Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.11 @ 15:27:24 Player: nameimpending Result: Destroyed by H-77 Assassin with High-powered Shotgun Performance ------------- Evolutions (7) 3500 Regions Visited (14) 2800 Robots Destroyed (91) 455 Value Destroyed (2901) 2901 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (3874) 3874 TOTAL SCORE: 13850 Bonus ------- High Alert Combat Kills 127 Follower Combat Kills 2147 Met Imprinter 300 Was Imprinted 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Cogmind --------- Core Integrity 0/1300 Matter 144/300 Energy 86/100 System Corruption 4% Temperature Cool (3) Movement Flying (30) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Diametric Drive > --- UTILITY (12) ----- Machine Analyzer Advanced Visual Processing Unit Experimental Signal Interpreter Launcher Guidance Computer Advanced Launcher Guidance Computer Advanced Target Analyzer Advanced Corruption Screen > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Particle Reactor Compact HERF Cannon Mini Smartbomb Launcher Ripper Signal Generator Peak State ------------ > --- POWER ------------ Heavy Antimatter Reactor > --- PROPULSION ------- Improved Airjet Gyrokinetic Inverter Linear Gravjet Improved Linear Gravjet > --- UTILITY ---------- Power Amplifier Advanced Cooling System Compact Battery Machine Analyzer Advanced Signal Interpreter Experimental Signal Interpreter Improved Target Analyzer Improved Actuator Array Improved Propulsion Shielding Improved Medium Armor Plating Improved Hacking Suite System Shield > --- WEAPON ----------- Nova Cannon Nova Cannon > --- INVENTORY -------- Microactuators Mini Smartbomb Launcher Carbide Saw Carbide Saw [Rating: 105] Favorites ----------- Power Light Nuclear Core Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Zionite Heavy DM Reactor Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Hover Unit Improved Airjet Flight Unit Nuclear Pulse Array Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Improved Propulsion Shielding Weapon Autogun Energy Gun Vortex Rail Energy Cannon Nova Cannon Ballistic Gun Autogun Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Slashing Weapon Carbide Saw Piercing Weapon Spear Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Fac Upp Upp War Pro Res Slots Evolved 14 | . . . 2 . . . 6 2 2 . . . . 2 Power 1 | . . . . . . . . . . . . . . 1 Propulsion 3 | . . . . . . . 2 . . . . . . 1 Utility 10 | . . . 2 . . . 4 2 2 . . . . . Weapon . | . . . . . . . . . . . . . . . Parts Attached 250 | 8 7 . 20 7 . 9 35 61 52 4 9 13 6 19 Power 34 | 1 2 . 2 . . 1 2 4 8 1 2 5 3 3 Engine 9 | 1 1 . 2 . . . 2 3 . . . . . . Core 6 | . 1 . . . . 1 . 1 2 . . . 1 . Reactor 19 | . . . . . . . . . 6 1 2 5 2 3 Propulsion 43 | 3 3 . 3 . . 2 14 6 6 . . 1 1 4 Treads 16 | 2 3 . 3 . . 2 4 . . . . . . 2 Leg . | . . . . . . . . . . . . . . . Wheel 1 | 1 . . . . . . . . . . . . . . Hover 15 | . . . . . . . 4 6 4 . . . 1 . Flight 11 | . . . . . . . 6 . 2 . . 1 . 2 Utility 88 | 2 . . 11 . . 2 11 28 17 3 6 3 2 3 Device 38 | 1 . . 2 . . 1 4 12 7 1 6 3 1 . Storage 7 | 1 . . 2 . . . . 1 1 2 . . . . Processor 15 | . . . . . . . 4 3 5 . . . 1 2 Hackware 6 | . . . 1 . . . 2 2 1 . . . . . Protection 22 | . . . 6 . . 1 1 10 3 . . . . 1 Artifact . | . . . . . . . . . . . . . . . Weapon 85 | 2 2 . 4 7 . 4 8 23 21 . 1 4 . 9 Energy Gun 2 | . . . . . . . . . . . . 2 . . Energy Cannon 28 | . . . . . . . 5 12 8 . . . . 3 Ballistic Gun 12 | 2 2 . 4 2 . 2 . . . . . . . . Ballistic Cannon 2 | . . . . . . 1 . . 1 . . . . . Launcher 11 | . . . . 4 . 1 1 2 2 . . . . 1 Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 25 | . . . . 1 . . 2 9 8 . 1 2 . 2 Piercing Weapon 3 | . . . . . . . . . 2 . . . . 1 Special Melee Weapon 2 | . . . . . . . . . . . . . . 2 Unidentified Prototypes 16 | . . . 1 . . . 3 6 2 2 . 1 . 1 Parts Lost 52 | . . . 2 . . 5 3 8 15 . 4 . 7 8 Power 6 | . . . . . . 1 1 1 2 . . . 1 . Propulsion 13 | . . . . . . 1 1 2 3 . 1 . 3 2 Utility 28 | . . . 2 . . 2 . 5 9 . 2 . 3 5 Weapon 5 | . . . . . . 1 1 . 1 . 1 . . 