Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.02 @ 23:05:39

Player: Blanco!

Result: Destroyed by Y-45 Defender with Beam Rifle

 Performance 
-------------
Evolutions (1)             500
Regions Visited (2)        400
Robots Destroyed (22)      110
Value Destroyed (460)      460
Prototype IDs (0)          0
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 1470

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/400
Matter                     300/300
Energy                     100/100
System Corruption          0%
Temperature                Cool (27)
Movement                   Core (700) Ox13
Location                   -9/Materials

 Parts 
-------
>               --- POWER (2) --------
                    (None)
>               --- PROPULSION (2) ---
                    (None)
>               --- UTILITY (3) ------
  High-capacity Storage Unit
>               --- WEAPON (2) -------
          Light Assault Rifle
>               --- INVENTORY (20) ---
                Aluminum Leg
        Compact Wheel
       Improved Heat Sink
                Structural Scanner

 Peak State 
------------
>               --- POWER ------------
                Ion Engine
          Light Ion Engine
>               --- PROPULSION -------
                Aluminum Leg
                Aluminum Leg
>               --- UTILITY ----------
  High-capacity Storage Unit
                Power Shielding
          Light Armor Plating
>               --- WEAPON -----------
                Particle Gun
                Plasma Cutter
>               --- INVENTORY --------
          Light Treads
          Light Treads
                Aluminum Leg
                Aluminum Leg
        Compact Wheel
       Improved Heat Sink
                Structural Scanner
                Sensor Array
                EM Pulse Gun
                Assault Rifle
          Light Assault Rifle
          Light Assault Rifle
[Rating: 12]

 Favorites 
-----------
Power                      Ion Engine
  Engine                   Ion Engine
Propulsion                 Aluminum Leg
  Treads                   Light Treads
  Leg                      Aluminum Leg
  Wheel                    Compact Wheel
  Flight Unit              Flight Unit
Utility                    High-capacity Storage Unit
  Device                   Sensor Array
  Storage                  High-capacity Storage Unit
  Protection               Light Armor Plating
Weapon                     Light Assault Rifle
  Energy Gun               EM Pulse Gun
  Ballistic Gun            Light Assault Rifle
  Special Weapon           Plasma Cutter

 Build                          | -11 -10 -9  
-------                    Run  | Yrd Mat Mat 
Slots Evolved              2    | .   .   2   
  Power                    1    | .   .   1   
  Propulsion               .    | .   .   .   
  Utility                  1    | .   .   1   
  Weapon                   .    | .   .   .   
Parts Attached             39   | 6   10  23  
  Power                    7    | 1   2   4   
    Engine                 7    | 1   2   4   
    Core                   .    | .   .   .   
    Reactor                .    | .   .   .   
  Propulsion               12   | 2   2   8   
    Treads                 2    | .   .   2   
    Leg                    6    | .   2   4   
    Wheel                  2    | 2   .   .   
    Hover                  .    | .   .   .   
    Flight                 2    | .   .   2   
  Utility                  10   | 1   4   5   
    Device                 2    | .   .   2   
    Storage                2    | 1   1   .   
    Processor              .    | .   .   .   
    Hackware               .    | .   .   .   
    Protection             6    | .   3   3   
    Artifact               .    | .   .   .   
  Weapon                   10   | 2   2   6   
    Energy Gun             5    | 1   1   3   
    Energy Cannon          .    | .   .   .   
    Ballistic Gun          4    | 1   1   2   
    Ballistic Cannon       .    | .   .   .   
    Launcher               .    | .   .   .   
    Special Weapon         1    | .   .   1   
    Impact Weapon          .    | .   .   .   
    Slashing Weapon        .    | .   .   .   
    Piercing Weapon        .    | .   .   .   
    Special Melee Weapon   .    | .   .   .   
  Unidentified Prototypes  .    | .   .   .   
Parts Lost                 24   | .   3   21  
  Power                    5    | .   .   5   
  Propulsion               6    | .   1   5   
  Utility                  7    | .   1   6   
  Weapon                   6    | .   1   5   
  Highest Loss Streak      9    | .   3   9   
  To Critical Strikes      1    | .   1   .   
Average Slot Usage (%)     96   | .   98  95  
  Engine                   17   | .   14  21  
  Treads                   3    | .   .   7   
  Leg                      19   | .   24  14  
  Wheel                    1    | .   3   .   
  Device                   1    | .   .   3   
  Storage                  12   | .   14  11  
  Protection               14   | .   13  15  
  Energy Gun               9    | .   10  8   
  Ballistic Gun            14   | .   17  12  
Peak Build Rating          12   | 6   8   12  
  Average Rating           8    | 4   7   9   
  On Entrance              4    | .   6   8   
Naked Turns                .    | .   .   .   
Heaviest Build             56   | 12  51  56  
  Greatest Support         40   | 32  32  40  
  Greatest Overweight (x)  15   | .   2   15  
  Average Overweight (x)   1    | .   1   1   
Largest Inventory Capacity 20   | 8   20  20  
  Average Capacity         17   | 6   15  20  
  Most Carried             13   | 4   13  12  
  Average Carried          8    | 2   8   8   
  Final Capacity           20   | 8   20  20  
  Final Carried            12   | 4   12  4   

