Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.11 @ 17:09:52 Player: kasaphescent Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (17) 3400 Robots Destroyed (184) 920 Value Destroyed (9208) 9208 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (5707) 5707 TOTAL SCORE: 24375 Bonus ------- High Alert Combat Kills 781 Follower Combat Kills 40 Aligned with FarCom 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 636 Win 3000 Friendly Fire -50 Cogmind --------- Core Integrity 1161/1600 Matter 193/300 Energy 562/580 System Corruption 20% Temperature Cool (12) Movement Walking (118) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Particle Reactor Particle Reactor > --- PROPULSION (6) --- Biometal Leg Centrium Leg Centrium Leg Centrium Leg Centrium Leg Centrium Leg > --- UTILITY (14) ----- Advanced Coolant Injector High-capacity Storage Unit Advanced Visual Processing Unit Enhanced Optical Array Advanced Terrain Scan Processor Advanced Terrain Scan Processor Experimental Core Analyzer Advanced Reaction Control System Graphene Brace Advanced Focal Shield Advanced Force Field > --- WEAPON (3) ------- KE Penetrator KE Penetrator Compact Linear Accelerator > --- INVENTORY (20) --- Biometal Leg Centrium Leg Centrium Leg Wheel Advanced Coolant Injector Large Matter Pod (0) Advanced Thermal Shield Point Defense Array Long-range Tractor Beam KE Penetrator Heavy Gauss Cannon Heavy Gauss Cannon Heavy Gauss Cannon Heavy Autocannon Fusion Bomb Launcher Peak State ------------ > --- POWER ------------ Quantum Reactor Quantum Reactor > --- PROPULSION ------- Biometal Leg Centrium Leg Centrium Leg Centrium Leg Centrium Leg Centrium Leg > --- UTILITY ---------- Advanced Coolant Injector High-capacity Storage Unit Advanced Visual Processing Unit Advanced Signal Interpreter Advanced Terrain Scan Processor Advanced Terrain Scan Processor 0b10 Alert Chip Experimental Core Analyzer Improved Heavy Armor Plating Centrium Light Armor Plating Graphene Brace Advanced Focal Shield Advanced Thermal Shield > --- WEAPON ----------- KE Penetrator Railgun Compact Linear Accelerator > --- INVENTORY -------- Particle Reactor Particle Reactor Centrium Leg Centrium Leg Wheel Advanced Coolant Injector Large Matter Pod Improved Terrain Scanner Point Defense Array Long-range Tractor Beam KE Penetrator KE Penetrator Railgun Mass Driver Heavy Gauss Cannon Heavy Gauss Cannon Heavy Gauss Cannon Heavy Autocannon Fusion Bomb Launcher [Rating: 186] Favorites ----------- Power Quantum Reactor Engine Heavy Deuterium Engine Power Core Light Fission Core Reactor Quantum Reactor Propulsion Flexi-carbon Leg Leg Flexi-carbon Leg Utility Advanced Terrain Scan Processor Device Graphene Brace Storage High-capacity Storage Unit Processor Advanced Terrain Scan Processor Hackware Hacking Suite Protection Centrium Light Armor Plating Weapon Railgun Energy Gun Heavy Laser Ballistic Gun Railgun Ballistic Cannon Gauss Cannon Launcher Heavy Rocket Launcher Impact Weapon Powered Hammer Slashing Weapon Ripper Build | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp War Pro Res Res Acc Slots Evolved 18 | . . 2 . . . 2 2 2 2 2 . . . . 2 2 2 Power 1 | . . . . . . . . . . 1 . . . . . . . Propulsion 4 | . . . . . . 1 1 1 . . . . . . 1 . . Utility 12 | . . 1 . . . 1 1 1 2 1 . . . . 1 2 2 Weapon 1 | . . 1 . . . . . . . . . . . . . . . Parts Attached 254 | 7 2 3 5 1 3 12 28 15 14 8 13 5 8 16 38 28 48 Power 19 | 1 . 1 . . . 1 2 3 . 1 . . 1 . 4 3 2 Engine 8 | 1 . 1 . . . 1 2 3 . . . . . . . . . Core 1 | . . . . . . . . . . 1 . . . . . . . Reactor 10 | . . . . . . . . . . . . . 1 . 4 3 2 Propulsion 62 | 2 . . 2 . . 7 4 5 2 1 1 1 2 4 6 11 14 Treads . | . . . . . . . . . . . . . . . . . . Leg 62 | 2 . . 2 . . 7 4 5 2 1 1 1 2 4 6 11 14 Wheel . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Utility 91 | 2 2 1 . . 1 1 11 4 5 5 5 4 2 3 12 11 22 Device 53 | 1 1 . . . 1 . 7 2 1 3 1 2 2 3 7 7 15 Storage 5 | 1 1 . . . . . 1 . . 1 . . . . . . 1 Processor 14 | . . 1 . . . 