Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.24 @ 19:11:57 Player: BatSpy Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (60) 300 Value Destroyed (1723) 1723 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (624) 624 TOTAL SCORE: 7447 Bonus ------- Follower Combat Kills 131 Entered DSFs 500 Friendly Fire -7 Cogmind --------- Core Integrity 0/1000 Matter 225/300 Energy 37/100 System Corruption 18% Temperature Cool (18) Movement Core (50) Location -5/Extension Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Neutrino Core Improved Treads Small Matter Pod (50) EM Disruption Field Welding Torch Peak State ------------ > --- POWER ------------ Fusion Compressor Neutrino Core > --- PROPULSION ------- Carbon-fiber Leg Gravmag Array Cooled Gravmag System Field Propulsion Array > --- UTILITY ---------- Advanced Weight Redist. System Improved Weapon Cycler Transmission Jammer Advanced ECM Suite Improved Reaction Control System Advanced Shield Generator > --- WEAPON ----------- KE Penetrator Smartbomb Launcher > --- INVENTORY -------- Angular Momentum Engine Advanced Heat Sink Small Matter Pod EM Disruption Field Improved Field Recycling Unit [Rating: 92] Favorites ----------- Power Fission Core Engine Angular Momentum Engine Power Core Fission Core Propulsion Nuclear Pulse Thruster Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Cooled Gravmag System Flight Unit Nuclear Pulse Thruster Utility Advanced Weight Redist. System Device Advanced Weight Redist. System Storage Small Storage Unit Processor Machine Analyzer Protection Improved Medium Armor Plating Weapon Backup Laser III Energy Gun Backup Laser III Energy Cannon Plasma Cannon Ballistic Gun Flak Gun Launcher Smartbomb Launcher Special Weapon Welding Torch Slashing Weapon Carbide Saw Build | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac Fac Ext Slots Evolved 10 | . . 2 2 2 . 2 . . 2 . Power 1 | . . . 1 . . . . . . . Propulsion 4 | . . 2 . . . 2 . . . . Utility 4 | . . . 1 1 . . . . 2 . Weapon 1 | . . . . 1 . . . . . . Parts Attached 115 | 6 5 20 4 6 6 11 1 20 12 24 Power 17 | 1 . 3 2 . 1 2 . 3 3 2 Engine 8 | 1 . 2 2 . . 2 . . 1 . Core 9 | . . 1 . . 1 . . 3 2 2 Reactor . | . . . . . . . . . . . Propulsion 34 | 2 1 9 . . . 3 1 7 2 9 Treads 4 | . . 1 . . . 2 . . . 1 Leg 5 | . . . . . . . . . . 5 Wheel 7 | 2 1 1 . . . 1 . . . 2 Hover 3 | . . . . . . . . 1 1 1 Flight 15 | . . 7 . . . . 1 6 1 . Utility 33 | 1 3 2 2 2 4 2 . 4 6 7 Device 25 | . 2 1 2 2 4 2 . 1 6 5 Storage 2 | 1 . . . . . . . 1 . . Processor 4 | . 1 1 . . . . . 1 . 1 Hackware . | . . . . . . . . . . . Protection 2 | . . . . . . . . 1 . 1 Artifact . | . . . . . . . . . . . Weapon 31 | 2 1 6 . 4 1 4 . 6 1 6 Energy Gun 10 | . 1 2 . 2 . 1 . 2 1 1 Energy Cannon 4 | . . 2 . . 1 1 . . . . Ballistic Gun 12 | 2 . 2 . 2 . 2 . 2 . 2 Ballistic Cannon . | . . . . . . . . . . . Launcher 1 | . . . . . . . . . . 1 Special Weapon 2 | . . . . . . . . . . 2 Impact Weapon . | . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . 2 . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 3 | . . 2 . . . . . . 1 . Parts Lost 59 | . 3 8 . . 7 . 3 3 2 33 Power 8 | . 1 1 . . 1 . 1 . . 4 Propulsion 27 | . 1 5 . . 2 . 1 2 2 14 Utility 15 | . 1 . . . 4 . . 1 . 9 Weapon 9 | . . 2 . . . . 1 . . 6 Highest Loss Streak 13 | . 