Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.26 @ 19:19:09 Player: KURIIRI Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (14) 2800 Robots Destroyed (252) 1260 Value Destroyed (10760) 10760 Prototype IDs (22) 440 Alien Tech Used (0) 0 Bonus (16085) 16085 TOTAL SCORE: 33345 Bonus ------- High Alert Combat Kills 815 Follower Combat Kills 742 Prayed to X0-1V1 5000 Major X0-1V1 Interference 6650 Entered Garrisons 1000 Used RIF Installer 2000 Friendly Fire -122 Cogmind --------- Core Integrity 0/610 Matter 300/300 Energy 1108/1300 System Corruption 32% Temperature Cool (0) Movement Core (50) Location -6/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Armored Huge Wheel Heavy Linear Accelerator Multitool Peak State ------------ > --- POWER ------------ Meta Core > --- PROPULSION ------- Improved Medium Treads Armored Huge Wheel > --- UTILITY ---------- High-capacity Storage Unit Advanced Targeting Computer Core Analyzer Advanced Weapon Cycler Improved Medium Armor Plating Improved Medium Armor Plating Relay Coupler [NC] Relay Coupler [Grunt] > --- WEAPON ----------- Heavy Linear Accelerator Remote Datajack > --- INVENTORY -------- Antimatter Reactor Particle Reactor Medium Treads Compact Matter Pod Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [Grunt] Relay Coupler [Sentry] Relay Coupler [Sentry] Relay Coupler [Hunter] Heavy Phase Cannon Heavy Phase Cannon Heavy Mass Driver Heavy Missile Launcher Multitool [Rating: 82] Favorites ----------- Power Meta Core Engine Light Ion Engine Power Core Meta Core Reactor Particle Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility High-capacity Storage Unit Device Advanced Weapon Cycler Storage High-capacity Storage Unit Processor Core Analyzer Hackware Relay Coupler [NC] Protection Improved Light Armor Plating Weapon Improved EM Pulse Cannon Energy Gun Advanced Beam Rifle Energy Cannon Improved EM Pulse Cannon Ballistic Gun Subdweller Machine Gun Ballistic Cannon Heavy Linear Accelerator Launcher Heavy Missile Launcher Special Weapon Remote Datajack Impact Weapon Great Maul Slashing Weapon Scythe Special Melee Weapon Improved Datajack Build | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Gar Slots Evolved 8 | . . . 4 . . . 2 . . . . . 2 . Power . | . . . . . . . . . . . . . . . Propulsion 1 | . . . 1 . . . . . . . . . . . Utility 6 | . . . 2 . . . 2 . . . . . 2 . Weapon 1 | . . . 1 . . . . . . . . . . . Parts Attached 144 | 3 10 13 23 2 9 12 5 8 5 12 18 11 4 9 Power 3 | . 1 . 1 . . . . . . . . . 1 . Engine 1 | . 1 . . . . . . . . . . . . . Core 1 | . . . 1 . . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . 1 . Propulsion 30 | 2 2 3 4 . 4 2 1 2 1 1 4 1 1 2 Treads 25 | 2 2 2 3 . 3 2 1 1 1 1 4 1 1 1 Leg . | . . . . . . . . . . . . . . . Wheel 5 | . . 1 1 . 1 . . 1 . . . . . 1 Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 67 | 1 4 1 9 2 4 6 3 4 2 8 7 9 2 5 Device 13 | 1 1 . 3 . 1 2 1 1 . 3 . . . . Storage 4 | . 2 . 1 . . . . . . . . 1 . . Processor 7 | . . . 2 . . 2 1 . . 1 1 . . . Hackware 24 | . . . 1 1 1 1 . 1 2 3 4 7 1 2 Protection 19 | . 1 1 2 1 2 1 1 2 . 1 2 1 1 3 Artifact . | . . . . . . . . . . . . . . . Weapon 44 | . 3 9 9 . 1 4 1 2 2 3 7 1 . 2 Energy Gun 9 | . 1 2 5 . 1 . . . . . . . . . Energy Cannon 11 | . . 1 . . . 3 1 1 1 1 1 . . 2 Ballistic Gun 8 | . . 5 3 . . . . . . . . . . . Ballistic Cannon 6 | . 2 . . . . . . . 1 1 2 . . . Launcher 2 | . . 1 . . . . . . . . . 1 . . Special Weapon 5 | . . . . . . 1 . 1 . 1 2 . . . Impact Weapon 1 | . . . . . . . . . . . 1 . . . Slashing Weapon 1 | . . . . . . . . . . . 1 . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . 1 . . . . . . . . . . . Unidentified Prototypes 5 | . 1 . 2 . . . . 1 . . 1 . . . Corrupted Parts 1 | . . . 1 . . . . . . . . . . . System Corruption 10 | . . . 10 . . . . . . . . . . . Parts Lost 43 | . 2 4 4 1 1 1 2 . . 2 3 . 1 22 Power 4 | . 1 1 . . . . . . . . . . 1 1 Propulsion 10 | . 1 1 2 1 . . 1 . . . . . . 4 Utility 17 | . . . . . . 1 1 . . 1 2 . . 12 Weapon 12 | . . 2 2 . 1 . . . . 1 1 . . 5 Highest Loss Streak 11 | . 2 2 2 1 1 1 1 . . 1 2 . 1 11 To Critical Strikes . | . . . . . . . . . . . . . . . Average Backups 16 | 6 8 14 12 16 18 18 19 18 17 18 17 18 18 11 Power 1 | 1 . . . 1 1 1 1 1 2 2 2 2 1 . Propulsion 2 | 4 3 2 2 2 3 3 2 1 1 1 1 1 1 1 Utility 6 | . 2 5 3 4 6 6 5 5 5 7 7 9 10 6 Weapon 4 | 1 2 5 5 6 5 6 6 7 5 4 4 4 4 1 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 46 | . 5 3 . . 3 7 . 3 2 1 3 11 2 6 Power 3 | . . . . . . . . 1 . 1 . . . 1 Propulsion 3 | . 2 . . . . . . 1 . . . . . . Utility 23 | . 2 1 . . 1 1 . . . . 3 8 2 5 Weapon 17 | . 1 2 . . 2 6 . 1 2 . . 3 . . Tool/Special . | . . . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 98 89 93 99 97 99 92 91 92 89 82 83 79 63 Engine 1 | . 13 4 . . . . . . . . . . . . Core 5 | . . . 7 8 8 8 7 7 7 7 7 7 4 . Treads 14 | . 27 19 15 16 13 16 8 3 7 13 14 7 6 7 Wheel 5 | . . 8 7 7 8 7 6 10 7 . 1 7 6 . Device 6 | . . 3 3 8 10 14 13 8 6 6 7 7 6 5 Storage 8 | . 14 14 7 8 8 8 7 7 7 7 7 7 6 6 Processor 5 | . . . 