1 1 1 . . 1 2 . . 1 4 2 Hackware 1 | . . . . . . . . . . . . . . . 1 . . Protection 18 | . . . . . . . 2 1 4 1 3 . . . 3 . 4 Artifact . | . . . . . . . . . . . . . . . . . . Weapon 82 | 2 . 1 3 1 2 3 11 3 7 1 7 . 3 9 16 3 10 Energy Gun 2 | . . . . . . . 2 . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . Ballistic Gun 41 | 2 . 1 2 1 1 2 5 2 4 . 2 . 2 5 7 . 5 Ballistic Cannon 12 | . . . . . . . 1 1 1 1 2 . . . 2 2 2 Launcher 14 | . . . 1 . 1 . . . 2 . 1 . 1 4 . 1 3 Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon 11 | . . . . . . . 2 . . . 2 . . . 7 . . Slashing Weapon 2 | . . . . . . 1 1 . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . . . . . 1 1 . . . . 1 . 3 3 . Corrupted Parts 1 | . . . . . . . . . . . . . . . . 1 . System Corruption 1 | . . . . . . . . . . . . . . . . 1 . Parts Lost 30 | . . . 1 . . . 2 2 1 . 5 . 1 1 5 . 12 Power 2 | . . . . . . . . . . . . . . . . . 2 Propulsion 5 | . . . . . . . 1 . . . 1 . . . 2 . 1 Utility 14 | . . . . . . . 1 1 1 . 3 . . . 2 . 6 Weapon 9 | . . . 1 . . . . 1 . . 1 . 1 1 1 . 3 Highest Loss Streak 4 | . . . 1 . . . 2 1 1 . 3 . 1 1 2 . 4 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 97 | . 100 100 100 100 100 99 99 100 98 97 92 98 99 100 94 94 93 Engine 3 | . 14 11 11 11 11 9 7 6 5 5 5 5 1 . . . . Core 1 | . . . . . . . . . . 4 5 5 5 5 . . . Reactor 3 | . . . . . . . . . . . . . 3 5 8 8 8 Leg 26 | . 28 22 22 22 22 26 30 33 29 26 24 26 26 26 27 26 24 Device 13 | . 14 11 11 11 11 9 12 10 4 18 10 9 15 15 17 11 15 Storage 5 | . 14 11 11 11 11 9 7 6 5 5 5 5 5 5 4 4 4 Processor 17 | . . 11 11 11 11 18 16 21 17 15 16 24 21 21 17 24 22 Protection 4 | . . . . . . . 1 . 15 5 8 5 5 5 6 6 6 Ballistic Gun 13 | . 28 33 33 33 33 23 15 13 10 10 10 15 14 14 3 8 7 Ballistic Cannon 2 | . . . . . . . 1 6 4 4 1 . . . 3 3 3 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 137 | 15 30 33 34 36 38 37 46 59 79 119 108 100 102 103 114 121 137 Greatest Support 178 | 20 20 20 20 20 20 33 67 87 89 89 91 91 91 95 143 170 178 Greatest Overweight (x) 1 | . 1 1 1 1 1 1 . . 1 1 1 1 1 1 . . . Average Overweight (x) . | . . 1 1 1 1 1 . . . . . . 1 . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 Average Capacity 17 | 7 13 15 15 15 15 15 15 15 15 19 20 20 20 20 20 20 20 Most Carried 20 | 6 12 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 Average Carried 17 | 4 9 12 14 14 15 14 14 14 14 18 19 19 19 19 19 18 19 Final Capacity 20 | 8 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 Final Carried 20 | 6 12 15 15 15 15 15 15 15 15 20 20 20 19 18 17 20 16 Class Distribution -------------------- 20% | Mutant 16% | Skirmisher 14% | Tank 12% | Scavenger-Skirmisher 10% | Scavenger-Tank 9% | Gunner 9% | Scavenger-Assassin 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Mines Gunner | -9/Exiles Scavenger-Skirmisher | -8/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Mutant | -6/Factory Tank | -5/Factory Mutant | -4/Factory Mutant | -4/Upper Caves Scavenger-Tank | -4/Upper Caves Tank | -4/Warlord Scavenger-Tank | -3/Proximity Caves Scavenger-Assassin | -3/Research Skirmisher | -2/Research Skirmisher | -1/Access Resources | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp War Pro Res Res Acc Matter Collected 8677 | 336 176 87 265 18 63 139 444 285 564 121 761 116 248 369 1617 598 2470 Remotely 1334 | . . . . . . . . . . . 10 . 72 . 346 93 813 Salvage Created 8612 | 108 176 87 369 . 100 139 254 229 743 119 331 176 178 514 1840 438 2811 Parts 383 | 4 10 7 26 . 5 4 13 15 40 12 7 3 6 13 66 8 144 Haulers Intercepted 1 | . . . . . . 1 . . . . . . . . . . . Recyclers Shooed 8 | . 1 1 . . . . . 1 . . . . . . 2 . 3 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 55 | . . . . . . . . . . . 3 3 41 8 . . . Prevented 10 | . . . . . . . . . . . 6 . 4 . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp War Pro Res Res Acc Combat Hostiles Destroyed 149 | . 2 2 13 . 4 1 3 2 16 2 3 1 7 13 23 7 50 Melee 1 | . . . . . . . . . . . 1 . . . . . . Guns 72 | . 