Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.06.02 @ 13:32:31 Player: s0lid Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (12) 2400 Robots Destroyed (49) 245 Value Destroyed (1202) 1202 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 7027 Bonus ------- None Cogmind --------- Core Integrity 0/1150 Matter 194/300 Energy 14/100 System Corruption 3% Temperature Cool (25) Movement Flying (45) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Myomer Leg Cooled VTOL Module > --- UTILITY (10) ----- Advanced Visual Processing Unit Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Improved Armor Integrity Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Myomer Leg Makeshift Transmission Jammer Relay Coupler [Hunter] (13) Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Improved Gravmag System Improved Gravmag System Improved Gravmag System Cooled VTOL Module Cooled VTOL Module > --- UTILITY ---------- Improved Thermal Generator Medium Storage Unit Advanced Visual Processing Unit Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Improved Armor Integrity Analyzer Improved Armor Integrity Analyzer Improved Armor Integrity Analyzer > --- WEAPON ----------- Advanced Variable Charge Gun Advanced Variable Charge Gun > --- INVENTORY -------- Armored Wheel Improved Gravmag System Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module Makeshift Transmission Jammer Relay Coupler [Hunter] [Rating: 81] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Fission Core Propulsion Cooled VTOL Module Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Improved Gravmag System Flight Unit Cooled VTOL Module Utility Advanced Targeting Computer Device Experimental Sensor Array Storage Small Storage Unit Processor Advanced Targeting Computer Weapon Heavy EM Shotgun Energy Gun Heavy EM Shotgun Ballistic Gun Minigun Ballistic Cannon Improved Light Cannon Launcher Improved Grenade Launcher Special Weapon Remote Datajack Build | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 ------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Fac Upp Upp Fac Slots Evolved 12 | . . . 2 2 2 2 . . 2 . . 2 Power 1 | . . . . . . . . . 1 . . . Propulsion 3 | . . . . . 1 1 . . 1 . . . Utility 8 | . . . 2 2 1 1 . . . . . 2 Weapon . | . . . . . . . . . . . . . Parts Attached 102 | 9 1 8 13 10 12 10 2 3 3 3 6 22 Power 8 | 1 1 1 1 . 1 . . 1 . . 1 1 Engine 5 | 1 1 1 1 . . . . . . . 1 . Core 3 | . . . . . 1 . . 1 . . . 1 Reactor . | . . . . . . . . . . . . . Propulsion 36 | 4 . 2 3 1 3 1 1 2 1 . 2 16 Treads 4 | . . . 2 1 . . . . . . . 1 Leg 3 | 2 . . . . . . . . . . . 1 Wheel 7 | 2 . 2 . . . . 1 . . . 1 1 Hover 5 | . . . . . . . . . . . . 5 Flight 17 | . . . 1 . 3 1 . 2 1 . 1 8 Utility 30 | 2 . 2 5 5 3 5 . . 1 1 3 3 Device 9 | . . 1 1 2 . 2 . . 1 1 . 1 Storage 7 | 1 . 1 . 2 2 1 . . . . . . Processor 14 | 1 . . 4 1 1 2 . . . . 3 2 Hackware . | . . . . . . . . . . . . . Protection . | . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . Weapon 28 | 2 . 3 4 4 5 4 1 . 1 2 . 2 Energy Gun 13 | 1 . 1 2 2 3 1 . . 1 . . 2 Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 6 | 1 . 1 2 . . 1 . . . 1 . . Ballistic Cannon 1 | . . . . 1 . . . . . . . . Launcher 3 | . . . . 1 2 . . . . . . . Special Weapon 4 | . . 1 . . . 2 . . . 1 . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . 1 . . . . . Unidentified Prototypes 5 | . . 1 2 1 . . . . . . . 1 Parts Lost 56 | . . 5 8 2 6 2 1 2 . 9 . 21 Power 7 | . . 1 1 . 1 . . 1 . 1 . 2 Propulsion 20 | . . 1 3 1 2 . . . . 1 . 12 Utility 12 | . . . 1 1 1 . . 1 . 3 . 5 Weapon 17 | . . 3 3 . 2 2 1 . . 4 . 2 Highest Loss Streak 21 | . . 3 4 2 6 1 1 2 . 