Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.14 @ 21:35:20 Player: carrera Result: Destroyed by H-81 Overseer with Heavy Linear Accelerator Performance ------------- Evolutions (8) 4000 Regions Visited (12) 2400 Robots Destroyed (87) 435 Value Destroyed (1652) 1652 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (534) 534 TOTAL SCORE: 9241 Bonus ------- High Alert Combat Kills 34 Scanned by Researcher 500 Cogmind --------- Core Integrity 0/1450 Matter 121/300 Energy 100/100 System Corruption 15% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (9) ------ Advanced Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Centrium Wheel Improved Gyrokinetic Inverter Improved Linear Gravjet Antigrav Array Impulse Thruster Array > --- UTILITY ---------- Advanced Cryofiber Web Advanced Signal Interpreter Improved Transmission Jammer Hacking Suite Hacking Suite Improved Hacking Suite > --- WEAPON ----------- (None) > --- INVENTORY -------- (None) [Rating: 82] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Reactor Light Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Centrium Wheel Hover Unit Linear Gravjet Flight Unit Xenon Bombardment Thruster Utility Hacking Suite Device Seismic Detector Storage Small Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Heavy Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Heavy Missile Launcher Special Weapon Molecular Deconstructor Impact Weapon Mace Slashing Weapon Greatsword Piercing Weapon Lance Build | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Tes Res Slots Evolved 16 | . . 2 2 2 2 2 2 . . 2 . 2 Power 2 | . . . . . 1 . . . . . . 1 Propulsion 6 | . . . 1 2 . . 2 . . . . 1 Utility 7 | . . 2 . . 1 2 . . . 2 . . Weapon 1 | . . . 1 . . . . . . . . . Parts Attached 100 | 8 2 16 21 6 10 11 5 2 . 15 2 2 Power 11 | 1 . 1 3 . 1 2 . . . . 1 2 Engine 4 | 1 . 1 1 . 1 . . . . . . . Core 4 | . . . 2 . . 2 . . . . . . Reactor 3 | . . . . . . . . . . . 1 2 Propulsion 32 | 2 . 4 7 2 2 2 3 . . 9 1 . Treads 8 | 2 . 3 3 . . . . . . . . . Leg 1 | . . 1 . . . . . . . . . . Wheel 2 | . . . 1 . . . . . . 1 . . Hover 9 | . . . . . . . 2 . . 6 1 . Flight 12 | . . . 3 2 2 2 1 . . 2 . . Utility 29 | 2 . 5 4 1 4 5 2 1 . 5 . . Device 11 | 1 . 1 1 . 2 1 2 1 . 2 . . Storage 2 | 1 . . 1 . . . . . . . . . Processor 4 | . . . . 1 . 2 . . . 1 . . Hackware 7 | . . 1 . . 2 2 . . . 2 . . Protection 5 | . . 3 2 . . . . . . . . . Artifact . | . . . . . . . . . . . . . Weapon 28 | 3 2 6 7 3 3 2 . 1 . 1 . . Energy Gun 5 | 1 . . 4 . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 7 | 2 . 3 2 . . . . . . . . . Ballistic Cannon 4 | . 2 . . 1 1 . . . . . . . Launcher 7 | . . 2 1 2 1 1 . . . . . . Special Weapon 1 | . . . . . . . . 1 . . . . Impact Weapon 1 | . . 1 . . . . . . . . . . Slashing Weapon 2 | . . . . . 1 1 . . . . . . Piercing Weapon 1 | . . . . . . . . . . 1 . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . 2 1 . . 1 . 1 . . Parts Lost 51 | . . 2 7 . . 7 6 7 2 7 2 11 Power 7 | . . 1 1 . . . 1 1 . . 1 2 Propulsion 23 | . . 1 3 . . 5 2 4 . 2 1 5 Utility 13 | . . . 1 . . 1 2 . 2 4 . 3 Weapon 8 | . . . 2 . . 1 1 2 . 1 . 1 Highest Loss Streak 8 | . . 1 7 . . 4 6 7 2 3 4 8 To Critical Strikes . | . . . . . . . . . . . . . Average Backups 6 | 4 7 7 11 4 4 4 4 3 3 1 3 2 Power . | . 1 . . . . . . . . . . . Propulsion 1 | 3 3 . 1 1 1 . . . . 1 3 2 Utility 2 | . 1 3 3 . 1 1 2 2 2 . . . Weapon 2 | . 