2 2 10 . . 1 3 . 6 1 . 1 . 8 12 3 23 Cannons 35 | . . . . . . . . 2 3 1 . . . . 10 2 17 AOE 39 | . . . 3 . 4 . . . 7 . 1 . 7 5 . 2 10 Classes Destroyed 16 | 2 2 1 1 . . 2 2 . 1 . 1 . 1 . . 1 2 Worker 4 | . . . . . . . . . 2 . . . . . 2 . . Builder 6 | . . . . . . . . . . . . . . . . . 6 Tunneler 6 | 2 . . . . . . 1 1 . . . . . . . . 2 Hauler 1 | . . . . . . 1 . . . . . . . . . . . Recycler 13 | 1 1 . . . 1 1 1 1 . . . . . . 5 . 2 Minesweeper 1 | . . . . . . . . . . . 1 . . . . . . Watcher 4 | . 1 . . . . . 1 . 1 . . . . . 1 . . Swarmer 42 | . . . 5 . 4 . . . 4 . . . 4 5 . . 20 Saboteur 1 | . . . . . . . . . . . . . . . . . 1 Grunt 43 | . 2 1 8 . . . . . 8 . 1 . 1 5 4 2 11 Brawler 5 | . . . . . . . . . . . . . 1 1 . 1 2 Duelist 3 | . . 1 . . . . . . . . . . 1 . . . 1 Sentry 10 | . . . . . . 1 1 . 2 . . 1 . . 2 1 2 Hunter 9 | . . . . . . . 1 . . . 2 . . 2 . . 4 Programmer 34 | . . . . . . . 1 2 2 2 . . . . 17 1 9 Executioner 2 | . . . . . . . . . . . . . . . . 2 . Decomposer 1 | . . . . . . . . . . . 1 . . . . . . Packrat 4 | . . . . . . . . . . . 3 1 . . . . . Best Kill Streak 9 | 2 2 2 3 . 4 1 1 1 5 2 1 1 6 5 4 3 9 Combat Bots Only 6 | . 2 2 3 . 4 1 1 1 4 2 1 1 6 5 3 3 6 Max Kills in Single Turn 4 | 1 1 1 3 . 4 1 1 1 4 1 1 1 4 2 1 2 4 Gunslinging 1 | . . . 1 . . . . . . . . . . . . . . Exploded 4 | . . . 3 . 4 . . . 4 . 1 . 4 2 . 2 4 Melee 1 | . . . . . . . . . . . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp War Pro Res Res Acc Damage Taken 12476 | . 144 43 311 . 46 61 588 93 1499 103 968 . 179 762 2555 541 4583 Core 1140 | . . 10 46 . . . 124 44 77 42 60 . 13 51 234 . 439 Absorbed by Shields 2896 | . . . . . . . . . . . . . 190 411 494 . 1801 Regen/Repaired (Parts) 38 | . . . . . . . 38 . . . . . . . . . . Core Remaining (%) 90 | 100 100 . . . 86 100 82 94 92 . . . . 85 82 100 72 Volleys Fired 488 | 11 13 5 22 . 3 5 33 18 35 10 34 4 13 26 96 17 143 Largest 3 | 2 2 3 3 . 3 3 3 3 3 3 3 3 3 3 3 3 3 Hottest 140 | 40 40 60 63 . 66 66 138 109 114 114 114 93 93 95 95 140 140 Shots Fired 1035 | 22 26 15 64 . 7 13 56 24 85 18 65 11 22 58 156 42 351 Gun 730 | 22 26 15 63 . 6 13 45 9 58 8 40 11 14 48 96 26 230 Cannon 271 | . . . . . . . 11 15 22 10 21 . . . 60 15 117 Launcher 34 | . . . 1 . 1 . . . 5 . 4 . 8 10 . 1 4 Special . | . . . . . . . . . . . . . . . . . . Kinetic 978 | 22 26 15 63 . 6 13 33 24 80 18 61 11 14 48 156 41 347 Thermal 23 | . . . . . . . 23 . . . . . . . . . . Explosive 34 | . . . 1 . 1 . . . 5 . 4 . 8 10 . 1 4 Electromagnetic . | . . . . . . . . . . . . . . . . . . Robot Hit Streak 16 | 8 16 5 6 . 3 8 10 12 9 3 4 3 6 15 14 7 15 Robot Miss Streak 7 | 3 1 2 3 . 2 2 3 1 6 1 4 1 2 4 7 3 7 Penetration Max 1 | . . . . . . . 1 . 1 . . . . 1 1 . 1 Secondary Targets 7 | . . 1 3 . . . . . . . . . . 2 . . 1 Max Gunslinging Chain 1 | . . 1 1 . . . . . . . . . . 1 . . 1 Shots Hit Robots 643 | 17 21 9 49 . 4 8 34 16 51 7 32 6 12 38 128 25 186 Core Hits 375 | 3 8 5 21 . 6 5 13 7 37 4 9 3 25 34 61 13 121 Critical Kills 13 | . . . 1 . . 1 . . 2 1 1 2 . 2 1 . 2 Critical Parts Destroyed 16 | . . . . . . . 1 . 4 1 3 . . 3 2 . 2 Critical Strikes 44 | . . . 1 . . 1 1 1 9 2 8 2 . 5 5 1 8 Destroy 28 | . . . 1 . . 1 . . 8 2 2 2 . 5 3 . 4 Blast 13 | . . . . . . . . 1 1 . 4 . . . 2 1 4 Smash 3 | . . . . . . . 1 . . . 2 . . . . . . Melee Attacks 51 | . . . . . . 3 10 . . . 10 . . . 28 . . Impact 46 | . . . . . . . 8 . . . 10 . . . 28 . . Slashing 5 | . . . . . . 3 2 . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks 7 | . . . . . . . . . . . 2 . . . 5 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 23654 | 219 265 100 714 . 306 110 683 330 1912 82 920 104 1579 1921 5567 1004 7838 Guns 9576 | 219 265 100 568 . 44 110 444 71 578 45 155 104 158 572 1965 437 3741 Cannons 6549 | . . . . . . . 141 259 366 37 314 . . . 2792 255 2385 Explosions 6318 | . . . 146 . 262 . . . 955 . 161 . 1421 1349 . 312 1712 Melee 1198 | . . . . . . . 98 . . . 290 . . . 810 . . Ramming 13 | . . . . . . . . . 