1 Highest Loss Streak 10 | . . . 1 . . 2 2 3 10 . 4 . 4 5 To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 100 100 97 100 100 98 82 97 83 89 86 79 65 45 Engine 3 | . 3 . 4 11 11 5 . 2 . . . . . . Core 4 | . 10 14 5 . . 5 5 2 . . . . . . Treads 13 | . 28 28 22 22 22 22 3 . . . . . . 1 Hover 5 | . . . . . . . 15 22 13 . . . 3 . Flight 1 | . . . . . . . 5 . 3 10 10 10 5 1 Device 10 | . 14 14 9 . . 7 10 14 15 17 14 16 10 . Storage 7 | . 14 14 11 11 11 11 6 2 2 2 4 . . . Processor 10 | . . . . . . . 12 16 22 31 31 31 32 33 Hackware 6 | . . . 8 11 11 10 4 11 8 5 5 5 5 2 Protection 7 | . . . 12 22 22 14 4 9 6 5 4 . . 1 Energy Cannon 1 | . . . . . . . 4 6 1 . . . . . Ballistic Gun 11 | . 28 28 22 13 11 14 1 . . . . . . . Launcher 1 | . . . . 7 11 2 . . . . . . . . Slashing Weapon 1 | . . . . . . . 3 3 3 5 4 4 . . Peak Build Rating 105 | 9 14 15 31 25 24 29 66 89 105 101 104 101 89 73 Average Rating 45 | 5 12 14 23 24 24 25 48 80 88 100 99 90 71 57 On Entrance 46 | . 9 14 14 24 24 24 26 64 87 101 101 81 88 46 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 61 | 13 17 17 32 33 33 33 30 49 61 30 30 36 27 14 Greatest Support 72 | 40 40 40 44 44 44 50 72 41 44 35 35 29 29 60 Greatest Overweight (x) 3 | 2 . . . . . . 1 1 1 . 1 1 1 3 Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 10 8 8 8 8 8 5 5 5 5 5 5 Average Capacity 6 | 7 8 8 8 8 8 8 8 6 5 5 5 5 5 5 Most Carried 9 | 3 8 8 9 8 8 8 8 8 5 5 5 5 5 5 Average Carried 6 | 2 6 7 7 8 8 6 7 5 4 5 4 4 4 4 Final Capacity 8 | 8 8 8 8 8 8 8 8 5 5 5 5 5 5 5 Final Carried 8 | 3 8 8 8 8 8 7 8 4 5 5 5 5 5 5 Class Distribution -------------------- 56% | Mutant 21% | Hacker-Mutant 12% | Scavenger-Mutant 5% | Scavenger-Gladiator 3% | Messiah-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Mutant | -6/Factory Hacker-Mutant | -5/Factory Hacker-Mutant | -4/Factory Messiah-Gladiator | -4/Upper Caves Messiah-Gladiator | -4/Upper Caves Scavenger-Gladiator | -4/Warlord Mutant | -3/Proximity Caves Mutant | -3/Research Resources | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 ----------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Fac Upp Upp War Pro Res Matter Collected 3515 | 264 323 101 628 70 90 111 221 755 537 124 101 140 50 . Remotely . | . . . . . . . . . . . . . . . Salvage Created 3226 | 32 552 205 738 42 . 107 221 859 338 50 82 . . . Parts 196 | 7 32 11 61 . . 7 12 42 20 4 . . . . Haulers Intercepted . | . . . . . . . . . . . . . . . Recyclers Shooed 4 | . 1 1 . . . . . 1 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 47 | . . . . . . 15 . . . 21 9 . 2 . Prevented 9 | . . . . . . 9 . . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Fac Upp Upp War Pro Res Combat Hostiles Destroyed 70 | . 12 6 19 4 . 4 3 12 7 2 1 . . . Melee 12 | . . . . 1 . . 2 3 3 2 1 . . . Guns 40 | . 12 6 19 2 . 1 . . . . . . . . Cannons 8 | . . . . . . 1 . 7 . . . . . . AOE 10 | . . . . 1 . 2 1 2 4 . . . . . Classes Destroyed 13 | 1 3 1 2 1 . . 1 3 1 . . . . . Worker 8 | . . . . . . . . 6 2 . . . . . Tunneler 5 | 2 . 1 . . . . 1 1 . . . . . . Recycler 1 | . . . . . . . . 1 . . . . . . Operator 3 | . 1 . 1 . . . . 1 . . . . . . Watcher 8 | . 3 . 3 . . . 1 . 1 . . . . . Swarmer 24 | . . 2 8 . . 3 . 5 4 2 . . . . Grunt 25 | . 12 4 4 . . . 2 2 . . 1 . . . Brawler 2 | . . . 1 . . 1 . . . . . . . . Sentry 8 | . . . 6 . . . . 1 1 . . . . . Hunter 2 | . . . . . . . 1 1 . . . . . . Programmer 4 | . . . . . . . . 3 1 . . . . . Behemoth 1 | . . . . . . . . . 1 . . . . . Assembled 4 | . . . . 4 . . . . . . . . . . Best Kill Streak 5 | 1 3 4 4 2 . 2 1 5 4 2 1 . . . Combat Bots Only 5 | . 3 4 4 2 . 2 1 5 3 2 1 . . . Max Kills in Single Turn 3 | 1 1 1 1 1 . 2 1 2 3 1 1 . . . Gunslinging . | . . . . . . . . . . . . . . . Exploded 3 | . . . . 1 . 2 1 2 3 . . . . . Melee 1 | . . . . 1 . . 1 1 1 1 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Fac Upp Upp War Pro Res Hostile Shots Fired 826 | . 66 18 96 15 . 37 50 94 124 10 31 16 42 227 Missed 297 | . 18 4 18 4 . 13 24 28 53 5 17 11 13 89 Damage Taken 9878 | . 596 143 957 195 . 