Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.13 @ 22:09:01 Player: darki Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (9) 4500 Regions Visited (12) 2400 Robots Destroyed (75) 375 Value Destroyed (1965) 1965 Prototype IDs (37) 740 Alien Tech Used (0) 0 Bonus (392) 392 TOTAL SCORE: 10372 Bonus ------- High Alert Combat Kills 92 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1600 Matter 173/300 Energy 98/100 System Corruption 18% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (16) ----- Improved Terrain Scan Processor Advanced Terrain Scan Processor Advanced Terrain Scan Processor Advanced Terrain Scan Processor Advanced Terrain Scan Processor Advanced Terrain Scan Processor Improved Armor Integrity Analyzer Advanced System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Antimatter Reactor Advanced Transmission Jammer Cloak of Protection Force Field Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Light Fission Core Light Fission Core > --- PROPULSION ------- Improved Cesium-ion Thruster Improved Cesium-ion Thruster Improved Cesium-ion Thruster Improved Cesium-ion Thruster Improved Cesium-ion Thruster > --- UTILITY ---------- Advanced Coolant Injector Structural Scanner Machine Analyzer Advanced Signal Interpreter Experimental Signal Interpreter Improved Terrain Scan Processor Advanced Terrain Scan Processor Advanced Terrain Scan Processor Advanced Terrain Scan Processor Advanced Terrain Scan Processor Advanced Terrain Scan Processor Advanced Terrain Scan Processor Advanced Terrain Scan Processor Improved Armor Integrity Analyzer Improved Armor Integrity Analyzer Cloak of Protection > --- WEAPON ----------- Power Maul > --- INVENTORY -------- Stasis Canceller Advanced Transmission Jammer Force Field Improved Plasma Cutter Chainsword [Rating: 118] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Fission Core Reactor Light Antimatter Reactor Propulsion Improved Cesium-ion Thruster Treads Light Treads Leg Carbon-fiber Leg Hover Unit Aerolev Unit Flight Unit Improved Cesium-ion Thruster Utility Advanced Terrain Scan Processor Device Structural Scanner Storage Small Storage Unit Processor Advanced Terrain Scan Processor Hackware Hacking Suite Protection Layered Light Armor Plating Weapon Power Maul Energy Gun Heavy Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Missile Launcher Impact Weapon Power Maul Slashing Weapon Chainsword Piercing Weapon Spear Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Slots Evolved 18 | . . . . . 4 2 2 2 2 2 2 2 Power 1 | . . . . . 1 . . . . . . . Propulsion 3 | . . . . . . 1 2 . . . . . Utility 14 | . . . . . 3 1 . 2 2 2 2 2 Weapon . | . . . . . . . . . . . . . Parts Attached 153 | . 3 10 . 7 57 17 17 2 6 6 7 21 Power 21 | . . 2 . . 8 3 4 . 2 . 1 1 Engine 15 | . . 2 . . 6 3 4 . . . . . Core 5 | . . . . . 2 . . . 2 . 1 . Reactor 1 | . . . . . . . . . . . . 1 Propulsion 29 | . . 5 . 2 13 6 3 . . . . . Treads 2 | . . 2 . . . . . . . . . . Leg 11 | . . . . 2 9 . . . . . . . Wheel . | . . . . . . . . . . . . . Hover 1 | . . . . . . 1 . . . . . . Flight 15 | . . 3 . . 4 5 3 . . . . . Utility 72 | . 1 . . 2 22 5 7 2 4 5 6 18 Device 38 | . . . . 2 10 3 5 . 3 3 4 8 Storage 4 | . . . . . 4 . . . . . . . Processor 20 | . . . . . 5 2 2 2 1 . 1 7 Hackware 6 | . . . . . . . . . . 2 1 3 Protection 4 | . 1 . . . 3 . . . . . . . Artifact . | . . . . . . . . . . . . . Weapon 31 | . 2 3 . 3 14 3 3 . . 1 . 2 Energy Gun 11 | . . . . 2 9 . . . . . . . Energy Cannon 2 | . . . . . 2 . . . . . . . Ballistic Gun 5 | . 2 3 . . . . . . . . . . Ballistic Cannon 1 | . . . . 1 . . . . . . . . Launcher 4 | . . . . . 