Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.03 @ 18:21:38 Player: akira Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (83) 415 Value Destroyed (2319) 2319 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 7014 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 311/700 Matter 141/300 Energy 158/160 System Corruption 13% Temperature Cool (0) Movement Walking (130) Location -7/Factory Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Titanium Leg Titanium Leg (fused) Titanium Leg Titanium Leg > --- UTILITY (6) ------ Medium Storage Unit Advanced Visual Processing Unit Advanced Targeting Computer Melee Analysis Suite Improved Light Armor Plating > --- WEAPON (2) ------- EM Pulse Cannon Plasma Cannon > --- INVENTORY (10) --- Titanium Leg Gravmag System Improved Cesium-ion Thruster Improved Terrain Scanner Hardlight Generator Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Armored Treads Advanced Treads Advanced Treads Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Targeting Computer Hacking Suite System Shield Component Analysis Suite > --- WEAPON ----------- Improved EM Pulse Cannon Katana > --- INVENTORY -------- Combat Airjet Combat Airjet Small Storage Unit Advanced Weight Redist. System Improved Terrain Scanner Improved Terrain Scan Processor ECM Suite Hardened Medium Armor Plating Improved Light Armor Plating Hardlight Generator Chronowheel Improved Assault Rifle Gauss Cannon Rocket Launcher Mining Laser [Rating: 40] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Combat Airjet Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Combat Airjet Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Improved Assault Rifle Energy Gun Beam Rifle Energy Cannon Plasma Cannon Ballistic Gun Improved Assault Rifle Launcher Rocket Launcher Special Weapon Mining Laser Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Slots Evolved 6 | . . . 2 . . . 2 2 . . Power . | . . . . . . . . . . . Propulsion 2 | . . . . . . . 2 . . . Utility 4 | . . . 2 . . . . 2 . . Weapon . | . . . . . . . . . . . Parts Attached 92 | 6 10 4 14 11 . . 27 3 2 15 Power 12 | 1 1 1 1 1 . . 3 1 . 3 Engine 7 | 1 . 1 . . . . 2 1 . 2 Core 5 | . 1 . 1 1 . . 1 . . 1 Reactor . | . . . . . . . . . . . Propulsion 31 | 2 2 2 7 4 . . 9 . 1 4 Treads 10 | . 2 . 3 1 . . 4 . . . Leg 14 | 2 . 1 2 1 . . 4 . . 4 Wheel 3 | . . 1 2 . . . . . . . Hover 4 | . . . . 2 . . 1 . 1 . Flight . | . . . . . . . . . . . Utility 18 | 2 1 . 2 2 . . 4 1 1 5 Device 3 | 1 . . 1 . . . . 1 . . Storage 6 | 1 1 . . . . . 2 . 1 1 Processor 4 | . . . 1 . . . . . . 3 Hackware 2 | . . . . . . . 2 . . . Protection 3 | . . . . 2 . . . . . 1 Artifact . | . . . . . . . . . . . Weapon 31 | 1 6 1 4 4 . . 11 1 . 3 Energy Gun 5 | . 4 . 1 . . . . . . . Energy Cannon 4 | . . . . . . . . 1 . 3 Ballistic Gun 18 | 1 2 1 2 3 . . 9 . . . Ballistic Cannon . | . . . . . . . . . . . Launcher 1 | . . . . 1 . . . . . . Special Weapon 1 | . . . 1 . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . 2 . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . . . . . Corrupted Parts 2 | . . . 2 . . . . . . . System Corruption 3 | . . . 3 . . . . . . . Parts Lost 30 | . 2 4 6 7 . . 6 . 5 . Power 6 | . 1 1 1 2 . . 1 . . . Propulsion 11 | . . 2 2 3 . . 1 . 3 . Utility 5 | . . . . 2 . . 1 . 2 . Weapon 8 | . 1 1 3 . . . 3 . . . Highest Loss Streak 5 | . 1 3 2 4 . . 2 . 5 . To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 84 | . 97 98 88 84 55 55 89 91 60 49 Engine 3 | . 3 11 4 . . . 3 7 3 4 Core 4 | . 8 1 . 8 . . 2 . . . Treads 10 | . 22 1 5 3 . . 13 23 14 . Leg 7 | . 5 11 6 1 . . 8 7 4 19 Wheel 2 | . . 