Cogmind - Beta 15 *** ADVENTURER MODE // 2025.08.15 @ 16:57:24 Player: Frisko Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (31) 155 Value Destroyed (1121) 1121 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2976 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 283/300 Energy 100/100 System Corruption 0% Temperature Cool (18) Movement Core (700) Ox13 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ High-capacity Storage Unit Improved Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (20) --- Light Deuterium Engine Improved Aluminum Leg Wheel Improved Signal Interpreter Assault Rifle Heavy Assault Rifle Enhanced Autogun Improved Light Cannon Improved Datajack Improved Datajack Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Wheel Compact Wheel > --- UTILITY ---------- High-capacity Storage Unit Improved Signal Interpreter Particle Charger Light Armor Plating > --- WEAPON ----------- Pulse Rifle Enhanced Autogun Improved Datajack > --- INVENTORY -------- Ion Engine Light Deuterium Engine Light Treads Improved Treads Improved Aluminum Leg Improved Signal Interpreter Particle Charger Pulse Rifle Pulse Rifle Assault Rifle Light Assault Rifle Heavy Assault Rifle Improved Light Cannon Improved Datajack [Rating: 25] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Compact Wheel Treads Light Treads Leg Improved Aluminum Leg Wheel Compact Wheel Utility High-capacity Storage Unit Device Shield Generator Storage High-capacity Storage Unit Processor Improved Signal Interpreter Protection Light Armor Plating Weapon Pulse Rifle Energy Gun Pulse Rifle Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . 1 . Utility 2 | . . 1 1 Weapon 1 | . . . 1 Parts Attached 28 | 7 1 8 12 Power 3 | 1 . 1 1 Engine 3 | 1 . 1 1 Core . | . . . . Reactor . | . . . . Propulsion 8 | 3 . 3 2 Treads 4 | 1 . 1 2 Leg 1 | . . 1 . Wheel 3 | 2 . 1 . Hover . | . . . . Flight . | . . . . Utility 9 | 1 1 3 4 Device 4 | . . 1 3 Storage 2 | 1 1 . . Processor 2 | . . 2 . Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 8 | 2 . 1 5 Energy Gun 3 | . . . 3 Energy Cannon . | . . . . Ballistic Gun 3 | 2 . . 1 Ballistic Cannon 1 | . . 1 . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 1 | . . . 1 Unidentified Prototypes 1 | . . . 1 Parts Lost 18 | . . 3 15 Power 3 | . . 1 2 Propulsion 4 | . . 1 3 Utility 5 | . . . 5 Weapon 6 | . . 1 5 Highest Loss Streak 7 | . . 1 7 To Critical Strikes . | . . . . Average Backups 8 | 2 4 5 13 Power 1 | . 1 . 1 Propulsion 2 | 1 2 1 2 Utility 1 | . . . 2 Weapon 3 | . 1 3 5 Tool/Special . | . . . . Unused Backups 7 | . . . 7 Power 1 | . . . 1 Propulsion . | . . . . Utility 1 | . . . 1 Weapon 4 | . . . 4 Tool/Special 1 | . . . 1 Average Slot Usage (%) 86 | . 85 87 86 Engine 9 | . 14 10 6 Treads 10 | . . 15 11 Wheel 15 | . 28 13 12 Device 7 | . . 7 9 Storage 10 | . 14 11 9 Processor 6 | . . 7 9 Protection 1 | . . . 2 Energy Gun 5 | . . . 12 Ballistic Gun 13 | . 28 15 6 Ballistic Cannon 4 | . . 6 4 Peak Build Rating 25 | 6 7 15 25 Average Rating 13 | 4 6 9 20 On Entrance 6 | . 6 6 15 Naked Turns . | . . . . Heaviest Build 60 | 13 48 52 60 Greatest Support 63 | 32 32 32 63 Greatest Overweight (x) 5 | . 1 3 5 Average Overweight (x) 1 | . . 