525 524 1327 1905 72 358 159 665 2452 Core 3052 | . 60 . 92 85 . 36 148 203 594 27 78 74 342 1313 Absorbed by Shields 56 | . . . . . . . . . 56 . . . . . Redirected to Shielding 467 | . . . . . . . 46 95 156 7 63 . . 100 Regen/Repaired (Parts) 153 | . . . 47 . . . . . 95 . . 11 . . Core Remaining (%) 64 | 100 . 76 . . . 46 82 79 . . . . 3 . Volleys Fired 241 | 11 58 13 66 8 . 12 18 27 27 . . . . 1 Largest 2 | 2 2 2 2 2 . 2 2 2 2 . . . . 1 Hottest 226 | 40 46 46 46 56 . 62 113 226 226 . . . . 94 Shots Fired 434 | 22 116 26 132 16 . 24 21 43 33 . . . . 1 Gun 327 | 22 116 26 132 13 . 15 3 . . . . . . . Cannon 96 | . . . . . . 8 18 42 27 . . . . 1 Launcher 11 | . . . . 3 . 1 . 1 6 . . . . . Special . | . . . . . . . . . . . . . . . Kinetic 336 | 22 116 26 132 13 . 23 3 . 1 . . . . . Thermal 86 | . . . . . . . 18 42 26 . . . . . Explosive 11 | . . . . 3 . 1 . 1 6 . . . . . Electromagnetic 1 | . . . . . . . . . . . . . . 1 Robot Hit Streak 16 | 5 15 16 11 10 . 5 9 5 5 . . . . . Robot Miss Streak 4 | 2 3 2 4 2 . 2 3 3 1 . . . . . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 2 | . . . 2 . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . . . Shots Hit Robots 316 | 14 77 19 79 12 . 14 22 42 30 2 2 . . 3 Core Hits 151 | 3 34 9 33 7 . 9 7 26 19 2 1 . . 1 Critical Kills 1 | . . . 1 . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . Critical Strikes 15 | . . . 1 . . . 1 4 7 . 1 . . 1 Destroy 1 | . . . 1 . . . . . . . . . . . Blast 1 | . . . . . . . . . 1 . . . . . Sever 12 | . . . . . . . 1 4 5 . 1 . . 1 Impale 1 | . . . . . . . . . 1 . . . . . Melee Attacks 104 | . . . . 4 . . 17 45 23 3 2 . 2 8 Impact . | . . . . . . . . . . . . . . . Slashing 92 | . . . . 4 . . 17 45 19 1 2 . 2 2 Piercing 12 | . . . . . . . . . 4 2 . . . 6 Sneak Attacks 14 | . . . . . . . 2 9 3 . . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . . . . Follow-up Attacks 3 | . . . . . . . . . 1 . . . . 2 Damage Inflicted 7963 | 119 863 332 1223 323 . 387 794 2110 1579 46 55 . . 132 Guns 2762 | 119 842 302 1223 84 . 161 31 . . . . . . . Cannons 1582 | . . . . . . 105 318 718 441 . . . . . Explosions 997 | . . . . 102 . 121 53 117 604 . . . . . Melee 2522 | . . . . 137 . . 392 1252 508 46 55 . . 132 Ramming 100 | . 21 30 . . . . . 23 26 . . . . . Kinetic 2912 | 119 842 302 1223 84 . 266 31 . 45 . . . . . Thermal 1432 | . . . . . . . 318 718 396 . . . . . Explosive 944 | . . . . 102 . 121 . 117 604 . . . . . Electromagnetic 53 | . . . . . . . 53 . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing 2299 | . . . . 137 . . 392 1252 402 19 55 . . 42 Piercing 223 | . . . . . . . . . 106 27 . . . 90 Highest Corruption 4 | . . . . . . . . 1 2 2 2 2 . 4 Average Corruption 2 | . . . . . . . . 1 1 2 2 2 . 4 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked 9 | . . . . . . . . 9 . . . . . . Effects 21 | . . . . . . . . 1 8 5 2 . . 5 Message Errors 2 | . . . . . . . . . 1 . . . . 1 Matter Fused 4 | . . . . . . . . . . 2 1 . . 1 Heat Flow Errors 2 | . . . . . . . . . 2 . . . . . Energy Discharges 6 | . . . . . . . . 1 3 1 . . . 1 Data Loss (minor) 4 | . . . . . . . . . 2 2 . . . . Data Loss (major) 3 | . . . . . . . . . . . 1 . . 2 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 262 | . . . . 12 . . 57 137 56 . . . . . Projectiles 2 | . . . . . . . 2 . . . . . . . Explosions 27 | . . . . . . . . . 27 . . . . . Melee 233 | . . . . 12 . . 55 137 29 . . . . . Knockbacks 2 | . . . . . . . . . 2 . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic 1 | . . . . . . . . . 1 . . . . . Secondary 1 | . . . . . . . . . 1 . . . . . Self-Inflicted Damage 60 | . . . . . . . 36 11 13 . . . . . Shots 1 | . . . . . . . 1 . . . . . . . Rammed 16 | . 7 6 1 . . . . 1 1 . . . . . Targets Rammed 17 | . 7 7 1 . . . . 1 1 . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed 1 | . . 1 . . . . . . . . . . . . Highest Temperature 417 | . 60 61 140 64 . 39 28 292 417 . . . 6 5 Average Temperature 42 | . 17 25 25 23 . 14 15 89 85 . . . 5 2 Received Heat Transfer 1558 | . 348 57 282 . . 207 138 48 96 . 57 . 