Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.26 @ 22:55:08 Player: CONM Result: Destroyed by B-75 Beast with Heavy Machine Gun Performance ------------- Evolutions (5) 2500 Regions Visited (16) 3200 Robots Destroyed (80) 400 Value Destroyed (3025) 3025 Prototype IDs (36) 720 Alien Tech Used (0) 0 Bonus (2000) 2000 TOTAL SCORE: 11845 Bonus ------- Entered Garrisons 400 Used RIF Installer 500 Entered DSFs 500 Aligned with FarCom 300 Met Data Miner 300 Cogmind --------- Core Integrity 0/1000 Matter 214/300 Energy 100/100 System Corruption 27% Temperature Cool (0) Movement Core (50) Location -5/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Visual Processing Unit Improved Targeting Computer Dynamic Insulation System Field Lobotomy Kit (5) Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Medium Storage Unit Advanced Terrain Scan Processor Microactuators Transmission Jammer Improved Reaction Control System Focal Shield Authchip [R/NC] > --- WEAPON ----------- Coil Gun Coil Gun Heavy Machine Gun Spear > --- INVENTORY -------- Fission Core Visual Processing Unit Improved Targeting Computer Dynamic Insulation System Field Lobotomy Kit [Rating: 63] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Wheel Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware Authchip [R/NC] Protection Hardened Medium Armor Plating Weapon Heavy Assault Rifle Ballistic Gun Heavy Assault Rifle Ballistic Cannon Flak Cannon Launcher Proton Missile Launcher Slashing Weapon Axe Piercing Weapon Spear Build | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac DSF Fac Gar Slots Evolved 10 | . . . . . 4 . . 2 . . . . 2 . 2 . Power . | . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . 1 . . . . . . . 1 . . . Utility 6 | . . . . . 2 . . 1 . . . . 1 . 2 . Weapon 2 | . . . . . 1 . . 1 . . . . . . . . Parts Attached 76 | 7 1 1 . . 14 9 6 10 5 1 . 5 12 3 2 . Power 14 | 1 . 1 . . 1 1 2 2 . 1 . 2 2 . 1 . Engine 11 | 1 . 1 . . 1 1 2 1 . . . 2 2 . . . Core 3 | . . . . . . . . 1 . 1 . . . . 1 . Reactor . | . . . . . . . . . . . . . . . . . Propulsion 17 | 2 . . . . 4 4 2 1 1 . . 1 2 . . . Treads 11 | . . . . . 3 4 2 1 1 . . . . . . . Leg 2 | . . . . . . . . . . . . . 2 . . . Wheel 4 | 2 . . . . 1 . . . . . . 1 . . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Utility 18 | 2 1 . . . 3 1 1 2 . . . 1 5 1 1 . Device 7 | 1 . . . . 1 . . 1 . . . . 4 . . . Storage 3 | 1 1 . . . . . . . . . . . . . 1 . Processor 4 | . . . . . 1 1 1 . . . . . 1 . . . Hackware 1 | . . . . . . . . . . . . . . 1 . . Protection 3 | . . . . . 1 . . 1 . . . 1 . . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 27 | 2 . . . . 6 3 1 5 4 . . 1 3 2 . . Energy Gun . | . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . Ballistic Gun 18 | 2 . . . . 6 3 1 3 . . . . 1 2 . . Ballistic Cannon 3 | . . . . . . . . 1 1 . . . 1 . . . Launcher 2 | . . . . . . . . . 1 . . 1 . . . . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . 1 2 . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . 1 . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . . . . . . 1 . . . Parts Lost 33 | . . . . . 1 . 2 4 1 . . 10 1 . 2 12 Power 7 | . . . . . . . 1 . . . . 3 1 . 1 1 Propulsion 8 | . . . . . 1 . . 1 1 . . 3 . . . 