Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.06.23 @ 21:50:41 Player: pointone Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (19) 95 Value Destroyed (643) 643 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (320) 320 TOTAL SCORE: 3858 Bonus ------- Follower Combat Kills 120 Entered Garrisons 200 Cogmind --------- Core Integrity 0/700 Matter 281/300 Energy 14/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -7/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (4) ------ Improved Signal Interpreter Hacking Suite > --- WEAPON (2) ------- Improved Datajack > --- INVENTORY (4) ---- Weight Redist. System Hardened Medium Armor Plating Relay Coupler [NC] (28) Peak State ------------ > --- POWER ------------ Heavy Ion Engine Heavy Deuterium Engine > --- PROPULSION ------- Improved Carbon-fiber Leg Flight Unit Improved Flight Unit Cesium-ion Thruster Improved VTOL Module > --- UTILITY ---------- Weight Redist. System Improved Signal Interpreter Transmission Jammer Hacking Suite > --- WEAPON ----------- Improved Datajack Shock Maul > --- INVENTORY -------- Xenon Bombardment Thruster Weapon Cycler Hardened Medium Armor Plating EMP Blaster [Rating: 43] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Improved Flight Unit Utility Small Storage Unit Device Weight Redist. System Storage Small Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Autogun Ballistic Gun Autogun Launcher EMP Blaster Special Weapon Plasma Cutter Impact Weapon Shock Maul Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Mat Sto Mat Fac Gar Slots Evolved 6 | . . 2 . 2 2 . Power 1 | . . . . 1 . . Propulsion 3 | . . 1 . 1 1 . Utility 2 | . . 1 . . 1 . Weapon . | . . . . . . . Parts Attached 44 | 6 4 8 8 8 8 2 Power 9 | 1 . 2 2 3 1 . Engine 8 | 1 . 2 2 2 1 . Core 1 | . . . . 1 . . Reactor . | . . . . . . . Propulsion 11 | 2 . 3 2 2 2 . Treads . | . . . . . . . Leg 5 | 2 . 2 . . 1 . Wheel . | . . . . . . . Hover . | . . . . . . . Flight 6 | . . 1 2 2 1 . Utility 12 | 1 1 3 1 3 3 . Device 7 | . 1 2 1 1 2 . Storage 1 | 1 . . . . . . Processor 2 | . . 1 . 1 . . Hackware 1 | . . . . 1 . . Protection 1 | . . . . . 1 . Artifact . | . . . . . . . Weapon 12 | 2 3 . 3 . 2 2 Energy Gun . | . . . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 5 | 2 3 . . . . . Ballistic Cannon . | . . . . . . . Launcher 3 | . . . 2 . . 1 Special Weapon 1 | . . . . . 1 . Impact Weapon 1 | . . . 1 . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 2 | . . . . . 1 1 Unidentified Prototypes 5 | . . 1 1 2 1 . Parts Lost 17 | . . 3 5 1 . 8 Power 2 | . . . 1 . . 1 Propulsion 7 | . . . 1 1 . 5 Utility 3 | . . 2 1 . . . Weapon 5 | . . 1 2 . . 2 Highest Loss Streak 8 | . . 2 3 1 . 8 Average Slot Usage (%) 87 | . 93 96 87 73 91 57 Engine 10 | . 14 11 10 9 9 7 Core 1 | . . . . 4 4 . Leg 16 | . 28 28 20 . 5 . Flight 15 | . . 3 11 30 31 18 Device 8 | . 7 14 4 4 9 9 Storage 6 | . 14 11 10 . . . Processor 7 | . . 6 11 14 7 7 Hackware 2 | . . . . 3 7 7 Ballistic Gun 10 | . 28 21 7 . . . Launcher 1 | . . . 7 . . 1 Impact Weapon 3 | . . . 3 9 7 4 Naked Turns . | . . . . . . . Heaviest Build 24 | 10 14 19 17 18 24 24 Greatest Support 35 | 20 20 30 20 28 35 28 Greatest Overweight (x) 2 | 2 . 2 1 . . . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 6 | 6 6 6 6 4 4 4 Average Capacity 5 | 5 6 6 5 4 4 4 Most Carried 6 | 2 6 6 6 4 4 4 Average Carried 4 | 1 4 5 4 3 3 3 Final Capacity 6 | 6 6 6 4 4 4 4 Final Carried 6 | 2 6 6 4 4 4 3 Class Distribution -------------------- 68% | Mutant 23% | Sprinter 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Sprinter | -8/Materials Mutant | -7/Factory Sprinter | -7/Garrison Resources | -11 -10 -9 -9 -8 -7 -7 ----------- Run | Scr Mat Mat Sto Mat Fac Gar Matter Collected 799 | 222 69 284 87 45 92 . Remotely . | . . . . . . . Salvage Created 595 | . 69 249 159 13 105 . Parts 39 | . 3 22 12 . 2 . Haulers Intercepted 2 | . . 1 . . 1 . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Mat Sto Mat Fac Gar Combat Hostiles Destroyed 14 | . 2 6 5 . 1 . Melee 2 | . . . 2 . . . Guns 9 | . 2 6 1 . . . AOE 2 | . . . 2 . . . Classes Destroyed 6 | . 1 4 . 1 . . Hauler 2 | . . 1 . . 1 . Operator 1 | . . . . 1 . . Watcher 2 | . . 2 . . . . Swarmer 5 | . . 3 2 . . . Grunt 7 | . 2 1 3 . 1 . Sentry 2 | . . 2 . . . . Best Kill Streak 3 | . 2 3 3 1 2 . Combat Bots Only 3 | . 2 3 3 . 1 . Max Kills in Single Turn 1 | . 1 1 1 1 1 . Gunslinging . | . . . . . . . Exploded 1 | . . . 1 . . . Melee 1 | . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -------- Run | Scr Mat Mat Sto Mat Fac Gar Damage Taken 2229 | . 95 396 351 60 251 1076 Core 799 | . 21 36 35 . 70 637 Absorbed by Shields 58 | . . . . . . 58 Core Remaining (%) 93 | 100 91 . 82 100 . . Volleys Fired 43 | . 10 20 4 . 7 2 Largest 2 | . 2 2 2 . 1 1 Hottest 56 | . 40 46 56 . 20 33 Shots Fired 75 | . 20 40 6 . 7 2 Gun 64 | . 20 40 4 . . . Cannon . | . . . . . . . Launcher 3 | . . . 2 . . 1 Special 8 | . . . . . 7 1 Kinetic 64 | . 20 40 4 . . . Thermal 8 | . . . . . 7 1 Explosive . | . . . . . . . Electromagnetic 3 | . . . 2 . . 1 Robot Hit Streak 10 | . 10 6 9 . . 2 Robot Miss Streak 4 | . 1 4 2 . . . Penetration Max . | . . . . . . . Secondary Targets 2 | . 1 1 . . . . Max Gunslinging Chain 1 | . 1 1 . . . . Shots Hit Robots 60 | . 18 23 7 1 10 1 Core Hits 25 | . 5 11 6 . 1 2 Critical Hits . | . . . . . . . Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Melee Attacks 20 | . . . 4 2 12 2 Impact 19 | . . . 4 2 12 1 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 1 | . . . . . 1 . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 1323 | . 188 379 207 50 435 64 Guns 609 | . 188 379 42 . . . Cannons . | . . . . . . . Explosions 119 | . . . 74 . . 45 Melee 576 | . . . 91 50 435 . Ramming 19 | . . . . . . 19 Kinetic 609 | . 188 379 42 . . . Thermal . | . . . . . . . Explosive . | . . . . . . . Electromagnetic 119 | . . . 74 . . 45 Impact 576 | . . . 91 50 435 . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 4 | . . . 2 . 4 4 Average Corruption 2 | . . . 2 . 3 4 Corruption Purged . | . . . . . . . Effects 5 | . . . 2 . 2 1 Heat Flow Errors 2 | . . . 1 . . 1 Energy Discharges 1 | . . . 1 . . . Targeting Errors 2 | . . . . . 2 . Overload Shots . | . . . . . . . Overflow Damage 140 | . . . . 10 130 . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee 140 | . . . . 10 130 . Knockbacks 2 | . . . 1 . 1 . Impact 2 | . . . 1 . 1 . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 11 | . . . 2 . . 9 Shots 1 | . . . 1 . . . Rammed 3 | . . . . . . 3 Targets Rammed 3 | . . . . . . 3 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 239 | . 12 27 169 28 14 239 Average Temperature 39 | . 7 9 89 8 6 129 Received Heat Transfer 585 | . 54 141 99 36 90 165 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 3 | . . . . 1 2 . Impact Corruptions 4 | . . . . 1 3 . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred . | . . . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . . . 1 . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Mat Sto Mat Fac Gar Peak Influence 225 | . 65 225 210 129 190 198 Average Influence 89 | . 34 120 68 100 105 159 Maximum Alert Level 1 | . . 1 1 . . . Low Security (%) 97 | 100 100 92 96 100 100 100 Level 1 2 | . . 7 4 . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 8 | . 1 1 1 3 2 . Investigation 2 | . . 1 . . 1 . Extermination . | . . . . . . . Reinforcement 6 | . 1 . 1 3 1 . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced 1 | . . . . . 1 . Stealth | -11 -10 -9 -9 -8 -7 -7 --------- Run | Scr Mat Mat Sto Mat Fac Gar Distress Signals 3 | . . . 1 2 . . Communications Jammed 20 | . . . . . 20 . Distress Signals . | . . . . . . . Times Spotted 85 | . 4 13 14 19 11 24 Peak Tracking Total 19 | . 2 4 5 10 5 19 Tactical Retreats 9 | . . 1 . 3 3 2 Traps | -11 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Mat Sto Mat Fac Gar Traps Triggered 6 | . 1 1 1 . . 3 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 ---------- Run | Scr Mat Mat Sto Mat Fac Gar Machines Disabled 1 | . . . . . . 1 Max in Single Turn 1 | . . . . . . 1 Garrison Relay 1 | . . . . . . 1 Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills 1 | . . . . . 1 . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 --------- Run | Scr Mat Mat Sto Mat Fac Gar Machines Accessed 18 | . 2 1 5 5 5 . Terminals 16 | . 2 1 5 5 3 . Fabricators 1 | . . . . . 1 . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Total Hacks 50 | . 7 1 14 19 9 . Successful 30 | . 5 . 7 12 6 . Failed 20 | . 2 1 7 7 3 . Catastrophic 2 | . 1 . . 1 . . Database Lockouts . | . . . . . . . Manual 46 | . 7 1 12 18 8 . Terminals 47 | . 7 1 14 19 6 . Fabricators 2 | . . . . . 2 . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Terminal Hacks 11 | . 2 . 2 7 . . Robot Analysis 1 | . . . . 1 . . Open Door 2 | . . . 2 . . . Level Access Points 1 | . . . . 1 . . Branch Access Points 2 | . 1 . . 1 . . Emergency Access Points 1 | . . . . 1 . . Alert Level 1 | . . . . 1 . . Unreport Threat 2 | . 1 . . 1 . . Recall Investigation 1 | . . . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . Unlock Access 1 | . . . . . 1 . Unauthorized Hacks 18 | . 3 . 5 5 5 . Terminals 17 | . 3 . 5 5 4 . Track 7 | . 1 . 2 2 2 . Assimilate 1 | . 1 . . . . . Botnet 9 | . 1 . 3 3 2 . Fabricators 1 | . . . . . 1 . Overload 1 | . . . . . 1 . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 14 | . 2 1 4 4 3 . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 ------------ Run | Scr Mat Mat Sto Mat Fac Gar Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 5 | . . . . . . 5 Machine Destruction 5 | . . . . . . 5 Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -------- Run | Scr Mat Mat Sto Mat Fac Gar Total Allies 10 | . . . 10 . . . Largest Group 10 | . . . 10 3 . . Highest-Rated Group 88 | . . . 88 24 . . Highest-Rated Ally 16 | . . . 16 8 . . Total Orders 2 | . . . 2 . . . EXPLORE 2 | . . . 2 . . . Ally Attacks 55 | . . . 45 10 . . Total Damage 502 | . . . 438 64 . . Kills 8 | . . . 7 1 . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Mat Sto Mat Fac Gar Robot Analysis Total 1 | . . . . 1 . . Derelict Logs Recovered . | . . . . . . . Drone Launches 16 | . . . 16 . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 ------------- Run | Scr Mat Mat Sto Mat Fac Gar Turns Passed 1380 | 54 161 325 325 179 265 71 Spaces Moved 1635 | 35 100 187 178 440 546 149 Core 45 | 10 . . . . . 35 Treads . | . . . . . . . Legs 471 | 25 100 175 171 . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight 1119 | . . 