2 6 . . 7 . 3 2 1 13 To Critical Strikes . | . . . . . . . . . . . Average Backups 3 | 1 2 4 4 3 4 4 3 3 3 4 Power . | . . . . . . . . . . . Propulsion . | . . . . . . . . 1 . . Utility 1 | . 1 2 1 1 1 1 2 1 1 2 Weapon . | 1 . . 2 1 2 2 . . . . Tool/Special . | . . . . . . . . . . . Unused Backups 11 | . . 3 . . . . 1 3 . 4 Power 2 | . . . . . . . . 1 . 1 Propulsion 2 | . . 1 . . . . . . . 1 Utility 5 | . . 1 . . . . . 2 . 2 Weapon 1 | . . 1 . . . . . . . . Tool/Special 1 | . . . . . . . 1 . . . Average Slot Usage (%) 81 | . 93 86 98 96 73 77 83 82 89 72 Engine 4 | . 12 5 16 15 5 3 11 . . 2 Core 5 | . . 4 . . 4 4 . 11 10 5 Treads 1 | . . 3 . . . 3 11 . . . Wheel 3 | . 26 9 . . . 4 1 . . 2 Hover 2 | . . . . . . . . 1 1 5 Flight 16 | . . 22 36 30 18 13 13 29 23 5 Device 22 | . 11 11 18 25 24 26 26 18 26 27 Processor 3 | . 4 11 9 4 . . . 4 5 2 Energy Gun 6 | . 4 8 18 12 7 4 5 . 16 3 Energy Cannon 1 | . . 3 . . 2 6 12 . . . Ballistic Gun 6 | . 23 8 . 6 7 7 . 8 . 5 Peak Build Rating 92 | 6 8 20 27 34 34 41 42 73 86 92 Average Rating 48 | 3 6 12 25 32 28 35 40 62 78 65 On Entrance 31 | . 6 7 20 27 32 34 41 28 62 85 Avg Prop Armor Cover (%) 5 | . . 12 . . . 3 2 6 4 6 Naked Turns 7 | . . . . . . . . . . 7 Heaviest Build 56 | 13 14 11 22 28 34 42 42 40 44 56 Greatest Support 52 | 26 26 36 27 27 27 49 49 52 45 50 Greatest Overweight (x) 12 | 2 . 3 . 1 3 1 5 1 2 12 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 6 6 5 5 5 5 5 5 5 5 5 Most Carried 6 | 4 6 5 5 5 5 5 5 5 5 5 Average Carried 4 | 1 2 4 4 3 4 4 4 4 3 3 Final Capacity 8 | 8 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 1 3 5 5 4 5 4 5 4 4 5 Class Distribution -------------------- 22% | Mutant 19% | Infiltrator-Tank 13% | Tank 12% | Sprinter 10% | Scavenger-Tank 6% | Scavenger-Mutant 5% | Infiltrator-Mutant 3% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Sprinter | -9/Materials Sprinter | -8/Materials Sprinter | -7/Factory Tank | -7/DSF Tank | -6/Factory Scavenger-Tank | -6/Waste Mutant | -6/Factory Infiltrator-Tank | -5/Factory Infiltrator-Tank | -5/Extension Resources | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac Fac Ext Matter Collected 2080 | 230 136 283 63 . 6 159 167 128 172 736 Remotely . | . . . . . . . . . . . Salvage Created 2078 | . 321 380 127 . . 159 . 165 244 682 Parts 126 | . 28 35 9 . . 7 . 10 8 29 Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed 3 | . 1 . . . . . . . 1 1 Parts Field Recycled 18 | . . . . . . . . . 5 13 Retrieved Matter 213 | . . . . . . . . . 55 158 Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac Fac Ext Combat Hostiles Destroyed 40 | . 8 13 1 . . 4 . 1 . 13 Guns 30 | . 8 7 1 . . 4 . 1 . 9 Cannons 6 | . . 6 . . . . . . . . AOE 4 | . . . . . . . . . . 4 Classes Destroyed 11 | . 6 2 . . . . . 1 . 2 Worker 5 | . 1 . 1 . . . . 1 2 . Builder 2 | . 1 1 . . . . . . . . Tunneler 1 | . . . . . . . . 1 . . Recycler 3 | . 1 . . . . . . . 1 1 Operator 3 | . . 1 . . . . . . 2 . Watcher 6 | . 2 1 1 . . . . 2 . . Swarmer 18 | . 5 10 . . . . . . . 3 Grunt 9 | . 3 . . . . 3 . . . 3 Duelist 1 | . . . . . . . . . . 1 Sentry 9 | . . 3 1 . . 1 . 1 . 3 Hunter 2 | . . . . . . . . . . 2 Butcher 1 | . . . . . . . . . . 1 Best Kill Streak 9 | . 6 9 1 . . 3 . 2 3 4 Combat Bots Only 8 | . 5 8 1 . . 3 . 1 . 4 Max Kills in Single Turn 2 | . 