Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.04 @ 12:28:46 Player: Rizzen Result: Core destroyed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (70) 350 Value Destroyed (1870) 1870 Prototype IDs (21) 420 Alien Tech Used (0) 0 Bonus (580) 580 TOTAL SCORE: 5920 Bonus ------- Follower Combat Kills 155 Entered DSFs 500 Friendly Fire -75 Cogmind --------- Core Integrity 0/700 Matter 107/300 Energy 300/300 System Corruption 2% Temperature Critical (701) Movement Walking (330) Ox3 Location -7/DSF Parts ------- > --- POWER (2) -------- Angular Momentum Engine > --- PROPULSION (4) --- Aluminum Leg Improved Carbon-fiber Leg > --- UTILITY (4) ------ High-capacity Storage Unit Visual Processing Unit Signal Interpreter Armor Integrity Analyzer > --- WEAPON (3) ------- Heavy Assault Rifle Minigun > --- INVENTORY (20) --- Improved Targeting Computer System Restoration Module Heavy Assault Rifle Autogun Autogun Battle Rifle Minigun Minigun Grenade Launcher Peak State ------------ > --- POWER ------------ Heavy Ion Engine Meta Core > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- High-capacity Storage Unit Visual Processing Unit Signal Interpreter Medium Armor Plating Shield Generator > --- WEAPON ----------- Barrage Gun Battle Cannon Assault Cannon Slug Cannon > --- INVENTORY -------- Cooling System Improved Targeting Computer Medium Armor Plating Hardened Light Armor Plating Shield Generator Shield Generator System Restoration Module Heavy Riot Gun Heavy Assault Rifle Heavy Assault Rifle Autogun Autogun Battle Rifle Minigun Minigun Minigun Improved Light Cannon Improved Light Cannon Grenade Launcher [Rating: 52] Favorites ----------- Power Meta Core Engine Heavy Ion Engine Power Core Meta Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Shield Generator Storage Large Storage Unit Processor Signal Interpreter Protection Medium Armor Plating Weapon Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Heavy Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Special Weapon Mining Laser Build | -11 -10 -10 -10 -9 -7 -7 ------- Run | Yrd Mat Min Sub Rec Fac DSF Slots Evolved 6 | . . . . . 6 . Power 1 | . . . . . 1 . Propulsion 2 | . . . . . 2 . Utility 2 | . . . . . 2 . Weapon 1 | . . . . . 1 . Parts Attached 94 | 7 11 1 33 5 16 21 Power 10 | 1 2 . 1 . 2 4 Engine 9 | 1 2 . . . 2 4 Core 1 | . . . 1 . . . Reactor . | . . . . . . . Propulsion 22 | 2 4 . 3 3 7 3 Treads 20 | 2 4 . 3 3 7 1 Leg 2 | . . . . . . 2 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 17 | 2 2 1 4 2 2 4 Device 6 | 1 . . 3 . . 2 Storage 3 | 1 1 . . 1 . . Processor 5 | . 1 . 1 . 2 1 Hackware . | . . . . . . . Protection 3 | . . 1 . 1 . 1 Artifact . | . . . . . . . Weapon 45 | 2 3 . 25 . 5 10 Energy Gun 2 | 1 . . . . 1 . Energy Cannon 3 | . . . . . . 3 Ballistic Gun 8 | 1 1 . 1 . 2 3 Ballistic Cannon 21 | . 2 . 13 . 2 4 Launcher . | . . . . . . . Special Weapon 11 | . . . 11 . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . Parts Lost 20 | . . . 2 1 . 17 Power 3 | . . . . . . 3 Propulsion 6 | . . . . 1 . 5 Utility 5 | . . . 2 . . 3 Weapon 6 | . . . . . . 6 Highest Loss Streak 14 | . . . 1 1 . 14 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 98 | . 98 100 99 100 95 82 Engine 7 | . 14 14 5 . 5 8 Core 4 | . . . 6 10 6 3 Treads 28 | . 27 28 29 29 25 17 Device 6 | . . . 10 10 6 7 Storage 11 | . 14 14 11 10 6 6 Processor 5 | . 11 2 4 . 13 16 Protection 4 | . . 11 2 9 6 . Ballistic Gun 11 | . 13 14 11 10 7 10 Ballistic Cannon 15 | . 13 14 16 20 15 3 Naked Turns . | . . . . . . . Heaviest Build 84 | 15 33 36 42 67 81 84 Greatest Support 80 | 40 40 40 60 60 80 80 Greatest Overweight (x) 27 | . 1 . . 1 1 27 Average Overweight (x) . | . . . . . . 