Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.08 @ 22:14:51 Player: beans Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (94) 470 Value Destroyed (2644) 2644 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (743) 743 TOTAL SCORE: 7057 Bonus ------- Follower Combat Kills 143 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/700 Matter 285/300 Energy 99/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Medium Treads > --- UTILITY (4) ------ Makeshift Salvage Targeting Computer Advanced Targeting Computer Advanced Target Analyzer Faulty Experimental Core Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Carbon-fiber Leg Authchip [R/Combat] Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- High-capacity Storage Unit Improved Terrain Scanner Makeshift Salvage Targeting Computer Advanced Targeting Computer > --- WEAPON ----------- Gauss Rifle > --- INVENTORY -------- Improved Deuterium Engine Neutrino Core Improved Carbon-fiber Leg Coolant Injector Experimental Signal Interpreter Experimental Targeting Computer Experimental Melee Analysis Suite Advanced Target Analyzer Experimental Target Analyzer Experimental Core Analyzer Experimental Armor Integrity Analyzer Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Mobile Refinery Mk. CCLXVII Arc Projector Remote Datajack Makeshift Spear [Rating: 48] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Neutrino Core Propulsion Medium Treads Treads Medium Treads Leg Aluminum Leg Wheel Armored Huge Wheel Utility High-capacity Storage Unit Device Improved Terrain Scanner Storage High-capacity Storage Unit Processor Advanced Targeting Computer Weapon Heavy Ion Cannon Energy Gun Arc Projector Energy Cannon Heavy Ion Cannon Ballistic Gun Enhanced Autogun Launcher Shock Bomb Launcher Piercing Weapon Makeshift Spear Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Slots Evolved 6 | . . 2 2 2 . . . . Power . | . . . . . . . . . Propulsion 2 | . . . 2 . . . . . Utility 2 | . . . . 2 . . . . Weapon 2 | . . 2 . . . . . . Parts Attached 61 | 5 1 8 9 12 6 10 6 4 Power 7 | 1 . 1 . 1 1 1 1 1 Engine 5 | 1 . 1 . 1 1 1 . . Core 2 | . . . . . . . 1 1 Reactor . | . . . . . . . . . Propulsion 22 | 2 . 1 6 5 1 2 4 1 Treads 6 | . . . . . 1 . 4 1 Leg 15 | 2 . 1 6 5 . 1 . . Wheel 1 | . . . . . . 1 . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 13 | . 1 1 1 2 2 4 . 2 Device 5 | . . 1 . 2 2 . . . Storage 4 | . 1 . 1 . . 2 . . Processor 4 | . . . . . . 2 . 2 Hackware . | . . . . . . . . . Protection . | . . . . . . . . . Artifact . | . . . . . . . . . Weapon 19 | 2 . 5 2 4 2 3 1 . Energy Gun 2 | . . . . . 1 1 . . Energy Cannon 3 | . . . . 3 . . . . Ballistic Gun 12 | 2 . 5 2 . . 2 1 . Ballistic Cannon . | . . . . . . . . . Launcher 1 | . . . . 1 . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon 1 | . . . . . 1 . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 5 | . . 3 . . 1 . . 1 Corrupted Parts 3 | . . . . . . . 3 . System Corruption 22 | . . . . . . . 22 . Parts Lost 35 | . . 2 6 9 9 1 . 8 Power 5 | . . 1 . 1 1 . . 2 Propulsion 16 | . . 1 3 4 4 . . 4 Utility 4 | . . . . 1 2 . . 1 Weapon 10 | . . . 3 3 2 1 . 1 Highest Loss Streak 9 | . . 1 2 3 9 1 . 4 To Critical Strikes . | . . . . . . . . . Average Backups 9 | . 1 4 9 12 10 4 16 15 Power 1 | . . 1 1 2 1 1 2 1 Propulsion . | . . . . 1 1 . 1 1 Utility 4 | . . 1 3 3 3 . 9 10 Weapon 2 | . . 1 4 5 3 2 2 1 Tool/Special . | . . . . . . . . . Unused Backups 20 | . . 