13 9 . . . . . . . Hover 5 | . . . . 15 22 22 8 . . . Device 10 | . 14 14 22 12 11 11 3 6 4 . Storage 10 | . 14 14 11 11 11 11 9 7 4 1 Processor 7 | . . . 11 11 11 11 9 7 3 12 Hackware 3 | . . . . . . . 13 15 10 . Energy Gun 4 | . 19 1 2 . . . . . . . Energy Cannon 1 | . . . . . . . . 3 4 9 Ballistic Gun 10 | . 7 25 11 19 . . 9 3 . . Slashing Weapon 1 | . . . . . . . 6 7 4 . Peak Build Rating 40 | 7 12 11 17 24 18 17 32 40 40 36 Average Rating 18 | 4 10 9 10 20 16 17 28 36 26 21 On Entrance 15 | . 7 11 9 17 21 17 17 32 40 1 Naked Turns 201 | . . . . . . . . . 36 165 Heaviest Build 40 | 10 32 31 33 35 21 21 32 40 40 33 Greatest Support 68 | 20 40 10 40 40 24 24 64 64 64 68 Greatest Overweight (x) 3 | 1 . 3 2 2 . . 1 . . . Average Overweight (x) . | . . 2 1 . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 10 Average Capacity 12 | 7 13 15 15 15 15 15 11 15 11 5 Most Carried 15 | 8 10 12 15 15 15 15 15 15 15 6 Average Carried 10 | 5 8 11 12 14 14 15 9 13 11 4 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 5 10 Final Carried 15 | 8 10 12 15 14 15 15 11 15 5 5 Class Distribution -------------------- 73% | Mutant 13% | Hacker-Mutant 12% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Waste Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Matter Collected 1660 | 279 133 68 168 478 . . 425 . . 109 Remotely . | . . . . . . . . . . . Salvage Created 3320 | 125 472 161 479 607 . . 1294 . . 182 Parts 168 | 9 30 12 28 32 . . 50 . . 7 Haulers Intercepted 1 | . . . . . . . 1 . . . Recyclers Shooed 8 | . . . 1 3 . . 4 . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Combat Hostiles Destroyed 75 | . 15 5 10 28 . . 14 . . 3 Melee 8 | . . . . . . . 8 . . . Guns 46 | . 15 5 7 13 . . 6 . . . Cannons 3 | . . . 1 . . . . . . 2 AOE 17 | . . . 2 15 . . . . . . Classes Destroyed 14 | 2 5 1 1 3 . . 1 . . 1 Worker 4 | . 1 . . 2 . . 1 . . . Tunneler 4 | 2 . . . 2 . . . . . . Hauler 1 | . . . . . . . 1 . . . Recycler 7 | 1 . . . 1 . . 5 . . . Mechanic 1 | . . . 1 . . . . . . . Operator 3 | . 1 . 1 . . . 1 . . . Watcher 4 | . 2 . . . . . 2 . . . Swarmer 13 | . 9 3 1 . . . . . . . Grunt 34 | . 6 . 7 9 . . 11 . . 1 Duelist 2 | . . . . 1 . . 1 . . . Sentry 7 | . . 2 2 . . . 2 . . 1 Demolisher 2 | . . . . 2 . . . . . . Hunter 1 | . . . . . . . . . . 1 Assembled 16 | . . . . 16 . . . . . . Best Kill Streak 18 | 2 3 3 3 18 . . 5 . . 1 Combat Bots Only 16 | . 3 3 3 16 . . 3 . . 1 Max Kills in Single Turn 5 | 1 1 1 2 5 . . 1 . . 1 Gunslinging . | . . . . . . . . . . . Exploded 5 | . . . 1 5 . . . . . . Melee 1 | . . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Hostile Shots Fired 422 | . 93 24 47 65 . 2 77 . 7 107 Missed 128 | . 20 5 9 16 . . 18 . . 60 Damage Taken 4553 | . 730 249 549 1101 . 35 966 17 302 604 Core 957 | . 102 16 116 152 . 18 164 . 269 120 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 62 | 100 . 52 . . . 28 70 . . . Volleys Fired 227 | 19 74 11 30 53 . . 27 . . 13 Largest 2 | 1 2 2 2 2 . . 2 . . 2 Hottest 143 | 20 112 76 100 46 . . 46 . . 143 Shots Fired 390 | 19 125 18 52 101 . . 49 . . 26 Gun 358 | 19 125 18 51 96 . . 49 . . . Cannon 26 | . . . . . . . . . . 26 Launcher 5 | . . . . 5 . . . . . . Special 1 | . . . 1 . . . . . . . Kinetic 252 | 19 38 11 39 96 . . 49 . . . Thermal 86 | . 65 7 1 . . . . . . 13 Explosive 5 | . . . . 5 . . . . . . Electromagnetic 47 | . 22 . 12 . . . . . . 13 Robot Hit Streak 25 | 5 7 9 17 25 . . 25 . . 8 Robot Miss Streak 8 | 3 8 1 1 3 . . 1 . . 2 Penetration Max . | . . . . . . . . . . . Secondary Targets 5 | . 1 2 1 . . . 1 . . . Max Gunslinging Chain 1 | . 1 1 1 . . . 