2 1 1 . . 1 . 1 1 2 Gunslinging 1 | . 1 . . . . . . . . . Exploded 1 | . . . . . . . . . . 1 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac Fac Ext Hostile Shots Fired 660 | . 62 131 24 3 20 52 4 87 30 247 Missed 245 | . 16 40 12 2 3 23 1 49 15 84 Hits 415 | . 46 91 12 1 17 29 3 38 15 163 Melee 3 | . . . . . . . 3 . . . Projectile 412 | . 46 91 12 1 17 29 . 38 15 163 Critical Strikes 19 | . 1 2 1 . 2 1 1 1 . 10 Damage Taken 6817 | . 441 821 136 17 605 296 112 508 227 3654 Core 1906 | . 79 255 12 . 300 33 112 98 15 1002 Absorbed by Shields 850 | . . 36 46 . 46 111 22 . 25 564 Regen/Repaired (Parts) 135 | . . . . . . . . 135 . . Core Remaining (%) 71 | 100 68 36 97 . 57 . . 71 . . Volleys Fired 211 | . 35 49 10 . . 11 . 13 9 84 Largest 3 | . 2 2 2 . . 3 . 3 3 3 Hottest 165 | . 60 126 126 . . 136 . 141 165 158 Shots Fired 398 | . 70 75 20 . . 28 . 28 27 150 Gun 345 | . 70 53 20 . . 22 . 28 27 125 Cannon 28 | . . 22 . . . 6 . . . . Launcher 15 | . . . . . . . . . . 15 Special 10 | . . . . . . . . . . 10 Kinetic 222 | . 58 37 . . . 22 . 24 . 81 Thermal 161 | . 12 38 20 . . 6 . 4 27 54 Explosive 15 | . . . . . . . . . . 15 Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 10 | . 8 10 6 . . 10 . 7 7 10 Robot Miss Streak 15 | . 5 3 1 . . 6 . 15 3 4 Penetration Max 1 | . . . . . . . . . . 1 Secondary Targets 9 | . 5 1 . . . 1 . . . 2 Max Gunslinging Chain 1 | . 1 1 . . . 1 . . . 1 Shots Hit Robots 222 | . 37 49 15 . . 24 . 21 14 62 Core Hits 149 | . 21 23 7 . . 26 . 24 9 39 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 2 | . 1 . . . . . . . . 1 Critical Strikes 10 | . 1 1 1 . . . . . 3 4 Burn 8 | . . 1 1 . . . . . 3 3 Destroy 2 | . 1 . . . . . . . . 1 Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 4172 | . 418 695 271 . . 515 . 336 237 1700 Guns 3168 | . 418 406 271 . . 407 . 256 237 1173 Cannons 395 | . . 289 . . . 106 . . . . Explosions 600 | . . . . . . . . 80 . 520 Melee . | . . . . . . . . . . . Ramming 9 | . . . . . . 2 . . . 7 Kinetic 1968 | . 364 221 . . . 407 . 220 . 756 Thermal 1635 | . 54 474 271 . . 106 . 76 237 417 Explosive 520 | . . . . . . . . . . 520 Electromagnetic 40 | . . . . . . . . 40 . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 18 | . . . 1 . . . . 1 . 18 Average Corruption 14 | . . . 1 . . . . 1 . 17 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 19 | . . . . . . . . . . 19 Message Errors 4 | . . . . . . . . . . 4 Matter Fused 8 | . . . . . . . . . . 8 Heat Flow Errors 1 | . . . . . . . . . . 1 Energy Discharges 1 | . . . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . . . . 1 Data Loss (major) 1 | . . . . . . . . . . 1 Alerts 1 | . . . . . . . . . . 1 Weapon Failures 2 | . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . Overflow Damage 9 | . . 4 . . . . . 5 . . Projectiles 4 | . . 4 . . . . . . . . Explosions 5 | . . . . . . . . 5 . . Melee . | . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 39 | . . . . . . . . 36 . 3 Shots 1 | . . . . . . . . 1 . . Rammed 2 | . . . . . . 1 . . . 1 Targets Rammed 2 | . . . . . . 1 . . . 1 Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 483 | . 49 338 483 . . 215 . 374 341 376 Average Temperature 154 | . 25 150 204 . . 108 . 192 116 81 Received Heat Transfer 1531 | . 105 78 70 9 18 130 . 72 . 