12 7 440 546 114 Fastest Speed 26 | 50 120 120 32 28 26 28 Average Speed 59 | 114 120 125 117 29 35 33 Slowest Speed 195 | 150 120 195 150 32 38 50 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 16 | . . . . 8 4 4 Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 33 | 3 30 23 66 50 21 44 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 4 | . . 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed . | . . . . . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 --------- Run | Scr Mat Mat Sto Mat Fac Gar Total 1914 | 46 123 243 282 476 580 164 Wait 136 | 4 2 26 75 25 4 . Move 1603 | 34 99 186 177 425 539 143 Hop 11 | . . . . 6 3 2 Pick Up 14 | 2 5 . 2 3 1 1 Fast Attach 26 | 6 2 4 2 6 6 . Attach 12 | . . 2 5 2 1 2 Detach 8 | . . 1 1 3 2 1 Swap 6 | . 2 2 1 . 1 . Drop 18 | . 3 2 1 4 4 4 Fire 43 | . 10 20 4 . 7 2 Melee 20 | . . . 4 2 12 2 Ram 3 | . . . . . . 3 Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 4 | . . . . . . 4 Rewire 2 | . . . 2 . . . Trap . | . . . . . . . Miscellaneous 8 | . . . 8 . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -9/Materials -9/Storage -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 55 | -11/Scrapyard | Entered Materials 178 | -10/Materials | Discovered new exit (range 12) 179 | -10/Materials | Identified exit to Mines 207 | -10/Materials | Discovered new exit (range 8) 216 | -10/Materials | Entered another Materials area 216 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 306 | -9/Materials | Build established: Mutant 488 | -9/Materials | Discovered new exit (range 15) 539 | -9/Materials | Identified exit to Storage 541 | -9/Materials | Entered Storage 774 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 796 | -9/Storage | Lost 3 parts (1u2w) 831 | -9/Storage | Discovered new exit (range 16) 861 | -9/Storage | Identified exit to Materials 866 | -9/Storage | Entered Materials 866 | -8/Materials | Accompanied by 3 allies 866 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1007 | -8/Materials | Identified exit to Factory 1045 | -8/Materials | Entered Factory 1045 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1310 | -7/Factory | Identified exit to Garrison 1310 | -7/Factory | Entered Garrison 1317 | -7/Garrison | Triggered checkpoint 1322 | -7/Garrison | Garrison Relay disabled 1342 | -7/Garrison | Triggered checkpoint 1344 | -7/Garrison | Triggered checkpoint 1346 | -7/Garrison | Triggered checkpoint 1358 | -7/Garrison | Core integrity fell below 50% 1377 | -7/Garrison | Core integrity fell below 20% 1378 | -7/Garrison | Triggered checkpoint 1381 | -7/Garrison | Destroyed by S-27 Virus with Autogun Last Messages --------------- A bubble of rippling energy engulfs the area. Field strength at 95. Field strength at 90. Field strength at 61. Hvy. Deuterium Engine destroyed. Field strength at 33. Field strength at 1. Stasis field depleted. Imp. Flight Unit destroyed. Imp. VTOL Module destroyed. Slammed into G-50 Soldier. Destabilizing: Core damaged (-35). Shock Maul destroyed. Triggered Alarm Trap. An alarm sounds. Dropped EMP Blaster. Slammed into S-27 Virus. Beams of light sweep through the air. An alarm sounds. C-30 ARC bursts open, deploying its payload. S-27 Virus unfolds itself. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ???????????????????????????????? #??????????? | | ???????????????????????????????? #??????????? | | ???????????????????????????????? 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