3 . . . . . . 1 Special Weapon . | . . . . . . . . . . . . . Impact Weapon 3 | . . . . . . . 3 . . . . . Slashing Weapon 2 | . . . . . . 1 . . . . . 1 Piercing Weapon 3 | . . . . . . 2 . . . 1 . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 14 | . . . . . 8 2 1 . . 2 . 1 Parts Lost 35 | . . 3 . . 11 . . . . 1 . 20 Power 8 | . . 1 . . 5 . . . . . . 2 Propulsion 7 | . . 1 . . 1 . . . . . . 5 Utility 14 | . . . . . 3 . . . . 1 . 10 Weapon 6 | . . 1 . . 2 . . . . . . 3 Highest Loss Streak 11 | . . 3 . . 6 . . . . 1 . 11 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 94 80 57 94 96 81 92 88 83 90 89 82 Engine 8 | . 14 12 14 14 10 6 13 11 3 . . . Core 4 | . . . . . 5 . . . 6 8 8 5 Leg 9 | . 28 2 . 26 17 . . . . . . . Flight 10 | . . 16 28 1 . 23 33 29 26 23 21 17 Device 16 | . . . . 12 20 16 20 17 16 23 18 13 Storage 6 | . 14 14 14 14 8 . . . . . . . Processor 15 | . . . . . 9 27 20 23 24 23 24 37 Hackware 1 | . . . . . . . . . . 4 10 5 Protection 3 | . 8 5 . . 5 . . . . . . . Energy Gun 6 | . 5 . . 22 12 . . . . . . . Energy Cannon 2 | . . . . . 4 . . . . . . . Ballistic Gun 2 | . 22 19 . . . . . . . . . . Impact Weapon 1 | . . . . . . . 1 5 5 4 4 3 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 47 | 11 13 13 8 19 47 18 28 19 29 30 30 30 Greatest Support 40 | 20 20 40 8 20 32 18 30 30 30 30 30 30 Greatest Overweight (x) 3 | . . 1 . . 3 . 1 . . . . 2 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 25 | . 8 8 8 8 25 5 5 5 5 5 5 5 Average Capacity 7 | . 8 8 8 8 10 5 5 5 5 5 5 5 Most Carried 15 | . 8 8 8 8 15 5 5 5 5 5 5 5 Average Carried 7 | . 7 6 7 7 9 4 4 4 4 5 4 4 Final Capacity 8 | 8 8 8 8 8 5 5 5 5 5 5 5 5 Final Carried 8 | 6 8 7 8 8 5 5 5 5 5 5 5 5 Class Distribution -------------------- 32% | Mutant 27% | Scavenger-Mutant 16% | Ninja 10% | Infiltrator-Ninja 5% | Hacker-Ninja 5% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Ninja | -7/Factory Ninja | -6/Factory Ninja | -5/Factory Ninja | -4/Factory Infiltrator-Ninja | -3/Research Hacker-Ninja | -2/Research Hacker-Ninja | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Matter Collected 1813 | 200 55 174 . 20 810 170 . . . 282 53 49 Remotely 150 | . . . . . 150 . . . . . . . Salvage Created 2789 | . 55 91 . . 1695 547 86 . . 116 96 103 Parts 151 | . 2 12 . . 88 35 . . . 1 2 11 Haulers Intercepted 13 | . 1 . . . 4 5 1 . . 1 1 . Recyclers Shooed 2 | . . . . . 2 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Combat Hostiles Destroyed 46 | . . 6 . . 36 . . . . . . 4 Melee 1 | . . . . . . . . . . . . 1 Guns 31 | . . 6 . . 25 . . . . . . . Cannons 7 | . . . . . 7 . . . . . . . AOE 4 | . . . . . 1 . . . . . . 3 Classes Destroyed 13 | . 1 2 . . 9 1 . . . . . . Worker 3 | . . . . . 2 1 . . . . . . Builder 7 | . . . . . 1 6 . . . . . . Hauler 13 | . 1 . . . 4 5 1 . . 1 1 . Recycler 2 | . . . . . . 2 . . . . . . Operator 3 | . . . . . 3 . . . . . . . Watcher 2 | . . . . . 2 . . . . . . . Swarmer 16 | . . 5 . . 7 . . . . . . 4 Grunt 16 | . . . . . 16 . . . . . . . Duelist 1 | . . . . . 1 . . . . . . . Sentry 6 | . . . . . 6 . . . . . . . Specialist 4 | . . . . . 4 . . . . . . . Hunter 2 | . . . . . 2 . . . . . . . Assembled 1 | . . 1 . . . . . . . . . . Best Kill Streak 5 | . 1 3 . . 5 5 1 . . 1 1 3 Combat Bots Only 4 | . . 3 . . 4 . . . . . . 3 Max Kills in Single Turn 3 | . 1 1 . . 2 1 1 . . 1 1 3 Gunslinging . | . . . . . . . . . . . . . Exploded 3 | . . . . . 1 . . . . . . 3 Melee 1 | . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Hostile Shots Fired 493 | . . 46 . . 182 23 . . . 12 5 225 Missed 202 | . . 12 . . 49 14 . . . 7 4 116 Damage Taken 6329 | . . 