1 3 5 2 2 2 2 1 1 . . . Tool/Special . | . . . . . . . . . . . . . Unused Backups 18 | . 4 . 7 4 1 . 2 . . . . . Power . | . . . . . . . . . . . . . Propulsion 3 | . 3 . . . . . . . . . . . Utility 6 | . . . 4 . 1 . 1 . . . . . Weapon 9 | . 1 . 3 4 . . 1 . . . . . Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 77 | . 99 97 94 77 85 75 73 46 25 41 33 15 Engine 5 | . 14 9 7 . 3 . . . . . . . Core 2 | . . . . 7 6 7 9 4 . . . . Treads 11 | . 28 20 22 . . . . . . . . . Hover 1 | . . . . . . . 6 4 . 8 4 . Flight 7 | . . . 1 31 31 22 14 9 . 1 3 2 Device 8 | . 14 13 3 15 18 9 9 9 10 6 . . Storage 5 | . 14 11 8 . . . . . . . . . Processor 3 | . . . . 6 6 12 9 5 5 5 9 6 Hackware 9 | . . 10 9 7 7 13 15 10 9 13 9 3 Protection 4 | . . 8 13 . . . . . . . . . Energy Gun 1 | . . . 4 . . . . . . . . . Ballistic Gun 7 | . 26 9 13 . . . . . . . . . Ballistic Cannon 1 | . . 9 . . 1 . . . . . . . Impact Weapon 2 | . . 2 5 6 2 . . . . . . . Slashing Weapon 1 | . . . . . 3 3 4 . . . . . Peak Build Rating 82 | 7 8 15 35 37 55 66 78 59 31 82 69 48 Average Rating 32 | 5 7 13 21 32 45 54 70 48 30 61 45 26 On Entrance 30 | . 7 8 15 25 32 53 59 50 31 19 53 48 Avg Prop Armor Cover (%) 11 | . . 5 4 . 3 2 9 11 . 25 18 . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 46 | 15 17 22 46 9 31 30 19 10 3 9 17 15 Greatest Support 75 | 40 40 40 60 24 30 30 19 14 3 75 23 23 Greatest Overweight (x) 12 | . . 1 12 . 1 1 . 1 . . 2 3 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 15 5 5 5 5 5 5 5 5 5 Average Capacity 8 | 7 8 8 13 5 5 5 5 5 5 5 5 5 Most Carried 15 | 6 8 8 15 5 5 5 5 5 4 5 5 4 Average Carried 6 | 4 7 7 11 4 4 4 4 3 4 1 4 2 Final Capacity 8 | 8 8 8 5 5 5 5 5 5 5 5 5 5 Final Carried 8 | 6 8 8 5 4 5 4 5 4 4 5 3 . Class Distribution -------------------- 28% | Mutant 21% | Scavenger-Mutant 15% | Hacker-Mutant 14% | Hacker-Scout 8% | Scavenger-Tank 6% | Sprinter 4% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Sprinter | -6/Factory Hacker-Scout | -5/Factory Hacker-Scout | -4/Factory Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -3/Research Hacker-Mutant | -3/Testing Mutant | -2/Research Resources | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Tes Res Matter Collected 1935 | 310 168 297 573 30 70 171 177 . . 12 127 . Remotely . | . . . . . . . . . . . . . Salvage Created 2522 | 110 291 392 774 . 165 267 344 40 . 12 127 . Parts 168 | 8 19 35 52 . 8 22 16 2 . 2 4 . Haulers Intercepted 10 | . 1 2 4 . 1 1 1 . . . . . Recyclers Shooed 3 | 1 . . 1 . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Tes Res Combat Hostiles Destroyed 49 | . 7 12 21 . 3 5 . 1 . . . . Melee 1 | . . . 1 . . . . . . . . . Guns 19 | . 7 1 11 . . . . . . . . . Cannons 4 | . . 4 . . . . . . . . . . AOE 22 | . . 7 6 . 3 5 . 1 . . . . Classes Destroyed 11 | 2 4 3 2 . . . . . . . . . Worker 4 | . . 1 1 . . 2 . . . . . . Builder 7 | . . . 1 . 1 1 4 . . . . . Tunneler 4 | 1 . 2 . . . . . . . 1 . . Hauler 10 | . 1 2 4 . 1 1 1 . . . . . Recycler 5 | 1 1 . 1 . . . 1 . . . 1 . Mechanic 2 | . . . 1 . 1 . . . . . . . Operator 5 | . 2 . . . . 2 1 . . . . . Watcher 1 | . . 1 . . . . . . . . . . Swarmer 33 | . 4 7 14 . 3 5 . . . . . . Grunt 9 | . 3 1 4 . . . . 1 . . . . Sentry 7 | . . 4 3 . . . . . . . . . Best Kill Streak 7 | 2 4 6 7 . 4 6 6 1 . 1 1 . Combat Bots Only 7 | . 3 4 7 . 3 5 . 1 . . . . Max Kills in Single Turn 4 | 1 2 3 4 . 3 4 1 1 . 1 1 . Gunslinging 1 | . 1 . . . . . . . . . . . Exploded 4 | . . 