13 . . . . . . . . Kinetic 15850 | 219 265 100 568 . 44 110 310 330 944 82 469 104 158 572 4757 692 6126 Thermal 399 | . . . . . 45 . 275 . . . . . . . . . 79 Explosive 6194 | . . . 146 . 217 . . . 955 . 161 . 1421 1349 . 312 1633 Electromagnetic . | . . . . . . . . . . . . . . . . . . Impact 1198 | . . . . . . . 98 . . . 290 . . . 810 . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 28 | . . . . . . 2 1 . 1 4 4 4 4 . 28 7 20 Average Corruption 5 | . . . . . . 1 1 . 1 3 4 4 4 . 9 6 4 Corruption Purged 2 | . . . . . . . 2 . . . . . . . . . . Corruption Blocked 25 | . . . . . . . . . . . . . . . . 20 5 Effects 196 | . . . . . . . 6 . 10 . 14 15 2 . 85 19 45 Message Errors 41 | . . . . . . . 2 . 5 . 3 3 1 . 18 . 9 Matter Fused 48 | . . . . . . . 2 . 3 . 2 2 1 . 23 7 8 Heat Flow Errors 31 | . . . . . . . 2 . 1 . 1 3 . . 12 3 9 Energy Discharges 20 | . . . . . . . . . . . 2 2 . . 8 2 6 Parts Rejected 1 | . . . . . . . . . . . . . . . 1 . . Data Loss (minor) 21 | . . . . . . . . . . . 3 3 . . 7 5 3 Data Loss (major) 11 | . . . . . . . . . . . 1 1 . . 6 1 2 Misfires 8 | . . . . . . . . . . . . 1 . . 5 . 2 Alerts 6 | . . . . . . . . . 1 . 2 . . . 1 1 1 Weapon Failures 9 | . . . . . . . . . . . . . . . 4 . 5 Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 644 | . . . . . 10 . 45 25 17 . 139 . 34 41 239 . 94 Projectiles 145 | . . . . . . . 1 25 17 . 24 . . . 31 . 47 Explosions 132 | . . . . . 10 . . . . . . . 34 41 . . 47 Melee 367 | . . . . . . . 44 . . . 115 . . . 208 . . Knockbacks 80 | . . . . . . . 3 1 4 . 2 . . . 45 . 25 Impact 9 | . . . . . . . 2 . . . 1 . . . 6 . . Kinetic 68 | . . . . . . . 1 1 4 . 1 . . . 38 . 23 Secondary 3 | . . . . . . . . . . . . . . . 1 . 2 Self-Inflicted Damage 76 | . . . . . . . . . . . 40 . . 7 . . 29 Shots 3 | . . . . . . . . . . . 1 . . 1 . . 1 Rammed . | . . . . . . . . . . . . . . . . . . Targets Rammed 1 | . . . . . . . . . 1 . . . . . . . . Kicked 1 | . . . . . . . . . 1 . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 404 | . 2 3 45 . . . 253 48 366 . 236 214 7 26 403 404 198 Average Temperature 90 | . 2 3 23 . . . 65 21 117 . 155 101 3 8 121 103 82 Received Heat Transfer 1389 | . 84 24 135 . . 27 72 . 453 . . . 37 121 174 54 208 Effects 19 | . . . . . . . . . 1 . . . . . 15 3 . Shutdowns 4 | . . . . . . . . . . . . . . . 2 2 . Energy Bleed 4 | . . . . . . . . . . . . . . . 4 . . Interference 8 | . . . . . . . . . 1 . . . . . 6 1 . Matter Decay 1 | . . . . . . . . . . . . . . . 1 . . Damage (minor) 2 | . . . . . . . . . . . . . . . 2 . . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried 12 | . . . . . . . 2 . . . 1 . . . 9 . . Impact Corruptions 13 | . . . . . . . 2 . . . 2 . . . 8 . 1 Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . 1 . . . . . . . . . . Heat Transferred 618 | . . . . . 50 . 518 . . . . . . . . . 50 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp War Pro Res Res Acc Peak Influence 1311 | 15 62 76 174 . 125 102 135 67 312 112 . . . . 166 135 1311 Initial 93 | . 9 26 29 . . 48 10 . 30 86 . . . . 79 93 19 Average 127 | 5 18 61 70 . 120 32 38 21 176 63 . . . . 53 95 438 Maximum Alert Level 4 | . . . . . . . . . 1 . . . . . . . 4 Low Security (%) 84 | 100 100 100 100 . 100 100 100 100 61 100 . . . . 100 100 27 Level 1 6 | . . . . . . . . . 38 . . . . . . . 24 Level 2 4 | . . . . . . . . . . . . . . . . . 28 Level 3 2 | . . . . . . . . . . . . . . . . . 14 Level 4 . | . . . . . . . . . . . . . . . . . 4 Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 38 | . . 1 . . . . 5 2 3 1 . . . . 6 3 17 Investigation 3 | . . . . . . . 1 . . . . . . . . . 2 Extermination 15 | . . . . . . . 2 1 1 1 . . . . 6 . 4 Reinforcement 14 | . . 1 . . . . 2 1 2 . . . . . . 3 5 Assault 2 | . . . . . . . . . . . . . . . . . 2 Garrison 4 | . . . . . . . . . . . . . . . . . 4 Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . 2 . . . . . . . 1 Haulers Reinforced 2 | . . . . . . . . . . . . . . . . 2 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp War Pro Res Res Acc Distress Signals 14 | . . . . . . 