 Class Distribution 
--------------------
 62% | Mutant
 37% | Scavenger-Mutant

 Dominant Class 
----------------
           Mutant | -10/Materials
 Scavenger-Mutant | -9/Materials

 Resources                      | -11 -10 -9  
-----------                Run  | Yrd Mat Mat 
Matter Collected           565  | 218 168 179 
  Remotely                 .    | .   .   .   
Salvage Created            577  | .   222 355 
  Parts                    41   | .   17  24  
Haulers Intercepted        .    | .   .   .   
Recyclers Shooed           1    | .   .   1   
Parts Field Recycled       .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
Parts Self-Destructed      .    | .   .   .   
  Prevented                .    | .   .   .   

 Kills                          | -11 -10 -9  
-------                    Run  | Yrd Mat Mat 
Combat Hostiles Destroyed  19   | .   7   12  
  Melee                    1    | .   .   1   
  Guns                     18   | .   7   11  
Classes Destroyed          5    | .   2   3   
  Worker                   2    | .   .   2   
  Builder                  1    | .   .   1   
  Swarmer                  10   | .   3   7   
  Grunt                    8    | .   4   4   
  Sentry                   1    | .   .   1   
Best Kill Streak           5    | .   5   3   
  Combat Bots Only         5    | .   5   3   
Max Kills in Single Turn   1    | .   1   1   
  Gunslinging              .    | .   .   .   
  Exploded                 .    | .   .   .   
  Melee                    1    | .   .   1   
Uniques/NPCs Destroyed     .    | .   .   .   