3 4 . 2 4 . 1 . . . . Melee 1 | . . . 1 . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Tes Res Hostile Shots Fired 766 | . 45 48 155 9 38 35 28 61 8 132 51 156 Missed 305 | . 13 13 37 7 23 12 9 26 2 62 27 74 Hits 461 | . 32 35 118 2 15 23 19 35 6 70 24 82 Projectile 461 | . 32 35 118 2 15 23 19 35 6 70 24 82 Critical Strikes 22 | . 1 2 6 . . 1 1 . . 3 4 4 Damage Taken 8163 | . 290 503 1581 15 170 362 313 703 86 1600 489 2051 Core 3372 | . 56 96 305 10 76 54 . 289 61 698 211 1516 Absorbed by Shields 23 | . . . . . . . . . . . . 23 Core Remaining (%) 75 | 100 77 76 44 98 91 94 . . 69 . 30 . Volleys Fired 113 | 5 28 27 37 . 5 5 . 5 . 1 . . Largest 3 | 2 2 2 3 . 1 1 . 2 . 1 . . Hottest 207 | 40 40 60 207 . 44 44 . 86 . . . . Shots Fired 214 | 10 56 50 77 . 5 5 . 10 . 1 . . Gun 152 | 10 56 11 75 . . . . . . . . . Cannon 40 | . . 35 . . 3 2 . . . . . . Launcher 21 | . . 4 2 . 2 3 . 10 . . . . Special 1 | . . . . . . . . . . 1 . . Kinetic 157 | 10 56 46 40 . 3 2 . . . . . . Thermal 35 | . . . 35 . . . . . . . . . Explosive 21 | . . 4 2 . 2 3 . 10 . . . . Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 15 | 2 7 13 15 . 1 1 . . . . . . Robot Miss Streak 6 | 5 4 6 2 . 1 1 . . . . . . Penetration Max . | . . . . . . . . . . . . . Secondary Targets 3 | . 1 . 2 . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . . . Shots Hit Robots 183 | 3 33 35 76 . 4 10 16 . . 3 3 . Core Hits 90 | 3 16 22 25 . 6 9 3 3 . 1 1 1 Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed 3 | . . . 2 . . 1 . . . . . . Critical Strikes 8 | . . 2 3 . . 1 1 . . . 1 . Burn 1 | . . . 1 . . . . . . . . . Blast 2 | . . 2 . . . . . . . . . . Smash 3 | . . . 2 . . 1 . . . . . . Sever 1 | . . . . . . . 1 . . . . . Impale 1 | . . . . . . . . . . . 1 . Melee Attacks 133 | . . 6 29 . 26 27 28 . . 10 6 1 Impact 50 | . . 6 29 . 10 5 . . . . . . Slashing 66 | . . . . . 16 22 28 . . . . . Piercing 17 | . . . . . . . . . . 10 6 1 Sneak Attacks 21 | . . 1 4 . 2 4 7 . . 2 1 . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 8014 | 39 433 1128 2367 . 516 1211 1259 705 . 182 158 16 Guns 1580 | 39 433 98 1010 . . . . . . . . . Cannons 448 | . . 448 . . . . . . . . . . Explosions 2679 | . . 510 618 . 355 491 . 705 . . . . Melee 3280 | . . 72 728 . 161 720 1259 . . 182 158 . Ramming 27 | . . . 11 . . . . . . . . 16 Kinetic 1571 | 39 433 546 553 . . . . . . . . . Thermal 487 | . . 30 457 . . . . . . . . . Explosive 2563 | . . 394 618 . 355 491 . 705 . . . . Electromagnetic 86 | . . 86 . . . . . . . . . . Impact 1055 | . . 72 728 . 161 94 . . . . . . Slashing 1885 | . . . . . . 626 1259 . . . . . Piercing 340 | . . . . . . . . . . 182 158 . Highest Corruption 15 | . 2 . . 3 . . 2 2 2 3 7 15 Average Corruption 3 | . 1 . . 3 . . 1 2 2 3 4 8 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 17 | . 1 . . . . . . . 3 5 2 6 Message Errors 5 | . . . . . . . . . . 2 1 2 Matter Fused 5 | . . . . . . . . . . 1 1 3 Heat Flow Errors 2 | . 1 . . . . . . . 1 . . . Energy Discharges 1 | . . . . . . . . . . 1 . . Parts Rejected 1 | . . . . . . . . . . 1 . . Data Loss (minor) 1 | . . . . . . . . . 1 . . . Data Loss (major) 1 | . . . . . . . . . 1 . . . Alerts 1 | . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 1041 | . . 60 195 . 66 262 285 54 . 18 101 . Projectiles . | . . . . . . . . . . . . . Explosions 188 | . . 28 79 . . 27 . 54 . . . . Melee 853 | . . 32 116 . 66 235 285 . . 18 101 . Knockbacks 4 | . . . 