Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.13 @ 03:57:06 Player: shapeshifter Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (175) 875 Value Destroyed (6495) 6495 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (681) 681 TOTAL SCORE: 13131 Bonus ------- High Alert Combat Kills 277 Follower Combat Kills 414 Friendly Fire -10 Cogmind --------- Core Integrity 0/1000 Matter 164/300 Energy 98/100 System Corruption 43% Temperature Cool (0) Movement Walking (71) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- FC-Compact Exoskeleton > --- UTILITY (6) ------ Armored Scrap Engine Improved Signal Interpreter > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Advanced Targeting Computer Improved Weapon Cycler Authchip [Power] Improved Component Analysis Suite Multitool Peak State ------------ > --- POWER ------------ Momentum-Angular Engine > --- PROPULSION ------- FC-Compact Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Advanced Heat Sink High-capacity Storage Unit Improved Signal Interpreter Layered Medium Armor Plating > --- WEAPON ----------- Enhanced Coil Gun Enhanced Coil Gun Hpw. Electro Coil Construct/C > --- INVENTORY -------- Advanced Heat Sink Improved Cooling System Improved Energy Well Advanced Targeting Computer Improved Target Analyzer Improved Target Analyzer Kinecellerator Improved Weapon Cycler Improved Focal Shield EM Shield Advanced Shield Generator Authchip [Power] Authchip [Propulsion] Improved Component Analysis Suite Long-range Tractor Beam Rainbow Chip Heavy Flak Cannon Gamma Bomb Array Improved Remote Datajack Multitool [Rating: 99] Favorites ----------- Power Neutrino Core Engine Constructs Power Core Neutrino Core Propulsion Light Treads Treads Light Treads Leg Constructs Wheel Armored Wheel Hover Unit Aerolev Unit Flight Unit Improved VTOL Module Utility Scrap Shield Device Armored Scrap Engine Storage High-capacity Storage Unit Processor Improved Signal Interpreter Protection Scrap Shield Weapon Slug Cannon Energy Gun Constructs Energy Cannon Heavy Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Slug Cannon Launcher Rocket Array Slashing Weapon Greatsword Build | -11 -10 -10 -10 -8 -7 -7 -7 -5 -5 -5 ------- Run | Yrd Mat Min Sub Mat Fac Sto Rec Fac Was Fac Slots Evolved 10 | . . . . 4 2 . . 4 . . Power 1 | . . . . . 1 . . . . . Propulsion 3 | . . . . 2 . . . 1 . . Utility 4 | . . . . 2 . . . 2 . . Weapon 2 | . . . . . 1 . . 1 . . Parts Attached 92 | 7 5 1 8 30 11 7 5 13 . 5 Power 7 | 1 . . 1 1 2 1 1 . . . Engine 3 | 1 . . . . 1 . 1 . . . Core 4 | . . . 1 1 1 1 . . . . Reactor . | . . . . . . . . . . . Propulsion 20 | 2 . . 2 12 4 . . . . . Treads 11 | 2 . . 2 7 . . . . . . Leg 2 | . . . . 2 . . . . . . Wheel 4 | . . . . . 4 . . . . . Hover 2 | . . . . 2 . . . . . . Flight 1 | . . . . 1 . . . . . . Utility 33 | 2 2 1 2 12 1 1 3 8 . 1 Device 13 | 1 1 . . 6 . . 2 3 . . Storage 6 | 1 1 1 1 1 1 . . . . . Processor 3 | . . . . . . . . 3 . . Hackware . | . . . . . . . . . . . Protection 11 | . . . 1 5 . 1 1 2 . 1 Artifact . | . . . . . . . . . . . Weapon 32 | 2 3 . 3 5 4 5 1 5 . 4 Energy Gun 2 | . . . . 2 . . . . . . Energy Cannon 5 | . . . . . 3 . . 1 . 1 Ballistic Gun 11 | 2 2 . 1 2 1 1 . . . 2 Ballistic Cannon 3 | . . . 2 . . . . . . 1 Launcher 9 | . 1 . . 1 . 4 . 3 . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . 1 1 . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 9 | . . . . 4 . 3 1 . . 1 Parts Lost 41 | . . . . 13 1 . 1 14 2 10 Power 7 | . . . . . . . 1 3 1 2 Propulsion 11 | . . . . 6 1 . . 1 . 3 Utility 9 | . . . . 4 . . . 3 . 2 Weapon 14 | . . . . 3 . . . 7 1 3 Highest Loss Streak 8 | . . . . 4 1 . 1 8 2 5 To Critical Strikes . | . . . . . . . . . . . Average Backups 8 | 3 8 10 3 6 10 16 13 14 19 19 Power . | . . . . . . . . . . . Propulsion . | 1 1 2 . 1 1 2 . . . . Utility 4 | . 4 2 2 1 5 6 6 9 16 14 Weapon 2 | . 2 5 . 2 3 6 5 3 . 2 Tool/Special . | . . . . . . . . . . . Unused Backups 55 | . 