Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.03.07 @ 21:44:43 Player: David Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (12) 2400 Robots Destroyed (95) 475 Value Destroyed (3414) 3414 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (1062) 1062 TOTAL SCORE: 10531 Bonus ------- High Alert Combat Kills 256 Follower Combat Kills 806 Cogmind --------- Core Integrity 0/1150 Matter 280/300 Energy 11/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Improved Heavy Treads Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter > --- UTILITY (10) ----- Advanced Targeting Computer Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Advanced Datajack Improved Remote Datajack Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Antimatter Reactor > --- PROPULSION ------- Combat Gravmag System Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter > --- UTILITY ---------- Advanced Targeting Computer Advanced Targeting Computer Improved Kinecellerator Reaction Control System Improved Cloaking Device Improved Shield Generator Hacking Suite Hacking Suite Hacking Suite System Shield > --- WEAPON ----------- Heavy Machine Gun KE Penetrator Advanced Datajack > --- INVENTORY -------- Heavy Machine Gun Improved Remote Datajack [Rating: 100] Favorites ----------- Power Micro Fission Core Engine Cooled Deuterium Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Combat Airjet Leg Aluminum Leg Wheel Compact Wheel Hover Unit Combat Airjet Flight Unit Flight Unit Utility Advanced Targeting Computer Device Sensor Array Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Heavy Armor Plating Weapon Heavy Machine Gun Energy Gun Heavy Particle Gun Energy Cannon Cooled Particle Cannon Ballistic Gun Heavy Machine Gun Launcher Long-range Missile Launcher Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Fac Ext Fac Slots Evolved 12 | . . . . . 4 2 2 . . 2 . 2 Power 1 | . . . . . . 1 . . . . . . Propulsion 2 | . . . . . . . . . . . . 2 Utility 8 | . . . . . 3 1 2 . . 2 . . Weapon 1 | . . . . . 1 . . . . . . . Parts Attached 131 | 5 13 . . 7 23 16 3 1 16 22 4 21 Power 22 | 1 1 . . 1 5 3 1 1 2 3 2 2 Engine 10 | 1 1 . . . 4 2 . . 1 . 1 . Core 9 | . . . . 1 1 1 1 . 1 3 1 . Reactor 3 | . . . . . . . . 1 . . . 2 Propulsion 27 | 2 2 . . 2 4 2 . . 2 7 . 6 Treads 1 | . . . . . . . . . . . . 1 Leg 1 | . . . . 1 . . . . . . . . Wheel 4 | 2 . . . . 2 . . . . . . . Hover 19 | . . . . 1 2 2 . . 2 7 . 5 Flight 2 | . 2 . . . . . . . . . . . Utility 30 | . 1 . . . 7 4 2 . 5 3 . 8 Device 10 | . 1 . . . 2 . . . 1 . . 6 Storage . | . . . . . . . . . . . . . Processor 9 | . . . . . 4 2 . . 2 . . 1 Hackware 8 | . . . . . . . 2 . 2 3 . 1 Protection 3 | . . . . . 1 2 . . . . . . Artifact . | . . . . . . . . . . . . . Weapon 52 | 2 9 . . 4 7 7 . . 7 9 2 5 Energy Gun 12 | 2 4 . . 1 1 . . . 3 . . 1 Energy Cannon 3 | . . . . . 1 . . . 1 1 . . Ballistic Gun 24 | . 2 . . 1 3 4 . . 2 7 2 3 Ballistic Cannon . | . . . . . . . . . . . . . Launcher 12 | . 3 . . 2 2 3 . . 1 1 . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . 1 Unidentified Prototypes 9 | . . . . . 2 4 . . 2 . . 1 Parts Lost 44 | . 2 . . 3 3 3 . . 2 8 5 18 Power 3 | . . . . . . . . . . . . 3 Propulsion 8 | . 1 . . 2 . . . . 1 2 . 2 Utility 15 | . . . . . 1 2 . . . 