Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.20 @ 19:02:18 Player: deadnoob Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (37) 185 Value Destroyed (782) 782 Prototype IDs (35) 700 Alien Tech Used (0) 0 Bonus (307) 307 TOTAL SCORE: 2774 Bonus ------- Follower Combat Kills 7 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/250 Matter 16/300 Energy 125/125 System Corruption 0% Temperature Cool (0) Movement Treading (320) Ox2 Location -9/Mines Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Light Treads > --- UTILITY (2) ------ High-capacity Storage Unit > --- WEAPON (2) ------- Mini Grenade Launcher > --- INVENTORY (20) --- Ion Engine Huge Storage Unit Superbattery (1500) High-capacity Matter Pod (0) Sensor Array Seismic Detector Army-in-a-Box (30/30) EM Pulse Gun Light Assault Rifle Grenade Launcher Grenade Launcher Mini Grenade Launcher Datajack Mining Laser Plasma Cutter Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit Seismic Detector > --- WEAPON ----------- Mini Grenade Launcher Mini Grenade Launcher > --- INVENTORY -------- Ion Engine Huge Storage Unit Superbattery High-capacity Matter Pod Sensor Array Seismic Detector Army-in-a-Box EM Pulse Gun Light Assault Rifle Grenade Launcher Grenade Launcher Mini Grenade Launcher Datajack Mining Laser Plasma Cutter [Rating: 16] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Protection Core Shielding Weapon Grenade Launcher Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Weapon Plasma Cutter Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 22 | 2 12 6 2 . Power 2 | . . 2 . . Engine 2 | . . 2 . . Core . | . . . . . Reactor . | . . . . . Propulsion 3 | . 2 1 . . Treads 3 | . 2 1 . . Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 7 | 1 6 . . . Device 2 | 1 1 . . . Storage 4 | . 4 . . . Processor . | . . . . . Hackware . | . . . . . Protection 1 | . 1 . . . Artifact . | . . . . . Weapon 10 | 1 4 3 2 . Energy Gun 2 | . 2 . . . Energy Cannon . | . . . . . Ballistic Gun 1 | 1 . . . . Ballistic Cannon . | . . . . . Launcher 5 | . 1 2 2 . Special Weapon 1 | . 1 . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 1 | . . 1 . . Unidentified Prototypes . | . . . . . Parts Lost 5 | . . 2 . 3 Power 1 | . . 1 . . Propulsion 2 | . . 1 . 1 Utility 1 | . . . . 1 Weapon 1 | . . . . 1 Highest Loss Streak 3 | . . 1 . 3 To Critical Strikes . | . . . . . Average Backups 16 | 4 14 18 17 15 Power . | 1 1 . 1 1 Propulsion . | 2 . . . . Utility 5 | . 4 6 5 6 Weapon 8 | 1 7 9 8 6 Tool/Special . | . . . . . Unused Backups 17 | . 9 1 . 7 Power 2 | . 1 1 . . Propulsion 2 | . 2 . . . Utility 5 | . 2 . . 3 Weapon 8 | . 4 . . 4 Tool/Special . | . . . . . Average Slot Usage (%) 99 | . 100 99 100 96 Engine 13 | . 14 13 14 14 Treads 26 | . 25 28 28 27 Leg 1 | . 2 . . . Device 9 | . 3 13 14 13 Storage 14 | . 14 14 14 14 Protection 4 | . 10 . . . Energy Gun 7 | . 16 1 . . Ballistic Gun 4 | . 10 1 . . Launcher 13 | . . 25 18 27 Special Melee Weapon 2 | . . . 9 . Peak Build Rating 16 | 7 10 9 16 16 Average Rating 9 | 6 7 8 11 15 On Entrance 9 | 6 7 9 9 16 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 89 | 14 89 52 48 46 Greatest Support 40 | 20 40 40 40 40 Greatest Overweight (x) 2 | . 2 1 1 2 Average Overweight (x) . | . . 1 1 1 Largest Inventory Capacity 25 | 8 25 20 20 20 Average Capacity 19 | 8 18 20 20 20 Most Carried 20 | 5 20 19 20 20 Average Carried 16 | 4 14 18 18 20 Final Capacity 20 | 8 20 20 20 20 Final Carried 20 | 4 19 18 20 20 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Resources | -11 -10 -10 -10 -9 ----------- Run | Yrd Mat Min Exi Min Matter Collected 533 | 178 232 123 . . Remotely . | . . . . . Salvage Created 804 | 10 529 242 . 23 Parts 63 | 3 30 20 . 