3 . . 1 . . . . . . Impact 4 | . . . 3 . . 1 . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 197 | . . 65 28 . 31 . . 66 . . . 7 Shots 6 | . . 3 1 . 1 . . 1 . . . . Rammed 8 | . . . 1 . . . . . . . . 7 Targets Rammed 8 | . . . 1 . . . . . . . . 7 Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 457 | . 240 60 457 . . . . . 114 5 . . Average Temperature 130 | . 132 29 165 . . . . . 114 5 . . Received Heat Transfer 1257 | . 60 168 648 6 36 9 12 129 . 36 . 153 Effects 2 | . . . 2 . . . . . . . . . Shutdowns 1 | . . . 1 . . . . . . . . . Damage (minor) 1 | . . . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted 4 | . . . 3 . . 1 . . . . . . Combat Hostiles 2 | . . . 2 . . . . . . . . . Parts Fried 9 | . . 5 3 . 1 . . . . . . . Impact Corruptions 12 | . . 1 6 . 2 3 . . . . . . Robots Melted 1 | . . . 1 . . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . Parts Melted 2 | . . . 2 . . . . . . . . . Heat Transferred 975 | . . 50 925 . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 2 | . . 2 . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Tes Res Maximum Alert Level 2 | . . 1 2 . . 1 1 . . . . . Low Security (%) 74 | 100 100 22 72 100 100 54 89 . . 100 100 100 Level 1 21 | . . 77 11 . . 45 10 . . . . . Level 2 4 | . . . 15 . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 436 | 5 155 306 436 182 158 386 210 . . 70 30 105 Initial 187 | . . 42 76 182 74 53 187 . . . 18 4 Average 125 | . 67 236 128 170 114 205 103 . . 30 11 18 Influence Increases 3017 | 10 251 479 673 . 175 599 216 140 . 222 39 213 Destroy 0b10 Robot/C 980 | . 140 240 420 . 60 100 . 20 . . . . Destroy 0b10 Robot/NC 190 | 10 20 30 40 . 15 30 35 . . 5 5 . Destroy Leader 222 | . 32 66 98 . 12 12 2 . . . . . Successful Hack 115 | . 13 11 9 . 20 26 26 . . 10 . . Disable Machine 240 | . . 90 60 . . 60 30 . . . . . Destroy Structure 175 | . 1 27 16 . 38 56 18 . . 12 4 3 Partial Spotted 120 | . . 15 . . 15 45 . . . 15 . 30 Lose Combat Pursuer 975 | . 45 . 30 . 15 270 105 120 . 180 30 180 Influence Decreases 2937 | 10 148 399 455 249 218 324 600 120 20 190 62 142 Entered New Map 741 | . . 61 107 219 78 56 197 . 4 . 14 5 Time Decay 1595 | 10 148 318 278 30 140 198 206 60 16 120 28 43 Lost Part 396 | . . 20 70 . . 70 37 60 . 70 20 49 Lost Ally 10 | . . . . . . . 10 . . . . . Purge Threat 195 | . . . . . . . 150 . . . . 45 Squads Dispatched 19 | . 2 . 1 . 1 6 4 . . 2 1 2 Investigation 6 | . 1 . . . . . 3 . . . . 2 Extermination 3 | . . . . . . 1 1 . . 1 . . Reinforcement 9 | . 1 . 1 . 1 4 . . . 1 1 . Assault . | . . . . . . . . . . . . . Garrison 1 | . . . . . . 1 . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 3 | . . . 1 . . 1 . . . 1 . . Haulers Reinforced 1 | . . . . . 1 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Tes Res Distress Signals 8 | . . 1 3 . . 1 1 . . . 1 1 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 184 | . 15 17 34 1 6 25 15 12 4 25 6 24 Peak Tracking Total 15 | . 4 5 6 1 4 15 5 4 5 11 6 12 Tactical Retreats 28 | . 3 . 2 . 1 6 3 2 . 6 1 4 Traps | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Tes Res Traps Triggered 7 | . 3 . . . . . 1 . . 1 . 2 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Tes Res Machines Disabled 17 | . . 6 4 . . 4 2 1 . . . . Max in Single Turn 3 | . . 2 1 . . 3 1 1 . . . . Garrison Access 2 | . . . . . 1 . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Tes Res Machines Accessed 37 | . 