2 Utility 8 | . . . . . . . . 1 . . . 1 . . . 6 Weapon 10 | . . . . . . . 1 2 . . . 3 . . 1 3 Highest Loss Streak 11 | . . . . . 1 . 2 3 1 . . 10 1 . 2 11 To Critical Strikes 3 | . . . . . . . . 1 . . . 1 . . . 1 Average Slot Usage (%) 89 | . 100 100 100 100 99 100 99 92 91 92 92 64 53 79 79 59 Engine 6 | . 14 14 14 14 9 9 8 6 7 . . . 5 6 4 . Core 1 | . . . . . . . . . . 7 7 3 . . . 3 Treads 17 | . . . . . 25 27 27 22 22 23 23 11 . . . . Leg 1 | . . . . . . . . . . . . . 11 13 11 7 Wheel 3 | . 28 28 28 28 1 . . . . . . 2 . . . . Device 6 | . 14 14 14 14 13 2 . 4 . . . . 19 26 23 18 Storage 7 | . 14 14 14 14 9 9 9 7 7 7 7 6 . . 4 4 Processor 11 | . . . . . 9 15 18 15 15 15 15 13 5 6 5 4 Protection 4 | . . . . . 4 9 9 4 7 7 7 6 . . . . Ballistic Gun 22 | . 28 28 28 28 27 27 26 25 23 23 23 11 3 17 15 8 Slashing Weapon 1 | . . . . . . . . . 5 7 7 6 . . . . Peak Build Rating 63 | 7 8 9 10 10 22 25 28 40 41 39 39 39 53 62 63 57 Average Rating 29 | 5 7 8 9 10 20 23 26 35 39 38 39 29 38 57 61 43 On Entrance 26 | . 7 8 9 10 10 22 25 26 40 39 39 39 2 53 62 57 Naked Turns 140 | . . . . . . . . . . . . 91 1 . . 48 Heaviest Build 87 | 13 48 48 46 46 64 64 64 86 87 78 78 78 34 39 46 38 Greatest Support 60 | 20 20 20 20 20 60 60 60 60 60 60 60 60 40 40 40 40 Greatest Overweight (x) 3 | 3 2 2 2 2 1 1 1 1 2 1 1 2 . . 1 3 Average Overweight (x) . | . 1 2 2 2 . 1 1 1 1 1 1 1 . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 5 5 10 10 Average Capacity 18 | 7 17 20 20 20 20 20 20 20 20 20 20 18 5 5 9 9 Most Carried 20 | 3 12 15 18 18 20 20 20 20 20 19 19 20 5 5 5 4 Average Carried 16 | 2 6 14 15 18 19 20 19 19 18 18 19 15 4 5 4 4 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 5 5 5 10 5 Final Carried 20 | 3 12 15 18 18 20 20 19 20 18 19 19 5 5 5 4 4 Class Distribution -------------------- 56% | Scavenger-Gunner 27% | Mutant 13% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Gunner | -8/Garrison Scavenger-Gunner | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Data Miner Mutant | -6/Proximity Caves Mutant | -6/Factory Tank | -6/DSF Tank | -5/Factory Mutant | -5/Garrison Resources | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac DSF Fac Gar Matter Collected 2278 | 211 52 121 . 2 349 280 327 324 423 43 . 9 26 7 84 20 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 3220 | 54 52 178 . . 458 343 630 505 617 138 . 135 26 . 84 . Parts 202 | 6 2 18 . . 32 27 33 42 23 5 . 6 3 . 5 . Haulers Intercepted 1 | . 1 . . . . . . . . . . . . . . . Recyclers Shooed 2 | . . 2 . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 21 | . . . . . . . . . 16 5 . . . . . . Prevented 5 | . . . . . . . . . . . . 5 . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac DSF Fac Gar Combat Hostiles Destroyed 63 | . . 9 . . 8 9 11 9 11 3 . 2 . . 1 . Melee 1 | . . . . . . . . . . . . . . . 1 . Guns 56 | . . 9 . . 8 9 11 8 8 3 . . . . . . AOE 6 | . . . . . . . . 1 3 . . 2 . . . . Classes Destroyed 13 | 1 1 2 . . 4 1 2 1 1 . . . . . . . Worker 4 | . . . . . . . 3 1 . . . . . . . . Builder 4 | . . 1 . . . . . 3 . . . . . . . . Tunneler 3 | 3 . . . . . . . . . . . . . . . . Hauler 1 | . 1 . . . . . . . . . . . . . . . Recycler 1 | . . . . . . . . 1 . . . . . . . . Watcher 4 | . . . . . 