1 . 1 . 1 . . . . 1 5 5 Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 233 | . 3 4 15 . 4 2 11 7 19 5 3 . 30 12 33 9 76 Peak Tracking Total 8 | . 2 2 4 . 4 3 2 2 4 2 2 . 8 5 4 4 7 Tactical Retreats 13 | . . . 1 . . 1 . 1 . . . . . . . 1 9 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp War Pro Res Res Acc Traps Triggered 9 | . . . . . . 4 2 1 1 . . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . . . 1 . . . . . . Triggered 17 | . . . . . . . . . . . 3 . 13 1 . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp War Pro Res Res Acc Machines Disabled 17 | . . . . . 1 . 1 2 4 1 . . . . 3 . 5 Max in Single Turn 2 | . . . . . 1 . 1 1 2 1 . . . . 1 . 1 Garrison Access 2 | . . . . . . . . . . . . . . . . 1 1 Energy Cycler 1 | . . . . . . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp War Pro Res Res Acc Machines Accessed 39 | . 1 1 . 2 . 2 11 10 3 3 . 1 . . 3 . 2 Terminals 23 | . 1 1 . . . 2 5 9 . 2 . . . . 3 . . Fabricators 6 | . . . . . . . 3 1 1 . . . . . . . 1 Repair Stations 2 | . . . . . . . 2 . . . . . . . . . . Recycling Units 3 | . . . . . . . 1 . 2 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . 1 . . . . . . 1 Total Hacks 83 | . 3 2 . 2 . 5 25 24 5 6 . 1 . . 6 . 4 Successful 39 | . 1 . . 2 . 4 13 9 3 4 . 1 . . 2 . . Failed 44 | . 2 2 . . . 1 12 15 2 2 . . . . 4 . 4 Catastrophic 12 | . . 1 . . . . 3 3 . 1 . . . . 2 . 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 47 | . . 2 . 1 . 5 12 19 1 3 . . 1 . 3 . . Terminals 54 | . 3 2 . . . 5 12 21 . 5 . . . . 6 . . Fabricators 11 | . . . . . . . 5 3 1 . . . . . . . 2 Repair Stations 6 | . . . . . . . 6 . . . . . . . . . . Recycling Units 6 | . . . . . . . 2 . 4 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . 1 . . . . . . 2 Terminal Hacks 10 | . 1 . . 2 . 1 1 2 . 2 . 1 . . . . . Record 1 | . . . . 1 . . . . . . . . . . . . . Open Door 1 | . . . . . . . . . . . . 1 . . . . . Open DSF 2 | . . . . . . . 1 1 . . . . . . . . . Unreport Threat 2 | . 1 . . . . 1 . . . . . . . . . . . Registered Components 1 | . . . . . . . . . . 1 . . . . . . . Zone Layout 2 | . . . . . . . . 1 . 1 . . . . . . . EX-Prototype ID Bank 1 | . . . . 1 . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . 1 1 . . . . . . . . . Network Status 2 | . . . . . . . 1 1 . . . . . . . . . Repair Station Hacks 4 | . . . . . . . 4 . . . . . . . . . . Scan Component 2 | . . . . . . . 2 . . . . . . . . . . Repair 2 | . . . . . . . 2 . . . . . . . . . . Recycling Unit Hacks 4 | . . . . . . . 1 . 3 . . . . . . . . Process 2 | . . . . . . . 1 . 1 . . . . . . . . Report Inventory 2 | . . . . . . . . . 2 . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . Unauthorized Hacks 19 | . . . . . . 3 6 6 . 2 . . . . 2 . . Terminals 16 | . . . . . . 3 4 5 . 2 . . . . 2 . . Assimilate 2 | . . . . . . 1 . . . . . . . . 1 . . Botnet 14 | . . . . . . 2 4 5 . 2 . . . . 1 . . Fabricators 3 | . . . . . . . 2 1 . . . . . . . . . Fabnet 2 | . . . . . . . 1 1 . . . . . . . . . Recompile 1 | . . . . . . . 1 . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 33 | . 1 1 . . . 2 9 10 2 3 . . . . 3 . 2 Full Trace Events 2 | . . 1 . . . . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . . 2 . . . . . . . . . . Time 32 | . . . . . . . 32 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter 91 | . . . . . . . 33 . 58 . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp War Pro Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . 1 2 Machine Destruction 3 | . . . . . . . . . . . . . . . . 1 2 Fabnet Peak Effective % 3 | . . . . . . . . . 3 1 1 1 1 . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp War Pro Res Res Acc Total Allies 5 | . . . . . . 1 3 . . . . . . . 1 . . Largest Group 3 | . . . . . . 1 3 . . . . . . . 1 . . Highest-Rated Group 93 | . . . . . . 26 93 . . . . . . . 10 . . Highest-Rated Ally 31 | . . . . . . 26 31 . . . . . . . 10 . . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 14 | . . . . . . . 