1 . . . Shots Hit Robots 299 | 12 62 14 46 77 . . 69 . . 19 Core Hits 158 | 6 26 7 22 57 . . 35 . . 5 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 10 | . 9 . . . . . 1 . . . Burn 8 | . 8 . . . . . . . . . Corrupt 1 | . 1 . . . . . . . . . Sever 1 | . . . . . . . 1 . . . Melee Attacks 37 | . . . . . . . 37 . . . Impact . | . . . . . . . . . . . Slashing 37 | . . . . . . . 37 . . . Piercing . | . . . . . . . . . . . Sneak Attacks 6 | . . . . . . . 6 . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 6250 | 88 783 186 749 2214 . . 1741 . . 489 Guns 3421 | 88 783 186 594 1138 . . 632 . . . Cannons 488 | . . . . . . . . . . 488 Explosions 1207 | . . . 131 1076 . . . . . . Melee 1109 | . . . . . . . 1109 . . . Ramming 1 | . . . . . . . . . . 1 Kinetic 2546 | 88 138 99 451 1138 . . 632 . . . Thermal 970 | . 524 87 155 . . . . . . 204 Explosive 1076 | . . . . 1076 . . . . . . Electromagnetic 548 | . 121 . 143 . . . . . . 284 Impact . | . . . . . . . . . . . Slashing 1109 | . . . . . . . 1109 . . . Piercing . | . . . . . . . . . . . Highest Corruption 13 | . . . 3 3 3 3 . . 13 13 Average Corruption 6 | . . . 2 3 3 3 . . 6 13 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 59 | . . . 2 20 3 . . . 3 31 Message Errors 16 | . . . . 8 2 . . . . 6 Matter Fused 13 | . . . . 4 . . . . 1 8 Heat Flow Errors 6 | . . . . 1 1 . . . 1 3 Energy Discharges 3 | . . . . 1 . . . . . 2 Parts Rejected 1 | . . . . . . . . . . 1 Parts Fused 1 | . . . . . . . . . . 1 Data Loss (minor) 10 | . . . 1 4 . . . . . 5 Data Loss (major) 2 | . . . . . . . . . . 2 Misfires 3 | . . . 1 1 . . . . . 1 Alerts 2 | . . . . 1 . . . . . 1 Misdirections 1 | . . . . . . . . . 1 . Weapon Failures 1 | . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 141 | . . . 2 33 . . 101 . . 5 Projectiles 5 | . . . . . . . . . . 5 Explosions 35 | . . . 2 33 . . . . . . Melee 101 | . . . . . . . 101 . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 120 | . . . 80 40 . . . . . . Shots 3 | . . . 2 1 . . . . . . Rammed 1 | . . . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 357 | . 357 84 29 112 257 . 8 . 155 336 Average Temperature 94 | . 106 35 9 45 132 . 4 . 87 113 Received Heat Transfer 1197 | . 132 63 195 162 . 18 513 . . 114 Effects 1 | . 1 . . . . . . . . . Interference 1 | . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . 1 Parts Fried 2 | . . . . . . . . . . 2 Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 7 | . 7 . . . . . . . . . Heat Transferred 2796 | . 1924 222 250 . . . . . . 400 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 2 | . . . 2 . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Peak Influence 260 | 15 224 94 197 260 . . 224 48 21 120 Initial 54 | . 9 9 . 54 . . . 48 16 10 Average 87 | 5 100 58 83 127 . . 122 48 12 31 Maximum Alert Level 1 | . 1 . . 1 . . 1 . . . Low Security (%) 92 | 100 84 100 100 83 . 100 91 100 100 100 Level 1 7 | . 15 . . 16 . . 8 . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 6 | . 2 . . . . . 2 . . 2 Investigation 2 | . . . . . . . 1 . . 1 Extermination . | . . . . . . . . . . . Reinforcement 3 | . 2 . . . . . 1 . . . Assault . | . . . . . . . . . . . Garrison 1 | . . . . . . . . . . 1 Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Distress Signals 8 | . 1 . 3 . . . 4 . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 137 | . 28 4 22 34 . 1 27 . 6 15 Peak Tracking Total 19 | . 4 2 6 19 . 1 4 . 6 8 Tactical Retreats 7 | . . . 1 4 . . 2 . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Traps Triggered 8 | . 3 . . . . . 1 2 . 2 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 1 | . . . . . . . . . . 