Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.08.21 @ 08:44:26 Player: EyeSayUgh Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (52) 260 Value Destroyed (1612) 1612 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4952 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 57/300 Energy 400/400 System Corruption 7% Temperature Cool (12) Movement Core (150) Ox2 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Medium Storage Unit Compact Battery Advanced Signal Interpreter Advanced Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (8) ---- Nuclear Core Recoil Stabilizer Hacking Suite Peak State ------------ > --- POWER ------------ Light Fission Core Light Fission Core > --- PROPULSION ------- (None) > --- UTILITY ---------- Medium Storage Unit Compact Battery Advanced Signal Interpreter Advanced Targeting Computer Hardened Heavy Armor Plating > --- WEAPON ----------- Heavy Plasma Cannon Heavy Rocket Launcher Great Axe > --- INVENTORY -------- Nuclear Core Recoil Stabilizer Hacking Suite Heavy Rocket Launcher Heavy Rocket Launcher Mining Claw [Rating: 42] Favorites ----------- Power Light Fission Core Engine Improved Ion Engine Power Core Light Fission Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Airjet Utility Medium Storage Unit Device Sensor Array Storage Medium Storage Unit Processor Advanced Signal Interpreter Protection Hardened Light Armor Plating Weapon Assault Rifle Energy Gun Electrolaser Energy Cannon Heavy Ion Cannon Ballistic Gun Assault Rifle Launcher Heavy Rocket Launcher Impact Weapon Impact Mace Slashing Weapon Great Axe Build | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power 1 | . . . . . 1 Propulsion 2 | . . 1 1 . . Utility 4 | . . 1 1 2 . Weapon 1 | . . . . . 1 Parts Attached 60 | 7 13 4 15 14 7 Power 9 | 1 3 . 1 1 3 Engine 6 | 1 3 . 1 1 . Core 3 | . . . . . 3 Reactor . | . . . . . . Propulsion 11 | 2 2 2 3 2 . Treads 5 | . 2 . 1 2 . Leg 5 | 2 . 2 1 . . Wheel . | . . . . . . Hover 1 | . . . 1 . . Flight . | . . . . . . Utility 12 | 1 4 2 2 3 . Device 3 | . 2 . 1 . . Storage 3 | 1 1 . . 1 . Processor 3 | . . 1 1 1 . Hackware . | . . . . . . Protection 3 | . 1 1 . 1 . Artifact . | . . . . . . Weapon 28 | 3 4 . 9 8 4 Energy Gun 7 | 1 1 . 3 2 . Energy Cannon 2 | . . . . 1 1 Ballistic Gun 8 | 2 3 . 3 . . Ballistic Cannon . | . . . . . . Launcher 6 | . . . 1 3 2 Special Weapon . | . . . . . . Impact Weapon 1 | . . . . 1 . Slashing Weapon 4 | . . . 2 1 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . 1 1 . Parts Lost 24 | . 2 . 4 11 7 Power 4 | . 1 . . 1 2 Propulsion 7 | . . . 2 5 . Utility 3 | . . . . 2 1 Weapon 10 | . 1 . 2 3 4 Highest Loss Streak 5 | . 1 . 2 5 5 Average Slot Usage (%) 80 | . 95 96 95 72 52 Engine 7 | . 12 11 9 3 . Core 2 | . . . . . 10 Treads 7 | . 9 14 15 6 . Leg 10 | . 18 15 16 3 . Device 3 | . 3 . 9 3 . Storage 12 | . 14 11 9 14 13 Processor 8 | . . 11 9 14 13 Protection 7 | . 8 11 9 4 5 Energy Gun 2 | . 2 . 4 3 . Ballistic Gun 11 | . 25 22 8 . . Launcher 1 | . . . 1 4 2 Slashing Weapon 2 | . . . 3 1 5 Naked Turns . | . . . . . . Heaviest Build 63 | 10 24 24 32 40 63 Greatest Support 40 | 20 40 40 40 40 3 Greatest Overweight (x) 20 | 2 1 1 1 13 20 Average Overweight (x) 1 | . . . . 2 13 Largest Inventory Capacity 10 | 6 10 8 8 8 8 Average Capacity 7 | 5 7 8 8 8 8 Most Carried 8 | 4 8 7 8 8 7 Average Carried 6 | 1 6 6 6 7 6 Final Capacity 8 | 6 8 8 8 8 8 Final Carried 8 | 4 8 6 8 6 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Scr Mat Mat Mat Fac Fac Matter Collected 1177 | 282 272 216 218 90 99 Remotely . | . . . . . . Salvage Created 1675 | 24 493 382 271 282 223 Parts 106 | 4 28 32 14 14 14 Haulers Intercepted 2 | . 2 . . . . Recyclers Shooed 1 | . 1 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Combat Hostiles Destroyed 38 | . 10 8 6 9 5 Melee 3 | . . . 1 . 2 Guns 24 | . 10 8 5 1 . Cannons 2 | . . . . 2 . AOE 9 | . . . . 6 3 Classes Destroyed 14 | 1 6 2 . 2 3 Worker 1 | . 1 . . . . Builder 3 | . . . . 3 . Tunneler 1 | 1 . . . . . Hauler 2 | . 2 . . . . Recycler 2 | . 1 . 1 . . Operator 1 | . . . . . 1 Watcher 4 | . 2 2 . . . Swarmer 12 | . 6 . 3 3 . Grunt 13 | . 4 5 . 3 1 Brawler 1 | . . . . 1 . Duelist 1 | . . 1 . . . Sentry 8 | . . 2 3 2 1 Hunter 2 | . . . . . 2 Programmer 1 | . . . . . 1 Best Kill Streak 5 | 1 4 3 4 5 4 Combat Bots Only 4 | . 