Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.28 @ 12:40:22 Player: Compilatron Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (38) 190 Value Destroyed (1061) 1061 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3051 Bonus ------- None Cogmind --------- Core Integrity 163/550 Matter 300/300 Energy 90/100 System Corruption 6% Temperature Cool (36) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Improved Aluminum Leg Carbon-fiber Leg > --- UTILITY (4) ------ Large Storage Unit > --- WEAPON (2) ------- Field Laser > --- INVENTORY (15) --- Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Surge Thruster Surge Thruster Surge Thruster Compact Matter Pod (150) Hacking Suite Particle Gun Rocket Launcher Datajack Welding Torch Blade Trap Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Trap Scanner > --- WEAPON ----------- Field Laser Axe > --- INVENTORY -------- Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Surge Thruster Surge Thruster Surge Thruster Compact Matter Pod Hacking Suite Particle Gun Shotgun Rocket Launcher Datajack Welding Torch Blade Saw Blade Trap [Rating: 26] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Improved Aluminum Leg Treads Light Treads Leg Improved Aluminum Leg Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Protection Light Armor Plating Weapon Small Laser Energy Gun Small Laser Ballistic Gun Shotgun Special Weapon Mining Laser Slashing Weapon Axe Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 2 | . . . 1 1 Utility 2 | . . . 1 1 Weapon . | . . . . . Parts Attached 34 | . 6 2 10 16 Power 4 | . 1 . 1 2 Engine 4 | . 1 . 1 2 Core . | . . . . . Reactor . | . . . . . Propulsion 15 | . 2 . 5 8 Treads 4 | . 2 . 2 . Leg 11 | . . . 3 8 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 5 | . . 1 1 3 Device 3 | . . 1 1 1 Storage 1 | . . . . 1 Processor . | . . . . . Hackware . | . . . . . Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 10 | . 3 1 3 3 Energy Gun 5 | . 3 . 1 1 Energy Cannon . | . . . . . Ballistic Gun 2 | . . . 2 . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon 1 | . . 1 . . Impact Weapon . | . . . . . Slashing Weapon 2 | . . . . 2 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 16 | . 6 1 1 8 Power 3 | . 1 . 1 1 Propulsion 4 | . 2 . . 2 Utility 2 | . . . . 2 Weapon 7 | . 3 1 . 3 Highest Loss Streak 7 | . 2 1 1 7 To Critical Strikes . | . . . . . Average Backups 4 | 5 2 1 4 8 Power . | 1 . . . . Propulsion 1 | 3 1 . 1 3 Utility . | . . . 1 1 Weapon . | 1 . . . 1 Tool/Special . | . . . . . Unused Backups 21 | . 7 1 1 12 Power 1 | . 1 . . . Propulsion 7 | . 3 . . 4 Utility 6 | . 1 1 1 3 Weapon 5 | . 2 . . 3 Tool/Special 2 | . . . . 2 Average Slot Usage (%) 86 | . 77 96 84 80 Engine 11 | . 11 14 10 8 Treads 13 | . 11 28 9 . Leg 15 | . 15 . 20 31 Device 9 | . . 11 11 10 Storage 11 | . 14 14 11 9 Energy Gun 14 | . 24 14 13 8 Ballistic Gun 3 | . . . 8 6 Special Weapon 4 | . . 13 . . Peak Build Rating 26 | 6 6 8 15 26 Average Rating 11 | 6 5 6 11 19 On Entrance 7 | 6 6 6 7 14 Avg Prop Armor Cover (%) 19 | . . . 19 . Naked Turns . | . . . . . Heaviest Build 41 | 14 14 13 17 41 Greatest Support 60 | 20 40 40 60 56 Greatest Overweight (x) 2 | . 2 . 1 2 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 8 8 8 15 Average Capacity 8 | 8 8 8 8 11 Most Carried 15 | 5 5 8 8 15 Average Carried 6 | 5 2 5 7 9 Final Capacity 15 | 8 8 8 8 15 Final Carried 13 | 4 1 6 8 13 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 1185 | 200 55 351 211 368 Remotely . | . . . . . Salvage Created 1240 | . 337 48 370 485 Parts 73 | . 12 6 17 38 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 33 | . 7 3 10 13 Melee 3 | . 1 . . 