Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.01 @ 00:58:45 Player: Brimble Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (55) 275 Value Destroyed (1927) 1927 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (239) 239 TOTAL SCORE: 4581 Bonus ------- High Alert Combat Kills 39 Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 232/300 Energy 99/100 System Corruption 2% Temperature Cool (18) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Seismic Detector > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Nuclear Core Improved Light Armor Plating Particle Gun Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Sensor Array Improved Signal Interpreter Insulated Plating > --- WEAPON ----------- Spread Laser Heavy Laser > --- INVENTORY -------- Light Deuterium Engine Aluminum Leg Improved Terrain Scanner Seismic Detector Light Armor Plating Hardened Light Armor Plating Light Cannon Mining Laser [Rating: 27] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Airjet Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Improved Signal Interpreter Protection Hardened Light Armor Plating Weapon Light Cannon Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Special Weapon Mining Laser Build | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Slots Evolved 4 | . . 2 2 . . Power . | . . . . . . Propulsion 1 | . . . 1 . . Utility 3 | . . 2 1 . . Weapon . | . . . . . . Parts Attached 79 | 8 4 12 31 23 1 Power 8 | 1 . 2 2 3 . Engine 7 | 1 . 2 2 2 . Core 1 | . . . . 1 . Reactor . | . . . . . . Propulsion 20 | 2 2 . 6 10 . Treads 1 | . . . . 1 . Leg 18 | 2 2 . 5 9 . Wheel . | . . . . . . Hover 1 | . . . 1 . . Flight . | . . . . . . Utility 27 | 3 . 5 12 6 1 Device 16 | 2 . 3 5 5 1 Storage 2 | 1 . . 1 . . Processor 4 | . . 2 2 . . Hackware . | . . . . . . Protection 5 | . . . 4 1 . Artifact . | . . . . . . Weapon 24 | 2 2 5 11 4 . Energy Gun 14 | 1 1 4 7 1 . Energy Cannon . | . . . . . . Ballistic Gun 1 | 1 . . . . . Ballistic Cannon 8 | . 1 1 4 2 . Launcher . | . . . . . . Special Weapon 1 | . . . . 1 . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . 1 . . . Parts Lost 15 | . . . 2 13 . Power 2 | . . . . 2 . Propulsion 6 | . . . . 6 . Utility 3 | . . . . 3 . Weapon 4 | . . . 2 2 . Highest Loss Streak 6 | . . . 1 6 . To Critical Strikes . | . . . . . . Average Slot Usage (%) 87 | . 99 88 88 77 6 Engine 10 | . 14 11 9 8 . Leg 22 | . 27 22 22 18 . Device 16 | . 14 19 13 20 6 Storage 10 | . 14 11 9 8 . Processor 6 | . . 3 12 8 . Protection 2 | . . . 6 4 . Energy Gun 8 | . 11 10 11 . . Ballistic Cannon 7 | . 13 10 1 4 . Peak Build Rating 27 | 9 8 15 27 24 1 Average Rating 13 | 5 7 10 20 18 . On Entrance 7 | . 7 8 13 17 . Naked Turns 25 | . . . . 13 12 Heaviest Build 35 | 14 16 18 29 35 1 Greatest Support 40 | 20 20 20 40 39 3 Greatest Overweight (x) 6 | 1 . . 2 6 . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 8 8 8 10 10 5 Average Capacity 8 | 7 8 8 8 9 5 Most Carried 10 | 8 8 8 10 10 4 Average Carried 7 | 5 7 7 8 6 3 Final Capacity 10 | 8 8 8 10 5 5 Final Carried 9 | 7 8 8 9 4 3 Class Distribution -------------------- 46% | Mutant 45% | Scavenger-Mutant 8% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Mutant | -8/Materials Resources | -11 -10 -9 -8 -8 -8 ----------- Run | Yrd Mat Mat Mat Gar Mat Matter Collected 1706 | 328 174 177 520 507 . Remotely . | . . . . . . Salvage Created 1972 | 154 346 294 664 514 . Parts 113 | 19 15 21 37 21 . Haulers Intercepted 2 | . . 1 1 . . Recyclers Shooed 3 | 1 . 1 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Combat Hostiles Destroyed 38 | . 8 4 11 15 . Guns 14 | . 4 3 6 1 . Cannons 21 | . 