2 2 8 Weapon 18 | . 1 . . 1 2 1 . . 1 4 3 5 Highest Loss Streak 11 | . 2 . . 2 2 3 . . 2 3 5 11 Average Slot Usage (%) 85 | . 73 85 85 71 76 87 84 80 90 94 83 75 Engine 4 | . 14 14 14 2 5 6 . . 1 3 . 3 Core 3 | . . . . 11 3 . 6 1 3 6 10 . Hover 12 | . . . . 9 15 14 13 13 12 10 11 17 Flight 1 | . 13 28 28 3 . . . . . . . . Device 7 | . 7 14 14 14 15 13 6 6 1 . . 7 Processor 19 | . . . . . 12 28 20 20 28 20 17 12 Hackware 13 | . . . . . . . 13 13 21 34 26 16 Energy Gun 3 | . 14 14 14 13 1 3 . . 5 1 . . Energy Cannon 1 | . . . . . 5 . . . . 3 3 . Ballistic Gun 8 | . 10 14 14 2 5 8 13 13 7 9 10 11 Launcher 4 | . 2 . . 11 8 6 6 6 5 . . . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 49 | 7 8 6 6 10 35 46 39 30 33 35 33 49 Greatest Support 68 | 32 32 8 8 22 39 35 35 35 36 47 41 68 Greatest Overweight (x) 3 | . . . . 2 1 1 1 . 1 1 . 3 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 4 | 4 4 4 4 4 4 4 4 4 4 4 4 4 Average Capacity 4 | 4 4 4 4 4 4 4 4 4 4 4 4 4 Most Carried 4 | 4 4 4 4 4 4 4 4 4 4 4 3 4 Average Carried 2 | . 2 4 4 2 2 2 2 4 3 2 1 1 Final Capacity 4 | 4 4 4 4 4 4 4 4 4 4 4 4 4 Final Carried 4 | . 4 4 4 2 4 4 4 4 4 1 2 2 Class Distribution -------------------- 29% | Mutant 22% | Hacker-Gunner 16% | Wizard-Gunner 16% | Gunner 13% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Gunner | -7/Factory Hacker-Gunner | -6/Factory Hacker-Gunner | -6/Waste Hacker-Gunner | -6/Factory Wizard-Gunner | -5/Factory Hacker-Gunner | -5/Extension Hacker-Gunner | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Fac Ext Fac Matter Collected 3353 | 232 75 38 . 189 327 628 . 289 596 531 98 350 Remotely . | . . . . . . . . . . . . . Salvage Created 3338 | . 111 . . 23 399 716 . 427 380 862 67 353 Parts 190 | . 13 . . 2 27 43 . 6 23 57 . 19 Haulers Intercepted 5 | . 1 . . . 2 1 . . 1 . . . Recyclers Shooed 2 | . . . . . . 1 . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Fac Ext Fac Combat Hostiles Destroyed 72 | . 9 . . 2 7 21 . 2 4 19 1 7 Guns 32 | . 1 . . 2 3 5 . 1 4 9 . 7 Cannons 6 | . . . . . 1 . . . . 4 1 . AOE 34 | . 8 . . . 3 16 . 1 . 6 . . Classes Destroyed 14 | . 3 . . 2 4 4 . 1 . . . . Worker 3 | . . . . . 2 1 . . . . . . Builder 3 | . . . . . . 1 . . 1 1 . . Hauler 5 | . 1 . . . 2 1 . . 1 . . . Recycler 1 | . . . . . 1 . . . . . . . Operator 4 | . . . . . . 1 1 . 1 . . 1 Watcher 7 | . 1 . . . 1 3 . . . 2 . . Swarmer 28 | . 9 . . . 3 8 . . . 6 . 2 Grunt 16 | . . . . 1 1 5 . . . 6 1 2 Brawler 1 | . . . . . . 1 . . . . . . Sentry 12 | . . . . . 2 5 . . 2 2 . 1 Hunter 3 | . . . . . 1 . . . 1 . . 1 Programmer 9 | . . . . . . 2 . . 1 5 . 1 Compactor 2 | . . . . . . . . 2 . . . . Assembled 1 | . . . . 1 . . . . . . . . Best Kill Streak 8 | . 6 . . 1 4 8 1 2 2 5 1 2 Combat Bots Only 8 | . 5 . . 1 3 8 . 2 1 5 1 2 Max Kills in Single Turn 3 | . 3 . . 1 3 2 1 1 1 3 1 2 Gunslinging 1 | . . . . . . 1 . . . . . 1 Exploded 3 | . 2 . . . 2 2 . 1 . 3 . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Fac Ext Fac Damage Taken 6632 | . 333 17 . 162 359 646 . 29 518 1209 874 2485 Core 2020 | . 71 . . 10 79 97 . 19 127 124 343 1150 Absorbed by Shields 45 | . . . . . . . . . . . . 45 Core Remaining (%) 78 | 100 . . . 67 85 86 . . 82 . 53 . Volleys Fired 231 | . 18 . . 9 22 54 1 12 33 39 16 27 Largest 3 | . 2 . . 