Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.02 @ 21:57:31 Player: Vyckalino Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (1) 200 Robots Destroyed (5) 25 Value Destroyed (50) 50 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 275 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 222/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -10/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Targeting Computer Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Ion Engine Hover Unit Targeting Computer Medium Laser Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Hover Unit Hover Unit > --- UTILITY ---------- Targeting Computer Targeting Computer > --- WEAPON ----------- Medium Laser Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Hover Unit Flight Unit [Rating: 7] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Hover Unit Flight Unit Flight Unit Utility Targeting Computer Processor Targeting Computer Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Build | -11 -10 ------- Run | Yrd Mat Slots Evolved . | . . Power . | . . Propulsion . | . . Utility . | . . Weapon . | . . Parts Attached 15 | 4 11 Power 2 | 1 1 Engine 2 | 1 1 Core . | . . Reactor . | . . Propulsion 8 | 2 6 Treads . | . . Leg 2 | 2 . Wheel . | . . Hover 2 | . 2 Flight 4 | . 4 Utility 3 | . 3 Device . | . . Storage . | . . Processor 3 | . 3 Hackware . | . . Protection . | . . Artifact . | . . Weapon 2 | 1 1 Energy Gun 1 | 1 . Energy Cannon . | . . Ballistic Gun 1 | . 1 Ballistic Cannon . | . . Launcher . | . . Special Weapon . | . . Impact Weapon . | . . Slashing Weapon . | . . Piercing Weapon . | . . Special Melee Weapon . | . . Unidentified Prototypes . | . . Parts Lost 6 | . 6 Power 1 | . 1 Propulsion 3 | . 3 Utility 1 | . 1 Weapon 1 | . 1 Highest Loss Streak 4 | . 4 To Critical Strikes . | . . Average Backups 3 | 2 3 Power . | . . Propulsion 1 | 1 1 Utility . | . . Weapon . | . . Tool/Special . | . . Unused Backups 5 | . 5 Power 1 | . 1 Propulsion 3 | . 3 Utility 1 | . 1 Weapon . | . . Tool/Special . | . . Average Slot Usage (%) 69 | . 69 Engine 14 | . 14 Leg 12 | . 12 Hover 5 | . 5 Flight 7 | . 7 Processor 14 | . 14 Energy Gun 8 | . 8 Ballistic Gun 6 | . 6 Peak Build Rating 7 | 4 7 Average Rating 4 | 3 4 On Entrance 2 | . 4 Avg Prop Armor Cover (%) . | . . Naked Turns . | . . Heaviest Build 8 | 7 8 Greatest Support 20 | 20 20 Greatest Overweight (x) 1 | 1 1 Average Overweight (x) . | . . Largest Inventory Capacity 5 | 5 5 Average Capacity 5 | 5 5 Most Carried 5 | 4 5 Average Carried 3 | 2 3 Final Capacity 5 | 5 5 Final Carried 4 | 3 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Resources | -11 -10 ----------- Run | Yrd Mat Matter Collected 326 | 240 86 Remotely . | . . Salvage Created 69 | . 69 Parts 9 | . 9 Haulers Intercepted . | . . Recyclers Shooed 2 | . 2 Parts Field Recycled . | . . Retrieved Matter . | . . Parts Self-Destructed . | . . Prevented . | . . Parts Restored . | . . Kills | -11 -10 ------- Run | Yrd Mat Combat Hostiles Destroyed 5 | . 5 Guns 5 | . 5 Classes Destroyed 1 | . 1 Swarmer 5 | . 5 Best Kill Streak 3 | . 3 Combat Bots Only 3 | . 3 Max Kills in Single Turn 1 | . 1 Gunslinging . | . . Exploded . | . . Melee . | . . Uniques/NPCs Destroyed . | . . Combat | -11 -10 -------- Run | Yrd Mat Hostile Shots Fired 106 | . 106 Missed 35 | . 35 Hits 71 | . 71 Projectile 71 | . 71 Critical Strikes 2 | . 2 Damage Taken 581 | . 581 Core 257 | . 257 Absorbed by Shields . | . . Core Remaining (%) 100 | 100 . Volleys Fired 34 | . 34 Largest 2 | . 2 Hottest 70 | . 70 Shots Fired 41 | . 41 Gun 41 | . 41 Cannon . | . . Launcher . | . . Special . | . . Kinetic 34 | . 34 Thermal 7 | . 7 Explosive . | . . Electromagnetic . | . . Robot Hit Streak 5 | . 