1 Largest Inventory Capacity 20 | 8 15 15 15 20 20 20 Average Capacity 15 | 7 14 15 15 19 20 20 Most Carried 20 | 5 15 15 15 20 20 20 Average Carried 14 | 2 12 14 14 18 17 15 Final Capacity 20 | 8 15 15 15 20 20 20 Final Carried 20 | 3 15 15 15 20 19 9 Class Distribution -------------------- 52% | Mutant 45% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -10/Subcaves Tank | -9/Recycling Tank | -7/Factory Tank | -7/DSF Resources | -11 -10 -10 -10 -9 -7 -7 ----------- Run | Yrd Mat Min Sub Rec Fac DSF Matter Collected 2531 | 303 504 45 830 351 . 498 Remotely . | . . . . . . . Salvage Created 2374 | 184 600 52 547 538 . 453 Parts 145 | 13 45 2 35 23 . 27 Haulers Intercepted 2 | . 2 . . . . . Recyclers Shooed 6 | . 2 . . 4 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 17 | . . . 17 . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -7 -7 ------- Run | Yrd Mat Min Sub Rec Fac DSF Combat Hostiles Destroyed 48 | . 14 2 17 4 . 11 Guns 21 | . 5 1 8 3 . 4 Cannons 26 | . 9 1 9 1 . 6 Classes Destroyed 14 | 3 4 . 3 1 . 3 Worker 4 | 2 2 . . . . . Builder 3 | . . . . 3 . . Tunneler 3 | 3 . . . . . . Hauler 2 | . 2 . . . . . Recycler 7 | 1 1 . . 5 . . Watcher 3 | . 3 . . . . . Swarmer 12 | . 6 1 2 . . 3 Grunt 12 | . 8 1 . . . 3 Sentry 5 | . . . 1 4 . . Specialist 3 | . . . . . . 3 Programmer 1 | . . . . . . 1 Heavy 1 | . . . . . . 1 Artisan 1 | . . . 1 . . . Subdweller 14 | . . . 14 . . . Best Kill Streak 8 | 3 4 1 3 8 . 5 Combat Bots Only 5 | . 4 1 3 2 . 5 Max Kills in Single Turn 2 | 1 1 1 1 2 . 1 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -7 -7 -------- Run | Yrd Mat Min Sub Rec Fac DSF Hostile Shots Fired 411 | . 67 18 48 20 . 258 Missed 111 | . 20 6 14 7 . 64 Damage Taken 5058 | . 493 131 510 299 . 3625 Core 835 | . 53 . 37 35 . 710 Absorbed by Shields 478 | . . . 129 87 . 262 Regen/Repaired (Parts) 120 | . 120 . . . . . Core Remaining (%) 75 | 100 . . . 50 . . Volleys Fired 220 | 11 57 5 86 26 2 33 Largest 4 | 2 2 2 3 3 3 4 Hottest 195 | 60 55 55 120 112 112 195 Shots Fired 482 | 22 114 10 156 78 6 96 Gun 184 | 22 57 5 42 26 2 30 Cannon 253 | . 57 5 69 52 4 66 Launcher . | . . . . . . . Special 45 | . . . 45 . . . Kinetic 382 | 11 114 10 111 78 6 52 Thermal 89 | . . . 45 . . 44 Explosive . | . . . . . . . Electromagnetic 11 | 11 . . . . . . Robot Hit Streak 17 | 3 5 3 17 5 . 12 Robot Miss Streak 6 | 2 5 2 2 3 6 3 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 264 | 11 62 6 79 42 . 64 Core Hits 95 | 7 23 3 30 14 . 18 Critical Kills 2 | . . . . 1 . 1 Critical Parts Destroyed 2 | . 1 . . 1 . . Critical Strikes 6 | . 1 . 2 2 . 1 Meltdown 1 | . . . . . . 1 Destroy 3 | . 1 . . 2 . . Blast 2 | . . . 2 . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5112 | 160 1007 95 1250 891 . 1709 Guns 1592 | 160 424 55 335 193 . 425 Cannons 3466 | . 574 40 870 698 . 1284 Explosions . | . . . . . . . Melee . | . . . . . . . Ramming 9 | . 9 . . . . . Kinetic 3963 | 91 998 95 1205 891 . 683 Thermal 1071 | . . . 45 . . 1026 Explosive . | . . . . . . . Electromagnetic 69 | 69 . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 2 | . . . . . . 2 Average Corruption 1 | . . . . . . 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 5 | . . . . . . 5 Message Errors 1 | . . . . . . 1 Matter Fused 1 | . . . . . . 1 Heat Flow Errors 1 | . . . . . . 1 Alerts 1 | . . . . . . 1 Weapon Failures 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 112 | . 1 . 12 53 . 46 Projectiles 112 | . 1 . 12 53 . 46 Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 19 | . 8 . 9 2 . . Impact . | . . . . . . . Kinetic 19 | . 8 . 9 2 . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed 1 | . 1 . . . . . Targets Rammed 1 | . 1 . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 701 | . 82 24 1 457 102 701 Average Temperature 135 | . 30 15 1 166 54 173 Received Heat Transfer 859 | . 198 27 60 50 . 524 Effects 16 | . . . . 6 . 10 Shutdowns 3 | . . . . 3 . . Interference 4 | . . . . 