4 1 2 14 . AOE 3 | . . . 3 . . Classes Destroyed 11 | 3 2 3 2 1 . Worker 3 | 2 . 1 . . . Builder 2 | . . 1 1 . . Tunneler 3 | 3 . . . . . Hauler 2 | . . 1 1 . . Recycler 2 | 1 . . 1 . . Operator 1 | . . . 1 . . Watcher 4 | . 2 1 1 . . Swarmer 3 | . . . . 3 . Grunt 26 | . 8 3 6 9 . Brawler 1 | . . . 1 . . Sentry 8 | . . 1 4 3 . Best Kill Streak 9 | 3 3 3 5 9 . Combat Bots Only 9 | . 3 3 4 9 . Max Kills in Single Turn 3 | 1 1 1 3 1 . Gunslinging . | . . . . . . Exploded 2 | . . . 2 . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Mat Hostile Shots Fired 270 | . 29 14 38 181 8 Missed 90 | . 9 6 14 57 4 Damage Taken 2615 | . 216 89 562 1657 91 Core 633 | . 42 35 83 382 91 Absorbed by Shields 89 | . . . . 89 . Regen/Repaired (Parts) 124 | . 39 85 . . . Core Remaining (%) 91 | 100 83 91 . . . Volleys Fired 204 | 16 32 36 60 60 . Largest 2 | 2 2 2 2 1 . Hottest 134 | 60 75 91 134 100 . Shots Fired 322 | 32 64 61 105 60 . Gun 194 | 32 32 36 85 9 . Cannon 123 | . 32 25 20 46 . Launcher . | . . . . . . Special 5 | . . . . 5 . Kinetic 141 | 16 34 25 20 46 . Thermal 110 | 16 . 18 62 14 . Explosive . | . . . . . . Electromagnetic 71 | . 30 18 23 . . Robot Hit Streak 17 | 4 7 15 17 6 . Robot Miss Streak 9 | 2 9 3 9 6 . Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 158 | 18 31 26 49 34 . Core Hits 89 | 7 12 10 42 17 1 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 9 | . 2 1 1 5 . Burn 1 | . . . 1 . . Blast 7 | . 1 1 . 5 . Corrupt 1 | . 1 . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4086 | 216 509 415 1442 1498 6 Guns 1348 | 216 187 192 616 137 . Cannons 2167 | . 322 223 333 1289 . Explosions 493 | . . . 493 . . Melee . | . . . . . . Ramming 6 | . . . . . 6 Kinetic 2283 | 116 322 223 333 1289 . Thermal 1280 | 100 . 117 854 209 . Explosive . | . . . . . . Electromagnetic 517 | . 187 75 255 . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . . . . 2 2 Average Corruption 2 | . . . . 2 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 1 | . . . . . 1 Matter Fused 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 226 | . . . 145 81 . Projectiles 81 | . . . . 81 . Explosions 145 | . . . 145 . . Melee . | . . . . . . Knockbacks 13 | . 3 1 1 8 . Impact . | . . . . . . Kinetic 12 | . 3 1 1 7 . Secondary 1 | . . . . 1 . Self-Inflicted Damage 211 | . . . 208 . 3 Shots 3 | . . . 3 . . Rammed 1 | . . . . . 1 Targets Rammed 1 | . . . . . 1 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 633 | . 144 189 633 244 . Average Temperature 100 | . 55 51 145 92 . Received Heat Transfer 993 | . 120 18 135 684 36 Effects 17 | . . . 14 3 . Shutdowns 3 | . . . 3 . . Interference 7 | . . . 4 3 . Matter Decay 2 | . . . 2 . . Short Circuit 3 | . . . 3 . . Damage (minor) 2 | . . . 2 . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . . 1 . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 1928 | 225 . 296 961 446 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . 1 . . Alert | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Peak Influence 580 | 30 208 162 335 580 258 Initial 258 | . 19 42 4 151 258 Average 184 | 13 91 57 195 471 258 Maximum Alert Level 2 | . 1 . 1 2 1 Low Security (%) 66 | 100 97 100 53 4 . Level 1 18 | . 2 . 46 21 100 Level 2 14 | . . . . 74 . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 7 | . 3 2 1 . 1 Investigation 5 | . 2 2 . . 1 Extermination . | . . . . . . Reinforcement 2 | . 1 . 1 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Distress Signals 2 | . . . 2 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 67 | . 14 9 19 22 3 Peak Tracking Total 9 | . 5 3 5 9 3 Tactical Retreats 4 | . . . 