Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2023.08.12 @ 17:14:20 Player: f3-rnm Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (13) 65 Value Destroyed (331) 331 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1296 Bonus ------- None Cogmind --------- Core Integrity 347/400 Matter 286/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Core (100) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Small Storage Unit Weight Redist. System Seismic Detector > --- WEAPON (2) ------- Light Assault Rifle > --- INVENTORY (8) ---- Light Ion Engine Light Nuclear Core Compact Wheel Medium Storage Unit Improved Terrain Scanner Seismic Detector ECM Suite Small Laser Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Weight Redist. System Seismic Detector > --- WEAPON ----------- Assault Rifle Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Nuclear Core Compact Wheel Medium Storage Unit Improved Terrain Scanner Seismic Detector ECM Suite Small Laser [Rating: 10] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Build | -11 -10 -9 ------- Run | Jun Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 8 | 7 . 1 Power 1 | 1 . . Engine 1 | 1 . . Core . | . . . Reactor . | . . . Propulsion 2 | 2 . . Treads . | . . . Leg 2 | 2 . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 3 | 2 . 1 Device 2 | 1 . 1 Storage 1 | 1 . . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 2 | 2 . . Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 2 | 2 . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 3 | . . 3 Power . | . . . Propulsion 2 | . . 2 Utility . | . . . Weapon 1 | . . 1 Highest Loss Streak 3 | . . 3 To Critical Strikes . | . . . Average Slot Usage (%) 94 | . 100 83 Engine 13 | . 14 11 Leg 25 | . 28 19 Device 15 | . 14 19 Storage 13 | . 14 11 Ballistic Gun 26 | . 28 22 Naked Turns . | . . . Heaviest Build 14 | 14 14 14 Greatest Support 26 | 20 20 26 Greatest Overweight (x) 1 | . . 1 Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 6 8 8 Most Carried 8 | 5 8 8 Average Carried 5 | 3 4 8 Final Capacity 8 | 8 8 8 Final Carried 8 | 4 8 8 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Jun Mat Mat Matter Collected 463 | 267 155 41 Remotely . | . . . Salvage Created 447 | 95 269 83 Parts 31 | 14 13 4 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Jun Mat Mat Combat Hostiles Destroyed 8 | . 6 2 Guns 8 | . 6 2 Classes Destroyed 3 | 1 1 1 Tunneler 5 | 5 . . Grunt 7 | . 6 1 Sentry 1 | . . 1 Best Kill Streak 4 | 2 4 2 Combat Bots Only 4 | . 4 2 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Jun Mat Mat Damage Taken 584 | . 264 320 Core 103 | . 50 53 Absorbed by Shields . | . . . Core Remaining (%) 90 | 100 80 . Volleys Fired 53 | 15 23 15 Largest 2 | 2 2 2 Hottest 40 | 40 40 40 Shots Fired 106 | 30 46 30 Gun 106 | 30 46 30 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 106 | 30 46 30 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 8 | 8 5 8 Robot Miss Streak 5 | 2 4 5 Penetration Max . | . . . Secondary Targets 3 | . 2 1 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 60 | 18 27 15 Core Hits 29 | 9 16 4 Critical Kills . | . . . Critical Parts Destroyed 1 | . 1 . Critical Strikes 1 | . 1 . Destroy 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 620 | 186 279 155 Guns 620 | 186 279 155 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 620 | 186 279 155 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 18 | . 18 12 Average Temperature 8 | . 9 5 Received Heat Transfer 294 | . 162 132 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Jun Mat Mat Peak Influence 196 | 25 196 192 Initial 82 | . 16 82 Average 75 | 11 103 125 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 3 | . 2 1 Investigation 1 | . 1 . Extermination . | . . . Reinforcement 2 | . 1 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Jun Mat Mat Distress Signals 1 | . . 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 19 | . 10 9 Peak Tracking Total 4 | . 3 4 Tactical Retreats 3 | . 1 2 Traps | -11 -10 -9 ------- Run | Jun Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Jun Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Jun Mat Mat Machines Accessed 1 | . 1 . Terminals 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 5 | . 5 . Successful . | . . . Failed 5 | . 5 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 4 | . 4 . Terminals 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . 1 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Jun Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Jun Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Jun Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Jun Mat Mat Turns Passed 748 | 265 323 160 Spaces Moved 409 | 160 151 98 Core 12 | 5 . 7 Treads . | . . . Legs 397 | 155 151 91 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 100 Average Speed 118 | 117 120 118 Slowest Speed 120 | 120 120 120 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 15 | 7 26 13 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Jun Mat Mat Total 574 | 209 251 114 Wait 91 | 17 74 . Move 407 | 159 150 98 Hop . | . . . Pick Up 15 | 11 4 . Fast Attach 1 | . . 1 Attach 7 | 7 . . Detach . | . . . Swap . | . . . Drop . | . . . Fire 53 | 15 23 15 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Junkyard -10/Materials -9/Materials History --------- Turn | Location | Event 5 | -11/Junkyard | Discovered new exit (range 15) 266 | -11/Junkyard | Entered Materials 314 | -10/Materials | Build established: Mutant 522 | -10/Materials | Discovered new exit (range 15) 589 | -10/Materials | Entered another Materials area 589 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 749 | -9/Materials | Self-destructed Last Messages --------------- GOAL=ESCAPE 00613_ Acquired Weight Redist. System. 00627_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 00632_ W-16 Scout sends out distress signal. 00633_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M005. 00718_ Aluminum Leg destroyed. 00719_ Y-45 Defender destroyed. 00722_ Acquired 41 matter. 00724_ C-30 ARC bursts open, deploying its payload. 00724_ G-47 Trooper unfolds itself. 00724_ G-34 Mercenary unfolds itself. 00728_ R-06 Scavenger collects Lgt. Treads. 00731_ G-34 Mercenary destroyed. 00731_ Switching to secondary target: G-47 Trooper. 00731_ R-06 Scavenger collects Ion Engine. 00732_ Aluminum Leg destroyed. 00735_ R-06 Scavenger collects Heat Sink. 00735_ R-06 Scavenger collects Aluminum Leg. 00742_ Assault Rifle destroyed. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ????????????????????????? ???????????????????? | | ????????????????????????? ???????????????????? | | ????????????????????????? ???????????????????? | | ????????????????????????? #??????????????????? | | ????????????????????????# #??????????????????? | | ????????????????????????# #??????????????????? | | ????????????????????????# #??????????????????? | | ???????????????????????## ##?????????????????? | | ???????????????????????# #?????????????????? | | ???????????????????????# #?????????????????? | | ???????????????????????? +?????????????????? | | ?########??????????????? #? ?????????????? | | ?#!!==[[#??############## #??"""?????????????? | | ?#!!==[[#??# # #??"""?????????????? | | ?# ???#" + #??"""?????????????? | | ??# #????#T """"" #Yr#?? ?????????????? | | ### ######" """"" # ####+#?????????????? | | ## + """"" # #?????????????? | | ## ################### " #?????????????? | | ### ##?????????????????# ####%%#?????????????? | | #?# #?????????????######u####" #?????????????? | | ### ###???????????# #% #?????????????? | | +???????????# g #?????????????? | | #???????????# @ # #?????????????? | | #???????????# # +?????????????? | | #???????????# """ "" # #?????????????? | | +???????????# """ T" # #?????????????? | | #???????????# """ "" # #?????????????? | | #???????????# # #?????????????? | | #########??????????########### +?????????????? | | #????????????????????# #?????????????? | | #????????????????????# #?????????????? | | !! #???????????????????? #?????????????? | | ! #???????????????????? #?????????????? | | [! #????????????????????" #?????????????? | | #????????????????????" #?????????????? | | #????????????????????? ??????????????? | | #????????????????????? ??????????????? | | #????????????????????? ??????????????? | | #########?????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 6 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FactoryTachyonBoomstick Manual? 0 Play Time 00:06:29 Cumulative 52.0 hours Start 2023.08.12 @ 17:06:54 End 2023.08.12 @ 17:14:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 39 Rogue 3 Adventurer 36 Explorer 0 Win Type - Total 6 Types 1/0/5/0/0/0/0/0/0 Lore% 37 Gallery% 58 Achievement% 51 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f3f0f78c-d249-4abf-8279-6f9036be4c54