 Combat                         | -11  -10  -9   
--------                   Run  | Yrd  Mat  Mat  
Hostile Shots Fired        331  | .    113  218  
  Missed                   74   | .    28   46   
Damage Taken               2756 | .    846  1910 
  Core                     608  | .    200  408  
  Absorbed by Shields      .    | .    .    .    
  Redirected to Shielding  51   | .    .    51   
  Regen/Repaired (Parts)   88   | .    88   .    
Core Remaining (%)         60   | 100  20   .    
Volleys Fired              69   | .    32   37   
  Largest                  2    | .    2    2    
  Hottest                  85   | .    60   85   
Shots Fired                133  | .    62   71   
  Gun                      123  | .    62   61   
  Cannon                   .    | .    .    .    
  Launcher                 .    | .    .    .    
  Special                  10   | .    .    10   
  Kinetic                  76   | .    41   35   
  Thermal                  42   | .    12   30   
  Explosive                .    | .    .    .    
  Electromagnetic          15   | .    9    6    
  Robot Hit Streak         7    | .    6    7    
  Robot Miss Streak        4    | .    3    4    
  Penetration Max          .    | .    .    .    
  Secondary Targets        7    | .    3    4    
    Max Gunslinging Chain  1    | .    1    1    
Shots Hit Robots           74   | .    36   38   
  Core Hits                43   | .    15   28   
  Critical Kills           .    | .    .    .    
  Critical Parts Destroyed .    | .    .    .    
  Critical Strikes         1    | .    .    1    
    Burn                   1    | .    .    1    
Melee Attacks              .    | .    .    .    
  Impact                   .    | .    .    .    
  Slashing                 .    | .    .    .    
  Piercing                 .    | .    .    .    
  Sneak Attacks            .    | .    .    .    
    Combat Hostiles        .    | .    .    .    
  Follow-up Attacks        .    | .    .    .    
Damage Inflicted           836  | .    322  514  
  Guns                     743  | .    322  421  
  Cannons                  .    | .    .    .    
  Explosions               .    | .    .    .    
  Melee                    .    | .    .    .    
  Ramming                  51   | .    .    51   
  Kinetic                  397  | .    213  184  
  Thermal                  353  | .    87   266  
  Explosive                .    | .    .    .    
  Electromagnetic          35   | .    22   13   
  Impact                   .    | .    .    .    
  Slashing                 .    | .    .    .    
  Piercing                 .    | .    .    .    
Highest Corruption         .    | .    .    .    
  Average Corruption       .    | .    .    .    
  Corruption Purged        .    | .    .    .    
  Corruption Blocked       .    | .    .    .    
Overload Shots             .    | .    .    .    
Overflow Damage            .    | .    .    .    
  Projectiles              .    | .    .    .    
  Explosions               .    | .    .    .    
  Melee                    .    | .    .    .    
Knockbacks                 .    | .    .    .    
  Impact                   .    | .    .    .    
  Kinetic                  .    | .    .    .    
  Secondary                .    | .    .    .    
Self-Inflicted Damage      .    | .    .    .    
  Shots                    .    | .    .    .    
  Rammed                   6    | .    .    6    
Targets Rammed             18   | .    .    18   
  Kicked                   11   | .    .    11   
  Crushed                  1    | .    .    1    
Highest Temperature        209  | .    206  209  
  Average Temperature      67   | .    62   71   
  Received Heat Transfer   972  | .    300  672  
Siege Activations          .    | .    .    .    
Robots Corrupted           .    | .    .    .    
  Combat Hostiles          .    | .    .    .    
  Parts Fried              .    | .    .    .    
  Impact Corruptions       .    | .    .    .    
Robots Melted              .    | .    .    .    
  Combat Hostiles          .    | .    .    .    
  Parts Melted             .    | .    .    .    
  Heat Transferred         940  | .    200  740  
Parts Sabotaged            .    | .    .    .    
Parts Stolen               .    | .    .    .    
Parts Stripped             .    | .    .    .    
Power Chain Reactions      .    | .    .    .    

 Alert                          | -11 -10 -9  
-------                    Run  | Yrd Mat Mat 
Peak Influence             277  | .   123 277 
  Initial                  27   | .   .   27  
  Average                  80   | .   53  116 
Maximum Alert Level        1    | .   .   1   
  Low Security (%)         93   | 100 100 85  
  Level 1                  6    | .   .   14  
  Level 2                  .    | .   .   .   
  Level 3                  .    | .   .   .   
  Level 4                  .    | .   .   .   
  Level 5                  .    | .   .   .   
  High Security            .    | .   .   .   
  Max Security             .    | .   .   .   
Squads Dispatched          2    | .   1   1   
  Investigation            1    | .   1   .   
  Extermination            .    | .   .   .   
  Reinforcement            1    | .   .   1   
  Assault                  .    | .   .   .   
  Garrison                 .    | .   .   .   
  Intercept                .    | .   .   .   
Searches Triggered         .    | .   .   .   
Construction Impeded       .    | .   .   .   
Haulers Reinforced         .    | .   .   .   
Active Scanning Responses  .    | .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   

 Stealth                        | -11 -10 -9  
---------                  Run  | Yrd Mat Mat 
Distress Signals           2    | .   .   2   
Communications Jammed      .    | .   .   .   
  Distress Signals         .    | .   .   .   
Times Spotted              45   | .   16  29  
  Peak Tracking Total      9    | .   5   9   
  Tactical Retreats        2    | .   .   2   

 Traps                          | -11 -10 -9  
-------                    Run  | Yrd Mat Mat 
Traps Triggered            1    | .   1   .   
  Indirectly               .    | .   .   .   
Trap Hack Attempts         .    | .   .   .   
  Triggered                .    | .   .   .   
  Disarmed                 .    | .   .   .   
  Reprogrammed             .    | .   .   .   
  Reused                   .    | .   .   .   
Traps Extracted            .    | .   .   .   
  Installed                .    | .   .   .   
  Triggered                .    | .   .   .   

 Machines                       | -11 -10 -9  
----------                 Run  | Yrd Mat Mat 
Machines Disabled          1    | .   1   .   
  Max in Single Turn       1    | .   1   .   
Machines Repaired          .    | .   .   .   
Machines Dismantled        .    | .   .   .   
Machines Sabotaged         .    | .   .   .   
Overloaded Fab Kills       .    | .   .   .   