1 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Machines Disabled . | . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . Garrison Access 2 | . . . . . . . . 1 . 1 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Machines Accessed 15 | . . . 1 . 1 . 7 1 . 5 Terminals 9 | . . . 1 . . . 4 . . 4 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . . . . . . . 1 . . . Scanalyzers 2 | . . . . . . . 2 . . . Garrison Access 2 | . . . . . . . . 1 . 1 Total Hacks 40 | . . . 1 . 1 . 27 1 . 10 Successful 16 | . . . 1 . 1 . 11 1 . 2 Failed 24 | . . . . . . . 16 . . 8 Catastrophic 2 | . . . . . . . 1 . . 1 Database Lockouts . | . . . . . . . . . . . Manual 24 | . . . 1 . 1 . 14 . . 8 Terminals 23 | . . . 1 . . . 14 . . 8 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 3 | . . . . . . . 3 . . . Scanalyzers 10 | . . . . . . . 10 . . . Garrison Access 3 | . . . . . . . . 1 . 2 Terminal Hacks 4 | . . . . . 1 . 3 . . . Level Access Points 1 | . . . . . . . 1 . . . Scanalyzer Index 1 | . . . . . . . 1 . . . Recall Investigation 1 | . . . . . . . 1 . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 3 | . . . . . . . 3 . . . Report Inventory 2 | . . . . . . . 2 . . . Retrieve Components 1 | . . . . . . . 1 . . . Scanalyzer 4 | . . . . . . . 4 . . . Insert Component 3 | . . . . . . . 3 . . . Analyze 1 | . . . . . . . 1 . . . Garrison Access Hacks 2 | . . . . . . . . 1 . 1 Seal Access 2 | . . . . . . . . 1 . 1 Unauthorized Hacks 3 | . . . 1 . . . 1 . . 1 Terminals 3 | . . . 1 . . . 1 . . 1 Assimilate 1 | . . . . . . . . . . 1 Botnet 2 | . . . 1 . . . 1 . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 9 | . . . 1 . . . 5 . . 3 Full Trace Events 3 | . . . . . . . 2 . . 1 Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 10 | . . . . . . . 10 . . . Parts Scanalyzed 2 | . . . . . . . 2 . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . Parts Damaged 1 | . . . . . . . 1 . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 4 | . . 3 . 1 . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Turns Passed 6485 | 162 1338 599 600 957 173 132 1417 248 128 731 Spaces Moved 4209 | 91 688 491 390 492 222 21 829 138 132 715 Core 543 | 10 . . . . . . . . 80 453 Treads 1294 | . 528 . 22 77 . . 477 138 52 . Legs 558 | 81 160 . . . . . 55 . . 262 Wheels 859 | . . 491 368 . . . . . . . Hover 955 | . . . . 415 222 21 297 . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 120 110 110 147 77 77 77 153 50 50 Average Speed 120 | 114 150 111 116 157 77 77 127 153 89 79 Slowest Speed 240 | 120 160 125 160 240 77 77 190 153 153 130 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 47 | 6 87 92 39 80 61 7 49 5 74 20 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 1 | . . 1 . . . . . . . . Known Exits Taken 1 | . . . . . . . 1 . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . . Scrap Searched 2 | . . 1 . 1 . . . . . . Spaces Dug 5 | . . . . . . . 5 . . . Terrain Destroyed 48 | . . . 6 37 . . 5 . . . Melee 5 | . . . . . . . 5 . . . Projectile . | . . . . . . . . . . . AOE 43 | . . . 6 37 . . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Total 5191 | 131 867 525 483 574 225 136 1085 175 140 850 Wait 558 | 7 90 15 34 13 . 116 151 29 7 96 Move 4200 | 90 687 490 389 491 221 20 828 138 131 715 Hop . | . . . . . . . . . . . Pick Up 52 | 9 3 5 13 4 1 . 7 4 . 6 Fast Attach 28 | 5 3 1 1 . . . 8 1 . 9 Attach 38 | 1 2 3 8 7 . . 10 . 1 6 Detach 6 | . . . . 2 1 . 1 . . 2 Swap 26 | . 5 . 5 4 . . 9 2 1 . Drop 18 | . 3 . 3 . 2 . 7 1 . 2 Fire 227 | 19 74 11 30 53 . . 27 . . 13 Melee 37 | . . . . . . . 37 . . . Ram 1 | . . . . . . . . . . 