8 . . . 6 7 7 7 9 15 13 12 Hackware 5 | . . . 6 8 5 . . 6 13 13 10 7 9 12 Protection 8 | . 13 10 8 7 7 9 13 12 8 8 6 6 9 4 Energy Gun 6 | . 11 12 11 25 20 3 . . 1 2 . . . . Energy Cannon 5 | . . 1 . . . 20 20 14 16 10 . . . 4 Ballistic Gun 3 | . 10 10 9 . 3 . . . . . . . . . Ballistic Cannon 2 | . 6 3 . . . . . . . 1 7 7 6 1 Special Weapon 2 | . . . . . . . . 6 2 4 4 5 6 1 Slashing Weapon 3 | . . . 4 8 8 8 7 7 7 7 1 . . . Peak Build Rating 82 | 7 20 23 47 49 53 55 61 70 63 81 81 77 82 76 Average Rating 49 | 6 7 15 39 47 46 46 55 63 61 72 72 75 76 47 On Entrance 47 | 6 7 20 15 47 46 47 43 57 61 61 81 74 76 76 Avg Prop Armor Cover (%) 10 | . . 13 16 17 12 10 5 6 6 6 6 6 5 23 Naked Turns 2 | . . . . . . . . . . . . . . 2 Heaviest Build 110 | 14 30 36 62 59 64 78 77 74 71 86 86 86 103 110 Greatest Support 98 | 40 40 40 16 16 28 20 40 90 28 98 98 28 28 50 Greatest Overweight (x) 17 | . . 2 3 3 3 4 4 2 2 2 3 3 3 17 Average Overweight (x) 1 | . . . 2 3 2 3 2 1 2 . . 2 2 1 Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 8 11 15 16 20 20 20 20 20 20 20 20 20 20 19 Most Carried 20 | 8 12 15 18 20 20 20 20 20 20 20 20 20 20 20 Average Carried 17 | 6 9 14 13 17 19 19 19 19 18 19 19 19 19 13 Final Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 6 12 15 17 18 20 19 20 19 20 20 20 20 18 5 Class Distribution -------------------- 26% | Tank 25% | Mutant 10% | Gunner 9% | Bothacker-Tank 8% | Scavenger-Tank 5% | Botlord-Gunner 4% | Bothacker-Gunner 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Gunner | -8/Materials Tank | -8/Garrison Tank | -8/Materials Tank | -8/Garrison Scavenger-Tank | -7/Factory Tank | -7/Waste Gunner | -7/Factory Bothacker-Tank | -7/Garrison Tank | -7/Factory Botlord-Gunner | -7/Garrison Botlord-Gunner | -6/Factory Botlord-Mutant | -6/Garrison Resources | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Gar Matter Collected 6869 | 278 281 536 671 77 446 312 116 157 115 299 1707 1436 27 411 Remotely . | . . . . . . . . . . . . . . . Salvage Created 10771 | 78 674 444 1609 110 514 1118 628 1722 680 966 1517 452 61 198 Parts 458 | 4 50 31 59 10 26 51 28 23 36 47 59 19 . 15 Haulers Intercepted 6 | . 2 . 1 . 3 . . . . . . . . . Recyclers Shooed 6 | . 2 . 1 . . . . . . . 3 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 11 | . . 11 . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Gar Combat Hostiles Destroyed 202 | . 15 13 30 7 6 24 7 6 10 14 32 22 2 14 Melee 6 | . . . 2 . . 4 . . . . . . . . Guns 72 | . 13 9 26 7 5 5 . . . 1 6 . . . Cannons 98 | . 2 4 . . . 12 7 3 10 11 23 18 1 7 AOE 13 | . . . . . . 1 . . . . 1 3 1 7 Classes Destroyed 21 | 2 6 3 2 . 1 1 2 1 . . . 1 . 2 Worker 11 | . 1 . 1 . . . 2 . 2 . 5 . . . Builder 4 | . . . 2 . 2 . . . . . . . . . Tunneler 3 | 1 1 . . . . . 1 . . . . . . . Hauler 6 | . 2 . 1 . 3 . . . . . . . . . Recycler 13 | 1 1 . 2 . . . 1 . 2 . 6 . . . Operator 5 | . 1 . 1 . 1 . . . 1 . 1 . . . Watcher 5 | . 1 . 2 . 1 . . . . 1 . . . . Swarmer 51 | . 6 3 5 7 . 7 . . 2 . 5 7 . 9 Cutter 3 | . . . . . . . . . . . . . . 3 Grunt 73 | . 9 . 17 . 4 8 4 . 6 3 17 3 2 . Brawler 4 | . . . . . . . 1 . 1 . 1 1 . . Duelist 1 | . . . 1 . . . . . . . . . . . Sentry 28 | . . 1 7 . 1 6 1 . . 6 2 4 . . Specialist 1 | . . . . . . . . . . . . . . 1 Hunter 12 | . . . . . 1 1 . . . 6 3 1 . . Programmer 14 | . . . . . . 2 . . 1 1 5 5 . . Heavy 1 | . . . . . . . 1 . . . . . . . Behemoth 2 | . . . . . . . . . . . . 1 . 1 Compactor 6 | . . . . . . . . 6 . . . . . . Artisan 1 | . . 1 . . . . . . . . . . . . Subdweller 9 | . . 9 . . . . . . . . . . . . Best Kill Streak 9 | 1 5 3 7 4 4 4 3 2 4 4 9 3 2 7 Combat Bots Only 9 | . 4 3 6 4 3 4 3 2 4 4 9 3 2 7 Max Kills in Single Turn 2 | 1 2 1 2 1 1 2 2 1 2 1 1 2 2 2 Gunslinging 1 | . 1 . . . . . . . . . . . . . Exploded 2 | . . . . . . 1 . . . . 1 2 1 2 Melee 1 | . . . 1 . . 1 . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Gar Hostile Shots Fired 1022 | . 66 74 138 23 39 111 13 . 24 94 97 124 6 213 Missed 255 | . 6 14 38 9 4 26 4 . 7 30 28 46 2 41 Hits 767 | . 60 60 100 14 35 85 9 . 17 64 69 78 4 172 Melee 16 | . . . . . . . . . 1 . 7 . . 8 Projectile 751 | . 60 60 100 14 35 85 9 . 16 64 62 78 4 164 AOE 1 | . . . . . 1 . . . . . . . . . Critical Strikes 23 | . . 1 1 . . 5 1 . 1 . 5 1 1 7 Damage Taken 11369 | . 635 1205 1377 121 539 735 160 . 249 670 1206 916 78 3478 Core 1706 | . 100 263 254 8 57 121 29 . 10 76 87 91 19 591 Absorbed by Shields 312 | . . . . . 16 264 . . 28 . . 4 . . Redirected to Shielding 44 | . 44 . . . . . . . . . . . . . Ignored by Resistances 64 | . . . 64 . . . . . . . . . . . Regen/Repaired (Parts) 394 | . . . . . . . . . . 196 73 125 . . Core Remaining (%) 50 | 100 . 18 . . . 6 . . . . . 77 . . Volleys Fired 803 | 12 65 100 89 15 27 52 9 97 28 63 118 74 6 48 Largest 3 | 2 2 2 3 3 3 3 3 1 2 3 1 1 1 1 Hottest 207 | 40 80 116 183 183 183 207 207 68 138 205 70 70 70 90 Shots Fired 1274 | 24 125 177 227 39 72 106 27 98 39 92 121 73 6 48 Gun 679 | 24 118 142 224 39 72 33 . . 2 5 20 . . . Cannon 517 | . 7 35 3 . . 