Cogmind - Beta 15 X2 @@@ ROGUE MODE // 2025.03.21 @ 14:21:08 Player: Some Pennies Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (25) 5000 Robots Destroyed (523) 2615 Value Destroyed (28281) 28281 Prototype IDs (100) 2000 Alien Tech Used (11) 2200 Bonus (22374) 22374 TOTAL SCORE: 66970 Bonus ------- Triggered High Security 500 High Alert Combat Kills 9967 Follower Combat Kills 607 Entered Garrisons 200 Registered with UFD 300 Met Zhirov 300 Used Core Reset Matrix 3000 Scanned by Researcher 500 Pursued by Intercept 2000 Acquired SGEMP 2000 Win 3000 Cogmind --------- Core Integrity 832/1850 Matter 300/300 Energy 98/100 System Corruption 0% +Membrane Temperature Cool (0) Movement Core (50) Location To Fleet Rendezvous Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (7) ---- Experimental Energy Well (600) Experimental Matter Compressor (500) Advanced Point Defense System Transdimensional Reconstructor High-powered Transdimensional Reconstructor Null Cannon Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Particle Reactor Micro Antimatter Reactor Improved Quantum Reactor > --- PROPULSION ------- Myomer Exoskeleton Myomer Exoskeleton > --- UTILITY ---------- Advanced Power Amplifier 2N-1CE's Frost Array Large Storage Unit Enhanced Optical Array Experimental Target Analyzer Experimental Phase Shifter Experimental Thermal Shield Experimental Hardlight Generator Stealth Drone Bay > --- WEAPON ----------- Null Cannon Multirail Multirail > --- INVENTORY -------- High-density Centrium Leg High-density Centrium Leg Advanced Energy Well Experimental Matter Compressor Advanced Signal Interpreter Advanced Point Defense System Stealth Drone Bay Transdimensional Reconstructor High-powered Transdimensional Reconstructor Precision Phase Gun Linked Autogun Multirail Plasma Lance [Rating: 241] Favorites ----------- Power Light Quantum Reactor Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Light Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Advanced Myomer Leg Wheel Armored Wheel Hover Unit Improved Linear Gravjet Flight Unit Biomechanical Wings Utility Improved Heat Sink Device Improved Heat Sink Storage Large Storage Unit Processor Experimental Target Analyzer Hackware Advanced Hacking Suite Protection Improved Light Armor Plating Artifact Phase Redirector Weapon Multirail Energy Gun Plasma Rifle Energy Cannon Nova Cannon Ballistic Gun Multirail Ballistic Cannon Mini Assault Cannon Launcher Precision Grenade Launcher Special Weapon Remote Datajack Impact Weapon Impact Mace Slashing Weapon Sigix Broadsword Piercing Weapon Force Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Upp Upp Res Qua Sec Res Tes Acc Slots Evolved 18 | . . . . . 4 . . 2 . . . 4 . . . . 2 . . 2 . . 2 . 2 Power 3 | . . . . . . . . 1 . . . . . . . . . . . 1 . . 1 . . Propulsion 4 | . . . . . 2 . . . . . . 1 . . . . 1 . . . . . . . . Utility 9 | . . . . . 2 . . 1 . . . 3 . . . . 1 . . 1 . . . . 1 Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Parts Attached 561 | 7 5 3 . 2 11 43 9 20 50 8 24 10 . 7 7 . 35 16 15 24 42 67 21 71 64 Power 81 | 1 1 1 . . 1 5 2 5 9 1 2 1 . 1 1 . 4 3 2 3 8 2 . 12 16 Engine 18 | 1 1 1 . . 1 1 2 3 5 1 1 . . 1 . . . . . . . . . . . Core 17 | . . . . . . 4 . 2 4 . 1 1 . . . . . 3 . . 2 . . . . Reactor 46 | . . . . . . . . . . . . . . . 1 . 4 . 2 3 6 2 . 12 16 Propulsion 148 | 2 1 1 . 1 5 16 4 6 10 2 6 5 . . 1 . 12 3 4 5 14 14 10 12 14 Treads 41 | 2 . . . . 1 8 3 1 7 2 2 . . . . . . . 1 2 3 2 . . 7 Leg 57 | . . . . 1 . 6 . . . . . . . . 1 . 5 3 3 3 9 11 2 12 1 Wheel 21 | . 1 1 . . 4 2 . 5 2 . 2 . . . . . 1 . . . 2 1 . . . Hover 11 | . . . . . . . . . . . . 1 . . . . 6 . . . . . . . 4 Flight 18 | . . . . . . . 1 . 1 . 2 4 . . . . . . . . . . 8 . 2 Utility 213 | 2 . 1 . 1 2 10 1 5 15 3 12 3 . 5 5 . 15 5 3 13 12 39 9 29 23 Device 116 | 1 . 1 . 1 2 7 . 2 8 2 4 2 . 1 2 . 11 5 2 7 6 22 2 18 10 Storage 22 | 1 . . . . . 1 1 . . . 1 . . . 1 . 1 . 1 2 2 5 1 3 2 Processor 25 | . . . . . . . . 1 1 . 4 . . 3 . . 1 . . 1 1 6 . 2 5 Hackware 8 | . . . . . . . . . . . 1 . . . 1 . . . . . . . 6 . . Protection 41 | . . . . . . 2 . 2 6 1 2 1 . 1 1 . 2 . . 3 2 6 . 6 6 Artifact 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Weapon 119 | 2 3 . . . 3 12 2 4 16 2 4 1 . 1 . . 4 5 6 3 8 12 2 18 11 Energy Gun 47 | 1 1 . . . 3 6 1 3 7 1 1 . . . . . 1 2 3 2 2 2 . 7 4 Energy Cannon 20 | . 1 . . . . . . . 3 . . 1 . 1 . . 1 . 1 1 1 2 2 2 4 Ballistic Gun 25 | 1 . . . . . 5 . . . . . . . . . . 1 3 1 . . 6 . 6 2 Ballistic Cannon 6 | . . . . . . . . . 2 . . . . . . . . . 1 . . 1 . 1 1 Launcher 6 | . . . . . . 1 1 1 2 . . . . . . . . . . . . 1 . . . Special Weapon 7 | . 1 . . . . . . . 1 1 1 . . . . . . . . . 3 . . . . Impact Weapon 2 | . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Piercing Weapon 3 | . . . . . . . . . . . . . . . . . 1 . . . 1 . . 1 . Special Melee Weapon 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Unidentified Prototypes 73 | . . . . . . . 1 2 8 . . 1 . . 5 . 2 . . 3 5 15 1 26 4 Corrupted Parts 20 | . . . . . . 2 . . 1 4 2 . . . . . . 5 6 . . . . . . System Corruption 95 | . . . . . . 12 . . 3 17 6 . . . . . . 35 22 . . . . . . Parts Lost 157 | . . 2 . 1 1 9 . 9 16 . . 1 . . . . 13 7 16 . 3 31 4 9 35 Power 25 | . . . . . . 2 . 1 2 . . . . . . . 2 1 4 . . 5 . 2 6 Propulsion 36 | . . 1 . 1 . 3 . 1 6 . . . . . . . 2 1 5 . 1 4 2 . 9 Utility 66 | . . 1 . . . 2 . 6 6 . . 1 . . . . 7 2 3 . 2 18 2 5 11 Weapon 30 | . . . . . 1 2 . 1 2 . . . . . . . 2 3 4 . . 4 . 2 9 Highest Loss Streak 16 | . . 1 . 1 1 3 . 3 5 . . 1 . . . . 4 3 8 . 2 10 4 4 16 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 14 | 4 8 7 8 8 6 11 20 22 23 24 20 8 7 8 9 9 11 13 7 9 12 12 14 12 14 Power . | . 1 . . . . 1 3 2 . . . . . . . . . 2 . . . . . . . Propulsion 2 | 1 2 1 1 1 . 4 4 7 5 4 3 . 2 2 1 1 2 1 . . 1 1 3 1 . Utility 4 | . 3 3 4 3 1 1 4 3 7 7 6 3 2 3 2 3 4 5 2 3 3 5 6 4 4 Weapon 4 | 1 2 2 3 3 4 4 6 7 7 10 8 2 2 2 2 2 1 3 2 3 3 2 1 3 6 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 51 | 3 1 . . . . 2 3 . 2 2 13 5 . . 1 . 3 3 . 2 2 . 1 5 3 Power 5 | 1 1 . . . . . . . . . 1 1 . . . . . . . . . . . 1 . Propulsion 17 | . . . . . . . 3 . . 1 3 1 . . . . 1 3 . 1 2 . 1 1 . Utility 13 | 2 . . . . . . . . 1 . 3 2 . . 1 . . . . . . . . 3 1 Weapon 12 | . . . . . . 2 . . 1 1 6 1 . . . . 1 . . . . . . . . Tool/Special 4 | . . . . . . . . . . . . . . . . . 1 . . 1 . . . . 2 Average Slot Usage (%) 89 | . 100 99 100 92 94 96 98 90 95 100 95 90 94 94 94 93 86 93 72 96 87 87 73 80 72 Engine 3 | . 14 14 14 14 9 1 6 10 6 9 11 . . . . . . . . . . . . . . Core 3 | . . . . . . 7 2 3 6 4 1 7 11 10 11 11 3 2 3 . 3 6 . . . Reactor 4 | . . . . . . . . . . . . . . . . . 4 7 4 13 10 2 . 15 14 Treads 8 | . 26 7 . . 1 20 32 7 22 15 7 . . . . . . . 2 3 5 . . . 10 Leg 8 | . . . . 4 7 9 . . . . . . . . . . 8 28 21 22 15 26 20 11 . Wheel 4 | . 1 19 28 16 23 5 3 15 5 15 15 . . . . . . . . . 1 . . . . Flight 3 | . . . . . . . . . . . 7 23 23 23 23 23 11 . . . . . 5 1 . Device 17 | . 14 13 14 14 26 22 18 14 13 20 9 8 11 11 11 11 19 21 20 26 28 20 5 18 16 Storage 6 | . 14 14 14 14 9 9 9 7 7 7 7 5 5 5 5 5 5 5 4 5 4 4 4 4 4 Processor 4 | . . . . . . . . 3 6 . 4 11 11 15 14 11 4 . . 2 2 10 8 8 6 Hackware 1 | . . . . . . . . . . . 1 5 5 1 2 5 5 5 5 4 . . 21 3 . Protection 6 | . . . . . . 2 9 8 8 9 12 10 11 11 11 11 6 9 . 3 4 5 . 4 4 Energy Gun 4 | . 11 . . . 6 12 16 14 10 14 . . . . . . . 4 1 4 . . 1 5 3 Energy Cannon 2 | . 1 14 14 14 6 . . . . . . . . . . . 2 2 1 3 2 3 5 3 6 Ballistic Gun 2 | . 14 14 14 14 5 4 . . . . . . . . . . . 2 3 . . . 1 2 4 Special Weapon 1 | . 1 . . . . . . . . . 10 . . . . . . . . . 2 . . . . Peak Build Rating 241 | 8 9 9 9 11 19 30 31 52 52 51 49 82 81 87 89 87 124 114 111 148 167 172 147 241 240 Average Rating 100 | 6 8 8 9 9 16 20 29 40 42 47 42 67 80 84 85 86 101 108 82 132 156 153 134 213 210 On Entrance 70 | . 