Cogmind - Beta 12 @@@ ROGUE MODE // 2023.05.15 @ 16:34:27 Player: Infomantis Result: Destroyed by D-63 Destroyer with Heavy Rocket Launcher Performance ------------- Evolutions (4) 2000 Regions Visited (17) 3400 Robots Destroyed (182) 910 Value Destroyed (6898) 6898 Prototype IDs (33) 660 Alien Tech Used (0) 0 Bonus (2409) 2409 TOTAL SCORE: 16277 Bonus ------- High Alert Combat Kills 866 Follower Combat Kills 585 Entered Garrisons 200 Aligned with FarCom 300 Met Imprinter 300 Was Imprinted 300 Friendly Fire -142 Cogmind --------- Core Integrity 0/850 Matter 290/300 Energy 22/160 System Corruption 0% Temperature Cool (0) Movement Walking (190) Ox1 Location -5/Proximity Caves Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Improved Medium Treads Carbon-fiber Leg Armored Leg Armored Leg > --- UTILITY (8) ------ Improved Cooling System High-capacity Storage Unit Core Analyzer Makeshift Transmission Jammer Layered Medium Armor Plating Hacking Suite System Shield System Guard > --- WEAPON (2) ------- Wave Gun > --- INVENTORY (20) --- Carbon-fiber Leg Advanced Cooling System Advanced Energy Well (500) Improved Trap Scanner Advanced Sensor Array Advanced Signal Interpreter 0b10 Decoder Chip [Scout] 0b10 Decoder Chip [Skirmisher] Reactive Plating Medium Reflective Plating Improved Trap Extractor (6/6 Fire) Improved Trap Extractor (5/6 Dirty Bomb) Heavy Missile Launcher Micro-nuke Launcher Improved Datajack Field Lobotomy Kit (5) Master Tearclaws Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Cooled Aerolev Unit Nuclear Pulse Thruster Field Propulsion Array > --- UTILITY ---------- Medium Storage Unit Weight Redist. System Experimental Sensor Array Advanced Signal Interpreter Improved Propulsion Shielding Hacking Suite Hacking Suite System Shield > --- WEAPON ----------- Compact HERF Cannon Coil Gun > --- INVENTORY -------- Improved Gravmag System Advanced Cooling System Advanced Energy Well Advanced Sensor Array Advanced ECM Suite Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Field Lobotomy Kit [Rating: 76] Favorites ----------- Power Light Nuclear Core Engine Heavy Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Aluminum Leg Treads Armored Medium Treads Leg Aluminum Leg Wheel Wheel Hover Unit Cooled Aerolev Unit Flight Unit Cesium-ion Thruster Utility Hacking Suite Device Cooling System Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Wave Gun Energy Cannon Heavy Phase Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Mini Grenade Launcher Special Weapon Flamer Impact Weapon Heavy Flail Slashing Weapon Master Tearclaws Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Gar Fac Fac Was Fac Low Low Zio Pro Slots Evolved 8 | . . . 2 . . . 2 . . 2 2 . . . . . . Power . | . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . 1 . . . 1 . . . . . . . . . . Utility 6 | . . . 1 . . . 1 . . 2 2 . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . Parts Attached 255 | 7 11 6 31 11 4 . 29 2 27 34 3 10 25 18 21 3 13 Power 26 | 1 3 2 2 . . . 3 . 2 4 . . 5 1 1 . 2 Engine 12 | 1 3 1 2 . . . 1 . . 2 . . . 1 . . 1 Core 13 | . . 1 . . . . 2 . 2 2 . . 4 . 1 . 1 Reactor 1 | . . . . . . . . . . . . . 1 . . . . Propulsion 64 | 2 5 1 12 3 . . 9 . 7 6 2 1 1 2 6 2 5 Treads 24 | 2 1 . . . . . 8 . 5 5 . . . . 1 . 2 Leg 27 | . 2 1 12 2 . . . . 2 1 1 . . 1 . 2 3 Wheel 5 | . 2 . . 1 . . . . . . . . . . 2 . . Hover 2 | . . . . . . . . . . . 1 . . 1 . . . Flight 6 | . . . . . . . 1 . . . . 1 1 . 3 . . Utility 83 | 2 1 2 8 1 2 . 4 1 6 19 1 8 13 4 7 1 3 Device 42 | 1 1 1 3 1 . . 3 . 5 7 . 3 7 2 6 . 2 Storage 9 | 1 . 1 3 . 1 . . . . . . 2 . . . 1 . Processor 8 | . . . . . . . . . . 2 . 1 2 2 . . 1 Hackware 4 | . . . . . . . . 1 . . 