2 Guns 29 | . 5 3 10 11 AOE 1 | . 1 . . . Classes Destroyed 8 | . 2 1 2 3 Worker 1 | . . . . 1 Recycler 2 | . 1 . . 1 Operator 2 | . . . 1 1 Swarmer 7 | . . 3 . 4 Cutter 3 | . . . . 3 Grunt 19 | . 7 . 9 3 Brawler 1 | . . . . 1 Sentry 3 | . . . 1 2 Best Kill Streak 6 | . 6 3 2 4 Combat Bots Only 5 | . 5 3 2 3 Max Kills in Single Turn 2 | . 2 2 1 2 Gunslinging 1 | . . 1 . . Exploded 1 | . 1 . . . Melee 1 | . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 232 | . 53 19 49 111 Missed 54 | . 10 4 14 26 Hits 178 | . 43 15 35 85 Melee 18 | . . . . 18 Projectile 160 | . 43 15 35 67 Critical Strikes 13 | . 1 . 1 11 Damage Taken 2476 | . 561 122 425 1368 Core 554 | . 95 24 48 387 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 122 | . . . . 122 Core Remaining (%) 80 | 100 . 52 88 . Volleys Fired 109 | . 26 12 28 43 Largest 2 | . 2 2 2 2 Hottest 140 | . 90 140 80 86 Shots Fired 196 | . 42 21 56 77 Gun 190 | . 42 15 56 77 Cannon . | . . . . . Launcher . | . . . . . Special 6 | . . 6 . . Kinetic 58 | . . . 24 34 Thermal 119 | . 23 21 32 43 Explosive . | . . . . . Electromagnetic 19 | . 19 . . . Robot Hit Streak 14 | . 14 9 7 14 Robot Miss Streak 4 | . 3 1 4 3 Penetration Max . | . . . . . Secondary Targets 2 | . . 1 . 1 Max Gunslinging Chain 1 | . . 1 . 1 Shots Hit Robots 136 | . 32 7 39 58 Core Hits 74 | . 18 3 20 33 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 4 | . . . . 4 Burn 1 | . . . . 1 Sever 3 | . . . . 3 Melee Attacks 14 | . . . . 14 Impact . | . . . . . Slashing 14 | . . . . 14 Piercing . | . . . . . Sneak Attacks 1 | . . . . 1 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2127 | . 517 79 567 964 Guns 1807 | . 408 79 567 753 Cannons . | . . . . . Explosions 89 | . 89 . . . Melee 207 | . . . . 207 Ramming 24 | . 20 . . 4 Kinetic 702 | . . . 290 412 Thermal 989 | . 292 79 277 341 Explosive . | . . . . . Electromagnetic 205 | . 205 . . . Impact . | . . . . . Slashing 207 | . . . . 207 Piercing . | . . . . . Highest Corruption 6 | . . . . 6 Average Corruption 5 | . . . . 5 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 3 | . . . . 3 Heat Flow Errors 2 | . . . . 2 Data Loss (minor) 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 38 | . 38 . . . Shots 1 | . 1 . . . Rammed . | . . . . . Targets Rammed 11 | . 10 . . 1 Kicked 11 | . 10 . . 1 Crushed . | . . . . . Highest Temperature 366 | . 366 184 92 351 Average Temperature 114 | . 151 82 34 154 Received Heat Transfer 1047 | . 312 . 258 477 Effects 2 | . 1 . . 1 Shutdowns 1 | . 1 . . . Matter Decay 1 | . . . . 1 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . 1 . . . Heat Transferred 2401 | . 657 175 681 888 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . 1 . . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Maximum Alert Level 1 | . . . . 1 Low Security (%) 99 | 100 100 100 100 99 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 201 | . 79 70 83 201 Initial 31 | . . . 20 31 Average 35 | . 26 3 23 94 Influence Increases 1018 | . 169 70 287 492 Destroy 0b10 Robot/C 660 | . 140 60 200 260 Destroy 0b10 Robot/NC 25 | . 5 . 5 15 Destroy Leader 130 | . 20 10 40 60 Trap Triggered on 0b10 40 | . . . 20 20 Successful Hack 9 | . . . 7 2 Disable Machine 15 | . . . 15 . Destroy Structure 4 | . 4 . . . Lose Combat Pursuer 135 | . . . . 135 Influence Decreases 848 | . 169 18 264 397 Entered New Map 76 | . . . 32 44 Time Decay 622 | . 109 18 222 273 Lost Part 150 | . 60 . 10 80 Squads Dispatched 7 | . 1 . 2 4 Investigation 1 | . . . 1 . Extermination . | . . . . . Reinforcement 6 | . 1 . 1 4 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 3 | . . . 1 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 51 | . 