Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.02.03 @ 22:33:05 Player: K.Ioz Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (24) 120 Value Destroyed (815) 815 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2595 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 99/100 System Corruption 2% Temperature Cool (86) Movement Core (150) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Medium Storage Unit > --- WEAPON (5) ------- (None) > --- INVENTORY (8) ---- Ion Engine Light Ion Engine Light Nuclear Core Aluminum Leg Aluminum Leg Aluminum Leg Beam Cannon Light Assault Rifle Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Heat Sink Medium Storage Unit Light Armor Plating > --- WEAPON ----------- Beam Cannon Heavy Assault Rifle Autogun > --- INVENTORY -------- Ion Engine Light Ion Engine Light Nuclear Core Aluminum Leg Aluminum Leg Tractor Beam Beam Cannon Light Assault Rifle [Rating: 14] Favorites ----------- Power Light Nuclear Core Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Device Heat Sink Storage Medium Storage Unit Protection Light Armor Plating Weapon Assault Rifle Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion . | . . . . Utility 1 | . . 1 . Weapon 3 | . . 1 2 Parts Attached 24 | 6 11 7 . Power 3 | 1 1 1 . Engine 2 | 1 . 1 . Core 1 | . 1 . . Reactor . | . . . . Propulsion 8 | 2 4 2 . Treads . | . . . . Leg 8 | 2 4 2 . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 6 | 1 3 2 . Device 2 | . 2 . . Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection 2 | . . 2 . Artifact . | . . . . Weapon 7 | 2 3 2 . Energy Gun 2 | . 2 . . Energy Cannon 1 | . 1 . . Ballistic Gun 4 | 2 . 2 . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 9 | . 1 2 6 Power 1 | . . . 1 Propulsion 2 | . . . 2 Utility 2 | . . 1 1 Weapon 4 | . 1 1 2 Highest Loss Streak 6 | . 1 1 6 Average Slot Usage (%) 93 | . 98 95 43 Engine 4 | . 3 5 6 Core 7 | . 10 5 . Leg 24 | . 28 22 12 Device 11 | . 12 11 6 Storage 12 | . 14 11 9 Protection 3 | . . 9 . Energy Gun 4 | . 9 . . Energy Cannon 4 | . . 9 . Ballistic Gun 18 | . 17 21 9 Naked Turns . | . . . . Heaviest Build 29 | 11 19 29 23 Greatest Support 20 | 20 20 20 10 Greatest Overweight (x) 5 | 2 1 1 5 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 8 | 6 8 8 8 Average Capacity 7 | 4 7 8 8 Most Carried 8 | 2 8 8 8 Average Carried 6 | 1 5 7 8 Final Capacity 8 | 6 8 8 8 Final Carried 8 | 2 8 8 8 Class Distribution -------------------- 40% | Mutant 40% | Scavenger-Mutant 18% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 706 | 222 310 174 . Remotely 270 | . 270 . . Salvage Created 1024 | . 320 704 . Parts 60 | . 16 44 . Haulers Intercepted 1 | . . 1 . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 20 | . 6 14 . Melee 1 | . . 1 . Guns 13 | . 6 7 . Cannons 6 | . . 6 . Classes Destroyed 5 | . 2 3 . Builder 1 | . . 1 . Hauler 1 | . . 1 . Watcher 2 | . 2 . . Grunt 16 | . 6 10 . Sentry 4 | . . 4 . Best Kill Streak 6 | . 3 6 . Combat Bots Only 5 | . 3 5 . Max Kills in Single Turn 2 | . 1 2 . Gunslinging . | . . . . Exploded . | . . . . Melee 1 | . . 1 . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 1975 | . 393 672 910 Core 701 | . 35 104 562 Absorbed by Shields . | . . . . Core Remaining (%) 86 | 100 86 74 . Volleys Fired 59 | . 33 26 . Largest 3 | . 2 3 . Hottest 106 | . 70 106 . Shots Fired 118 | . 60 58 . Gun 92 | . 60 32 . Cannon 26 | . . 26 . Launcher . | . . . . Special . | . . . . Kinetic 86 | . 54 32 . Thermal 32 | . 6 26 . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 20 | . 11 20 . Robot Miss Streak 4 | . 4 2 . Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 82 | . 40 42 . Core Hits 45 | . 17 28 . Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1306 | . 463 843 . Guns 799 | . 463 336 . Cannons 364 | . . 364 . Explosions . | . . . . Melee . | . . . . Ramming 143 | . . 143 . Kinetic 788 | . 452 336 . Thermal 375 | . 11 364 . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 4 | . . 4 2 Average Corruption 2 | . . 3 2 Corruption Purged . | . . . . Effects 2 | . . . 2 Message Errors 1 | . . . 1 Heat Flow Errors 1 | . . . 1 Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 37 | . . 37 . Shots . | . . . . Rammed 39 | . . 38 1 Targets Rammed 58 | . . 57 1 Kicked 19 | . . 19 . Crushed . | . . . . Highest Temperature 173 | . 21 108 173 Average Temperature 26 | . 6 27 118 Received Heat Transfer 903 | . 216 327 360 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . 1 . Heat Transferred 802 | . 