1 . 2 . . . . Protection 20 | . . . 2 . 1 . 1 . 1 10 . 2 2 . 1 . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 82 | 2 2 1 9 7 2 . 13 1 12 5 . 1 6 11 7 . 3 Energy Gun 15 | 1 2 1 2 . . . . . . . . . 1 4 3 . 1 Energy Cannon 15 | . . . . . . . 8 1 3 . . . 2 . . . 1 Ballistic Gun 24 | 1 . . 5 4 . . 1 . 7 2 . 1 1 . 2 . . Ballistic Cannon 4 | . . . . . 2 . . . . 2 . . . . . . . Launcher 13 | . . . . 2 . . 4 . 2 1 . . . 3 1 . . Special Weapon 1 | . . . . . . . . . . . . . . 1 . . . Impact Weapon 3 | . . . . . . . . . . . . . 2 1 . . . Slashing Weapon 7 | . . . 2 1 . . . . . . . . . 2 1 . 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . . 3 . . . 2 . . . 1 1 3 . . . . Parts Lost 64 | . 5 2 5 . . 2 5 2 6 20 2 . 3 6 3 . 3 Power 10 | . 2 1 1 . . . 1 . . 2 . . 1 . 1 . 1 Propulsion 15 | . 1 . 2 . . . 1 1 2 5 . . . 1 1 . 1 Utility 23 | . 1 . 2 . . . 2 . 2 10 1 . 2 3 . . . Weapon 16 | . 1 1 . . . 2 1 1 2 3 1 . . 2 1 . 1 Highest Loss Streak 12 | . 3 1 2 . . 1 3 5 3 12 1 . 1 3 3 . 3 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 94 87 98 99 88 80 89 81 91 90 27 53 84 85 93 92 97 Engine 4 | . 13 3 10 11 11 11 7 . . 2 . . . 1 1 . 3 Core 3 | . . 10 . . . . 1 9 9 3 . . 5 4 4 6 2 Treads 6 | . 20 . . . . . 24 24 25 24 . . . . . 1 3 Leg 11 | . 3 28 32 32 11 11 2 . 3 . . . . . 4 10 21 Wheel 3 | . 3 . . . 11 11 3 . . . . . . . 2 13 1 Hover 1 | . . . . . . . . . . . 4 6 6 12 3 . . Flight 2 | . . . . . . . . . . . . 4 12 5 13 1 . Device 11 | . 9 14 13 17 18 11 13 12 8 13 3 7 12 11 6 6 9 Storage 8 | . 14 14 11 11 11 11 9 9 9 6 . 3 6 6 6 6 6 Processor 7 | . . . . . . . . . . . 6 12 8 14 25 19 16 Hackware 6 | . . . . . . . . 6 9 7 12 13 17 13 13 13 13 Protection 6 | . . . 7 4 3 11 8 9 9 13 . . 5 5 . 6 6 Energy Gun 1 | . 14 14 2 . . . . . . . . . . 1 2 . 5 Energy Cannon 2 | . . . . . . . 16 12 14 6 . . . . . . 3 Ballistic Gun 6 | . 14 2 17 21 15 . . . 3 . . 3 3 . 2 . . Ballistic Cannon 1 | . . . . . 6 14 . . . 6 . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . 1 3 6 . Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 74 | 13 16 17 39 39 46 46 49 48 55 63 1 15 26 33 38 66 74 Greatest Support 124 | 40 40 30 40 30 28 28 82 60 124 124 9 15 27 25 20 32 62 Greatest Overweight (x) 4 | . 1 . 1 1 1 1 1 1 1 2 . . . 1 4 3 2 Average Overweight (x) . | . . . . 1 1 1 . . . . . . . . 1 2 1 Largest Inventory Capacity 20 | 8 8 8 15 15 15 15 15 15 15 15 5 10 10 10 10 20 20 Average Capacity 13 | 7 8 8 14 15 15 15 15 15 15 14 5 7 10 10 10 17 20 Most Carried 20 | 8 8 8 15 15 15 15 15 15 15 15 5 10 10 10 10 20 20 Average Carried 13 | 5 7 7 13 14 14 14 14 14 14 14 4 7 9 9 9 16 19 Final Capacity 20 | 8 8 8 15 15 15 15 15 15 15 15 5 10 10 10 10 20 20 Final Carried 20 | 8 8 8 15 15 15 15 15 14 15 15 5 10 10 10 10 20 18 Class Distribution -------------------- 32% | Mutant 29% | Scavenger-Mutant 17% | Trapper-Mutant 10% | Hacker-Mutant 4% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Mutant | -8/Storage Mutant | -8/Garrison Scavenger-Mutant | -7/Factory Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Waste Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Scavenger-Assassin | -6/Lower Caves Trapper-Mutant | -6/Zion Trapper-Mutant | -5/Proximity Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Gar Fac Fac Was Fac Low Low Zio Pro Matter Collected 4623 | 312 205 77 720 131 95 204 408 . 380 753 . 356 212 334 296 30 110 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 6426 | 152 502 132 1187 105 . 8 811 . 676 1505 1 585 207 312 144 . 99 Parts 352 | 10 27 7 73 17 . 1 37 . 44 90 1 9 6 20 7 . 3 Haulers Intercepted 5 | . 1 . 3 . . . 1 . . . . . . . . . . Recyclers Shooed 8 | . 2 . 1 1 . . 2 . . 1 . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 36 | . . . . . . . . . . . . . . 13 13 3 7 Prevented 8 | . . . . . . . . . . . . . . 2 2 . 4 Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Gar Fac Fac Was Fac Low Low Zio Pro Combat Hostiles Destroyed 146 | . 8 6 20 9 . 1 24 . 23 32 . 1 2 15 4 . 1 Melee 6 | . . . . . . . 2 . . . . . 1 3 . . . Guns 45 | . 8 6 20 2 . . . . 3 4 . 1 . . 1 . . Cannons 50 | . . . . . . 1 10 . 14 25 . . . . . . . AOE 39 | . . . . 7 . . 11 . 5 2 . . . 11 3 . . Classes Destroyed 21 | 2 3 2 4 . . . 2 . 1 3 . 1 . 1 1 . 1 Worker 2 | . . . . . . . . . . 1 . . 1 . . . . Builder 3 | . . . 1 . . . . . . 2 . . . . . . . Tunneler 4 | 4 . . . . . . . . . . . . . . . . . Hauler 5 | . 1 . 3 . . . 1 . . . . . . . . . . Recycler 9 | 1 1 . 1 . . . 1 . . 4 . . 1 . . . . Minesweeper 2 | . . . . . . . . . . . . . . . 2 . . Mechanic 1 | . . . . . . . . . . 1 . . . . . . . Operator 6 | . . . 3 . . . 1 . . 1 1 . . . . . . Watcher 5 | . 2 . 2 . . . 1 . . . . . . . . . . Swarmer 46 | . . 3 . 7 . 1 7 . 9 8 . . 1 10 . . . Grunt 61 | . 8 2 15 2 . . 13 . 6 12 . . . 3 . . . Brawler 3 | . . . . . . . 2 . . 1 . . . . . . . Duelist 3 | . . . 1 . . . . . . 2 . . . . . . . Sentry 12 | . . . 4 . . . 1 . 3 3 . . . 1 . . . Specialist 2 | . . . . . . . . . 2 . . . . . . . . Hunter 7 | . . . . . . . 1 . 3 3 . . . . . . . Programmer 4 | . . . . . . . . . . 3 . . 1 . . . . Behemoth 1 | . . . . . . . . . . . . . . . . . 1 Compactor 1 | . . . . . . . . . . . . 1 . . . . . Master Thief 1 | . . . . . . . . . . . . . . 1 . . . Assembled 1 | . . 1 . . . . . . . . . . . . . . . Wasp 3 | . . . . . . . . . . . . . . . 3 . . Thug 1 | . . . . . . . . . . . . . . . 1 . . Best Kill Streak 12 | 2 4 3 5 4 . 1 12 . 8 6 1 1 2 10 4 . 1 Combat Bots Only 12 | . 4 3 5 4 . 1 12 . 8 5 . 1 1 10 4 . 1 Max Kills in Single Turn 5 | 1 1 1 1 3 . 1 3 . 2 2 1 1 1 5 3 . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 5 | . . . . 3 . . 3 . 2 1 . . . 5 3 . . Melee 1 | . . . . . . . 1 . . . . . 1 1 . . . Uniques/NPCs Destroyed 1 | . . . . . . 1 . . . . . . . . . . . 7V-RTL (-8/Mines) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Gar Fac Fac Was Fac Low Low Zio Pro Damage Taken 13749 | . 607 441 785 180 243 598 1716 252 1774 4498 450 . 506 756 138 6 799 Core 2264 | . 74 120 49 42 29 72 261 15 216 516 347 . 83 309 . . 131 Absorbed by Shields 33 | . . . . . . . . . 22 . . . 11 . . . . Redirected to Shielding 156 | . . . . . . . . . . . . . 76 80 . . . Regen/Repaired (Parts) 85 | . . . . . . . . . . . . . 85 . . . . Core Remaining (%) 42 | 100 . 22 . . . 52 . . 10 26 . . . . . . . Volleys Fired 523 | 14 40 21 86 15 2 13 56 1 76 99 1 52 10 7 13 . 17 Largest 2 | 2 2 2 2 2 2 2 2 2 2 2 1 1 1 1 2 . 2 Hottest 180 | 70 85 85 88 46 96 96 160 160 180 180 30 25 94 49 141 . 171 Shots Fired 863 | 28 80 29 169 26 4 25 97 2 112 177 1 52 10 7 23 . 21 Gun 478 | 28 80 29 169 22 . . 4 . 26 21 . 52 9 . 22 . 16 Cannon 353 | . . . . . 4 25 84 2 83 149 . . 1 . . . 5 Launcher 32 | . . . . 4 . . 9 . 3 7 1 . . 7 1 . . Special . | . . . . . . . . . . . . . . . . . . Kinetic 451 | 14 40 8 145 22 4 25 4 . 26 88 . 52 9 . 14 . . Thermal 374 | 14 40 21 24 . . . 84 2 83 82 . . . . 3 . 21 Explosive 32 | . . . . 4 . . 9 . 3 7 1 . . 7 1 . . Electromagnetic 6 | . . . . . . . . . . . . . 1 . 5 . . Robot Hit Streak 32 | 6 11 6 10 6 1 6 9 1 13 10 10 32 15 16 9 . 6 Robot Miss Streak 7 | 2 3 3 3 3 2 1 4 1 4 7 . 1 . . 4 . 2 Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets 8 | . 3 1 3 1 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 1 . . . . . . . . . . . . . Shots Hit Robots 583 | 15 50 16 112 14 2 20 53 1 50 124 1 48 16 12 34 1 14 Core Hits 313 | 6 20 11 47 10 . 6 35 . 36 92 1 7 6 17 13 . 6 Critical Kills 3 | . . . 