4 5 7 1 5 4 7 . 1 1 . 2 Terminals 26 | . 4 3 6 1 2 2 5 . . 1 . 2 Fabricators 2 | . . . . . . 1 1 . . . . . Repair Stations 2 | . . 1 . . 1 . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 3 | . . 1 1 . . 1 . . . . . . Garrison Access 3 | . . . . . 2 . 1 . . . . . Total Hacks 108 | . 20 12 20 2 8 12 24 . 1 3 . 6 Successful 61 | . 12 7 11 1 4 8 14 . 1 2 . 1 Failed 47 | . 8 5 9 1 4 4 10 . . 1 . 5 Catastrophic 6 | . . . 2 1 . . 1 . . 1 . 1 Database Lockouts . | . . . . . . . . . . . . . Manual 53 | . 9 5 15 1 2 5 14 1 . 1 . . Terminals 88 | . 20 8 17 2 5 7 20 . . 3 . 6 Fabricators 4 | . . . . . . 2 2 . . . . . Repair Stations 3 | . . 2 . . 1 . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 8 | . . 2 3 . . 3 . . . . . . Garrison Access 4 | . . . . . 2 . 2 . . . . . Terminal Hacks 28 | . 10 3 1 . 1 3 6 . 1 2 . 1 Record 2 | . 1 . . . 1 . . . . . . . Part Schematic 1 | . . . . . . 1 . . . . . . Robot Analysis 3 | . 3 . . . . . . . . . . . Prototype ID Bank 3 | . 2 1 . . . . . . . . . . Open Door 1 | . . . . . . . . . 1 . . . Level Access Points 2 | . . . . . . 1 . . . 1 . . Branch Access Points 3 | . . . 1 . . 1 . . . 1 . . Emergency Access Points 1 | . . 1 . . . . . . . . . . Terminal Index 1 | . 1 . . . . . . . . . . . Fabricator Index 1 | . . . . . . . 1 . . . . . Repair Station Index 1 | . . 1 . . . . . . . . . . Alert Level 2 | . 2 . . . . . . . . . . . Unreport Threat 2 | . . . . . . . 1 . . . . 1 Locate Traps 1 | . 1 . . . . . . . . . . . Investigation Status 1 | . . . . . . . 1 . . . . . Recall Investigation 1 | . . . . . . . 1 . . . . . Registered Prototypes 1 | . . . . . . . 1 . . . . . Zone Layout 1 | . . . . . . . 1 . . . . . Fabricator Hacks 3 | . . . . . . 1 2 . . . . . Network Status 1 | . . . . . . 1 . . . . . . Load Schematic 1 | . . . . . . . 1 . . . . . Build 1 | . . . . . . . 1 . . . . . Repair Station Hacks 2 | . . 2 . . . . . . . . . . Scan Component 1 | . . 1 . . . . . . . . . . Repair 1 | . . 1 . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 7 | . . 2 3 . . 2 . . . . . . Insert Component 1 | . . . 1 . . . . . . . . . Analyze 1 | . . . 1 . . . . . . . . . Retrieve Study 5 | . . 2 1 . . 2 . . . . . . Garrison Access Hacks 2 | . . . . . 1 . 1 . . . . . Seal Access 2 | . . . . . 1 . 1 . . . . . Unauthorized Hacks 19 | . 2 . 7 1 2 2 5 . . . . . Terminals 19 | . 2 . 7 1 2 2 5 . . . . . Assimilate 1 | . . . . . . . 1 . . . . . Botnet 8 | . 2 . 2 1 . 1 2 . . . . . Skim 10 | . . . 5 . 2 1 2 . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 29 | . 4 3 5 1 4 3 6 . . 1 . 2 Full Trace Events 4 | . 1 . . . . . 2 . . . . 1 Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . 1 . . 1 . . . . . . Parts Built 1 | . . . . . . . 1 . . . . . Authchips . | . . . . . . . . . . . . . Time 134 | . . . . . . . 134 . . . . . Total Part Build Rating 4 | . . . . . . . 4 . . . . . Part Studies Acquired 4 | . . 2 . . . 2 . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time 26 | . . 26 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Tes Res Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Tes Res Total Allies 1 | . . . . . . . 1 . . . . . Largest Group 1 | . . . . . . . 1 . . . . . Highest-Rated Group 26 | . . . . . . . 26 . . . . . Highest-Rated Ally 26 | . . . . . . . 26 . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Tes Res Active Infowar (turns) 2791 | 69 447 712 154 62 286 413 409 127 78 34 . . Sensors 626 | . . . . . . 