7 2 7 4 1 3 4 3 . 24 Power 2 | . 1 . . 1 . . . . . . Propulsion 6 | . 1 . . 2 . . 3 . . . Utility 32 | . 3 1 4 1 . 1 . 2 . 20 Weapon 13 | . 2 1 3 . 1 2 1 1 . 2 Tool/Special 2 | . . . . . . . . . . 2 Average Slot Usage (%) 76 | . 99 100 85 87 91 91 53 47 47 49 Engine 3 | . 14 14 1 . 2 7 2 2 1 . Core 7 | . . . 12 9 7 7 5 1 3 4 Treads 18 | . 28 28 28 26 22 . . 1 . . Leg 1 | . . . . 4 . . 1 3 3 3 Wheel 1 | . . . . . 5 23 5 . 1 . Device 6 | . 13 14 . 10 15 15 8 8 12 10 Storage 5 | . 14 14 2 9 7 7 7 5 5 5 Processor 1 | . . . . . . . . 7 5 5 Protection 7 | . . . 11 9 7 7 7 3 . 3 Energy Gun 1 | . . . . 8 1 . . 2 . . Energy Cannon 1 | . . . . . 20 18 4 . 5 3 Ballistic Gun 5 | . 27 28 2 2 . 2 4 1 . 4 Ballistic Cannon 12 | . . . 25 5 . . . . . 1 Peak Build Rating 99 | 7 10 8 26 39 49 53 64 92 77 99 Average Rating 34 | 4 7 8 20 31 36 50 51 68 73 80 On Entrance 34 | . 7 8 8 26 29 49 51 53 72 77 Avg Prop Armor Cover (%) 5 | . . . . 5 6 . . . . . Naked Turns . | . . . . . . . . . . . Heaviest Build 97 | 13 20 30 70 88 88 89 86 97 61 72 Greatest Support 142 | 40 40 40 40 80 80 52 88 142 67 101 Greatest Overweight (x) 3 | . . . 1 2 2 1 3 1 . 1 Average Overweight (x) . | . . . . . . 1 . . . . Largest Inventory Capacity 25 | 8 10 15 25 25 20 20 20 20 20 20 Average Capacity 13 | 7 8 11 8 13 18 20 20 20 20 19 Most Carried 20 | 6 10 10 15 13 20 20 20 20 20 20 Average Carried 10 | 3 8 10 5 10 13 19 14 15 19 19 Final Capacity 25 | 8 10 15 25 10 20 20 20 20 20 5 Final Carried 20 | 5 10 10 14 10 20 20 17 20 20 5 Scrap Engine Consumption 152 | . . . . . . . 53 67 6 26 Constructs Created 11 | . . . . . . . 3 5 1 2 Constructs Modified 52 | . . . . . . . 18 17 6 11 Class Distribution -------------------- 60% | Mutant 22% | Construct 7% | Scavenger-Mutant 5% | Tank 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Scavenger-Tank | -7/Factory Tank | -7/Storage Construct | -7/Recycling Construct | -5/Factory Construct | -5/Waste Construct | -5/Factory Resources | -11 -10 -10 -10 -8 -7 -7 -7 -5 -5 -5 ----------- Run | Yrd Mat Min Sub Mat Fac Sto Rec Fac Was Fac Matter Collected 5100 | 233 292 156 1514 797 94 239 134 1009 310 322 Remotely . | . . . . . . . . . . . Salvage Created 7754 | 79 177 146 592 1379 338 733 562 1813 1327 608 Parts 326 | 7 15 15 32 56 23 22 25 96 8 27 Haulers Intercepted 7 | . 2 . . 4 . . . 1 . . Recyclers Shooed 4 | . 1 . . . 2 . . 1 . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 7 | . . . 7 . . . . . . . Prevented . | . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -7 -7 -7 -5 -5 -5 ------- Run | Yrd Mat Min Sub Mat Fac Sto Rec Fac Was Fac Combat Hostiles Destroyed 130 | . 3 5 17 25 8 16 8 30 6 12 Melee 9 | . . . . . . . 3 5 . 1 Guns 35 | . . 5 . 16 . 1 1 8 . 4 Cannons 47 | . . . 17 8 4 5 4 5 . 4 AOE 33 | . 3 . . . 4 9 . 10 6 1 Classes Destroyed 19 | 2 5 1 2 3 1 2 . 1 1 1 Worker 7 | . 1 . . . . . . 5 . 1 Builder 9 | . . . . 1 1 1 . 6 . . Tunneler 3 | 1 . . . . . . . 2 . . Hauler 7 | . 2 . . 4 . . . 1 . . Recycler 9 | 1 . . . 1 1 1 2 2 . 1 Mechanic 1 | . . . . . . . . 1 . . Operator 2 | . 1 . . . . 1 . . . . Watcher 7 | . 2 . . 3 . . . 1 . 1 Swarmer 20 | . 3 3 . . 4 . . 5 . 5 Saboteur 1 | . . . . . . . . . . 1 Grunt 41 | . . 2 . 17 2 7 . 10 . 3 Brawler 4 | . . . . 2 . 1 . 1 . . Duelist 1 | . . . . . . 1 . . . . Protector 2 | . . . . . . 2 . . . . Sentry 17 | . . . 1 5 1 4 4 2 . . Hunter 8 | . . . . 1 . 1 . 4 . 2 Programmer 10 | . . . . . 1 . . 8 . 1 Compactor 6 | . . . . . . . . . 6 . Subdweller 20 | . . . 16 . . . 4 . . . Best Kill Streak 10 | 2 4 3 3 5 7 10 5 6 2 5 Combat Bots Only 10 | . 3 3 3 5 5 10 4 5 2 5 Max Kills in Single Turn 6 | 1 3 1 1 2 3 5 1 6 2 2 Gunslinging . | . . . . . . . . . . . Exploded 5 | . 3 . . . 2 5 . 5 2 1 Melee 1 | . . . . . . . 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -7 -7 -7 -5 -5 -5 -------- Run | Yrd Mat Min Sub Mat Fac Sto Rec Fac Was Fac Hostile Shots Fired 1276 | . 8 17 86 179 38 162 50 375 1 360 Missed 427 | . . 