Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.10 @ 01:01:41 Player: LegionOfLizards Result: Destroyed by B-75 Beast with Magnetic Acceleration Cannon Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (69) 345 Value Destroyed (1697) 1697 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (824) 824 TOTAL SCORE: 4366 Bonus ------- Follower Combat Kills 224 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/400 Matter 282/300 Energy 325/325 System Corruption 0% Temperature Hot (229) Movement Treading (250) Ox1 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Antimatter Reactor > --- PROPULSION (2) --- Armored Treads Armored Treads > --- UTILITY (4) ------ Large Storage Unit Trap Extractor (0/4) > --- WEAPON (2) ------- Light Cannon Light Cannon > --- INVENTORY (15) --- Light Deuterium Engine Medium Treads Target Analyzer Target Analyzer Target Analyzer Light Armor Plating Heavy Assault Rifle Heavy Assault Rifle Light Cannon Light Cannon Missile Launcher Missile Launcher Enhanced Flamer Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Armored Treads Armored Treads > --- UTILITY ---------- Large Storage Unit Hardened Light Armor Plating Layered Medium Armor Plating Trap Extractor > --- WEAPON ----------- Light Cannon CR-A16's Pointy Stick > --- INVENTORY -------- Light Deuterium Engine Medium Treads Target Analyzer Target Analyzer Target Analyzer Light Armor Plating Heavy Assault Rifle Heavy Assault Rifle Light Cannon Light Cannon Light Cannon Missile Launcher Missile Launcher Enhanced Flamer [Rating: 31] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Trap Extractor Device Trap Extractor Storage Large Storage Unit Protection Hardened Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Medium Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Missile Launcher Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . . 2 . . . Weapon . | . . . . . . Parts Attached 51 | 6 11 16 4 2 12 Power 7 | 1 2 3 . . 1 Engine 6 | 1 2 3 . . . Core . | . . . . . . Reactor 1 | . . . . . 1 Propulsion 13 | 2 2 5 1 1 2 Treads 11 | . 2 5 1 1 2 Leg 2 | 2 . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 11 | 1 3 4 2 . 1 Device 3 | . 2 1 . . . Storage 2 | 1 1 . . . . Processor . | . . . . . . Hackware . | . . . . . . Protection 6 | . . 3 2 . 1 Artifact . | . . . . . . Weapon 20 | 2 4 4 1 1 8 Energy Gun 1 | 1 . . . . . Energy Cannon . | . . . . . . Ballistic Gun 8 | 1 4 3 . . . Ballistic Cannon 5 | . . . . . 5 Launcher 4 | . . 1 1 . 2 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon 2 | . . . . 1 1 Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 9 | . 1 . 2 . 6 Power 2 | . 1 . . . 1 Propulsion 3 | . . . 1 . 2 Utility 4 | . . . 1 . 3 Weapon . | . . . . . . Highest Loss Streak 4 | . 1 . 2 . 4 To Critical Strikes . | . . . . . . Average Slot Usage (%) 97 | . 99 96 91 100 95 Engine 9 | . 13 11 11 11 4 Reactor 1 | . . . . . 6 Treads 20 | . 11 22 17 22 21 Leg 1 | . 16 . . . . Device 12 | . 14 19 11 11 11 Storage 11 | . 14 11 11 11 11 Protection 16 | . . 10 17 22 18 Ballistic Gun 11 | . 26 21 11 10 . Ballistic Cannon 2 | . . . . . 12 Launcher 6 | . . . 10 11 . Piercing Weapon 1 | . . . . . 9 Peak Build Rating 31 | 6 12 20 20 22 31 Average Rating 19 | 4 11 17 18 20 25 On Entrance 13 | . 6 11 20 20 22 Naked Turns . | . . . . . . Heaviest Build 57 | 13 33 39 48 48 57 Greatest Support 40 | 20 40 40 40 40 40 Greatest Overweight (x) 10 | . . . 2 1 10 Average Overweight (x) . | . . . 1 1 1 Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 14 | 7 9 15 15 15 15 Most Carried 15 | 5 9 15 15 15 15 Average Carried 13 | 1 7 14 14 14 14 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 15 | 2 9 14 15 15 13 Class Distribution -------------------- 84% | Mutant 15% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 1733 | 275 467 586 136 10 259 Remotely . | . . . . . . Salvage Created 2258 | 140 728 862 88 . 440 Parts 152 | 10 54 70 8 . 10 Haulers Intercepted 3 | . 1 2 . . . Recyclers Shooed 3 | . 1 2 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 26 | . . . . . 26 Prevented 1 | . . . . . 1 Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 42 | . 13 15 4 . 