25 777 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 336 | . 148 336 61 Average Influence 82 | . 48 143 35 Maximum Alert Level 1 | . . 1 . Low Security (%) 90 | 100 100 75 100 Level 1 9 | . . 24 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . . 3 1 Investigation 3 | . . 3 . Extermination . | . . . . Reinforcement 1 | . . . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 34 | . 10 19 5 Peak Tracking Total 4 | . 4 3 4 Tactical Retreats 1 | . . 1 . Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 3 | . 1 2 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 9 | . 6 3 . Terminals 9 | . 6 3 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 23 | . 18 5 . Successful 9 | . 8 1 . Failed 14 | . 10 4 . Catastrophic 2 | . . 2 . Database Lockouts . | . . . . Manual 6 | . 1 5 . Terminals 23 | . 18 5 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 9 | . 8 1 . Robot Analysis 2 | . 2 . . Prototype ID Bank 1 | . 1 . . Unreport Threat 1 | . . 1 . Locate Traps 2 | . 2 . . Dispatch Records 1 | . 1 . . Security Status 1 | . 1 . . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 8 | . 5 3 . Full Trace Events 1 | . . 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total 2 | . 2 . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 1589 | 64 780 625 120 Spaces Moved 939 | 65 525 277 72 Core 61 | 46 . . 15 Treads . | . . . . Legs 878 | 19 525 277 57 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 150 Average Speed 129 | 82 120 147 165 Slowest Speed 300 | 150 150 150 300 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 28 | 3 75 28 7 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 1175 | 72 615 415 73 Wait 72 | . 31 41 . Move 937 | 64 524 277 72 Hop . | . . . . Pick Up 8 | 2 5 1 . Fast Attach 16 | 6 5 5 . Attach 1 | . 1 . . Detach 5 | . 4 1 . Swap 7 | . 5 2 . Drop 13 | . 7 6 . Fire 59 | . 33 26 . Melee . | . . . . Ram . | . . . . Kick 57 | . . 56 1 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 2 exits: [*Mat] / [*Sto]) -8/Materials History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 65 | -11/Scrapyard | Entered Materials 375 | -10/Materials | Discovered new exit (range 7) 465 | -10/Materials | Discovered new exit (range 16) 663 | -10/Materials | Discovered new exit (range 14) 745 | -10/Materials | Build established: Mutant 845 | -10/Materials | Entered another Materials area 845 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 853 | -9/Materials | Discovered new exit (range 16) 1341 | -9/Materials | Discovered new exit (range 16) 1470 | -9/Materials | Entered another Materials area 1470 | -8/Materials | Evolved 2 slots: Weapon x2 1577 | -8/Materials | Core integrity fell below 50% 1585 | -8/Materials | Core integrity fell below 20% 1590 | -8/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 01470_ Slammed into G-34 Mercenary. 01470_ Destabilizing: Core damaged (-4). PARAMETERS=WEAPON_2 LOCATION=UNKNOWN GOAL=ESCAPE 01501_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 01504_ O-24 Administrator uses terminal to summon reinforcements. 01504_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M006. 01504_ O-24 Administrator locks terminal. 01510_ Slammed into O-24 Administrator. 01510_ Destabilizing: System corrupted (+2). 01530_ Autogun destroyed. 01536_ Hvy. Assault Rifle destroyed. 01554_ Heat Sink destroyed. 01557_ Broken Aluminum Leg destroyed. 01562_ V%=R6OXK3IOPMGCRJ 01566_ Aluminum Leg destroyed. 01569_ Hvy. Ion Engine destroyed. 01583_ System corrupted: Heat flow error (+204). 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T????????????? | | ??????????????????????????????? ??????????? | | ???????????????????????????????? ?????????? | | ????????????????????????????????? ????????? | | ?????????????????????????????????? ????????? | | ??????????????????????????????????? ? ?????????? | | ??????????????????????????????????????? ?????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Use The Force Challenges ------------ None Game ------ Seed DirtyAbsorptionTearclaws Manual? 0 Play Time 00:19:38 Cumulative 90.1 hours Start 2020.01.26 @ 16:29:52 End 2020.02.03 @ 22:33:05 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 70 Rogue 58 Adventurer 0 Explorer 12 Win Type - Total 1 Types 1/0/0/0/0/0/0 Lore% 45 Gallery% 50 Achievement% 42 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/CogWide Map View 76x50 Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(47,30,31)|SHIFT_HUE(1) Steam 1 RUN: b5343f60-2cde-49c4-b0c5-b27e3c46ab4b