5 28 46 16 67 13 110 . 142 Hits 849 | . 8 12 58 133 22 95 37 265 1 218 Melee 14 | . . . . 4 . . . 7 1 2 Projectile 835 | . 8 12 58 129 22 95 37 258 . 216 AOE 1 | . . . 1 . . . . . . . Critical Strikes 41 | . 1 . 1 11 . 1 . 14 . 13 Part Disruptions 1 | . . . . . . . . 1 . . Damage Taken 13973 | . 61 129 1009 2076 301 908 304 4745 227 4213 Core 1546 | . 15 54 97 211 16 101 52 412 55 533 Absorbed by Shields . | . . . . . . . . . . . Ignored by Resistances 352 | . . . . . . . . 352 . . Regen/Repaired (Parts) 2142 | . . . . . . . 100 1443 268 331 Core Remaining (%) 67 | 100 . . 33 61 . . 75 . . . Volleys Fired 511 | 7 18 12 111 104 21 33 8 141 15 41 Largest 3 | 2 2 2 2 2 3 3 3 2 1 2 Hottest 195 | 40 40 40 88 122 195 195 158 92 112 142 Shots Fired 853 | 14 35 24 222 183 55 82 24 145 14 55 Gun 387 | 14 34 24 54 129 4 4 8 86 . 30 Cannon 423 | . . . 168 54 48 75 16 32 5 25 Launcher 43 | . 1 . . . 3 3 . 27 9 . Special . | . . . . . . . . . . . Kinetic 502 | 14 34 24 222 93 . 4 8 61 . 42 Thermal 267 | . . . . 90 52 75 16 26 5 3 Explosive 34 | . 1 . . . 3 3 . 18 9 . Electromagnetic 50 | . . . . . . . . 40 . 10 Robot Hit Streak 14 | 4 8 8 9 8 9 8 12 14 10 5 Robot Miss Streak 11 | 5 3 1 5 4 5 7 1 8 7 11 Penetration Max 1 | . . . 1 1 . . . 1 . . Secondary Targets 6 | . . . . 5 . . . . . 1 Max Gunslinging Chain 1 | . . . . 1 . . . . . 1 Shots Hit Robots 442 | 8 20 17 61 124 26 37 22 90 11 26 Core Hits 377 | 4 15 9 29 64 15 86 13 107 20 15 Critical Kills 20 | . 1 . 10 6 . 1 . 2 . . Critical Parts Destroyed 14 | . . . 4 8 . . . . . 2 Critical Strikes 53 | . 1 . 19 23 . 1 3 4 . 2 Burn 7 | . . . . 7 . . . . . . Meltdown 1 | . . . . . . 1 . . . . Destroy 40 | . 1 . 19 16 . . . 2 . 2 Sever 5 | . . . . . . . 3 2 . . Melee Attacks 23 | . . . . . . . 9 14 . . Impact . | . . . . . . . . . . . Slashing 23 | . . . . . . . 9 14 . . Piercing . | . . . . . . . . . . . Sneak Attacks 5 | . . . . . . . 4 1 . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 19825 | 64 320 201 1473 2943 1226 2702 1011 5146 2703 2036 Guns 4340 | 64 169 200 260 2014 80 86 62 967 . 438 Cannons 6029 | . . . 1213 929 585 947 322 942 187 904 Explosions 8131 | . 144 . . . 561 1669 . 2589 2516 652 Melee 1241 | . . . . . . . 627 614 . . Ramming 84 | . 7 1 . . . . . 34 . 42 Kinetic 6308 | 64 169 200 1473 1683 . 86 62 1626 . 945 Thermal 4043 | . . . . 1260 665 947 322 329 187 333 Explosive 7336 | . 144 . . . 561 1669 . 2089 2516 357 Electromagnetic 813 | . . . . . . . . 454 . 359 Impact . | . . . . . . . . . . . Slashing 1241 | . . . . . . . 627 614 . . Piercing . | . . . . . . . . . . . Highest Corruption 43 | . . . . . . 1 2 12 33 43 Average Corruption 10 | . . . . . . 1 1 9 24 34 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 138 | . . . . . . 2 19 51 12 54 Message Errors 35 | . . . . . . . 6 15 4 10 Matter Fused 30 | . . . . . . 1 1 12 2 14 Heat Flow Errors 20 | . . . . . . . 5 9 . 6 Energy Discharges 16 | . . . . . . 1 3 3 1 8 Parts Fused 3 | . . . . . . . 1 1 1 . Data Loss (minor) 13 | . . . . . . . 3 7 3 . Data Loss (major) 2 | . . . . . . . . 2 . . Misfires 2 | . . . . . . . . . . 2 Alerts 1 | . . . . . . . . 1 . . Misdirections 8 | . . . . . . . . . . 8 Weapon Failures 8 | . . . . . . . . 1 1 6 Overload Shots . | . . . . . . . . . . . Overflow Damage 496 | . . . . . 70 2 87 162 4 171 Projectiles 232 | . . . . . 23 . . 113 . 96 Explosions 150 | . . . . . 47 2 . 22 4 75 Melee 114 | . . . . . . . 87 27 . . Knockbacks 25 | . . . 10 2 . . . 7 . 6 Impact 1 | . . . . . . . . 1 . . Kinetic 24 | . . . 10 2 . . . 6 . 6 Secondary . | . . . . . . . . . . . Self-Inflicted Damage 799 | . . . . . . 9 . 260 202 328 Shots 23 | . . . . . . 1 . 11 7 4 Rammed 12 | . 1 1 . . . . . 10 . . Targets Rammed 18 | . 1 1 . . . . . 12 . 4 Kicked 4 | . . . . . . . . . . 4 Crushed 2 | . . . . . . . . 2 . . Highest Temperature 334 | . . 2 3 334 96 225 238 314 10 226 Average Temperature 85 | . . 2 3 108 29 82 91 77 4 91 Received Heat Transfer 3264 | . . 