 11 . . Leg 21 | . 28 25 41 44 44 35 27 23 10 11 11 19 Device 18 | . 2 11 11 3 . 9 19 14 28 29 22 17 Storage 9 | . 14 11 11 11 11 9 7 6 9 11 11 10 Processor 3 | . . . . . . . . . 1 5 8 14 Protection 3 | . . . . . . 8 7 10 3 . . . Energy Gun 5 | . 6 11 10 11 5 . 7 5 3 3 5 4 Ballistic Gun 7 | . 20 11 11 11 10 8 . 7 8 3 5 4 Ballistic Cannon 4 | . . . . . 6 8 4 6 3 7 5 4 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 132 | 11 25 26 28 91 97 101 99 114 132 68 63 52 Greatest Support 83 | 20 20 33 43 43 43 43 40 58 83 43 43 83 Greatest Overweight (x) 9 | 3 1 1 . 2 2 4 3 5 5 1 1 9 Average Overweight (x) . | . . . . 1 2 2 2 1 . 1 1 . Largest Inventory Capacity 30 | 6 12 10 10 24 24 24 24 24 30 10 10 10 Average Capacity 15 | 5 9 10 10 19 24 24 24 23 14 10 10 9 Most Carried 21 | 6 9 10 10 15 15 15 21 20 21 10 9 10 Average Carried 12 | 3 7 8 9 11 14 14 17 16 12 9 8 8 Final Capacity 24 | 6 10 10 10 24 24 24 24 24 10 10 10 4 Final Carried 21 | 6 9 9 10 15 15 15 21 18 10 9 9 1 Class Distribution -------------------- 38% | Scavenger-Skirmisher 33% | Scavenger-Mutant 18% | Scavenger-Tank 6% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Tank | -6/Factory Scavenger-Skirmisher | -5/Factory Scavenger-Skirmisher | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Skirmisher | -5/Warlord Resources | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 ----------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Matter Collected 3445 | 260 105 142 46 20 104 108 157 285 1340 410 244 224 Remotely . | . . . . . . . . . . . . . Salvage Created 4060 | . 179 445 97 . 111 56 225 522 1627 202 162 434 Parts 206 | . 23 28 4 . 8 7 15 21 76 7 7 10 Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed 9 | . . 1 . . 1 . 1 . 6 . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 95 | . . . . . . . . . . 7 7 81 Prevented 5 | . . . . . . . . . . . . 5 Kills | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Combat Hostiles Destroyed 77 | . 10 8 2 . 3 1 6 7 23 4 6 7 Melee 1 | . . . . . . . . . . . . 1 Guns 46 | . 9 8 2 . . 1 3 4 13 1 4 1 Cannons 24 | . . . . . 1 . 3 3 9 3 2 3 AOE 3 | . 1 . . . 2 . . . . . . . Classes Destroyed 13 | . 3 2 . . 1 1 1 1 1 1 . 2 Worker 3 | . 1 . . . . . . . 2 . . . Builder 4 | . . . . . . 1 . . 3 . . . Recycler 5 | . . 1 . . . . 1 2 1 . . . Watcher 2 | . . . . . . . . . 2 . . . Swarmer 20 | . 9 . . . . . 2 3 . 1 5 . Grunt 21 | . 1 5 2 . 2 1 3 . 6 1 . . Brawler 1 | . . . . . . . . . . . . 1 Duelist 2 | . . . . . 1 . . . . . . 1 Sentry 12 | . . 3 . . . . . 1 6 1 1 . Hunter 5 | . . . . . . . . 2 3 . . . Programmer 14 | . . . . . . . 1 1 8 . . 4 Behemoth 1 | . . . . . . . . . . 1 . . Striker 1 | . . . . . . . . . . . . 1 Best Kill Streak 5 | . 3 5 1 . 2 1 3 3 4 3 5 4 Combat Bots Only 5 | . 3 5 1 . 2 1 3 3 3 3 5 4 Max Kills in Single Turn 2 | . 2 1 1 . 1 1 1 2 2 1 1 1 Gunslinging . | . . . . . . . . . . . . . Exploded 1 | . 1 . . . 1 . . . . . . . Melee 1 | . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Damage Taken 10723 | . 447 579 275 . 215 820 515 879 2953 723 630 2687 Core 1474 | . 73 43 39 . 34 62 57 140 157 31 112 726 Absorbed by Shields 305 | . . . . . . . . . . 38 171 96 Core Remaining (%) 83 | 100 70 . . . 