Cogmind - Beta 11.2 @@@ ROGUE MODE // 2022.12.25 @ 00:07:36 // Winter2022/Polymind Player: Nalzok Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (1) 5 Value Destroyed (1) 1 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (6892) 6892 TOTAL SCORE: 10238 Bonus ------- Polymind Skill 5497 Pacifist 634 Follower Combat Kills 161 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/700 Matter 90/200 Energy 110/110 System Corruption 0% Temperature Cool (7) Movement Walking (120) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Light Fission Core > --- PROPULSION (2) --- Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY (3) ------ Targeting Computer Targeting Computer Phase Shifter > --- WEAPON (3) ------- Heavy Assault Rifle Gauss Rifle Gauss Rifle > --- INVENTORY (1) ---- (None) Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Targeting Computer Targeting Computer Phase Shifter > --- WEAPON ----------- Heavy Assault Rifle Gauss Rifle Gauss Rifle > --- INVENTORY -------- (None) [Rating: 32] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Wheel Leg Flexi-carbon Leg Wheel Wheel Hover Unit Gravmag System Utility Medium Matter Pod Device Improved Heat Sink Storage Medium Matter Pod Processor Target Analyzer Weapon Shock Rifle Energy Gun Shock Rifle Ballistic Gun Gauss Rifle Special Weapon Remote Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Slots Evolved . | . . . . . . . . . . . Power . | . . . . . . . . . . . Propulsion . | . . . . . . . . . . . Utility . | . . . . . . . . . . . Weapon . | . . . . . . . . . . . Parts Attached . | . . . . . . . . . . . Power . | . . . . . . . . . . . Engine . | . . . . . . . . . . . Core . | . . . . . . . . . . . Reactor . | . . . . . . . . . . . Propulsion . | . . . . . . . . . . . Treads . | . . . . . . . . . . . Leg . | . . . . . . . . . . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility . | . . . . . . . . . . . Device . | . . . . . . . . . . . Storage . | . . . . . . . . . . . Processor . | . . . . . . . . . . . Hackware . | . . . . . . . . . . . Protection . | . . . . . . . . . . . Artifact . | . . . . . . . . . . . Weapon . | . . . . . . . . . . . Energy Gun . | . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher . | . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . Parts Lost 9 | . . . . . . . 9 . . . Power 1 | . . . . . . . 1 . . . Propulsion 2 | . . . . . . . 2 . . . Utility 3 | . . . . . . . 3 . . . Weapon 3 | . . . . . . . 3 . . . Highest Loss Streak 9 | . . . . . . . 9 . . . To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 56 | . . 76 100 100 100 100 90 . . . Engine 12 | . . 19 25 25 25 25 11 . . . Wheel 25 | . . 38 50 50 50 50 22 . . . Hover 1 | . . . . . . . 9 . . . Device 1 | . . . . . . . 11 . . . Storage 12 | . . 19 25 25 25 25 11 . . . Energy Gun 1 | . . . . . . . 9 . . . Naked Turns 1162 | . 43 90 . . . . 13 241 628 147 Heaviest Build 17 | . . 5 5 5 5 5 17 . . . Greatest Support 20 | 3 3 20 20 20 20 20 20 3 3 3 Greatest Overweight (x) 4 | . . . . . . . 4 . . . Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 5 | . . 1 1 1 1 1 5 . . 1 Average Capacity . | . . . 1 1 1 1 3 . . . Most Carried 1 | . . 1 1 1 1 1 1 . . . Average Carried . | . . . 1 1 1 1 . . . . Final Capacity 1 | . . 1 1 1 1 1 . . . 1 Final Carried 1 | . . 1 1 1 1 1 . . . . Class Distribution -------------------- 50% | Worker 42% | Cogmind 6% | Programmer Dominant Class ---------------- Cogmind | -10/Materials Worker | -10/Mines Worker | -10/Exiles Worker | -9/Mines Worker | -8/Materials Worker | -7/Factory Programmer | -7/Lower Caves Cogmind | -7/Lower Caves Cogmind | -7/Zion Cogmind | -6/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Matter Collected 100 | . . 100 . . . . . . . . Remotely . | . . . . . . . . . . . Salvage Created 27 | . . . . . . . 27 . . . Parts . | . . . . . . . . . . . Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 10 | . . . . . . . 3 2 . 5 Prevented 1 | . . . . . . . . . . 1 Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Combat Hostiles Destroyed . | . . . . . . . . . . . Classes Destroyed 1 | . . . . . . . 1 . . . Worker 1 | . . . . . . . 1 . . . Best Kill Streak 1 | . . . . . . . 1 . . . Combat Bots Only . | . . . . . . . . . . . Max Kills in Single Turn 1 | . . . . . . . 