8 9 9 9 11 18 30 31 50 47 44 45 80 81 85 87 87 114 111 110 145 167 123 107 223 Naked Turns 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Heaviest Build 190 | 13 18 18 18 18 21 58 98 113 123 121 129 31 31 31 31 34 88 88 77 105 113 120 54 146 190 Greatest Support 225 | 40 40 26 26 26 48 80 83 83 80 28 88 32 31 31 31 31 84 102 102 124 225 174 171 200 225 Greatest Overweight (x) 12 | 1 1 1 . 5 1 4 8 4 5 5 4 1 . . . 1 12 1 1 1 6 1 1 1 8 Average Overweight (x) . | . . . . . . . 2 2 2 4 1 . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 8 8 8 8 8 20 25 25 25 25 25 10 10 10 10 10 15 15 15 10 15 17 17 17 17 Average Capacity 16 | 7 8 8 8 8 8 13 23 25 25 25 21 10 10 10 10 10 13 15 9 9 12 15 16 13 16 Most Carried 25 | 8 8 8 8 8 8 20 21 25 25 25 25 10 9 10 10 10 15 15 15 10 15 17 17 17 17 Average Carried 15 | 5 8 7 8 7 6 12 20 22 24 24 20 9 8 9 9 10 12 14 7 9 12 14 16 13 15 Final Capacity 25 | 8 8 8 8 8 8 20 25 25 25 25 10 10 10 10 10 10 15 15 5 10 15 17 12 17 7 Final Carried 25 | 8 8 8 8 8 8 20 21 25 25 24 10 8 9 10 10 10 15 15 5 10 15 16 12 16 6 Class Distribution -------------------- 53% | Scavenger-Mutant 10% | Mutant 8% | Generator-Tank 6% | Alien-Mutant 6% | Derelict-Sprinter 4% | Derelict-Mutant 3% | Alien-Tank 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Storage Scavenger-Mutant | -7/Recycling Scavenger-Mutant | -7/Scraptown Derelict-Mutant | -5/Factory Derelict-Sprinter | -5/Upper Caves Derelict-Sprinter | -5/Upper Caves Derelict-Sprinter | -5/Zhirov Derelict-Sprinter | -4/Proximity Caves Scavenger-Mutant | -4/Factory Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -3/Research Scavenger-Mutant | -3/Quarantine Alien-Mutant | -3/Section 7 Wizard-Skirmisher | -2/Research Generator-Tank | -2/Testing Generator-Tank | -1/Access Resources | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Upp Upp Res Qua Sec Res Tes Acc Matter Collected 17683 | 321 114 137 . 120 91 970 128 428 1566 297 410 248 48 172 148 8 566 484 320 300 965 2161 186 1737 5758 Remotely 20 | . . . . . . . . . . . . . . . . . . . . . . . . . 20 Salvage Created 34503 | 211 237 310 . 88 200 1806 287 1074 2493 913 . 464 . 277 233 61 1048 581 160 1485 2600 3647 258 2648 13422 Parts 1278 | 21 17 24 . 5 9 68 17 37 112 38 . 9 . 4 2 5 58 35 4 56 93 109 3 108 444 Haulers Intercepted 19 | . . . . . . . 1 . 4 . . 1 . . . . 1 . . 1 1 5 1 1 3 Recyclers Shooed 14 | . . . . . 1 . . 4 . . . . . . . . . . . 3 . . 1 2 3 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 33 | . . . . . . . . . . . . . . 8 . 4 . 13 8 . . . . . . Prevented 27 | . . . . . . . . . . . . . . . 2 . . 20 5 . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Upp Upp Res Qua Sec Res Tes Acc Combat Hostiles Destroyed 416 | . 8 13 . 2 1 30 7 12 46 3 . 1 . 4 . 6 20 10 3 10 24 38 2 27 149 Melee 8 | . . . . . . . . . . . . . . . . . 3 . 1 . 1 3 . . . Guns 209 | . 8 6 . 2 . 26 3 9 25 2 . . . . . . . 3 . 2 1 6 . 14 102 Cannons 92 | . . 7 . . 1 . . . 7 . . . . . . . 3 2 . 5 11 10 1 8 37 AOE 46 | . . . . . . 2 4 2 11 . . . . 4 . 6 9 3 2 . 1 . . . 2 Classes Destroyed 25 | 3 2 . . . 1 5 2 . 5 . . . . . . 1 . . . . . 3 . 2 1 Worker 25 | 2 . . . . . . 1 . 2 . . . . . . . 2 . . 1 3 1 . . 13 Builder 21 | . . . . . . . . . 5 . . . . . . . 2 . . 2 . 1 . 1 10 Tunneler 9 | 6 . . . 1 . . . . . . . . . . . . . . . 1 . . . . 1 Hauler 19 | . . . . . . . 1 . 4 . . 1 . . . . 1 . . 1 1 5 1 1 3 Recycler 46 | 1 . . . . 2 . . 7 5 9 . 2 . . . . 1 . . 3 3 1 . 2 10 Mechanic 3 | . . . . . . . . . 2 . . . . . . . . . . . . . . . 1 Operator 5 | . . . . . . . . . 1 . . 1 . . . . 1 . . 1 1 . . . . Drone 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Watcher 11 | . . . . . . . 1 1 1 . . 1 . . . . 1 . . . 2 . . . 4 Swarmer 58 | . 3 9 . . . 6 3 3 4 . . . . 4 . 5 9 . . . . . . . 12 Cutter 3 | . . . . . . 1 . . . . . . . . . . 2 . . . . . . . . Saboteur 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 6 Grunt 136 | . 5 4 . 2 . 13 3 3 24 . . 1 . . . . 6 1 2 2 12 5 1 . 52 Brawler 14 | . . . . . . . . . 1 . . . . . . . . . . . . 1 . . 12 Duelist 20 | . . . . . . 1 . . 5 . . . . . . . 1 . . . . . 1 . 12 Protector 4 | . . . . . . . . . 1 . . . . . . . . . . . . . . . 3 Researcher 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Sentry 35 | . . . . . 1 5 . 2 7 3 . . . . . . 1 . 1 3 . 3 . . 9 Specialist 8 | . . . . . . 1 . . . . . . . . . . . 3 . . 2 2 . . . Hunter 44 | . . . . . . 1 1 2 2 . . . . . . . . 4 . 2 2 4 . 4 22 Programmer 47 | . . . . . . 2 . 2 2 . . . . . . . 1 2 . 3 8 10 . 7 10 Q-Series 10 | . . . . . . . . . . . . . . . . . . . . . . 1 . 3 6 S7 Guard 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Tracker 10 | . . . . . . . . . . . . . . . . . . . . . . 3 . 5 2 Combat Programmer 11 | . . . . . . . . . . . . . . . . . . . . . . 4 . 5 2 Investigator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Striker 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . Executioner 5 | . . . . . . . . . . . . . . . . . . . . . . 4 . . 1 Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Decomposer 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . Best Kill Streak 24 | 5 3 3 . 1 2 3 5 4 9 5 . 1 . 4 . 6 13 3 2 4 10 6 2 5 24 Combat Bots Only 20 | . 3 3 . 1 1 3 4 4 9 1 . 1 . 4 . 6 9 3 2 2 9 4 1 5 20 Max Kills in Single Turn 5 | 1 2 1 . 1 1 2 2 1 3 1 . 1 . 3 . 3 5 1 1 1 1 1 1 1 2 Gunslinging 1 | . 1 . . . . 1 1 . . . . . . . . . . . . . . . . . 1 Exploded 4 | . . . . . . 1 2 1 2 . . . . 3 . 3 4 1 1 . 1 . . . 2 Melee 1 | . . . . . . . . . . . . . . . . . 1 . 1 . 1 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Upp Upp Res Qua Sec Res Tes Acc Hostile Shots Fired 4080 | . 52 44 . 25 16 194 33 154 397 45 . 22 . 4 . 14 180 149 188 76 186 525 89 583 1104 Missed 1220 | . 15 10 . 6 6 59 10 52 129 16 . 14 . 1 . 8 61 37 74 24 47 169 36 175 271 Damage Taken 46661 | . 389 310 . 273 144 2031 283 1203 3539 224 . 166 . 73 . 97 2608 1891 2117 932 2835 7459 1289 6303 12495 Core 4744 | . 83 89 . 65 40 325 34 133 438 6 . . . 14 . 18 455 260 214 37 193 715 293 314 1018 Absorbed by Shields 10976 | . . . . . . 141 . . . . . . . . . . 101 . . 319 665 1422 . 2241 6087 Reduced by Siege Mode 653 | . . . . . . . . . . . . . . . . . . . . 8 262 . . . 383 Redirected to Shielding 402 | . . . . . . . . . . . . 5 . 24 . 55 97 . . . . . . . 221 Ignored by Resistances 682 | . . . . . . . . . 106 . . . . . . . 12 . 525 27 . . . 12 . Regen/Repaired (Parts) 5388 | . . . . . . . 56 . . . 50 . . . . . 10 . . 176 171 558 . 1291 3076 Core Remaining (%) 44 | 100 . . . 5 . . 27 . . . 17 . . . . 96 . . 19 . . 27 . 64 44 Volleys Fired 1605 | 17 29 29 . 14 12 207 18 58 163 21 7 10 . 2 . 4 39 44 15 57 152 230 9 145 323 Largest 4 | 2 2 2 . 2 2 2 2 2 2 2 1 1 . 1 . 1 1 2 2 2 2 2 2 3 4 Hottest 440 | 70 100 80 . 80 125 150 150 150 160 110 5 90 . 36 . 36 90 130 109 171 171 203 240 308 440 Shots Fired 3299 | 34 57 58 . 28 22 361 31 110 301 42 7 10 . 2 . 4 39 76 22 112 168 284 16 345 1170 Gun 2125 | 34 56 29 . 14 13 356 27 107 212 42 . . . . . . . 58 19 60 20 84 1 231 762 Cannon 1107 | . . 29 . 14 9 . . . 75 . . 10 . . . . 35 13 . 52 133 200 15 114 408 Launcher 40 | . . . . . . 1 4 3 14 . . . . 2 . 4 4 5 3 . . . . . . Special 27 | . 1 . . . . 4 . . . . 7 . . . . . . . . . 15 . . . . Kinetic 1029 | 17 28 29 . 14 5 151 . 4 59 . . . . . . . . 20 11 . . 53 . 59 579 Thermal 1852 | 17 29 29 . 14 17 173 27 103 222 . . 10 . . . . 31 . 8 65 86 139 15 286 581 Explosive 40 | . . . . . . 1 4 3 14 . . . . 2 . 4 4 5 3 . . . . . . Electromagnetic 356 | . . . . . . 36 . . 6 42 . . . . . . 4 51 . 47 67 92 1 . 10 Robot Hit Streak 48 | 6 10 7 . 5 5 43 7 15 32 14 2 2 . 3 . . 6 10 17 8 25 29 10 24 48 Robot Miss Streak 7 | 1 4 6 . 2 4 3 2 3 7 1 1 2 . . . 1 2 3 1 3 6 5 2 6 7 Penetration Max 2 | . . . . . . . . . . . . . . . . . . . 1 . . 1 . . 2 Secondary Targets 44 | . 2 . . . . 6 2 1 7 . . . . . . . . . . . . . . 1 25 Max Gunslinging Chain 1 | . 1 . . . . 1 1 1 1 . . . . . . . . . . . . . . 1 1 Capacitor 212 | . . . . . . . . . . . . . . . . . . . . . 118 94 . . . Shots Hit Robots 2434 | 23 35 25 . 