758 . . 2167 239 . . . 193 13 2959 Core 2271 | . . 246 . . 332 55 . . . 34 . 1604 Absorbed by Shields 292 | . . . . . 184 . . . . 33 14 61 Redirected to Shielding 49 | . . 39 . . 10 . . . . . . . Core Remaining (%) 81 | 100 . . . 1 39 92 100 100 100 97 100 . Volleys Fired 130 | . 4 15 . . 110 . . . . . . 1 Largest 2 | . 2 2 . . 2 . . . . . . 1 Hottest 149 | . 60 40 . . 149 . . . . . . 46 Shots Fired 240 | . 8 24 . . 207 . . . . . . 1 Gun 195 | . 8 24 . . 163 . . . . . . . Cannon 40 | . . . . . 40 . . . . . . . Launcher 5 | . . . . . 4 . . . . . . 1 Special . | . . . . . . . . . . . . . Kinetic 28 | . 4 24 . . . . . . . . . . Thermal 203 | . . . . . 203 . . . . . . . Explosive 5 | . . . . . 4 . . . . . . 1 Electromagnetic 4 | . 4 . . . . . . . . . . . Robot Hit Streak 35 | . 6 8 . . 35 . . . . . . 2 Robot Miss Streak 3 | . 1 2 . . 3 . . . . . . . Penetration Max . | . . . . . . . . . . . . . Secondary Targets 4 | . . 2 . . 2 . . . . . . . Max Gunslinging Chain 1 | . . 1 . . 1 . . . . . . . Shots Hit Robots 216 | . 6 15 . . 164 18 6 . . 1 4 2 Core Hits 112 | . 2 8 . . 84 11 1 . . . 1 5 Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . . . . . 1 1 . Critical Strikes 8 | . . . . . 4 2 . . . 1 1 . Burn 4 | . . . . . 4 . . . . . . . Smash 2 | . . . . . . . . . . 1 1 . Impale 2 | . . . . . . 2 . . . . . . Melee Attacks 116 | . . . . . . 25 16 3 9 14 13 36 Impact 75 | . . . . . . . 3 3 9 14 13 33 Slashing 7 | . . . . . . 4 . . . . . 3 Piercing 34 | . . . . . . 21 13 . . . . . Sneak Attacks 19 | . . . . . . 16 1 . . 1 1 . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 6326 | . 63 175 . . 3883 1185 300 . . 121 280 319 Guns 2867 | . 63 175 . . 2629 . . . . . . . Cannons 650 | . . . . . 650 . . . . . . . Explosions 884 | . . . . . 598 . . . . . . 286 Melee 1919 | . . . . . . 1185 300 . . 121 280 33 Ramming 6 | . . . . . 6 . . . . . . . Kinetic 201 | . 26 175 . . . . . . . . . . Thermal 3279 | . . . . . 3279 . . . . . . . Explosive 884 | . . . . . 598 . . . . . . 286 Electromagnetic 37 | . 37 . . . . . . . . . . . Impact 401 | . . . . . . . . . . 121 280 . Slashing 33 | . . . . . . . . . . . . 33 Piercing 1485 | . . . . . . 1185 300 . . . . . Highest Corruption 18 | . 1 1 1 1 8 1 . . . . . 18 Average Corruption 2 | . 1 1 1 1 3 1 . . . . . 6 Corruption Purged 1 | . . . . 1 . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 50 | . . 2 . . 37 . . . . . . 11 Message Errors 13 | . . 2 . . 7 . . . . . . 4 Matter Fused 14 | . . . . . 13 . . . . . . 1 Heat Flow Errors 5 | . . . . . 4 . . . . . . 1 Energy Discharges 4 | . . . . . 4 . . . . . . . Parts Rejected 1 | . . . . . . . . . . . . 1 Data Loss (minor) 8 | . . . . . 5 . . . . . . 3 Data Loss (major) 2 | . . . . . 1 . . . . . . 1 Misfires 2 | . . . . . 2 . . . . . . . Alerts 1 | . . . . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 500 | . . . . . . 201 18 . . 121 147 13 Projectiles . | . . . . . . . . . . . . . Explosions 13 | . . . . . . . . . . . . 13 Melee 487 | . . . . . . 201 18 . . 121 147 . Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 96 | . . . . . 26 . . . . . . 70 Shots 2 | . . . . . 1 . . . . . . 1 Rammed . | . . . . . . . . . . . . . Targets Rammed 2 | . . . . . 2 . . . . . . . Kicked 2 | . . . . . 2 . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 402 | . 40 13 . . 402 . 98 . 58 65 2 105 Average Temperature 60 | . 25 5 . . 94 . 21 . 21 19 1 47 Received Heat Transfer 669 | . . 60 . . 575 9 . . . . 4 21 Effects 2 | . . . . . 2 . . . . . . . Matter Decay 1 | . . . . . 1 . . . . . . . Short Circuit 1 | . . . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . 1 . . Impact Corruptions 4 | . . . . . . . . . . 2 2 . Robots Melted 3 | . . . . . 3 . . . . . . . Combat Hostiles 3 | . . . . . 3 . . . . . . . Parts Melted 22 | . . . . . 22 . . . . . . . Heat Transferred 6859 | . . . . . 6859 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Peak Influence 618 | . 7 157 . . 453 318 146 77 55 108 107 618 Initial 182 | . . 2 . . . 182 28 71 37 28 13 64 Average 169 | . 4 71 . . 255 173 84 74 46 52 46 193 Maximum Alert Level 2 | . . . . . 2 1 . . . . . 2 Low Security (%) 58 | . 100 100 . 100 21 58 100 100 100 100 100 75 Level 1 36 | . . . . . 71 41 . . . . . 10 Level 2 4 | . . . . . 7 . . . . . . 14 Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 25 | . . . . 1 6 2 2 . 1 7 2 4 Investigation 3 | . . . . 1 1 . . . . 1 . . Extermination 3 | . . . . . . . 1 . . 1 . 1 Reinforcement 18 | . . . . . 4 2 1 . 1 5 2 3 Assault . | . . . . . . . . . . . . . Garrison 1 | . . . . . 1 . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Distress Signals 8 | . . . . . 4 . . . . 2 1 1 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 165 | . . 13 . . 66 12 6 . . 15 2 51 Peak Tracking Total 15 | . . 10 . . 5 4 3 . . 9 3 15 Tactical Retreats 27 | . . 2 . . 6 2 . . . 1 3 13 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Traps Triggered 14 | . 1 . . . 2 3 2 . . 2 . 4 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 3 | . . 2 . . . . . . . 1 . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Machines Disabled 4 | . . . . . 2 . 1 . . 1 . . Max in Single Turn 1 | . . . . . 1 . 1 . . 1 . . Garrison Access 3 | . . . . . 1 . 1 . . . 1 . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Machines Accessed 26 | . 2 . 1 1 8 5 3 . . 2 3 1 Terminals 16 | . 2 . . . 6 2 2 . . 1 2 1 Fabricators 3 | . . . . . . 3 . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 4 | . . . . . 1 . 1 . . 1 1 . Total Hacks 48 | . 4 . 1 1 24 6 3 . . 3 5 1 Successful 27 | . . . 1 1 16 4 1 . . 1 3 . Failed 20 | . 4 . . . 7 2 2 . . 2 2 1 Catastrophic 8 | . . . . . 3 1 1 . . 2 . 1 Database Lockouts 1 | . . . . . 1 . . . . . . . Manual 24 | . 4 . 1 . 15 . 1 . . . 2 1 Terminals 33 | . 4 . . . 19 3 2 . . 1 3 1 Fabricators 3 | . . . . . . 3 . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 4 | . . . . . 4 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 6 | . . . . . 1 . 1 . . 2 2 . Terminal Hacks 13 | . . . 1 1 8 1 . . . 1 1 . Robot Analysis 3 | . . . . . 3 . . . . . . . Open Door 2 | . . . . 1 . . . . . . 1 . Branch Access Points 1 | . . . . . . . . . . 1 . . Unreport Threat 2 | . . . . . 1 1 . . . . . . Recall Reinforcements 1 | . . . . . 1 . . . . . . . Registered Components 1 | . . . . . 1 . . . . . . . Registered Prototypes 1 | . . . . . 1 . . . . . . . Zone Layout 1 | . . . . . 1 . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . Fabricator Hacks 3 | . . . . . . 3 . . . . . . Network Status 1 | . . . . . . 1 . . . . . . Build 2 | . . . . . . 2 . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . 1 . . . . . . . Retrieve Components 1 | . . . . . 1 . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . 1 . 1 . . . 1 . Seal Access 3 | . . . . . 1 . 1 . . . 1 . Unauthorized Hacks 7 | . . . . . 6 . . . . . 1 . Terminals 6 | . . . . . 5 . . . . . 1 . Assimilate 1 | . . . . . 1 . . . . . . . Botnet 5 | . . . . . 4 . . . . . 1 . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . . . . . Reject 1 | . . . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 16 | . 2 . . . 6 2 2 . . 1 2 1 Full Trace Events 1 | . . . . . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time 134 | . . . . . . 134 . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built 2 | . . . . . . 2 . . . . . . Authchips . | . . . . . . . . . . . . . Time 47 | . . . . . . 47 . . . . . . Total Part Build Rating 10 | . . . . . . 10 . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 9 | . . . . . 9 . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Total Allies 2 | . . 1 . . 1 . . . . . . . Largest Group 1 | . . 1 . . 1 . . . . . . . Highest-Rated Group 31 | . . 31 . . 10 . . . . . . . Highest-Rated Ally 31 | . . 31 . . 10 . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Robot Analysis Total 3 | . . . . . 3 . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Turns Passed 6757 | . 191 483 98 217 3016 580 288 131 155 702 168 728 Spaces Moved 8250 | 1 127 483 257 169 1382 1199 568 317 374 1079 435 1859 Core 95 | . . . . . . . . . . . . 95 Treads 83 | . . 83 . . . . . . . . . . Legs 1662 | 1 127 18 . 152 1364 . . . . . . . Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 6410 | . . 382 257 17 18 1199 568 317 374 1079 435 1764 Fastest Speed 23 | 120 120 37 37 37 32 29 23 23 23 23 23 23 Average Speed 55 | 120 120 73 37 111 161 30 25 25 24 23 23 26 Slowest Speed 360 | 120 120 160 37 120 360 35 94 26 26 23 23 150 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 27 | . . 5 . . 1 . . . . 4 1 16 Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 35 | 2 25 84 61 40 71 36 28 7 10 38 14 51 Regions Visited 12 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . Known Exits Taken 6 | . . . . . . 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . . . Scrap Searched 2 | . . 1 . 1 . . . . . . . . Spaces Dug 77 | . . . . . . 5 6 3 9 11 9 34 Terrain Destroyed 112 | . . . . . 28 5 6 3 9 11 9 41 Melee 77 | . . . . . . 5 6 3 9 11 9 34 Projectile 2 | . . . . . 2 . . . . . . . AOE 33 | . . . . . 26 . . . . . . 7 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Total 9967 | . 159 583 260 196 1954 1374 683 359 419 1498 473 2009 Wait 1204 | . 18 66 . 17 333 120 73 36 26 401 18 96 Move 8186 | . 126 472 256 168 1379 1198 567 316 373 1071 432 1828 Hop 24 | . . 5 . . 1 . . . . 3 1 14 Pick Up 41 | . 4 6 1 . 19 5 3 1 1 . . 1 Fast Attach 85 | . 3 2 . 5 29 9 8 1 6 5 3 14 Attach 23 | . . 3 . . 9 3 3 1 . . 2 2 Detach 18 | . . 1 1 2 2 1 2 . . . 2 7 Swap 45 | . . 5 . 2 19 5 6 . . 1 2 5 Drop 89 | . 4 8 2 2 51 8 5 1 4 3 . 1 Fire 130 | . 4 15 . . 110 . . . . . . 1 Melee 116 | . . . . . . 25 16 3 9 14 13 36 Ram . | . . . . . . . . . . . . . Kick 2 | . . . . . 2 . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 4 | . . . . . . . . . . . . 4 Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac x2 / *Low) -6/Factory -5/Factory (discovered 2 exits: *Fac / *Upp) -4/Factory -3/Research (discovered 3 exits: *Res / Tes x2) -2/Research (discovered 2 exits: *Acc / *Qua) -1/Access History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 134 | -10/Materials | Discovered new exit (range 15) 192 | -10/Materials | Entered Mines 317 | -10/Mines | Build established: Mutant 322 | -10/Mines | Discovered new exit (range 5) 355 | -10/Mines | Assembled infested the area 386 | -10/Mines | Core integrity fell below 50% 393 | -10/Mines | Core integrity fell below 20% 423 | -10/Mines | Lost 3 parts (1p1n1w) 505 | -10/Mines | Discovered new exit (range 13) 609 | -10/Mines | Escorted by a lone wolf Derelict 667 | -10/Mines | Discovered new exit (range 5) 675 | -10/Mines | Entered Exiles 675 | -10/Exiles | Accompanied by 1 ally 686 | -10/Exiles | Met 8R-AWN 692 | -10/Exiles | Met EX-HEX 703 | -10/Exiles | Met EX-BIN 707 | -10/Exiles | Aligned with FarCom system 708 | -10/Exiles | Given EX-Vault access code 716 | -10/Exiles | Opened EX-Vault 725 | -10/Exiles | Warned to stay clear of 0b10 Research branches 734 | -10/Exiles | Found Cloak of Protection 753 | -10/Exiles | Met EX-DEC 769 | -10/Exiles | Discovered new exit (range 14) 773 | -10/Exiles | Left Exiles lab with Cloak of Protection 773 | -10/Exiles | Entered Mines 780 | -9/Mines | Met a Derelict shopkeep closing up shop 890 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 976 | -9/Mines | Discovered new exit (range 12) 990 | -9/Mines | Entered Materials 990 | -8/Materials | Evolved 4 slots: Power x1, Utility x3 1194 | -8/Materials | Garrison activated, responded to threat 1409 | -8/Materials | Central database locked down 2262 | -8/Materials | Discovered new exit (range 14) 3089 | -8/Materials | Build established: Scavenger-Mutant 3109 | -8/Materials | Discovered new exit (range 9) 3940 | -8/Materials | Discovered new exit (range 9) 3990 | -8/Materials | Core integrity fell below 50% 4006 | -8/Materials | Entered Factory 4006 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4020 | -7/Factory | Lost 6 parts (3p1n2u) 4049 | -7/Factory | Discovered new exit (range 7) 4367 | -7/Factory | Fabricated Angular Momentum Engine (x2) 4430 | -7/Factory | Identified exit to Lower Caves 4526 | -7/Factory | Build established: Ninja 4559 | -7/Factory | Discovered new exit (range 16) 4580 | -7/Factory | Discovered new exit (range 14) 4585 | -7/Factory | Identified exit to Factory 4586 | -7/Factory | Entered another Factory area 4586 | -6/Factory | Evolved 2 slots: Propulsion x2 4811 | -6/Factory | Spotted B-75 Beast 4866 | -6/Factory | Discovered new exit (range 15) 4870 | -6/Factory | Identified exit to Factory 4874 | -6/Factory | Entered another Factory area 4874 | -5/Factory | Evolved 2 slots: Utility x2 4892 | -5/Factory | Discovered new exit (range 16) 4895 | -5/Factory | Identified exit to Upper Caves 4992 | -5/Factory | Discovered new exit (range 4) 4993 | -5/Factory | Identified exit to Factory 5005 | -5/Factory | Entered another Factory area 5005 | -4/Factory | Evolved 2 slots: Utility x2 5110 | -4/Factory | Discovered new exit (range 17) 5123 | -4/Factory | Identified exit to Research 5160 | -4/Factory | Entered Research 5160 | -3/Research | Evolved 2 slots: Utility x2 5168 | -3/Research | Identified exit to Testing 5445 | -3/Research | Build established: Infiltrator-Ninja 5446 | -3/Research | Found Prototype Device 5446 | -3/Research | Identified Exp. Thermal Shield 5814 | -3/Research | Spotted B-86 Titan 5839 | -3/Research | Cargo convoy interrupted 5841 | -3/Research | Discovered new exit (range 5) 5861 | -3/Research | Identified exit to Research 5862 | -3/Research | Entered another Research area 5862 | -2/Research | Evolved 2 slots: Utility x2 5956 | -2/Research | Discovered new exit (range 9) 5957 | -2/Research | Identified exit to Quarantine 6022 | -2/Research | Discovered new exit (range 5) 6025 | -2/Research | Identified exit to Access 6030 | -2/Research | Entered Access 6030 | -1/Access | Evolved 2 slots: Utility x2 6336 | -1/Access | Found Prototype Processor 6336 | -1/Access | Identified Exp. Signal Interpreter 6610 | -1/Access | Spotted B-99 Colossus 6640 | -1/Access | Lost 7 parts (1p2n4u) 6676 | -1/Access | System corruption reached 10% 6705 | -1/Access | Core integrity fell below 50% 6752 | -1/Access | Core integrity fell below 20% 6758 | -1/Access | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- 06716_ Adv. Weight Redist. System destroyed. 06723_ Acquired Adv. System Shield. 06724_ System corrupted: Component data lost. 06725_ Adv. Signal Interpreter destroyed. 