8 . 21 Average Slot Usage (%) 90 | . 100 90 92 96 95 93 90 84 86 84 64 69 Engine 5 | . 14 13 5 9 5 . . . . . . 2 Core 1 | . . . . . 1 6 6 6 5 4 . . Treads 5 | . . . 4 17 11 . . . . . . 1 Leg 3 | . 28 23 . . . . . . . . . . Wheel 4 | . . 4 13 . . . 2 . . . 5 2 Flight 8 | . . . 3 . 8 26 20 24 27 28 16 10 Device 6 | . . . 8 8 6 5 13 6 5 9 . 2 Storage 9 | . 14 20 11 9 7 6 6 6 5 5 5 4 Processor 28 | . 14 7 24 36 38 35 33 33 29 27 36 37 Energy Gun 7 | . 14 9 10 7 12 5 . . 4 4 . 2 Ballistic Gun 5 | . 14 10 10 . . 5 6 6 5 . . . Ballistic Cannon 1 | . . . . 7 . . . . . . . . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 33 | 11 13 15 14 31 33 23 19 17 22 24 11 30 Greatest Support 56 | 26 20 26 40 40 40 28 28 28 25 35 15 56 Greatest Overweight (x) 8 | 3 . . 3 1 2 1 . . 7 . . 8 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 10 | 6 6 6 6 10 10 10 8 8 8 8 8 8 Average Capacity 7 | 5 6 6 6 9 9 8 8 8 8 8 8 7 Most Carried 10 | 6 6 6 6 10 10 8 8 8 6 7 6 8 Average Carried 6 | 4 5 5 5 8 9 7 7 5 4 6 5 5 Final Capacity 10 | 6 6 6 6 10 10 8 8 8 8 8 8 4 Final Carried 10 | 6 6 3 6 10 8 7 8 5 6 5 6 3 Class Distribution -------------------- 70% | Mutant 19% | Skirmisher 10% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Skirmisher | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Sprinter | -6/Lower Caves Sprinter | -6/Lower Caves Sprinter | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -4/Factory Resources | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 ----------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Fac Upp Upp Fac Matter Collected 1375 | 254 85 108 121 185 132 279 31 . 70 33 77 . Remotely . | . . . . . . . . . . . . . Salvage Created 1439 | 72 119 105 246 207 309 192 119 . 70 . . . Parts 112 | 9 14 15 15 14 23 8 11 . 3 . . . Haulers Intercepted 4 | . . . 1 2 . 1 . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 11 | . . . . . . . 11 . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 ------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Fac Upp Upp Fac Combat Hostiles Destroyed 29 | . 3 7 4 1 7 3 4 . . . . . Guns 21 | . 3 7 4 . . 3 4 . . . . . Cannons 1 | . . . . 1 . . . . . . . . AOE 6 | . . . . . 6 . . . . . . . Classes Destroyed 11 | 2 3 . 3 1 1 . 1 . . . . . Worker 4 | 2 . . . . 1 . . . 1 . . . Builder 2 | . . . . . 2 . . . . . . . Tunneler 2 | 2 . . . . . . . . . . . . Hauler 4 | . . . 1 2 . 1 . . . . . . Recycler 1 | . 1 . . . . . . . . . . . Operator 3 | . . . . 3 . . . . . . . . Watcher 4 | . 1 . . 1 1 . . . 1 . . . Swarmer 16 | . 3 7 . . . 3 3 . . . . . Grunt 7 | . . . 2 . 5 . . . . . . . Sentry 5 | . . . 2 1 2 . . . . . . . Programmer 1 | . . . . . . . 1 . . . . . Best Kill Streak 7 | 2 4 4 2 2 7 3 3 . 1 . . . Combat Bots Only 5 | . 2 4 1 1 5 3 3 . . . . . Max Kills in Single Turn 4 | 2 1 1 1 1 4 1 1 . 1 . . . Gunslinging . | . . . . . . . . . . . . . Exploded 3 | . . . . . 3 . . . . . . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Fac Upp Upp Fac Damage Taken 7195 | . 57 655 665 217 862 232 242 157 287 651 142 3028 Core 2316 | . 22 187 138 61 172 121 60 42 96 195 65 1157 Absorbed by Shields . | . . . . . . . . . . . . . Core Remaining (%) 68 | 100 . 16 65 88 75 . . 73 . . 64 . Volleys Fired 131 | 6 7 26 20 21 19 6 11 . 8 3 . 4 Largest 2 | 2 2 2 2 2 2 2 1 . 2 1 . 2 Hottest 160 | 60 60 100 81 89 100 75 25 . 100 28 . 160 Shots Fired 207 | 12 14 34 38 34 28 12 11 . 13 3 . 8 Gun 173 | 12 14 31 38 13 18 12 11 . 13 3 . 8 Cannon 17 | . . . . 17 . . . . . . . . Launcher 14 | . . . . 4 10 . . . . . . . Special 3 | . . 3 . . . . . . . . . . Kinetic 95 | 6 7 20 20 17 . 6 11 . 5 3 . . Thermal 40 | . . 6 18 . . . . . 