19 15 280 17 69 238 33 5 14 . 13 7 . 46 48 22 77 119 229 11 232 857 Core Hits 1375 | 10 13 15 . 5 9 136 14 28 145 17 . 4 . 6 1 8 38 21 23 37 43 90 4 68 640 Critical Kills 57 | . . . . . . 1 . . . . . 2 . . . . 2 . . . 1 7 1 11 32 Critical Parts Destroyed 81 | . . . . . . 3 . 1 . . . 2 . 3 1 . 2 . 2 . . 6 . 5 56 Critical Strikes 233 | . 2 . . . . 16 1 6 11 1 . 4 . 3 1 . 5 . 4 6 8 25 1 37 102 Burn 53 | . 2 . . . . 9 1 5 10 . . . . . . . . . . 4 2 . . 20 . Meltdown 21 | . . . . . . . . . . . . . . . . . 1 . . . 1 6 1 5 7 Destroy 121 | . . . . . . 4 . 1 . . . . . . . . . . 2 . . 8 . 12 94 Blast 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 Corrupt 20 | . . . . . . 3 . . . 1 . . . . . . . . . 2 5 9 . . . Smash 11 | . . . . . . . . . . . . 4 . 3 1 . 3 . . . . . . . . Sever 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . Impale 3 | . . . . . . . . . . . . . . . . . 1 . 2 . . . . . . Melee Attacks 170 | . . . . . . . . . . . 1 16 . 52 7 1 41 4 4 . 14 30 . . . Impact 101 | . . . . . . . . . . . . 14 . 48 4 1 34 . . . . . . . . Slashing 30 | . . . . . . . . . . . . . . . . . . . . . . 30 . . . Piercing 26 | . . . . . . . . . . . . . . . . . 4 4 4 . 14 . . . . Sneak Attacks 24 | . . . . . . . . . . . 1 5 . 7 3 . 3 . . . 3 2 . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 83426 | 288 452 381 . 303 241 3604 658 1712 7056 602 . 656 . 1144 491 244 2710 1500 1216 2416 4887 9349 462 8064 34990 Guns 44544 | 288 452 120 . 109 136 3439 375 1513 3800 602 . . . . . . . 613 455 1124 427 2183 31 5164 23713 Cannons 27662 | . . 261 . 194 105 . . . 1497 . . 83 . . . . 841 245 . 1292 3743 5444 431 2900 10626 Explosions 6539 | . . . . . . 165 283 199 1759 . . . . 289 . 244 928 642 629 . 125 663 . . 613 Melee 4634 | . . . . . . . . . . . . 573 . 855 491 . 941 . 132 . 583 1059 . . . Ramming 47 | . . . . . . . . . . . . . . . . . . . . . 9 . . . 38 Kinetic 26130 | 119 187 120 . 109 27 835 . 32 1253 . . . . . . . . 379 272 . . 1510 . 820 20467 Thermal 39212 | 169 265 261 . 194 214 2307 375 1481 3974 . . 83 . . . . 732 163 183 1385 2145 3974 431 7244 13632 Explosive 6012 | . . . . . . . 283 199 1759 . . . . 289 . 244 928 479 629 . . 589 . . 613 Electromagnetic 7391 | . . . . . . 462 . . 70 602 . . . . . . 109 479 . 1031 2150 2217 31 . 240 Impact 2806 | . . . . . . . . . . . . 573 . 855 491 . 887 . . . . . . . . Slashing 1059 | . . . . . . . . . . . . . . . . . . . . . . 1059 . . . Piercing 769 | . . . . . . . . . . . . . . . . . 54 . 132 . 583 . . . . Highest Corruption 60 | . . . . . . 16 16 . 17 34 6 1 1 1 1 1 . 37 60 . 5 1 . . . Average Corruption 10 | . . . . . . 11 16 . 14 23 5 1 1 1 1 1 . 22 41 . 2 1 . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 277 | . . . . . . 45 21 . 78 44 . 5 . 4 . . . 28 20 . 20 12 . . . Message Errors 60 | . . . . . . 10 5 . 23 10 . . . . . . . 3 3 . 4 2 . . . Matter Fused 66 | . . . . . . 10 5 . 14 10 . 1 . 3 . . . 8 3 . 9 3 . . . Heat Flow Errors 34 | . . . . . . 5 1 . 10 7 . 1 . . . . . 4 1 . 2 3 . . . Energy Discharges 35 | . . . . . . 5 2 . 8 7 . 1 . . . . . 4 3 . 2 3 . . . Parts Rejected 6 | . . . . . . 1 1 . 1 . . . . . . . . . 3 . . . . . . Parts Fused 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Data Loss (minor) 20 | . . . . . . 2 4 . 6 3 . 1 . . . . . 1 2 . . 1 . . . Data Loss (major) 9 | . . . . . . 2 2 . 1 3 . 1 . . . . . . . . . . . . . Misfires 8 | . . . . . . 2 . . 2 1 . . . . . . . 2 . . 1 . . . . Alerts 10 | . . . . . . 2 . . 1 . . . . 1 . . . 4 . . 2 . . . . Misdirections 4 | . . . . . . . . . 1 1 . . . . . . . . 2 . . . . . . Weapon Failures 24 | . . . . . . 6 1 . 11 1 . . . . . . . 2 3 . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2562 | . . . . . . . . 5 111 . . 266 . 796 173 . 326 9 . 2 213 276 . 93 292 Projectiles 715 | . . . . . . . . . 4 . . 13 . . . . . 9 . 2 176 126 . 93 292 Explosions 203 | . . . . . . . . 5 107 . . . . . . . 7 . . . . 84 . . . Melee 1644 | . . . . . . . . . . . . 253 . 796 173 . 319 . . . 37 66 . . . Knockbacks 21 | . . . . . . . . . 7 . . 1 . 1 . . 1 . . . . . . . 11 Impact 3 | . . . . . . . . . . . . 1 . 1 . . 1 . . . . . . . . Kinetic 17 | . . . . . . . . . 7 . . . . . . . . . . . . . . . 10 Secondary 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Self-Inflicted Damage 302 | . . . . . . 64 . . 35 . . . . . . . . 15 16 . 39 133 . . . Shots 6 | . . . . . . 1 . . 1 . . . . . . . . 1 1 . 1 1 . . . Rammed 7 | . . . . . . . . . . . . . . . . . . . . . 3 . . . 4 Targets Rammed 7 | . . . . . . . . . . . . . . . . . . . . . 3 . . . 4 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 470 | 27 216 147 . 384 36 230 120 470 269 247 . 106 . . . . 327 333 126 114 256 434 149 469 384 Average Temperature 81 | 11 60 52 . 189 17 61 15 100 54 82 . 38 . . . . 53 65 66 26 59 165 47 185 97 Received Heat Transfer 5730 | . 174 63 . 111 54 636 36 300 1224 72 . 9 . . . 12 533 72 528 77 224 254 198 21 1132 Effects 10 | . . . . 2 . . . 2 . . . . . . . . 1 1 . . . 2 . 1 1 Shutdowns 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . Interference 4 | . . . . . . . . 1 . . . . . . . . . 1 . . . 2 . . . Matter Decay 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Short Circuit 3 | . . . . 1 . . . . . . . . . . . . 1 . . . . . . . 1 Siege Activations 25 | . . . . . . . . . . . . . . . . . . . . 1 5 . . . 19 Total Turns 365 | . . . . . . . . . . . . . . . . . . . . 12 78 . . . 275 Longest Duration 31 | . . . . . . . . . . . . . . . . . . . . 12 27 . . . 31 Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Total Turns 32 | . . . . . . . . . . . . . . . . . . . . . . . . 32 . Longest Duration 32 | . . . . . . . . . . . . . . . . . . . . . . . . 32 . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 44 | . . . . . . 2 . . . 1 . 2 . 1 1 . 5 2 . 4 12 14 . . . Combat Hostiles 34 | . . . . . . . . . . 1 . 1 . 1 1 . 4 2 . 3 9 12 . . . Parts Fried 98 | . . . . . . 2 . . . 1 . 5 . 1 1 . 16 7 . 10 32 22 . . 1 Impact Corruptions 45 | . . . . . . . . . . . . 6 . 24 3 . 12 . . . . . . . . Robots Melted 33 | . . . . . . 2 . 1 4 . . . . . . . 1 . . . 1 8 1 6 9 Combat Hostiles 30 | . . . . . . 2 . 1 3 . . . . . . . 1 . . . 1 7 1 6 8 Parts Melted 172 | 1 1 1 . 2 . 15 2 9 23 . . . . . . . 2 . . 7 10 35 3 27 34 Heat Transferred 55734 | 518 925 555 . 407 396 4911 950 3438 8941 . . 111 . . . . 777 100 296 2308 2918 4628 370 9139 14046 Parts Sabotaged 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . . . . . . 2 . . . . . . . . . . . 1 . . 2 1 . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Upp Upp Res Qua Sec Res Tes Acc Maximum Alert Level 5 | . . . . . . 4 3 1 3 1 . 1 . . . . 2 . . . 1 2 1 2 5 Low Security (%) 35 | 100 100 100 . 100 100 10 . . 17 62 . 84 . . . . . . . 100 41 12 60 63 4 Level 1 38 | . . . . . . 21 . 99 55 37 . 15 . . . . 46 . . . 58 80 39 17 16 Level 2 9 | . . . . . . 13 46 . 8 . . . . . . . 53 . . . . 7 . 18 7 Level 3 7 | . . . . . . 22 53 . 17 . . . . . . . . . . . . . . . 14 Level 4 4 | . . . . . . 33 . . . . . . . . . . . . . . . . . . 11 Level 5 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 17 High Security 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 27 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Peak Influence 4110 | 10 79 160 . 58 70 1478 742 346 765 318 . 226 . . . . 631 . . 115 318 465 249 483 4110 Initial 720 | . 3 16 . . 10 33 720 314 134 288 . . . . . . 321 . . 36 58 119 249 18 254 Average 461 | 1 44 90 . 23 20 742 690 289 353 196 . 124 . . . . 447 . . 31 168 310 176 192 1689 Influence Increases 15279 | 45 219 340 . 83 101 1535 206 465 1441 225 . 412 . 115 5 145 1214 230 209 357 804 1264 132 1034 4698 Destroy 0b10 Robot/C 8600 | . 160 260 . 60 60 600 140 240 900 60 . 180 . 80 . 100 400 200 160 200 480 780 40 560 2940 Destroy 0b10 Robot/NC 800 | 45 . . . 5 15 30 15 40 105 45 . 35 . 10 5 5 50 . . 45 55 40 5 25 225 Destroy Leader 1628 | . 30 50 . . 20 40 34 82 230 . . 34 . 10 . 10 74 . 20 52 66 200 12 172 492 Allied During Kill 40 | . . . . 3 5 . . . 5 . . 12 . . . . 