1 . 1 1 . . . . 1 . . . Swarmer 16 | . . 9 . . . 3 . 3 . 1 . . . . . . Grunt 19 | . . . . . 2 . 9 2 5 1 . . . . . . Brawler 1 | . . . . . . . 1 . . . . . . . . . Sentry 12 | . . . . . 5 4 . 1 . 1 . . . . 1 . Hunter 6 | . . . . . 1 1 1 1 . . . 2 . . . . Programmer 3 | . . . . . . 1 . 2 . . . . . . . . Thug 5 | . . . . . . . . . 5 . . . . . . . Mutant 1 | . . . . . . . . . 1 . . . . . . . Best Kill Streak 8 | 3 1 4 . . 3 3 5 8 6 3 . 2 1 . 1 . Combat Bots Only 6 | . . 3 . . 3 3 5 5 6 3 . 2 . . 1 . Max Kills in Single Turn 4 | 1 1 1 . . 1 2 2 4 2 1 . 1 1 . 1 . Gunslinging 1 | . . . . . . 1 . . . . . . . . . . Exploded 2 | . . . . . . . . 1 2 . . 1 . . . . Melee 1 | . . . . . . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac DSF Fac Gar Hostile Shots Fired 613 | . . 64 . . 64 31 56 88 57 21 . 93 . 35 33 71 Missed 181 | . . 18 . . 20 9 16 34 11 7 . 23 . 16 6 21 Damage Taken 6756 | . . 384 . . 453 325 633 497 779 124 . 1148 30 299 477 1607 Core 1785 | . . 91 . . 62 87 30 38 48 23 . 311 12 80 26 977 Absorbed by Shields 356 | . . . . . 99 . . 184 . . . . . . . 73 Ignored by Resistances 214 | . . . . . . . . . . . . 90 . 54 70 . Core Remaining (%) 71 | 100 . . . 63 . . 67 . . . . 40 . 89 . . Volleys Fired 199 | 4 11 32 . 1 30 19 30 25 26 3 . 12 2 . . 4 Largest 4 | 2 2 2 . 2 3 3 3 4 4 3 . 3 1 . . 1 Hottest 122 | 40 40 40 . 40 66 69 69 118 122 74 . 74 53 . . 30 Shots Fired 534 | 8 22 64 . 2 90 57 89 91 72 9 . 22 4 . . 4 Gun 512 | 8 22 64 . 2 90 57 89 86 63 9 . 17 1 . . 4 Cannon 14 | . . . . . . . . 5 6 . . . 3 . . . Launcher 8 | . . . . . . . . . 3 . . 5 . . . . Special . | . . . . . . . . . . . . . . . . . Kinetic 526 | 8 22 64 . 2 90 57 89 91 69 9 . 17 4 . . 4 Thermal . | . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . Electromagnetic 8 | . . . . . . . . . 3 . . 5 . . . . Robot Hit Streak 31 | 5 10 5 . 2 15 14 18 11 15 11 . 31 3 . . 4 Robot Miss Streak 8 | 1 4 8 . . 2 2 1 3 2 . . 1 2 . . . Penetration Max 1 | . . . . . . . . . . 1 . . . . . 1 Secondary Targets 9 | . . 1 . . . 4 1 2 . 1 . . . . . . Max Gunslinging Chain 2 | . . 1 . . . 2 1 1 . 1 . . . . . . Shots Hit Robots 385 | 6 13 29 . 2 72 38 65 68 51 8 . 21 2 . 4 6 Core Hits 165 | 4 4 13 . . 27 17 32 26 25 6 . 5 3 . 2 1 Critical Kills . | . . . . . . . . . . . . . . . . . Critical Parts Destroyed 4 | . . . . . 1 . 1 . 1 . . 1 . . . . Critical Strikes 5 | . . . . . 1 . 1 . 1 . . 1 . . 1 . Destroy 4 | . . . . . 1 . 1 . 1 . . 1 . . . . Impale 1 | . . . . . . . . . . . . . . . 1 . Melee Attacks 20 | . . . . . . . . 11 . . . . . . 6 3 Impact . | . . . . . . . . . . . . . . . . . Slashing 11 | . . . . . . . . 11 . . . . . . . . Piercing 9 | . . . . . . . . . . . . . . . 6 3 Sneak Attacks 4 | . . . . . . . . 4 . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 6422 | 55 94 241 . 14 801 552 1010 1608 1174 152 . 387 38 . 115 181 Guns 4771 | 55 94 241 . 14 801 552 1010 867 663 152 . 218 . . . 104 Cannons 210 | . . . . . . . . 87 85 . . . 38 . . . Explosions 972 | . . . . . . . . 377 426 . . 169 . . . . Melee 453 | . . . . . . . . 277 . . . . . . 115 61 Ramming 16 | . . . . . . . . . . . . . . . . 16 Kinetic 4981 | 55 94 241 . 14 801 552 1010 954 748 152 . 218 38 . . 104 Thermal 505 | . . . . . . . . 