11 3 14 23 Peak Tracking Total 7 | . 7 3 4 7 Tactical Retreats 6 | . . . . 6 Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 3 | . . . 3 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed 6 | . . . . 6 Reused 4 | . . . 2 2 Traps Extracted . | . . . . . Installed 4 | . . . 2 2 Triggered 4 | . . . 2 2 Most Traps Carried 5 | . . 5 5 3 Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 1 | . . . 1 . Max in Single Turn 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 5 | . . . 2 3 Terminals 3 | . . . 2 1 Fabricators . | . . . . . Repair Stations 1 | . . . . 1 Recycling Units 1 | . . . . 1 Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 15 | . . . 4 11 Successful 11 | . . . 2 9 Failed 4 | . . . 2 2 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 6 | . . . 4 2 Terminals 9 | . . . 4 5 Fabricators . | . . . . . Repair Stations 4 | . . . . 4 Recycling Units 2 | . . . . 2 Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 2 | . . . . 2 Locate Traps 1 | . . . . 1 Reprogram Traps 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks 4 | . . . . 4 Scan Component 2 | . . . . 2 Repair 2 | . . . . 2 Recycling Unit Hacks 2 | . . . . 2 Report Inventory 1 | . . . . 1 Retrieve Components 1 | . . . . 1 Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 3 | . . . 2 1 Terminals 3 | . . . 2 1 Track 1 | . . . 1 . Botnet 2 | . . . 1 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . . 1 Used . | . . . . . Hacking Detections 5 | . . . 2 3 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired 2 | . . . . 2 Time 64 | . . . . 64 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 2 | . . . . 2 Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Active Infowar (turns) 2016 | . . 753 636 627 Sensors 1783 | . . 753 636 394 Traps 393 | . . . . 393 Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 2 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 2604 | 1 353 934 636 680 Spaces Moved 1420 | 1 178 542 376 323 Core 2 | . 2 . . . Treads 759 | . 91 542 126 . Legs 659 | 1 85 . 250 323 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 120 | 120 120 160 120 120 Average Speed 142 | 120 140 160 133 123 Slowest Speed 260 | 120 160 160 190 260 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 36 | 2 34 95 28 23 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug 1 | . . 1 . . Terrain Destroyed 4 | . 3 1 . . Melee . | . . . . . Projectile 1 | . . 1 . . AOE 3 | . 3 . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 1774 | 2 237 576 454 505 Wait 109 | . 13 11 13 72 Move 1416 | . 177 541 375 323 Hop . | . . . . . Pick Up 38 | . 4 8 11 15 Fast Attach 12 | . . . 7 5 Attach 14 | . 6 2 . 6 Detach . | . . . . . Swap 19 | . . 1 7 11 Drop 28 | 2 1 1 11 13 Fire 109 | . 26 12 28 43 Melee 14 | . . . . 14 Ram . | . . . . . Kick 11 | . 10 . . 1 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap 4 | . . . 2 2 Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 0) 2 | -11/Scrapyard | Entered Materials 258 | -10/Materials | Discovered new exit (range 9) 303 | -10/Materials | Build established: Mutant 355 | -10/Materials | Entered Mines 363 | -10/Mines | Learned Materials stockpile data 556 | -10/Mines | Found a hidden stash of uninstalled traps 1014 | -10/Mines | Learned location of 1 exit from Materials 1214 | -10/Mines | Discovered new exit (range 14) 1271 | -10/Mines | Discovered new exit (range 12) 1289 | -10/Mines | Entered Materials 1289 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1290 | -9/Materials | Identified exit to Mines 1871 | -9/Materials | Discovered new exit (range 8) 1925 | -9/Materials | Entered another Materials area 1925 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1977 | -8/Materials | Repaired Shotgun 2010 | -8/Materials | Repaired Beam Rifle 2567 | -8/Materials | Core integrity fell below 50% 2605 | -8/Materials | Self-destructed Last Messages --------------- 02556_ Kicked B-36 Bruiser. 