1 . 14 . . . . . . Successful Hack 114 | . 13 . . . . 16 . 14 5 . . 14 . . . . 12 . . 5 5 23 . 7 . Select Force Hacks 120 | . . . . . . . . . . 120 . . . . . . . . . . . . . . . Disable Machine 630 | . . . . . . 75 . 15 75 . . 45 . . . . . . . 15 105 60 . 120 120 Anti-Garrison Action 650 | . . . . . . 650 . . . . . . . . . . . . . . . . . . . Destroy Structure 1047 | . 1 . . . 1 79 17 14 61 . . 32 . . . . 62 . . 10 48 116 15 120 471 Advance Influence 300 | . . . . . . . . . . . . . . . . . 300 . . . . . . . . Partial Spotted 90 | . . . . . . . . . 15 . . . . . . . 30 . . . . . 30 15 . Lose Combat Pursuer 1260 | . 15 30 . 15 . 45 . 60 45 . . 60 . 15 . 30 285 30 15 30 45 45 30 15 450 Influence Decreases 8327 | 40 179 236 . 55 60 90 234 482 834 416 . 234 30 171 5 110 656 504 227 289 650 938 348 627 912 Time Decay 6387 | 40 179 216 . 55 50 . 214 392 614 416 . 204 30 151 5 90 416 434 117 289 620 628 148 517 562 Lost Part 1510 | . . 20 . . 10 90 . 90 160 . . 10 . . . . 130 70 110 . 30 310 40 90 350 Lost Ally 280 | . . . . . . . 20 . 60 . . 20 . 20 . 20 110 . . . . . 10 20 . Purge Threat 150 | . . . . . . . . . . . . . . . . . . . . . . . 150 . . Squads Dispatched 121 | . 2 . . 1 1 . 2 3 12 . . 4 . . . . 7 . . 8 5 17 6 14 39 Investigation 12 | . 1 . . . . . . . 2 . . 2 . . . . 2 . . 3 . . . . 2 Extermination 25 | . . . . . . . . 2 2 . . . . . . . 1 . . 2 3 4 1 6 4 Reinforcement 36 | . 1 . . . . . 2 1 5 . . 2 . . . . 4 . . 3 2 6 2 1 7 Assault 24 | . . . . 1 . . . . 3 . . . . . . . . . . . . . . . 20 Garrison 4 | . . . . . 1 . . . . . . . . . . . . . . . . . . . 3 Intercept 20 | . . . . . . . . . . . . . . . . . . . . . . 7 3 7 3 Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 10 | . . . . . . . . . 1 . . 1 . . . . 1 . . . 1 . . . 6 Haulers Reinforced 7 | . . . . . . . . . 2 . . . . . . . . . . 1 1 2 . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Upp Upp Res Qua Sec Res Tes Acc Distress Signals 23 | . . . . . . . . 3 4 . . . . . . 1 . . . 1 . 2 2 3 7 Communications Jammed 128 | . . . . . . . . . . . . . . . . 2 75 . . . 2 49 . . . Distress Signals 123 | . . . . . . . . . . . . . . . . . 73 . . . 2 48 . . . Times Spotted 631 | . 14 15 . 5 7 32 10 18 71 3 . 13 . 4 . 9 45 12 13 16 30 55 20 34 205 Peak Tracking Total 19 | . 4 3 . 4 3 4 5 6 5 1 . 3 . 3 . 7 11 3 9 5 6 9 14 6 19 Tactical Retreats 53 | . 1 1 . 1 . 2 . 1 3 . . 4 . 1 . 1 8 2 1 1 3 3 1 1 18 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Upp Upp Res Qua Sec Res Tes Acc Traps Triggered 23 | . 1 . . . 2 6 2 1 . . . . . . . . 1 1 1 1 1 3 2 . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Upp Upp Res Qua Sec Res Tes Acc Machines Disabled 59 | . . . . . . 13 . 1 5 . . 3 . 2 . . . 2 1 1 7 5 . 11 8 Max in Single Turn 2 | . . . . . . 2 . 1 1 . . 1 . 1 . . . 1 1 1 1 1 . 1 1 Garrison Access 3 | . . . . . . . . . . . . . . . . . 2 . . . 1 . . . . Garrison Relay 7 | . . . . . . 7 . . . . . . . . . . . . . . . . . . . Phase Generator 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Upp Upp Res Qua Sec Res Tes Acc Machines Accessed 67 | . 1 . 2 . 2 3 1 1 5 7 3 5 . 2 4 . 7 . . 4 5 7 4 2 2 Terminals 34 | . 1 . . . 1 3 . 1 4 2 . 1 . . . . 3 . . 2 4 5 4 2 1 Fabricators 2 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . Repair Stations 5 | . . . . . . . 1 . 1 . . . . . . . . . . 2 . . . . 1 Recycling Units 6 | . . . . . . . . . . 4 . 1 . . . . 1 . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . Garrison Access 6 | . . . . . 1 . . . . . . 1 . . . . 2 . . . 1 1 . . . Total Hacks 164 | . 4 . 2 . 3 6 2 3 14 18 18 12 . 4 17 . 14 . . 9 10 13 9 2 4 Successful 106 | . 3 . 2 . 2 1 2 1 5 11 18 8 . 4 17 . 9 . . 3 3 6 9 1 1 Failed 58 | . 1 . . . 1 5 . 2 9 7 . 4 . . . . 5 . . 6 7 7 . 1 3 Catastrophic 13 | . . . . . . 3 . 1 2 . . . . . . . 1 . . 1 1 1 . 1 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 40 | . 3 . . . . . . 2 5 5 1 4 . . . . 7 . . 5 1 2 2 1 2 Terminals 75 | . 4 . . . 2 6 . 3 13 4 . 2 . . . . 8 . . 4 8 8 9 2 2 Fabricators 5 | . . . . . . . . . . . . 2 . . . . 3 . . . . . . . . Repair Stations 10 | . . . . . . . 2 . 1 . . . . . . . . . . 5 . . . . 2 Recycling Units 13 | . . . . . . . . . . 9 . 3 . . . . 1 . . . . . . . . Scanalyzers 6 | . . . . . . . . . . . . 3 . . . . . . . . . 3 . . . Garrison Access 9 | . . . . . 1 . . . . . . 2 . . . . 2 . . . 2 2 . . . Terminal Hacks 72 | . 1 . 2 . 1 1 . . 5 6 18 1 . 4 17 . 1 . . 1 2 3 8 1 . Record 32 | . . . 2 . . . . . . 5 17 . . 3 5 . . . . . . . . . . Part Schematic 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . Robot Analysis 5 | . . . . . . . . . . . . . . . 4 . . . . . . . 1 . . Prototype ID Bank 5 | . . . . . . . . . 1 . . . . . 4 . . . . . . . . . . Open Door 8 | . . . . . . . . . 2 . . . . 1 . . . . . 1 . 3 . 1 . Open DSF 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Branch Access Points 2 | . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . Alert Level 3 | . . . . . . . . . . 1 . . . . . . . . . . 1 . 1 . . Unreport Threat 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Locate Traps 3 | . . . . . 1 . . . 1 . . . . . . . . . . . . . 1 . . Patrol Status 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Registered Components 2 | . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . Zone Layout 3 | . . . . . . . . . 1 . . . . . . . . . . . 1 . 1 . . Security Stations 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . . . . . 2 . . . . 2 . . . . . . . . Network Status 2 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . Build 2 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . Repair Station Hacks 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . Scan Component 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Repair 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Retrieve Components 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Scanalyzer 3 | . . . . . . . . . . . . 1 . . . . . . . . . 2 . . . Insert Component 2 | . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . Analyze 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Garrison Access Hacks 4 | . . . . . 1 . . . . . . . . . . . 2 . . . 1 . . . . Unlock Access 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Seal Access 3 | . . . . . . . . . . . . . . . . . 2 . . . 1 . . . . Unauthorized Hacks 20 | . 2 . . . . . . 1 . 4 . 4 . . . . 4 . . 2 . 1 1 . 1 Terminals 8 | . 2 . . . . . . 1 . . . 1 . . . . 2 . . . . 1 1 . . Assimilate 2 | . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . Botnet 3 | . . . . . . . . 1 . . . 1 . . . . . . . . . 1 . . . Operators 2 | . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . Skim 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Prioritize 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Repair Stations 4 | . . . . . . . . . . . . . . . . . 1 . . 2 . . . . 1 Patch 3 | . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 Recycling Units 7 | . . . . . . . . . . 4 . 3 . . . . . . . . . . . . . Reject 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Recyclers 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Mask 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Tunnel 4 | . . . . . . . . . . 4 . . . . . . . . . . . . . . . Scrapoids 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . . . 1 . . . . . . . 1 . . . 1 . . . . Used 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Hacking Detections 39 | . 1 . . . 1 3 1 1 3 3 . 5 . . . . 3 . . 4 5 4 3 1 1 Full Trace Events 9 | . . . . . . 2 . . 2 . . 2 . . . . 1 . . 1 . . . . 1 Feedback Events 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 11 | . . . . . . . . . . . . . . . 4 . . . . . 2 1 . 4 . Parts Built 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time 175 | . . . . . . . . . . . . 106 . . . . 69 . . . . . . . . Total Part Build Rating 12 | . . . . . . . . . . . . 12 . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Time 50 | . . . . . . . 50 . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 8 | . . . . . . . . . . 