2 2 Largest Inventory Capacity 20 | 8 20 20 20 Average Capacity 17 | 7 8 20 20 Most Carried 16 | 5 6 14 16 Average Carried 8 | 2 4 5 13 Final Capacity 20 | 8 20 20 20 Final Carried 14 | 4 6 14 10 Class Distribution -------------------- 62% | Mutant 30% | Gunner 7% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gunner | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 893 | 244 14 313 322 Remotely . | . . . . Salvage Created 1170 | . 14 674 482 Parts 56 | . 2 38 16 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 27 | . . 17 10 Guns 15 | . . 9 6 Cannons 12 | . . 8 4 Classes Destroyed 6 | . 1 5 . Worker 2 | . . 2 . Watcher 2 | . 1 . 1 Grunt 21 | . . 14 7 Brawler 1 | . . 1 . Duelist 1 | . . 1 . Sentry 4 | . . 1 3 Best Kill Streak 8 | . 1 8 3 Combat Bots Only 7 | . . 7 2 Max Kills in Single Turn 2 | . 1 2 1 Gunslinging 1 | . . 1 . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 349 | . . 124 225 Missed 105 | . . 38 67 Hits 244 | . . 86 158 Projectile 244 | . . 86 158 Critical Strikes 10 | . . 1 9 Damage Taken 2454 | . . 636 1818 Core 637 | . . 83 554 Absorbed by Shields 201 | . . 117 84 Ignored by Resistances 775 | . . 230 545 Core Remaining (%) 93 | 100 100 79 . Volleys Fired 85 | . 5 47 33 Largest 3 | . 2 2 3 Hottest 189 | . 40 50 189 Shots Fired 188 | . 10 93 85 Gun 140 | . 10 66 64 Cannon 48 | . . 27 21 Launcher . | . . . . Special . | . . . . Kinetic 156 | . 10 93 53 Thermal 32 | . . . 32 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 19 | . 3 19 14 Robot Miss Streak 2 | . 1 2 2 Penetration Max . | . . . . Secondary Targets 2 | . . 2 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 145 | . 6 75 64 Core Hits 62 | . 2 38 22 Critical Kills . | . . . . Critical Parts Destroyed 1 | . . 1 . Critical Strikes 3 | . . 1 2 Destroy 1 | . . 1 . Blast 2 | . . . 2 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2239 | . 76 1015 1148 Guns 1558 | . 76 623 859 Cannons 676 | . . 392 284 Explosions . | . . . . Melee . | . . . . Ramming 5 | . . . 5 Kinetic 1825 | . 76 1015 734 Thermal 409 | . . . 409 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . 1 . . Average Corruption 1 | . 1 . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks 4 | . . 1 3 Impact . | . . . . Kinetic 4 | . . 1 3 Secondary . | . . . . Self-Inflicted Damage 2 | . . . 2 Shots . | . . . . Rammed 2 | . . . 2 Targets Rammed 2 | . . . 2 Kicked . | . . . . Crushed . | . . . . Highest Temperature 335 | . . 18 335 Average Temperature 89 | . . 6 107 Received Heat Transfer 1817 | . . 416 1401 Effects 3 | . . . 3 Shutdowns 1 | . . . 1 Interference 1 | . . . 1 Short Circuit 1 | . . . 1 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . . 1 Heat Transferred 851 | . . . 851 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level 1 | . . 1 . Low Security (%) 90 | 100 100 69 100 Level 1 9 | . . 30 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 226 | . 7 226 149 Initial 81 | . . . 81 Average 86 | . . 151 84 Influence Increases 763 | . 10 435 318 Destroy 0b10 Robot/C 540 | . . 340 200 Destroy 0b10 Robot/NC 20 | . 5 10 5 Destroy Leader 124 | . 2 70 52 Successful Hack 23 | . 3 15 5 Disable Machine 9 | . . . 9 Destroy Structure 2 | . . . 2 Lose Combat Pursuer 45 | . . . 45 Influence Decreases 763 | . 10 210 543 Entered New Map 144 | . . . 144 Time Decay 480 | . 10 190 280 Lost Part 139 | . . 20 119 Squads Dispatched 7 | . . 4 3 Investigation 5 | . . 3 2 Extermination . | . . . . Reinforcement 2 | . . 1 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 5 | . . 3 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 49 | . 