14 . . . . . . . . . . Total Damage 192 | . . . . . . . 192 . . . . . . . . . . Kills 1 | . . . . . . . 1 . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . 1 . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp War Pro Res Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . 1 . . . . . . . 1 2 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp War Pro Res Res Acc Turns Passed 16808 | 113 367 168 955 516 373 520 1700 1051 979 773 745 616 742 1137 2915 920 2218 Spaces Moved 9052 | 55 184 76 454 267 182 219 1066 694 583 399 448 457 356 532 1220 671 1189 Core 6 | 6 . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . Legs 9046 | 49 184 76 454 267 182 219 1066 694 583 399 448 457 356 532 1220 671 1189 Wheels . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 190 190 190 190 190 122 125 116 122 122 118 192 116 113 110 113 Average Speed 138 | 112 167 190 190 190 190 190 123 125 133 122 130 129 192 189 115 111 116 Slowest Speed 195 | 120 190 190 190 190 190 190 125 127 195 192 194 192 192 192 116 115 120 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 38 | 3 33 13 93 60 42 23 26 17 18 10 73 68 62 72 24 23 28 Regions Visited 17 Branch Regions 7 Pre-discovered Areas 2 | . . . 1 1 . . . . . . . . . . . . . Known Exits Taken 4 | . . . . . . 1 . . . . 1 . . . 1 1 . Unknown Exits Taken 13 | 1 1 1 1 1 1 . 1 1 1 1 . 1 1 1 . . . Scrap Searched 9 | . . . 2 . . . . . . . 1 2 . 4 . . . Spaces Dug 98 | . . . . . . 3 8 3 . 5 10 . . 31 18 3 17 Terrain Destroyed 583 | . . . 9 . 15 3 8 6 48 8 51 1 74 120 39 13 188 Melee 23 | . . . . . . 3 7 . . . . . . . 13 . . Projectile 141 | . . . . . . . 1 6 13 8 10 1 . 1 26 10 65 AOE 415 | . . . 9 . 15 . . . 35 . 39 . 74 119 . 3 121 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp War Pro Res Res Acc Total 12416 | 80 218 90 507 279 203 310 1384 862 717 668 534 473 397 613 2530 812 1739 Wait 2312 | 2 9 1 16 . 16 63 211 103 75 242 18 2 14 32 1111 69 328 Move 9034 | 54 183 75 453 266 181 218 1065 693 582 398 447 456 355 531 1219 670 1188 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 105 | 6 8 5 5 6 . 4 14 13 2 4 6 1 2 2 15 3 9 Fast Attach 65 | 7 . . . . . 5 10 5 4 5 1 4 . . 8 8 8 Attach 46 | . . 2 1 . . 2 4 4 2 2 5 . 1 1 7 2 13 Detach 25 | . . . . . . . . 2 . 4 2 2 . . 4 7 4 Swap 144 | . 2 1 4 1 3 5 14 7 8 1 7 1 7 15 23 18 27 Drop 144 | . 3 1 6 6 . 5 23 17 8 2 3 3 5 6 19 18 19 Fire 488 | 11 13 5 22 . 3 5 33 18 35 10 34 4 13 26 96 17 143 Melee 51 | . . . . . . 3 10 . . . 10 . . . 28 . . Ram . | . . . . . . . . . . . . . . . . . . Kick 1 | . . . . . . . . . 1 . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . Trap 1 | . . . . . . . . . . . 1 . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -7/Factory (discovered 2 exits: *Fac x2) -6/Factory -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research -2/Research (discovered 2 exits: *Acc / *Tes) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 114 | -11/Scrapyard | Entered Materials 224 | -10/Materials | Discovered new exit (range 3) 305 | -10/Materials | Build established: Mutant 481 | -10/Materials | Entered another Materials area 481 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 616 | -9/Materials | Discovered new exit (range 16) 649 | -9/Materials | Entered Mines 656 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 784 | -9/Mines | Build established: Gunner 870 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1112 | -9/Mines | Learned 8 Materials zone layouts 1136 | -9/Mines | Discovered new exit (range 6) 1328 | -9/Mines | Discovered new exit (range 3) 1550 | -9/Mines | Learned location of Storage (-8) 1589 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1589 | -9/Mines | Discovered new exit (range 5) 1604 | -9/Mines | Entered Exiles 1650 | -9/Exiles | Met 8R-AWN 1684 | -9/Exiles | Met EX-HEX 1768 | -9/Exiles | Met EX-BIN 1789 | -9/Exiles | Aligned with FarCom system 1791 | -9/Exiles | Given EX-Vault access code 1834 | -9/Exiles | Opened EX-Vault 1853 | -9/Exiles | Found