1 2 . 5 1 . 11 Power 4 | . . 1 1 . 1 1 . . Propulsion 2 | . . . . . 2 . . . Utility 11 | . . . . . 1 . . 10 Weapon 2 | . . . 1 . 1 . . . Tool/Special 1 | . . . . . . . . 1 Average Slot Usage (%) 71 | . 73 94 90 73 63 56 73 63 Engine 5 | . 14 10 9 7 6 6 . . Core 1 | . . . . . . . 6 4 Treads 8 | . . . . . 2 . 28 25 Leg 13 | . 28 21 28 21 16 6 . . Device 7 | . . 8 2 11 7 12 7 1 Storage 10 | . 2 11 15 15 14 1 7 5 Processor 6 | . . . . . . 14 15 17 Energy Gun 1 | . . . . . . 6 . 4 Energy Cannon 4 | . . . . 9 13 . . . Ballistic Gun 10 | . 28 41 34 4 . 3 4 1 Peak Build Rating 48 | 5 6 26 35 33 36 35 48 48 Average Rating 28 | 4 5 23 28 28 26 28 44 41 On Entrance 20 | . 5 6 26 28 30 5 35 48 Avg Prop Armor Cover (%) 11 | . . . . . . 8 8 38 Naked Turns . | . . . . . . . . . Heaviest Build 71 | 7 11 25 64 70 71 55 59 59 Greatest Support 112 | 20 20 23 58 53 50 28 112 112 Greatest Overweight (x) 22 | . . 2 4 6 22 3 1 . Average Overweight (x) . | . . . 1 1 1 . . . Largest Inventory Capacity 20 | 5 5 5 20 20 20 20 20 20 Average Capacity 15 | 5 5 5 16 20 19 8 20 17 Most Carried 20 | 3 3 5 17 16 14 11 19 20 Average Carried 9 | . 1 4 9 12 10 4 16 15 Final Capacity 20 | 5 5 5 20 20 5 20 20 5 Final Carried 19 | . 2 5 15 11 5 11 19 2 Class Distribution -------------------- 39% | Scavenger-Mutant 26% | Mutant 14% | Derelict-Mutant 7% | Skirmisher 5% | Scavenger-Gunner 5% | Gunner Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Scavenger-Gunner | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Derelict-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Matter Collected 2764 | 264 240 440 1012 378 162 130 98 40 Remotely . | . . . . . . . . . Salvage Created 4012 | 142 199 476 1343 1077 342 433 . . Parts 232 | 9 16 33 77 55 20 22 . . Haulers Intercepted 4 | . 1 1 2 . . . . . Recyclers Shooed 7 | . 3 . 1 3 . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 41 | . . . . . 20 14 . 7 Prevented 6 | . . . . . . . . 6 Parts Restored . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Combat Hostiles Destroyed 65 | . 5 14 20 17 8 1 . . Melee 1 | . . . . . 1 . . . Guns 48 | . 5 14 20 4 5 . . . Cannons 8 | . . . . 5 2 1 . . AOE 8 | . . . . 8 . . . . Classes Destroyed 16 | 3 2 5 3 1 1 1 . . Worker 4 | 2 . . 2 . . . . . Builder 6 | . . 1 1 4 . . . . Tunneler 2 | 1 . . 1 . . . . . Hauler 4 | . 1 1 2 . . . . . Recycler 6 | 1 1 . 3 1 . . . . Minesweeper 1 | . . . . . 1 . . . Operator 3 | . . . 2 1 . . . . Watcher 3 | . . 1 . 2 . . . . Swarmer 21 | . 5 8 3 3 2 . . . Grunt 31 | . . 4 11 11 5 . . . Duelist 1 | . . 1 . . . . . . Sentry 6 | . . 1 3 1 1 . . . Specialist 2 | . . . 2 . . . . . Hunter 3 | . . . . 2 . 1 . . Heavy 1 | . . . 1 . . . . . Decomposer 1 | . . . . . . 1 . . Samaritan 6 | . . . . . . 6 . . Best Kill Streak 7 | 2 3 7 6 7 7 1 . . Combat Bots Only 7 | . 3 5 4 5 7 1 . . Max Kills in Single Turn 2 | 1 1 2 2 2 2 1 . . Gunslinging 1 | . . 1 1 . 1 . . . Exploded 2 | . . . . 2 . . . . Melee 1 | . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Hostile Shots Fired 448 | 4 52 52 101 99 70 16 . 54 Missed 135 | . 22 15 33 31 15 3 . 16 Hits 313 | 4 30 37 68 68 55 13 . 38 Projectile 313 | 4 30 37 68 68 55 13 . 38 AOE 4 | 4 . . . . . . . . Critical Strikes 6 | . . . 1 1 3 . . 1 Damage Taken 4732 | 150 249 319 1149 913 1047 252 . 653 Core 1068 | 61 48 86 156 98 428 100 . 