377 128 . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . Electromagnetic 467 | . . . . . . . . . 298 . . 169 . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing 277 | . . . . . . . . 277 . . . . . . . . Piercing 176 | . . . . . . . . . . . . . . . 115 61 Highest Corruption 27 | . . . . . . . . 1 1 1 1 1 1 3 . 27 Average Corruption 1 | . . . . . . . . 1 1 1 1 1 1 1 . 22 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 37 | . . . . . . . . 10 8 5 . 3 4 . . 7 Message Errors 10 | . . . . . . . . 4 2 2 . . 1 . . 1 Matter Fused 6 | . . . . . . . . 3 2 1 . . . . . . Heat Flow Errors 2 | . . . . . . . . . . 1 . 1 . . . . Energy Discharges 4 | . . . . . . . . . 1 . . . 1 . . 2 Parts Rejected 1 | . . . . . . . . . . . . 1 . . . . Parts Fused 1 | . . . . . . . . . 1 . . . . . . . Data Loss (minor) 6 | . . . . . . . . 2 1 1 . 1 . . . 1 Data Loss (major) 1 | . . . . . . . . . 1 . . . . . . . Misfires 3 | . . . . . . . . 1 . . . . 2 . . . Misdirections 3 | . . . . . . . . . . . . . . . . 3 Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 210 | . . . . . . . . 210 . . . . . . . . Projectiles . | . . . . . . . . . . . . . . . . . Explosions 142 | . . . . . . . . 142 . . . . . . . . Melee 68 | . . . . . . . . 68 . . . . . . . . Knockbacks 5 | . . . . . . . . 1 2 . . . 2 . . . Impact . | . . . . . . . . . . . . . . . . . Kinetic 5 | . . . . . . . . 1 2 . . . 2 . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 81 | . . . . . . . . . . . . 41 33 . . 7 Shots 6 | . . . . . . . . . . . . 4 2 . . . Rammed 5 | . . . . . . . 1 . . . . . . . . 4 Targets Rammed 6 | . . . . . . . 1 . . . . . . . . 5 Kicked 1 | . . . . . . . . . . . . . . . . 1 Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 503 | . . . . . 60 90 144 94 503 280 . 243 5 . . 302 Average Temperature 70 | . . . . . 16 26 31 38 152 102 . 73 3 . . 153 Received Heat Transfer 1779 | . . . . . 113 63 306 51 387 33 . 21 . . 54 751 Effects 8 | . . . . . . . . . 8 . . . . . . . Shutdowns 2 | . . . . . . . . . 2 . . . . . . . Energy Bleed 2 | . . . . . . . . . 2 . . . . . . . Interference 1 | . . . . . . . . . 1 . . . . . . . Short Circuit 1 | . . . . . . . . . 1 . . . . . . . Damage (minor) 2 | . . . . . . . . . 2 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried 4 | . . . . . . . . . 2 . . 2 . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . Heat Transferred 250 | . . . . . . . . 200 50 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . . . . 3 . . 1 . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac DSF Fac Gar Peak Influence 365 | 15 31 242 . . 220 365 300 262 . . . . 218 24 82 62 Initial 177 | . 9 12 . . . 100 177 77 . . . . 151 9 12 57 Average 110 | 2 19 154 . . 75 220 152 94 . . . . 140 9 22 42 Maximum Alert Level 1 | . . 1 . . 1 1 1 1 . . . . 1 . . . Low Security (%) 78 | 100 100 65 . 100 87 32 66 92 . . . . 59 100 100 100 Level 1 21 | . . 34 . . 12 67 33 7 . . . . 40 . . . Level 2 . | . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 11 | . . . . . 2 . 3 5 . . . . . 1 . . Investigation 2 | . . . . . 1 . 1 . . . . . . . . . Extermination 3 | . . . . . . . . 3 . . . . . . . . Reinforcement 6 | . . . . . 1 . 2 2 . . . . . 1 . . Assault . | . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac DSF Fac Gar Distress Signals 5 | . . . . . 1 . 3 1 . . . . . . . . Communications Jammed 1 | . . . . . . . . . . . . . . . 1 . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 129 | . 1 9 . . 32 9 22 13 13 3 . 13 1 4 6 3 Peak Tracking Total 13 | . 1 3 . . 7 3 6 5 6 3 . 13 1 4 7 3 Tactical Retreats 7 | . . . . . . . . . 1 . . 4 . 1 1 . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac DSF Fac Gar Traps Triggered 14 | . . . . . 1 7 1 1 . . . . . 1 . 3 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . 1 . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac DSF Fac Gar Machines Disabled 11 | . . . . . 1 1 . 6 . . . . 3 . . . Max in Single Turn 6 | . . . . . 1 1 . 6 . . . . 2 . . . Garrison Relay 1 | . . . . . . 1 . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac DSF Fac Gar Machines Accessed 20 | . . . 2 . 6 . 2 3 . . 4 . 2 . 1 . Terminals 11 | . . . . . 4 . 2 3 . . . . 2 . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . 1 . . . . . . . . . 1 . Total Hacks 67 | . . . 2 . 20 . 6 5 . . 31 . 2 . 1 . Successful 47 | . . . 2 . 8 . 1 3 . . 31 . 1 . 1 . Failed 20 | . . . . . 12 . 5 2 . . . . 1 . . . Catastrophic 2 | . . . . . 2 . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 19 | . . . 1 . 12 . 2 4 . . . . . . . . Terminals 28 | . . . . . 15 . 6 5 . . . . 2 . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . . . 3 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . 2 . . . . . . . . . 1 . Terminal Hacks 38 | . . . 2 . 2 . 1 1 . . 31 . 1 . . . Record 12 | . . . 1 . . . . . . . 11 . . . . . Part Schematic 13 | . . . . . . . . . . . 13 . . . . . Robot Schematic 4 | . . . . . . . . . . . 4 . . . . . Prototype ID Bank 4 | . . . . . . . 1 . . . 3 . . . . . Open DSF 1 | . . . . . . . . . . . . . 1 . . . Branch Access Points 1 | . . . . . . . . 1 . . . . . . . . Emergency Access Points 1 | . . . . . 1 . . . . . . . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . 2 . . . . . . . . . . . Report Inventory 1 | . . . . . 1 . . . . . . . . . . . Retrieve Components 1 | . . . . . 1 . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . . . . . . . . . 1 . Unlock Access 2 | . . . . . 1 . . . . . . . . . 1 . Unauthorized Hacks 5 | . . . . . 3 . . 2 . . . . . . . . Terminals 5 | . . . . . 3 . . 2 . . . . . . . . Botnet 5 | . . . . . 3 . . 2 . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 11 | . . . . . 4 . 2 3 . . . . 1 . 1 . Full Trace Events . | . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . 4 . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 13 | . . . . . . . . . . . 13 . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 6 | . . . . . 6 . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac DSF Fac Gar Used RIF Installer 1 | . . . . . . 1 . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released 7 | . . . . . . 7 . . . . . . . . . . Machine Destruction 4 | . . . . . . 4 . . . . . . . . . . Programmers 3 | . . . . . . 3 . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac DSF Fac Gar Total Allies . | . . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac DSF Fac Gar Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac DSF Fac Gar Turns Passed 9128 | 86 240 503 292 60 1140 668 1027 1834 667 582 192 724 526 60 199 328 Spaces Moved 4653 | 71 200 378 263 50 511 241 369 686 237 235 80 504 438 47 102 241 Core 293 | 9 . . . . . . . . . . . 