236 390 . . . . . Terrain 739 | . . 502 . . . . . 127 78 32 . . Seismic 1466 | 69 447 355 154 62 281 98 . . . . . . Machine Analysis 1168 | . . . . 60 286 413 409 . . . . . Jamming 2 | . . . . . . . . . . 2 . . Robot Analysis Total 3 | . 3 . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Tes Res Turns Passed 4550 | 131 447 713 1155 62 286 413 445 153 122 289 86 248 Spaces Moved 4632 | 66 216 352 495 149 403 611 768 356 233 412 124 447 Core 337 | 6 . . 9 . . . . 13 233 12 . 64 Treads 1010 | 60 216 352 382 . . . . . . . . . Legs . | . . . . . . . . . . . . . Wheels 84 | . . . 11 . . . . . . 70 . 3 Hover 274 | . . . . . . . 72 . . 83 56 63 Flight 2927 | . . . 93 149 403 611 696 343 . 247 68 317 Fastest Speed 26 | 50 160 160 34 31 27 26 30 30 50 28 30 34 Average Speed 68 | 150 160 161 170 31 29 30 32 34 50 51 47 48 Slowest Speed 650 | 160 160 240 650 31 107 112 36 120 50 90 170 200 Overloaded Moves 106 | . . . . . . 42 39 25 . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 21 | . . . . . . . . 1 . 15 1 4 Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 24 | 6 41 35 37 5 15 22 18 50 30 12 38 13 Regions Visited 12 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . . . . . . . Known Exits Taken 7 | . . . 1 . . 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 . 1 1 . . . . . . . Scrap Searched 1 | . . . . . . . . 1 . . . . Spaces Dug 57 | . . 5 3 . 13 18 9 . . 6 2 1 Terrain Destroyed 225 | . . 24 12 . 34 27 9 110 . 6 2 1 Melee 53 | . . 5 3 . 11 16 9 . . 6 2 1 Projectile 4 | . . . . . 2 2 . . . . . . AOE 168 | . . 19 9 . 21 9 . 110 . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Tes Res Total 5519 | 85 264 440 688 169 516 776 912 371 237 450 140 471 Wait 377 | . 5 18 47 . 55 108 99 7 5 21 . 12 Move 4579 | 65 215 351 494 148 402 610 767 353 232 382 121 439 Hop 20 | . . . . . . . . 1 . 14 1 4 Pick Up 59 | 7 7 7 17 5 5 1 6 . . 3 . 1 Fast Attach 50 | 6 2 2 5 2 6 10 3 1 . 11 1 1 Attach 46 | 1 . 6 10 4 5 4 1 3 . 5 3 4 Detach 23 | . . . 4 3 3 6 1 1 . 3 2 . Swap 36 | 1 . 13 17 1 3 . 1 . . . . . Drop 68 | . 7 10 27 6 6 5 6 . . . 1 . Fire 113 | 5 28 27 37 . 5 5 . 5 . 1 . . Melee 133 | . . 6 29 . 26 27 28 . . 10 6 1 Ram 7 | . . . . . . . . . . . . 7 Kick . | . . . . . . . . . . . . . Crush 1 | . . . 1 . . . . . . . . . Escape Stasis 7 | . . . . . . . . . . . 5 2 Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Sto]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory -5/Factory (discovered 6 exits: *Fac x4 / Upp x2) -4/Factory (discovered 2 exits: *Res / *Upp) -4/Upper Caves -4/Upper Caves -3/Research (discovered 5 exits: Res x3 / *Tes x2) -3/Testing -2/Research History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 132 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 486 | -10/Materials | Discovered new exit (range 16) 579 | -10/Materials | Entered another Materials area 579 | -9/Materials | Evolved 2 slots: Utility x2 781 | -9/Materials | Discovered new exit (range 7) 861 | -9/Materials | Discovered new exit (range 7) 1225 | -9/Materials | Build established: Scavenger-Mutant 1292 | -9/Materials | Entered another Materials area 1292 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2050 | -8/Materials | Learned Factory trap positions 2099 | -8/Materials | Identified exit to Factory 2139 | -8/Materials | Learned Recycling recycling unit intel 2170 | -8/Materials | Learned location of 1 exit from Recycling 