10 Haulers Intercepted 2 | . 2 . . . Recyclers Shooed 3 | . 2 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Combat Hostiles Destroyed 26 | . 11 12 . 3 Guns 2 | . 2 . . . AOE 24 | . 9 12 . 3 Classes Destroyed 8 | 1 6 1 . . Worker 1 | . . 1 . . Builder 4 | . 2 1 . 1 Tunneler 2 | 1 . 1 . . Hauler 2 | . 2 . . . Recycler 1 | . 1 . . . Operator 1 | . 1 . . . Swarmer 12 | . 3 6 . 3 Grunt 14 | . 8 6 . . Best Kill Streak 8 | 1 8 4 . 3 Combat Bots Only 5 | . 5 3 . 3 Max Kills in Single Turn 3 | 1 3 3 . 3 Gunslinging . | . . . . . Exploded 3 | . 3 2 . 3 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Exi Min Hostile Shots Fired 63 | . 36 16 . 11 Missed 23 | . 15 8 . . Hits 40 | . 21 8 . 11 Projectile 40 | . 21 8 . 11 AOE 10 | . . . . 10 Critical Strikes 1 | . 1 . . . Actively Blocked 1 | . 1 . . . Damage Taken 1022 | . 255 245 . 522 Core 253 | . 45 30 . 178 Absorbed by Shields . | . . . . . Redirected to Shielding 9 | . 9 . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 61 | 1 44 13 . 3 Largest 2 | 2 2 2 . 2 Hottest 90 | 70 90 60 . 60 Shots Fired 109 | 2 75 26 . 6 Gun 73 | 2 71 . . . Cannon . | . . . . . Launcher 36 | . 4 26 . 6 Special . | . . . . . Kinetic 18 | 1 17 . . . Thermal 32 | 1 31 . . . Explosive 36 | . 4 26 . 6 Electromagnetic 23 | . 23 . . . Robot Hit Streak 17 | 1 17 5 . 3 Robot Miss Streak 5 | . 5 2 . 1 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 69 | 1 52 8 5 3 Core Hits 66 | 1 40 17 . 8 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks 5 | . . . 5 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 4 | . . . 4 . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2525 | 12 1341 985 . 187 Guns 593 | 12 581 . . . Cannons . | . . . . . Explosions 1906 | . 751 970 . 185 Melee . | . . . . . Ramming 26 | . 9 15 . 2 Kinetic 84 | . 84 . . . Thermal 474 | 12 462 . . . Explosive 1622 | . 467 970 . 185 Electromagnetic 319 | . 319 . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 93 | . . 79 . 14 Projectiles . | . . . . . Explosions 93 | . . 79 . 14 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 260 | . 16 147 . 97 Shots 9 | . 1 5 . 3 Rammed 9 | . 2 6 . 1 Targets Rammed 9 | . 2 6 . 1 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 249 | 30 249 9 . . Average Temperature 65 | 18 70 5 . . Received Heat Transfer 153 | . 108 45 . . Effects 1 | . 1 . . . Energy Bleed 1 | . 1 . . . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . 1 . . . Heat Transferred 1077 | 37 1040 . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . 2 . . . Alert | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Maximum Alert Level 1 | . 1 1 . . Low Security (%) 88 | 100 79 98 . 100 Level 1 11 | . 20 1 . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 261 | 5 261 205 . 87 Initial 13 | . 3 13 . . Average 98 | 4 101 103 . 48 Influence Increases 1041 | 5 416 523 . 97 Destroy 0b10 Robot/C 540 | . 220 260 . 60 Destroy 0b10 Robot/NC 55 | 5 30 15 . 5 Destroy Leader 114 | . 54 50 . 10 Allied During Kill 1 | . . 1 . . Successful Hack 9 | . 9 . . . Select Force Hacks 30 | . 30 . . . Disable Machine 90 | . 45 45 . . Destroy Structure 172 | . 28 122 . 22 Lose Combat Pursuer 30 | . . 30 . . Influence Decreases 1040 | . 386 405 153 96 Entered New Map 177 | . 2 22 153 . Time Decay 737 | . 384 303 . 50 Lost Part 46 | . . 20 . 26 Lost Ally 80 | . . 60 . 20 Squads Dispatched 2 | . 2 . . . Investigation 2 | . 2 . . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Distress Signals 3 | . 1 2 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 42 | . 22 13 . 7 Peak Tracking Total 6 | . 6 3 . 3 Tactical Retreats 1 | . . 1 . . Traps | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -9 ---------- Run | Yrd Mat Min Exi Min Machines Disabled 6 | . 