57 117 1170 75 225 90 801 . 729 Effects 4 | . . . . 2 . . . 2 . . Interference 4 | . . . . 2 . . . 2 . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . . 2 . 2 Combat Hostiles 4 | . . . . . . . . 2 . 2 Parts Fried 6 | . . . . . . . . 4 . 2 Impact Corruptions . | . . . . . . . . . . . Robots Melted 3 | . . . . 1 . 2 . . . . Combat Hostiles 2 | . . . . 1 . 1 . . . . Parts Melted 28 | . . . . 10 . 12 5 1 . . Heat Transferred 6249 | . . . . 2849 925 1295 444 375 111 250 Parts Sabotaged 3 | . . . . . . . . . . 3 Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . 1 . . Alert | -11 -10 -10 -10 -8 -7 -7 -7 -5 -5 -5 ------- Run | Yrd Mat Min Sub Mat Fac Sto Rec Fac Was Fac Maximum Alert Level 3 | . . . . . . 2 . 3 1 3 Low Security (%) 72 | 100 100 100 . 100 100 50 100 16 . 65 Level 1 9 | . . . . . . 1 . 29 100 2 Level 2 16 | . . . . . . 48 . 50 . 30 Level 3 1 | . . . . . . . . 3 . 2 Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 719 | 10 70 70 . 147 129 506 190 719 295 714 Initial 247 | . . . . 10 51 54 190 150 247 161 Average 154 | 1 6 10 . 84 26 276 31 397 261 274 Influence Increases 4923 | 10 133 137 20 709 254 684 203 1610 134 1029 Destroy 0b10 Robot/C 2200 | . 60 100 20 500 160 380 80 600 . 300 Destroy 0b10 Robot/NC 240 | 10 30 . . 45 10 30 10 90 . 15 Destroy Leader 478 | . 18 20 . 124 40 100 . 114 . 62 Allied During Kill 86 | . . . . . . 46 . . . 40 Successful Hack 109 | . 20 2 . 7 . 7 49 12 . 12 Select Force Hacks 60 | . . . . . . . 60 . . . Disable Machine 375 | . . 15 . 15 30 45 . 105 . 165 Destroy Structure 895 | . 5 . . 18 14 76 4 434 134 210 Advance Influence 150 | . . . . . . . . 150 . . Partial Spotted 15 | . . . . . . . . 15 . . Lose Combat Pursuer 315 | . . . . . . . . 90 . 225 Influence Decreases 4227 | 10 133 137 . 616 246 317 688 905 611 564 Entered New Map 971 | . . . . 10 62 67 298 3 461 70 Time Decay 2596 | 10 133 137 . 476 174 230 360 612 130 334 Lost Part 410 | . . . . 130 10 . 10 140 20 100 Lost Ally 100 | . . . . . . 20 20 . . 60 Purge Threat 150 | . . . . . . . . 150 . . Squads Dispatched 31 | . 1 . . 3 6 7 . 8 . 6 Investigation 4 | . 1 . . . 1 1 . . . 1 Extermination 7 | . . . . . 1 1 . 3 . 2 Reinforcement 13 | . . . . 3 4 1 . 4 . 1 Assault 5 | . . . . . . 3 . . . 2 Garrison 2 | . . . . . . 1 . 1 . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 5 | . . . . . 1 . . 3 . 1 Haulers Reinforced 1 | . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 Stealth | -11 -10 -10 -10 -8 -7 -7 -7 -5 -5 -5 --------- Run | Yrd Mat Min Sub Mat Fac Sto Rec Fac Was Fac Distress Signals 9 | . 2 . . 2 . 1 1 1 . 2 Communications Jammed 46 | . . . . . . . . 46 . . Distress Signals 45 | . . . . . . . . 45 . . Times Spotted 214 | . 8 5 30 35 11 23 6 44 4 48 Peak Tracking Total 16 | . 4 2 6 5 3 12 2 6 2 16 Tactical Retreats 11 | . . . . . . . . 5 . 6 Traps | -11 -10 -10 -10 -8 -7 -7 -7 -5 -5 -5 ------- Run | Yrd Mat Min Sub Mat Fac Sto Rec Fac Was Fac Traps Triggered 7 | . . . 1 . 1 2 . 1 . 2 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -10 -8 -7 -7 -7 -5 -5 -5 ---------- Run | Yrd Mat Min Sub Mat Fac Sto Rec Fac Was Fac Machines Disabled 26 | . . 1 1 1 2 3 . 7 . 11 Max in Single Turn 4 | . . 1 1 1 1 1 . 2 . 4 Garrison Access 1 | . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -7 -7 -7 -5 -5 -5 --------- Run | Yrd Mat Min Sub Mat Fac Sto Rec Fac Was Fac Machines Accessed 39 | . 6 1 2 5 1 2 10 8 . 4 Terminals 22 | . 5 1 . 2 . 2 6 3 . 3 Fabricators 2 | . . . . . . . . 1 . 1 Repair Stations . | . . . . . . . . . . . Recycling Units 8 | . 1 . . 1 1 . 3 2 . . Scanalyzers 4 | . . . . 2 . . . 2 . . Garrison Access . | . . . . . . . . . . . Total Hacks 99 | . 20 6 5 12 2 3 31 13 . 7 Successful 48 | . 12 1 5 9 . 1 13 4 . 3 Failed 51 | . 8 5 . 3 2 2 18 9 . 4 Catastrophic 9 | . . 1 . . 1 . 1 4 . 2 Database Lockouts . | . . . . . . . . . . . Manual 43 | . 15 5 . 1 . 1 17 1 . 3 Terminals 61 | . 17 6 . 5 . 3 18 7 . 5 Fabricators 3 | . . . . . . . . 1 . 