91 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 70 | 75 56 78 71 . . . . . Volleys Fired 281 | 7 38 36 67 44 28 52 5 4 Largest 4 | 2 2 4 4 3 2 1 1 2 Hottest 130 | 40 40 98 100 130 130 65 55 83 Shots Fired 634 | 14 76 118 230 78 56 52 5 5 Gun 538 | 14 76 118 230 30 19 41 5 5 Cannon 81 | . . . . 33 37 11 . . Launcher 15 | . . . . 15 . . . . Special . | . . . . . . . . . Kinetic 490 | 14 76 118 230 30 19 . 2 1 Thermal 81 | . . . . 33 37 11 . . Explosive . | . . . . . . . . . Electromagnetic 63 | . . . . 15 . 41 3 4 Robot Hit Streak 15 | 5 5 10 15 8 6 14 . 6 Robot Miss Streak 5 | 1 5 5 4 2 2 2 . . Penetration Max . | . . . . . . . . . Secondary Targets 13 | . 1 5 5 1 1 . . . Max Gunslinging Chain 1 | . 1 1 1 1 1 . . . Shots Hit Robots 346 | 9 38 57 120 44 31 42 . 5 Core Hits 179 | 7 15 21 56 41 19 19 . 1 Critical Kills 2 | . . . 2 . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . . Critical Strikes 4 | . 1 . 2 . 1 . . . Destroy 3 | . 1 . 2 . . . . . Impale 1 | . . . . . 1 . . . Melee Attacks 7 | . . . . . 7 . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing 7 | . . . . . 7 . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 7158 | 71 297 958 2140 2090 716 821 . 65 Guns 4681 | 71 297 958 2140 318 393 439 . 65 Cannons 1078 | . . . . 594 294 190 . . Explosions 1370 | . . . . 1178 . 192 . . Melee 29 | . . . . . 29 . . . Ramming . | . . . . . . . . . Kinetic 4196 | 71 297 958 2140 318 393 . . 19 Thermal 1356 | . . . . 872 294 190 . . Explosive . | . . . . . . . . . Electromagnetic 1577 | . . . . 900 . 631 . 46 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing 29 | . . . . . 29 . . . Highest Corruption 22 | . . . 1 . . . 22 1 Average Corruption 1 | . . . 1 . . . 20 1 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 5 | . . . 2 . . . . 3 Heat Flow Errors 2 | . . . 2 . . . . . Parts Rejected 1 | . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . . 1 Alerts 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 67 | . . . . 45 . 22 . . Projectiles 21 | . . . . 21 . . . . Explosions 46 | . . . . 24 . 22 . . Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 102 | . . . . 65 . 37 . . Shots 5 | . . . . 4 . 1 . . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 296 | . . 274 296 102 192 90 6 1 Average Temperature 71 | . . 100 74 33 70 47 3 1 Received Heat Transfer 840 | . . 39 261 252 282 . . 6 Effects 8 | . . 4 4 . . . . . Energy Bleed 1 | . . . 1 . . . . . Interference 7 | . . 4 3 . . . . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 2 | . . . . . . 2 . . Combat Hostiles . | . . . . . . . . . Parts Fried 38 | . . . . 7 . 31 . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 3 | . . . . 2 1 . . . Heat Transferred 1830 | . . . . 1164 407 259 . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 9 | . . . . 5 . 4 . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Maximum Alert Level 1 | . . 1 1 1 . . . . Low Security (%) 95 | 100 100 91 91 96 . . . . Level 1 4 | . . 8 8 3 . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 237 | 10 62 229 237 212 . . . . Initial 101 | . . 21 61 101 . . . . Average 76 | . 20 135 78 123 . . . . Influence Increases 1931 | 20 132 397 585 511 180 30 . 76 Destroy 0b10 Robot/C 1360 | . 100 280 400 340 160 20 . 60 Destroy 0b10 Robot/NC 145 | 20 10 15 55 40 5 . . . Destroy Leader 254 | . 22 54 94 74 . 10 . . Allied During Kill 16 | . . . . . . . . 16 Disable Machine 45 | . . . 15 30 . . . . Destroy Structure 21 | . . 3 6 12 . . . . Lose Combat Pursuer 90 | . . 45 15 15 15 . . . Influence Decreases 1931 | 20 80 303 507 563 341 41 . 