Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.30 @ 15:26:49 Player: LandRaider Result: Destroyed by as-95342 with Assembled Blade Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (27) 135 Value Destroyed (593) 593 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1868 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 260/265 System Corruption 3% Temperature Cool (94) Movement Rolling (120) Ox2 Location -9/Mines Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Armored Wheel Armored Wheel > --- UTILITY (4) ------ Huge Storage Unit Advanced Weight Redist. System Core Shielding Propulsion Shielding > --- WEAPON (2) ------- Beam Rifle Light Assault Rifle > --- INVENTORY (25) --- Light Ion Engine Improved Ion Engine Compact Wheel Compact Wheel Armored Wheel Large Storage Unit High-capacity Storage Unit Structural Scanner Improved Terrain Scanner Sensor Drone Bay EM Shotgun Particle Gun Particle Gun Light Assault Rifle Light Assault Rifle Rocket Launcher Improved Grenade Launcher Improved Grenade Launcher Datajack Mining Laser Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Armored Wheel Armored Wheel > --- UTILITY ---------- Heat Sink Huge Storage Unit Structural Scanner Transport Network Coupler > --- WEAPON ----------- Spread Laser Improved Grenade Launcher > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Armored Wheel Armored Wheel Armored Wheel Large Storage Unit Advanced Weight Redist. System Structural Scanner Propulsion Shielding Light Armor Plating Shield Generator EM Shotgun Beam Rifle Beam Rifle Particle Gun Particle Gun Light Assault Rifle Light Assault Rifle Light Assault Rifle Improved Grenade Launcher Improved Grenade Launcher Improved Grenade Launcher Datajack [Rating: 19] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Armored Wheel Wheel Armored Wheel Utility Huge Storage Unit Device Heat Sink Storage Huge Storage Unit Processor Transport Network Coupler Protection Core Shielding Weapon Light Assault Rifle Energy Gun Beam Rifle Ballistic Gun Light Assault Rifle Launcher Improved Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion . | . . . . Utility 2 | . . 2 . Weapon . | . . . . Parts Attached 41 | 7 6 13 15 Power 7 | 2 1 2 2 Engine 7 | 2 1 2 2 Core . | . . . . Reactor . | . . . . Propulsion 7 | 2 . 2 3 Treads . | . . . . Leg . | . . . . Wheel 7 | 2 . 2 3 Hover . | . . . . Flight . | . . . . Utility 14 | 1 4 6 3 Device 6 | . 1 3 2 Storage 3 | 1 2 . . Processor 2 | . . 2 . Hackware . | . . . . Protection 3 | . 1 1 1 Artifact . | . . . . Weapon 13 | 2 1 3 7 Energy Gun 6 | 1 . 2 3 Energy Cannon . | . . . . Ballistic Gun 3 | 1 1 . 1 Ballistic Cannon . | . . . . Launcher 3 | . . . 3 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 1 | . . 1 . Unidentified Prototypes . | . . . . Parts Lost 17 | . 2 2 13 Power 3 | . . 1 2 Propulsion 3 | . 1 . 2 Utility 6 | . . 1 5 Weapon 5 | . 1 . 4 Highest Loss Streak 7 | . 1 2 7 To Critical Strikes . | . . . . Average Backups 15 | 2 9 19 18 Power 1 | . 1 1 1 Propulsion 2 | 1 2 4 2 Utility 4 | . 2 4 5 Weapon 6 | . 3 8 8 Tool/Special . | . . . . Unused Backups 22 | . . 9 13 Power 4 | . . 2 2 Propulsion 5 | . . 3 2 Utility 4 | . . 1 3 Weapon 9 | . . 3 6 Tool/Special . | . . . . Average Slot Usage (%) 95 | . 91 96 96 Engine 11 | . 14 10 10 Wheel 22 | . 27 19 21 Device 14 | . 6 21 14 Storage 11 | . 14 11 11 Processor 7 | . . 10 8 Protection 4 | . 1 . 7 Energy Gun 7 | . 4 5 10 Ballistic Gun 14 | . 22 13 9 Peak Build Rating 19 | 6 8 17 19 Average Rating 13 | 3 7 14 16 On Entrance 7 | . 6 7 17 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 98 | 14 89 94 98 Greatest Support 33 | 26 26 24 33 Greatest Overweight (x) 5 | . 5 5 4 Average Overweight (x) 2 | . 