5 Robot Miss Streak 3 | . 3 Penetration Max . | . . Secondary Targets 1 | . 1 Max Gunslinging Chain 1 | . 1 Shots Hit Robots 22 | . 22 Core Hits 12 | . 12 Critical Kills . | . . Critical Parts Destroyed . | . . Critical Strikes . | . . Melee Attacks . | . . Impact . | . . Slashing . | . . Piercing . | . . Sneak Attacks . | . . Combat Hostiles . | . . Follow-up Attacks . | . . Damage Inflicted 208 | . 208 Guns 208 | . 208 Cannons . | . . Explosions . | . . Melee . | . . Ramming . | . . Kinetic 157 | . 157 Thermal 51 | . 51 Explosive . | . . Electromagnetic . | . . Impact . | . . Slashing . | . . Piercing . | . . Highest Corruption . | . . Average Corruption . | . . Corruption Purged . | . . Corruption Blocked . | . . Overload Shots . | . . Overflow Damage . | . . Projectiles . | . . Explosions . | . . Melee . | . . Knockbacks . | . . Impact . | . . Kinetic . | . . Secondary . | . . Self-Inflicted Damage . | . . Shots . | . . Rammed . | . . Targets Rammed . | . . Kicked . | . . Crushed . | . . Highest Temperature 132 | . 132 Average Temperature 37 | . 37 Received Heat Transfer . | . . Siege Activations . | . . Martial Activations . | . . Shielding Activations . | . . Robots Disrupted . | . . Combat Hostiles . | . . Robots Corrupted . | . . Combat Hostiles . | . . Parts Fried . | . . Impact Corruptions . | . . Robots Melted . | . . Combat Hostiles . | . . Parts Melted . | . . Heat Transferred 148 | . 148 Parts Sabotaged . | . . Parts Stolen . | . . Parts Stripped . | . . Power Chain Reactions . | . . Alert | -11 -10 ------- Run | Yrd Mat Maximum Alert Level . | . . Low Security (%) 100 | 100 100 Level 1 . | . . Level 2 . | . . Level 3 . | . . Level 4 . | . . Level 5 . | . . High Security . | . . Max Security . | . . Peak Influence 145 | . 145 Initial . | . . Average 42 | . 52 Influence Increases 278 | . 278 Destroy 0b10 Robot/C 100 | . 100 Destroy Leader 20 | . 20 Successful Hack 23 | . 23 Lose Combat Pursuer 135 | . 135 Influence Decreases 168 | . 168 Time Decay 108 | . 108 Lost Part 60 | . 60 Squads Dispatched 2 | . 2 Investigation 2 | . 2 Extermination . | . . Reinforcement . | . . Assault . | . . Garrison . | . . Intercept . | . . Searches Triggered . | . . Construction Impeded . | . . Haulers Reinforced . | . . Active Scanning Responses . | . . Cargo Convoy Interrupts . | . . Stealth | -11 -10 --------- Run | Yrd Mat Distress Signals 2 | . 2 Communications Jammed . | . . Distress Signals . | . . Times Spotted 14 | . 14 Peak Tracking Total 6 | . 6 Tactical Retreats 5 | . 5 Traps | -11 -10 ------- Run | Yrd Mat Traps Triggered . | . . Indirectly . | . . Trap Hack Attempts . | . . Triggered . | . . Disarmed . | . . Reprogrammed . | . . Reused . | . . Traps Extracted . | . . Installed . | . . Triggered . | . . Machines | -11 -10 ---------- Run | Yrd Mat Machines Disabled . | . . Max in Single Turn . | . . Machines Repaired . | . . Machines Dismantled . | . . Machines Sabotaged . | . . Overloaded Fab Kills . | . . Hacking | -11 -10 --------- Run | Yrd Mat Machines Accessed 3 | . 3 Terminals 3 | . 3 Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Total Hacks 14 | . 14 Successful 12 | . 12 Failed 2 | . 2 Catastrophic . | . . Database Lockouts . | . . Manual . | . . Terminals 14 | . 14 Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Terminal Hacks 12 | . 12 Record 3 | . 3 Robot Analysis 1 | . 1 Emergency Access Points 1 | . 1 Locate Traps 1 | . 1 Dispatch Records 1 | . 1 Transport Status 2 | . 2 Investigation Status 1 | . 1 Recall Investigation 1 | . 1 Recall Reinforcements 1 | . 1 Fabricator Hacks . | . . Repair Station Hacks . | . . Recycling Unit Hacks . | . . Scanalyzer . | . . Garrison Access Hacks . | . . Unauthorized Hacks . | . . Terminals . | . . Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Data Cores Recovered . | . . Used . | . . Hacking Detections 3 | . 3 Full Trace Events 3 | . 3 Feedback Events . | . . Feedback Blocked . | . . Robot Schematics Acquired . | . . Robots Built . | . . Authchips . | . . Time . | . . Total Robot Build Rating . | . . Part Schematics Acquired . | . . Parts Built . | . . Authchips . | . . Time . | . . Total Part Build Rating . | . . Part Studies Acquired . | . . Parts Repaired . | . . Time . | . . Parts Recycled . | . . Recycled Matter . | . . Retrieved Matter . | . . Retrieved Components . | . . Parts Scanalyzed . | . . Part Schematics Acquired . | . . Parts Damaged . | . . Bothacking | -11 -10 ------------ Run | Yrd Mat Used RIF Installer . | . . Robots Hacked . | . . Non-combat . | . . Combat . | . . Robot Hacks Applied . | . . Relay Couplers Released . | . . Fabnet Peak Effective % . | . . Robots Rewired . | . . Allies Hacked . | . . Hacks Repelled . | . . Allies | -11 -10 -------- Run | Yrd Mat Total Allies . | . . Largest Group . | . . Highest-Rated Group . | . . Highest-Rated Ally . | . . Total Orders . | . . Ally Attacks . | . . Total Damage . | . . Kills . | . . Allies Corrupted . | . . Allies Melted . | . . Intel | -11 -10 ------- Run | Yrd Mat Active Infowar (turns) . | . . Robot Analysis Total 1 | . 1 Derelict Logs Recovered . | . . Drone Launches . | . . Drone Recoveries . | . . Exploration | -11 -10 ------------- Run | Yrd Mat Turns Passed 477 | 93 384 Spaces Moved 423 | 71 352 Core 7 | 6 1 Treads . | . . Legs 195 | 65 130 Wheels . | . . Hover 74 | . 74 Flight 147 | . 147 Fastest Speed 37 | 50 37 Average Speed 79 | 116 72 Slowest Speed 120 | 120 120 Overloaded Moves . | . . Propulsion Burnouts . | . . Robots Hopped 5 | . 5 Potential Cave-ins . | . . Cave-ins Triggered . | . . Exploration Rate (%) 26 | 4 48 Regions Visited 1 Branch Regions . Pre-discovered Areas . | . . Known Exits Taken . | . . Unknown Exits Taken 1 | 1 . Scrap Searched . | . . Spaces Dug . | . . Terrain Destroyed . | . . Melee . | . . Projectile . | . . AOE . | . . Terrain Rammed . | . . Walls Destroyed . | . . Machines Disabled . | . . Actions | -11 -10 --------- Run | Yrd Mat Total 531 | 81 450 Wait 22 | . 22 Move 413 | 70 343 Hop 4 | . 4 Pick Up 23 | 7 16 Fast Attach . | . . Attach 18 | 4 14 Detach 4 | . 4 Swap 2 | . 2 Drop 11 | . 11 Fire 34 | . 34 Melee . | . . Ram . | . . Kick . | . . Crush . | . . Escape Stasis . | . . Rewire . | . . Trap . | . . Miscellaneous . | . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 94 | -11/Scrapyard | Entered Materials 95 | -10/Materials | Met a group of wandering Federalists 266 | -10/Materials | Discovered new exit (range 7) 313 | -10/Materials | Build established: Mutant 432 | -10/Materials | Discovered new exit (range 8) 457 | -10/Materials | Core integrity fell below 50% 470 | -10/Materials | Core integrity fell below 20% 478 | -10/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- Establishing remote squad link... No tasked reinforcement squads found. >>Analysis(W-25 Informer) Downloading analysis... W-25 Informer Tier: 3 An upgrade to the W-16 Scout, Informers improve on the Scout's jamming range. As unarmed surveillance units rather than frontline combatants, agility is preferred over additional armor to protect their systems from electromagnetic damage. ALERT: Suspicious activity at Terminal M002. Dispatching Investigation squad. Flight Unit destroyed. W-16 Scout sends out distress signal. Lgt. Assault Rifle destroyed. Flight Unit destroyed. S-10 Pest destroyed. Lgt. Ion Engine destroyed. 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