2 3 3 3 3 3 3 3 3 Hottest 153 | . 90 . . 70 124 122 95 95 153 118 76 93 Shots Fired 456 | . 31 . . 14 40 75 3 36 66 100 34 57 Gun 347 | . 22 . . 13 16 46 2 24 64 76 27 57 Cannon 44 | . . . . . 16 . . . . 21 7 . Launcher 65 | . 9 . . 1 8 29 1 12 2 3 . . Special . | . . . . . . . . . . . . . Kinetic 270 | . 5 . . 4 13 35 2 24 35 68 27 57 Thermal 97 | . 12 . . 9 19 11 . . 18 21 7 . Explosive 58 | . 9 . . 1 8 22 1 12 2 3 . . Electromagnetic 31 | . 5 . . . . 7 . . 11 8 . . Robot Hit Streak 26 | . 6 . . 3 5 21 . 11 26 19 15 22 Robot Miss Streak 5 | . 5 . . 2 3 1 . 5 2 3 1 5 Penetration Max 1 | . . . . . . . . . . 1 1 1 Secondary Targets 7 | . . . . . . 1 . . 1 1 . 4 Max Gunslinging Chain 2 | . . . . . . 1 . . 1 1 . 2 Shots Hit Robots 320 | . 13 . . 6 19 62 . 32 56 61 29 42 Core Hits 186 | . 13 . . 7 24 47 3 11 18 38 5 20 Critical Hits 13 | . . . . . . . . 3 1 5 1 3 Critical Kills 7 | . . . . . . . . 1 . 4 . 2 Critical Parts Destroyed 4 | . . . . . . . . . 1 1 1 1 Melee Attacks 1 | . . . . . . . . . . . . 1 Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 13171 | . 460 . . 126 1038 3415 111 2475 1180 2741 597 1028 Guns 5051 | . 54 . . 57 182 720 . 521 1103 967 430 1017 Cannons 802 | . . . . . 187 . . . . 448 167 . Explosions 7226 | . 406 . . 69 669 2645 111 1954 72 1300 . . Melee . | . . . . . . . . . . . . . Ramming 92 | . . . . . . 50 . . 5 26 . 11 Kinetic 4244 | . 6 . . 14 182 625 . 521 638 811 430 1017 Thermal 1346 | . 48 . . 43 187 95 . . 358 448 167 . Explosive 7024 | . 406 . . 69 669 2443 111 1954 72 1300 . . Electromagnetic 465 | . . . . . . 202 . . 107 156 . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 15 | . . . . . . 2 . 15 15 4 4 1 Average Corruption 6 | . . . . . . 1 . 9 15 3 4 1 Corruption Purged . | . . . . . . . . . . . . . Effects 130 | . . . . . . 7 . 15 77 19 12 . Message Errors 19 | . . . . . . 1 . 1 9 6 2 . Matter Fused 19 | . . . . . . . . 1 14 2 2 . Heat Flow Errors 16 | . . . . . . 3 . 1 6 4 2 . Energy Discharges 12 | . . . . . . 1 . 1 6 2 2 . Data Loss (minor) 10 | . . . . . . 1 . 1 6 1 1 . Data Loss (major) 3 | . . . . . . . . . 3 . . . Misfires 2 | . . . . . . . . 1 1 . . . Alerts 1 | . . . . . . . . . 1 . . . Misdirections 22 | . . . . . . . . 2 20 . . . Targeting Errors 23 | . . . . . . . . 6 10 4 3 . Weapon Failures 3 | . . . . . . 1 . 1 1 . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 280 | . . . . . 22 135 . . . 123 . . Projectiles . | . . . . . . . . . . . . . Explosions 280 | . . . . . 22 135 . . . 123 . . Melee . | . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 269 | . 129 . . . . 25 . 30 1 80 . 4 Shots 8 | . 5 . . . . . . 2 . 1 . . Rammed 12 | . . . . . . 2 . . 3 3 . 4 Targets Rammed 12 | . . . . . . 2 . . 3 3 . 4 Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 464 | . 86 . . 76 78 149 . 148 265 276 87 464 Average Temperature 90 | . 27 . . 30 18 56 . 77 74 57 38 224 Received Heat Transfer 807 | . . 9 . 45 54 120 . . 102 75 162 240 Effects 11 | . . . . . . . . . . . . 11 Shutdowns 5 | . . . . . . . . . . . . 5 Short Circuit 3 | . . . . . . . . . . . . 3 Damage (major) 3 | . . . . . . . . . . . . 3 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 3 | . . . . . . 1 . . . 2 . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 2 | . . . . . . . . . 