184 40 . . 60 Treads 2463 | . . . . . 479 241 369 686 237 235 80 136 . . . . Legs 728 | . . . . . . . . . . . . . 398 47 102 181 Wheels 1169 | 62 200 378 263 50 32 . . . . . . 184 . . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 110 110 110 101 240 240 243 243 243 243 50 50 120 120 50 Average Speed 175 | 87 99 110 110 110 195 240 241 243 243 243 243 131 113 120 175 114 Slowest Speed 325 | 200 110 110 110 110 240 240 243 245 325 243 243 243 120 120 190 200 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 34 | 3 33 56 62 15 43 26 25 14 47 50 68 72 11 46 2 16 Regions Visited 16 Branch Regions 7 Pre-discovered Areas 2 | . . . 1 . . . . . . . 1 . . . . . Known Exits Taken 4 | . . . . . 1 . . 1 . . . . 1 . 1 . Unknown Exits Taken 10 | 1 1 1 1 1 . . 1 . 1 1 1 1 . . . . Scrap Searched 6 | . . 1 . 1 . . . . . 3 . 1 . . . . Spaces Dug 7 | . . . . . . . . 7 . . . . . . . . Terrain Destroyed 54 | . . . . . . . . 36 11 . . 7 . . . . Melee 7 | . . . . . . . . 7 . . . . . . . . Projectile 4 | . . . . . . . . . 4 . . . . . . . AOE 43 | . . . . . . . . 29 7 . . 7 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac DSF Fac Gar Total 5200 | 84 222 413 265 53 603 296 444 776 274 240 79 547 459 49 114 282 Wait 152 | . 3 1 . 3 25 6 32 23 6 1 . 26 4 . 4 18 Move 4638 | 70 199 377 262 49 510 240 368 685 236 234 79 503 437 46 102 241 Hop . | . . . . . . . . . . . . . . . . . Pick Up 49 | 3 8 2 3 . 12 . 3 13 . 1 . 1 3 . . . Fast Attach 22 | 7 . . . . 1 1 . . . . . . 10 2 1 . Attach 22 | . . . . . 4 . 2 6 2 . . 5 2 . 1 . Detach . | . . . . . . . . . . . . . . . . . Swap 33 | . 1 1 . . 9 8 4 4 3 1 . . 1 1 . . Drop 32 | . . . . . 12 8 4 7 1 . . . . . . . Fire 199 | 4 11 32 . 1 30 19 30 25 26 3 . 12 2 . . 4 Melee 20 | . . . . . . . . 11 . . . . . . 6 3 Ram 5 | . . . . . . . . . . . . . . . . 5 Kick 1 | . . . . . . . . . . . . . . . . 1 Crush 1 | . . . . . . . 1 . . . . . . . . . Escape Stasis 26 | . . . . . . 14 . 2 . . . . . . . 10 Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials -8/Garrison -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -6/DSF -5/Factory -5/Garrison History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 15) 87 | -11/Scrapyard | Entered Materials 87 | -10/Materials | Discovered new exit (range 7) 261 | -10/Materials | Discovered new exit (range 7) 318 | -10/Materials | Build established: Mutant 327 | -10/Materials | Entered Mines 374 | -10/Mines | Discovered new exit (range 10) 416 | -10/Mines | Discovered new exit (range 9) 503 | -10/Mines | Learned Materials security intel 824 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 825 | -10/Mines | Discovered new exit (range 5) 830 | -10/Mines | Entered Exiles 857 | -10/Exiles | Met 8R-AWN 878 | -10/Exiles | Met EX-HEX 914 | -10/Exiles | Met EX-BIN 931 | -10/Exiles | Aligned with FarCom system 932 | -10/Exiles | Given EX-Vault access code 959 | -10/Exiles | Opened EX-Vault 970 | -10/Exiles | Found Field Lobotomy Kit 994 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1028 | -10/Exiles | Met EX-DEC 1035 | -10/Exiles | Learned location of Zion (-6) 1110 | -10/Exiles | Discovered new exit (range 14) 1122 | -10/Exiles | Left Exiles lab with Field Lobotomy Kit 1122 | -10/Exiles | Entered Mines 1170 | -9/Mines | Discovered new exit (range 7) 1182 | -9/Mines | Entered Materials 1182 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1554 | -8/Materials | Build established: Scavenger-Skirmisher 2315 | -8/Materials | Identified exit to Garrison 2322 | -8/Materials | Entered Garrison 2478 | -8/Garrison | Triggered checkpoint 2541 | -8/Garrison | Garrison Relay disabled 2726 | -8/Garrison | Triggered checkpoint 2795 | -8/Garrison | Build established: Scavenger-Gunner 2930 | -8/Garrison | Discovered new exit (range 12) 2947 | -8/Garrison | Installed Relay Interface Framework 2990 | -8/Garrison | Entered Materials 3981 | -8/Materials | Discovered new exit (range 16) 4017 | -8/Materials | Entered Factory 4017 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 5122 | -7/Factory | Lost 3 parts (1n2w) 5611 | -7/Factory | Identified exit to Lower Caves 5851 | -7/Factory | Entered Lower Caves 6395 | -7/Lower Caves | Attacked by a faux Warlord 6481 | -7/Lower Caves | Discovered new exit (range 4) 6518 | -7/Lower Caves | Entered another Lower Caves area 6586 | -7/Lower Caves | Spotted B-75 Beast 6869 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7080 | -7/Lower Caves | Discovered new exit (range 6) 7100 | -7/Lower Caves | Entered Data Miner 7100 | -7/Data Miner | Discovered new exit (range 6) 7147 | -7/Data Miner | Met Data Miner 7210 | -7/Data Miner | Learned location of Section 7 (-2) 7210 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 7232 | -7/Data Miner | Received God Mode back door access code from Data Miner 7292 | -7/Data Miner | Entered Proximity Caves 7682 | -6/Proximity Caves | Lost 10 parts (3p3n1u3w) 7861 | -6/Proximity Caves | Spotted B-75 Beast 7924 | -6/Proximity Caves | Build established: Mutant 7925 | -6/Proximity Caves | Released all parts (6) 7941 | -6/Proximity Caves | Attracted the attention of an 0b10 base 7941 | -6/Proximity Caves | Core integrity fell below 50% 8011 | -6/Proximity Caves | Discovered new exit (range 7) 8016 | -6/Proximity Caves | Entered Factory 8016 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8541 | -6/Factory | Identified exit to DSF 8542 | -6/Factory | Entered DSF 8581 | -6/DSF | Discovered new exit (range 16) 8591 | -6/DSF | Additional patrols routed to DSF 8602 | -6/DSF | Entered Factory 8602 | -5/Factory | Evolved 2 slots: Utility x2 8801 | -5/Factory | Identified exit to Garrison 8801 | -5/Factory | Entered Garrison 8973 | -5/Garrison | Spotted B-75 Beast 9039 | -5/Garrison | Triggered checkpoint 9056 | -5/Garrison | System corruption reached 10% 9081 | -5/Garrison | Released all parts (1) 9095 | -5/Garrison | Core integrity fell below 50% 9097 | -5/Garrison | Lost 11 parts (1p1n6u3w) 9117 | -5/Garrison | Core integrity fell below 20% 9129 | -5/Garrison | Destroyed by B-75 Beast with Heavy Machine Gun Last Messages --------------- 09079_ Field strength at 94. 09080_ Knocked back. 09081_ Released Med. Storage Unit. 09082_ Field strength at 33. 09084_ Field strength at 3. 09085_ Stasis field depleted. 09088_ Critical hit (Meltdown: +310). 