10 Melee 3 | . . . . . 3 Guns 29 | . 13 14 2 . . Cannons 2 | . . . . . 2 AOE 8 | . . 1 2 . 5 Classes Destroyed 12 | 2 7 3 . . . Worker 4 | . 4 . . . . Builder 3 | . 2 1 . . . Tunneler 8 | 3 1 2 2 . . Hauler 3 | . 1 2 . . . Recycler 3 | 1 . 1 1 . . Mechanic 1 | . 1 . . . . Operator 1 | . . 1 . . . Watcher 4 | . 2 2 . . . Swarmer 10 | . 3 3 4 . . Grunt 23 | . 10 4 . . 9 Duelist 1 | . . 1 . . . Sentry 8 | . . 7 . . 1 Best Kill Streak 7 | 4 5 5 4 . 7 Combat Bots Only 7 | . 3 4 4 . 7 Max Kills in Single Turn 2 | 1 2 2 2 . 2 Gunslinging 1 | . . 1 . . . Exploded 2 | . . 1 2 . 2 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 338 | . 60 100 69 . 109 Missed 86 | . 12 35 14 . 25 Damage Taken 3570 | . 537 798 460 . 1775 Core 513 | . 102 93 69 . 249 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 105 | . . 105 . . . Core Remaining (%) 79 | 100 59 . . . . Volleys Fired 191 | 15 72 67 21 . 16 Largest 2 | 2 2 2 2 . 2 Hottest 72 | 70 70 53 46 . 72 Shots Fired 357 | 30 143 132 26 . 26 Gun 322 | 30 143 125 24 . . Cannon 19 | . . . . . 19 Launcher 16 | . . 7 2 . 7 Special . | . . . . . . Kinetic 314 | 15 131 125 24 . 19 Thermal 27 | 15 12 . . . . Explosive 16 | . . 7 2 . 7 Electromagnetic . | . . . . . . Robot Hit Streak 12 | 5 10 12 3 . 4 Robot Miss Streak 6 | 2 6 3 2 . 2 Penetration Max . | . . . . . . Secondary Targets 2 | . . 2 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 214 | 17 74 84 15 . 24 Core Hits 103 | 7 32 39 6 . 19 Critical Kills 1 | . . 1 . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 1 | . . 1 . . . Destroy 1 | . . 1 . . . Melee Attacks 18 | . . . . . 18 Impact . | . . . . . . Slashing . | . . . . . . Piercing 18 | . . . . . 18 Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4524 | 170 1141 1505 424 . 1284 Guns 2773 | 170 1136 1243 224 . . Cannons 146 | . . . . . 146 Explosions 1115 | . . 202 169 . 744 Melee 394 | . . . . . 394 Ramming 96 | . 5 60 31 . . Kinetic 2706 | 57 1036 1243 224 . 146 Thermal 213 | 113 100 . . . . Explosive 1115 | . . 202 169 . 744 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing 394 | . . . . . 394 Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 3 | . . . 1 . 2 Projectiles . | . . . . . . Explosions 3 | . . . 1 . 2 Melee . | . . . . . . Knockbacks 1 | . . 1 . . . Impact 1 | . . 1 . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 65 | . . 8 10 . 47 Shots 5 | . . 1 1 . 3 Rammed 8 | . . 6 2 . . Targets Rammed 12 | . 1 7 4 . . Kicked 1 | . 1 . . . . Crushed 3 | . . 1 2 . . Highest Temperature 323 | 120 323 31 4 . 323 Average Temperature 74 | 54 128 8 2 . 88 Received Heat Transfer 1428 | . 240 210 . . 978 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 629 | 333 296 . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Peak Influence 264 | 20 264 185 165 . . Initial 55 | . 13 48 55 . . Average 95 | 7 129 89 77 . . Maximum Alert Level 1 | . 1 . . . . Low Security (%) 96 | 100 88 100 100 . . Level 1 3 | . 11 . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 5 | . 3 2 . . . Investigation 5 | . 3 2 . . . Extermination . | . . . . . . Reinforcement . | . . . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals 5 | . 1 4 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 73 | . 19 30 4 . 20 Peak Tracking Total 13 | . 4 5 4 . 13 Tactical Retreats 2 | . . 1 . . 1 Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered 3 | . 2 1 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed 5 | . 5 . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled 3 | . 1 . . . 2 Max in Single Turn 1 | . 1 . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 10 | . 6 4 . . . Terminals 9 | . 6 3 . . . Fabricators . | . . . . . . Repair Stations 1 | . . 1 . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 28 | . 15 13 . . . Successful 17 | . 8 9 . . . Failed 11 | . 7 4 . . . Catastrophic 3 | . 3 . . . . Database Lockouts . | . . . . . . Manual 33 | . 15 8 . 9 1 Terminals 24 | . 15 9 . . . Fabricators . | . . . . . . Repair Stations 4 | . . 4 . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 13 | . 8 5 . . . Unreport Threat 1 | . . 1 . . . Locate Traps 5 | . 4 1 . . . Disarm Traps 2 | . 2 . . . . Zone Layout 5 | . 