2172 | -8/Materials | Destroyed 7 combat bots 2193 | -8/Materials | Learned location of Lower Caves (-7) 2204 | -8/Materials | Learned location of 1 exit from Recycling 2205 | -8/Materials | Learned Factory garrison access intel 2216 | -8/Materials | Learned 4 Factory zone layouts 2266 | -8/Materials | Learned location of 1 exit from Recycling 2328 | -8/Materials | Core integrity fell below 50% 2344 | -8/Materials | Lost 7 parts (1p3n1u2w) 2447 | -8/Materials | Entered Factory 2447 | -7/Factory | Evolved 2 slots: Propulsion x2 2449 | -7/Factory | Loaded intel: 80 trap records 2450 | -7/Factory | Loaded intel: 4 garrison access locations 2498 | -7/Factory | Found Prototype Launcher 2498 | -7/Factory | Identified Rocket Array 2501 | -7/Factory | Discovered new exit (range 12) 2509 | -7/Factory | Entered another Factory area 2509 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 2755 | -6/Factory | Discovered new exit (range 16) 2795 | -6/Factory | Entered another Factory area 2795 | -5/Factory | Evolved 2 slots: Utility x2 2797 | -5/Factory | Identified exit to Upper Caves 2881 | -5/Factory | Lost 4 parts (3n1w) 3066 | -5/Factory | Identified exit to Factory 3088 | -5/Factory | Lost 3 parts (2n1u) 3145 | -5/Factory | Garrison activated, responded to threat 3208 | -5/Factory | Entered another Factory area 3208 | -4/Factory | Evolved 2 slots: Propulsion x2 3274 | -4/Factory | Discovered new exit (range 16) 3423 | -4/Factory | Discovered new exit (range 15) 3429 | -4/Factory | Identified exit to Upper Caves 3489 | -4/Factory | Build established: Hacker-Scout 3632 | -4/Factory | Fabricated Cld. VTOL Module? 3653 | -4/Factory | Entered Upper Caves 3685 | -4/Upper Caves | Lost 7 parts (1p3n2u1w) 3725 | -4/Upper Caves | Encountered a Warlord checkpoint 3758 | -4/Upper Caves | Spotted B-86 Titan 3785 | -4/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 3795 | -4/Upper Caves | Found Prototype Special Weapon 3795 | -4/Upper Caves | Identified Molecular Deconstructor 3800 | -4/Upper Caves | Discovered new exit (range 14) 3806 | -4/Upper Caves | Identified exit to Upper Caves 3806 | -4/Upper Caves | Entered another Upper Caves area 3808 | -4/Upper Caves | Discovered new exit (range 10) 3812 | -4/Upper Caves | Identified exit to Research 3831 | -4/Upper Caves | Lost 6 parts (1p3n2w) 3867 | -4/Upper Caves | Encountered a Warlord checkpoint 3928 | -4/Upper Caves | Entered Research 3928 | -3/Research | Evolved 2 slots: Utility x2 4148 | -3/Research | Identified exit to Research 4148 | -3/Research | Identified exit to Testing 4215 | -3/Research | Core integrity fell below 50% 4217 | -3/Research | Entered Testing 4249 | -3/Testing | Lost 4 parts (3n1u) 4265 | -3/Testing | Scanned by Researcher 4299 | -3/Testing | Discovered exit to Research (range 6) 4303 | -3/Testing | Entered Research 4303 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 4382 | -2/Research | Lost 3 parts (1n1u1w) 4496 | -2/Research | System corruption reached 10% 4501 | -2/Research | Core integrity fell below 50% 4532 | -2/Research | Core integrity fell below 20% 4550 | -2/Research | Lost 8 parts (2p4n2u) 4551 | -2/Research | Destroyed by H-81 Overseer with Heavy Linear Accelerator Last Messages --------------- 04526_ Penetrated by Slug. 04527_ ALERT: Cargo convoy en route, clear transfer corridor. 04535_ P-80 Master resets Y-72 Warden, system corruption cleaned. 04538_ K-01 Serf destroyed. 