09090_ Knocked back. 09093_ Acquired 2 matter. 09094_ Acquired 6 matter. 09095_ Slammed into B-75 Beast. 09095_ Destabilizing: System corrupted (+1). 09096_ Slammed into B-75 Beast. 09101_ Acquired 4 matter. 09106_ System corrupted: Energy discharge (-33). 09107_ Acquired 3 matter. 09116_ Knocked back. 09121_ I %4Q|N0BZIKFVG5:G:,H,4IQUV%%|RCEGSOB9 09124_ Knocked back. 09125_ Acquired 1 matter. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | | ??????????????????????????????????????????" | | ??????????????????????????????????????????" | | ??????????????????????????????????????????" | | ??????????????????????????????????????????" | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | | ????????????????????????????????c?????????# | | ?????????????????????????????????c????????# | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | | ????????????????########################### | | ??????????????### b # ^ | | ??????????????#"# BB@# % ^^ | | ??????????????#" BB## ^ | | ??????????????#" b #?# #################### | | ??????????????#" #?# #??????????????????? | | ??????????????#"#% #?# #??????????????????? | | ??????????????### #?# #??????????????????? | | ????????????????# #?# #??????????????????? | | ????????????????# #?# #??????????????????? | | ??????????????### #?# #??????????????????? | | ??????????????# !#?# #??????????????????? | | ??????????????# #?# #??????????????????? | | ??????????????# #?# #??????????????????? | | ??????????????### #?# #??????????????????? | | ????????????????# #?# #??????????????????? | | ????????????????# ### #??????????????????? | | ????????????????# #??????????????????? | | ????????????????# % #??????????????????? | | ????????????????###### #??????????????????? | | ?????????????????????# #??????????????????? | | ?????????????????????# #??????????????????? | | ??????????############ #??????????????????? | | ??????????# #??????????????????? | | ??????????# #??????????????????? | | ??????????# #??????????????????? | | ??????????################??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 210 Jamming Range 12 Armor Coverage 600 Resistance: KI 30 Melee Speed Boost 20 Evasion (%) 65 Targeting Accuracy 14 Recoil Reduction 3 Authchip Count 1 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Antimatter Cannon | -7/Data Miner | Free Exp. Utility Shielding | -7/Data Miner | Free Antigrav System | -7/Data Miner | Free Adv. Drone Bay | -7/Data Miner | Free Imp. Plasma Cutter | -7/Data Miner | Free Drone Bay | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Tesla Rifle | -7/Data Miner | Free Adv. Reaction Control System | -7/Data Miner | Free Adv. Thermal Shield | -7/Data Miner | Free Robot Schematics ------------------ H-55 Commando | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NuclearExoskeletonMask Manual? 0 Play Time 01:12:04 Cumulative 87.1 hours Start 2024.09.23 @ 16:01:52 End 2024.09.26 @ 22:55:08 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 114 Rogue 114 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 37 Gallery% 38 Achievement% 39 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 66x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d0b773f7-393b-4459-9937-ab476dfdcd86