2 3 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 4 | . . 4 . . . Scan Component 2 | . . 2 . . . Repair 2 | . . 2 . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . 1 . . . Used . | . . . . . . Hacking Detections 7 | . 3 4 . . . Full Trace Events 3 | . 1 2 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 2 | . . . . 2 . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 15 | . . . . 15 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 2 | . . 2 . . . Time 70 | . . 70 . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies 6 | . . . . 6 . Largest Group 6 | . . . . 6 6 Highest-Rated Group 343 | . . . . 343 343 Highest-Rated Ally 96 | . . . . 96 96 Total Orders . | . . . . . . Ally Attacks 34 | . . . . . 34 Total Damage 1045 | . . . . . 1045 Kills 8 | . . . . . 8 Allies Corrupted . | . . . . . . Allies Melted 2 | . . . . . 2 Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Robot Analysis Total . | . . . . . . Derelict Logs Recovered 3 | . . . 1 1 1 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 8736 | 93 863 1423 743 3992 1622 Spaces Moved 3673 | 37 433 706 258 1650 589 Core 14 | 12 . . . . 2 Treads 3380 | . 179 706 258 1650 587 Legs 279 | 25 254 . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 160 160 240 240 Average Speed 213 | 97 136 160 262 240 247 Slowest Speed 550 | 120 160 160 320 240 550 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 62 | 4 79 69 75 91 58 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 5 | . . . 1 3 1 Spaces Dug 20 | . . . 19 . 1 Terrain Destroyed 104 | . . 52 19 . 33 Melee 1 | . . . . . 1 Projectile . | . . . . . . AOE 103 | . . 52 19 . 32 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 4166 | 66 567 870 290 1683 690 Wait 142 | 3 28 33 . 29 49 Move 3668 | 36 432 705 257 1649 589 Hop . | . . . . . . Pick Up 47 | 6 13 21 3 1 3 Fast Attach 11 | 2 2 2 1 1 3 Attach 11 | 4 1 2 2 . 2 Detach 1 | . . 1 . . . Swap 29 | . 8 12 1 1 7 Drop 36 | . 10 20 1 2 3 Fire 191 | 15 72 67 21 . 16 Melee 18 | . . . . . 18 Ram . | . . . . . . Kick 1 | . 1 . . . . Crush 11 | . . 7 4 . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Mines (discovered 2 exits: [*Mat] / *Zio) -7/Zion -6/Proximity Caves (discovered 1 exit: Fac) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 94 | -11/Scrapyard | Entered Materials 282 | -10/Materials | Discovered new exit (range 11) 302 | -10/Materials | Build established: Mutant 431 | -10/Materials | Discovered new exit (range 13) 487 | -10/Materials | Discovered new exit (range 16) 946 | -10/Materials | Discovered new exit (range 3) 957 | -10/Materials | Entered another Materials area 957 | -9/Materials | Evolved 2 slots: Utility x2 1174 | -9/Materials | Discovered new exit (range 17) 1954 | -9/Materials | Discovered new exit (range 16) 2180 | -9/Materials | Repaired Hrd. Light Armor Plating 2261 | -9/Materials | Repaired Lgt. Deuterium Engine? 2380 | -9/Materials | Entered Mines 2390 | -9/Mines | Met a Derelict bent on vengeance 2478 | -9/Mines | Discovered new exit (range 8) 2664 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 3114 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3123 | -9/Mines | Entered Zion 3382 | -7/Zion | Received a hallucinogenic algorithm 3943 | -7/Zion | Learned location of 1 exit from Proximity Caves 4199 | -7/Zion | Learned location of Quarantine (-3) 4895 | -7/Zion | Given A8's code to call for help 5418 | -7/Zion | Met Imprinter 5481 | -7/Zion | Imprinted 5483 | -7/Zion | Declared Zion's savior 6530 | -7/Zion | Enhanced Grunt warped into view, answering call for help 6533 | -7/Zion | Enhanced Grunt warped into view, answering call for help 6911 | -7/Zion | Discovered new exit (range 16) 6962 | -7/Zion | Found CR-A16's Pointy Stick 7115 | -7/Zion | Entered Proximity Caves 7115 | -6/Proximity Caves | Accompanied by 6 allies 7116 | -6/Proximity Caves | Identified exit to Factory 7703 | -6/Proximity Caves | Attracted the attention of an 0b10 base 7725 | -6/Proximity Caves | Core integrity fell below 50% 7760 | -6/Proximity Caves | Lost 6 allies 7782 | -6/Proximity Caves | Destroyed 7 combat bots 7785 | -6/Proximity Caves | Lost 4 parts (1p2n1u) 