1 . . . Gunslinging . | . . . . . . . . . . . Exploded . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Damage Taken 1241 | . . . . . . . 948 88 . 205 Core 702 | . . . . . . . 424 88 . 190 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 100 | 100 . . . 100 100 . . . . . Volleys Fired 4 | . . . . . . . 2 . . 2 Largest 3 | . . . . . . . 2 . . 3 Hottest 100 | . . . . . . . 100 . . 79 Shots Fired 10 | . . . . . . . 4 . . 6 Gun 10 | . . . . . . . 4 . . 6 Cannon . | . . . . . . . . . . . Launcher . | . . . . . . . . . . . Special . | . . . . . . . . . . . Kinetic 6 | . . . . . . . . . . 6 Thermal . | . . . . . . . . . . . Explosive . | . . . . . . . . . . . Electromagnetic 4 | . . . . . . . 4 . . . Robot Hit Streak 4 | . . . . . . . 1 . . 4 Robot Miss Streak 1 | . . . . . . . 1 . . 1 Penetration Max 1 | . . . . . . . . . . 1 Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 7 | . . . . . . . 2 . . 5 Core Hits 3 | . . . . . . . 1 . . 2 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 175 | . . . . . . . 65 . . 110 Guns 148 | . . . . . . . 38 . . 110 Cannons . | . . . . . . . . . . . Explosions 27 | . . . . . . . 27 . . . Melee . | . . . . . . . . . . . Ramming . | . . . . . . . . . . . Kinetic 110 | . . . . . . . . . . 110 Thermal 27 | . . . . . . . 27 . . . Explosive . | . . . . . . . . . . . Electromagnetic 38 | . . . . . . . 38 . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption . | . . . . . . . . . . . Average Corruption . | . . . . . . . . . . . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . Projectiles . | . . . . . . . . . . . Explosions . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . Shots . | . . . . . . . . . . . Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 10 | . . . . . . . 10 . . 7 Average Temperature 4 | . . . . . . . 3 . . 5 Received Heat Transfer 447 | . . . . . . . 405 30 . 12 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred 50 | . . . . . . . 50 . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Peak Influence 45 | . 45 32 . . 8 33 . . . . Initial 17 | . . 17 . . . 3 . . . . Average 21 | . 18 29 . . 7 24 . . . . Maximum Alert Level . | . . . . . . . . . . . Low Security (%) 100 | . 100 100 . 100 100 100 . . . . Level 1 . | . . . . . . . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 5 | . 3 . . . . 2 . . . . Investigation 2 | . 2 . . . . . . . . . Extermination 2 | . . . . . . 2 . . . . Reinforcement 1 | . 1 . . . . . . . . . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Distress Signals . | . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 23 | . 4 . . . . . 6 4 . 9 Peak Tracking Total 4 | . 3 . . . . . 4 3 . 4 Tactical Retreats 3 | . . . . . . . . 3 . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Traps Triggered 1 | . 1 . . . . . . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Machines Disabled . | . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Machines Accessed 11 | . 3 . 1 . 1 5 . . 1 . Terminals 9 | . 3 . . . 1 5 . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 27 | . 7 . 4 . 2 9 . . 5 . Successful 20 | . 2 . 4 . 1 8 . . 5 . Failed 7 | . 5 . . . 1 1 . . . . Catastrophic 2 | . 2 . . . . . . . . . Database Lockouts . | . . . . . . . . . . . Manual 13 | . 2 . . . 2 4 . . 5 . Terminals 18 | . 7 . . . 2 9 . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 20 | . 2 . 4 . 1 8 . . 5 . Record 4 | . . . 4 . . . . . . . Part Schematic 5 | . . . . . . . . . 5 . Robot Schematic 1 | . . . . . . 1 . . . . Open DSF 2 | . . . . . . 2 . . . . Level Access Points 2 | . 1 . . . . 1 . . . . Branch Access Points 3 | . 1 . . . 1 1 . . . . Emergency Access Points 1 | . . . . . . 1 . . . . Unreport Threat 2 | . . . . . . 2 . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 4 | . 1 . . . 1 2 . . . . Full Trace Events 1 | . 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . 1 . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 5 | . . . . . . . . . 5 . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Used RIF Installer . | . . . . . . . . . . . Robots Hacked 2 | . . . . . . . 1 . . 1 Non-combat . | . . . . . . . . . . . Combat 2 | . . . . . . . 1 . . 1 Robot Hacks Applied 2 | . . . . . . . 1 . . 1 find_shortcuts 2 | . . . . . . . 1 . . 1 Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Total Allies 4 | . . . . . . . . . 