76 Entered New Map 306 | . . 31 85 123 64 3 . . Time Decay 1325 | 20 80 254 362 350 187 38 . 34 Lost Part 272 | . . 18 60 90 90 . . 14 Lost Ally 28 | . . . . . . . . 28 Squads Dispatched 8 | . . 1 3 4 . . . . Investigation 1 | . . . . 1 . . . . Extermination 1 | . . . . 1 . . . . Reinforcement 6 | . . 1 3 2 . . . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . Haulers Reinforced 1 | . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Distress Signals 5 | . 1 1 2 . . . . 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 103 | 2 9 19 25 21 9 1 . 17 Peak Tracking Total 8 | 2 3 7 5 5 7 1 . 8 Tactical Retreats 5 | . . 2 1 1 1 . . . Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Traps Triggered 2 | . . . 2 . . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Machines Disabled 3 | . . . 1 2 . . . . Max in Single Turn 1 | . . . 1 1 . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Machines Accessed 4 | . . . . 2 1 1 . . Terminals 1 | . . . . . 1 . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 2 | . . . . 2 . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 11 | . . . . 4 4 3 . . Successful 8 | . . . . 1 4 3 . . Failed 3 | . . . . 3 . . . . Catastrophic 1 | . . . . 1 . . . . Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals 4 | . . . . . 4 . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 4 | . . . . 4 . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 7 | . . . . . 4 3 . . Record 7 | . . . . . 4 3 . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 1 | . . . . 1 . . . . Retrieve Components 1 | . . . . 1 . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 2 | . . . 1 1 . . . . Used . | . . . . . . . . . Hacking Detections 1 | . . . . 1 . . . . Full Trace Events 1 | . . . . 1 . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . 3 . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 14 | . . . . . . . 14 . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 10 | . . . . 10 . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Total Allies 4 | . . . . . . . 4 . Largest Group 4 | . . . . . . . 4 4 Highest-Rated Group 150 | . . . . . . . 150 150 Highest-Rated Ally 39 | . . . . . . . 39 39 Total Orders . | . . . . . . . . . Ally Attacks 16 | . . . . . . . . 16 Total Damage 401 | . . . . . . . . 401 Kills 3 | . . . . . . . . 3 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Active Infowar (turns) 5076 | . . 448 247 208 996 1199 1940 38 Sensors 811 | . . 448 247 . 116 . . . Terrain 4057 | . . . . . 880 1199 1940 38 Jamming 208 | . . . . 208 . . . . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 4 | . . . . . 1 1 2 . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Turns Passed 9070 | 786 228 551 1062 784 2191 1278 1940 250 Spaces Moved 4040 | 118 105 245 440 246 679 862 1188 157 Core 314 | 7 . . . . 242 25 . 40 Treads 1450 | . . . . . 214 . 1119 117 Legs 2006 | 111 105 245 440 246 223 636 . . Wheels 270 | . . . . . . 201 69 . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 120 120 190 50 50 115 50 Average Speed 162 | 115 120 182 196 227 198 118 157 131 Slowest Speed 1150 | 120 120 260 400 540 1150 330 160 160 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 40 | 7 34 24 42 8 73 61 90 22 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 3 | . . . . . . 1 2 . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . Scrap Searched 5 | . . . . . 2 1 2 . Spaces Dug 6 | . . . . 1 5 . . . Terrain Destroyed 19 | . . . . 