2 2 . Traps | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Traps Triggered 2 | . 1 . . 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -8 -8 ---------- Run | Yrd Mat Mat Mat Gar Mat Machines Disabled 9 | . 1 2 5 1 . Max in Single Turn 2 | . 1 1 2 1 . Garrison Relay 1 | . . . . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Machines Accessed 15 | . 5 4 4 1 1 Terminals 9 | . 3 2 2 1 1 Fabricators . | . . . . . . Repair Stations 2 | . 1 1 . . . Recycling Units 1 | . 1 . . . . Scanalyzers 2 | . . 1 1 . . Garrison Access 1 | . . . 1 . . Total Hacks 42 | . 16 14 7 3 2 Successful 29 | . 10 14 5 . . Failed 13 | . 6 . 2 3 2 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 22 | . 9 5 3 3 2 Fabricators . | . . . . . . Repair Stations 10 | . 4 6 . . . Recycling Units 3 | . 3 . . . . Scanalyzers 6 | . . 3 3 . . Garrison Access 1 | . . . 1 . . Terminal Hacks 11 | . 4 5 2 . . Record 2 | . . 2 . . . Prototype ID Bank 4 | . 3 1 . . . Alert Level 1 | . 1 . . . . Maintenance Status 1 | . . 1 . . . Hauler Manifests 1 | . . . 1 . . Zone Layout 2 | . . 1 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 9 | . 3 6 . . . Scan Component 5 | . 2 3 . . . Repair 4 | . 1 3 . . . Recycling Unit Hacks 3 | . 3 . . . . Recycle Component 1 | . 1 . . . . Process 1 | . 1 . . . . Report Inventory 1 | . 1 . . . . Scanalyzer 5 | . . 3 2 . . Insert Component 3 | . . 2 1 . . Analyze 2 | . . 1 1 . . Garrison Access Hacks 1 | . . . 1 . . Unlock Access 1 | . . . 1 . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 11 | . 5 3 1 1 1 Full Trace Events 6 | . 2 2 . 1 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . . 1 1 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 4 | . 1 3 . . . Time 104 | . 26 78 . . . Parts Recycled 1 | . 1 . . . . Recycled Matter 4 | . 4 . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 2 | . . 1 1 . . Part Schematics Acquired 2 | . . 1 1 . . Parts Damaged 1 | . . . 1 . . Bothacking | -11 -10 -9 -8 -8 -8 ------------ Run | Yrd Mat Mat Mat Gar Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 4 | . . . . 4 . Machine Destruction 4 | . . . . 4 . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -8 -8 ------------- Run | Yrd Mat Mat Mat Gar Mat Turns Passed 3349 | 159 726 840 943 658 23 Spaces Moved 1584 | 80 421 214 450 394 25 Core 71 | 14 . . . 32 25 Treads 5 | . . . . 5 . Legs 1251 | 66 421 214 256 294 . Wheels . | . . . . . . Hover 257 | . . . 194 63 . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 70 50 50 Average Speed 114 | 109 120 120 114 112 50 Slowest Speed 350 | 120 120 120 260 350 50 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 24 | 4 53 20 31 36 3 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 52 | . . . 46 6 . Melee . | . . . . . . Projectile 11 | . . . 5 6 . AOE 41 | . . . 41 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Total 2758 | 119 580 738 773 513 35 Wait 782 | . 113 453 188 20 8 Move 1579 | 79 420 213 449 393 25 Hop . | . . . . . . Pick Up 68 | 15 7 13 21 12 . Fast Attach . | . . . . . . Attach 41 | 7 1 5 12 15 1 Detach 10 | . . 3 6 1 . Swap 38 | 1 3 7 19 8 . Drop 34 | 1 4 8 18 3 . Fire 204 | 16 32 36 60 60 . Melee . | . . . . . . Ram 1 | . . . . . 1 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 1 | . . . . 1 . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials (discovered 1 exit: [*Sto]) History --------- Turn | Location | Event 73 | -11/Scrapyard | Discovered new exit (range 14) 160 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 417 | -10/Materials | Discovered new exit (range 11) 698 | -10/Materials | Repaired Aluminum Leg 886 | -10/Materials | Entered another Materials area 886 | -9/Materials | Evolved 2 slots: Utility x2 1158 | -9/Materials | Repaired Ion Engine 1187 | -9/Materials | Repaired Lgt. Cannon 1216 | -9/Materials | Repaired EM Pulse Gun 1609 | -9/Materials | Discovered new exit (range 11) 1726 | -9/Materials | Entered another Materials area 1726 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2317 | -8/Materials | Build established: Scavenger-Mutant 2667 | -8/Materials | Identified exit to Garrison 2669 | -8/Materials | Entered Garrison 2756 | -8/Garrison | Core integrity fell below 50% 2774 | -8/Garrison | Lost 3 parts (1p2n) 2782 | -8/Garrison | Destroyed 9 combat bots 2803 | -8/Garrison | Triggered checkpoint 2865 | -8/Garrison | Triggered checkpoint 2881 | -8/Garrison | Triggered checkpoint 2919 | -8/Garrison | Discovered new exit (range 14) 2921 | -8/Garrison | Triggered checkpoint 2930 | -8/Garrison | Discovered new exit (range 5) 2965 | -8/Garrison | Identified exit to Materials 2989 | -8/Garrison | Triggered checkpoint 2997 | -8/Garrison | Garrison Relay disabled 3186 | -8/Garrison | Lost 6 parts (3n1u2w) 3314 | -8/Garrison | Released all parts (5) 3319 | -8/Garrison | Core integrity fell below 20% 3327 | -8/Garrison | Entered Materials 3332 | -8/Materials | Discovered new exit (range 14) 3337 | -8/Materials | Lost 4 parts (1p1n2u) 3350 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03289_ Mining Laser severed. 03292_ Imp. Ion Engine destroyed. 03293_ Adv. Weight Redist. System destroyed. 03297_ Lgt. Nuclear Core severed. 03306_ Aluminum Leg destroyed. 03314_ Released Sensor Array. 03314_ Released Aluminum Leg. 03314_ Released Imp. Signal Interpreter. 03314_ Released Med. Storage Unit. 03314_ Released Aluminum Leg. LOCATION=MATERIALS GOAL=ESCAPE 03328_ Connecting with Terminal... 03328_ ALERT: Suspicious activity at Terminal M009. Dispatching Investigation squad. 03332_ EXIT=FOUND 03335_ System corrupted: Matter fused (-10). 03346_ Slammed into G-47 Trooper. 03346_ Destabilizing: Core damaged (-27). 03348_ G-47 Trooper suffers critical hit (Burn). Map ----- +----------------------------------------------------+ | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????#####?????????????????????????? | | ??????????????????## #?????????????????????????? | | ??????????????????#T #?????????????????????????? | | ??????????????????## #?????????????????????????? | | ???????????????????# #?????????????????????????? | | ???????????????????# #?????????????????????????? | | ??????????########## #?????????????????????????? | | ??????????# # #?????????????????????????? | | ??????????# """ # #?????????????????????????? | | ??????????# """ # #?????????????????????????? | | ??????????# """ # #???????#####?????????????? | | ??????????# gg ###+### #?????????????? | | ??????????# """ # #?????????????? | | ??????????# """ # g < #?????????????? | | ??????????# """ # @ #?????????????? | | ??????????# ########### #?????????????? | | ??????????##########????????????? ##?????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 85 Additional Mass Support 9 Armor Coverage 150 Resistance: EM 15 Evasion (%) 55 Recoil Reduction 1 Item Schematics ----------------- Mining Laser | -9/Materials | Scanalyzed Carbon-fiber Leg | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HellfireOvertunedStorage Manual? 0 Play Time 01:02:56 Cumulative 18.2 hours Start 2024.09.30 @ 23:43:21 End 2024.10.01 @ 00:58:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 11 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 18 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4d6e20cb-0218-4fd5-8710-8879f21a3bb2