8149 | -6/Proximity Caves | Build established: Scavenger-Mutant 8324 | -6/Proximity Caves | Core integrity fell below 20% 8723 | -6/Proximity Caves | Spotted B-75 Beast 8737 | -6/Proximity Caves | Destroyed by B-75 Beast with Magnetic Acceleration Cannon Last Messages --------------- Found 35 Matter. Acquired 26 matter. The unstable cave ceiling collapses. Connecting with Outpost Terminal... Current location identified: Proximity Caves G-50 Soldier destroyed. Hrd. Light Armor Plating destroyed. G-67 Veteran destroyed. Field Laser fries itself beyond repair. Adv. Heat Sink fries itself beyond repair. Critical hit (Burn: +37). Lgt. Antimatter Reactor fries itself beyond repair. Plasma Rifle fries itself beyond repair. Flexi-carbon Leg fries itself beyond repair. Critical hit (Burn: +37). G-50 Soldier destroyed. Carbon-fiber Leg fries itself beyond repair. Critical hit (Meltdown: +330). CR-A16's Pointy Stick blasted off. Lyr. Medium Armor Plating destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????? ??????????????????????????????? | | ???????????????? ????????????????????????????? | | ?????????????? ????????????????????????????? | | ??????????????? ???????????????????????????? | | ???????????????? ???????????????????????????? | | ????????????????# BB ???????????????????????????? | | ????????????#??## BB ???????????????????????????? | | ??????????? ## ??????????????????????????? | | ??????????? ??????????????????????????? | | ??????????? ;;?????????????????????????? | | ?????????????# # ;;##???????????????????????? | | ?????????????? ##??????????????????????? | | ??????????????????# #??????????????????????? | | ???????????####???# %% @#??????????????????????? | | ???????????# ##??## ##??????????????????????? | | ??????###### ######## /#???????????????????????? | | ?????## ##?## #???????????????????????? | | ?????# #?# #???????????????????????? | | ?????# ##### #?# #???????????????????????? | | ?????## #### ###% #???????????????????????? | | ??????### ### #???????????????????????? | | ##??????## #### ###???????????????????????? | | #???????## ##?### #?????????????????????????? | | ###??????# #???## #?????????????????????????? | | #??????# ##????# ##?????????????????????????? | | #####??## #########??????????????????????????? | | # ##??## ## ##???????????????????????????? | | # ##?## #???????????????????????????? | | " ### #???????????????????????????? | | # ## #???????????????????????????? | | #% ## #???????????????????????????? | | #! ## ## #???????????????????????????? | | # ## ### ## #???????????????????????????? | | # ## ##?# #### ##???????????????????????????? | | + ### #??###??####????????????????????????????? | | + ### #???????????????????????????????????????? | | # ## #???????????????????????????????????????? | | # #???????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 375 Evasion (%) 55 Recoil Reduction 2 Trap Extractor Capacity 4 Item Schematics ----------------- Drone Bay | -7/Zion | Archive Gauss Rifle | -7/Zion | Archive Kinecellerator | -7/Zion | Archive Focal Shield | -7/Zion | Archive Enh. Gauss Cannon | -7/Zion | Archive Imp. Target Analyzer | -7/Zion | Archive Hvy. Ion Cannon | -7/Zion | Archive Arm. Huge Wheel | -7/Zion | Archive Adv. Melee Analysis Suite | -7/Zion | Archive Adv. ECM Suite | -7/Zion | Archive Cloaking Device | -7/Zion | Archive Gauss Cannon | -7/Zion | Archive Adv. Heat Sink | -7/Zion | Archive Imp. Shield Generator | -7/Zion | Archive Adv. Shield Generator | -7/Zion | Archive Robot Schematics ------------------ Y-54 Guardian | -7/Zion | Archive T-07 Excavator | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Help From High Places Robot Respite The One Challenges ------------ None Game ------ Seed MicroMicroHammer Manual? 0 Play Time 00:50:20 Cumulative 16.2 hours Start 2024.10.10 @ 00:10:01 End 2024.10.10 @ 01:01:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 18 Rogue 18 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 17 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 28/SmallcapsGlow Map View 59x39 Zoom Use 32% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: a96aa4c0-3e3f-4f2c-94c3-a62b7da962da