3 . 1 Matter Decay 3 | . . . . . . 3 Short Circuit 2 | . . . . . . 2 Damage (minor) 2 | . . . . . . 2 Damage (core) 2 | . . . . . . 2 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . . . . 1 Combat Hostiles 1 | . . . . . . 1 Parts Melted 1 | . . . . . . 1 Heat Transferred 1457 | . . . 125 . . 1332 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -10 -9 -7 -7 ------- Run | Yrd Mat Min Sub Rec Fac DSF Peak Influence 320 | 30 320 221 . 90 180 284 Initial 159 | . 19 35 . . 159 126 Average 70 | 18 83 69 . 24 174 198 Maximum Alert Level 1 | . 1 1 . . . 1 Low Security (%) 92 | 100 92 89 . 100 100 53 Level 1 7 | . 7 10 . . . 46 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Sterilizations 1 | . . . . . . 1 Squads Dispatched 7 | . 4 . . . 1 2 Investigation 3 | . 2 . . . 1 . Extermination . | . . . . . . . Reinforcement 4 | . 2 . . . . 2 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -7 -7 --------- Run | Yrd Mat Min Sub Rec Fac DSF Distress Signals . | . . . . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 103 | . 20 11 53 4 1 14 Peak Tracking Total 7 | . 4 3 3 2 1 7 Tactical Retreats 6 | . 1 . 2 . . 3 Traps | -11 -10 -10 -10 -9 -7 -7 ------- Run | Yrd Mat Min Sub Rec Fac DSF Traps Triggered 2 | . 1 . . . 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -7 -7 ---------- Run | Yrd Mat Min Sub Rec Fac DSF Machines Disabled 3 | . . . 3 . . . Max in Single Turn 1 | . . . 1 . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -7 -7 --------- Run | Yrd Mat Min Sub Rec Fac DSF Machines Accessed 25 | . 8 1 2 12 2 . Terminals 12 | . 5 1 . 4 2 . Fabricators . | . . . . . . . Repair Stations 1 | . 1 . . . . . Recycling Units 10 | . 2 . . 8 . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 69 | . 20 3 12 29 5 . Successful 45 | . 13 1 12 17 2 . Failed 24 | . 7 2 . 12 3 . Catastrophic 4 | . 1 . . 1 2 . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 31 | . 12 3 . 11 5 . Fabricators . | . . . . . . . Repair Stations 6 | . 6 . . . . . Recycling Units 20 | . 2 . . 18 . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 26 | . 7 1 12 4 2 . Record 11 | . . . 11 . . . Part Schematic 2 | . . . . 2 . . Prototype ID Bank 6 | . 4 . . 1 1 . Open DSF 1 | . . . . . 1 . Locate Traps 2 | . 2 . . . . . Dispatch Records 2 | . 1 1 . . . . Hauler Manifests 1 | . . . . 1 . . Derelict Proto ID Bank 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 4 | . 4 . . . . . Scan Component 2 | . 2 . . . . . Repair 2 | . 2 . . . . . Recycling Unit Hacks 15 | . 2 . . 13 . . Report Inventory 10 | . 2 . . 8 . . Retrieve Components 5 | . . . . 5 . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 12 | . 4 . . 6 2 . Full Trace Events 6 | . 2 . . 3 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 2 | . . . . 2 . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 2 | . 2 . . . . . Time 52 | . 52 . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 18 | . . . . 18 . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -7 -7 ------------ Run | Yrd Mat Min Sub Rec Fac DSF Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -7 -7 -------- Run | Yrd Mat Min Sub Rec Fac DSF Total Allies 6 | . . 6 . . . . Largest Group 5 | . . 5 4 . . . Highest-Rated Group 102 | . . 102 71 . . . Highest-Rated Ally 31 | . . 31 31 . . . Total Orders . | . . . . . . . Ally Attacks 77 | . . 20 57 . . . Total Damage 824 | . . 262 562 . . . Kills 15 | . . 7 8 . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -7 -7 ------- Run | Yrd Mat Min Sub Rec Fac DSF Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . 1 1 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -7 -7 ------------- Run | Yrd Mat Min Sub Rec Fac DSF Turns Passed 10858 | 236 1938 1714 4344 1940 311 375 Spaces Moved 5645 | 117 1007 992 2477 799 150 103 Core 10 | 5 . . . . . 