73 27 92 32 74 79 54 2 39 Launcher 7 | . . . . . . . . . . . . 2 . 5 Special 71 | . . . . . . . . 6 5 13 22 17 4 4 Kinetic 453 | 24 66 101 97 . 8 10 . . . 2 78 54 2 11 Thermal 545 | . 59 76 130 39 64 23 . 91 9 5 21 . . 28 Explosive 7 | . . . . . . . . . . . . 2 . 5 Electromagnetic 198 | . . . . . . 73 27 1 25 72 . . . . Robot Hit Streak 62 | 7 9 42 24 5 10 29 11 22 19 62 17 15 8 21 Robot Miss Streak 9 | 2 5 2 3 1 2 2 1 2 1 2 2 2 . 9 Penetration Max 1 | . . . . . . . . . . . 1 . . . Secondary Targets 14 | . 4 1 7 1 . 1 . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 1 . 1 . . . . . . . . Shots Hit Robots 862 | 15 85 85 175 17 42 70 16 86 33 50 104 49 6 29 Core Hits 327 | 4 35 29 62 7 17 26 14 18 17 19 38 21 1 19 Critical Kills 4 | . . . . . . . . 3 . . 1 . . . Critical Parts Destroyed 4 | . . 1 1 . . . . . . . 2 . . . Critical Strikes 56 | . 6 3 12 5 1 7 . 3 . 2 13 2 1 1 Burn 24 | . 5 . 10 5 1 2 . . . 1 . . . . Meltdown 3 | . . . . . . . . 3 . . . . . . Destroy 2 | . . 1 1 . . . . . . . . . . . Blast 17 | . 1 2 . . . . . . . . 10 2 1 1 Corrupt 2 | . . . . . . 1 . . . 1 . . . . Smash 3 | . . . . . . . . . . . 3 . . . Sever 5 | . . . 1 . . 4 . . . . . . . . Melee Attacks 93 | . . . 10 . 3 37 2 . 5 9 17 10 . . Impact 23 | . . . . . . . . . . . 13 10 . . Slashing 67 | . . . 10 . 1 37 1 . 5 9 4 . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 12 | . . . . . . 1 1 . 4 . 6 . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 24915 | 157 1143 1503 3171 374 966 2451 747 1700 1027 1241 5216 3304 141 1774 Guns 7195 | 157 1071 1061 2822 374 821 529 . . . 50 310 . . . Cannons 14229 | . 70 442 77 . . 1074 529 1700 658 1151 4295 3079 141 1013 Explosions 1895 | . . . . . 145 433 218 . 73 40 . 225 . 761 Melee 1531 | . . . 272 . . 378 . . 296 . 585 . . . Ramming 28 | . 2 . . . . . . . . . 26 . . . Kinetic 11405 | 157 562 1167 1293 . 71 97 . . . 50 4268 3079 141 520 Thermal 7399 | . 579 336 1606 374 895 648 89 1700 252 90 337 . . 493 Explosive 1332 | . . . . . . 217 129 . . . . 225 . 761 Electromagnetic 3183 | . . . . . . 1074 529 . 479 1101 . . . . Impact 389 | . . . . . . . . . . . 389 . . . Slashing 1179 | . . . 272 . . 415 . . 296 . 196 . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 32 | . . 14 28 28 17 19 . . 1 2 10 10 . 32 Average Corruption 11 | . . 11 20 20 16 17 . . 1 1 6 10 . 20 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 268 | . . 8 52 16 34 57 . . . 10 68 16 . 7 Message Errors 67 | . . 3 10 4 10 13 . . . 5 18 3 . 1 Matter Fused 63 | . . 2 9 4 10 12 . . . 1 19 3 . 3 Heat Flow Errors 25 | . . . 4 . 3 5 . . . 3 9 . . 1 Energy Discharges 31 | . . 3 4 3 4 9 . . . . 5 3 . . Parts Rejected 3 | . . . 1 . 1 1 . . . . . . . . Parts Fused 4 | . . . 2 . . . . . . 1 1 . . . Data Loss (minor) 30 | . . . 8 1 1 6 . . . . 9 3 . 2 Data Loss (major) 11 | . . . 5 1 1 1 . . . . 1 2 . . Misfires 10 | . . . 1 . 2 3 . . . . 4 . . . Alerts 9 | . . . 1 1 . 5 . . . . 1 1 . . Weapon Failures 15 | . . . 7 2 2 2 . . . . 1 1 . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 1167 | . . . 12 . . 28 . . 67 17 651 302 . 90 Projectiles 871 | . . . . . . 28 . . 22 17 425 302 . 77 Explosions 13 | . . . . . . . . . . . . . . 13 Melee 283 | . . . 12 . . . . . 45 . 226 . . . Knockbacks 35 | . 1 6 . . . . . . . . 20 3 1 4 Impact 2 | . . . . . . . . . . . 2 . . . Kinetic 33 | . 1 6 . . . . . . . . 18 3 1 4 Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 17 | . . . . . . . . . . . . 16 . 1 Shots 2 | . . . . . . . . . . . . 1 . 1 Rammed 5 | . 2 . . . . . . . . . 3 . . . Targets Rammed 5 | . 2 . . . . . . . . . 3 . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 423 | . 201 40 361 374 144 423 147 . 208 366 342 220 41 394 Average Temperature 102 | . 63 24 113 140 50 124 53 . 85 130 107 65 22 158 Received Heat Transfer 2246 | . 255 174 603 . 142 199 63 . 81 126 207 186 54 156 Effects 19 | . . . 3 2 . 6 . . . 1 2 3 . 2 Shutdowns 3 | . . . . 1 . 1 . . . . 1 . . . Energy Bleed 2 | . . . 1 . . 1 . . . . . . . . Interference 4 | . . . . . . 1 . . . . . 3 . . Matter Decay 4 | . . . 1 1 . . . . . 1 . . . 1 Short Circuit 5 | . . . 1 . . 2 . . . . 1 . . 1 Damage (minor) 1 | . . . . . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted 6 | . . . . . . 2 . . . 2 2 . . . Combat Hostiles 5 | . . . . . . 2 . . . 2 1 . . . Parts Fried 18 | . . . . . . 6 2 . . 10 . . . . Impact Corruptions 5 | . . . . . . . . . . . 5 . . . Robots Melted 10 | . . . 7 . . . . 3 . . . . . . Combat Hostiles 5 | . . . 2 . . . . 3 . . . . . . Parts Melted 37 | . 3 1 16 2 3 3 . 2 3 2 . . . 2 Heat Transferred 15400 | . 2072 693 4292 999 1506 1147 100 3071 309 198 592 . . 421 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 6 | . . . . . . 2 2 . 1 1 . . . . Alert | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Gar Maximum Alert Level 4 | . . . 1 1 1 4 3 1 . 3 2 3 2 2 Low Security (%) 40 | 100 100 . 43 60 81 21 . 78 100 14 36 . . . Level 1 22 | . . . 56 39 18 6 . 21 . 11 49 13 . 3 Level 2 25 | . . . . . . 34 87 . . 47 14 51 100 96 Level 3 10 | . . . . . . 