8 . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Upp Upp Res Qua Sec Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 17 | . . . . . . . . . . . 4 1 . . 3 . 2 . . . 7 . . . . Non-combat 3 | . . . . . . . . . . . . . . . . . 1 . . . 2 . . . . Combat 10 | . . . . . . . . . . . 4 1 . . 3 . 1 . . . 1 . . . . Robot Hacks Applied 15 | . . . . . . . . . . . 4 1 . . 3 . 3 . . . 4 . . . . parse_system 9 | . . . . . . . . . . . 4 1 . . 3 . 1 . . . . . . . . no_distress 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . find_fabricator 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . find_dsf 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . find_scanalyzer 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Manual 5 | . . . . . . . . . . . . . . . . . . . . . 5 . . . . Relay Couplers Released 27 | . . . . . . 27 . . . . . . . . . . . . . . . . . . . Machine Destruction 27 | . . . . . . 27 . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . 3 . . . . . . . 2 . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Upp Upp Res Qua Sec Res Tes Acc Total Allies 17 | . . . . 1 . 3 . . 2 . 1 . . 2 . . 6 . 1 . . . 1 . . Largest Group 5 | . . . . 1 1 3 3 . 2 . 1 1 . 2 1 1 5 . 1 . . . 1 . . Highest-Rated Group 235 | . . . . 31 31 15 15 . 62 . 63 63 . 79 30 30 235 . 146 . . . 10 . . Highest-Rated Ally 146 | . . . . 31 31 5 5 . 31 . 63 63 . 49 30 30 47 . 146 . . . 10 . . Total Orders 18 | . . . . . . . . . 1 . . . . . 2 . . 2 . . . . . 2 11 STAY 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . FOLLOW 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . EXPLORE 10 | . . . . . . . . . 1 . . . . . . . . 1 . . . . . 1 7 RETURN 6 | . . . . . . . . . . . . . . . . . . 1 . . . . . 1 4 Ally Attacks 102 | . . . . 7 14 . 2 . 12 . . 35 . 4 . 1 21 . 6 . . . . . . Total Damage 2803 | . . . . 148 129 . . . 248 . . 1223 . 89 . . 506 . 460 . . . . . . Kills 22 | . . . . 1 3 . . . . . . 10 . . . . 2 . 6 . . . . . . Allies Corrupted 2 | . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Upp Upp Res Qua Sec Res Tes Acc Active Infowar (turns) 14789 | 163 426 490 322 100 149 1257 . 599 . . . 205 72 679 92 223 802 1061 67 819 2397 1606 303 1985 972 Optics 4259 | . . . . . . . . . . . . . . . . . . . . . . 1019 303 1985 952 Sensors 1503 | . . . . . . . . . . . . . . . . . . . . . . 774 293 436 . Terrain 192 | . . . . . 147 41 . . . . . . . . . . . . . . . 2 . . 2 Structural 18 | . . . . . . . . . . . . . . . . . . . . . . . . . 18 Traps 34 | . . . . . . . . . . . . . . . . . . 17 17 . . . . . . Seismic 3938 | 163 426 490 322 100 149 1257 . 599 . . . . . . . . . . . 432 . . . . . Jamming 6985 | . . . . . . . . . . . . 205 72 679 92 223 802 1061 67 819 2397 568 . . . Robot Analysis Total 5 | . . . . . . . . . . . . . . . 4 . . . . . . . 1 . . Derelict Logs Recovered 4 | . . 1 . . . . . . . . . . . 1 . . . 2 . . . . . . . Drone Launches 21 | . . . . . . . . . 2 . . . . . . . . 2 . . . . . 3 14 Drone Recoveries 17 | . . . . . . . . . . . . . . . . . . 2 . . . . . 1 14 Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Upp Upp Res Qua Sec Res Tes Acc Turns Passed 25022 | 267 426 499 322 162 149 1924 455 924 2037 1018 2845 531 72 679 97 223 1018 1061 292 846 2398 2175 303 1985 2314 Spaces Moved 16680 | 131 210 380 358 115 91 833 167 499 697 553 2675 1087 230 1161 189 271 1249 604 147 505 1146 1236 381 1005 760 Core 25 | 15 . . . 1 . . . . . . . . . . . . 3 . . . . . . . 6 Treads 2303 | 116 178 . . . 3 408 81 10 344 9 142 . . . . . . . . . 281 . . 9 722 Legs 4603 | . . . . 1 . 139 . . . . . . . . . . 174 604 147 505 733 1236 152 900 12 Wheels 4230 | . 32 380 358 113 88 286 86 489 353 544 1285 . . . . . 84 . . . 132 . . . . Hover 178 | . . . . . . . . . . . . . . . . . 163 . . . . . . . 15 Flight 5341 | . . . . . . . . . . . 1248 1087 230 1161 189 271 825 . . . . . 229 96 5 Fastest Speed 5 | 50 115 90 90 90 90 93 150 115 125 150 37 31 31 31 31 31 20 114 120 115 108 103 5 20 50 Average Speed 100 | 148 153 101 90 94 100 140 194 133 189 166 93 34 31 31 31 31 51 141 130 121 134 110 55 99 146 Slowest Speed 650 | 160 160 115 90 300 240 190 240 240 480 480 240 100 31 31 31 99 650 190 190 179 270 179 180 190 450 Overloaded Moves 40 | . . . . . . . . . . . . . . . . . . . . . . . 40 . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 15 | . . . . . . . . . . . 2 . . . . . 1 . . . . . 11 1 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . Exploration Rate (%) 49 | 5 42 63 87 40 11 72 21 13 79 87 91 25 42 81 60 50 25 82 22 13 82 63 20 81 31 Regions Visited 25 Branch Regions 15 Pre-discovered Areas 8 | . . . . . . . . . . 4 . . . 1 3 . . . . . . . . . . Known Exits Taken 4 | . 1 . . . 1 . . . . . . . . . . . . . 1 . . . 1 . . Unknown Exits Taken 20 | 1 . 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 . 1 1 1 . 1 . Scrap Searched 12 | . . 1 . . . . . . . . 5 . 1 2 . . . 3 . . . . . . . Spaces Dug 123 | . 1 . . . . 13 . . . . . 7 . 34 . . 9 20 . . 7 6 1 15 10 Terrain Destroyed 690 | . 1 . . . . 106 21 10 63 . . 7 . 50 . 25 27 66 26 4 23 65 5 37 154 Melee 57 | . . . . . . . . . . . . 5 . 34 . . 8 3 . . 2 5 . . . Projectile 187 | . 1 . . . . . . . 10 . . 2 . . . . 10 3 . 4 11 16 5 34 91 AOE 410 | . . . . . . 106 21 10 53 . . . . 16 . 25 9 60 26 . 10 44 . . 30 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Upp Upp Res Qua Sec Res Tes Acc Total 22258 | 169 256 434 357 139 125 1233 271 645 1062 610 3035 1203 230 1390 217 401 1520 723 208 658 1949 1840 448 1713 1422 Wait 1887 | . 7 19 . 6 1 30 55 32 38 8 206 57 . 148 . 120 78 24 . 30 482 98 12 289 147 Move 16630 | 130 209 379 357 114 91 832 166 498 696 552 2671 1086 229 1160 188 270 1246 603 146 504 1145 1235 362 1002 759 Hop 10 | . . . . . . . . . . . 1 . . . . . 1 . . . . . 7 1 . Pick Up 345 | 12 1 3 . 1 2 32 7 12 35 5 46 6 1 5 2 . 30 7 6 11 23 24 12 43 19 Fast Attach 362 | 6 1 . . 2 7 17 3 8 21 6 8 5 . 6 5 2 16 10 15 17 33 60 11 58 45 Attach 199 | 1 . 2 . . 3 9 1 11 19 . 17 3 . . . . 23 4 10 . 11 37 5 18 25 Detach 71 | . . . . . 1 3 1 4 3 . 2 . . . . . 8 2 . 2 4 18 2 12 9 Swap 374 | . 5 1 . 1 3 35 9 13 37 6 11 11 . 8 8 2 13 14 3 13 28 51 7 58 37 Drop 557 | 3 4 1 . 1 5 39 11 9 41 12 65 9 . 9 7 2 25 11 8 24 54 57 21 87 52 Fire 1605 | 17 29 29 . 14 12 207 18 58 163 21 7 10 . 2 . 4 39 44 15 57 152 230 9 145 323 Melee 170 | . . . . . . . . . . . 1 16 . 52 7 1 41 4 4 . 14 30 . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 7 | . . . . . . . . . . . . . . . . . . . . . 3 . . . 4 Escape Stasis 16 | . . . . . . 14 . . . . . . . . . . . . . . . . . . 2 Rewire 15 | . . . . . . 15 . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 10 | . . . . . . . . . 9 . . . . . . . . . 1 . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 2 exits: *Exi / [*Sub]) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory -7/Storage (discovered 2 exits: [*Fac] / *Rec) -7/Recycling (discovered 2 exits: *Fac / *Scr) -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: Res / [*Upp]) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res x2) -3/Research -3/Quarantine (discovered 3 exits: *Res / *Sec / [*Frg]) -3/Section 7 -2/Research (discovered 3 exits: *Acc / *Tes x2) -2/Testing -1/Access To Fleet Rendezvous History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 268 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 377 | -10/Materials | Identified exit to Mines 441 | -10/Materials | Discovered new exit (range 5) 694 | -10/Materials | Entered Mines 790 | -10/Mines | Discovered new exit (range 10) 961 | -10/Mines | Learned Materials emergency access door positions 974 | -10/Mines | Core integrity fell below 50% 1190 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1190 | -10/Mines | Discovered new exit (range 5) 1193 | -10/Mines | Entered Exiles 1193 | -10/Exiles | Found Exiles lab abandoned 1208 | -10/Exiles | Discovered new exit (range 15) 1501 | -10/Exiles | Discovered new exit (range 14) 1515 | -10/Exiles | Entered Mines 1559 | -9/Mines | Met a Derelict testing a Signal Generator 1589 | -9/Mines | Core integrity fell below 20% 1645 | -9/Mines | Discovered new exit (range 15) 1649 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1677 | -9/Mines | Entered Materials 1677 | -8/Materials | Accompanied by 1 ally 1677 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1763 | -8/Materials | Garrison activated, responded to threat 1826 | -8/Materials | Identified exit to Garrison 1826 | -8/Materials | Entered Garrison 1866 | -8/Garrison | Triggered checkpoint 1890 | -8/Garrison | Garrison Relay disabled 1954 | -8/Garrison | Build established: Scavenger-Mutant 2084 | -8/Garrison | Triggered checkpoint 2150 | -8/Garrison | Lost 3 parts (1p1u1w) 2228 | -8/Garrison | Triggered checkpoint 2431 | -8/Garrison | Learned Materials security intel 2437 | -8/Garrison | Garrison Relay disabled 2580 | -8/Garrison | Discovered new exit (range 10) 2678 | -8/Garrison | Garrison Relay disabled 2681 | -8/Garrison | Garrison Relay disabled 2684 | -8/Garrison | Garrison Relay disabled 2756 | -8/Garrison | Triggered checkpoint 2832 | -8/Garrison | System corruption reached 10% 3044 | -8/Garrison | Phase Generator disabled 3254 | -8/Garrison | Triggered checkpoint 3288 | -8/Garrison | Core integrity fell below 50% 3389 | -8/Garrison | Lost 3 parts (2n1w) 3554 | -8/Garrison | Garrison Relay disabled 3577 | -8/Garrison | Discovered new exit (range 9) 3667 | -8/Garrison | Triggered checkpoint 3703 | -8/Garrison | Discovered new exit (range 5) 3750 | -8/Garrison | Entered Materials 3750 | -8/Materials | Accompanied by 3 allies 3848 | -8/Materials | Lost 3 allies 4051 | -8/Materials | Repaired Plasma Rifle 4119 | -8/Materials | Discovered new exit (range 9) 4205 | -8/Materials | Entered Factory 4205 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 4485 | -7/Factory | Lost 3 parts (2u1w) 4548 | -7/Factory | Found Prototype Launcher 4548 | -7/Factory | Identified Rocket Array 4554 | -7/Factory | Discovered new exit (range 5) 4854 | -7/Factory | Lost 3 parts (1p2u) 5129 | -7/Factory | Entered Storage 5243 | -7/Storage | Met a pair of Derelict thieves 5479 | -7/Storage | Destroyed 9 combat bots 5482 | -7/Storage | Lost 3 parts (1p1u1w) 5509 | -7/Storage | Core integrity fell below 50% 5521 | -7/Storage | System corruption reached 10% 5559 | -7/Storage | Lost 5 parts (1n3u1w) 6109 | -7/Storage | Discovered new exit (range 14) 6729 | -7/Storage | First assault squad dispatched 6830 | -7/Storage | Lost 3 parts (2n1u) 6848 | -7/Storage | Core integrity fell below 20% 7161 | -7/Storage | Used back door to open Recycling access 7161 | -7/Storage | Discovered new exit (range 4) 7166 | -7/Storage | Entered Recycling 7487 | -7/Recycling | Scanned before Scraplab entrance 7759 | -7/Recycling | Discovered new exit (range 8) 7881 | -7/Recycling | System corruption reached 30% 8169 | -7/Recycling | Entered Scraplab 8181 | -7/Recycling | Discovered new exit (range 3) 8184 | -7/Recycling | Entered Scraptown 8184 | -7/Scraptown | System corruption cleaned by C-Scrubber 8191 | -7/Scraptown | System corruption cleaned by C-Scrubber 8288 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 8548 | -7/Scraptown | Received an X-ray algorithm 8548 | -7/Scraptown | Visited Symbiants 8562 | -7/Scraptown | Ran an X-ray algorithm 8660 | -7/Scraptown | Visited TADAMA 8688 | -7/Scraptown | Visited Cave Peace 8729 | -7/Scraptown | Visited SPCMW 8768 | -7/Scraptown | Visited Shadow of the Wyrm 8799 | -7/Scraptown | Visited CR-KLE's Repair Center 9089 | -7/Scraptown | Discovered new exit (range 13) 9230 | -7/Scraptown | Visited Artisan Demo Area 9290 | -7/Scraptown | Visited UFD Registry 9290 | -7/Scraptown | Registered with UFD as "Datawalker" 9346 | -7/Scraptown | Visited Botcube Research 9400 | -7/Scraptown | Visited Curators Association 9443 | -7/Scraptown | Visited Science Guys 9523 | -7/Scraptown | Visited LU-1G1's Boring Crew 9548 | -7/Scraptown | Visited Research Penetration Think Tank 9583 | -7/Scraptown | Visited Modified Component R&D 9628 | -7/Scraptown | Visited Junk Repository 9663 | -7/Scraptown | Visited Derelict Rescue Squad 9672 | -7/Scraptown | Found DRS Beacon 9764 | -7/Scraptown | Visited DA-N13 Charitable Foundation 9887 | -7/Scraptown | Found DCF Scrap (29 items) 10197 | -7/Scraptown | Build established: Mutant 10334 | -7/Scraptown | Found Botcube 10521 | -7/Scraptown | Botcube activated 10545 | -7/Scraptown | Botcube completed mutation into treaded form, armed with 2 guns. 10579 | -7/Scraptown | Build established: Derelict-Mutant 10844 | -7/Scraptown | Discovered new exit (range 5) 10888 | -7/Scraptown | CR-KLE repaired 6 parts 11029 | -7/Scraptown | Entered Factory 11029 | -5/Factory | Accompanied by 1 ally 11029 | -5/Factory | Evolved 4 slots: Propulsion x1, Utility x3 11182 | -5/Factory | Fabricated Imp. Corruption Screen (x2) 11232 | -5/Factory | Spotted B-75 Beast 11553 | -5/Factory | Discovered new exit (range 8) 11560 | -5/Factory | Entered Upper Caves 11599 | -5/Upper Caves | Encountered a Warlord checkpoint 11607 | -5/Upper Caves | Build established: Derelict-Sprinter 11628 | -5/Upper Caves | Discovered new exit (range 13) 11632 | -5/Upper Caves | Entered another Upper Caves area 11632 | -5/Upper Caves | Discovered new exit (range 10) 11684 | -5/Upper Caves | Found Alien Artifact 11785 | -5/Upper Caves | Entered an active Warlord outpost 11788 | -5/Upper Caves | Learned Armory stockpile data 12170 | -5/Upper Caves | Discovered new exit (range 6) 12311 | -5/Upper Caves | Entered Zhirov 12311 | -5/Zhirov | Accompanied by 1 ally 12311 | -5/Zhirov | Discovered new exit (range 3) 12317 | -5/Zhirov | Met Zhirov 12323 | -5/Zhirov | Learned location of Testing (-2) 12326 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 12331 | -5/Zhirov | Found Alien Artifact 12331 | -5/Zhirov | Identified Integrated Dissipator 12331 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 12339 | -5/Zhirov | Found Alien Artifact 12408 | -5/Zhirov | Entered Proximity Caves 12408 | -4/Proximity Caves | Accompanied by 1 ally 12413 | -4/Proximity Caves | Spotter reported a threat 12416 | -4/Proximity Caves | Spotter reported a threat 12509 | -4/Proximity Caves | Discovered new exit (range 5) 12631 | -4/Proximity Caves | Entered Factory 12631 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12632 | -4/Factory | Identified exit to Research 12793 | -4/Factory | Spotted B-86 Titan 12928 | -4/Factory | Lost 3 parts (1n2u) 12932 | -4/Factory | Scrapoid reinforcements arrived 13002 | -4/Factory | Lost 5 allies 13089 | -4/Factory | Found Scrap Suit 13097 | -4/Factory | Lost 4 parts (3u1w) 13126 | -4/Factory | Destroyed 9 combat bots 13222 | -4/Factory | Lost 4 parts (1p1n1u1w) 13417 | -4/Factory | Discovered new exit (range 16) 13562 | -4/Factory | Build established: Scavenger-Mutant 13649 | -4/Factory | Entered Upper Caves 13815 | -4/Upper Caves | Learned Research emergency access door positions 13958 | -4/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 14023 | -4/Upper Caves | Ambushed by research squad 14134 | -4/Upper Caves | Caught by Unaware searching for contraband prototypes 14180 | -4/Upper Caves | System corruption reached 10% 14372 | -4/Upper Caves | Core integrity fell below 50% 14395 | -4/Upper Caves | Caught by Unaware searching for contraband prototypes 14465 | -4/Upper Caves | Lost 3 parts (1u2w) 14466 | -4/Upper Caves | System corruption reached 30% 14500 | -4/Upper Caves | Spotted B-86 Titan 14601 | -4/Upper Caves | Encountered a Warlord checkpoint 14613 | -4/Upper Caves | Learned Research terminal intel 14668 | -4/Upper Caves | Discovered new exit (range 8) 14710 | -4/Upper Caves | Entered another Upper Caves area 14710 | -4/Upper Caves | Discovered exit to Research (range 12) 14712 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 14731 | -4/Upper Caves | Activated DRS Beacon 14807 | -4/Upper Caves | Lost 