8 . . 8 Explosive 14 | . . . . 4 10 . . . . . . . Electromagnetic 58 | 6 7 8 . 13 18 6 . . . . . . Robot Hit Streak 31 | 3 4 4 9 7 14 27 31 . 9 1 . 9 Robot Miss Streak 5 | 4 3 5 2 2 1 . 1 . 2 2 . . Penetration Max . | . . . . . . . . . . . . . Secondary Targets 3 | . . 1 1 . . . . . 1 . . . Max Gunslinging Chain 1 | . . 1 1 . . . . . 1 . . . Shots Hit Robots 138 | 5 6 13 31 25 19 10 10 . 10 1 . 8 Core Hits 75 | 4 5 7 9 7 24 9 6 . 3 . . 1 Critical Hits 2 | . . 1 1 . . . . . . . . . Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . 1 1 . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 3294 | 88 104 167 424 497 1113 203 204 . 236 20 . 238 Guns 2057 | 88 70 167 424 237 179 203 204 . 236 20 . 229 Cannons 220 | . . . . 220 . . . . . . . . Explosions 1008 | . 34 . . 40 934 . . . . . . . Melee . | . . . . . . . . . . . . . Ramming 9 | . . . . . . . . . . . . 9 Kinetic 962 | 49 14 111 230 220 . 66 204 . 48 20 . . Thermal 847 | . 34 11 194 40 151 . . . 188 . . 229 Explosive 783 | . . . . . 783 . . . . . . . Electromagnetic 693 | 39 56 45 . 237 179 137 . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 3 | . . . . . 2 . 3 3 . . . 3 Average Corruption 2 | . . . . . 1 . 2 3 . . . 2 Corruption Purged . | . . . . . . . . . . . . . Effects 1 | . . . . . 1 . . . . . . . Message Errors 1 | . . . . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 63 | . . . . 48 15 . . . . . . . Projectiles 4 | . . . . 4 . . . . . . . . Explosions 59 | . . . . 44 15 . . . . . . . Melee . | . . . . . . . . . . . . . Knockbacks 1 | . . . . 1 . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic 1 | . . . . 1 . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 67 | . . . . 44 19 . . . . . . 4 Shots 2 | . . . . 1 1 . . . . . . . Rammed 2 | . . . . . . . . . . . . 2 Targets Rammed 2 | . . . . . . . . . . . . 2 Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 217 | . . 20 30 30 66 153 . 46 113 132 . 217 Average Temperature 35 | . . 16 10 11 19 38 . 27 43 70 . 114 Received Heat Transfer 978 | . . . 282 27 192 36 18 27 81 18 48 249 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . 1 . . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . Parts Fried 3 | . . . . 1 2 . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 2 | . . . . . . . . . 1 . . 1 Heat Transferred 1264 | . 50 25 447 50 100 . . . 296 . . 296 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 3 | . 1 . . 1 1 . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 ------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Fac Upp Upp Fac Peak Influence 365 | 20 125 233 62 107 365 206 . . 180 . . 125 Initial 119 | . 13 48 12 10 29 119 . . 98 . . 60 Average 74 | 5 57 144 27 50 107 187 . . 110 . . 58 Maximum Alert Level 1 | . . 1 . . 1 1 . . . . . . Low Security (%) 91 | 100 100 93 100 100 80 40 . . 100 . . 100 Level 1 8 | . . 6 . . 19 60 . . . . . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 8 | . . . . 2 5 . . . . . . 1 Investigation . | . . . . . . . . . . . . . Extermination . | . . . . . . . . . . . . . Reinforcement 6 | . . . . 2 3 . . . . . . 1 Assault 1 | . . . . . 1 . . . . . . . Garrison 1 | . . . . . 1 . . . . . . . Intercept . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 --------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Fac Upp Upp Fac Distress Signals 6 | . 1 . . 1 2 . . . 2 . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 121 | . 7 13 12 9 13 8 5 4 8 8 7 27 Peak Tracking Total 19 | . 3 4 8 2 7 6 3 5 6 4 6 19 Tactical Retreats 14 | . 1 5 1 . . . . . 1 3 1 2 Traps | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 ------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Fac Upp Upp Fac Traps Triggered 2 | . 