26 12 . . 26 . 34 . . Level 4 1 | . . . . . . 11 . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . 1 . . . . . Peak Influence 1161 | 5 198 . 320 330 315 1161 758 253 110 935 504 1055 553 590 Initial 609 | . . . . 98 160 48 609 253 . 59 490 236 553 359 Average 336 | 1 92 . 170 181 131 577 608 123 46 519 229 624 528 533 Influence Increases 7484 | 10 503 155 921 242 405 1203 409 . 279 966 1061 919 40 371 Destroy 0b10 Robot/C 4180 | . 300 80 600 140 240 660 160 . 200 360 640 480 40 280 Destroy 0b10 Robot/NC 245 | 10 35 . 45 . 35 5 25 . 25 5 60 . . . Destroy Leader 672 | . 86 . 146 10 78 40 32 . 40 30 160 30 . 20 Allied During Kill 101 | . . . . . 12 40 5 . 1 24 1 18 . . Successful Hack 143 | . 6 . 34 12 . 7 . . 12 16 56 . . . Select Force Hacks 60 | . 30 . 30 . . . . . . . . . . . Disable Machine 345 | . 30 . 15 . 15 . 150 . . 45 75 . . 15 Anti-Garrison Action 1050 | . . . . 50 . 250 . . . 400 . 350 . . Destroy Structure 313 | . 1 . 6 15 25 81 37 . 1 56 24 41 . 26 Partial Spotted 15 | . . . 15 . . . . . . . . . . . Lose Combat Pursuer 360 | . 15 75 30 15 . 120 . . . 30 45 . . 30 Influence Decreases 7084 | 10 330 328 769 64 660 117 846 724 194 116 1658 202 582 484 Entered New Map 2587 | . . 84 . 54 170 27 552 471 . 26 445 102 502 154 Time Decay 2606 | 10 310 234 438 . 310 . 214 253 174 . 593 . 70 . Lost Part 391 | . 20 10 31 10 10 10 20 . . 20 30 . 10 220 Lost Ally 500 | . . . . . 20 80 60 . 20 70 40 100 . 110 Purge Threat 1000 | . . . 300 . 150 . . . . . 550 . . . Squads Dispatched 41 | . 4 . 6 . 3 . 3 . 5 . 20 . . . Investigation 16 | . 1 . 4 . 1 . . . 2 . 8 . . . Extermination 7 | . . . . . . . 1 . 1 . 5 . . . Reinforcement 11 | . 3 . 1 . 2 . . . 1 . 4 . . . Assault 2 | . . . . . . . 2 . . . . . . . Garrison 5 | . . . 1 . . . . . 1 . 3 . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . 1 . . . Stealth | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Gar Distress Signals 9 | . 1 . 1 . 3 . 1 . 1 . 2 . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 323 | . 28 20 37 7 14 36 11 6 16 23 60 35 2 28 Peak Tracking Total 9 | . 4 5 5 4 4 6 3 2 5 6 7 3 2 9 Tactical Retreats 17 | . 1 1 2 1 . 7 . . . 1 2 . . 2 Traps | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Gar Traps Triggered 23 | . . 2 . . . 6 2 . 4 3 1 5 . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Gar Machines Disabled 34 | . 2 1 1 1 1 1 10 . . 6 5 5 . 1 Max in Single Turn 6 | . 1 1 1 1 1 1 6 . . 1 1 1 . 1 Garrison Relay 10 | . . . . 1 . 1 . . . 3 . 5 . . Phase Generator 1 | . . . . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Gar Machines Accessed 50 | . 3 1 11 1 4 3 1 . 8 3 12 1 2 . Terminals 29 | . 2 . 7 1 1 3 1 . 2 3 7 1 1 . Fabricators 3 | . . . . . . . . . 1 . 2 . . . Repair Stations 2 | . . . . . . . . . 2 . . . . . Recycling Units 3 | . 1 . 1 . . . . . 1 . . . . . Scanalyzers 7 | . . . 2 . 2 . . . 1 . 2 . . . Garrison Access 5 | . . . 1 . 1 . . . 1 . 1 . 1 . Total Hacks 133 | . 9 1 35 1 9 7 5 . 19 9 33 2 3 . Successful 53 | . 4 1 19 1 5 1 1 . 7 1 11 . 2 . Failed 79 | . 5 . 16 . 3 6 4 . 12 8 22 2 1 . Catastrophic 14 | . . . 1 . . 2 1 . 3 2 4 1 . . Database Lockouts 1 | . . . . . 1 . . . . . . . . . Manual 76 | . 10 . 23 . 4 2 5 . 10 2 18 . 2 . Terminals 86 | . 8 . 24 1 4 7 5 . 8 9 16 2 2 . Fabricators 10 | . . . . . . . . . 4 . 6 . . . Repair Stations 3 | . . . . . . . . . 3 . . . . . Recycling Units 7 | . 1 . 4 . . . . . 2 . . . . . Scanalyzers 19 | . . . 6 . 4 . . . 1 . 8 . . . Garrison Access 7 | . . . 1 . 1 . . . 1 . 3 . 1 . Terminal Hacks 11 | . 1 1 3 1 1 1 . . 1 1 1 . . . Robot Analysis 2 | . 1 . 1 . . . . . . . . . . . Open Door 1 | . . . . . . 1 . . . . . . . . Garrison Index 1 | . . . . . . . . . . . 1 . . . Unreport Threat 3 | . . . 2 . 1 . . . . . . . . . Locate Traps 1 | . . . . . . . . . 1 . . . . . Garrison Registry 1 | . . . . 1 . . . . . . . . . . Security Stations 1 | . . . . . . . . . . 1 . . . . Proto ID Catalog 1 | . . 1 . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . 1 . 2 . . . Network Status 2 | . . . . . . . . . 1 . 1 . . . Load Schematic 1 | . . . . . . . . . . . 1 . . . Repair Station Hacks 1 | . . . . . . . . . 1 . . . . . Scan Component 1 | . . . . . . . . . 1 . . . . . Recycling Unit Hacks 1 | . . . 1 . . . . . . . . . . . Retrieve Components 1 | . . . 1 . . . . . . . . . . . Scanalyzer 11 | . . . 5 . 3 . . . . . 3 . . . Insert Component 4 | . . . 1 . 1 . . . . . 2 . . . Analyze 2 | . . . . . 1 . . . . . 1 . . . Retrieve Study 5 | . . . 4 . 1 . . . . . . . . . Garrison Access Hacks 5 | . . . 1 . 1 . . . 1 . 1 . 1 . Unlock Access 5 | . . . 1 . 1 . . . 1 . 1 . 1 . Unauthorized Hacks 21 | . 3 . 9 . . . 1 . 3 . 4 . 1 . Terminals 17 | . 2 . 8 . . . 1 . 2 . 3 . 1 . Track 1 | . . . . . . . . . . . 1 . . . Botnet 9 | . 1 . 2 . . . 1 . 2 . 2 . 1 . Operators 1 | . . . 1 . . . . . . . . . . . Skim 6 | . 1 . 5 . . . . . . . . . . . Fabricators 1 | . . . . . . . . . 1 . . . . . Haulers 1 | . . . . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 2 | . 1 . 1 . . . . . . . . . . . Tunnel 2 | . 1 . 