1 Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory (discovered 1 exit: [*Low]) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 14) 163 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 344 | -10/Materials | Discovered new exit (range 10) 563 | -10/Materials | Discovered new exit (range 11) 794 | -10/Materials | Discovered new exit (range 16) 958 | -10/Materials | Discovered new exit (range 12) 1056 | -10/Materials | Discovered new exit (range 8) 1501 | -10/Materials | Entered Mines 1513 | -10/Mines | Met a Derelict bent on vengeance 1514 | -10/Mines | Discovered new exit (range 6) 1559 | -10/Mines | Discovered new exit (range 9) 1560 | -10/Mines | Learned location of Storage (-7) 1612 | -10/Mines | Lost 3 parts (1p1n1w) 1647 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1965 | -10/Mines | Learned 2 Materials zone layouts 2026 | -10/Mines | Learned Materials stockpile data 2100 | -10/Mines | Entered Materials 2100 | -9/Materials | Evolved 2 slots: Utility x2 2497 | -9/Materials | Discovered new exit (range 13) 2611 | -9/Materials | Discovered new exit (range 8) 2700 | -9/Materials | Entered Mines 2701 | -9/Mines | Assembled infested the area 2706 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2749 | -9/Mines | Destroyed 16 combat bots 2945 | -9/Mines | Core integrity fell below 50% 2983 | -9/Mines | Lost 4 parts (1p1n2u) 3007 | -9/Mines | Learned location of 1 exit from Materials 3565 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3565 | -9/Mines | Discovered new exit (range 6) 3597 | -9/Mines | Discovered new exit (range 10) 3657 | -9/Mines | Entered Exiles 3680 | -9/Exiles | Met 8R-AWN 3689 | -9/Exiles | Met EX-HEX 3712 | -9/Exiles | Met EX-BIN 3721 | -9/Exiles | Aligned with FarCom system 3722 | -9/Exiles | Given EX-Vault access code 3740 | -9/Exiles | Opened EX-Vault 3745 | -9/Exiles | Found Chronowheel 3764 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3786 | -9/Exiles | Met EX-DEC 3824 | -9/Exiles | Discovered new exit (range 10) 3830 | -9/Exiles | Left Exiles lab with Chronowheel 3830 | -9/Exiles | Entered Mines 3855 | -8/Mines | Discovered new exit (range 11) 3962 | -8/Mines | Entered Materials 3962 | -8/Materials | Evolved 2 slots: Propulsion x2 3963 | -8/Materials | Identified exit to Factory 4337 | -8/Materials | Build established: Scavenger-Mutant 4854 | -8/Materials | Discovered exit to Factory (range 10) 5106 | -8/Materials | Build established: Hacker-Mutant 5379 | -8/Materials | Entered Factory 5379 | -7/Factory | Evolved 2 slots: Utility x2 5598 | -7/Factory | Discovered new exit (range 6) 5627 | -7/Factory | Sucked down chute 5627 | -7/Factory | Entered Waste 5642 | -7/Waste | EMP discharged 5642 | -7/Waste | Spotted C-40 Crusher 5696 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5700 | -7/Waste | Spotted C-40 Crusher 5708 | -7/Waste | Spotted C-40 Crusher 5712 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5715 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5715 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5719 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5721 | -7/Waste | Spotted C-40 Crusher 5728 | -7/Waste | Spotted C-40 Crusher 5738 | -7/Waste | Spotted C-40 Crusher 5742 | -7/Waste | EMP discharged 5742 | -7/Waste | System corruption reached 10% 5749 | -7/Waste | Discovered new exit (range 11) 5750 | -7/Waste | Lost 5 parts (3n2u) 5755 | -7/Waste | Entered Factory 5847 | -7/Factory | Discovered new exit (range 15) 6037 | -7/Factory | Core integrity fell below 50% 6043 | -7/Factory | Build established: Mutant 6432 | -7/Factory | Garrison activated, responded to threat 6481 | -7/Factory | Cargo convoy interrupted 6486 | -7/Factory | Self-destructed Last Messages --------------- 06417_ Acquired 49 matter. 