1049 Effects 18 | . . 3 4 . . . . 10 . 1 Shutdowns 6 | . . . 1 . . . . 4 . 1 Energy Bleed 7 | . . 2 2 . . . . 3 . . Interference 3 | . . 1 . . . . . 2 . . Damage (minor) 2 | . . . 1 . . . . 1 . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 11 | . . . 2 . . . . . 4 5 Heat Transferred 4579 | . 125 1000 666 . . 200 . 150 970 1468 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . 1 . . Alert | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac Fac Ext Maximum Alert Level 1 | . . 1 1 . . . . 1 . 1 Low Security (%) 85 | 100 100 58 96 100 100 100 100 85 100 74 Level 1 14 | . . 41 3 . . . . 14 . 25 Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 368 | . 126 368 211 91 47 79 24 277 136 309 Initial 150 | . . 42 150 91 47 7 24 . 131 . Average 98 | . 57 190 164 74 17 13 3 120 54 134 Influence Increases 2397 | . 230 586 131 17 15 129 . 500 47 742 Destroy 0b10 Robot/C 880 | . 160 260 20 . . 80 . 20 . 340 Destroy 0b10 Robot/NC 100 | . 25 15 10 . . . . 20 25 5 Destroy Leader 192 | . 44 62 12 . . 20 . 14 . 40 Allied During Kill 25 | . . . . . . . . . . 25 Successful Hack 123 | . . 24 14 17 . 14 . 21 5 28 Disable Machine 195 | . . . . . . 15 . 165 . 15 Destroy Structure 222 | . 1 . . . . . . 35 2 184 Partial Spotted 60 | . . 30 . . . . . 15 15 . Lose Combat Pursuer 600 | . . 195 75 . 15 . . 210 . 105 Influence Decreases 2397 | . 127 331 288 150 68 75 69 231 316 742 Entered New Map 591 | . . 61 208 110 21 8 45 . 138 . Time Decay 1269 | . 97 190 80 40 . 67 24 201 158 412 Lost Part 417 | . 30 80 . . 47 . . 30 20 210 Lost Ally 120 | . . . . . . . . . . 120 Squads Dispatched 14 | . 2 1 . . . 1 . 6 1 3 Investigation 4 | . . . . . . . . 2 . 2 Extermination 2 | . . . . . . . . 2 . . Reinforcement 8 | . 2 1 . . . 1 . 2 1 1 Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac Fac Ext Distress Signals 5 | . 2 2 1 . . . . . . . Communications Jammed 13 | . . . . . . . . 11 2 . Distress Signals 7 | . . . . . . . . 7 . . Times Spotted 125 | . 14 28 9 2 2 6 1 24 10 29 Peak Tracking Total 10 | . 9 10 8 2 1 3 1 8 3 6 Tactical Retreats 20 | . . 4 2 . 1 . . 7 3 3 ECM-based Alert Blocks 5 | . . . . . . . . . 5 . Traps | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac Fac Ext Traps Triggered 11 | . . . 1 . . 1 . 2 1 6 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac Fac Ext Machines Disabled 13 | . . . . . . 1 . 11 . 1 Max in Single Turn 9 | . . . . . . 1 . 9 . 1 Machines Repaired . | . . . . . . . . . . . Machines Dismantled 1 | . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac Fac Ext Machines Accessed 28 | . . 1 4 2 . 1 . 8 2 10 Terminals 23 | . . 1 4 2 . 1 . 4 2 9 Fabricators . | . . . . . . . . . . . Repair Stations 2 | . . . . . . . . 2 . . Recycling Units 2 | . . . . . . . . 1 . 1 Scanalyzers 1 | . . . . . . . . 1 . . Garrison Access . | . . . . . . . . . . . Total Hacks 68 | . . 2 11 3 . 3 . 19 3 27 Successful 39 | . . 2 6 3 . 2 . 12 2 12 Failed 29 | . . . 5 . . 1 . 7 1 15 Catastrophic 3 | . . . . . . . . . . 3 Database Lockouts . | . . . . . . . . . . . Manual . | . . . . . . . . . . . Terminals 55 | . . 2 11 3 . 3 . 7 3 26 Fabricators . | . . . . . . . . . . . Repair Stations 6 | . . . . . . . . 6 . . Recycling Units 3 | . . . . . . . . 2 . 1 Scanalyzers 4 | . . . . . . . . 4 . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 29 | . . 