1 . 1 . Heat Transferred 2086 | . 136 . . 100 296 185 . . 592 555 222 . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Fac Ext Fac Peak Influence 779 | . 249 96 . 23 272 779 363 245 606 779 677 513 Average Influence 282 | . 137 96 . 12 146 312 362 208 244 362 535 330 Maximum Alert Level 3 | . 1 . . . 1 3 1 1 2 3 2 2 Low Security (%) 44 | 100 87 100 . 100 76 54 . 30 71 3 . 5 Level 1 35 | . 12 . . . 23 17 100 69 2 80 13 89 Level 2 16 | . . . . . . 21 . . 26 9 86 4 Level 3 3 | . . . . . . 6 . . . 6 . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 20 | . 1 . . . 1 5 1 . 5 2 2 3 Investigation . | . . . . . . . . . . . . . Extermination 7 | . . . . . . 2 . . 2 2 . 1 Reinforcement 10 | . 1 . . . 1 3 1 . 1 . 1 2 Assault 2 | . . . . . . . . . 1 . 1 . Garrison 1 | . . . . . . . . . 1 . . . Intercept . | . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . 1 . . . . 1 . Haulers Reinforced 2 | . . . . . . 1 . . 1 . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Fac Ext Fac Distress Signals 7 | . 2 . . . 2 . . . 1 . 2 . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 156 | . 13 2 . 9 14 37 1 6 9 26 12 27 Peak Tracking Total 11 | . 4 2 . 5 3 5 . 4 3 5 5 11 Tactical Retreats 12 | . . . . 3 . 5 . . . 3 . 1 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Fac Ext Fac Traps Triggered 8 | . . . . . 2 1 1 . . 1 2 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Fac Ext Fac Machines Disabled 18 | . 1 . . . 1 6 . . 1 5 2 2 Max in Single Turn 4 | . 1 . . . 1 4 . . 1 2 . 1 Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Fab Network Shutdowns 2 | . . . . . . . . . 1 1 . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Fac Ext Fac Machines Accessed 39 | . . . . . 3 11 . . 11 4 5 5 Terminals 22 | . . . . . 2 6 . . 4 2 5 3 Fabricators 6 | . . . . . . 1 . . 3 1 . 1 Repair Stations 1 | . . . . . . . . . . 1 . . Recycling Units 4 | . . . . . . 2 . . 2 . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 6 | . . . . . 1 2 . . 2 . . 1 Total Hacks 78 | . . . . . 4 16 . . 25 17 6 10 Successful 54 | . . . . . 2 10 . . 16 13 5 8 Failed 24 | . . . . . 2 6 . . 9 4 1 2 Catastrophic 4 | . . . . . . 2 . . 1 . . 1 Database Lockouts . | . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . Terminals 38 | . . . . . 3 7 . . 9 7 6 6 Fabricators 19 | . . . . . . 2 . . 10 5 . 2 Repair Stations 5 | . . . . . . . . . . 5 . . Recycling Units 6 | . . . . . . 3 . . 3 . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 10 | . . . . . 1 4 . . 3 . . 2 Terminal Hacks 23 | . . . . . 1 4 . . 5 4 5 4 Record 5 | . . . . . . . . . 2 1 . 2 Part Schematic 3 | . . . . . . 1 . . . 1 . 1 Robot Schematic 1 | . . . . . . . . . 1 . . . Robot Analysis 1 | . . . . . . 1 . . . . . . Open Door 5 | . . . . . . . . . . . 5 . Level Access Points 1 | . . . . . . 1 . . . . . . Terminal Index 1 | . . . . . 1 . . . . . . . Unreport Threat 2 | . . . . . . . . . . 2 . . Locate Traps 2 | . . . . . . 1 . . . . . 1 Recall Reinforcements 1 | . . . . . . . . . 1 . . . Zone Layout 1 | . . . . . . . . . 1 . . . Fabricator Hacks 17 | . . . . . . 2 . . 9 4 . 2 Network Status 2 | . . . . . . . . . 1 1 . . Load Schematic 6 | . . . . . . 1 . . 3 1 . 1 Build 9 | . . . . . . 1 . . 5 2 . 1 Repair Station Hacks 5 | . . . . . . . . . . 