06739_ 03 VHON8Q2&LIFTATD6 J 6Z:W 06742_ Smartbomb Launcher destroyed. 06742_ Destroyed Smartbomb Launcher. 06742_ S-43 Plague destroyed. 06745_ P-80 Master resets P-80 Master, system corruption cleaned. 06747_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 06751_ Penetrated by Slug. 06755_ MMC2NX73AMG 4MR47Q&UE 06755_ Penetrated by Slug. 06755_ Slug penetrates Wall. 06758_ Penetrated by Slug. 06758_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | #??"""T"""###### ##### # | | #?????????????## ##### # | | ?????????????## ####"######+########+## | | ? ############# # ] ## | | ? ############# # ## | | #?## ####! # !] ############### | | #?## #### * # ] ############### | | #?## " #######"######## ##????????????? | | # """ # ###### ##????????????? | | + """ # = ###### #######???????? | | # " # " # ###+###########???????? | | # # """ + ???? | | # # """ # | g ???? | | # "! " # g #################?????? | | ###"######### [ ## ####### ?????? | | ########## ## ###????????????????????? | | ###?????############# ##?????????????????????? | | " ##??????############# ##?????????????????????? | | "" ##?????????????????## ##?????????????????????? | | """##?????????????????## ##?????????????????????? | | " ##?????????????????## ##?????????????????????? | | ##?????????????????## ##?????????????????????? | | = ##?????????????????## ##?????????????????????? | | #####?????????????????## ##?????????????????????? | | #####?????????????????## ##?????????????????????? | | ??????????????????????## @############# ?????????? | | ??????????????????????## ############# ?????????? | | ??????????????????????## c c + ?????????? | | ??????????????????????## ch### ####### ?????????? | | ??????????????????????## h ### ####### ?????????? | | ??????????????????????## ### ##???????????????? | | ??????????????????????## ### ##???????????????? | | ??????????????????????## ### ##???????????????? | | ??????????????????????## ### ##???????????????? | | ??????????????????????## ### ##???????????????? | | ??????????????????????## ### ##???????????????? | | ??????????????????????## ### ##???????????????? | | ??????????????????????## ### ##???????????????? | | ??????????????????????## ### ##???????????????? | | ??????????????????????## ### ##???????????????? | | ??????????????????????##p ### ##???????????????? | | ???????????############# p ### ##???????????????? | | ???????????# ]]] ### ### ##???????????????? | | ???????????# ]]] ### ### ##???????????????? | | ???????????# ]]] ### ### ##???????????????? | | ???????????# ! ### ### ##???????????????? | | ???????????# ## ### ##########???????? | | ???????????# ## ### ##########???????? | | ???????????# ## ### % # ##???????? | | ???????????# * [ # ###### #* ##???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 55 Coolant Potential 100 Energy Generation 31 Energy Capacity 460 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 1510 Jamming Range 16 Cloak Strength 5 Additional Mass Support 9 Armor Coverage 150 Core Shielding 20 Evasion (%) 77 Armor Integrity Analysis 40 Recoil Reduction 2 Particle Charging 15 Offensive Hacking 20 Defensive Hacking 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Angular Momentum Engine | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ProtonHeatInterpreter Manual? 0 Play Time 01:57:59 Cumulative 156.6 hours Start 2024.03.12 @ 23:25:13 End 2024.03.13 @ 22:09:01 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 167 Rogue 167 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 53 Gallery% 69 Achievement% 55 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 10a70f5e-ca6e-4489-9c6d-c5fa77e5c6d1