2 3 2 Largest Inventory Capacity 25 | 8 25 25 25 Average Capacity 23 | 6 20 25 25 Most Carried 25 | 5 14 25 24 Average Carried 16 | 3 9 19 18 Final Capacity 25 | 8 25 25 25 Final Carried 24 | 4 14 24 20 Class Distribution -------------------- 87% | Mutant 7% | Skirmisher 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Min Matter Collected 952 | 225 183 112 432 Remotely . | . . . . Salvage Created 1041 | . 214 345 482 Parts 63 | . 20 25 18 Haulers Intercepted 2 | . . 2 . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Combat Hostiles Destroyed 36 | . 6 5 25 Guns 33 | . 6 5 22 AOE 3 | . . . 3 Classes Destroyed 9 | . 3 2 4 Hauler 2 | . . 2 . Recycler 1 | . . . 1 Watcher 2 | . 1 1 . Swarmer 10 | . 3 . 7 Grunt 9 | . 3 4 2 Duelist 1 | . . . 1 Sentry 1 | . . 1 . Demolisher 1 | . . . 1 Assembled 14 | . . . 14 Best Kill Streak 5 | . 4 3 5 Combat Bots Only 4 | . 3 2 4 Max Kills in Single Turn 2 | . 1 2 2 Gunslinging 1 | . . 1 . Exploded 2 | . . . 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Hostile Shots Fired 225 | . 81 46 98 Missed 75 | . 31 12 32 Hits 150 | . 50 34 66 Melee 15 | . . . 15 Projectile 135 | . 50 34 51 AOE 18 | . . . 18 Critical Strikes 2 | . . 1 1 Damage Taken 2337 | . 447 399 1491 Core 488 | . 86 125 277 Absorbed by Shields 77 | . . . 77 Redirected to Shielding 9 | . . . 9 Core Remaining (%) 82 | 100 65 . . Volleys Fired 140 | . 27 36 77 Largest 2 | . 2 2 2 Hottest 110 | . 60 85 110 Shots Fired 250 | . 41 67 142 Gun 242 | . 41 67 134 Cannon . | . . . . Launcher 8 | . . . 8 Special . | . . . . Kinetic 133 | . 28 37 68 Thermal 92 | . . 30 62 Explosive 8 | . . . 8 Electromagnetic 17 | . 13 . 4 Robot Hit Streak 8 | . 4 8 8 Robot Miss Streak 5 | . 3 5 3 Penetration Max . | . . . . Secondary Targets 5 | . . 3 2 Max Gunslinging Chain 1 | . . 1 1 Shots Hit Robots 150 | . 20 44 86 Core Hits 88 | . 9 18 61 Critical Kills . | . . . . Critical Parts Destroyed 1 | . . . 1 Critical Strikes 11 | . 1 2 8 Burn 9 | . . 2 7 Destroy 1 | . . . 1 Corrupt 1 | . 1 . . Melee Attacks 6 | . . 3 3 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks 6 | . . 3 3 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1913 | . 283 508 1122 Guns 1668 | . 283 508 877 Cannons . | . . . . Explosions 245 | . . . 245 Melee . | . . . . Ramming . | . . . . Kinetic 657 | . 144 227 286 Thermal 847 | . . 281 566 Explosive 245 | . . . 245 Electromagnetic 164 | . 139 . 25 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 3 | . 1 . 3 Average Corruption 1 | . 1 . 3 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 4 | . 1 . 3 Heat Flow Errors 1 | . 1 . . Energy Discharges 2 | . . . 2 Misfires 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 7 | . . . 7 Projectiles . | . . . . Explosions 7 | . . . 7 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 17 | . . . 17 Shots 1 | . . . 1 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 232 | . 220 232 94 Average Temperature 36 | . 44 69 17 Received Heat Transfer 365 | . 102 243 20 Effects 2 | . . 2 . Interference 2 | . . 2 . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . 1 . Heat Transferred 2761 | . . 856 1905 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 146 | . 118 40 146 Initial . | . . . . Average 29 | . 38 10 37 Influence Increases 583 | . 168 131 284 Destroy 0b10 Robot/C 440 | . 120 100 220 Destroy 0b10 Robot/NC 25 | . 5 15 5 Destroy Leader 78 | . 12 16 50 Destroy Structure 10 | . 1 . 9 Lose Combat Pursuer 30 | . 30 . . Influence Decreases 583 | . 168 131 284 Time Decay 495 | . 158 121 216 Lost Part 88 | . 10 10 68 Squads Dispatched 3 | . 3 . . Investigation 2 | . 2 . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Distress Signals 2 | . 1 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 53 | . 17 7 29 Peak Tracking Total 8 | . 8 3 3 Tactical Retreats 2 | . 1 . 1 Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Min Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Machines Accessed 4 | . 2 1 1 Terminals 3 | . 