5 Treads 5625 | 112 1007 992 2477 799 150 88 Legs 10 | . . . . . . 10 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 170 Average Speed 171 | 155 160 160 160 227 182 231 Slowest Speed 1400 | 160 240 160 160 240 250 1400 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered 1 | . . . . 1 . . Exploration Rate (%) 66 | 7 99 101 92 99 4 63 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . Known Exits Taken 4 | . 1 1 1 . 1 . Unknown Exits Taken 2 | 1 . . . 1 . . Scrap Searched 10 | . . 1 9 . . . Spaces Dug . | . . . . . . . Terrain Destroyed 26 | . . . 6 16 1 3 Melee . | . . . . . . . Projectile 26 | . . . 6 16 1 3 AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -7 -7 --------- Run | Yrd Mat Min Sub Rec Fac DSF Total 6350 | 150 1223 1109 2636 872 186 174 Wait 258 | 4 104 107 23 19 . 1 Move 5639 | 116 1006 991 2476 798 149 103 Hop . | . . . . . . . Pick Up 86 | 11 27 3 10 13 12 10 Fast Attach 5 | . 3 . . 1 1 . Attach 51 | 7 6 . 8 . 11 19 Detach 6 | . 1 . 3 1 . 1 Swap 38 | . 2 1 25 4 4 2 Drop 46 | 1 16 2 5 10 7 5 Fire 220 | 11 57 5 86 26 2 33 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush 1 | . 1 . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sub) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / *Rec) -9/Recycling -7/Factory -7/DSF History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 237 | -11/Scrapyard | Entered Materials 343 | -10/Materials | Build established: Mutant 975 | -10/Materials | Discovered new exit (range 5) 981 | -10/Materials | Identified exit to Materials 1024 | -10/Materials | Discovered new exit (range 5) 1031 | -10/Materials | Identified exit to Mines 1246 | -10/Materials | Discovered exit to Materials (range 7) 1319 | -10/Materials | Discovered new exit (range 9) 1332 | -10/Materials | Identified exit to Subcaves 1378 | -10/Materials | Discovered exit to Mines (range 11) 1512 | -10/Materials | Repaired Lgt. Cannon 1541 | -10/Materials | Repaired Assault Rifle 1698 | -10/Materials | Discovered exit to Materials (range 14) 2175 | -10/Materials | Entered Mines 2215 | -10/Mines | Met a Derelict bent on vengeance 2447 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 3027 | -10/Mines | Discovered exit to Materials (range 8) 3184 | -10/Mines | Discovered exit to Materials (range 15) 3257 | -10/Mines | Discovered exit to Subcaves (range 15) 3281 | -10/Mines | Received a Mining Laser from a helpful Derelict 3889 | -10/Mines | Entered Subcaves 3889 | -10/Subcaves | Accompanied by 4 allies 3894 | -10/Subcaves | Led the pair of lost Derelicts to an unsafe place 4288 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 4615 | -10/Subcaves | Discovered new exit (range 14) 4619 | -10/Subcaves | Learned location of Storage (-9) 4656 | -10/Subcaves | Identified exit to Recycling 5043 | -10/Subcaves | Visited Clippyterm 5048 | -10/Subcaves | Learned Factory garrison access intel 5111 | -10/Subcaves | Ambushed by angry Subdweller bent on revenge 5536 | -10/Subcaves | Visited 4L-MR0's lab 5615 | -10/Subcaves | Found Meta Core 5617 | -10/Subcaves | Attached Meta Core, gained temporary slots: Propulsion, Utility, Weapon 5745 | -10/Subcaves | Discovered new exit (range 12) 5761 | -10/Subcaves | Identified exit to Materials 5908 | -10/Subcaves | Build established: Tank 6044 | -10/Subcaves | Discovered exit to Materials (range 6) 6231 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 7534 | -10/Subcaves | Shifting Twisted Machinery released Flamer 7547 | -10/Subcaves | Shifting Twisted Machinery released Hvy. Riot Gun 7817 | -10/Subcaves | Shifting Twisted Machinery released Barrage Gun 7831 | -10/Subcaves | Shifting Twisted Machinery released Mak. Power Source 7992 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 8233 | -10/Subcaves | Entered Recycling 8760 | -9/Recycling | Discovered new exit (range 5) 9461 | -9/Recycling | Crushed by falling debris 10173 | -9/Recycling | Entered Factory 10173 | -7/Factory | Evolved 6 slots: Power x1, Propulsion x2, Utility x2, Weapon x1 10174 | -7/Factory | Loaded intel: 4 garrison access locations 10479 | -7/Factory | Identified exit to DSF 10484 | -7/Factory | Entered DSF 10502 | -7/DSF | Additional patrols routed to DSF 10755 | -7/DSF | Sterilization system engaged 10763 | -7/DSF | Core integrity fell below 50% 10775 | -7/DSF | Ambient heat levels rising (+10) 10790 | -7/DSF | Ambient heat levels rising (+10) 10805 | -7/DSF | Ambient heat levels rising (+10) 10815 | -7/DSF | Lost 14 parts (3p5n1u5w) 10820 | -7/DSF | Ambient heat levels rising (+10) 10835 | -7/DSF | Ambient heat levels rising (+10) 10850 | -7/DSF | Ambient heat levels rising (+10) 10857 | -7/DSF | Core integrity fell below 20% 10860 | -7/DSF | Core destroyed Last Messages --------------- Treads. 10852_ Overheating: System interference. 10852_ Minigun temporarily disabled. 10852_ A-02 Transporter heat damages Med. Storage Unit. 10852_ A-02 Transporter heat damages Med. Storage Unit, Weight Redist. System, Lgt. Treads. 10853_ Overheating: Visual Processing Unit damaged (-7). 10855_ Armor Integrity Analyzer broken. 10855_ Overheating: Short circuit. 10855_ A-02 Transporter heat damages Transport Network Coupler. 10856_ Overheating: Matter decay (-17). 10857_ Overheating: Core damaged (-98). 10857_ A-02 Transporter heat damages core (-3). 10858_ Overheating: Minigun damaged (-8). 10858_ A-02 Transporter heat damages core (-6). 10860_ Overheating: Core damaged (-112). Map ----- +----------------------------------------------------+ | | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ?????????###????????????????????????????? | | ?????????""#????????????????????????????? | | ?????????#"#????????????????????????????? | | ??????####"##???????#########???????????? | | ??????#"""""######### !!#???????????? | | ??????#"""""##==# # ] !!#???????????? | | ????"##"" ^ ^ #???????????? | | ???#""""" ^ ^ #???????????? | | ???####"" "#==# ### ###???????????? | | ??????### ""#==# ### ###???????????? | | ???????## "######### #???????????? | | ???????#!!!==#??????# #???????????? | | ???????# ==#??????# #???????????? | | ???????## ###?????##%#[] ###???????????? | | ???????#= #?????#"**%* !!#???????????? | | ???????#= #??????# !=!!#???????????? | | ???????#= #??????#=!*%*!!#???????????? | | ??????### ###########* [!###???????????? | | ??????# ##///#!!!##]= !##????????????? | | ?????## ##///#!!!##!] %[##]]]# #???? | | ?????#; = !%%=a ? | | ?????## @ !*!%! ? | | ??????# !!= | | ??????#== ##===;]]]## [ a##!!!#///## | | ??????#== ##===#]]]### !%##?!!!#?//#???? | | ??????#"#############?#*%%#???###???#???? | | ??????##??????????????!==[!!????????????? | | ??????????????????????!%= !!#???????????? | | ??????????????????????![= !!#???????????? | | ??????????????????????# ###???????????? | | ?????????????????????? !?????????????? | | ?????????????????????? !?????????????? | | ?????????????????????? !!????????????? | | ??????????????????????# ##????????????? | | ??????????????????????? #?????????????? | | ??????????????????????? ?????????????? | | ??????????????????????? ?????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 31 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 40 Armor Integrity Analysis 30 Recoil Reduction 4 Item Schematics ----------------- Adv. Treads | -9/Recycling | Hacked Lgt. Nuclear Core | -9/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Oops Challenges ------------ None Game ------ Seed MetaTimingNullifier Manual? 0 Play Time 01:29:27 Cumulative 9.8 hours Start 2024.04.04 @ 10:56:30 End 2024.04.04 @ 12:28:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 13 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: b8136b3e-8682-4828-906b-dad7d4c44030