5 . . Scan Component 2 | . . . . . . . . . . 2 . . Repair 2 | . . . . . . . . . . 2 . . Refit 1 | . . . . . . . . . . 1 . . Recycling Unit Hacks 3 | . . . . . . 2 . . 1 . . . Retrieve Components 3 | . . . . . . 2 . . 1 . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 6 | . . . . . 1 2 . . 1 . . 2 Unlock Access 2 | . . . . . . . . . 1 . . 1 Coupler Status 4 | . . . . . 1 2 . . . . . 1 Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . 2 . . . Used 1 | . . . . . . . . . 1 . . . Hacking Detections 23 | . . . . . 1 9 . . 7 3 . 3 Full Trace Events . | . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . 1 . . . Robots Built 15 | . . . . . . . . . 6 6 . 3 Matter 1425 | . . . . . . . . . 570 570 . 285 Time 684 | . . . . . . . . . 304 304 . 76 Total Robot Build Rating 75 | . . . . . . . . . 30 30 . 15 Part Schematics Acquired 3 | . . . . . . 1 . . . 1 . 1 Parts Built 1 | . . . . . . 1 . . . . . . Matter 212 | . . . . . . 212 . . . . . . Time 106 | . . . . . . 106 . . . . . . Total Part Build Rating 6 | . . . . . . 6 . . . . . . Parts Repaired 2 | . . . . . . . . . . 2 . . Time 100 | . . . . . . . . . . 100 . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 10 | . . . . . . 9 . . 1 . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Fac Ext Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . 1 Non-combat 1 | . . . . . . . . . . . . 1 Combat . | . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . . 1 no_distress 1 | . . . . . . . . . . . . 1 Relay Couplers Released . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . 1 . . . Hacks Repelled 1 | . . . . . . . . . . 1 . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Fac Ext Fac Total Allies 24 | . . . . 3 . . . . 6 6 6 3 Largest Group 11 | . . . . 3 3 . . . 6 8 11 4 Highest-Rated Group 330 | . . . . 40 40 . . . 174 232 330 107 Highest-Rated Ally 37 | . . . . 16 16 . . . 29 29 37 29 Total Orders 13 | . . . . 4 . . . . . 6 3 . STAY 7 | . . . . 3 . . . . . 3 1 . GOTO 3 | . . . . . . . . . . 2 1 . FOLLOW 3 | . . . . 1 . . . . . 1 1 . Ally Attacks 279 | . . . . 30 26 . . . 24 28 141 30 Total Damage 3875 | . . . . 215 300 . . . 400 424 2186 350 Kills 29 | . . . . 3 4 . . . 4 4 12 2 Allies Corrupted 2 | . . . . . . . . . . 2 . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Fac Ext Fac Robot Analysis Total 1 | . . . . . . 1 . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Fac Ext Fac Turns Passed 6709 | 46 309 75 95 334 486 1735 89 188 1060 1388 340 564 Spaces Moved 6597 | 46 288 202 240 371 508 1708 79 221 965 1076 286 607 Core 42 | 17 . . . 10 . . . . . . . 15 Treads . | . . . . . . . . . . . . . Legs 43 | . . . . 43 . . . . . . . . Wheels 135 | 29 106 . . . . . . . . . . . Hover 5693 | . . . . 258 508 1708 79 221 965 1076 286 592 Flight 684 | . 182 202 240 60 . . . . . . . . Fastest Speed 37 | 50 37 37 37 37 61 61 61 61 61 66 71 50 Average Speed 68 | 81 60 37 37 78 70 69 99 61 71 70 71 69 Slowest Speed 200 | 100 100 37 37 150 155 150 126 61 150 150 71 200 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 35 | 3 47 34 41 70 36 39 2 86 24 24 44 14 Regions Visited 12 Branch Regions 4 Pre-discovered Areas 1 | . . . . 1 . . . . . . . . Known Exits Taken 2 | . . . . . 1 1 . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 . . . . 