2 Repair Stations . | . . . . . . . . . . . Recycling Units 22 | . 3 . . 3 2 . 11 3 . . Scanalyzers 6 | . . . . 4 . . . 2 . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 17 | . 2 1 5 3 . 1 3 1 . 1 Record 5 | . . 1 4 . . . . . . . Part Schematic 1 | . . . . . . . 1 . . . Prototype ID Bank 1 | . . . . 1 . . . . . . Open Door 1 | . . . . . . 1 . . . . Branch Access Points 1 | . . . . . . . . . . 1 Terminal Index 1 | . 1 . . . . . . . . . Unreport Threat 1 | . . . . . . . . 1 . . Hauler Manifests 1 | . . . . 1 . . . . . . Registered Components 1 | . 1 . . . . . . . . . Zone Layout 1 | . . . . 1 . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . Release Object 2 | . . . . . . . 2 . . . Fabricator Hacks 2 | . . . . . . . . 1 . 1 Network Status 1 | . . . . . . . . . . 1 Build 1 | . . . . . . . . 1 . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 6 | . 1 . . 1 . . 3 1 . . Retrieve Components 6 | . 1 . . 1 . . 3 1 . . Scanalyzer 5 | . . . . 4 . . . 1 . . Insert Component 1 | . . . . . . . . 1 . . Retrieve Study 4 | . . . . 4 . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 18 | . 9 . . 1 . . 7 . . 1 Terminals 15 | . 9 . . 1 . . 5 . . . Botnet 3 | . 3 . . . . . . . . . Operators 1 | . 1 . . . . . . . . . Skim 11 | . 5 . . 1 . . 5 . . . Fabricators 1 | . . . . . . . . . . 1 Liberate 1 | . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . Recycling Units 2 | . . . . . . . 2 . . . Tunnel 2 | . . . . . . . 2 . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . Used 1 | . . . . . . 1 . . . . Hacking Detections 31 | . 6 1 . 3 1 2 8 6 . 4 Full Trace Events 2 | . . . . . 1 . 1 . . . Feedback Events 1 | . . . . . . . 1 . . . Corruption 1 | . . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . Parts Built 1 | . . . . . . . . 1 . . Authchips . | . . . . . . . . . . . Time 139 | . . . . . . . . 139 . . Total Part Build Rating 9 | . . . . . . . . 9 . . Part Studies Acquired 4 | . . . . 4 . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 28 | . 2 . . 2 . . 24 . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 -7 -7 -5 -5 -5 ------------ Run | Yrd Mat Min Sub Mat Fac Sto Rec Fac Was Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . 1 Machine Destruction 1 | . . . . . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -7 -7 -7 -5 -5 -5 -------- Run | Yrd Mat Min Sub Mat Fac Sto Rec Fac Was Fac Total Allies 9 | . . 4 . . . 2 . . . 3 Largest Group 4 | . . 4 3 . . 2 1 . . 3 Highest-Rated Group 90 | . . 71 40 . . 62 31 . . 90 Highest-Rated Ally 31 | . . 31 16 . . 31 31 . . 30 Total Orders . | . . . . . . . . . . . Ally Attacks 63 | . . . 17 . . 30 1 . . 15 Total Damage 985 | . . . 204 . . 401 21 . . 359 Kills 12 | . . . 3 . . 6 . . . 3 Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -7 -7 -7 -5 -5 -5 ------- Run | Yrd Mat Min Sub Mat Fac Sto Rec Fac Was Fac Active Infowar (turns) 3982 | 8 907 953 70 . . . . 1990 54 . Optics 1487 | . . . . . . . . 1487 . . Sensors 557 | . . . . . . . . 503 54 . Terrain 1 | . 1 . . . . . . . . . Seismic 1937 | 8 906 953 70 . . . . . . . Jamming 522 | . . . . . . . . 522 . . Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 3 . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -7 -7 -7 -5 -5 -5 ------------- Run | Yrd Mat Min Sub Mat Fac Sto Rec Fac Was Fac Turns Passed 16197 | 94 912 953 7116 1221 483 491 1899 2006 271 751 Spaces Moved 7938 | 43 440 551 2883 473 249 293 872 1171 250 713 Core 10 | 10 . . . . . . . . . . Treads 4722 | 33 440 551 2883 473 186 . . 156 . . Legs 1746 | . . . . . . . 300 829 157 460 Wheels 828 | . . . . . 63 293 338 . 93 41 Hover 398 | . . . . . . . . 186 . 212 Flight 234 | . . . . . . . 234 . . . Fastest Speed 50 | 50 160 160 160 160 108 108 91 102 81 71 Average Speed 170 | 134 160 160 228 180 152 108 163 130 90 76 Slowest Speed 320 | 160 160 160 240 320 200 108 306 268 102 172 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 54 | 3 58 98 97 39 9 49 98 25 99 24 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 5 | . . . 