71 88 91 83 . . . . Volleys Fired 305 | . 30 37 11 . 14 8 23 23 104 15 18 22 Largest 3 | . 2 2 2 . 2 2 2 3 3 3 3 3 Hottest 218 | . 60 60 76 . 113 77 109 174 165 218 171 161 Shots Fired 685 | . 58 69 20 . 21 11 41 56 284 42 39 44 Gun 483 | . 57 69 20 . 10 4 23 31 213 18 21 17 Cannon 194 | . . . . . 9 7 18 23 71 24 18 24 Launcher 5 | . 1 . . . 2 . . 2 . . . . Special 3 | . . . . . . . . . . . . 3 Kinetic 494 | . 51 36 11 . 11 10 18 45 218 32 35 27 Thermal 130 | . 6 33 9 . 8 1 23 9 28 10 2 1 Explosive 5 | . 1 . . . 2 . . 2 . . . . Electromagnetic 43 | . . . . . . . . . 38 . 2 3 Entropic 10 | . . . . . . . . . . . . 10 Robot Hit Streak 14 | . 10 14 7 . 3 1 6 9 10 6 8 10 Robot Miss Streak 6 | . 3 1 2 . 3 2 5 3 6 5 4 2 Penetration Max 1 | . . . . . . . . . 1 . . 1 Secondary Targets . | . . . . . . . . . . . . . Shots Hit Robots 438 | . 37 54 14 . 11 4 25 33 185 20 20 35 Core Hits 186 | . 16 20 6 . 6 3 14 18 77 8 8 10 Critical Hits 11 | . 1 . . . 2 1 . 1 1 . 2 3 Critical Kills 5 | . 1 . . . 1 . . 1 1 . 1 . Critical Parts Destroyed 6 | . . . . . 1 1 . . . . 1 3 Melee Attacks 6 | . . . . . . . . . . . . 6 Impact . | . . . . . . . . . . . . . Slashing 6 | . . . . . . . . . . . . 6 Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 9665 | . 327 500 155 . 314 71 469 641 4465 575 604 1544 Guns 5490 | . 231 500 155 . 70 27 250 337 2969 271 325 355 Cannons 3720 | . . . . . 111 44 212 273 1387 304 279 1110 Explosions 303 | . 96 . . . 133 . . . 74 . . . Melee 79 | . . . . . . . . . . . . 79 Ramming 73 | . . . . . . . 7 31 35 . . . Kinetic 6420 | . 208 197 59 . 121 58 212 483 3460 396 519 707 Thermal 1681 | . 23 303 96 . 60 13 250 127 563 179 44 23 Explosive 229 | . 96 . . . 133 . . . . . . . Electromagnetic 477 | . . . . . . . . . 407 . 41 29 Impact . | . . . . . . . . . . . . . Slashing 79 | . . . . . . . . . . . . 79 Piercing . | . . . . . . . . . . . . . Entropic 706 | . . . . . . . . . . . . 706 Highest Corruption 15 | . . . . . . . 1 . 10 10 10 15 Average Corruption 8 | . . . . . . . 1 . 6 10 10 9 Corruption Purged . | . . . . . . . . . . . . . Effects 192 | . . . . . . . 1 . 91 61 24 15 Message Errors 30 | . . . . . . . . . 14 13 2 1 Matter Fused 38 | . . . . . . . . . 18 12 5 3 Heat Flow Errors 22 | . . . . . . . . . 11 8 2 1 Energy Discharges 17 | . . . . . . . . . 8 6 1 2 Parts Rejected 3 | . . . . . . . . . 1 1 . 1 Data Loss (minor) 21 | . . . . . . . . . 10 5 4 2 Data Loss (major) 6 | . . . . . . . . . 3 . 2 1 Misfires 2 | . . . . . . . . . 2 . . . Alerts 2 | . . . . . . . . . . 1 1 . Misdirections 22 | . . . . . . . . . 7 11 3 1 Targeting Errors 20 | . . . . . . . . . 11 4 2 3 Weapon Failures 9 | . . . . . . . 1 . 6 . 2 . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 174 | . . . . . . . . . 43 21 7 103 Projectiles 174 | . . . . . . . . . 43 21 7 103 Explosions . | . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . Knockbacks 16 | . . . . . . . 2 . 8 1 . 5 Impact . | . . . . . . . . . . . . . Kinetic 14 | . . . . . . . 2 . 7 1 . 4 Secondary 2 | . . . . . . . . . 1 . . 1 Self-Inflicted Damage 5 | . . . . . . . 1 . 4 . . . Shots . | . . . . . . . . . . . . . Rammed 3 | . . . . . . . 1 . 