1 1 1 . Scrap Searched 2 | . . 1 . 1 . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 672 | . 61 . . 8 62 254 5 141 48 92 1 . Melee . | . . . . . . . . . . . . . Projectile 6 | . . . . . 2 . . . . 3 1 . AOE 666 | . 61 . . 8 60 254 5 141 48 89 . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Fac Ext Fac Total 8412 | 54 392 201 245 398 598 2195 87 234 1277 1625 397 709 Wait 1261 | . 58 . 6 8 16 379 . . 241 460 77 16 Move 6586 | 45 287 201 239 370 507 1707 79 220 964 1075 285 607 Hop . | . . . . . . . . . . . . . Pick Up 96 | 4 11 . . 1 19 19 2 . 6 11 4 19 Fast Attach 35 | 1 . . . 2 6 1 . 1 12 11 . 1 Attach 81 | 4 5 . . 2 16 15 3 . 3 11 4 18 Detach 13 | . . . . . . 2 . . 2 3 2 4 Swap 15 | . 8 . . 3 1 . . . 1 . . 2 Drop 70 | . 5 . . 3 11 16 2 1 12 12 1 7 Fire 231 | . 18 . . 9 22 54 1 12 33 39 16 27 Melee 1 | . . . . . . . . . . . . 1 Ram 12 | . . . . . . 2 . . 3 3 . 4 Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 11 | . . . . . . . . . . . 8 3 Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 5 exits: *Fac x4 / [*Low]) -6/Factory -6/Waste -6/Factory (discovered 2 exits: *Fac / Gar) -5/Factory (discovered 2 exits: *Fac / *Ext) -5/Extension -4/Factory (discovered 1 exit: Gar) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 47 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 338 | -10/Materials | Discovered new exit (range 16) 356 | -10/Materials | Entered Mines 358 | -10/Mines | Learned Materials terminal intel 369 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 369 | -10/Mines | Discovered new exit (range 5) 389 | -10/Mines | Discovered new exit (range 8) 431 | -10/Mines | Entered Exiles 431 | -10/Exiles | Found Exiles lab abandoned 522 | -10/Exiles | Discovered new exit (range 14) 526 | -10/Exiles | Entered Mines 528 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 530 | -9/Mines | Learned location of Zion (-7) 578 | -9/Mines | Assembled infested the area 709 | -9/Mines | Discovered new exit (range 10) 769 | -9/Mines | Discovered new exit (range 10) 860 | -9/Mines | Entered Materials 860 | -8/Materials | Accompanied by 3 allies 860 | -8/Materials | Evolved 4 slots: Utility x3, Weapon x1 861 | -8/Materials | Identified exit to Factory 862 | -8/Materials | Loaded intel: 12 terminal locations 1346 | -8/Materials | Entered Factory 1346 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1735 | -7/Factory | Build established: Gunner 1847 | -7/Factory | Identified exit to Factory 2128 | -7/Factory | Fabricated Smartbomb Launcher (x1) 2419 | -7/Factory | Build established: Mutant 2622 | -7/Factory | Destroyed 8 combat bots 2779 | -7/Factory | Lost 3 parts (2u1w) 2800 | -7/Factory | Found Prototype Launcher 2801 | -7/Factory | Identified Rocket Array 2899 | -7/Factory | Discovered new exit (range 15) 3081 | -7/Factory | Entered another Factory area 3081 | -6/Factory | Evolved 2 slots: Utility x2 3170 | -6/Factory | Sucked down chute 3170 | -6/Factory | Entered Waste 3175 | -6/Waste | Spotted C-40 Crusher 3181 | -6/Waste | Spotted C-40 Crusher 3185 | -6/Waste | EMP discharged 3197 | -6/Waste | Destroyed C-40 Crusher 3197 | -6/Waste | Spotted C-40 Crusher 3213 | -6/Waste | Destroyed C-40 Crusher 3220 | -6/Waste | Spotted C-40 Crusher 3272 | -6/Waste | Spotted C-40 Crusher 3285 | -6/Waste | EMP discharged 3285 | -6/Waste | System corruption reached 10% 3305 | -6/Waste | Spotted C-40 Crusher 3324 | -6/Waste | Discovered new exit (range 21) 3358 | -6/Waste | Entered Factory 3387 | -6/Factory | Build established: Hacker-Gunner 3947 | -6/Factory | Garrison activated, responded to threat 4024 | -6/Factory | Fabricated G-50 Soldier? 