3 27 19 Peak Tracking Total 8 | . 1 8 4 Tactical Retreats 3 | . . . 3 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 4 | . 1 2 1 Indirectly . | . . . . Trap Hack Attempts 1 | . . . 1 Triggered . | . . . . Disarmed 1 | . . . 1 Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 7 | . 3 3 1 Terminals 7 | . 3 3 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 20 | . 5 12 3 Successful 14 | . 4 9 1 Failed 6 | . 1 3 2 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 20 | . 5 12 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 14 | . 4 9 1 Robot Analysis 1 | . . . 1 Prototype ID Bank 2 | . 2 . . Level Access Points 1 | . . 1 . Alert Level 1 | . . 1 . Locate Traps 1 | . 1 . . Dispatch Records 2 | . 1 1 . Maintenance Status 1 | . . 1 . Surveillance Status 1 | . . 1 . Transport Status 1 | . . 1 . Hauler Manifests 2 | . . 2 . Zone Layout 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . 2 3 1 Full Trace Events 4 | . 1 2 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) . | . . . . Robot Analysis Total 1 | . . . 1 Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1343 | 67 228 411 637 Spaces Moved 647 | 52 188 163 244 Core 9 | 9 . . . Treads 15 | 5 . . 10 Legs 12 | . . 12 . Wheels 611 | 38 188 151 234 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 100 105 120 Average Speed 121 | 97 100 146 126 Slowest Speed 330 | 160 115 330 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 16 | 4 28 19 13 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1048 | 68 218 246 516 Wait 245 | . 21 10 214 Move 644 | 51 187 162 244 Hop . | . . . . Pick Up 36 | 10 3 16 7 Fast Attach . | . . . . Attach 22 | 6 1 7 8 Detach . | . . . . Swap 7 | 1 . 2 4 Drop 6 | . 1 2 3 Fire 85 | . 5 47 33 Melee . | . . . . Ram 2 | . . . 2 Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap 1 | . . . 1 Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat x3) -8/Materials History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 68 | -11/Scrapyard | Entered Materials 265 | -10/Materials | Discovered new exit (range 10) 296 | -10/Materials | Entered another Materials area 296 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 317 | -9/Materials | Build established: Mutant 373 | -9/Materials | Destroyed 7 combat bots 408 | -9/Materials | Identified exit to Materials 539 | -9/Materials | Destroyed 7 combat bots 707 | -9/Materials | Entered another Materials area 707 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1178 | -8/Materials | Lost 3 parts (1p2u) 1318 | -8/Materials | Core integrity fell below 50% 1326 | -8/Materials | Lost 7 parts (1p3n3w) 1334 | -8/Materials | Core integrity fell below 20% 1344 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01154_ K-01 Serf collects debris. 01157_ Dropped Assault Rifle. 01157_ Dropped Lgt. Assault Rifle. 01157_ K-01 Serf collects debris. 01161_ Acquired Assault Rifle. 01162_ K-01 Serf collects debris. 01214_ Particle Charger destroyed. 01234_ Critical hit (Burn: +37). 01245_ Lgt. Treads destroyed. 01259_ Critical hit (Burn: +37). 01263_ Ion Engine destroyed. 01277_ Lgt. Treads destroyed. 01279_ U-05 Engineer builds a Door. 01284_ Pulse Rifle destroyed. 01286_ Critical hit (Burn: +37). 01292_ Imp. Treads destroyed. 01295_ Pulse Rifle destroyed. 01331_ Critical hit (Burn: +37). 01332_ K-01 Serf collects debris. 01340_ U-05 Engineer builds a Door. 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