06417_ R-06 Scavenger collects Corrupted Targeting Computer. 06421_ R-06 Scavenger collects Corrupted Gauss Rifle. 06425_ R-06 Scavenger collects Corrupted Carbon-fiber Leg. 06432_ Y-54 Guardian calls for garrison reinforcements. 06432_ ALERT: Activating Garrison Access F002. 06439_ System corrupted: Imp. Deuterium Engine rejected. 06467_ Acquired Prototype Flight Unit. 06473_ #5YCQD=O3JTEJJL5GONPATYPV5SYE G4JK 06480_ C-30 ARC bursts open, deploying its payload. 06480_ H-55 Commando unfolds itself. 06480_ X-62 Marksman unfolds itself. 06480_ P-60 Hacker unfolds itself. 06480_ X-67 Chaingunner unfolds itself. 06481_ ALERT: Cargo convoy interrupted, initiating access lockdown. Map ----- +----------------------------------------------------+ | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????+????????????????????????? | | ???????????????????????# ????????????????????????? | | ???????????????????????# ###?????????????????????? | | ???????????????????????# ?????????????????????? | | ???????????????????????# ??????????????????????? | | ???????????????????????+ ??????????????????????? | | ???????????????????????# ??????????????????????? | | ???????????????????????# ??????????????????????? | | ???????????????????????+ ??????????????????????? | | ???????????####????????# ??????????????????????? | | ???????????# ######## ??????????????????????? | | ???????????# ] ??????????????????????? | | ???????????# #??????????????????????? | | ???????????# "" !!! #???#??????????????????? | | ???????????# "G !!! ###;###########????????? | | ???????????# "" !!! !!# x #????????? | | ???????????#/ !@; Y p #????????? | | ?????????? """"""""" ; " " """ """ #????????? | | ??????? A /x"R"h""" """ #????????? | | ??????? ! # """ """ """ #????????? | | ?????????### #i## % #????????? | | ???????????############# ?######i########????????? | | ??????????????????????## ??????# #???????????????? | | ???????????????######## ###### #???????????????? | | ????????????? #???????????????? | | ??????????????????????# C^ #???????????????? | | ??????????????????????#### ^ #???????????????? | | ????????????????????????+ * #???????????????? | | ????????????????????????# #### #???????????????? | | ????????????????????????# #??#/########????????? | | ????????????????????????# #??# """" #????????? | | ????????????????????????+ #??# """" ""#????????? | | ????????????????????????# #??# """" ""#????????? | | ????????????????????????# #??# """" ""#????????? | | ????????????????????????# #??# T#????????? | | ????????????????????????# #??# ""#????????? | | ????????????????????????# #??# ""#????????? | | ????????????????????????# #??# ""#????????? | | ???????????############?# #??# ! #????????? | | ???????????# # ########/####????????? | | ???????????# # ###????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 8 Melee Accuracy 5 Recoil Reduction 3 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Cmb. Airjet | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PulseSuperquantumTearclaws Manual? 0 Play Time 01:00:30 Cumulative 95.5 hours Start 2024.12.03 @ 16:25:05 End 2024.12.03 @ 18:21:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 100 Rogue 100 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 41 Achievement% 38 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 14/SmallcapsGlow Map View 55x47 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 32c3efb3-f33d-49b6-8c48-2ceacf8a4a22