4064 | -6/Factory | Fabricated G-50 Soldier (x3) 4120 | -6/Factory | Build established: Hacker-Mutant 4142 | -6/Factory | Local fabrication network quarantined 4145 | -6/Factory | Identified exit to Garrison 4367 | -6/Factory | Discovered new exit (range 12) 4408 | -6/Factory | First assault squad dispatched 4418 | -6/Factory | Entered another Factory area 4418 | -5/Factory | Accompanied by 4 allies 4418 | -5/Factory | Evolved 2 slots: Utility x2 4565 | -5/Factory | Repaired Cmb. Airjet 4617 | -5/Factory | Repaired Hvy. Machine Gun 4771 | -5/Factory | Discovered new exit (range 22) 5021 | -5/Factory | Build established: Wizard-Gunner 5261 | -5/Factory | Lost 3 parts (1n1u1w) 5435 | -5/Factory | Fabricated G-50 Soldier (x3) 5587 | -5/Factory | Fabricated G-50 Soldier (x3) 5654 | -5/Factory | Lost 3 parts (1n1u1w) 5722 | -5/Factory | Local fabrication network quarantined 5760 | -5/Factory | Discovered new exit (range 15) 5806 | -5/Factory | Entered Extension 5806 | -5/Extension | Accompanied by 6 allies 5831 | -5/Extension | Rescued a captive Derelict 5857 | -5/Extension | Rescued a captive Derelict 5858 | -5/Extension | Rescued a captive Derelict 5891 | -5/Extension | Rescued a captive Derelict 5892 | -5/Extension | Rescued a captive Derelict 5969 | -5/Extension | Rescued a captive Derelict 6049 | -5/Extension | Spotted B-75 Beast 6052 | -5/Extension | Spotted B-75 Beast 6072 | -5/Extension | Allies destroyed B-75 Beast 6081 | -5/Extension | Allies destroyed B-75 Beast 6103 | -5/Extension | Lost 5 parts (2u3w) 6106 | -5/Extension | First assault squad dispatched 6121 | -5/Extension | Discovered new exit (range 3) 6146 | -5/Extension | Entered Factory 6146 | -4/Factory | Accompanied by 4 allies 6146 | -4/Factory | Evolved 2 slots: Propulsion x2 6302 | -4/Factory | Identified exit to Garrison 6457 | -4/Factory | Build established: Hacker-Gunner 6598 | -4/Factory | Lost 11 parts (2p1n5u3w) 6610 | -4/Factory | Core integrity fell below 50% 6674 | -4/Factory | Core integrity fell below 20% 6698 | -4/Factory | Found Prototype Processor 6699 | -4/Factory | Identified Exp. Melee Analysis Suite 6708 | -4/Factory | Fabricated G-50 Soldier? 6709 | -4/Factory | Lost 5 parts (1n2u2w) 6710 | -4/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 06663_ Railgun destroyed. 06663_ Adv. Targeting Computer destroyed. 06663_ Slug penetrates Wall. 06664_ Hacking Suite destroyed. 06666_ Slug penetrates Wall. 06678_ Imp. Gyrokinetic Inverter destroyed. 06683_ Triggered Stasis Trap. 06683_ A bubble of rippling energy engulfs the area. 06683_ Field strength at 83. 06683_ Field strength at 66. 06684_ Field strength at 49. 06685_ Field strength at 21. 06686_ Stasis field depleted. 06686_ Acquired 84 matter. 06698_ Acquired Prototype Processor. 06699_ Identified Exp. Melee Analysis Suite. 06699_ Malfunction: Energy drain (-17). 06701_ Discarded Faulty Exp. Melee Analysis Suite. 