8 parts (2p1n2u3w) 14880 | -4/Upper Caves | NK-0LA showed up to help 14882 | -4/Upper Caves | NK-0LA revealed a hidden path 14885 | -4/Upper Caves | Attacked by a delusional Derelict stockpiling parts 14886 | -4/Upper Caves | Core integrity fell below 20% 14913 | -4/Upper Caves | Lost 8 parts (2p4n1u1w) 15002 | -4/Upper Caves | Entered Research 15002 | -3/Research | Evolved 2 slots: Power x1, Utility x1 15004 | -3/Research | Loaded intel: 24 terminal locations 15748 | -3/Research | Found Prototype Device 15748 | -3/Research | Identified Exp. ECM Suite 15836 | -3/Research | Discovered new exit (range 9) 15848 | -3/Research | Entered Quarantine 15900 | -3/Quarantine | Found Alien Artifact 16037 | -3/Quarantine | Found Alien Artifact 16037 | -3/Quarantine | Identified Phase Redirector 16215 | -3/Quarantine | Found Quantum Capacitor 16638 | -3/Quarantine | Discovered new exit (range 14) 16727 | -3/Quarantine | Destroyed 9 combat bots 17037 | -3/Quarantine | Found Prototype Processor 17037 | -3/Quarantine | Identified Exp. Target Analyzer 17331 | -3/Quarantine | Found Alien Slashing Weapon 17414 | -3/Quarantine | Found Powered Armor 17417 | -3/Quarantine | Found Powered Armor 17420 | -3/Quarantine | Found Powered Armor 17423 | -3/Quarantine | Found Powered Armor 17425 | -3/Quarantine | Found Powered Armor 17589 | -3/Quarantine | Found Alien Artifact 17589 | -3/Quarantine | Identified Core Reset Matrix 17589 | -3/Quarantine | Identified Transdimensional Reconstructor 17589 | -3/Quarantine | Identified Dimensional Node Initializer 17589 | -3/Quarantine | Identified Subatomic Replicator 17589 | -3/Quarantine | Identified Sigix Broadsword 17589 | -3/Quarantine | Used Core Reset Matrix 17593 | -3/Quarantine | Detected hypermatrix surge 17593 | -3/Quarantine | Sensed 13 artifacts in vicinity 17656 | -3/Quarantine | Discovered new exit (range 6) 17776 | -3/Quarantine | Spotted Fortress 17850 | -3/Quarantine | Discovered new exit (range 6) 17850 | -3/Quarantine | Discovered new exit (range 7) 18061 | -3/Quarantine | Build established: Alien-Mutant 18246 | -3/Quarantine | Entered Section 7 18247 | -3/Section 7 | Detected hypermatrix surge 18247 | -3/Section 7 | Sensed 23 artifacts in vicinity 18440 | -3/Section 7 | Spotted B-86 Titan 18455 | -3/Section 7 | Spotted S7 Guard 18496 | -3/Section 7 | Spotted S7 Guard 18514 | -3/Section 7 | Warped through subspace 18533 | -3/Section 7 | Found Prototype Device 18533 | -3/Section 7 | Identified Exp. Shield Generator 18541 | -3/Section 7 | Found Exp. Shield Generator 18590 | -3/Section 7 | Scanned by Researcher 18684 | -3/Section 7 | Discovered new exit (range 14) 18688 | -3/Section 7 | Spotted S7 Guard 18710 | -3/Section 7 | Destroyed S7 Guard 18717 | -3/Section 7 | Found Core Membrane 18717 | -3/Section 7 | Installed Core Membrane, gained immunity to corruption 18798 | -3/Section 7 | Intercept squad dispatched 18809 | -3/Section 7 | Spotted Tracker 18809 | -3/Section 7 | Spotted Combat Programmer 18841 | -3/Section 7 | Destroyed Tracker 18861 | -3/Section 7 | Destroyed Combat Programmer 18868 | -3/Section 7 | Lost 4 parts (4u) 18870 | -3/Section 7 | Found Prototype Processor 18870 | -3/Section 7 | Identified Exp. Targeting Computer 18873 | -3/Section 7 | Found Prototype Device 18873 | -3/Section 7 | Identified Exp. Phase Shifter 18907 | -3/Section 7 | Found Integrated Dissipator 18907 | -3/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 18914 | -3/Section 7 | Initialized slip node 19057 | -3/Section 7 | Spotted Executioner 19059 | -3/Section 7 | Spotted Executioner 19070 | -3/Section 7 | Destroyed Executioner 19079 | -3/Section 7 | Destroyed Executioner 19125 | -3/Section 7 | Build established: Scavenger-Mutant 19140 | -3/Section 7 | Found Transdimensional Reconstructor 19147 | -3/Section 7 | Found Hpw. Transdimensional Reconstructor 19334 | -3/Section 7 | Lost 4 parts (4u) 19347 | -3/Section 7 | Spotted B-99 Colossus 19360 | -3/Section 7 | Intercept squad dispatched 19372 | -3/Section 7 | Spotted Tracker 19385 | -3/Section 7 | Found Integrated Reactor 19385 | -3/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 19391 | -3/Section 7 | Destroyed Tracker 19399 | -3/Section 7 | Found Exp. Targeting Computer 19423 | -3/Section 7 | Spotted Combat Programmer 19471 | -3/Section 7 | Destroyed Combat Programmer 19497 | -3/Section 7 | Lost 4 parts (2p1n1u) 19554 | -3/Section 7 | Found LRC Storage 19554 | -3/Section 7 | Installed LRC Storage, increased inventory capacity (+2) 19557 | -3/Section 7 | Found LRC Armor 19557 | -3/Section 7 | Installed LRC Armor, increased core integrity (+250) 19584 | -3/Section 7 | Build established: Alien-Mutant 19669 | -3/Section 7 | Found Integrated Reactor 19669 | -3/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 19716 | -3/Section 7 | Warped through subspace to slip node 19824 | -3/Section 7 | Found Transdimensional Reconstructor 19889 | -3/Section 7 | Spotted Striker 19916 | -3/Section 7 | Spotted Executioner 19917 | -3/Section 7 | Spotted Executioner 19943 | -3/Section 7 | Core integrity fell below 50% 19952 | -3/Section 7 | Destroyed Executioner 19962 | -3/Section 7 | Destroyed Executioner 19967 | -3/Section 7 | Found Corrupted Exp. Targeting Computer 20018 | -3/Section 7 | Lost 3 parts (2u1w) 20127 | -3/Section 7 | Found Prototype Device 20127 | -3/Section 7 | Identified Exp. Thermal Shield 20158 | -3/Section 7 | Spotted Alpha 7 20320 | -3/Section 7 | Intercept squad dispatched 20329 | -3/Section 7 | Spotted Tracker 20329 | -3/Section 7 | Spotted Tracker 20350 | -3/Section 7 | Spotted Combat Programmer 20351 | -3/Section 7 | Spotted Combat Programmer 20365 | -3/Section 7 | Destroyed Combat Programmer 20374 | -3/Section 7 | Destroyed Combat Programmer 20379 | -3/Section 7 | Destroyed Tracker 20391 | -3/Section 7 | Found Corrupted Quantum Capacitor 20409 | -3/Section 7 | Lost 10 parts (2p1n5u2w) 20421 | -3/Section 7 | Entered Research 20421 | -2/Research | Evolved 2 slots: Power x1, Weapon x1 20647 | -2/Research | Spotted B-90 Cyclops 20677 | -2/Research | Identified exit to Testing 20710 | -2/Research | Intercept squad dispatched 20711 | -2/Research | Lost 4 parts (2n2u) 20714 | -2/Research | Spotted Tracker 20714 | -2/Research | Spotted Tracker 20715 | -2/Research | Discovered new exit (range 9) 20724 | -2/Research | Entered Testing 20933 | -2/Testing | Spotted Striker 20951 | -2/Testing | Found Prototype Leg 20961 | -2/Testing | Spotted Striker 20985 | -2/Testing | Found Exp. Phase Shifter 21048 | -2/Testing | Spotted Alpha 7 21054 | -2/Testing | Destroyed Striker 21061 | -2/Testing | Destroyed Alpha 7 21078 | -2/Testing | Destroyed Striker 21112 | -2/Testing | Used Subatomic Replicator to replicate Prototype Leg 21113 | -2/Testing | Identified Myomer Exoskeleton 21156 | -2/Testing | Stole the SGEMP Prototype 21243 | -2/Testing | Found Prototype Processor 21243 | -2/Testing | Identified Exp. Terrain Scan Processor 21271 | -2/Testing | Intercept squad dispatched 21281 | -2/Testing | Spotted Tracker 21281 | -2/Testing | Spotted Tracker 21290 | -2/Testing | Destroyed Tracker 21290 | -2/Testing | Spotted Combat Programmer 21303 | -2/Testing | Spotted Combat Programmer 21306 | -2/Testing | Destroyed Tracker 21316 | -2/Testing | Destroyed Combat Programmer 21336 | -2/Testing | Lost 4 parts (1p2u1w) 21337 | -2/Testing | Destroyed Combat Programmer 21341 | -2/Testing | Found Exp. Phase Shifter 21357 | -2/Testing | Found Exp. Phase Shifter 21441 | -2/Testing | Found Prototype Device 21441 | -2/Testing | Identified Exp. Hardlight Generator 21518 | -2/Testing | Discovered new exit (range 14) 21561 | -2/Testing | Found Prototype Energy Gun 21561 | -2/Testing | Identified Tachyon Dispersion Ray 21629 | -2/Testing | Found Prototype Device 21629 | -2/Testing | Identified 2N-1CE's Frost Array 21709 | -2/Testing | Build established: Generator-Tank 21805 | -2/Testing | Found Prototype Ballistic Gun 21805 | -2/Testing | Identified Multirail 21810 | -2/Testing | Found Multirail 21845 | -2/Testing | Found Multirail 21919 | -2/Testing | Found Prototype Device 21919 | -2/Testing | Identified Thermal Barrier 21970 | -2/Testing | Found Prototype Energy Cannon 21970 | -2/Testing | Identified Null Cannon 22171 | -2/Testing | Found Prototype Protection 22171 | -2/Testing | Identified Med. Regenerative Plating 22175 | -2/Testing | Found Prototype Protection 22175 | -2/Testing | Identified Lgt. Regenerative Plating 22183 | -2/Testing | Found Prototype Protection 22183 | -2/Testing | Identified SHELL Armor 22265 | -2/Testing | Intercept squad dispatched 22272 | -2/Testing | Spotted Tracker 22272 | -2/Testing | Spotted Tracker 22272 | -2/Testing | Spotted Tracker 22278 | -2/Testing | Spotted Combat Programmer 22281 | -2/Testing | Destroyed Tracker 22288 | -2/Testing | Spotted Combat Programmer 22289 | -2/Testing | Spotted Combat Programmer 22298 | -2/Testing | Destroyed Combat Programmer 22331 | -2/Testing | Destroyed Combat Programmer 22334 | -2/Testing | Destroyed Combat Programmer 22351 | -2/Testing | Destroyed Tracker 22368 | -2/Testing | Destroyed Tracker 22377 | -2/Testing | Found Exp. Phase Shifter 22709 | -2/Testing | Entered Access 22709 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 23266 | -1/Access | Build established: Alien-Tank 23304 | -1/Access | Destroyed 7 combat bots 23488 | -1/Access | First assault squad dispatched 23781 | -1/Access | Found Multirail 23793 | -1/Access | Found Multirail 23800 | -1/Access | Found Prototype Device 23952 | -1/Access | Destroyed 7 combat bots 24115 | -1/Access | Destroyed 11 combat bots 24238 | -1/Access | Intercept squad dispatched 24255 | -1/Access | Spotted Tracker 24255 | -1/Access | Spotted Tracker 24273 | -1/Access | Spotted Combat Programmer 24274 | -1/Access | Destroyed Tracker 24274 | -1/Access | Destroyed Tracker 24279 | -1/Access | Destroyed Combat Programmer 24280 | -1/Access | Spotted Combat Programmer 24289 | -1/Access | Destroyed Combat Programmer 24378 | -1/Access | High security lockdown imminent 24384 | -1/Access | Build established: Generator-Tank 24445 | -1/Access | Garrison activated, responded to threat 24458 | -1/Access | High security lockdown engaged 24523 | -1/Access | Destroyed 13 combat bots 24639 | -1/Access | Destroyed 19 combat bots 24695 | -1/Access | Spotted Executioner 24696 | -1/Access | Identified Adv. Kinecellerator 24697 | -1/Access | Destroyed Executioner 24704 | -1/Access | Destroyed Investigator 24722 | -1/Access | Destroyed 9 combat bots 24743 | -1/Access | Build established: Scavenger-Tank 24745 | -1/Access | Discovered new exit (range 5) 24782 | -1/Access | Sterilization system engaged 24793 | -1/Access | Lost 7 parts (3p2n1u1w) 24877 | -1/Access | Destroyed 20 combat bots 24969 | -1/Access | Destroyed 8 combat bots 24976 | -1/Access | Lost 16 parts (3p2n5u6w) 24994 | -1/Access | Spotted Striker 25020 | -1/Access | Core integrity fell below 50% 25021 | -1/Access | Released all parts (10) 25023 | *** | Heading to fleet! Last Messages --------------- 25019_ Com. Linear Accelerator destroyed. 25020_ K-01 Serf collects debris. 25021_ Released Hvy. Laser. 25021_ Released Mic. Antimatter Reactor. 25021_ Released Cesium-ion Thruster. 25021_ Released Adv. Targeting Computer. 25021_ Released Lrg. Storage Unit. 25021_ Released 2N-1CE's Frost Array. 25021_ 2N-1CE's Frost Array crushed and broken. 25021_ Released Adv. Targeting Computer. 25021_ Released Lgt. Quantum Reactor. 25021_ Lgt. Quantum Reactor crushed and broken. 25021_ Released Imp. Antigrav System. 25021_ Imp. Antigrav System crushed and broken. 25021_ Released SHELL Armor. 25021_ SHELL Armor crushed and broken. 25021_ Acquired 55 matter. 25022_ Slug penetrates Sealed Barrier. [Achievement: Winner's Signature] [Achievement: True Cogmind] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????#####????????? | | ????????????????????????????????????######???????? | | ???????????????????????????????????? [*!##???????? | | ???????????????????????????????????? [%=##???????? | | ????????????????????????????????????##/!##???????? | | ????????????????????????????????????##%=#???????? | | ####????????????????????????????????##!!###????? | | ????????????????????????????????##!%##### | | ????????????????????????????????##=[##### | | "????????????????????????????????##[[==== | | "????????????????????????????????##%%%[=! | | ""????????????????????????????????##!]#####+#### | | """" ?????????????????????????????##*%## ??????? | | """" #??????????????????????????###!%## ??????? | | """" #??????????????????????????###[*## ??????? | | """" #??????????????????????????###==## ??????? | | "" ??????????????????????########!=## ??????? | | ????????????????????####"#######[!## ??????? | | ??????????? "???????? " =[==[[!##?????? ? | | ?????????? "????????? [=" %[=!!%##???????? | | ########## "????""""""!!" [ !*!=##???????? | | "????"/%*! =!" =!*%=##???????? | | "????"!!@!"!*!! !/====##???????? | | "????"=!=!=!["%= *![=!##???????? | | "????" %!!![[!* =*=[=!##???????? | | ########## "??" """%%!p="=% !!!=%*##???????? | | #?????????????" !![!!%%K" ""![!/!*##???????? | | #?????????????" *[[[=!*[""""=""%%!##???????? | | #?????????????##########"#######!=##???????? | | "" #???????????????????????########%!##???????? | | "" #?????????????????????????????##[=##???????? | | "" #?????????????????????????????##[%# ???????? | | S #?????????????????????????????##%[# ???????? | | "" #????????????????????###???????#=*+ ???????? | | "" #?????????############%#########%!# ???????? | | "" #?????????# = = *= = #????????? | | #?????????# %*%=!=% " "?? | | #????????## ###########=! #### """"? | | ##/####??????## "% #?????????#* #??? """?? | | ?# #???########## #?????????# #???? "?? | | ?# #???# !/+ #?????????# #???? ""? | | ## #???# %!%!# #?????????# #????? ?? | | #???# ! [ [!#*%##????????# #?????? | | ##?##=%*%[%!%#!/##????????# #??????###### | | #####%! = #%%#?????????# ^ ^#???????????? | | % |+!|| =% # %#?????????# #???????????? | | ######## = # #?????????# #???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 227 Energy Generation 131 Energy Capacity 1340 Matter Stores 500 Matter Capacity 800 Sight Range 22 Robot Scan Range 18 Terrain Scan Range 16 Terrain Scan Density 210 Jamming Range 16 Power Amplification 30 Additional Mass Support 12 Base Temperature (-) 200 EM Shielding 4 Armor Coverage 3000 Resistance: KI 20 Resistance: TH 30 Core Shielding 30 Power Shielding 90 Weapon Shielding 90 Weapon Cycling 25 Phase Shifting 20 Evasion (%) 90 Targeting Accuracy 24 Melee Accuracy 16 Target Analysis 10 Core Analysis 6 Recoil Reduction 12 Particle Charging 15 Kinecelleration 50 Offensive Hacking 84 Item Schematics ----------------- Powered Armor | -3/Section 7 | Scanalyzed Exp. Energy Well | -2/Testing | Archive Spectral Analyzer | -2/Testing | Archive Imp. Quantum Reactor | -2/Testing | Archive Enh. Biometal Leg | -2/Testing | Archive Robot Schematics ------------------ None Fabricated ------------ Imp. Corruption Screen | x2 | -5/Factory | Preloaded Repaired ---------- Plasma Rifle | 37% | -8/Materials Alien Tech Used ----------------- Integrated Dissipator Phase Redirector Core Reset Matrix Sigix Broadsword Transdimensional Reconstructor Core Membrane Dimensional Node Initializer Integrated Reactor LRC Storage LRC Armor Subatomic Replicator Achievements -------------- True Cogmind Winner's Signature Challenges ------------ None Game ------ Seed BackupFluxEngine Manual? 0 Play Time 05:13:57 Cumulative 625.7 hours Start 2025.03.20 @ 18:46:49 End 2025.03.21 @ 14:21:08 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 363 Rogue 358 Adventurer 5 Explorer 0 Win Type 2 Total 25 Types 7/1/9/1/1/0/4/1/1/0 Lore% 88 Gallery% 88 Achievement% 81 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 38x25 Zoom Use 39% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7bbef1f9-87be-4deb-9d9b-fc21de8fb2a2