3 . . . 2 . . . Known Exits Taken 3 | . 1 . . 1 1 . . . . . Unknown Exits Taken 5 | 1 . 1 1 . . 1 1 . . . Scrap Searched 8 | . . 2 6 . . . . . . . Spaces Dug 74 | . . . 6 . 1 12 . 53 2 . Terrain Destroyed 792 | . 8 . 48 19 21 116 4 273 197 106 Melee . | . . . . . . . . . . . Projectile 151 | . . . 48 19 6 35 4 14 2 23 AOE 641 | . 8 . . . 15 81 . 259 195 83 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -7 -7 -7 -5 -5 -5 --------- Run | Yrd Mat Min Sub Mat Fac Sto Rec Fac Was Fac Total 9778 | 68 624 599 3215 663 309 402 1316 1444 270 868 Wait 900 | . 133 30 148 13 . 48 394 59 2 73 Move 7929 | 42 439 550 2882 472 248 292 871 1171 249 713 Hop . | . . . . . . . . . . . Pick Up 137 | 12 13 2 23 20 17 9 7 21 2 11 Fast Attach 24 | . 2 . 1 11 4 1 2 . . 3 Attach 56 | 7 . . 2 16 3 3 3 15 2 5 Detach 10 | . . . . 2 . 2 2 2 . 2 Swap 30 | . 5 1 5 6 6 4 1 2 . . Drop 124 | . 13 3 28 19 10 10 19 7 . 15 Fire 511 | 7 18 12 111 104 21 33 8 141 15 41 Melee 23 | . . . . . . . 9 14 . . Ram 1 | . . . . . . . . . . 1 Kick 4 | . . . . . . . . . . 4 Crush 14 | . 1 1 . . . . . 12 . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous 15 | . . . 15 . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sub) -10/Mines (discovered 4 exits: *Mat x2 / [*Exi] / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / *Rec) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Storage -7/Recycling -5/Factory (discovered 4 exits: *Fac x4) -5/Waste -5/Factory (discovered 4 exits: Upp x2 / Ext x2) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 95 | -11/Scrapyard | Entered Materials 321 | -10/Materials | Discovered new exit (range 7) 326 | -10/Materials | Build established: Mutant 419 | -10/Materials | Discovered new exit (range 15) 603 | -10/Materials | Discovered new exit (range 9) 732 | -10/Materials | Discovered new exit (range 15) 799 | -10/Materials | Identified exit to Materials 838 | -10/Materials | Identified exit to Mines 891 | -10/Materials | Learned location of 3 exits from Materials 921 | -10/Materials | Learned Storage security intel 959 | -10/Materials | Learned Storage emergency access door positions 1007 | -10/Materials | Entered Mines 1057 | -10/Mines | Learned Materials security intel 1094 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1265 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1265 | -10/Mines | Discovered new exit (range 5) 1598 | -10/Mines | Discovered exit to Materials (range 5) 1602 | -10/Mines | Received a Mining Laser from a helpful Derelict 1673 | -10/Mines | Discovered exit to Materials (range 9) 1689 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1930 | -10/Mines | Discovered new exit (range 15) 1960 | -10/Mines | Entered Subcaves 1960 | -10/Subcaves | Accompanied by 3 allies 2014 | -10/Subcaves | Discovered new exit (range 15) 2173 | -10/Subcaves | Ambushed by swarm of Subdwellers 2671 | -10/Subcaves | Learned location of Zion (-6) 2671 | -10/Subcaves | Met a Zionite searching for "candidates" 2721 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2774 | -10/Subcaves | Discovered new exit (range 11) 2947 | -10/Subcaves | Lost 3 allies 2962 | -10/Subcaves | Learned location of Storage (-7) 4830 | -10/Subcaves | Shifting Twisted Machinery released Mak. Laser 4853 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 4859 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 4876 | -10/Subcaves | Shifting Twisted Machinery released Sub. Optics 5011 | -10/Subcaves | Learned location of Mines (-10) 5026 | -10/Subcaves | Visited 4L-MR0's lab 5050 | -10/Subcaves | Found Rainbow Chip 5430 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 6020 | -10/Subcaves | A Subdweller sparked back to life 6031 | -10/Subcaves | Core integrity fell below 50% 6037 | -10/Subcaves | Discovered new exit (range 7) 6682 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 6690 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 