2 . . . Targets Rammed 7 | . . . . . . . 2 1 4 . . . Kicked 3 | . . . . . . . 1 1 1 . . . Crushed 1 | . . . . . . . . . 1 . . . Highest Temperature 319 | . 40 7 45 . 319 48 . 90 187 139 139 239 Average Temperature 69 | . 15 3 17 . 161 15 . 30 79 54 76 64 Received Heat Transfer 1463 | . 24 237 153 . 117 213 108 30 330 124 43 84 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . 2 . . . Combat Hostiles 1 | . . . . . . . . . 1 . . . Parts Fried 2 | . . . . . . . . . 2 . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 12 | . . . . . . . 1 1 4 . 1 5 Heat Transferred 3156 | . 50 700 247 . 148 37 592 296 716 259 74 37 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Peak Influence 712 | . 280 264 147 . 70 47 105 133 712 . . . Initial 102 | . . 35 102 . . . 2 22 37 . . . Average 121 | . 120 130 138 . 36 7 33 59 212 . . . Maximum Alert Level 3 | . 1 1 . . . . . . 3 . . . Low Security (%) 82 | 100 75 84 100 . 100 100 100 100 62 . . . Level 1 12 | . 24 15 . . . . . . 24 . . . Level 2 . | . . . . . . . . . 2 . . . Level 3 4 | . . . . . . . . . 10 . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 19 | . 1 2 . . . 1 2 2 11 . . . Investigation 3 | . 1 . . . . 1 . . 1 . . . Extermination 4 | . . . . . . . . 1 3 . . . Reinforcement 9 | . . 2 . . . . 2 1 4 . . . Assault 1 | . . . . . . . . . 1 . . . Garrison 2 | . . . . . . . . . 2 . . . Intercept . | . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . 2 . . . Haulers Reinforced 1 | . . . . . . . . . 1 . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Distress Signals 7 | . 1 1 . . . . 1 2 1 . . 1 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 132 | . 15 11 3 . 3 9 10 8 41 4 6 22 Peak Tracking Total 9 | . 5 3 3 . 3 8 4 5 3 3 5 9 Tactical Retreats 6 | . 2 . 1 . . . . 2 . . . 1 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Traps Triggered 4 | . 1 . . . . 1 . . 2 . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 24 | . . . . . . . . . . . . 24 Machines | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 ---------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Machines Disabled 14 | . . . . . . 1 . . 12 . 1 . Max in Single Turn 7 | . . . . . . 1 . . 7 . 1 . Garrison Access 3 | . . . . . . . 1 1 1 . . . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Machines Accessed 22 | . 2 2 . . . 1 2 1 6 1 1 6 Terminals 12 | . 2 2 . . . 1 1 . 6 . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . 1 1 . . . . Total Hacks 41 | . 5 4 . . . 1 3 1 9 1 1 16 Successful 29 | . 3 3 . . . 1 2 1 1 1 1 16 Failed 12 | . 2 1 . . . . 1 . 8 . . . Catastrophic 4 | . . . . . . . . . 4 . . . Database Lockouts . | . . . . . . . . . . . . . Manual 7 | . . . . 2 . . . . 3 . . 2 Terminals 20 | . 5 4 . . . 1 1 . 9 . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . 2 1 . . . . Terminal Hacks 27 | . 3 3 . . . 1 1 . 1 1 1 16 Record 10 | . . . . . . . . . . . . 10 Prototype ID Bank 5 | . . . . . . . . . . . . 5 Open Door 3 | . . . . . . . . . . 1 1 1 Emergency Access Points 2 | . 1 . . . . 1 . . . . . . Alert Level 1 | . 1 . . . . . . . . . . . Unreport Threat 1 | . . 1 . . . . . . . . . . Locate Traps 3 | . . 2 . . . . . . 1 . . . Zone Layout 2 | . 1 . . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . 1 1 . . . . Seal Access 2 | . . . . . . . 1 1 . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 8 | . . 1 . . . . 1 . 6 . . . Full Trace Events 1 | . . . . . . . . . 1 . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 ------------ Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . 3 . . . Machine Destruction 3 | . . . . . . . . . 3 . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Total Allies . | . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . 1 . . . . . . 1 1 . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 ------------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Turns Passed 11096 | 55 451 397 168 837 413 535 1064 1154 2863 1240 497 1422 Spaces Moved 5641 | 35 240 174 97 538 136 148 442 438 1350 789 292 962 Core 59 | 16 . . . . . . . . . . . 43 Treads 673 | . . . . . . . . . 673 . . . Legs 4909 | 19 240 174 97 538 136 148 442 438 677 789 292 919 Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 180 180 180 150 150 150 150 50 Average Speed 154 | 116 145 133 120 153 180 181 192 170 165 150 150 123 Slowest Speed 500 | 200 150 150 120 180 180 240 210 270 270 150 150 500 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 40 | 3 50 19 23 90 50 18 12 12 43 74 51 86 Regions Visited 12 Branch Regions 6 Pre-discovered Areas 2 | . . . . . . . . . . 1 . 1 Known Exits Taken 1 | . . . . . . 1 . . . . . . Unknown Exits Taken 11 | 1 1 1 1 1 1 . 1 1 1 1 1 . Scrap Searched 6 | . . . . . . . . . . 3 3 . Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 161 | . 4 . . . 10 6 4 9 92 16 9 11 Melee . | . . . . . . . . . . . . . Projectile 71 | . . . . . 7 6 4 . 18 16 9 11 AOE 90 | . 4 . . . 3 . . 9 74 . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Total 7449 | 46 293 280 130 550 282 404 613 803 1774 810 313 1151 Wait 1229 | . 5 42 15 . 126 243 127 306 224 . . 141 Move 5629 | 34 239 173 96 537 135 147 441 437 1349 788 291 962 Hop . | . . . . . . . . . . . . . Pick Up 101 | 6 5 9 2 10 1 1 11 23 25 3 1 4 Fast Attach 52 | 6 5 5 3 1 1 2 3 2 19 . 2 3 Attach 60 | . 1 4 1 . 1 1 5 9 21 4 1 12 Detach 1 | . 1 . . . . . . . . . . . Swap 10 | . 2 . . . 3 1 . 1 3 . . . Drop 48 | . 5 10 2 2 1 1 1 1 24 . . 1 Fire 305 | . 30 37 11 . 14 8 23 23 104 15 18 22 Melee 6 | . . . . . . . . . . . . 6 Ram 1 | . . . . . . . . . 1 . . . Kick 5 | . . . . . . . 2 1 2 . . . Crush 2 | . . . . . . . . . 2 . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord History --------- Turn | Location | Event 32 | -11/Scrapyard | Discovered new exit (range 15) 56 | -11/Scrapyard | Entered Materials 111 | -10/Materials | Discovered new exit (range 15) 318 | -10/Materials | Build established: Mutant 328 | -10/Materials | Discovered new exit (range 15) 507 | -10/Materials | Entered another Materials area 507 | -9/Materials | Evolved 2 slots: Propulsion x2 856 | -9/Materials | Discovered new exit (range 9) 904 | -9/Materials | Entered Mines 970 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1022 | -9/Mines | Build established: Scavenger-Mutant 1048 | -9/Mines | Learned location of 2 exits from Materials 1067 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1067 | -9/Mines | Discovered