3 3 . . Max in Single Turn 1 | . 1 1 . . Machines Repaired . | . . . . . Machines Dismantled 1 | . 1 . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Machines Accessed 6 | . 4 . 2 . Terminals 2 | . 2 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 14 | . 12 . 2 . Successful 9 | . 7 . 2 . Failed 5 | . 5 . . . Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual 11 | . 10 . 1 . Terminals 8 | . 8 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 4 | . 4 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 3 | . 1 . 2 . Record 1 | . . . 1 . Robot Analysis 1 | . 1 . . . Proto ID Catalog 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . 1 . . . Retrieve Components 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 5 | . 5 . . . Terminals 3 | . 3 . . . Botnet 1 | . 1 . . . Skim 2 | . 2 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 2 . . . Reject 1 | . 1 . . . Tunnel 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . 1 . . . Used . | . . . . . Hacking Detections 3 | . 3 . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 9 | . 9 . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -9 ------------ Run | Yrd Mat Min Exi Min Used RIF Installer . | . . . . . Robots Hacked 3 | . . . 3 . Non-combat 2 | . . . 2 . Combat 1 | . . . 1 . Robot Hacks Applied 3 | . . . 3 . parse_system 3 | . . . 3 . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Exi Min Total Allies 5 | . . 3 . 2 Largest Group 3 | . . 3 . 2 Highest-Rated Group 42 | . . 40 . 42 Highest-Rated Ally 31 | . . 16 . 31 Total Orders . | . . . . . Ally Attacks 7 | . . 6 . 1 Total Damage 71 | . . 71 . . Kills 1 | . . 1 . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Active Infowar (turns) 2161 | 6 320 962 747 126 Seismic 2161 | 6 320 962 747 126 Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -9 ------------- Run | Yrd Mat Min Exi Min Turns Passed 3275 | 17 1394 984 747 133 Spaces Moved 1285 | 9 539 381 305 51 Core . | . . . . . Treads 1199 | . 462 381 305 51 Legs 86 | 9 77 . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 120 | 120 120 240 240 240 Average Speed 231 | 120 221 240 240 241 Slowest Speed 320 | 120 320 240 240 320 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 44 | 3 61 69 69 21 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 2 | . 1 . 1 . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 29 | . . 29 . . Terrain Destroyed 244 | . 29 183 . 32 Melee . | . . . . . Projectile . | . . . . . AOE 244 | . 29 183 . 32 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Total 1456 | 13 653 415 320 55 Wait 16 | . 8 8 . . Move 1281 | 8 538 380 304 51 Hop . | . . . . . Pick Up 30 | . 27 1 2 . Fast Attach 1 | 1 . . . . Attach 5 | . 2 2 1 . Detach . | . . . . . Swap 24 | 1 17 5 1 . Drop 18 | 2 11 . 5 . Fire 61 | 1 44 13 . 3 Melee 5 | . . . 5 . Ram . | . . . . . Kick . | . . . . . Crush 9 | . 2 6 . 1 Escape Stasis . | . . . . . Rewire 2 | . . . 2 . Trap . | . . . . . Miscellaneous 4 | . 4 . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 3) 18 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 500 | -10/Materials | Discovered new exit (range 16) 1059 | -10/Materials | Discovered new exit (range 14) 1194 | -10/Materials | Discovered new exit (range 14) 1412 | -10/Materials | Entered Mines 1722 | -10/Mines | Discovered new exit (range 9) 1911 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1911 | -10/Mines | Discovered new exit (range 5) 2093 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2254 | -10/Mines | Lost 3 allies 2396 | -10/Mines | Entered Exiles 2452 | -10/Exiles | Met 8R-AWN 2496 | -10/Exiles | Met EX-HEX 2688 | -10/Exiles | Met EX-DEC 2754 | -10/Exiles | Learned location of Zion (-6) 