04538_ K-01 Serf collects debris. 04540_ R-10 Processor collects Wheel. 04541_ System corrupted: IFF burst signal emitted. 04543_ K-01 Serf collects debris. 04544_ R-10 Processor collects Lgt. Ion Engine. 04547_ K-01 Serf collects debris. 04549_ Triggered Stasis Trap. 04549_ A bubble of rippling energy engulfs the area. 04549_ Field strength at 94. 04550_ Field strength at 88. 04551_ Field strength at 82. 04551_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????? ] # # #??????????????????? | | ??????? # ##+##+#####??????????????????? | | ?????# """ # #??????????????????????? | | ?????# """ # #??????????????????????? | | ?????# ! """ + #??????????????????????? | | ?????# # #??????????????????????? | | ?????# # ####???????????????????? | | ?????########### #??##########???????? | | ?????# [ # #??# ######### | | ?????# %# #### # ? | | ?????# # + # | | ??????? """"" + ####""" # | | ?????# """"" # #??#""" # | | ?????#? """"" # #??#""" #? | | ???????? ?# #??# #? ? | | ??????? ?######## #??# #? ?? | | ??????#######?????????# #??# #? ??? | | ??????????????????????# ########/######+##### | | ??????????????????????# | | ??????????????????????+ | | ??????????????????????# | | ??????????????????????# | | ??????????????????????# ###/#############/##### | | ??????????????????????#% #? ????????? ?? | | ??????????????????????# #? !?????? # | | ??????????????????????# @^# #??? """ # | | ??????????????????????# # #??# """ # | | ??????????????????????# + #??# """ # | | ??????????????????????# # #??# # | | ??????????????????????## # #??# =# | | ???????????????????????# # #??# # | | ???????????????????????# # "" #??###???##### ? | | ???????????????????????# # "T #????????????##? | | ???????????????????????# # "" #??????????????? | | ???????????????????????# # ?? ??????????????? | | ???????????????????????#w ; ??? #??????????????? | | ???????????????????????# k###?????????????????### | | ???????????????????????# #???????????????????# | | ???????????????????????# ????????????????????# | | ???????????????????????? ????????????????????# | | ???????????????????????? ????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????? ] | | ?????????????????????????H???????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????####### | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 49 Coolant Potential 65 Energy Generation 31 Energy Capacity 370 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 10 Power Amplification 20 Base Temperature (-) 200 Armor Coverage 450 Evasion (%) 64 Recoil Reduction 3 Offensive Hacking 32 Defensive Hacking 22 Item Schematics ----------------- Cryofiber Web | -8/Materials | Scanalyzed Cld. VTOL Module | -5/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Cld. VTOL Module | x1 | -4/Factory Repaired ---------- Nothing Studied --------- Mni. Grenade Launcher | -9/Materials | Hacked Hvy. Assault Rifle | -9/Materials | Hacked Lgt. Nuclear Core | -5/Factory | Hacked Xenon Bombardment Thruster | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SlugSmartbombPenetrator Manual? 0 Play Time 01:18:52 Cumulative 71.5 hours Start 2025.11.14 @ 17:19:51 End 2025.11.14 @ 21:35:20 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 54 Rogue 54 Adventurer 0 Explorer 0 Win Type - Total 2 Types 1/0/0/1/0/0/0/0/0/0 Lore% 40 Gallery% 44 Achievement% 31 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 481a5388-e939-4124-838c-9baaaf889fef