Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.21 @ 01:50:20 Player: zzxc Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (0) 0 Value Destroyed (0) 0 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (834) 834 TOTAL SCORE: 3554 Bonus ------- Pacifist 834 Cogmind --------- Core Integrity 673/700 Matter 211/300 Energy 87/100 System Corruption 0% Temperature Cool (1) Movement Flying (35) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Improved VTOL Module > --- UTILITY (4) ------ Enhanced Optical Array Improved Signal Interpreter Layered Light Armor Plating Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Coolant Injector Great Axe Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Improved VTOL Module > --- UTILITY ---------- Enhanced Optical Array Improved Signal Interpreter Layered Light Armor Plating Hacking Suite > --- WEAPON ----------- Great Axe > --- INVENTORY -------- Coolant Injector [Rating: 21] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Improved VTOL Module Flight Unit Improved VTOL Module Utility Enhanced Optical Array Processor Enhanced Optical Array Hackware Hacking Suite Protection Layered Light Armor Plating Weapon Great Axe Slashing Weapon Great Axe Build | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Slots Evolved 6 | . . . 2 . 2 2 Power 1 | . . . . . . 1 Propulsion 3 | . . . 1 . 1 1 Utility 2 | . . . 1 . 1 . Weapon . | . . . . . . . Parts Attached 9 | . . . . 1 2 6 Power 1 | . . . . . 1 . Engine 1 | . . . . . 1 . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 2 | . . . . 1 1 . Treads . | . . . . . . . Leg . | . . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight 2 | . . . . 1 1 . Utility 4 | . . . . . . 4 Device . | . . . . . . . Storage . | . . . . . . . Processor 2 | . . . . . . 2 Hackware 1 | . . . . . . 1 Protection 1 | . . . . . . 1 Artifact . | . . . . . . . Weapon 2 | . . . . . . 2 Energy Gun . | . . . . . . . Energy Cannon . | . . . . . . . Ballistic Gun . | . . . . . . . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 2 | . . . . . . 2 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . Parts Lost 2 | . . . . . . 2 Power 1 | . . . . . . 1 Propulsion 1 | . . . . . . 1 Utility . | . . . . . . . Weapon . | . . . . . . . Highest Loss Streak 2 | . . . . . . 2 Average Slot Usage (%) 19 | . . . . 11 13 32 Engine 2 | . . . . . 2 3 Flight 7 | . . . . 11 11 10 Processor 5 | . . . . . . 10 Hackware 2 | . . . . . . 4 Naked Turns 93 | . 29 29 33 2 . . Heaviest Build 5 | . . . . . 5 5 Greatest Support 10 | 3 3 3 3 4 10 10 Greatest Overweight (x) . | . . . . . . . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 4 | 4 4 4 4 4 4 4 Average Capacity 4 | 4 4 4 4 4 4 4 Most Carried 3 | 3 1 1 2 2 2 2 Average Carried 1 | 2 1 1 1 1 1 1 Final Capacity 4 | 4 4 4 4 4 4 4 Final Carried 2 | 1 1 1 2 1 1 2 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -7 ----------- Run | Scr Mat Min Mat Min Mat Fac Matter Collected 182 | 182 . . . . . . Remotely . | . . . . . . . Salvage Created . | . . . . . . . Parts . | . . . . . . . Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Combat Hostiles Destroyed . | . . . . . . . Classes Destroyed . | . . . . . . . Best Kill Streak . | . . . . . . . Combat Bots Only . | . . . . . . . Max Kills in Single Turn . | . . . . . . . Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -------- Run | Scr Mat Min Mat Min Mat Fac Damage Taken 216 | . 12 6 44 . 25 129 Core 114 | . 12 6 44 . 25 27 Absorbed by Shields . | . . . . . . . Core Remaining (%) 94 | 100 . 92 . 89 95 . Volleys Fired . | . . . . . . . Largest . | . . . . . . . Hottest . | . . . . . . . Shots Fired . | . . . . . . . Gun . | . . . . . . . Cannon . | . . . . . . . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic . | . . . . . . . Thermal . | . . . . . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak . | . . . . . . . Robot Miss Streak . | . . . . . . . Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots . | . . . . . . . Core Hits . | . . . . . . . Critical Hits . | . . . . . . . Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Melee Attacks 2 | . . . . . . 2 Impact . | . . . . . . . Slashing 2 | . . . . . . 2 Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 12 | . . 12 . . . . Guns . | . . . . . . . Cannons . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Ramming 12 | . . 12 . . . . Kinetic . | . . . . . . . Thermal . | . . . . . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 6 | . . 6 . . . . Shots . | . . . . . . . Rammed 3 | . . 3 . . . . Targets Rammed 3 | . . 3 . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature . | . . . . . . . Average Temperature . | . . . . . . . Received Heat Transfer 45 | . 6 . . . 9 30 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred . | . . . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Peak Influence 147 | . 15 5 31 12 34 147 Initial 15 | . . 5 1 12 4 15 Average 53 | . 6 5 15 12 9 100 Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 4 | . . . 2 . . 2 Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement 4 | . . . 2 . . 2 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Distress Signals 4 | . . . 1 . 1 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 36 | . 3 . 6 . 7 20 Peak Tracking Total 7 | . 4 . 4 . 7 7 Tactical Retreats 6 | . . . . . 1 5 Traps | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 ---------- Run | Scr Mat Min Mat Min Mat Fac Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Machines Accessed . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks . | . . . . . . . Successful . | . . . . . . . Failed . | . . . . . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks . | . . . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections . | . . . . . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 ------------ Run | Scr Mat Min Mat Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -------- Run | Scr Mat Min Mat Min Mat Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 ------------- Run | Scr Mat Min Mat Min Mat Fac Turns Passed 323 | 2 29 29 33 34 41 155 Spaces Moved 754 | 1 58 51 63 81 98 402 Core 177 | 1 58 51 63 4 . . Treads . | . . . . . . . Legs . | . . . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight 577 | . . . . 77 98 402 Fastest Speed 34 | 50 50 50 50 40 34 34 Average Speed 39 | 50 50 50 50 40 38 34 Slowest Speed 50 | 50 50 50 50 50 40 35 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 6 | . . . . . 3 3 Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 17 | 2 25 25 15 20 16 18 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug 2 | . . . . . . 2 Terrain Destroyed 2 | . . . . . . 2 Melee 2 | . . . . . . 2 Projectile . | . . . . . . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Total 764 | 3 57 53 63 81 97 410 Wait . | . . . . . . . Move 736 | . 57 50 62 80 91 396 Hop 6 | . . . . . 3 3 Pick Up 3 | . . . 1 . 1 1 Fast Attach 5 | . . . . . 1 4 Attach 4 | . . . . 1 1 2 Detach 2 | . . . . . . 2 Swap . | . . . . . . . Drop 3 | 3 . . . . . . Fire . | . . . . . . . Melee 2 | . . . . . . 2 Ram 3 | . . 3 . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials -7/Factory (discovered 1 exit: *Low) History --------- Turn | Location | Event 1 | -11/Scrapyard | Released all parts (6) 3 | -11/Scrapyard | Discovered new exit (range 0) 3 | -11/Scrapyard | Entered Materials 25 | -10/Materials | Discovered new exit (range 16) 32 | -10/Materials | Entered Mines 54 | -10/Mines | Discovered new exit (range 11) 61 | -10/Mines | Entered Materials 61 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 85 | -9/Materials | Discovered new exit (range 16) 94 | -9/Materials | Entered Mines 126 | -9/Mines | Discovered new exit (range 6) 128 | -9/Mines | Entered Materials 128 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 168 | -8/Materials | Discovered new exit (range 5) 169 | -8/Materials | Entered Factory 169 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 250 | -7/Factory | Discovered new exit (range 14) 254 | -7/Factory | Identified exit to Lower Caves 324 | -7/Factory | Self-destructed Last Messages --------------- 00203_ P-60 Hacker destroyed. 00203_ Nuclear Reactor explodes. 00203_ U-05 Engineer destroyed. 00207_ Acquired Coolant Injector. 00211_ Acquired Hacking Suite. 00212_ K-01 Serf collects debris. 00230_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 00234_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F009. 00235_ Acquired Imp. Signal Interpreter. 00238_ Flight Unit destroyed. 00247_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 00250_ EXIT=FOUND 00251_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F011. 00254_ Ion Engine destroyed. 00254_ EXIT=IDENTIFIED: LOWER CAVES 00259_ K-01 Serf cleans the Nuclear Reactor. 00273_ W-25 Informer sends out distress signal. 00297_ Acquired Lyr. Light Armor Plating. Map ----- +----------------------------------------------------+ | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????????????#### | | ???????????????????????????????###????????????[ # | | ??????????????????????????????? ???????????? ? | | ??????????????????????????????? ???????????? ? | | ??????????????????????????????? ????????????# #? | | ??????????????????????????????? ????######??# #? | | ??????????????????????????????? ????# #### #? | | ??????????????????????????????? ????# + #? | | ??????????????????????????????? ????# # #? | | ??????????????????????????????? ????# # ## | | ??????????????????????????????? ????# + | | ??????????????????????????????? ????# # | | ???????????????????????????????# #????# # | | ???????????????????????????????# ###### + | | ???????????????????????????????# # # ####### | | ????????????????????###+###????# # #####?????? | | ?????????##+######+## #????# # #* ????????? | | ???????# @###### # # ??????? | | ???????# + #? 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""" #??? | | ????????????????????#######????# # #?? #??? | | ???????????????????????????????# # #??? #??? | | ???????????????????????????????# ######??? #??? | | ??????????????????????????????? ?????????[!=#??? | | ???????????????????????????????###?????????[!=#??? | | ????????????????????????????????????????????= #??? | | ????????????????????????????????????????????###??+ | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | #????????????????????????????????????????????????+ | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 10 Energy Capacity 250 Matter Stores 291 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 63 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HackingTrackerMegatreads Manual? 0 Play Time 00:07:57 Cumulative 359.0 hours Start 2020.10.21 @ 01:45:12 End 2020.10.21 @ 01:50:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 660 Rogue 660 Adventurer 0 Explorer 0 Win Type - Total 56 Types 43/4/3/2/1/1/2/0/0 Lore% 93 Gallery% 91 Achievement% 74 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: aabb32e6-9187-4f39-b49e-7d7d7aba7a9e