1 . . . . . 1 1 . . . . . . . Critical Parts Destroyed 2 | . . . . . . . . . . . . . 2 . . . . Critical Strikes 13 | 1 . 1 2 . . 2 . . 1 1 . 2 2 1 . . . Burn 3 | 1 . 1 1 . . . . . . . . . . . . . . Meltdown 2 | . . . . . . . . . 1 1 . . . . . . . Destroy 3 | . . . 1 . . . . . . . . 2 . . . . . Blast 2 | . . . . . . 2 . . . . . . . . . . . Smash 2 | . . . . . . . . . . . . . 2 . . . . Sever 1 | . . . . . . . . . . . . . . 1 . . . Melee Attacks 63 | . . . 6 2 . . . . . . . . 12 16 23 4 . Impact 16 | . . . . . . . . . . . . . 12 4 . . . Slashing 47 | . . . 6 2 . . . . . . . . . 12 23 4 . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks 13 | . . . . . . . . . . . . . 1 . 11 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 16500 | 197 707 236 1732 666 67 584 2799 34 1828 3865 33 706 458 1477 685 6 420 Guns 4919 | 197 701 236 1728 204 . . 18 . 265 240 . 706 115 . 205 . 304 Cannons 6185 | . . . . . 67 584 1346 26 904 3142 . . . . . . 116 Explosions 4384 | . . . . 462 . . 1404 . 659 482 33 . . 1013 331 . . Melee 956 | . . . . . . . . . . . . . 343 464 149 . . Ramming 56 | . 6 . 4 . . . 31 8 . 1 . . . . . 6 . Kinetic 5584 | 84 323 70 1488 204 67 584 18 . 265 1503 . 706 115 . 157 . . Thermal 5494 | 113 378 166 240 . . . 1346 26 904 1901 . . . . . . 420 Explosive 4248 | . . . . 462 . . 1404 . 659 346 33 . . 1013 331 . . Electromagnetic 162 | . . . . . . . . . . 114 . . . . 48 . . Impact 548 | . . . . . . . . . . . . . 343 205 . . . Slashing 408 | . . . . . . . . . . . . . . 259 149 . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 6 | . . . . . . . . . . 6 . . 2 . . . . Average Corruption 2 | . . . . . . . . . . 2 . . 1 . . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 20 | . . . . . . . . . . 19 . . 1 . . . . Message Errors 7 | . . . . . . . . . . 7 . . . . . . . Matter Fused 2 | . . . . . . . . . . 2 . . . . . . . Heat Flow Errors 2 | . . . . . . . . . . 2 . . . . . . . Energy Discharges 2 | . . . . . . . . . . 2 . . . . . . . Data Loss (minor) 3 | . . . . . . . . . . 2 . . 1 . . . . Misfires 1 | . . . . . . . . . . 1 . . . . . . . Alerts 2 | . . . . . . . . . . 2 . . . . . . . Weapon Failures 1 | . . . . . . . . . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 501 | . . . . 59 . . 132 . 33 46 8 . 158 58 7 . . Projectiles 84 | . . . . . . . 28 . 16 40 . . . . . . . Explosions 196 | . . . . 59 . . 104 . 17 6 8 . . 2 . . . Melee 221 | . . . . . . . . . . . . . 158 56 7 . . Knockbacks 16 | . . . . . 2 . . . . 11 . . 1 2 . . . Impact 3 | . . . . . . . . . . . . . 1 2 . . . Kinetic 13 | . . . . . 2 . . . . 11 . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 443 | . 3 . . . . . 79 . 101 178 38 . . 38 . 6 . Shots 14 | . . . . . . . 2 . 3 7 1 . . 1 . . . Rammed 6 | . 1 . . . . . 3 1 . 1 . . . . . . . Targets Rammed 13 | . 1 1 2 . . . 7 1 . 1 . . . . . . . Kicked 3 | . . 1 2 . . . . . . . . . . . . . . Crushed 4 | . . . . . . . 4 . . . . . . . . . . Highest Temperature 318 | 45 232 40 5 . . 2 318 72 308 279 . . 46 . 268 . 118 Average Temperature 82 | 15 117 19 2 . . 2 110 41 64 67 . . 30 . 142 . 49 Received Heat Transfer 3752 | . 333 241 414 69 40 72 855 144 390 861 24 . 73 146 90 . . Effects 6 | . . . . . . . 3 . 2 1 . . . . . . . Energy Bleed 1 | . . . . . . . 1 . . . . . . . . . . Interference 5 | . . . . . . . 2 . 2 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried 3 | . . . . . . . . . . . . . 3 . . . . Impact Corruptions 8 | . . . . . . . . . . . . . 6 2 . . . Robots Melted 4 | . . . . . . . 1 . 1 1 . . . . . . 1 Combat Hostiles 4 | . . . . . . . 1 . 1 1 . . . . . . 1 Parts Melted 16 | 2 2 1 . . . . 6 . 1 3 . . . . . . 1 Heat Transferred 8763 | 407 962 481 629 . . . 