Flying Fortress v7 1860 | -9/Exiles | Found 0b10 Alert Chip 1927 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1982 | -9/Exiles | Met EX-DEC 2003 | -9/Exiles | Learned location of Zion (-6) 2099 | -9/Exiles | Discovered new exit (range 14) 2120 | -9/Exiles | Left Exiles lab with 0b10 Alert Chip 2120 | -9/Exiles | Entered Mines 2472 | -8/Mines | Discovered new exit (range 13) 2493 | -8/Mines | Entered Materials 2493 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2494 | -8/Materials | Identified exit to Factory 2494 | -8/Materials | Identified exit to Storage 2988 | -8/Materials | Build established: Scavenger-Skirmisher 3013 | -8/Materials | Entered Factory 3013 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3028 | -7/Factory | Identified exit to DSF 3066 | -7/Factory | Repaired Imp. Terrain Scanner 3213 | -7/Factory | Allied Derelicts emerged from ambush trap array 3403 | -7/Factory | Repaired Structural Scanner 4585 | -7/Factory | Discovered new exit (range 11) 4592 | -7/Factory | Build established: Mutant 4628 | -7/Factory | Discovered new exit (range 15) 4713 | -7/Factory | Entered another Factory area 4713 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5721 | -6/Factory | Discovered new exit (range 10) 5764 | -6/Factory | Entered another Factory area 5764 | -5/Factory | Evolved 2 slots: Utility x2 6704 | -5/Factory | Discovered new exit (range 10) 6743 | -5/Factory | Entered another Factory area 6743 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 7506 | -4/Factory | Discovered new exit (range 8) 7516 | -4/Factory | Entered Upper Caves 7565 | -4/Upper Caves | Learned Research trap positions 7710 | -4/Upper Caves | Lost 3 parts (1n1u1w) 8248 | -4/Upper Caves | Encountered a Warlord checkpoint 8251 | -4/Upper Caves | Discovered new exit (range 9) 8260 | -4/Upper Caves | Identified exit to Upper Caves 8261 | -4/Upper Caves | Entered another Upper Caves area 8326 | -4/Upper Caves | Learned 4 Research zone layouts 8492 | -4/Upper Caves | Build established: Scavenger-Tank 8722 | -4/Upper Caves | Learned Research trap positions 8808 | -4/Upper Caves | Discovered new exit (range 20) 8877 | -4/Upper Caves | Entered Warlord 8907 | -4/Warlord | Build established: Tank 8941 | -4/Warlord | System corruption cleaned by Quarantine Array 9115 | -4/Warlord | Met Warlord 9140 | -4/Warlord | Warlord's base attacked by MAIN.C 9446 | -4/Warlord | Found Prototype Ballistic Cannon 9490 | -4/Warlord | Warlord forces counterattacked 9599 | -4/Warlord | Discovered new exit (range 12) 9619 | -4/Warlord | Entered Proximity Caves 9971 | -3/Proximity Caves | Spotted B-86 Titan 10701 | -3/Proximity Caves | Build established: Scavenger-Tank 10742 | -3/Proximity Caves | Discovered new exit (range 6) 10756 | -3/Proximity Caves | Entered Research 10756 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 10758 | -3/Research | Loaded intel: 105 trap records 11455 | -3/Research | Found Fusion Bomb Launcher 11669 | -3/Research | Build established: Scavenger-Assassin 12087 | -3/Research | Discovered new exit (range 20) 12572 | -3/Research | System corruption reached 10% 12844 | -3/Research | Spotted B-86 Titan 13006 | -3/Research | Build established: Scavenger-Mutant 13669 | -3/Research | Identified exit to Research 13671 | -3/Research | Entered another Research area 13671 | -2/Research | Warlord forces began assault on 0b10 13671 | -2/Research | Evolved 2 slots: Utility x2 13672 | -2/Research | Loaded intel: 72 trap records 13781 | -2/Research | Research machine network offline 13831 | -2/Research | Discovered new exit (range 18) 13907 | -2/Research | Found Prototype Processor 13907 | -2/Research | Identified Spectral Analyzer 13930 | -2/Research | Build established: Skirmisher 13959 | -2/Research | Identified exit to Testing 13998 | -2/Research | Borebot progress halted 14097 | -2/Research | Spotted Executioner 14101 | -2/Research | Spotted Striker 14132 | -2/Research | Borebot progress halted 14139 | -2/Research | Destroyed Executioner 14188 | -2/Research | Spotted Executioner 14192 | -2/Research | Destroyed Executioner 14218 | -2/Research | Found Prototype Processor 14218 | -2/Research | Identified Exp. Core Analyzer 14398 | -2/Research | Borebot progress halted 14429 | -2/Research | Warlord destroyed during the assault 14589 | -2/Research | Discovered new exit (range 2) 14590 | -2/Research | Identified exit to Access 14591 | -2/Research | Entered Access 14591 | -1/Access | Evolved 2 slots: Utility x2 14901 | -1/Access | Garrison activated, responded to threat 15130 | -1/Access | Energy Cycler disabled 16289 | -1/Access | Spotted B-99 Colossus 16341 | -1/Access | First assault squad dispatched 16348 | -1/Access | Garrison activated, responded to threat 16564 | -1/Access | Lost 4 parts (2u2w) 16630 | -1/Access | System corruption reached 10% 16660 | -1/Access | Lost 3 parts (2p1u) 16803 | -1/Access | Discovered new exit (range 5) 16809 | *** | Escaped! Last Messages --------------- 16733_ U-05 Engineer builds a Wall. 16733_ U-05 Engineer lays Concrete. 16737_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 16740_ OEPKKJNC5W#E=UOGH4HMQZXDVW1 16756_ ED/YN#8XRCFUTN53YTNS<1HB ILN NGG 16762_ Acquired Enh. Optical Array. 16765_ Acquired Unknown Device. 16765_ Identified Adv. Reaction Control System. 16770_ Slug penetrates P-80 Master. 16770_ P-80 Master destroyed. 16771_ U-05 Engineer builds a Wall. 16772_ System corrupted: Matter fused (-8). 16773_ Acquired 70 matter. 16776_ U-05 Engineer builds a Wall. 16793_ K-01 Serf cleans the Terminal. 16794_ U-05 Engineer builds a Wall. 16802_ YH7BLHLWXOCZGH4BG L<7BY 16803_ The Access Shell folds into the floor. 16803_ EXIT=FOUND Map ----- +----------------------------------------------------+ | # ##################???????????????????????????? | | # # ###### ! #???????????????????????????? | | # ######## #???????????????????????????? | | # # #???????????????????????????? | | # # #???????????????????????????? | | ### ##### !#* #???????????????????????????? | | #?####### =+ ! = * #???????????????????????????? | | #####?#?# !#! ! ##??????????????????????????? | | #####???# # ! ##??????????????????????????? | | ###??#??? ?##########"##?????????????????????????? | | ####?### ##############################???????? | | + wC u ?????? | | # ! H u k h h ?????? | | # ##### ######### % ""#########?????????? | | # #????????????????# ""#?????????????????? | | / +????????????????# ""#?????????????????? | | ##????????????????# T#?????????????????? | | ##?????????????????# ""#?????????????????? | | ##?????????????????# ""#?????????????????? | | ##?????????????????## ""##????????????????? | | #??????????????????# #????????????????? | | ? ????????????????## ##????????????????? | | ???????????????????# #?????????????????? | | ????????????????????# #?????????????????? | | ? ??????????????????# #?????????????????? | | ????????????????????# @" #?????????????????? | | ????????????????????# "" #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????#""""""""""#?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????BB????BB???????????????????? | | ??????????????????????BB????BB???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 68 Coolant Potential 100 Energy Generation 45 Energy Capacity 600 Matter Stores 300 Matter Capacity 450 Sight Range 22 Terrain Scan Range 20 Terrain Scan Density 410 Armor Coverage 1200 Resistance: KI 30 Resistance: TH 30 Phase Shifting 5 Evasion (%) 64 Targeting Accuracy 8 Core Analysis 8 Kinecelleration 30 Offensive Hacking 10 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FactoryGaussDatajack Manual? 0 Play Time 02:13:59 Cumulative 237.5 hours Start 2022.04.10 @ 23:31:48 End 2022.04.11 @ 17:09:52 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 163 Rogue 163 Adventurer 0 Explorer 0 Win Type 0 Total 10 Types 9/0/0/1/0/0/0/0/0 Lore% 63 Gallery% 78 Achievement% 57 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 70ecaf93-346f-463c-988c-7dc36dac8113