 Hacking                        | -11 -10 -9  
---------                  Run  | Yrd Mat Mat 
Machines Accessed          1    | .   1   .   
  Terminals                .    | .   .   .   
  Fabricators              .    | .   .   .   
  Repair Stations          1    | .   1   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Total Hacks                2    | .   2   .   
  Successful               2    | .   2   .   
  Failed                   .    | .   .   .   
    Catastrophic           .    | .   .   .   
  Database Lockouts        .    | .   .   .   
  Manual                   .    | .   .   .   
  Terminals                .    | .   .   .   
  Fabricators              .    | .   .   .   
  Repair Stations          2    | .   2   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Terminal Hacks             .    | .   .   .   
Fabricator Hacks           .    | .   .   .   
Repair Station Hacks       2    | .   2   .   
  Scan Component           1    | .   1   .   
  Repair                   1    | .   1   .   
Recycling Unit Hacks       .    | .   .   .   
Scanalyzer                 .    | .   .   .   
Garrison Access Hacks      .    | .   .   .   
Unauthorized Hacks         .    | .   .   .   
  Terminals                .    | .   .   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Data Cores Recovered       .    | .   .   .   
  Used                     .    | .   .   .   
Hacking Detections         .    | .   .   .   
  Full Trace Events        .    | .   .   .   
  Feedback Events          .    | .   .   .   
  Feedback Blocked         .    | .   .   .   
Robot Schematics Acquired  .    | .   .   .   
  Robots Built             .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Robot Build Rating .    | .   .   .   
Part Schematics Acquired   .    | .   .   .   
  Parts Built              .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Part Build Rating  .    | .   .   .   
Parts Repaired             1    | .   1   .   
  Time                     26   | .   26  .   
Parts Recycled             .    | .   .   .   
  Recycled Matter          .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
  Retrieved Components     .    | .   .   .   
Parts Scanalyzed           .    | .   .   .   
  Part Schematics Acquired .    | .   .   .   
  Parts Damaged            .    | .   .   .   

 Bothacking                     | -11 -10 -9  
------------               Run  | Yrd Mat Mat 
Used RIF Installer         .    | .   .   .   
Robots Hacked              .    | .   .   .   
  Non-combat               .    | .   .   .   
  Combat                   .    | .   .   .   
Robot Hacks Applied        .    | .   .   .   
Relay Couplers Released    .    | .   .   .   
Fabnet Peak Effective %    .    | .   .   .   
Robots Rewired             .    | .   .   .   
Allies Hacked              .    | .   .   .   
Hacks Repelled             .    | .   .   .   

 Allies                         | -11 -10 -9  
--------                   Run  | Yrd Mat Mat 
Total Allies               .    | .   .   .   
  Largest Group            .    | .   .   .   
  Highest-Rated Group      .    | .   .   .   
  Highest-Rated Ally       .    | .   .   .   
Total Orders               .    | .   .   .   
Ally Attacks               .    | .   .   .   
  Total Damage             .    | .   .   .   
  Kills                    .    | .   .   .   
Allies Corrupted           .    | .   .   .   
Allies Melted              .    | .   .   .   

 Intel                          | -11 -10 -9  
-------                    Run  | Yrd Mat Mat 
Robot Analysis Total       .    | .   .   .   
Derelict Logs Recovered    .    | .   .   .   
Drone Launches             .    | .   .   .   
  Drone Recoveries         .    | .   .   .   

 Exploration                    | -11 -10 -9  
-------------              Run  | Yrd Mat Mat 
Turns Passed               1404 | 64  703 637 
Spaces Moved               534  | 51  309 174 
  Core                     6    | 5   .   1   
  Treads                   69   | .   .   69  
  Legs                     366  | .   262 104 
  Wheels                   93   | 46  47  .   
  Hover                    .    | .   .   .   
  Flight                   .    | .   .   .   
  Fastest Speed            50   | 50  100 240 
  Average Speed            202  | 95  190 255 
  Slowest Speed            800  | 100 260 800 
  Overloaded Moves         .    | .   .   .   
  Propulsion Burnouts      .    | .   .   .   
  Robots Hopped            .    | .   .   .   
  Cave-ins Triggered       .    | .   .   .   
Exploration Rate (%)       20   | 4   39  17  
  Regions Visited          2
    Branch Regions         .
  Pre-discovered Areas     .    | .   .   .   
  Known Exits Taken        .    | .   .   .   
  Unknown Exits Taken      2    | 1   1   .   
Scrap Searched             .    | .   .   .   
Spaces Dug                 .    | .   .   .   
Terrain Destroyed          .    | .   .   .   
  Melee                    .    | .   .   .   
  Projectile               .    | .   .   .   
  AOE                      .    | .   .   .   
Terrain Rammed             .    | .   .   .   
  Walls Destroyed          .    | .   .   .   
  Machines Disabled        .    | .   .   .   