27 298 Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . 1 . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 5 | . . . 1 . . . 3 1 . . . . . . Heat Transferred 1499 | . . . . . . . 500 629 370 . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Fac Upp Upp War Pro Res Peak Influence 961 | 10 153 121 502 128 . . 265 664 961 . . . . 319 Initial 322 | . 6 26 30 111 . . 77 112 322 . . . . 150 Average 205 | 3 64 42 209 112 . . 131 327 450 . . . . 217 Maximum Alert Level 3 | . . . 2 . . . 1 2 3 . . . . 1 Low Security (%) 55 | 100 100 100 42 100 . . 89 11 . . . . . 50 Level 1 32 | . . . 51 . . . 10 64 55 . . . . 49 Level 2 11 | . . . 6 . . . . 23 36 . . . . . Level 3 1 | . . . . . . . . . 8 . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 34 | . 4 1 3 . . . 2 10 10 . 1 . . 3 Investigation 12 | . 3 . . . . . 1 3 3 . . . . 2 Extermination 3 | . . . . . . . . 2 1 . . . . . Reinforcement 9 | . 1 . 2 . . . 1 1 3 . . . . 1 Assault 4 | . . 1 1 . . . . 1 . . 1 . . . Garrison 6 | . . . . . . . . 3 3 . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . 1 . . . . . Construction Impeded 3 | . . . . . . . 1 . 2 . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Fac Upp Upp War Pro Res Distress Signals 12 | . 1 . 4 1 . . . 2 3 . . 1 . . Communications Jammed 4 | . . . . . . . . . . . . 3 1 . Distress Signals 3 | . . . . . . . . . . . . 3 . . Times Spotted 264 | . 20 9 38 5 . 17 22 35 44 10 17 10 12 25 Peak Tracking Total 12 | . 3 4 5 2 . 4 8 5 7 4 10 10 9 12 Tactical Retreats 31 | . 1 . 3 . . 4 4 2 5 . 3 1 2 6 Traps | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Fac Upp Upp War Pro Res Traps Triggered 13 | . 1 . . . . . 1 6 2 . . . . 3 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 10 | . . . . . . . . . . . 3 7 . . Machines | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 ---------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Fac Upp Upp War Pro Res Machines Disabled 8 | . 1 . 1 . . . 1 1 4 . . . . . Max in Single Turn 1 | . 1 . . . . . 1 1 1 . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Fac Upp Upp War Pro Res Machines Accessed 31 | . 9 . 4 . 1 . 1 5 3 . . 8 . . Terminals 9 | . 7 . 2 . . . . . . . . . . . Fabricators 1 | . . . . . . . . 1 . . . . . . Repair Stations 3 | . . . 2 . . . . . 1 . . . . . Recycling Units 4 | . 2 . . . . . . 1 1 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . 1 3 1 . . . . . Total Hacks 70 | . 14 . 14 . 1 . 2 14 5 . . 20 . . Successful 47 | . 10 . 8 . 1 . 1 3 4 . . 20 . . Failed 23 | . 4 . 6 . . . 1 11 1 . . . . . Catastrophic 2 | . . . . . . . . 2 . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 93 | . 15 . 9 . 1 . 12 34 18 . . . . 4 Terminals 21 | . 12 . 9 . . . . . . . . . . . Fabricators 2 | . . . . . . . . 2 . . . . . . Repair Stations 7 | . . . 5 . . . . . 2 . . . . . Recycling Units 6 | . 2 . . . . . . 3 1 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 13 | . . . . . . . 2 9 2 . . . . . Terminal Hacks 23 | . 1 . 1 . 1 . . . . . . 20 . . Record 19 | . . . . . . . . . . . . 19 . . Part Schematic 1 | . . . . . 1 . . . . . . . . . Open Door 1 | . . . . . . . . . . . . 1 . . Terminal Index 1 | . 1 . . . . . . . . . . . . . Unreport Threat 1 | . . . 1 . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . 1 . . . . . . Load Schematic 1 | . . . . . . . . 1 . . . . . . Repair Station Hacks 6 | . . . 4 . . . . . 2 . . . . . Scan Component 3 | . . . 2 . . . . . 1 . . . . . Repair 3 | . . . 2 . . . . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks 17 | . 9 . 3 . . . 1 2 2 . . . . . Terminals 10 | . 7 . 3 . . . . . . . . . . . Track 1 | . . . 1 . . . . . . . . . . . Botnet 9 | . 7 . 2 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 4 | . 2 . . . . . . 1 1 . . . . . Tunnel 4 | . 2 . . . . . . 1 1 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . 1 1 1 . . . . . Reprogram 2 | . . . . . . . . 1 1 . . . . . Watchers 1 | . . . . . . . 1 . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 15 | . 6 . 2 . . . 1 4 2 . . . . . Full Trace Events 1 | . . . . . . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . 3 . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . . . 15 . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired 3 | . . . 2 . . . . . 1 . . . . . Time 126 | . . . 88 . . . . . 38 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 ------------ Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Fac Upp Upp War Pro Res Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . 2 . . . . . . Machine Destruction 2 | . . . . . . . . 2 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . . . 5 . . Allies Hacked 1 | . . . . . . . . . 1 . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Fac Upp Upp War Pro Res Total Allies 38 | . . 1 . . 7 . 1 11 11 . . 5 . 2 Largest Group 7 | . . 1 1 . 7 7 1 7 5 5 4 5 . 2 Highest-Rated Group 468 | . . 31 31 . 246 246 31 329 468 468 365 278 . 206 Highest-Rated Ally 103 | . . 31 31 . 41 41 31 85 103 103 103 65 . 103 Zionite Dispatches 9 | . . . . . . . 1 3 4 . . . . 1 Heavy 6 | . . . . . . . . 1 4 . . . . 1 Hacker 2 | . . . . . . . . 2 . . . . . . Hover Resupply 1 | . . . . . . . 1 . . . . . . . Total Orders 1 | . . . . . . . 1 . . . . . . . DROP 1 | . . . . . . . 1 . . . . . . . Ally Attacks 267 | . . 3 29 . . 54 . 64 69 28 15 1 . 4 Total Damage 10957 | . . 41 416 . . 1408 . 2503 3855 1460 833 70 . 371 Kills 69 | . . 1 7 . . 7 . 17 21 10 5 1 . . Allies Corrupted 1 | . . . . . . 1 . . . . . . . . Allies Melted 2 | . . . . . . 1 . . 1 . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Fac Upp Upp War Pro Res Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . 2 . . 1 . . . . 1 2 . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Decoded 0b10 Intel 6 | . . . . . . . . . . . . . . 6 Traps 2 | . . . . . . . . . . . . . . 2 Items 3 | . . . . . . . . . . . . . . 3 Guards 1 | . . . . . . . . . . . . . . 1 Zionite Intel Received 5 | . . . . . . . 1 3 1 . . . . . Emergency Access 1 | . . . . . . . . . 1 . . . . . Guard Positions 1 | . . . . . . . . 1 . . . . . . Active Garrisons 1 | . . . . . . . . 1 . . . . . . Depthwide Sectors/0 1 | . . . . . . . 1 . . . . . . . Depthwide Sectors/-1 1 | . . . . . . . . 1 . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 ------------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Fac Upp Upp War Pro Res Turns Passed 10199 | 125 1752 676 1282 160 1289 472 474 1431 1032 232 281 483 208 302 Spaces Moved 10318 | 56 942 388 617 81 885 293 607 1938 1485 405 661 1075 479 406 Core 130 | 10 . . . . . . . . . . . . 2 118 Treads 3318 | 46 942 388 617 81 885 293 28 . . . . . . 38 Legs . | . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . Hover 3238 | . . . . . . . 414 1938 886 . . . . . Flight 3632 | . . . . . . . 165 . 599 405 661 1075 477 250 Fastest Speed 30 | 50 160 160 145 145 145 145 43 38 35 37 37 37 37 30 Average Speed 81 | 147 160 160 151 145 145 145 51 54 52 37 37 40 40 58 Slowest Speed 200 | 160 160 160 160 145 145 152 152 103 110 37 120 117 120 200 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 16 | . . . . . . . . . 1 . 1 5 2 7 Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 52 | 6 94 77 62 26 85 54 12 38 31 52 76 90 71 14 Regions Visited 14 Branch Regions 8 Pre-discovered Areas 22 | . 2 . . . 1 . 6 10 1 . . 2 . . Known Exits Taken 8 | . . . 1 . . . 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 . 1 1 1 . . . . . . . . Scrap Searched 13 | . . 1 . . 3 2 . . . 2 2 . 3 . Spaces Dug 39 | . . . . . . . 7 17 14 . . . . 1 Terrain Destroyed 126 | . . . . 23 . 8 12 47 35 . . . . 1 Melee 13 | . . . . . . . 5 7 . . . . . 1 Projectile 43 | . . . . . . . 7 21 15 . . . . . AOE 70 | . . . . 23 . 8 . 19 20 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Fac Upp Upp War Pro Res Total 11520 | 77 1090 420 850 99 891 313 717 2189 1653 480 688 1114 487 452 Wait 424 | . 62 7 121 . 7 . 18 58 46 67 15 10 . 13 Move 10279 | 55 941 387 616 80 884 292 606 1937 1482 404 658 1066 475 396 Hop 9 | . . . . . . . . . 1 . 1 3 1 3 Pick Up 37 | 2 7 3 9 . . . 3 6 4 . 1 1 . 1 Fast Attach 93 | 8 . . 4 . . 1 16 20 22 2 2 3 3 12 Attach 43 | . . . 5 . . 3 9 9 6 . 