4 . Largest Group 4 | . . . . . . . . . 4 4 Highest-Rated Group 158 | . . . . . . . . . 158 158 Highest-Rated Ally 41 | . . . . . . . . . 41 41 Total Orders . | . . . . . . . . . . . Ally Attacks 17 | . . . . . . . . . . 17 Total Damage 637 | . . . . . . . . . . 637 Kills 4 | . . . . . . . . . . 4 Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Robot Analysis Total 3 | . . 1 . . . . 1 . . 1 Derelict Logs Recovered 4 | . . 1 . . . . 1 1 1 . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Turns Passed 2706 | . 43 390 109 37 252 517 337 241 628 152 Spaces Moved 3677 | 1 86 496 136 46 315 647 399 454 961 136 Core 1813 | 1 86 131 . . . . 44 454 961 136 Treads . | . . . . . . . . . . . Legs . | . . . . . . . . . . . Wheels 1693 | . . 365 136 46 315 647 184 . . . Hover 171 | . . . . . . . 171 . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 50 50 80 80 80 80 50 50 50 50 Average Speed 64 | 50 50 72 80 80 80 80 70 50 50 50 Slowest Speed 250 | 50 50 80 80 80 80 80 250 50 50 50 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 42 | 2 28 81 49 20 38 25 50 69 89 16 Regions Visited 10 Branch Regions 7 Pre-discovered Areas 2 | . . . 1 . . . . . 1 . Known Exits Taken 3 | . 1 . . . 1 1 . . . . Unknown Exits Taken 7 | 1 . 1 1 1 . . 1 1 1 . Scrap Searched 9 | . . 3 . . . . 2 1 3 . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 7 | . . . . . . . 6 . . 1 Melee . | . . . . . . . . . . . Projectile 1 | . . . . . . . . . . 1 AOE 6 | . . . . . . . 6 . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Total 3980 | . 85 528 135 45 314 646 437 467 1107 216 Wait 291 | . . 32 . . . . 20 14 147 78 Move 3667 | . 85 495 135 45 314 646 398 453 960 136 Hop . | . . . . . . . . . . . Pick Up 1 | . . 1 . . . . . . . . Fast Attach . | . . . . . . . . . . . Attach . | . . . . . . . . . . . Detach . | . . . . . . . . . . . Swap . | . . . . . . . . . . . Drop . | . . . . . . . . . . . Fire 4 | . . . . . . . 2 . . 2 Melee . | . . . . . . . . . . . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire 2 | . . . . . . . 2 . . . Trap . | . . . . . . . . . . . Miscellaneous 15 | . . . . . . . 15 . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 9 exits: Fac x4 / Sto / *Low x2 / DSF / DSF) -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -6/Proximity Caves (discovered 1 exit: Fac) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 2 | -10/Materials | Identified exit to Materials 11 | -10/Materials | Identified exit to Mines 44 | -10/Materials | Entered Mines 116 | -10/Mines | Met a Derelict bent on vengeance 216 | -10/Mines | Discovered exit to Materials (range 12) 220 | -10/Mines | Learned 4 Materials zone layouts 374 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 430 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 431 | -10/Mines | Discovered new exit (range 5) 434 | -10/Mines | Entered Exiles 462 | -10/Exiles | Met 8R-AWN 473 | -10/Exiles | Met EX-HEX 495 | -10/Exiles | Met EX-BIN 509 | -10/Exiles | Met EX-DEC 512 | -10/Exiles | Learned location of Zion (-7) 536 | -10/Exiles | Discovered new exit (range 10) 543 | -10/Exiles | Entered Mines 568 | -9/Mines | Discovered new exit (range 13) 580 | -9/Mines | Entered Materials 581 | -8/Materials | Identified exit to Factory 832 | -8/Materials | Entered Factory 848 | -7/Factory | Identified exit to Storage 848 | -7/Factory | Identified exit to Lower Caves 848 | -7/Factory | Identified exit to Factory 1240 | -7/Factory | Identified exit to DSF 1288 | -7/Factory | Identified exit to DSF 1349 | -7/Factory | Entered Lower Caves 1528 | -7/Lower Caves | Learned 12 Factory zone layouts 1674 | -7/Lower Caves | Core integrity fell below 50% 1681 | -7/Lower Caves | Discovered new exit (range 11) 1686 | -7/Lower Caves | Entered another Lower Caves area 1704 | -7/Lower Caves | Lost 9 parts (1p2n3u3w) 1751 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 1900 | -7/Lower Caves | Learned location of 1 exit from Factory 1913 | -7/Lower Caves | Discovered new exit (range 13) 1927 | -7/Lower Caves | Entered Zion 1960 | -7/Zion | Discovered new exit (range 11) 1997 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 2111 | -7/Zion | Learned Factory emergency access door positions 2129 | -7/Zion | Received a visual enhancement algorithm 2233 | -7/Zion | Opened final containment barrier to the Deep Caves 2242 | -7/Zion | Discovered new exit (range 3) 2242 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 2263 | -7/Zion | Learned Factory stockpile data 2319 | -7/Zion | Imprinted 2321 | -7/Zion | Declared Zion's savior 2555 | -7/Zion | Entered Proximity Caves 2555 | -6/Proximity Caves | Accompanied by 4 allies 2657 | -6/Proximity Caves | Spotted B-75 Beast 2701 | -6/Proximity Caves | Core integrity fell below 20% 2707 | -6/Proximity Caves | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 02654_ Acquired 35 Protomatter. 