02557_ Knocked back. 02558_ R-06 Scavenger collects Beam Rifle. 02560_ B-36 Bruiser Lgt. Armor Plating severed. 02561_ R-06 Scavenger collects Lgt. Armor Plating. 02566_ B-36 Bruiser destroyed. 02574_ K-01 Serf collects debris. 02575_ System corrupted: Heat flow error (+273). 02576_ Imp. Aluminum Leg destroyed. 02577_ G-47 Trooper Aluminum Leg severed. 02578_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M009. 02580_ G-47 Trooper Particle Gun severed. 02588_ Critical hit (Burn: +37). 02591_ Acquired 28 matter. 02598_ System corrupted: Component data lost. 02599_ Blade Saw destroyed. 02599_ Deuterium Engine destroyed. 02603_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????? ?????????????????????????????????? | | ???????????? ?????????????????????????????????? | | ???????????? ?????????????????????????????????? | | ????????????# ?????????????????????????????????? | | ????????????# #????????????????????????????????? | | ????????????# #????????????????????????????????? | | ????????????# #????????????????????????????????? | | ????????????# ###########??????????????????????? | | ????????????# # #??????????????????????? | | ????????????# # #??????????????????????? | | ????????????# # #??????????????????????? | | ????????????# # #??????????????????????? | | ????????????# # #??????????????????????? | | ????????????# # #??????????????????????? | | ????????????# # #??????????????????????? | | ????????????# / [#??????????????????????? | | ????????????# #########g#??????????????????????? | | ????????????# ## ##=#??????????????????????? | | ????????????# ##=#??????????????????????? | | ????????????# ##!#??????????????????????? | | ????????????# ##%###### #?????????????? | | ????????????###### [ ##%= +?????????????? | | ???################# #### ###### #?????????????? | | ???# #??#@#??????????????????????? | | ???# ### Y #?????????????????????? | | ???# ^ #?????????????????????? | | ???# ^ ######### #?????????????????????? | | ???# ^ #???????#####?????????????????????? | | #### ^ #???########??????????????????????? | | " ## ^ #####=]] #??????????????????????? | | + ^ +* ]= #??????????????????????? | | ########### ######*] = =#??????????????????????? | | ###### #### #????# #??????????????????????? | | ## # #????# #??????????????????????? | | / ## """ # #????# =[* #??????????????????????? | | #### "Y" # #########+#########################? | | #### # % #? | | ! / !! + % #? | | #### ! ] # #? | | #??# ! ####+##################+#############? | | #??# ! #? ???????????????# """ #????????? | | #??# # ?????????????????# "R" #????????? | | #??##########??????????????????# " " #????????? | | #??????????????????????????????# #????????? | | #??????????????????????????????# #????????? | | #??????????????????????????????# """ #????????? | | #??????????????????????????????# """ #????????? | | #??????????????????????????????# """ #????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Shotgun | 35% | -8/Materials Beam Rifle | 36% | -8/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MagneticGammaReactor Manual? 0 Play Time 00:17:52 Cumulative 75.5 hours Start 2025.12.28 @ 12:23:50 End 2025.12.28 @ 12:40:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 115 Rogue 92 Adventurer 20 Explorer 3 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 44 Gallery% 41 Achievement% 30 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cd8f9f57-24bb-4654-beea-fbacdb586fcf