1 3 1 6 Detach 38 | 1 . . 2 . . . 11 6 5 . 1 4 1 7 Swap 115 | . 7 . 11 7 . 5 10 32 24 2 6 8 2 1 Drop 84 | . 8 3 15 . . . 9 22 13 2 1 3 2 6 Fire 241 | 11 58 13 66 8 . 12 18 27 27 . . . . 1 Melee 101 | . . . . 4 . . 17 45 22 3 2 . 2 6 Ram 2 | . . . . . . . . 1 1 . . . . . Kick . | . . . . . . . . . . . . . . . Crush 15 | . 7 7 1 . . . . . . . . . . . Escape Stasis 26 | . . . . . . . . 26 . . . . . . Rewire 13 | . . . . . . . . . . . . 13 . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines -9/Materials -9/Mines -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac x2) -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: [*Arm] / Tes) History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 126 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 431 | -10/Materials | Discovered new exit (range 15) 958 | -10/Materials | Discovered new exit (range 10) 965 | -10/Materials | Discovered new exit (range 15) 1271 | -10/Materials | Discovered new exit (range 16) 1602 | -10/Materials | Discovered new exit (range 3) 1878 | -10/Materials | Entered Mines 1945 | -10/Mines | Met a Derelict bent on vengeance 2081 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2085 | -10/Mines | Found Prototype Device 2141 | -10/Mines | Met a Derelict testing a Signal Generator 2533 | -10/Mines | Learned Materials emergency access door positions 2540 | -10/Mines | Discovered new exit (range 8) 2554 | -10/Mines | Entered Materials 2554 | -9/Materials | Accompanied by 1 ally 2554 | -9/Materials | Evolved 2 slots: Utility x2 2555 | -9/Materials | Identified exit to Mines 2603 | -9/Materials | Repaired Imp. Terrain Scanner 2686 | -9/Materials | Identified Exp. Sensor Array 3278 | -9/Materials | Build established: Scavenger-Mutant 3449 | -9/Materials | Repaired Lgt. Angular Momentum Engine 3754 | -9/Materials | First assault squad dispatched 3836 | -9/Materials | Entered Mines 3837 | -9/Mines | Assembled infested the area 3842 | -9/Mines | Assisted by a Guerilla fighting off Assembled 3915 | -9/Mines | Build established: Mutant 3990 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3996 | -9/Mines | Entered Zion 4570 | -7/Zion | Learned Factory interactive machine intel 4637 | -7/Zion | Learned location of Warlord (-4) 4727 | -7/Zion | Received a hallucinogenic algorithm 4928 | -7/Zion | Met Imprinter 4957 | -7/Zion | Imprinted 4959 | -7/Zion | Declared Zion's savior 5247 | -7/Zion | Discovered new exit (range 11) 5258 | -7/Zion | Gained Derelict followers 5285 | -7/Zion | Entered Proximity Caves 5285 | -6/Proximity Caves | Accompanied by 7 allies 5536 | -6/Proximity Caves | Spotted B-75 Beast 5560 | -6/Proximity Caves | Allies destroyed B-75 Beast 5718 | -6/Proximity Caves | Lost 3 allies 5728 | -6/Proximity Caves | Core integrity fell below 50% 5736 | -6/Proximity Caves | Discovered new exit (range 14) 5757 | -6/Proximity Caves | Entered Factory 5757 | -6/Factory | Evolved 6 slots: Propulsion x2, Utility x4 5758 | -6/Factory | Loaded intel: 51 interactive machine locations 5919 | -6/Factory | Discovered new exit (range 4) 5929 | -6/Factory | Zion Hover Resupply teleported in 6138 | -6/Factory | Retrieved Zion intel report: Depthwide Sectors/-6 6177 | -6/Factory | Discovered new exit (range 7) 6230 | -6/Factory | Identified exit to Factory 6231 | -6/Factory | Entered another Factory area 6231 | -5/Factory | Evolved 2 slots: Utility x2 6236 | -5/Factory | Zion Heavy squad teleported in 6322 | -5/Factory | Garrison activated, responded to threat 6442 | -5/Factory | Retrieved Zion intel report: Active Garrisons 6459 | -5/Factory | Build established: Hacker-Mutant 6596 | -5/Factory | Found Prototype Protection 6596 | -5/Factory | Identified Zio. Heavy Carapace 6603 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/-4 6723 | -5/Factory | Lost 3 parts (1n2u) 6838 | -5/Factory | Found Prototype Protection 6838 | -5/Factory | Identified Zio. Weapon Casing 6843 | -5/Factory | Lost 3 parts (1n2u) 7165 | -5/Factory | Discovered new exit (range 7) 7169 | -5/Factory | Identified exit to