06708_ >> FABRICATOR: Completed G-50 Soldier? 06709_ Acquired Imp. Heavy Treads. Map ----- +----------------------------------------------------+ | "" """ """############ #???????????? | | %%=% F"#??????????##############???????????? | | """#???????????????????????????????????? | | "" #???????????????????????????????????? | | #???????????????????????????????????? | | #???????????????????????????????????? | | ## #???????????????????????????????????? | | ## ##+#####???????????????????????????????? | | # # #???????????????????????????????? | | # # """" #???????????????????????????????? | | # # """" #???????????????????????????????? | | + + """" #???????????????????????????????? | | # ^ #### """" #???????????????????????????????? | | # %#??# #???????????????????????????????? | | ### "#??########???????????????????????????????? | | #?# #?????????????????????????????????????????? | | ##?# #?????????????????????????????????????????? | | ???# #?????????????????????????????????????????? | | ???# #?????????????????????????????????????????? | | ???# ####################+###########??????????? | | ???# g s sk ??????????? | | ???# ss ?????????? | | ???+ s ?????????? | | ???# """"""" """ == ????????? | | ???# """"""" """ =! ????????????? | | ???# """"""" """ @ #??????????????????? | | ???# """"""" #??????????????????? | | ???# #??????????????????? | | ???# #??????????????????? | | ???# #??????????????????? | | ???# ! #??????????????????? | | ???# #??????????????????? | | ##?############### ########??????????????????? | | #???????????????# #?????????????????????????? | | #???????????????# R #?????????????????????????? | | #???????????????# #?????????????????????????? | | #???????????????# #?????????????????????????? | | #???????????????+ #?????????????????????????? | | #???????????????# #?????????????????????????? | | #???????????????# #?????????????????????????? | | ##???????????????? #?????????????????????????? | | ?????????????????? ??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 34 Energy Capacity 570 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 10 Terrain Scan Density 10 Cloak Strength 3 Additional Mass Support 9 Base Temperature (-) 100 Armor Coverage 600 Evasion (%) 64 Targeting Accuracy 30 Kinecelleration 40 Offensive Hacking 40 Defensive Hacking 24 Item Schematics ----------------- Smartbomb Launcher | -7/Factory | Hacked Field Propulsion Array | -5/Factory | Hacked Imp. Gyrokinetic Inverter | -4/Factory | Hacked Robot Schematics ------------------ G-50 Soldier | -6/Factory | Hacked Fabricated ------------ Smartbomb Launcher | x1 | -7/Factory G-50 Soldier | x3 | -6/Factory G-50 Soldier | x3 | -6/Factory G-50 Soldier | x3 | -5/Factory G-50 Soldier | x3 | -5/Factory G-50 Soldier | x3 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- Respectable Loadout Significant Disruption Challenges ------------ None Game ------ Seed CorruptionSingularityMachine Manual? 0 Play Time 01:56:17 Cumulative 50.9 hours Start 2020.03.07 @ 19:48:59 End 2020.03.07 @ 21:44:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 75 Rogue 75 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 30 Gallery% 41 Achievement% 21 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 785af467-0e26-48b4-a1f8-c2655be4881d