10 8 1 . . Melee 1 | . . . . . 1 . . . Projectile 11 | . . . . 3 7 1 . . AOE 7 | . . . . 7 . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Total 6140 | 756 146 311 549 400 1461 1069 1253 195 Wait 1619 | 622 . 8 7 82 715 125 37 23 Move 4032 | 117 104 244 439 245 678 861 1187 157 Hop . | . . . . . . . . . Pick Up 77 | 5 3 11 21 6 6 12 12 1 Fast Attach 10 | . . 1 1 . . 7 . 1 Attach 56 | 5 1 7 7 13 8 5 5 5 Detach 7 | . . . . 3 2 1 1 . Swap 19 | . . . 1 7 5 1 4 1 Drop 32 | . . 4 6 . 12 5 2 3 Fire 281 | 7 38 36 67 44 28 52 5 4 Melee 7 | . . . . . 7 . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 784 | -11/Scrapyard | Assembled infested the area 787 | -11/Scrapyard | Entered Materials 788 | -10/Materials | Build established: Mutant 894 | -10/Materials | Discovered new exit (range 16) 947 | -10/Materials | Discovered new exit (range 13) 1015 | -10/Materials | Entered another Materials area 1015 | -9/Materials | Evolved 2 slots: Weapon x2 1283 | -9/Materials | Discovered new exit (range 11) 1404 | -9/Materials | Build established: Skirmisher 1466 | -9/Materials | Discovered new exit (range 12) 1566 | -9/Materials | Entered another Materials area 1566 | -8/Materials | Evolved 2 slots: Propulsion x2 2183 | -8/Materials | Build established: Scavenger-Gunner 2525 | -8/Materials | Discovered new exit (range 13) 2559 | -8/Materials | Build established: Gunner 2628 | -8/Materials | Entered Factory 2628 | -7/Factory | Evolved 2 slots: Utility x2 3187 | -7/Factory | Lost 3 parts (1n2w) 3383 | -7/Factory | Discovered new exit (range 8) 3412 | -7/Factory | Entered Lower Caves 3704 | -7/Lower Caves | Build established: Scavenger-Mutant 4583 | -7/Lower Caves | Attracted the attention of an 0b10 base 4637 | -7/Lower Caves | Core integrity fell below 50% 4669 | -7/Lower Caves | Destroyed 7 combat bots 4672 | -7/Lower Caves | Lost 9 parts (1p4n2u2w) 4812 | -7/Lower Caves | Learned 6 Proximity Caves zone layouts 4812 | -7/Lower Caves | Learned Extension emergency access door positions 4933 | -7/Lower Caves | Build established: Mutant 5463 | -7/Lower Caves | Spotted B-75 Beast 5599 | -7/Lower Caves | Discovered new exit (range 10) 5603 | -7/Lower Caves | Entered another Lower Caves area 5607 | -7/Lower Caves | Core integrity fell below 20% 5645 | -7/Lower Caves | Found DCF Scrap (13 items) 5798 | -7/Lower Caves | Learned Research security intel 5798 | -7/Lower Caves | Learned Research terminal intel 5912 | -7/Lower Caves | Build established: Derelict-Mutant 6360 | -7/Lower Caves | Discovered new exit (range 12) 6382 | -7/Lower Caves | Learned location of Zion (-7) 6881 | -7/Lower Caves | Entered Zion 6963 | -7/Zion | System corruption reached 10% 6980 | -7/Zion | System corruption cleaned by Quarantine Array 7123 | -7/Zion | Found Prototype Processor 7125 | -7/Zion | Found Prototype Processor 7128 | -7/Zion | Found Prototype Processor 7131 | -7/Zion | Found Prototype Processor 7133 | -7/Zion | Found Prototype Processor 7136 | -7/Zion | Found Prototype Processor 7257 | -7/Zion | Build established: Scavenger-Mutant 7269 | -7/Zion | Learned Factory emergency access door positions 7950 | -7/Zion | Discovered new exit (range 13) 7970 | -7/Zion | Found Prototype Device 8394 | -7/Zion | Met Imprinter 8419 | -7/Zion | Imprinted 8421 | -7/Zion | Declared Zion's savior 8821 | -7/Zion | Entered Proximity Caves 8821 | -6/Proximity Caves | Accompanied by 4 allies 8835 | -6/Proximity Caves | Unaware initiated