7279 | -10/Subcaves | Visited Clippyterm 7286 | -10/Subcaves | Learned Factory fabricator intel 7286 | -10/Subcaves | Learned Research security intel 7659 | -10/Subcaves | Ambushed by Subdweller buried in earth 8255 | -10/Subcaves | Found Flightbrick 9076 | -10/Subcaves | Entered Materials 9076 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 9077 | -8/Materials | Identified exit to Factory 9401 | -8/Materials | Lost 4 parts (1n2u1w) 9422 | -8/Materials | Build established: Scavenger-Mutant 9586 | -8/Materials | Lost 4 parts (2n1u1w) 9768 | -8/Materials | Lost 3 parts (2n1u) 10297 | -8/Materials | Entered Factory 10297 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 10298 | -7/Factory | Identified exit to Storage 10299 | -7/Factory | Loaded intel: 6 fabricator locations 10605 | -7/Factory | Build established: Scavenger-Tank 10780 | -7/Factory | Entered Storage 10964 | -7/Storage | Met a pair of Derelict thieves 10983 | -7/Storage | Found Prototype Launcher 10984 | -7/Storage | Identified Rocket Array 10991 | -7/Storage | Found Rocket Array 10999 | -7/Storage | Found Rocket Array 11003 | -7/Storage | Found Rocket Array 11017 | -7/Storage | Build established: Tank 11056 | -7/Storage | Destroyed 10 combat bots 11125 | -7/Storage | Garrison activated, responded to threat 11180 | -7/Storage | First assault squad dispatched 11246 | -7/Storage | Used back door to open Recycling access 11246 | -7/Storage | Discovered new exit (range 5) 11271 | -7/Storage | Entered Recycling 11271 | -7/Recycling | Accompanied by 1 ally 11526 | -7/Recycling | Entered Scraplab 11532 | -7/Recycling | Found Prototype Device 11532 | -7/Recycling | Identified Scrap Engine 11988 | -7/Recycling | Build established: Construct 12113 | -7/Recycling | Discovered new exit (range 16) 12806 | -7/Recycling | Learned location of 2 exits from Archives 12880 | -7/Recycling | Learned 4 Upper Caves zone layouts 12904 | -7/Recycling | Learned Extension trap positions 12918 | -7/Recycling | Learned Hub_04(d) stockpile data 12943 | -7/Recycling | Learned Hub_04(d) emergency access door positions 12979 | -7/Recycling | Learned 4 Factory zone layouts 13170 | -7/Recycling | Entered Factory 13170 | -5/Factory | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 13171 | -5/Factory | Identified exit to Factory 13350 | -5/Factory | Fabricated Biometal Heavy Treads (x1) 13902 | -5/Factory | Garrison activated, responded to threat 14044 | -5/Factory | Lost 8 parts (2p1n1u4w) 14288 | -5/Factory | Build established: Mutant 14584 | -5/Factory | System corruption reached 10% 14699 | -5/Factory | Discovered exit to Factory (range 4) 14943 | -5/Factory | Build established: Construct 15176 | -5/Factory | Manually triggered Chute Trap 15176 | -5/Factory | Sucked down chute 15176 | -5/Factory | Entered Waste 15188 | -5/Waste | Spotted C-40 Crusher 15189 | -5/Waste | Spotted C-40 Crusher 15191 | -5/Waste | EMP discharged 15195 | -5/Waste | Destroyed C-40 Crusher 15195 | -5/Waste | Destroyed C-40 Crusher 15214 | -5/Waste | Spotted C-40 Crusher 15230 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 15230 | -5/Waste | Spotted C-40 Crusher 15232 | -5/Waste | Destroyed C-40 Crusher 15239 | -5/Waste | Destroyed C-40 Crusher 15267 | -5/Waste | Found Broken Gamma Bomb Array 15291 | -5/Waste | EMP discharged 15318 | -5/Waste | Spotted C-40 Crusher 15320 | -5/Waste | Destroyed C-40 Crusher 15340 | -5/Waste | Spotted C-40 Crusher 15351 | -5/Waste | Destroyed C-40 Crusher 15391 | -5/Waste | EMP discharged 15391 | -5/Waste | System corruption reached 30% 15425 | -5/Waste | Discovered new exit (range 13) 15444 | -5/Waste | Identified exit to Factory 15447 | -5/Waste | Entered Factory 15999 | -5/Factory | Core integrity fell below 50% 16026 | -5/Factory | Cargo convoy interrupted 16043 | -5/Factory | Lost 3 allies 16117 | -5/Factory | Core integrity fell below 20% 16144 | -5/Factory | Lost 5 parts (1p2n2w) 16184 | -5/Factory | Identified exit to Upper Caves 16184 | -5/Factory | Identified exit to Extension 16198 | -5/Factory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- 16163_ Scrap Engine envelopes itself in armor. 