2650 50 1227 1884 . . . . . . 473 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen 2 | . . . . . . . . . . . . . . 2 . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . 1 . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Gar Fac Fac Was Fac Low Low Zio Pro Peak Influence 1336 | 25 137 148 243 238 . 196 647 225 1336 1134 562 196 302 . . . . Initial 701 | . 16 34 . 88 . . . 224 133 701 497 196 137 . . . . Average 314 | 12 57 95 120 98 . 48 308 221 623 808 519 196 178 . . . . Maximum Alert Level 4 | . . . 1 1 . . 2 1 4 4 2 . 1 . . . . Low Security (%) 54 | 100 100 100 79 75 . 100 37 . 7 . . 100 49 . . . . Level 1 13 | . . . 20 24 . . 21 100 8 . . . 50 . . . . Level 2 13 | . . . . . . . 40 . 54 17 100 . . . . . . Level 3 15 | . . . . . . . . . 16 78 . . . . . . . Level 4 2 | . . . . . . . . . 12 4 . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 31 | . 2 . 1 1 . . 6 1 . 9 . . 11 . . . . Investigation 15 | . 2 . . 1 . . 2 . . 4 . . 6 . . . . Extermination 3 | . . . . . . . . . . 2 . . 1 . . . . Reinforcement 8 | . . . 1 . . . 3 1 . . . . 3 . . . . Assault 4 | . . . . . . . 1 . . 2 . . 1 . . . . Garrison 1 | . . . . . . . . . . 1 . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 --------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Gar Fac Fac Was Fac Low Low Zio Pro Distress Signals 23 | . . . 4 . . . 5 1 . . . . 2 . . . 11 Communications Jammed 1 | . . . . . . . . . . . . . . . . . 1 Distress Signals 1 | . . . . . . . . . . . . . . . . . 1 Times Spotted 271 | . 13 12 44 9 10 12 34 4 31 42 9 1 18 23 4 . 5 Peak Tracking Total 11 | . 3 6 6 4 11 3 8 4 9 7 7 . 6 10 4 . 2 Tactical Retreats 20 | . . 1 2 . 1 2 . . 1 2 1 . 5 5 . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Gar Fac Fac Was Fac Low Low Zio Pro Traps Triggered 11 | . 2 . . . . . 1 . 3 1 1 . 2 . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Most Traps Carried 11 | . . . . . . . . . . . . . . . 11 11 11 Exploded 2 | . . . . . 1 . 1 . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Gar Fac Fac Was Fac Low Low Zio Pro Machines Disabled 17 | . . . . 1 1 . 3 . 8 4 . . . . . . . Max in Single Turn 2 | . . . . 1 1 . 1 . 2 2 . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . 1 . . . . Garrison Relay 5 | . . . . . . . . . 5 . . . . . . . . Phase Generator 1 | . . . . . . . . . 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 --------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Gar Fac Fac Was Fac Low Low Zio Pro Machines Accessed 47 | . 3 . 5 1 2 1 1 1 4 10 . . 17 1 1 . . Terminals 26 | . 2 . 5 . . 1 . . 4 4 . . 9 . 1 . . Fabricators 9 | . . . . . . . . . . 4 . . 5 . . . . Repair Stations 2 | . . . . . . . . . . 1 . . 1 . . . . Recycling Units 4 | . 1 . . . . . 1 . . 1 . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . 1 . . . . 1 . . . . Total Hacks 104 | . 8 . 12 1 2 4 1 1 5 24 . . 44 1 1 . . Successful 55 | . 2 . 4 1 2 2 1 1 3 13 . . 24 1 1 . . Failed 49 | . 6 . 8 . . 2 . . 2 11 . . 20 . . . . Catastrophic 6 | . 2 . 2 . . . . . . 2 . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 62 | . 7 . 9 . 1 4 1 . . 13 . . 27 . . . . Terminals 60 | . 7 . 12 . . 4 . . 5 9 . . 22 . 1 . . Fabricators 28 | . . . . . . . . . . 12 . . 16 . . . . Repair Stations 6 | . . . . . . . . . . 2 . . 4 . . . . Recycling Units 4 | . 1 . . . . . 1 . . 1 . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . 1 . . . . 1 . . . . Terminal Hacks 23 | . 1 . 1 1 2 2 . . 3 4 . . 7 1 1 . . Record 2 | . . . . . 1 . . . . . . . . . 1 . . Part Schematic 5 | . . . . . . 2 . . . . . . 3 . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . . . . Open Door 3 | . . . . 1 . . . . 1 . . . . 1 . . . Branch Access Points 2 | . . . . . . . . . . 1 . . 