1 . . . . 1 . . . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 2 | . . . . . . . . 1 . . 1 . Machines | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 ---------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Fac Upp Upp Fac Machines Disabled 5 | . . . . 1 4 . . . . . . . Max in Single Turn 2 | . . . . 1 2 . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 --------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Fac Upp Upp Fac Machines Accessed 15 | . 1 . 3 4 1 2 . 1 . . 1 2 Terminals 12 | . 1 . 3 4 1 1 . . . . . 2 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . 1 . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 37 | . 2 . 8 11 3 9 . 1 . . 1 2 Successful 27 | . 1 . 6 9 2 6 . 1 . . 1 1 Failed 10 | . 1 . 2 2 1 3 . . . . . 1 Catastrophic . | . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 7 | . . . . 6 . . . . . . . 1 Terminals 29 | . 2 . 8 11 3 3 . . . . . 2 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 6 | . . . . . . 6 . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 19 | . 1 . 6 7 2 . . 1 . . 1 1 Prototype ID Bank 2 | . . . 1 1 . . . . . . . . Open Door 2 | . . . . . . . . 1 . . 1 . Branch Access Points 1 | . . . . 1 . . . . . . . . Emergency Access Points 2 | . 1 . . 1 . . . . . . . . Terminal Index 1 | . . . . 1 . . . . . . . . Alert Level 1 | . . . 1 . . . . . . . . . Unreport Threat 2 | . . . 1 . 1 . . . . . . . Locate Traps 4 | . . . 1 1 1 . . . . . . 1 Dispatch Records 1 | . . . 1 . . . . . . . . . Reinforcement Status 1 | . . . . 1 . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . Zone Layout 1 | . . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 6 | . . . . . . 6 . . . . . . Insert Component 2 | . . . . . . 2 . . . . . . Analyze 4 | . . . . . . 4 . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 2 | . . . . 2 . . . . . . . . Terminals 2 | . . . . 2 . . . . . . . . Botnet 2 | . . . . 2 . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . . . . Used 1 | . . . . 1 . . . . . . . . Hacking Detections 8 | . 1 . 1 3 1 2 . . . . . . Full Trace Events . | . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . 2 . . . . . . Parts Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . 2 . . . . . . Part Schematics Acquired 2 | . . . . . . 2 . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 ------------ Run | Scr Mat Min Mat Mat Fac Fac Low Low Fac Upp Upp Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 5 | . . . . . 5 . . . . . . . Machine Destruction 2 | . . . . . 2 . . . . . . . Programmers 3 | . . . . . 3 . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Fac Upp Upp Fac Total Allies . | . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . Total Orders 1 | . . . . . . . . . 1 . . . ROAM 1 | . . . . . . . . . 1 . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 ------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Fac Upp Upp Fac Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . . . . 1 . . 1 . . Drone Launches 2 | . . . . . . . . . 2 . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 ------------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Fac Upp Upp Fac Turns Passed 4158 | 117 163 400 1063 634 547 260 263 23 139 218 58 273 Spaces Moved 3255 | 72 112 277 384 330 297 379 398 58 178 368 70 332 Core 13 | 8 . . 1 . . . . . 1 . . 3 Treads 660 | . . . 120 330 210 . . . . . . . Legs 353 | 20 112 220 . . . . . . . . . 1 Wheels 546 | 44 . 57 263 . . . 87 . . . 37 58 Hover 97 | . . . . . . . . . . . . 97 Flight 1586 | . . . . . 