2 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 14 | . 9 4 1 Successful 8 | . 5 2 1 Failed 6 | . 4 2 . Catastrophic 1 | . . 1 . Database Lockouts . | . . . . Manual . | . . . . Terminals 13 | . 9 4 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 8 | . 5 2 1 Record 4 | . 2 2 . Prototype ID Bank 1 | . 1 . . Open Door 1 | . . . 1 Emergency Access Points 1 | . 1 . . Dispatch Records 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . 2 1 . Full Trace Events 3 | . 2 1 . Feedback Events 1 | . 1 . . Corruption 1 | . 1 . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Min Used RIF Installer . | . . . . Robots Hacked 3 | . . 2 1 Non-combat 3 | . . 2 1 Combat . | . . . . Robot Hacks Applied 4 | . . 2 2 parse_system 1 | . . . 1 no_distress 3 | . . 2 1 Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Active Infowar (turns) 1234 | . 216 318 700 Terrain 155 | . . 155 . Structural 632 | . 216 318 98 T.N.C. 841 | . . 141 700 Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . . 1 Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Min Turns Passed 1840 | 52 468 457 863 Spaces Moved 1010 | 40 302 210 458 Core 8 | 8 . . . Treads . | . . . . Legs . | . . . . Wheels 1002 | 32 302 210 458 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 90 135 120 Average Speed 130 | 82 122 142 133 Slowest Speed 175 | 90 175 175 150 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 41 | 3 48 20 94 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 2 | . . . 2 Spaces Dug . | . . . . Terrain Destroyed 16 | . . . 16 Melee . | . . . . Projectile . | . . . . AOE 16 | . . . 16 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Total 1301 | 58 358 307 578 Wait 18 | 2 8 3 5 Move 1007 | 39 301 209 458 Hop . | . . . . Pick Up 63 | 10 14 29 10 Fast Attach . | . . . . Attach 29 | 6 3 5 15 Detach 1 | . . . 1 Swap 22 | 1 3 9 9 Drop 15 | . 2 13 . Fire 140 | . 27 36 77 Melee 6 | . . 3 3 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -9/Mines (discovered 2 exits: [*Mat x2]) History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 16) 53 | -11/Scrapyard | Entered Materials 326 | -10/Materials | Build established: Mutant 326 | -10/Materials | Discovered new exit (range 8) 466 | -10/Materials | Discovered new exit (range 16) 499 | -10/Materials | Discovered new exit (range 13) 521 | -10/Materials | Entered another Materials area 521 | -9/Materials | Evolved 2 slots: Utility x2 952 | -9/Materials | Discovered new exit (range 16) 978 | -9/Materials | Entered Mines 1052 | -9/Mines | Assembled infested the area 1057 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1065 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1072 | -9/Mines | Core integrity fell below 50% 1076 | -9/Mines | Discovered new exit (range 8) 1079 | -9/Mines | Core integrity fell below 20% 1107 | -9/Mines | Lost 7 parts (1p2n1u3w) 1375 | -9/Mines | Learned location of Zion (-6) 1419 | -9/Mines | Found the Drone Emporium 1426 | -9/Mines | Found Prototype Device 1476 | -9/Mines | Discovered new exit (range 14) 1841 | -9/Mines | Destroyed by as-95342 with Assembled Blade Last Messages --------------- 01684_ Acquired 2 matter. 01686_ Acquired 1 matter. 01686_ Heat Sink destroyed. 01688_ as-69741 destroyed. 01689_ Acquired 1 matter. 01705_ Acquired 19 matter. 01707_ Acquired 1 matter. 01720_ as-22247 suffers critical hit (Burn). 01723_ as-22247 destroyed. 01727_ Acquired 3 matter. 01730_ K-01 Serf collects debris. 01730_ as-58992 destroyed. 01741_ as-81816 destroyed. 01745_ Acquired 4 matter. 01793_ System corrupted: Energy discharge (-76). 01835_ Acquired 1 matter. 01838_ K-01 Serf collects debris. 01839_ System corrupted: FCS attempts to trigger Lgt. Assault Rifle. 01839_ System corrupted: Lgt. Assault Rifle misfires. 01839_ Acquired 1 matter. 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