2 6 3 . 2 . 3 2 11 Record 5 | . . 1 . 1 . 2 . . . 1 Prototype ID Bank 6 | . . . 3 . . . . 1 . 2 Open Door 6 | . . . . . . . . . . 6 Open DSF 2 | . . . . 1 . . . . 1 . Emergency Access Points 1 | . . . . . . . . 1 . . Alert Level 3 | . . . . 1 . . . . 1 1 Locate Traps 1 | . . . 1 . . . . . . . Dispatch Records 1 | . . . 1 . . . . . . . Investigation Status 1 | . . 1 . . . . . . . . Recall Reinforcements 1 | . . . . . . . . 1 . . Hauler Manifests 1 | . . . . . . . . . . 1 Zone Layout 1 | . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 3 | . . . . . . . . 3 . . Scan Component 2 | . . . . . . . . 2 . . Repair 1 | . . . . . . . . 1 . . Recycling Unit Hacks 3 | . . . . . . . . 2 . 1 Report Inventory 2 | . . . . . . . . 1 . 1 Retrieve Components 1 | . . . . . . . . 1 . . Scanalyzer 4 | . . . . . . . . 4 . . Retrieve Study 4 | . . . . . . . . 4 . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . 1 . Used . | . . . . . . . . . . . Hacking Detections 20 | . . . 4 1 . 1 . 7 1 6 Full Trace Events 3 | . . . . . . . . 1 . 2 Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired 3 | . . . . . . . . 3 . . Parts Repaired 1 | . . . . . . . . 1 . . Time 62 | . . . . . . . . 62 . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 3 | . . . . . . . . 3 . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac Fac Ext Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac Fac Ext Total Allies 6 | . . . . . . . . . . 6 Largest Group 3 | . . . . . . . . . . 3 Highest-Rated Group 82 | . . . . . . . . . . 82 Highest-Rated Ally 31 | . . . . . . . . . . 31 Total Orders . | . . . . . . . . . . . Ally Attacks 41 | . . . . . . . . . . 41 Total Damage 655 | . . . . . . . . . . 655 Kills 4 | . . . . . . . . . . 4 Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac Fac Ext Active Infowar (turns) 2250 | . 87 242 . 44 53 391 245 484 366 338 Sensors 1094 | . . . . . 31 391 245 369 . 58 Structural 596 | . 87 242 . . . . . . . 267 Machine Analysis 821 | . . . . . . . . 455 366 . Jamming 812 | . . . . 44 22 . . 369 364 13 ECM 123 | . . . . . . . . . 110 13 Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac Fac Ext Turns Passed 3822 | 50 249 390 162 97 95 391 255 576 395 1162 Spaces Moved 4469 | 44 150 402 353 227 89 267 155 1215 727 840 Core 51 | 18 . 5 . . . . 15 . . 13 Treads 176 | . . . . . . 36 140 . . . Legs 51 | . . . . . . . . . . 51 Wheels 524 | 26 150 78 . . . 164 . . . 106 Hover 374 | . . . . . . . . . 22 352 Flight 3293 | . . 319 353 227 89 67 . 1215 705 318 Fastest Speed 28 | 50 90 31 31 31 31 112 100 28 31 35 Average Speed 60 | 85 90 45 31 35 97 120 157 33 37 96 Slowest Speed 650 | 150 100 200 31 106 262 240 300 114 150 650 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 18 | . . 3 . 2 . . . 5 6 2 Potential Cave-ins 11 | . . . . . . . . . . 11 Cave-ins Triggered 3 | . . . . . . . . . . 3 Exploration Rate (%) 37 | 3 32 42 28 9 90 6 78 35 16 71 Regions Visited 10 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 1 | . . . . 1 . . . . . . Unknown Exits Taken 6 | 1 1 1 1 . . . . 1 1 . Scrap Searched . | . . . . . . . . . . . Spaces Dug 120 | . . . . . . . . . . 120 Terrain Destroyed 281 | . . . . . . . . 44 . 237 Melee . | . . . . . . . . . . . Projectile 4 | . . . . . . . . . . 4 AOE 276 | . . . . . . . . 