1 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . 1 . . . Reprogram 1 | . . . . . . . . . . . 1 . . . Data Cores Recovered 2 | . . . 1 . . . . . . . 1 . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 40 | . 2 . 10 1 1 2 1 . 8 3 9 1 2 . Full Trace Events 14 | . . . 2 . . 2 . . 2 3 5 . . . Feedback Events 1 | . . . . . . . . . . . 1 . . . Corruption 1 | . . . . . . . . . . . 1 . . . Feedback Blocked 1 | . . . . . . . . . 1 . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . 1 . . . . . 1 . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Part Studies Acquired 5 | . . . 4 . 1 . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 9 | . . . 9 . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . 1 . . . . . 2 . . . Part Schematics Acquired 2 | . . . . . 1 . . . . . 1 . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Sub Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Gar Used RIF Installer 4 | . . . . 1 . 1 . . . 1 . 1 . . Code Merge 1 | . . . . . . . . . . . . 1 . . Watcher Feeds 1 | . . . . . . . . . . 1 . . . . Program Shield 1 | . . . . . . 1 . . . . . . . . Autoassimilate 1 | . . . . . . . . . . . 1 . . . Robots Hacked 47 | . . . . . 1 . 1 6 2 6 10 13 3 5 Non-combat 13 | . . . . . . . 1 . 1 1 8 1 1 . Combat 34 | . . . . . 1 . . 6 1 5 2 12 2 5 Autoassimilated 4 | . . . . . . . . . . . . 2 . 2 Robot Hacks Applied 56 | . . . . . 2 . 1 6 4 6 17 12 4 4 parse_system 1 | . . . . . . . . . . . . . . 1 find_chute 1 | . . . . . . . 1 . . . . . . . map_walls 1 | . . . . . . . . . . . 1 . . . find_fabricator 1 | . . . . . . . . . . . . . 1 . drop_inventory 5 | . . . . . . . . . 1 . 3 . 1 . purge_threat 6 | . . . . . . . . . . . 6 . . . map_route 1 | . . . . . . . . . . . 1 . . . ignore_targets 6 | . . . . . . . . 6 . . . . . . find_garrison 3 | . . . . . 1 . . . 1 . . . 1 . amplify_resonance 11 | . . . . . . . . . 1 1 1 7 1 . overwrite_iff 10 | . . . . . . . . . 1 4 1 4 . . streamctrl_low 1 | . . . . . . . . . . . 1 . . . formatsys_low 4 | . . . . . . . . . . 1 2 1 . . formatsys_high 5 | . . . . . 1 . . . . . 1 . . 3 Relay Couplers Released 41 | . . . . 3 . 5 . . . 13 . 20 . . Machine Destruction 41 | . . . . 3 . 5 . . . 13 . 20 . . Attached 16 | . . . . . 1 . . 1 1 2 1 7 1 2 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . 3 . . . 1 . . . . Allies Hacked 1 | . . . . . . . 1 . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Gar Total Allies 34 | . . . . . 1 4 3 . 1 6 7 7 . 5 Largest Group 3 | . . . . . 1 2 3 . 1 3 2 2 1 3 Highest-Rated Group 105 | . . . . . 24 57 36 . 13 60 58 43 23 105 Highest-Rated Ally 57 | . . . . . 24 57 12 . 13 23 32 43 23 47 Total Orders 18 | . . . . . 1 . . . . 4 5 6 . 2 STAY 9 | . . . . . 1 . . . . 2 3 2 . 1 FOLLOW 5 | . . . . . . . . . . 1 1 3 . . AID 4 | . . . . . . . . . . 1 1 1 . 1 Ally Attacks 132 | . . . . . 23 34 25 . 6 18 5 17 . 4 Total Damage 2508 | . . . . . 630 739 245 . 62 282 98 344 . 108 Kills 23 | . . . . . 6 9 2 . . 4 . 2 . . Allies Corrupted 2 | . . . . . . . . . . . . . . 2 Allies Melted . | . . . . . . . . . . . . . . . X0-1V1 Amusement Gains 134 | . 21 10 40 40 . 17 . . . . . 6 . . Average Entertainment 74 | . 21 12 26 60 83 89 100 100 100 100 99 99 100 100 Good Acts 67 | . . 15 6 4 4 3 2 3 4 3 8 12 1 2 Bad Acts 59 | . . 14 11 1 2 3 2 3 3 6 3 2 . 9 Intel | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Gar Active Infowar (turns) 710 | 20 46 . 643 . . . . . . 1 . . . . Optics 1 | . . . . . . . . . . 1 . . . . Seismic 66 | 20 46 . . . . . . . . . . . . . Machine Analysis 643 | . . . 643 . . . . . . . . . . . Robot Analysis Total 2 | . 1 . 1 . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Gar Turns Passed 13343 | 64 977 1978 1220 274 692 1361 453 546 555 1408 2155 1254 149 257 Spaces Moved 6532 | 17 411 1070 533 158 344 485 286 176 355 694 1101 740 98 64 Core 1 | . . . . . . . . . . . . . . 1 Treads 2561 | 17 411 311 . . 100 197 12 5 . 640 813 1 . 54 Legs . | . . . . . . . . . . . . . . . Wheels 3970 | . . 759 533 158 244 288 274 171 355 54 288 739 98 9 Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 105 | 160 160 115 120 135 105 135 120 107 120 120 120 120 120 155 Average Speed 145 | 160 160 130 127 135 158 200 126 115 120 156 153 125 128 235 Slowest Speed 900 | 160 160 260 135 135 280 280 200 240 120 160 240 400 135 900 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 46 | 4 68 73 52 39 41 66 11 86 16 80 43 93 3 25 Regions Visited 14 Branch Regions 1 Pre-discovered Areas 3 | . 1 1 1 . . . . . . . . . . . Known Exits Taken 6 | . . 1 1 . 1 . . . 1 . 1 . 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . . . . . . Scrap Searched 3 | . . 3 . . . . . . . . . . . . Spaces Dug 14 | . . 4 . . 1 . 1 . . . 4 4 . . Terrain Destroyed 179 | . . 9 3 . 27 20 40 . . 1 24 33 . 22 Melee 9 | . . . . . 1 . 1 . . . 3 4 . . Projectile 52 | . . 9 3 . . . . . . . 21 13 . 6 AOE 118 | . . . . . 26 20 39 . . 1 . 16 . 16 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Gar Total 9187 | 33 603 1470 875 186 434 734 357 430 438 920 1445 999 121 142 Wait 1131 | . 