2795 | -10/Exiles | Met EX-BIN 2828 | -10/Exiles | Aligned with FarCom system 2831 | -10/Exiles | Given EX-Vault access code 2891 | -10/Exiles | Opened EX-Vault 2905 | -10/Exiles | Found Superbattery 2916 | -10/Exiles | Found Army-in-a-Box 2960 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3123 | -10/Exiles | Discovered new exit (range 10) 3143 | -10/Exiles | Stole two prototypes: Superbattery, Army-in-a-Box 3143 | -10/Exiles | Entered Mines 3217 | -9/Mines | Assembled infested the area 3222 | -9/Mines | Assisted by a Guerilla fighting off Assembled 3270 | -9/Mines | Core integrity fell below 50% 3273 | -9/Mines | Core integrity fell below 20% 3276 | -9/Mines | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- squad. 03222_ A derelict emerges from the shadows: "You need to get out of here! I've been tracking a group of Assembled to figure out where they're coming from, and they're closing on this area, come on!" 03242_ as-01177 sneak attacks. 03242_ R-06 Scavenger destroyed. 03246_ V0-Z8T(g) destroyed. 03247_ as-01177 destroyed. 03266_ Lgt. Treads destroyed. 03266_ Destroyed Lgt. Treads. 03266_ U-05 Engineer destroyed. 03268_ D-53 Grenadier destroyed. 03269_ Seismic Detector destroyed. 03269_ Destroyed Seismic Detector. 03269_ Mni. Grenade Launcher destroyed. 03269_ Destroyed Mni. Grenade Launcher. 03270_ The unstable cave ceiling collapses. 03272_ U-05 Engineer destroyed. 03273_ The unstable cave ceiling collapses. 03276_ Slammed into D-53 Grenadier. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????###???????????????????????? | | ?????????????????????## ##??????????????????????? | | ?????????????????????# #????????#?????????????? | | ?????????????????????# ???????? #?????????????? | | ?????????????????????# #???????# #?????????????? | | ????????????????????## #????### ##????????????? | | ???##????????????#### #???## #????????????? | | ??## ??????????## #?#### #????????????? | | ?## ????????## ### # ##???????????? | | ## ????### t ##??????????? | | # ??## ##?????????? | | ? ## #?????????? | | ?????# @ #?????????? | | ????????# d ## #?????????? | | ????????## * ##???????????????? | | ?????????# #????????????????? | | ?????????# %= #????????????????? | | ?????????## ### #????????????????? | | ??????????## #?#### ####??????????????? | | ???????????## #????# #??????????????? | | ????????????# % ##????##### #??????????????? | | ????????????# =a ###????????## #??????????????? | | ????????????# % ###?????????## ##?????????????? | | ????????????#% ! #???##???????# = ##????????? ?? | | ????????????# # ????# ???## ##????? ???? | | ????????????# #?????# ## !#### """???? | | ????????????# ???????# """???? | | ???????????? ???????##### """???? | | ????????????? ???????????## ] [ ## """???? | | ???????????????????????????## #?? ??? | | ???????????????????????????? # ##??? #?? | | ???????????????????????????? ?###????? ???? | | ??????????????????????????? =* ?????????? ???? | | ???????????????????????????# %=###???????????????? | | ????????????????????????????#*%??????????????????? | | ????????????????????????????# ???????????????????? | | ???????????????????????????? ????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 269 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 Core Shielding 20 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NetworkSingularityShell Manual? 0 Play Time 00:15:25 Cumulative 363.2 hours Start 2026.01.20 @ 18:46:28 End 2026.01.20 @ 19:02:18 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 416 Rogue 416 Adventurer 0 Explorer 0 Win Type - Total 11 Types 8/0/2/1/0/0/0/0/0/0 Lore% 77 Gallery% 79 Achievement% 63 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: df4dbe1a-2d66-4ba5-87e3-e4960ea7de78