3 3 2 4 3 Max Kills in Single Turn 5 | 1 2 1 1 5 2 Gunslinging 1 | . 1 . . . . Exploded 4 | . . . . 4 1 Melee 1 | . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Scr Mat Mat Mat Fac Fac Damage Taken 4761 | . 594 525 587 976 2079 Core 1378 | . 115 109 81 222 851 Absorbed by Shields . | . . . . . . Core Remaining (%) 75 | 100 54 72 85 68 . Volleys Fired 124 | 3 46 26 31 15 3 Largest 2 | 2 2 2 2 2 2 Hottest 130 | 40 60 40 130 128 90 Shots Fired 240 | 6 91 52 60 26 5 Gun 214 | 6 91 52 60 5 . Cannon 8 | . . . . 7 1 Launcher 18 | . . . . 14 4 Special . | . . . . . . Kinetic 194 | 6 88 52 48 . . Thermal 28 | . 3 . 12 12 1 Explosive 18 | . . . . 14 4 Electromagnetic . | . . . . . . Robot Hit Streak 23 | 4 6 16 23 7 1 Robot Miss Streak 6 | 1 6 2 4 3 2 Penetration Max . | . . . . . . Secondary Targets 6 | . 3 3 . . . Max Gunslinging Chain 1 | . 1 1 . . . Shots Hit Robots 185 | 4 51 40 48 22 20 Core Hits 89 | 2 25 17 10 20 15 Critical Hits 2 | 1 . 1 . . . Critical Kills 1 | 1 . . . . . Critical Parts Destroyed 1 | . . 1 . . . Melee Attacks 37 | . . . 6 6 25 Impact . | . . . . . . Slashing 37 | . . . 6 6 25 Piercing . | . . . . . . Sneak Attacks 6 | . . . . 4 2 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4479 | 43 481 512 478 1642 1323 Guns 1498 | 43 481 512 410 52 . Cannons 108 | . . . . 108 . Explosions 1436 | . . . . 1012 424 Melee 1437 | . . . 68 470 899 Ramming . | . . . . . . Kinetic 1326 | 43 448 512 323 . . Thermal 857 | . 33 . 87 737 . Explosive 859 | . . . . 435 424 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing 1437 | . . . 68 470 899 Piercing . | . . . . . . Highest Corruption 7 | . 5 . . 6 7 Average Corruption 4 | . 1 . . 4 6 Corruption Purged . | . . . . . . Effects 35 | . 3 . . 13 19 Message Errors 5 | . 1 . . 3 1 Matter Fused 7 | . . . . 2 5 Heat Flow Errors 5 | . . . . 2 3 Energy Discharges 6 | . . . . 3 3 Parts Rejected 2 | . . . . . 2 Data Loss (minor) 5 | . 2 . . 1 2 Data Loss (major) 2 | . . . . . 2 Misfires 1 | . . . . 1 . Targeting Errors 2 | . . . . 1 1 Overload Shots . | . . . . . . Overflow Damage 500 | . . . . 316 184 Projectiles . | . . . . . . Explosions 83 | . . . . 83 . Melee 417 | . . . . 233 184 Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 223 | . . . . 169 54 Shots 5 | . . . . 3 2 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 262 | . 54 22 262 228 260 Average Temperature 75 | . 18 7 112 88 117 Received Heat Transfer 1080 | . 204 183 117 234 342 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 3 | . . . 1 2 . Heat Transferred 856 | . 75 . 222 559 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Peak Influence 272 | 5 182 272 240 253 146 Initial 114 | . 3 13 114 . 93 Average 79 | . 38 120 154 94 64 Maximum Alert Level 1 | . . 1 1 1 . Low Security (%) 91 | 100 100 80 54 99 100 Level 1 8 | . . 19 45 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 7 | . 1 1 . 1 4 Investigation 1 | . . 1 . . . Extermination 1 | . . . . . 1 Reinforcement 3 | . 1 . . 1 1 Assault . | . . . . . . Garrison 2 | . . . . . 2 Intercept . | . . . . . . Construction Impeded 1 | . . . . 1 . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Distress Signals 2 | . 1 1 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 52 | . 16 11 6 10 9 Peak Tracking Total 4 | . 4 3 3 4 3 Tactical Retreats 3 | . . 1 . . 2 Traps | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Traps Triggered 7 | . 4 1 . 2 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Scr Mat Mat Mat Fac Fac Machines Disabled 13 | . 1 . . 11 1 Max in Single Turn 9 | . 1 . . 9 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Machines Accessed 5 | . 4 . 1 . . Terminals 5 | . 4 . 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 8 | . 5 . 3 . . Successful 6 | . 3 . 3 . . Failed 2 | . 2 . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 8 | . 5 . 3 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 6 | . 3 . 3 . . Prototype ID Bank 1 | . 1 . . . . Alert Level 1 | . . . 1 . . Unreport Threat 1 | . . . 1 . . Locate Traps 2 | . 1 . 1 . . Zone Layout 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 3 | . 3 . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Scr Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Scr Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Scr Mat Mat Mat Fac Fac Turns Passed 3689 | 70 1155 306 546 749 863 Spaces Moved 1525 | 41 673 155 267 287 102 Core 173 | 13 . . . 