100 253 191 7 13 86 33 124 3 103 113 83 10 12 Move 6522 | 16 410 1069 533 157 344 484 286 175 355 693 1100 739 97 64 Hop . | . . . . . . . . . . . . . . . Pick Up 146 | . 11 17 13 3 12 9 7 9 4 14 22 23 2 . Fast Attach 42 | 1 . 2 8 1 6 5 2 2 1 2 4 4 1 3 Attach 62 | 2 2 3 8 1 3 2 6 3 1 6 8 4 2 11 Detach 15 | 2 . 1 1 . 2 2 1 1 . 1 1 . . 3 Swap 125 | . 8 11 12 2 10 11 6 5 7 13 27 11 1 1 Drop 140 | . 5 14 10 . 13 13 5 14 4 15 20 25 2 . Fire 803 | 12 65 100 89 15 27 52 9 97 28 63 118 74 6 48 Melee 93 | . . . 10 . 3 37 2 . 5 9 17 10 . . Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush 5 | . 2 . . . . . . . . . 3 . . . Escape Stasis 72 | . . . . . . 18 . . 30 . . 24 . . Rewire 18 | . . . . . 1 14 . . . . 2 1 . . Trap . | . . . . . . . . . . . . . . . Miscellaneous 13 | . . . . . . 1 . . . 1 10 1 . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat] / [*Min x2] / *Sub) -10/Subcaves -8/Materials (discovered 4 exits: Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 2 exits: *Fac x2) -7/Factory -7/Waste -7/Factory (discovered 2 exits: *Fac / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: [*Low] / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Garrison History --------- Turn | Location | Event 38 | -11/Scrapyard | Discovered new exit (range 3) 65 | -11/Scrapyard | Entered Materials 151 | -10/Materials | Discovered new exit (range 7) 314 | -10/Materials | Discovered new exit (range 4) 316 | -10/Materials | Build established: Mutant 740 | -10/Materials | Discovered new exit (range 13) 968 | -10/Materials | Discovered new exit (range 10) 1034 | -10/Materials | Prayed at D.C.S.S. Altar Unit 1042 | -10/Materials | Entered Subcaves 1043 | -10/Subcaves | Approached by a straggling Scientist 1044 | -10/Subcaves | Learned location of Storage (-9) 1140 | -10/Subcaves | Core integrity fell below 50% 1214 | -10/Subcaves | Ranged accuracy permanently improved by X0-1V1 (+9%; -90 max core) 1386 | -10/Subcaves | X0-1V1 activates XOMVISION 1413 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1572 | -10/Subcaves | Core integrity restored by X0-1V1 (+28) 1592 | -10/Subcaves | Shifting Twisted Machinery released Mak. Light Armor Plating 1645 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 2012 | -10/Subcaves | X0-1V1 sent hostile S-10 Pest (x3) 2021 | -10/Subcaves | Core integrity fell below 20% 2179 | -10/Subcaves | System corruption reached 10% 2427 | -10/Subcaves | Core integrity restored by X0-1V1 (+38) 2432 | -10/Subcaves | X0-1V1 activates XOMVISION 2441 | -10/Subcaves | Identified exit to Materials 2441 | -10/Subcaves | X0-1V1 revealed exit location to -8/Materials 2484 | -10/Subcaves | X0-1V1 caused items to flee you 2485 | -10/Subcaves | X0-1V1 sent hostile G-34 Mercenary (x5) 2692 | -10/Subcaves | Items stopped fleeing you 2695 | -10/Subcaves | Visited 4L-MR0's lab 2716 | -10/Subcaves | Found Meta Core 2764 | -10/Subcaves | Shifting Twisted Machinery released Spk. Treads 2799 | -10/Subcaves | X0-1V1 rescued you from certain death 3020 | -10/Subcaves | Entered Materials 3020 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 3024 | -8/Materials | Attached Meta Core, gained temporary slots: Propulsion, Utility, Weapon 3117 | -8/Materials | X0-1V1 caused items to flee you 3137 | -8/Materials | X0-1V1 activates XOMVISION 3233 | -8/Materials | System corruption reached 10% 3329 | -8/Materials | Items stopped fleeing you 3401 | -8/Materials | X0-1V1 foreshadows a heat wave 3411 | -8/Materials | X0-1V1 vaporized surrounding terrain (radius 21) 3476 | -8/Materials | X0-1V1 redirected Transport squads to designated parking area 3530 | -8/Materials | Build established: Scavenger-Gunner 3533 | -8/Materials | Ambient heat levels rising (+10) 3668 | -8/Materials | Ambient heat levels rising (+10) 3782 | -8/Materials | Ambient heat levels falling (-10) 3832 | -8/Materials | Melee accuracy permanently improved by X0-1V1 (+5%; -50 max core) 3930 | -8/Materials | Ambient heat levels falling (-10) 3967 | -8/Materials | X0-1V1 upgraded hostiles (x1) 4069 | -8/Materials | Learned location of 2 exits from Lower Caves 4112 | -8/Materials | Learned location of 1 exit from Lower Caves 4146 | -8/Materials | Identified exit to Factory 4170 | -8/Materials | Learned 2 Lower Caves zone layouts 4180 | -8/Materials | Garrison activated, responded to threat 4206 | -8/Materials | Learned location of 1 exit from Lower Caves 4234 | -8/Materials | Learned Storage stockpile data 4240 | -8/Materials | Identified exit to Garrison 4240 | -8/Materials | Entered Garrison 4258 | -8/Garrison | Energy capacity permanently improved by X0-1V1 (+200; -100 max core) 4272 | -8/Garrison | Discovered new exit (range 81) 4272 | -8/Garrison | Discovered new exit (range 49) 4272 | -8/Garrison | Discovered new exit (range 43) 4304 | -8/Garrison | Triggered checkpoint 4346 | -8/Garrison | Installed Relay Interface Framework 4376 | -8/Garrison | Triggered checkpoint 4406 | -8/Garrison | Garrison Relay disabled 4407 | -8/Garrison | Build established: Tank 4514 | -8/Garrison | Entered Materials 4643 | -8/Materials | Met 7R-MNS 4900 | -8/Materials | Core integrity fell below 50% 4955 | -8/Materials | Central database locked down 5206 | -8/Materials | Identified exit to Garrison 5206 | -8/Materials | Entered Garrison 5466 | -8/Garrison | Triggered checkpoint 5750 | -8/Garrison | Triggered checkpoint 5924 | -8/Garrison | Triggered checkpoint 5926 | -8/Garrison | Discovered exit to Factory (range 14) 6060 | -8/Garrison | Garrison Relay disabled 6306 | -8/Garrison | X0-1V1 sent allied Chaos Knight (x1) 6324 | -8/Garrison | Core integrity fell below 20% 6506 | -8/Garrison | Expanded RIF knowledge: Program Shield 6537 | -8/Garrison | Discovered exit to Factory (range 14) 6567 | -8/Garrison | Entered Factory 6567 | -7/Factory | Evolved 2 slots: Utility x2 6694 | -7/Factory | X0-1V1 sent you to a vault 6883 | -7/Factory | Build established: Scavenger-Tank 6967 | -7/Factory | First assault squad dispatched 7020 | -7/Factory | Sucked down chute 7020 | -7/Factory | Entered Waste 7048 | -7/Waste | Spotted C-40 Crusher 7087 | -7/Waste | Destroyed C-40 Crusher 7148 | -7/Waste | Spotted C-40 Crusher 7160 | -7/Waste | Spotted C-40 Crusher 7178 | -7/Waste | Destroyed C-40 Crusher 7185 | -7/Waste | Spotted C-40 Crusher 7186 | -7/Waste | Spotted C-40 Crusher 7193 | -7/Waste | Destroyed C-40 Crusher 7273 | -7/Waste | Destroyed C-40 Crusher 7303 | -7/Waste | Destroyed C-40 Crusher 7317 | -7/Waste | Destroyed C-40 Crusher 7390 | -7/Waste | Discovered new exit (range 19) 7408 | -7/Waste | Build established: Tank 7566 | -7/Waste | Entered Factory 7867 | -7/Factory | Discovered new exit (range 13) 7991 | -7/Factory | X0-1V1 made a cryptic comment about sterilization and BL-4Z3 8000 | -7/Factory | Build established: Gunner 8078 | -7/Factory | Garrison activated, responded to threat 8110 | -7/Factory | Sterilization system engaged 8110 | -7/Factory | Non-combat units ordered to evacuate 8121 | -7/Factory | Identified exit to Garrison 8121 | -7/Factory | Entered Garrison 8183 | -7/Garrison | X0-1V1 sent you into danger 8321 | -7/Garrison | Heavy support dispatched to Factory 8327 | -7/Garrison | Triggered checkpoint 8456 | -7/Garrison | Triggered checkpoint 8461 | -7/Garrison | Triggered checkpoint 8477 | -7/Garrison | Triggered checkpoint 8486 | -7/Garrison | Triggered checkpoint 8565 | -7/Garrison | Expanded RIF knowledge: Watcher Feeds 8601 | -7/Garrison | Discovered new exit (range 14) 8627 | -7/Garrison | Triggered checkpoint 8649 | -7/Garrison | Build established: Bothacker-Tank 8697 | -7/Garrison | Garrison Relay disabled 8723 | -7/Garrison | Triggered checkpoint 8841 | -7/Garrison | Triggered checkpoint 8871 | -7/Garrison | Garrison Relay disabled 8934 | -7/Garrison | Discovered new exit (range 10) 9038 | -7/Garrison | Heavy support dispatched to Factory 9137 | -7/Garrison | H-XX Assembler disabled 9383 | -7/Garrison | Triggered checkpoint 9417 | -7/Garrison | Learned Factory security intel 9463 | -7/Garrison | Discovered new exit (range 8) 9529 | -7/Garrison | Entered Factory 9953 | -7/Factory | Build established: Bothacker-Gunner 10223 | -7/Factory | Discovered new exit (range 21) 10281 | -7/Factory | X0-1V1 caused items to flee you 10437 | -7/Factory | Items stopped fleeing you 10447 | -7/Factory | Core integrity restored by X0-1V1 (+69) 10501 | -7/Factory | X0-1V1 sent you into danger 10515 | -7/Factory | Build established: Tank 10539 | -7/Factory | Expanded RIF knowledge: Autoassimilate 10541 | -7/Factory | Destroyed 9 combat bots 10860 | -7/Factory | Cargo convoy interrupted 10871 | -7/Factory | Garrison activated, responded to threat 11285 | -7/Factory | Build established: Gunner 11385 | -7/Factory | System corruption reached 10% 11647 | -7/Factory | Identified exit to Garrison 11667 | -7/Factory | X0-1V1 put everyone to sleep 11684 | -7/Factory | Entered Garrison 11684 | -7/Garrison | Accompanied by 2 allies 11728 | -7/Garrison | Triggered checkpoint 11794 | -7/Garrison | Build established: Mutant 11803 | -7/Garrison | X0-1V1 activates XOMVISION 11835 | -7/Garrison | X0-1V1 destroyed Phase Generator 11835 | -7/Garrison | Phase Generator disabled 11846 | -7/Garrison | Triggered checkpoint 11855 | -7/Garrison | Garrison Relay disabled 11968 | -7/Garrison | Triggered checkpoint 11975 | -7/Garrison | Triggered checkpoint 11980 | -7/Garrison | Triggered checkpoint 12032 | -7/Garrison | Triggered checkpoint 12065 | -7/Garrison | Lost 6 allies 12092 | -7/Garrison | Spotted B-75 Beast 12111 | -7/Garrison | Destroyed B-75 Beast 12244 | -7/Garrison | Garrison Relay disabled 12275 | -7/Garrison | Garrison Relay disabled 12276 | -7/Garrison | Triggered checkpoint 12306 | -7/Garrison | Discovered new exit (range 4) 12500 | -7/Garrison | Triggered checkpoint 12542 | -7/Garrison | Triggered checkpoint 12555 | -7/Garrison | Garrison Relay disabled 12656 | -7/Garrison | Discovered new exit (range 14) 12726 | -7/Garrison | Triggered checkpoint 12784 | -7/Garrison | Discovered new exit (range 10) 