16170_ P-70 Sage resets A-15 Conveyor, system corruption cleaned. 16171_ Arm. Scrap Engine constructs Momentum-Angular Engine. 16173_ System corrupted: Matter fused (-6). 16184_ Connecting with Terminal... >>Access(Branch) Found 4 branch access points: (171,83) Upper Caves (94,37) Upper Caves (180,103) Extension (112,163) Extension Map updated. 16187_ Discarded Momentum-Angular Engine. 16187_ Arm. Scrap Engine damaged due to network destabilization (-9). 16188_ Kicked P-70 Sage out of the way. 16192_ System corrupted: Heat flow error (+109). 16195_ FC-Compact Exoskeleton destroyed. 16195_ FC-Compact Exoskeleton core remains intact and functional. 16196_ Dropped Hcp. Storage Unit. 16198_ P-70 Sage resets P-70 Sage, system corruption cleaned. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????# ?????????????????????????? | | ??????????????????????# ?????????????????????????? | | ??????????????????????# ?????????????????????????? | | ??????????????????????# ##???????????????????????? | | ??????????????????????# ???????????????????????? | | ??????????????????????# ???????????????????????? | | ?????????????###+###### #??????????????????????? | | ???????????? +??????????????????????? | | ????????????? k #??????????????????????? | | ??????????????? +??????????????????????? | | ????????????????? #??????????????????????? | | ??????????????????? #??????????????????????? | | ????????????????????# #??????????????????????? | | ????????????????????# #??????????????????????? | | ????????????????????# !@#??????????????????????? | | ????????????????????# !!!############???????????? | | ????????????????????# !!!!# ???????????? | | ????????????????????# !!!# "" """ ""???????????? | | ????????????????????#u |]# "T """ ""???????????? | | ????????????????????# # "" """ """ #????????? | | ????????????????????# # #????????? | | ????????????????????# ppp# """ """ """ #????????? | | ????????????????????# + """ """ """ ?????????? | | ????????????????????# # """ """ """??????????? | | ????????????????????# # ???????????? | | ????????????????????# g# ?????????????? | | ????????????????????# # ????????????? | | ????????????????????#^p x###########????????????? | | ????????????????????# pg #??????????????????????? | | ????????????????????# #??????????????????????? | | ???????????????###??# #??????????????????????? | | ?????????????? ??# #??????????????????????? | | ??????????????" """?# #??????????????????????? | | ?????????????"" """?# #??????????????????????? | | ?????????????"" """ # #???????? ?????????????? | | ???????????? "" "" # #???????? ???????????? | | ???????????? "" "" + #???????? ?????????? | | ????????? # #???????? #????????? | | ???????? # #???????? #????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Energy Generation 27 Energy Capacity 488 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 12 Base Temperature (-) 100 Armor Coverage 800 Resistance: KI 30 Evasion (%) 60 Recoil Reduction 4 Authchip Count 2 Item Schematics ----------------- Hyp. Gauss Rifle | -7/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Biometal Heavy Treads | x1 | -5/Factory | Preloaded Repaired ---------- Nothing Studied --------- Lgt. Treads | -8/Materials | Hacked Carbon-fiber Leg | -8/Materials | Hacked Lgt. Nuclear Core | -8/Materials | Hacked Missile Launcher | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ActiveSiegeJetlance Manual? 0 Play Time 01:23:16 Cumulative 632.5 hours Start 2026.01.12 @ 15:23:45 End 2026.01.13 @ 03:57:06 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 804 Rogue 804 Adventurer 0 Explorer 0 Win Type - Total 23 Types 10/1/3/3/2/0/2/2/0/0 Lore% 96 Gallery% 92 Achievement% 80 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d04a1e09-a067-46e9-a338-3c4e33aff766