a cargo recovery operation 8860 | -6/Proximity Caves | Ambushed by research squad 8905 | -6/Proximity Caves | Lost 3 allies 8912 | -6/Proximity Caves | Lost 3 parts (1p1n1u) 9027 | -6/Proximity Caves | Identified Exp. Core Analyzer 9055 | -6/Proximity Caves | Lost 4 parts (1p2n1w) 9071 | -6/Proximity Caves | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- Med. Treads destroyed. GT-PFZ(M) destroyed. Penetrated by Slug. Arc Projector destroyed. Dropped Hcp. Storage Unit. Dropped Remote Datajack. Slug penetrates MA-NF6(M). MA-NF6(M) destroyed. Slug penetrates Wall. Identified Exp. Core Analyzer. Faulty integration triggers energy drain (-32). Penetrated by Slug. Dropped Gauss Rifle. Penetrated by Slug. System corrupted: Component data lost. System corrupted: IFF burst signal emitted. Slug penetrates Wall. Med. Treads destroyed. Slug penetrates Wall. Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????#####????????????????????? | | ???????????????????????## #????????????????????? | | ???????#???????????????# @h #????????????????????? | | ???????#???????????????# Ax##????????????????????? | | ???????#???????????????###h##????????????????????? | | #??###??????????######?## #h####??######?????????? | | ??## ######????# ### # # #### ##???????#? | | ??# # ##???# # h #?????? ## | | ??? #???## h #?????? # | | ???? #????## ## #### ##?????? | | ????? ## #?????###### ##?### ##??????# | | ##???# #####??????????## ## ??# #?????##! # | | ##?## ##??#????????#??## ?# #????##!!%#" | | ### ##?????#?????###### ## ###??=!!/%= | | #?#####????## #??# ####!!=[!! | | ###% [#????# #??# ##/!!!### | | #?#=|=##??## #??# |!!!##?? | | #### ###%[!=#### #??### [*!! #?? | | #??#### ##%! [ ## #????### #?? | | ##?????# = %! ## ##?????### "## | | #????### = ## ##??????## #### | | #????# ## ## #??????## ##?# ## | | #??# ### #####??????# ##?##? | | #??## ### #??????????# ## #???? | | ???## ## #?####?????# #### #???? | | #????### ### ### ##????# #### ##???? | | #??????## ### ## ##???# #?## #????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Coolant Potential 65 Energy Generation 23 Energy Capacity 315 Matter Stores 500 Matter Capacity 500 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Evasion (%) 55 Targeting Accuracy 8 Target Analysis 8 Recoil Reduction 4 Salvage Targeting 4 Authchip Count 4 Item Schematics ----------------- Coil Gun | -7/Zion | Archive Xenon Bombardment Thruster | -7/Zion | Archive Imp. Arc Projector | -7/Zion | Archive Disruptor Cannon | -7/Zion | Archive Imp. Salvage Targeting Computer | -7/Zion | Archive Adv. Terrain Scanner | -7/Zion | Archive Arm. Huge Wheel | -7/Zion | Archive Hvy. Plasma Cannon | -7/Zion | Archive Powered Hammer | -7/Zion | Archive Imp. System Restoration Module | -7/Zion | Archive Plasma Rifle | -7/Zion | Archive Core Analyzer | -7/Zion | Archive Imp. Titanium Leg | -7/Zion | Archive Adv. Melee Analysis Suite | -7/Zion | Archive Robot Schematics ------------------ S-27 Virus | -7/Zion | Archive T-07 Excavator | -7/Zion | Archive X-77 Beamer | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NovaMappingCyclogen Manual? 0 Play Time 00:40:10 Cumulative 248.1 hours Start 2026.03.08 @ 21:35:45 End 2026.03.08 @ 22:14:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 671 Rogue 669 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 66 Gallery% 62 Achievement% 41 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: a27b4c3a-a755-46b2-bb80-20c7d23afc0c