 Actions                        | -11 -10 -9  
---------                  Run  | Yrd Mat Mat 
Total                      704  | 66  370 268 
  Wait                     .    | .   .   .   
  Move                     532  | 50  308 174 
  Hop                      .    | .   .   .   
  Pick Up                  38   | 10  16  12  
  Fast Attach              .    | .   .   .   
  Attach                   27   | 6   5   16  
  Detach                   .    | .   .   .   
  Swap                     12   | .   5   7   
  Drop                     8    | .   4   4   
  Fire                     69   | .   32  37  
  Melee                    .    | .   .   .   
  Ram                      .    | .   .   .   
  Kick                     11   | .   .   11  
  Crush                    7    | .   .   7   
  Escape Stasis            .    | .   .   .   
  Rewire                   .    | .   .   .   
  Trap                     .    | .   .   .   
  Miscellaneous            .    | .   .   .   

 Route 
-------
-11/Scrapyard
-10/Materials
-9/Materials

 History 
---------
 Turn | Location      | Event
   17 | -11/Scrapyard | Discovered new exit (range 16)
   65 | -11/Scrapyard | Entered Materials
  144 | -10/Materials | Core integrity fell below 50%
  184 | -10/Materials | Lost 3 parts (1n1u1w)
  252 | -10/Materials | Repaired Lgt. Armor Plating
  321 | -10/Materials | Build established: Mutant
  667 | -10/Materials | Discovered new exit (range 15)
  768 | -10/Materials | Entered another Materials area
  768 | -9/Materials  | Evolved 2 slots: Power x1, Utility x1
 1213 | -9/Materials  | Core integrity fell below 50%
 1224 | -9/Materials  | Lost 6 parts (1p3n1u1w)
 1260 | -9/Materials  | Build established: Scavenger-Mutant
 1394 | -9/Materials  | Core integrity fell below 20%
 1405 | -9/Materials  | Destroyed by Y-45 Defender with Beam Rifle

 Last Messages 
---------------
01382_ S-10 Pest destroyed.
01386_ Particle Gun destroyed.
01390_ Lgt. Assault Rifle destroyed.
01393_ Crushed S-10 Pest.
01393_ S-10 Pest destroyed.
01396_ Critical hit (Burn: +37).
01396_ K-01 Serf collects debris.
01396_ Lgt. Treads destroyed.
01396_ Heat Sink destroyed.
01398_ Acquired Lgt. Assault Rifle.
01399_ Lgt. Ion Engine destroyed.
01399_ K-01 Serf collects debris.
01400_ U-05 Engineer destroyed.
01400_ Lgt. Treads destroyed.
01401_ Sensor Array destroyed.
01401_ Acquired 3 matter.
01402_ Critical hit (Burn: +37).
01402_ Ion Engine destroyed.
01402_ K-01 Serf collects debris.
01405_ Critical hit (Burn: +37).

 Map 
-----
+----------------------------------------------------+
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           38
Energy Generation          15
Energy Capacity            275
Matter Stores              300
Matter Capacity            300
Sight Range                16
Robot Scan Range           14
Terrain Scan Density       10
Armor Coverage             150
Power Shielding            33
Evasion (%)                55
Recoil Reduction           2

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              DerelictRingNanoactuators
  Manual?         0
Play Time         00:17:58
  Cumulative      6.6 hours
  Start           2024.09.02 @ 22:47:56
  End             2024.09.02 @ 23:05:39
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          6
  Rogue           6
  Adventurer      0
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             0
Gallery%          9
Achievement%      9
Wizard Run        0

 Options 
---------
Layout            0
ASCII             0
Keyboard          0
Movement          Arrows
Keybinds          0
Fullscreen        2
Font              18/SmallcapsGlow
Map View          38x25
Zoom Use          98%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 870e4e59-0ab9-40d9-a946-744d7157df19