Factory 7206 | -5/Factory | Found Prototype Launcher 7207 | -5/Factory | Identified Mni. Smartbomb Launcher 7214 | -5/Factory | Found Prototype Processor 7214 | -5/Factory | Identified Exp. Targeting Computer 7286 | -5/Factory | Retrieved Zion intel report: Guard Positions 7287 | -5/Factory | Zion Hacker squad teleported in 7335 | -5/Factory | Zion Hacker squad teleported in 7428 | -5/Factory | Lost 3 allies 7593 | -5/Factory | Garrison activated, responded to threat 7662 | -5/Factory | Entered another Factory area 7662 | -4/Factory | Accompanied by 1 ally 7662 | -4/Factory | Evolved 2 slots: Utility x2 7733 | -4/Factory | Repaired Imp. Propulsion Shielding 7827 | -4/Factory | Found Prototype Processor 7827 | -4/Factory | Identified Exp. Signal Interpreter 7860 | -4/Factory | Zion Heavy squad teleported in 7912 | -4/Factory | Search patrols dispatched 8323 | -4/Factory | Lost 10 parts (1p3n5u1w) 8364 | -4/Factory | Lost 3 parts (1p2u) 8382 | -4/Factory | Retrieved Zion intel report: Emergency Access 8383 | -4/Factory | Zion Heavy squad teleported in 8407 | -4/Factory | Garrison activated, responded to threat 8498 | -4/Factory | Spotted B-86 Titan 8540 | -4/Factory | Zion Heavy squad teleported in 8569 | -4/Factory | Destroyed B-86 Titan 8602 | -4/Factory | Zion Heavy squad teleported in 8622 | -4/Factory | Discovered new exit (range 19) 8645 | -4/Factory | Core integrity fell below 50% 8691 | -4/Factory | Identified exit to Upper Caves 8694 | -4/Factory | Entered Upper Caves 8694 | -4/Upper Caves | Accompanied by 5 allies 8699 | -4/Upper Caves | Learned Research security intel 8786 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 8886 | -4/Upper Caves | Discovered new exit (range 9) 8889 | -4/Upper Caves | Identified exit to Upper Caves 8926 | -4/Upper Caves | Entered another Upper Caves area 8926 | -4/Upper Caves | Accompanied by 4 allies 8951 | -4/Upper Caves | Learned Research stockpile data 9101 | -4/Upper Caves | Build established: Messiah-Gladiator 9106 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 9189 | -4/Upper Caves | Lost 4 allies 9203 | -4/Upper Caves | Discovered new exit (range 11) 9206 | -4/Upper Caves | Identified exit to Warlord 9207 | -4/Upper Caves | Entered Warlord 9223 | -4/Warlord | System corruption cleaned by Quarantine Array 9236 | -4/Warlord | Found Signal Generator 9238 | -4/Warlord | Lost 4 parts (1n2u1w) 9310 | -4/Warlord | Visited the Vortex Lab 9312 | -4/Warlord | Warlord's base attacked by MAIN.C 9316 | -4/Warlord | Found Prototype Energy Gun 9316 | -4/Warlord | Identified Vortex Rail 9343 | -4/Warlord | Rebuked by Warlord 9445 | -4/Warlord | Learned 4 Armory zone layouts 9445 | -4/Warlord | Learned 4 Quarantine zone layouts 9445 | -4/Warlord | Learned Testing security intel 9445 | -4/Warlord | Learned Armory fabricator intel 9445 | -4/Warlord | Learned Armory scanalyzer intel 9445 | -4/Warlord | Learned Research terminal intel 9491 | -4/Warlord | Build established: Scavenger-Gladiator 9662 | -4/Warlord | Warlord forces counterattacked 9676 | -4/Warlord | Spotted Striker 9685 | -4/Warlord | Discovered new exit (range 12) 9689 | -4/Warlord | Identified exit to Proximity Caves 9690 | -4/Warlord | Entered Proximity Caves 9692 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9705 | -3/Proximity Caves | Spotter reported a threat 9710 | -3/Proximity Caves | Lost 3 allies 9714 | -3/Proximity Caves | Spotted B-86 Titan 9731 | -3/Proximity Caves | Core integrity fell below 20% 9768 | -3/Proximity Caves | Lost 3 parts (1n2u) 9894 | -3/Proximity Caves | Discovered new exit (range 13) 9897 | -3/Proximity Caves | Identified exit to Research 9898 | -3/Proximity Caves | Entered Research 9898 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 9899 | -3/Research | Identified exit to Testing 9902 | -3/Research | Loaded intel: 22 terminal locations 9928 | -3/Research | Lost 4 parts (1p2n1u) 10042 | -3/Research | Build established: Mutant 10059 | -3/Research | Core integrity fell below 50% 10067 | -3/Research | Zion Heavy squad teleported in 10087 | -3/Research | Lost 5 parts (2n2u1w) 10122 | -3/Research | Core integrity fell below 20% 10200 | -3/Research | Discovered new exit (range 8) 10200 | -3/Research | Destroyed by H-77 Assassin with High-powered Shotgun Last Messages --------------- 10183_ Scanalyzer x1 10183_ Triggered Ambush Trap. 10183_ G-67 Veteran emerges from a hatch in the floor. 