1 . . . . Emergency Access Points 1 | . . . . . . . . . 1 . . . . . . . . Machine Index 1 | . . . . . . . . . . . . . 1 . . . . Unreport Threat 1 | . . . . . . . . . . . . . 1 . . . . Locate Traps 1 | . . . . . . . . . . 1 . . . . . . . Maintenance Status 1 | . . . . . . . . . . 1 . . . . . . . Surveillance Status 1 | . . . . . . . . . . 1 . . . . . . . Registered Components 1 | . . . . . . . . . . . . . 1 . . . . Zone Layout 1 | . . . 1 . . . . . . . . . . . . . . Security Stations 1 | . . . . . . . . . 1 . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . Fabricator Hacks 5 | . . . . . . . . . . 2 . . 3 . . . . Network Status 2 | . . . . . . . . . . 1 . . 1 . . . . Load Schematic 1 | . . . . . . . . . . . . . 1 . . . . Build 2 | . . . . . . . . . . 1 . . 1 . . . . Repair Station Hacks 3 | . . . . . . . . . . 1 . . 2 . . . . Scan Component 2 | . . . . . . . . . . 1 . . 1 . . . . Repair 1 | . . . . . . . . . . . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . . . . . . . . Unlock Access 1 | . . . . . . . . 1 . . . . . . . . . Unauthorized Hacks 23 | . 1 . 3 . . . 1 . . 6 . . 12 . . . . Terminals 7 | . . . 3 . . . . . . 2 . . 2 . . . . Assimilate 1 | . . . 1 . . . . . . . . . . . . . . Botnet 5 | . . . 1 . . . . . . 2 . . 2 . . . . Operators 1 | . . . 1 . . . . . . . . . . . . . . Fabricators 12 | . . . . . . . . . . 4 . . 8 . . . . Prioritize 2 | . . . . . . . . . . . . . 2 . . . . Fabnet 8 | . . . . . . . . . . 3 . . 5 . . . . Haulers 2 | . . . . . . . . . . 1 . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 1 . . . . . 1 . . . . . 1 . . . . Tunnel 3 | . 1 . . . . . 1 . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . 1 . . . . Reprogram 1 | . . . . . . . . . . . . . 1 . . . . Data Cores Recovered 4 | . . . 2 . . . . . . 1 1 . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 28 | . 2 . 4 . . 1 . . 2 9 . . 10 . . . . Full Trace Events 11 | . 1 . 1 . . 1 . . 1 3 . . 4 . . . . Feedback Events 2 | . . . . . . . . . . . . . 2 . . . . Corruption 1 | . . . . . . . . . . . . . 1 . . . . Hackware Fried 1 | . . . . . . . . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . . . . . . 3 . Robots Built 4 | . . . . . . . . . . 4 . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time 134 | . . . . . . . . . . 134 . . . . . . . Total Robot Build Rating 16 | . . . . . . . . . . 16 . . . . . . . Part Schematics Acquired 19 | . . . . . . 2 . . . . . . 3 . . 14 . Parts Built 1 | . . . . . . . . . . . . . 1 . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time 117 | . . . . . . . . . . . . . 117 . . . . Total Part Build Rating 7 | . . . . . . . . . . . . . 7 . . . . Parts Repaired 1 | . . . . . . . . . . . . . 1 . . . . Time 19 | . . . . . . . . . . . . . 19 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Sto Gar Fac Fac Was Fac Low Low Zio Pro Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked 4 | . . . . . . . . . . . . . 1 1 1 . 1 Non-combat . | . . . . . . . . . . . . . . . . . . Combat 4 | . . . . . . . . . . . . . 1 1 1 . 1 Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released 22 | . . . . . . . . . 21 . . . 1 . . . . Machine Destruction 22 | . . . . . . . . . 21 . . . 1 . . . . Fabnet Peak Effective % 15 | . . . . . . . . . . . 9 9 9 9 9 9 15 Autooverrided 4 | . . . . . . . . . . . . . 1 1 1 . 1 Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Gar Fac Fac Was Fac Low Low Zio Pro Total Allies 24 | . . 2 . . . . . . 2 4 . . 4 1 1 9 1 Largest Group 9 | . . 2 1 . . . . . 2 4 . . 4 1 1 9 9 Highest-Rated Group 295 | . . 50 31 . . . . . 62 48 . . 119 20 12 295 292 Highest-Rated Ally 41 | . . 31 31 . . . . . 31 12 . . 32 20 12 40 41 Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 183 | . . 