58 102 Treads 655 | . 218 24 184 229 . Legs 697 | 28 455 131 83 . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 160 150 Average Speed 197 | 117 139 126 148 230 748 Slowest Speed 1050 | 150 160 160 160 700 1050 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 24 | 4 90 20 23 8 3 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 3 | . . 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . Scrap Searched . | . . . . . . Spaces Dug 1 | . . . 1 . . Terrain Destroyed 145 | . . . 1 91 53 Melee 1 | . . . 1 . . Projectile . | . . . . . . AOE 144 | . . . . 91 53 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Total 1911 | 54 804 213 348 341 151 Wait 125 | . 59 27 12 15 12 Move 1520 | 40 672 154 266 286 102 Hop . | . . . . . . Pick Up 21 | 3 4 . 11 2 1 Fast Attach 36 | 7 11 2 4 9 3 Attach 15 | . . 2 5 4 4 Detach 3 | 1 2 . . . . Swap 9 | . 2 . 6 1 . Drop 21 | . 8 2 7 3 1 Fire 124 | 3 46 26 31 15 3 Melee 37 | . . . 6 6 25 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials -8/Materials -7/Factory -6/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 71 | -11/Scrapyard | Entered Materials 95 | -10/Materials | Discovered new exit (range 13) 160 | -10/Materials | Discovered new exit (range 8) 319 | -10/Materials | Build established: Mutant 889 | -10/Materials | Discovered new exit (range 7) 1105 | -10/Materials | Discovered new exit (range 5) 1226 | -10/Materials | Entered another Materials area 1226 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1493 | -9/Materials | Discovered new exit (range 16) 1528 | -9/Materials | Identified exit to Materials 1532 | -9/Materials | Entered another Materials area 1532 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2059 | -8/Materials | Discovered new exit (range 11) 2076 | -8/Materials | Identified exit to Factory 2078 | -8/Materials | Entered Factory 2078 | -7/Factory | Evolved 2 slots: Utility x2 2507 | -7/Factory | Lost 5 parts (1p1n2u1w) 2547 | -7/Factory | Lost 4 parts (3n1w) 2559 | -7/Factory | Discovered new exit (range 14) 2620 | -7/Factory | Identified exit to Factory 2827 | -7/Factory | Entered another Factory area 2827 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 3226 | -6/Factory | Garrison activated, responded to threat 3638 | -6/Factory | Discovered new exit (range 12) 3663 | -6/Factory | Core integrity fell below 50% 3681 | -6/Factory | Core integrity fell below 20% 3690 | -6/Factory | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 03651_ Hrd. Heavy Armor Plating destroyed. 03653_ Slug penetrates Garrison Access. 03654_ Penetrated by Slug. 03654_ Lgt. Fission Core destroyed. 03658_ Slug penetrates Wall. 03660_ System corrupted: Great Axe rejected. 03661_ Slug penetrates Wall. 03667_ System corrupted: Hvy. Rocket Launcher targeting data glitched. 03667_ H-66 Slayer destroyed. 03668_ Y-54 Guardian emerges from the garrison. 03669_ The unstable cave ceiling collapses. 03669_ Slug penetrates Earth. 03670_ O-24 Administrator destroyed. 03670_ H-66 Slayer destroyed. 03672_ Nuclear Reactor explodes. 03672_ Y-54 Guardian destroyed. 03674_ Hvy. Rocket Launcher destroyed. 03677_ Y-54 Guardian Imp. Light Armor Plating severed. 03680_ The unstable cave ceiling collapses. 03681_ System corrupted: Mining Claw rejected. 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""" ???? | | ????????????????????????????? ##??? | | ???????????????????????????? #???? | | ???????????????????????????? ######### #???? | | ????????????????????????????? ????????# #???? | | ???????????????????????????????????????# ???? | | ???????????????????????????????????????# ???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 31 Energy Capacity 575 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 10 Terrain Scan Density 10 Armor Coverage 600 Evasion (%) 40 Targeting Accuracy 8 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RecoilDisruptorMaul Manual? 0 Play Time 00:32:14 Cumulative 21.4 hours Start 2021.08.20 @ 17:50:38 End 2021.08.21 @ 08:44:26 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 20 Rogue 20 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 27 Achievement% 20 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9fcea65f-375b-41b9-8ff7-5b1c59ce910c