12833 | -7/Garrison | Expanded RIF knowledge: Code Merge 12863 | -7/Garrison | Build established: Botlord-Gunner 12907 | -7/Garrison | Garrison Relay disabled 12938 | -7/Garrison | Entered Factory 12938 | -6/Factory | Accompanied by 1 ally 12938 | -6/Factory | Evolved 2 slots: Utility x2 13057 | -6/Factory | X0-1V1 released a cloud of subatomizers 13086 | -6/Factory | Identified exit to Garrison 13087 | -6/Factory | Entered Garrison 13087 | -6/Garrison | Accompanied by 1 ally 13093 | -6/Garrison | Spotted B-75 Beast 13093 | -6/Garrison | X0-1V1 sent you into danger 13095 | -6/Garrison | Triggered checkpoint 13097 | -6/Garrison | Triggered checkpoint 13136 | -6/Garrison | Destroyed 7 combat bots 13139 | -6/Garrison | Destroyed B-75 Beast 13142 | -6/Garrison | X0-1V1 mutated your Utility slot to Power slot 13159 | -6/Garrison | X0-1V1 upgraded hostiles (x1) 13169 | -6/Garrison | Core integrity fell below 50% 13190 | -6/Garrison | Lost 10 parts (1p1n5u3w) 13224 | -6/Garrison | System corruption reached 10% 13320 | -6/Garrison | X0-1V1 sent hostile Savage (x2) 13338 | -6/Garrison | System corruption reached 30% 13343 | -6/Garrison | Core integrity fell below 20% 13344 | -6/Garrison | Destroyed by S-27 Virus with Autogun Last Messages --------------- 13328_ Wheel destroyed. 13329_ Imp. Medium Treads destroyed. 13333_ Relay Coupler [Grunt] destroyed. 13333_ Adv. Weapon Cycler destroyed. 13333_ Broken Hvy. Phase Cannon destroyed. 13333_ Adv. Targeting Computer destroyed. 13333_ System corrupted by crushing effect (+4). 13333_ System corrupted by crushing effect (+1). 13333_ System corrupted by crushing effect (+2). 13333_ Relay Coupler [Hunter] destroyed. 13334_ X0-1V1 is amused. 13337_ Core Analyzer destroyed. 13337_ System corrupted by crushing effect (+3). 13338_ Remote Datajack destroyed. 13339_ Lgt. Treads+ destroyed. 13342_ Hcp. Storage Unit destroyed. 13342_ System corrupted by crushing effect (+1). 13344_ System corrupted: Component data lost. 13344_ X0-1V1 guffaws! Map ----- +----------------------------------------------------+ | ???????????????????????????????#### ##! *%### ### | | ????????????????????????# ####### !=[ [%= ^ | | ????????????????????????# *=! ![ ^ | | ????????????????????????# = | | ????????????????????????########## " # | | ???????????????????????????????### ## ## | | ???????????????????????????##### % | | ?????????????????????????# %+%% | | ???????????????????????????##### | | ???????????????????????????????# | | ???????????????????????????????### ## | | ????????????" ????????########### # # #? | | ????????????" " ### ! | | ?????????????? """ + | | ???????????# " ### ######## ## | | ???????????# ????????# #??????######""""## ##? | | ???????????????????????#* #?????????????????? #?? | | ???????????????????????# #??????????????????? #?? | | ???????????????????????# #????????????????????#?? | | ???????????????????????# +??????????????????????? | | ???????????????????????# s#??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ??????????????##########b!#??????????????????????? | | ??????????????# = b@#??????????????????????? | | ??????????????# s!sss ?????????????????????? | | ??????????????# ##### #### #???????????????????? | | ??????????????# #???# #????#???????????????????? | | ??????????????#####???# #????????????????????????? | | ??????????????????????# #????????????????????????? | | ??????????????????????# #????????????????????????? | | ??????????????????????# ???????????????????????? | | ??????????????????????### ?????????????????????? | | ????????????????????????? ???????????????????? | | ??????????????????????????#####??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????"?"??????????????? | | ????????????????????????????????"?"??????????????? | | ????????????????????????????????"?"??????????????? | | ????????????????????????????????"""??????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 23 Energy Capacity 1540 Matter Stores 400 Matter Capacity 800 Sight Range 22 Terrain Scan Density 10 Armor Coverage 675 Resistance: TH 10 Weapon Shielding 33 Weapon Cycling 25 Evasion (%) 40 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 3 Offensive Hacking 10 Defensive Hacking 10 Relay Coupler Types 2 Relay Coupler Value 129 Authchip Count 1 Item Schematics ----------------- Multitool | -8/Materials | Scanalyzed Hvy. Linear Accelerator | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Hvy. Assault Rifle | -8/Materials | Hacked Com. Wheel | -8/Materials | Hacked Lgt. Treads | -8/Materials | Hacked Arm. Huge Wheel | -8/Materials | Hacked Rocket Launcher | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MetaScanParser Manual? 0 Play Time 02:00:58 Cumulative 730.2 hours Start 2026.10.25 @ 01:16:19 End 2026.10.26 @ 19:19:09 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 648 Rogue 612 Adventurer 36 Explorer 0 Win Type - Total 11 Types 2/3/0/1/1/0/0/2/1/1 Lore% 88 Gallery% 77 Achievement% 72 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 151a86b8-3ec0-47b6-ba2d-c6f236ac9568