10183_ S-43 Plague emerges from a hatch in the floor. 10183_ Imp. Core Shielding destroyed. 10184_ Penetrated by Slug. 10185_ O-24 Administrator: "SYSTEM ANOMALY DETECTED. SECURING TERMINAL." 10187_ Dropped Arm. Heavy Treads. 10187_ ALERT: Suspicious activity at Terminal R005. Dispatching Investigation squad. 10193_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 10193_ Acquired Prototype Flight Unit. 10193_ Identified Diametric Drive. 10200_ EXIT=FOUND 10200_ Penetrated by Slug. 10200_ Slug penetrates C-35 Carver. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????? c####??????###?????????? | | ???????????????????????? H ? #??????# ?????????? | | ???????????????????????? c?# #??????# ########??? | | ????????????????????????#c#?# ####???# # #??? | | ????????????????????????# #?# #???# # = #??? | | ????????????????????????# ###+## #???# # #??? | | ????????????????????????# # # ##### # #??? | | ????????????????????????# # # / ] #??? | | ????????????????????????#@/ !####### # #??? | | ????????????????????????# # #?????# ########??? | | ????????????????????????# # / !#?????# #?????????? | | ????????????????????????#h######?????# #?????????? | | ????????????????????????# ############ ########### | | ???????????????????? | | ????????T??????????? | | ???????????????????? = | | ??????????????????????#+#########+########## ##### | | ?????????????????????????????????????????###+##### | | ?????????????????????????????????????????# | | ???????????????!?????????????????????????# | | ?????????????????????????????????"?"?????# """ | | ?????????????????????????????????"T"?????#! """ | | ?????????????????????????????????"""?????# """ | | ???????????????????##########????????????# | | ? ??????????????# #????????????# | | # #?????????????# #????????????# | | # #?????????????# "" ! ##################/### | | # #?????????????# """ # | | # #?????????????# "F *# | | # #?????????????# """ # | | # #?????????????# "" # | | # #?????????????# # ######+########## | | # #?????????????# !# #???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 35 Energy Capacity 770 Matter Stores 300 Matter Capacity 600 Sight Range 20 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 10 Jamming Range 16 Power Amplification 40 Additional Mass Support 9 Corruption Block 20 Armor Coverage 1200 Core Shielding 30 Propulsion Shielding 66 Weapon Shielding 100 Point Defense Rating 160 Melee Speed Boost 50 Evasion (%) 74 Melee Accuracy 8 Launcher Accuracy 60 Target Analysis 8 Recoil Reduction 3 Offensive Hacking 12 Defensive Hacking 20 Item Schematics ----------------- Lrn. Proton Cannon | -7/Zion | Archive Gauss Cannon | -7/Zion | Archive Enh. Optical Array | -7/Zion | Archive Lightning Gun | -7/Zion | Archive Imp. System Shield | -7/Zion | Archive Transmission Jammer | -7/Zion | Archive Arm. Leg | -7/Zion | Archive Component Analysis Suite | -7/Zion | Archive Gravmag System | -7/Zion | Archive Imp. Arc Projector | -7/Zion | Archive Adv. Signal Interpreter | -7/Zion | Archive Microactuators | -7/Zion | Archive Med. Treads | -7/Zion | Archive Magnetic Acceleration Cannon | -7/Zion | Archive Beamcaster | -7/Zion | Free Robot Schematics ------------------ R-06 Scavenger | -7/Zion | Archive B-36 Bruiser | -7/Zion | Archive S-27 Virus | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed UltimateDecoderPurifier Manual? 0 Play Time 02:13:56 Cumulative 50.5 hours Start 2024.12.11 @ 13:02:30 End 2024.12.11 @ 15:27:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 49 Rogue 45 Adventurer 4 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 43 Achievement% 35 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 71cca586-4fd4-4d13-aed0-e8b2fba49671