44 . 232 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac Fac Ext Total 5213 | 56 198 536 384 240 97 312 166 1363 824 1037 Wait 223 | . . 37 14 . . 13 4 81 55 19 Move 4425 | 43 149 396 352 222 88 267 154 1204 716 834 Hop 15 | . . 2 . 2 . . . 5 4 2 Pick Up 91 | 7 7 16 3 4 2 3 2 18 13 16 Fast Attach 37 | . . 10 . . 4 4 1 6 2 10 Attach 59 | 6 3 6 2 3 1 2 . 11 12 13 Detach 5 | . . . . 1 . . . . 3 1 Swap 35 | . 2 7 2 5 1 5 1 5 3 4 Drop 62 | . 2 13 1 3 1 6 4 17 7 8 Fire 211 | . 35 49 10 . . 11 . 13 9 84 Melee . | . . . . . . . . . . . Ram 1 | . . . . . . . . . . 1 Kick . | . . . . . . . . . . . Crush 1 | . . . . . . 1 . . . . Escape Stasis 44 | . . . . . . . . 3 . 41 Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous 4 | . . . . . . . . . . 4 Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/DSF -6/Factory -6/Waste -6/Factory (discovered 3 exits: *Fac x2 / [*Low]) -5/Factory (discovered 2 exits: [*Fac] / *Ext) -5/Extension History --------- Turn | Location | Event 35 | -11/Scrapyard | Discovered new exit (range 15) 51 | -11/Scrapyard | Entered Materials 107 | -10/Materials | Discovered new exit (range 9) 252 | -10/Materials | Discovered new exit (range 11) 300 | -10/Materials | Entered another Materials area 300 | -9/Materials | Evolved 2 slots: Propulsion x2 321 | -9/Materials | Build established: Mutant 474 | -9/Materials | Lost 6 parts (1p3n2w) 493 | -9/Materials | Destroyed 8 combat bots 504 | -9/Materials | Core integrity fell below 50% 670 | -9/Materials | Discovered new exit (range 4) 690 | -9/Materials | Entered another Materials area 690 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 758 | -8/Materials | Discovered new exit (range 16) 848 | -8/Materials | Discovered new exit (range 13) 852 | -8/Materials | Entered Factory 852 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 949 | -7/Factory | Identified exit to DSF 949 | -7/Factory | Entered DSF 981 | -7/DSF | Additional patrols routed to DSF 983 | -7/DSF | Discovered new exit (range 15) 1014 | -7/DSF | Lost 7 parts (1p2n4u) 1044 | -7/DSF | Entered Factory 1044 | -6/Factory | Evolved 2 slots: Propulsion x2 1275 | -6/Factory | Build established: Tank 1435 | -6/Factory | Sucked down chute 1435 | -6/Factory | Entered Waste 1435 | -6/Waste | The area was eerily silent 1614 | -6/Waste | Found Broken Quantum Capacitor 1655 | -6/Waste | A Compactor rumbled back to life 1655 | -6/Waste | Spotted C-40 Crusher 1657 | -6/Waste | Discovered new exit (range 10) 1662 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 1666 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 1682 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 1690 | -6/Waste | Entered Factory 1713 | -6/Factory | Lost 3 parts (1p1n1w) 1793 | -6/Factory | Discovered new exit (range 13) 1927 | -6/Factory | Discovered new exit (range 15) 2014 | -6/Factory | Repaired Field Propulsion Array 2197 | -6/Factory | Discovered new exit (range 4) 2266 | -6/Factory | Entered another Factory area 2266 | -5/Factory | Evolved 2 slots: Utility x2 2352 | -5/Factory | Discovered new exit (range 3) 2521 | -5/Factory | Discovered new exit (range 12) 2661 | -5/Factory | Entered Extension 2702 | -5/Extension | Disrupted transfer network 2713 | -5/Extension | Build established: Infiltrator-Tank 2732 | -5/Extension | Spotted B-75 Beast 2735 | -5/Extension | Spotted B-75 Beast 2762 | -5/Extension | Rescued a captive Derelict 2768 | -5/Extension | Rescued a captive Derelict 2886 | -5/Extension | Rescued a captive Derelict 2994 | -5/Extension | Lost 3 allies 3013 | -5/Extension | Lost 3 parts (1n1u1w) 3360 | -5/Extension | Crushed by falling debris 3361 | -5/Extension | System corruption reached 10% 3367 | -5/Extension | Crushed by falling debris 3385 | -5/Extension | Crushed by falling debris 3416 | -5/Extension | Lost 7 parts (3n3u1w) 3536 | -5/Extension | Lost 3 parts (1p1n1u) 3631 | -5/Extension | Rescued a captive Derelict 3675 | -5/Extension | Rescued a captive Derelict 3703 | -5/Extension | Rescued a captive Derelict 3785 | -5/Extension | Core integrity fell below 50% 3818 | -5/Extension | Core integrity fell below 20% 3823 | -5/Extension | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 03805_ Flexi-carbon Leg destroyed. 03807_ R-10 Processor collects Lgt. Angular Momentum Engine. 03808_ Wave Gun destroyed. 03809_ Imp. Field Recycling Unit destroyed. 03810_ Dropped Structural Scanner. 03814_ Carbon-fiber Leg destroyed. 03815_ Adv. Heat Sink destroyed. 03815_ Dropped Adv. ECM Suite. 03816_ Discarded Terrain Scan Processor. 03816_ Triggered Stasis Trap. 03816_ A bubble of rippling energy engulfs the area. 03816_ Field strength at 94. 03817_ Field strength at 83. 03818_ Field strength at 52. 03819_ Field strength at 41. 03820_ Field strength at 25. 03821_ Field strength at 8. 03822_ Stasis field depleted. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?#####???????????????????????????????? | | ?#####???????????????????????????????? | | ### ##???????????????????????????????? | | ###!##?####???????? ###??????????????? | | ##T%#######???????""###??????????????? | | ### #### ######## T##??????????????? | | ### #"########### ###??????????????? | | ### %! ##???????????????? | | ! ############?????? | | ## ##############???? | | ## g ##???? | | # g! ^ ##???? | | # g g ##???? | | " g ##???? | | # ! ##???? | | # @ ##???? | | ########################## ##???? | | ##### ##################### #????? | | ###???????????????????????????? #????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 39 Energy Capacity 525 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 85 ECM Strength 2 Jamming Range 12 Additional Mass Support 9 Base Temperature (-) 100 Armor Coverage 225 Resistance: TH 25 Evasion (%) 64 Targeting Accuracy 6 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Field Propulsion Array | 3% | -6/Factory Studied --------- Nuclear Pulse Thruster | -6/Factory | Hacked Fission Core | -6/Factory | Hacked Flak Gun | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Cya! DATA ERROR: Steam Global Achievement% For Emergencies Only Ghost 'Em Item+ Organ Harvest Resistances Are Futile There's More Where That Came From We Love MA Window Shopping Challenges ------------ None Game ------ Seed GrapheneContainmentReplica Manual? 0 Play Time 01:11:47 Cumulative 46.1 hours Start 2025.10.22 @ 20:27:43 End 2025.10.24 @ 19:11:57 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 82 Rogue 82 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 40 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5361c2f4-18f0-4b3e-8823-8aeebc0874d8