87 379 311 58 177 368 33 173 Fastest Speed 5 | 50 120 90 90 160 85 14 26 14 23 5 34 23 Average Speed 81 | 100 120 113 114 161 140 50 42 24 26 22 64 61 Slowest Speed 450 | 200 120 120 200 180 180 91 100 26 400 32 90 450 Overloaded Moves 119 | . . . . . 9 68 . 7 . 35 . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 20 | . . . . . . 1 . 1 2 3 3 10 Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 26 | 5 27 48 33 31 10 11 66 10 8 63 12 14 Regions Visited 12 Branch Regions 5 Pre-discovered Areas 2 | . . 1 . . . . . . . 1 . . Known Exits Taken 3 | . . . 1 1 1 . . . . . . . Unknown Exits Taken 9 | 1 1 1 . . . 1 1 1 1 1 1 . Scrap Searched 18 | . . 1 . . . . 13 . . 4 . . Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 115 | . . . . 38 77 . . . . . . . Melee . | . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . AOE 115 | . . . . 38 77 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 --------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Fac Upp Upp Fac Total 4499 | 101 127 319 968 397 396 433 484 65 255 496 78 380 Wait 955 | 3 4 7 537 26 56 31 69 5 67 125 3 22 Move 3207 | 71 111 276 383 329 296 376 397 55 173 361 64 315 Hop 16 | . . . . . . 1 . 1 2 3 2 7 Pick Up 48 | 9 2 . 9 8 8 2 3 . 1 1 1 4 Fast Attach 45 | 7 . 4 6 3 2 5 1 . 2 1 4 10 Attach 34 | . . 2 3 3 5 4 1 3 1 2 2 8 Detach 12 | . . 1 1 . . 4 . . 1 . 2 3 Swap 23 | 2 1 2 4 4 5 1 . . . . . 4 Drop 26 | 3 2 1 5 3 5 3 2 1 . . . 1 Fire 131 | 6 7 26 20 21 19 6 11 . 8 3 . 4 Melee . | . . . . . . . . . . . . . Ram 2 | . . . . . . . . . . . . 2 Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 2 exits: *Fac / Sto) -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 118 | -11/Scrapyard | Entered Materials 270 | -10/Materials | Discovered new exit (range 6) 281 | -10/Materials | Entered Mines 309 | -10/Mines | Build established: Mutant 479 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 482 | -10/Mines | Found Prototype Device 482 | -10/Mines | Identified Exp. Sensor Array 488 | -10/Mines | Learned location of Zion (-7) 582 | -10/Mines | Core integrity fell below 50% 606 | -10/Mines | Lost 3 parts (1p2w) 641 | -10/Mines | Discovered new exit (range 8) 650 | -10/Mines | Core integrity fell below 20% 681 | -10/Mines | Entered Materials 681 | -9/Materials | Evolved 2 slots: Utility x2 992 | -9/Materials | Build established: Skirmisher 1542 | -9/Materials | Discovered new exit (range 15) 1557 | -9/Materials | Lost 4 parts (2n1u1w) 1636 | -9/Materials | Discovered new exit (range 3) 1743 | -9/Materials | Identified exit to Materials 1744 | -9/Materials | Entered another Materials area 1744 | -8/Materials | Evolved 2 slots: Utility x2 1777 | -8/Materials | Build established: Mutant 1933 | -8/Materials | Identified exit to Storage 2370 | -8/Materials | Discovered new exit (range 7) 2377 | -8/Materials | Identified exit to Factory 2378 | -8/Materials | Entered Factory 2378 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2806 | -7/Factory | Garrison activated, responded to threat 2887 | -7/Factory | Lost 6 parts (1p2n1u2w) 2917 | -7/Factory | Discovered new exit (range 8) 2924 | -7/Factory | Identified exit to Factory 2925 | -7/Factory | Entered another Factory area 2925 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3166 | -6/Factory | Discovered new exit (range 20) 3185 | -6/Factory | Entered Lower Caves 3190 | -6/Lower Caves | Learned Factory terminal intel 3254 | -6/Lower Caves | Encountered a Warlord checkpoint 3439 | -6/Lower Caves | Discovered new exit (range 10) 3446 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 3448 | -6/Lower Caves | Entered another Lower Caves area 3465 | -6/Lower Caves | Discovered new exit (range 5) 3471 | -6/Lower Caves | Entered Factory 3471 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 3472 | -5/Factory | Loaded intel: 20 terminal locations 3562 | -5/Factory | Discovered new exit (range 6) 3610 | -5/Factory | Entered Upper Caves 3612 | -5/Upper Caves | Encountered a Warlord checkpoint 3640 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 3822 | -5/Upper Caves | Discovered new exit (range 8) 3828 | -5/Upper Caves | Learned location of Armory (-3) 3828 | -5/Upper Caves | Entered another Upper Caves area 3847 | -5/Upper Caves | Lost 8 parts (1p1n3u3w) 3871 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 3882 | -5/Upper Caves | Discovered new exit (range 4) 3886 | -5/Upper Caves | Entered Factory 3886 | -4/Factory | Evolved 2 slots: Utility x2 3998 | -4/Factory | Spotted B-86 Titan 4039 | -4/Factory | Spotted B-86 Titan 4098 | -4/Factory | Core integrity fell below 50% 4137 | -4/Factory | Core integrity fell below 20% 4159 | -4/Factory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- 04107_ Matter Pump disabled. 04107_ K-01 Serf collects debris. 04108_ Slug penetrates Wall. 04118_ K-01 Serf destroyed. 04119_ Fabricator disabled. 04120_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 04121_ Cld. VTOL Module destroyed. 04122_ Acquired Nuclear Pulse Array. 04122_ K-01 Serf collects debris. 04125_ Slug penetrates Wall. 04126_ K-01 Serf collects debris. 04128_ Penetrated by Slug. 04129_ K-01 Serf collects debris. 04131_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F019. 04131_ Slug penetrates Wall. 04133_ Acquired Myomer Leg. 04151_ Cld. VTOL Module destroyed. 04153_ Nuclear Pulse Array destroyed. [Achievement: Cya!] Map ----- +----------------------------------------------------+ | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????####????????????? | | ????????????? #????????????? | | ????????????? #????????????? | | ????????????? #????????????? | | ????????????? #????????????? | | ????????????? #????????????? | | ????????????? #????????????? | | ????????????? +????????????? | | ????????????? #???????####+# | | ????????????? #???????# ! | | ????####+#####+###??????# "" | | ????# ??????#! "" | | ????#! #????????# "" | | ????# """ #????????+ | | ????# """ #????????# == | | ????# """ #????????# == | | ????# ########## | | ????# / | | ????# ########+## ######### | | ????#@## ! # #???????? | | ????#p## """ + #??????## | | ????#s## / """ #### ######## | | ????#p## """ #??# | | ????#s / F" #??# | | ????#s## """ #??# | | ????# ## "" #??# ##### | | ????# ## # #???## | | ??###s## # #????? | | ?# ########## ##+##+#????? | | ?# #?????????????????????? | | ?# #?????????????????????? | | ?# #?????????????????????? | | ?#######?????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 19 Energy Capacity 650 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 30 Terrain Scan Density 60 Thermal Conversion 60 Evasion (%) 76 Targeting Accuracy 32 Armor Integrity Analysis 50 Recoil Reduction 2 Salvage Targeting 1 Item Schematics ----------------- Cld. VTOL Module | -6/Factory | Scanalyzed Hvy. EM Shotgun | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Cya! Speed Demon Supersonic Whoosh! Challenges ------------ None Game ------ Seed SalvageRestorationHumpback Manual? 0 Play Time 01:23:43 Cumulative 106.2 hours Start 2021.06.02 @ 11:13:49 End 2021.06.02 @ 13:32:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 102 Rogue 102 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 54 Achievement% 33 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 32/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 610cfa5a-0abc-4de6-930e-677b482ce1ab