new exit (range 5) 1072 | -9/Mines | Entered Exiles 1098 | -9/Exiles | Discovered new exit (range 15) 1112 | -9/Exiles | Met 8R-AWN 1132 | -9/Exiles | Met EX-HEX 1174 | -9/Exiles | Met EX-BIN 1189 | -9/Exiles | Aligned with FarCom system 1190 | -9/Exiles | Given EX-Vault access code 1411 | -9/Exiles | Met EX-DEC 1439 | -9/Exiles | Visited The Gauntlet 1811 | -9/Exiles | Discovered new exit (range 12) 1909 | -9/Exiles | Entered Mines 2302 | -8/Mines | Discovered new exit (range 9) 2322 | -8/Mines | Entered Materials 2322 | -8/Materials | Evolved 2 slots: Utility x2 2323 | -8/Materials | Identified exit to Factory 2857 | -8/Materials | Entered Factory 2857 | -7/Factory | Evolved 2 slots: Utility x2 2879 | -7/Factory | Lost 5 parts (1p2n2w) 3871 | -7/Factory | Discovered new exit (range 14) 3921 | -7/Factory | Entered another Factory area 3921 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 4210 | -6/Factory | Build established: Scavenger-Skirmisher 4358 | -6/Factory | Lost 4 parts (1n2u1w) 4784 | -6/Factory | Build established: Scavenger-Tank 5021 | -6/Factory | Discovered new exit (range 11) 5075 | -6/Factory | Entered another Factory area 5075 | -5/Factory | Evolved 2 slots: Utility x2 5408 | -5/Factory | Garrison activated, responded to threat 5869 | -5/Factory | Lost 5 parts (1p3n1u) 6544 | -5/Factory | Build established: Scavenger-Skirmisher 7230 | -5/Factory | System corruption reached 10% 7427 | -5/Factory | Garrison activated, responded to threat 7896 | -5/Factory | Discovered new exit (range 18) 7938 | -5/Factory | Entered Upper Caves 8036 | -5/Upper Caves | Spotted B-75 Beast 8252 | -5/Upper Caves | Destroyed B-75 Beast 8756 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 9085 | -5/Upper Caves | Discovered new exit (range 17) 9087 | -5/Upper Caves | Encountered a Warlord checkpoint 9168 | -5/Upper Caves | Build established: Scavenger-Tank 9178 | -5/Upper Caves | Entered another Upper Caves area 9224 | -5/Upper Caves | Lost 3 parts (2n1u) 9432 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 9463 | -5/Upper Caves | Learned Factory garrison access intel 9614 | -5/Upper Caves | Discovered new exit (range 8) 9675 | -5/Upper Caves | Entered Warlord 9726 | -5/Warlord | System corruption cleaned by Quarantine Array 9746 | -5/Warlord | Build established: Scavenger-Skirmisher 10177 | -5/Warlord | Met Warlord 10202 | -5/Warlord | Warlord's base attacked by MAIN.C 10283 | -5/Warlord | Found Signal Generator 10523 | -5/Warlord | Learned location of Testing (-2) 10523 | -5/Warlord | Learned Testing emergency access door positions 10523 | -5/Warlord | Learned Research stockpile data 10524 | -5/Warlord | Learned 4 Command zone layouts 10525 | -5/Warlord | Learned Research security intel 10525 | -5/Warlord | Learned Factory fabricator intel 10525 | -5/Warlord | Learned Factory scanalyzer intel 10525 | -5/Warlord | Learned Research terminal intel 10552 | -5/Warlord | Warlord forces counterattacked 10786 | -5/Warlord | Spotted Striker 10836 | -5/Warlord | Spotted Striker 10865 | -5/Warlord | Destroyed Striker 10915 | -5/Warlord | Lost 6 parts (2n2u2w) 10941 | -5/Warlord | Spotted Executioner 10946 | -5/Warlord | P-70 Sage assimilated allied 4Q-I9K(m) 10964 | -5/Warlord | Spotted B-86 Titan 10988 | -5/Warlord | Core integrity fell below 50% 11002 | -5/Warlord | Core integrity fell below 20% 11021 | -5/Warlord | Found Prototype Energy Cannon 11021 | -5/Warlord | Identified Vortex Cannon 11035 | -5/Warlord | Lost 18 parts (4p3n6u5w) 11038 | -5/Warlord | Found Vortex Cannon 11053 | -5/Warlord | P-70 Sage assimilated allied FM-OK6(c) 11097 | -5/Warlord | Destroyed by B-86 Titan with Railgun Last Messages --------------- 11060_ FM-OK6(c) reactivates. 11061_ BO-IA4(c) destroyed. 11064_ Destroyed Broken Antigrav System. 11064_ Destroyed Broken Hpw. Shock Rifle. 11064_ Destroyed Broken Mic. Fission Core. 11064_ Destroyed Antigrav System. 11064_ Destroyed Tesla Rifle. 11071_ System corrupted: Substantial component data lost. 11084_ Machine disabled. 11086_ System corrupted: Component data lost. 11087_ Knocked back. 11087_ Slug penetrates Machine. 11090_ Destroyed Unknown Protection. 11092_ ANNOUNCEMENT: MAIN.C reinforcements approaching through caves, arriving soon. 11092_ Penetrated by Slug. 11092_ Slug penetrates Machine. 11093_ System corrupted: Vortex Cannon targeting data glitched. 11093_ Vortex Cannon destroyed. 11097_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????##???#?##?##########????????? | | ???????????????????????????????# #????????? | | ???????????????????#????##?#???# ##??#????? | | ?????????#????????????????#????# #????????? | | ???????????????????#??????????## #???#????? | | ????????????????#??????????????# #????#???? | | ????????????????###????????????# #????????? | | ??????????????????????#?#???#### ##??????#? | | ????????????????????????#????? 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" ## | | # # #??????# ! =%[ #"##!= | | # ! ! # #?????## ! #= =% | | # ! ! # #??????# #%= *! | | # ! #####+##+########"""##+#""""#"!! | | / / | | # ##### % | | ^###############???# ![ ! | | ##### #???????# *%= = ! | | ##?????########+###""#####+#######%! | | #??#????# #?# #??#[ !% | | ##### #???##??# #?# "" #??# ] | | ###??### ###???#???# #?#"" #??#### | | ?????### #?##??????# #?#""" #??##?# | | ???????# ###?#?????# #?#""" #?????# | | #?????## ##??#?#???# #?#"" ##????# | | ######?# #??????#??###############?# "" #?????# | | ###+#######?????#######???#???# #?##### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 130 Energy Generation 31 Energy Capacity 325 Matter Stores 412 Matter Capacity 450 Sight Range 22 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 450 Resistance: EX 25 Resistance: EM 25 Power Shielding 33 Evasion (%) 50 Recoil Reduction 3 Salvage Targeting 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- A Powerful Ally? Challenges ------------ None Game ------ Seed HugeGrenadeScanner Manual? 0 Play Time 01:48:12 Cumulative 38.5 hours Start 2021.08.02 @ 10:11:49 End 2021.08.02 @ 12:22:11 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 42 Rogue 40 Adventurer 0 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 30 Achievement% 18 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 12/Fuzzy Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a85aad8f-f6da-4979-bb65-984312ffb339