02655_ Hvy. Laser fries itself beyond repair. 02657_ Acquired 38 Protomatter. 02658_ Carbon-fiber Leg fries itself beyond repair. 02660_ Lgt. Angular Momentum Engine fries itself beyond repair. 02665_ Corrupted Adv. Heat Sink fries itself beyond repair. 02665_ Slug penetrates Wall. 02666_ Adv. Heat Sink self-destruct mechanism malfunctions. 02672_ Slug penetrates PS-CU6(M). 02675_ PS-CU6(M) destroyed. 02676_ TV-U7P(M) suffers critical hit (Destroy). 02676_ TV-U7P(M) destroyed. 02683_ JT-XK8(M) destroyed. 02700_ Penetrated by Slug. 02701_ Knocked back. 02702_ Took control of H-66 Slayer. 02702_ Extracted analysis data for H-66 Slayer. 02702_ Slug penetrates H-66 Slayer. 02702_ Slug penetrates Wall. 02705_ Slug penetrates H-66 Slayer. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????####?????????????????????????????????? | | ?########??## #?????????????????????????????????? | | ?# ##?# ###???????????????????????????????? | | ## #?# #???????????????????????????????? | | ### ### ##???????????????????????????????? | | #?## ## # #????????????????????????????????? | | # ##### # #??????####??????????????????????? | | # ### ### ##?????## ##?????????????????????? | | # ## ##?## #?????## ##????????????????????? | | ## ##?###????## ##???????????????????? | | ## # #???????## ##??????????????????? | | # ###???????# #??????????????????? | | #?????????# ##??????????????????? | | ## #####????????## #???????????????????? | | ## ##??????###### % #??????###??????????? | | # ##???### !* ##????? #?????????? | | ##### ### ! ##????? ???????????? | | ##?#= h #?????? ????????????? | | ##??# #????? ?????????????? | | ## ##???## h;##??? #??????????????? | | ### #????##;%BB #?## ##?????????????? | | #?# ##????# ; BB ;# ##????????????? | | ## #?????# ; %!;; ##### #??????? | | # #????###; %%= #??????? | | ## ##????# ; *!! #??????????? | | ?## ## ####????# ##; #??????????? | | ??#####?####???????#??### #??????????? | | ????????????????????????######## #??????????? | | ???????????????????????????????? #??????????? | | ?????????????????????????????????######??????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 20 Energy Capacity 100 Matter Stores 100 Matter Capacity 100 Sight Range 16 Terrain Scan Density 10 Resistance: EX 25 Resistance: EM 75 Evasion (%) 53 Target Analysis 5 Item Schematics ----------------- Beamcaster | -7/Zion | Free Riot Gun | -7/Zion | Free Battle Cannon | -7/Zion | Free Plasma Flamer | -7/Zion | Free Ripper | -7/Zion | Free Robot Schematics ------------------ S-27 Virus | -7/Factory | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Polymind | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Robots Controlled 3 | . . 1 . . . . 1 . . 1 Combat Hostiles 2 | . . . . . . . 1 . . 1 Allies . | . . . . . . . . . . . Classes Controlled 3 | . . 1 . . . . 1 . . 1 Average Host Suspicion 40 | . . 38 . 1 32 33 75 . . 100 Unsuspicious Activity 658 | . . 167 . 21 201 249 20 . . . Returns to Shadow . | . . . . . . . . . . . Fuzzy Dispatches 2 | . . . . . . 2 . . . . Protomatter Created 109 | . . 3 . . . . . 33 . 73 Used 96 | . . 5 . . . . 40 . . 51 Decayed . | . . . . . . . . . . . Highest Spend 51 | . . 5 . . . . 40 . . 51 Game ------ Seed NovaTractorCarapace Manual? 0 Play Time 00:27:51 Cumulative 346.0 hours Start 2022.12.24 @ 23:27:19 End 2022.12.25 @ 00:07:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2022/Polymind Game No. 483 Rogue 482 Adventurer 0 Explorer 1 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 69 Gallery% 81 Achievement% 61 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 12/Tallcaps Map View 76x56 Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(13,24,33) Steam 0 RUN: 9b4728af-135a-488c-ba26-6974d893194d