18 8 . . 37 . . 22 28 . . 13 2 4 . 51 Total Damage 4195 | . . 211 122 . . 1820 . . 402 252 . . 172 62 18 . 1136 Kills 28 | . . 5 3 . . 6 . . 4 2 . . . . 1 . 7 Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Turrets Deployed 3 | . . . . . . 2 . . 1 . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Gar Fac Fac Was Fac Low Low Zio Pro Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . 1 . 1 . . . . . . . . . 2 1 . 2 Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Gar Fac Fac Was Fac Low Low Zio Pro Turns Passed 16053 | 216 554 515 1802 1253 1154 803 502 39 1413 1695 78 325 673 767 1665 1606 993 Spaces Moved 11009 | 100 304 340 786 622 980 627 183 17 663 826 139 457 1244 999 1014 1234 474 Core 132 | 3 . . . . . . . . . 104 25 . . . . . . Treads 1754 | 97 144 . . . . . 112 17 663 721 . . . . . . . Legs 2381 | . 53 340 786 606 . . . . . 1 . . . 29 . 92 474 Wheels 3285 | . 107 . . 16 980 627 71 . . . . . . . 342 1142 . Hover 1521 | . . . . . . . . . . . 114 168 . 970 269 . . Flight 1936 | . . . . . . . . . . . . 289 1244 . 403 . . Fastest Speed 37 | 50 95 120 126 115 115 115 115 163 160 50 50 40 37 51 95 95 190 Average Speed 118 | 156 130 128 180 188 115 115 142 182 174 151 50 43 37 56 110 126 192 Slowest Speed 365 | 160 190 130 200 190 115 115 163 245 245 260 50 50 40 190 365 260 260 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 6 | . . . . . . 1 . . . . . . 5 . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 58 | 8 44 81 57 100 92 98 28 6 90 20 6 97 34 90 79 89 38 Regions Visited 17 Branch Regions 9 Pre-discovered Areas 7 | . 1 . . . 1 . 1 . . . . . 1 1 . 2 . Known Exits Taken 6 | . . . . . . . 1 1 . . . . 1 1 1 1 . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 . . . 1 . . . . . . . Scrap Searched 15 | . . . . 2 . 1 . . . . . . . 3 2 4 3 Spaces Dug 45 | . . . 6 1 . . 5 . 1 . . . 3 . 29 . . Terrain Destroyed 458 | . . . 6 33 . 3 107 . 93 44 4 . 3 136 29 . . Melee 10 | . . . 6 1 . . . . . . . . 3 . . . . Projectile 57 | . . . . . . 3 20 . 6 28 . . . . . . . AOE 391 | . . . . 32 . . 87 . 87 16 4 . . 136 29 . . Terrain Rammed 1 | . . . . . . . . . . . . . . . . 1 . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 --------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Gar Fac Fac Was Fac Low Low Zio Pro Total 13059 | 128 381 391 994 676 1006 684 318 21 802 1094 145 538 1417 1167 1488 1269 540 Wait 882 | . 13 17 39 15 2 42 24 . 16 99 . 1 90 113 393 11 7 Move 10982 | 99 303 339 785 621 979 624 182 17 662 825 139 456 1233 998 1013 1233 474 Hop 6 | . . . . . . 1 . . . . . . 5 . . . . Pick Up 126 | 8 6 2 19 4 9 2 8 . 5 12 1 10 10 5 4 12 9 Fast Attach 106 | 7 4 . 9 1 . . 7 . 11 14 2 7 12 11 13 2 6 Attach 45 | . 5 1 3 1 . . 5 1 3 8 1 3 6 2 2 . 4 Detach 10 | . 1 . . . . . 1 . 1 1 . 2 3 . 1 . . Swap 104 | . 2 5 19 9 4 . 17 1 13 12 . . 7 5 6 1 3 Drop 171 | . 6 5 26 8 10 2 11 . 13 23 1 7 12 10 17 5 15 Fire 523 | 14 40 21 86 15 2 13 56 1 76 99 1 52 10 7 13 . 17 Melee 63 | . . . 6 2 . . . . . . . . 12 16 23 4 . Ram 2 | . 1 . . . . . . . . . . . . . . 1 . Kick 3 | . . 1 2 . . . . . . . . . . . . . . Crush 9 | . . . . . . . 7 1 . 1 . . . . . . . Escape Stasis 24 | . . . . . . . . . 2 . . . 17 . . . 5 Rewire 3 | . . . . . . . . . . . . . . . 3 . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Storage -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac x2 / Low x2) -6/Factory -6/Waste -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves History --------- Turn | Location | Event 3 | -11/Junkyard | Discovered new exit (range 16) 217 | -11/Junkyard | Entered Materials 331 | -10/Materials | Build established: Mutant 406 | -10/Materials | Discovered new exit (range 15) 562 | -10/Materials | Lost 3 parts (1p1n1u) 734 | -10/Materials | Discovered new exit (range 13) 771 | -10/Materials | Entered Mines 829 | -10/Mines | Assembled infested the area 864 | -10/Mines | Core integrity fell below 50% 1104 | -10/Mines | Build established: Scavenger-Mutant 1250 | -10/Mines | Discovered new exit (range 8) 1286 | -10/Mines | Entered Materials 1286 | -9/Materials | Accompanied by 1 ally 1286 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1291 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1637 | -9/Materials | Discovered new exit (range 15) 2229 | -9/Materials | Discovered new exit (range 13) 2461 | -9/Materials | Discovered new exit (range 15) 3088 | -9/Materials | Entered Mines 3161 | -9/Mines | Learned Materials stockpile data 3269 | -9/Mines | Discovered new exit (range 7) 3343 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3343 | -9/Mines | Discovered new exit (range 5) 3532 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3645 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3651 | -9/Mines | Found Prototype Device 3920 | -9/Mines | Discovered new exit (range 12) 3956 | -9/Mines | Build established: Mutant 4299 | -9/Mines | Met a Derelict shopkeep closing up shop 4341 | -9/Mines | Entered Exiles 4359 | -9/Exiles | Discovered new exit (range 15) 4379 | -9/Exiles | Met 8R-AWN 4451 | -9/Exiles | Met EX-HEX 4500 | -9/Exiles | Met EX-DEC 4506 | -9/Exiles | Learned location of Zion (-6) 4554 | -9/Exiles | Visited The Gauntlet 4770 | -9/Exiles | Discovered new exit (range 10) 5091 | -9/Exiles | Met EX-BIN 5107 | -9/Exiles | Aligned with FarCom system 5108 | -9/Exiles | Given EX-Vault access code 5138 | -9/Exiles | Opened EX-Vault 5147 | -9/Exiles | Found Field Lobotomy Kit 5175 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5365 | -9/Exiles | Found Deploy-a-Sentry 5369 | -9/Exiles | Found Deploy-a-Sentry 5372 | -9/Exiles | Found Deploy-a-Sentry 5447 | -9/Exiles | Attacked by the Exiles 5495 | -9/Exiles | Stole two prototypes: Field Lobotomy Kit, Deploy-a-Sentry 5495 | -9/Exiles | Entered Mines 5549 | -8/Mines | 7V-RTL came to Exiles' defense 5551 | -8/Mines | DAS Turret deployed 5553 | -8/Mines | DAS Turret deployed 5596 | -8/Mines | Allies destroyed 7V-RTL 5656 | -8/Mines | Discovered new exit (range 14) 6132 | -8/Mines | Discovered new exit (range 8) 6298 | -8/Mines | Entered Materials 6298 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6299 | -8/Materials | Identified exit to Storage 6653 | -8/Materials | Destroyed 12 combat bots 6698 | -8/Materials | First assault squad dispatched 6800 | -8/Materials | Entered Storage 6834 | -8/Storage | Core integrity fell below 50% 6839 | -8/Storage | Identified exit to Garrison 6839 | -8/Storage | Entered Garrison 6869 | -8/Garrison | Lost 5 parts (2n1u2w) 6881 | -8/Garrison | Rescued a captive Derelict 6881 | -8/Garrison | Rescued a captive Derelict 6946 | -8/Garrison | Triggered checkpoint 6983 | -8/Garrison | Garrison Relay disabled 7046 | -8/Garrison | Triggered checkpoint 7060 | -8/Garrison | Triggered checkpoint 7073 | -8/Garrison | Core integrity fell below 20% 7116 | -8/Garrison | Destroyed 8 combat bots 7122 | -8/Garrison | Lost 3 parts (1n1u1w) 7203 | -8/Garrison | Build established: Scavenger-Mutant 7294 | -8/Garrison | DAS Turret deployed 7347 | -8/Garrison | Lost 3 parts (1n1u1w) 7526 | -8/Garrison | Discovered new exit (range 15) 7555 | -8/Garrison | Garrison Relay disabled 7594 | -8/Garrison | Triggered checkpoint 7617 | -8/Garrison | Garrison Relay disabled 7625 | -8/Garrison | Build established: Mutant 7730 | -8/Garrison | Triggered checkpoint 7770 | -8/Garrison | Discovered new exit (range 13) 7836 | -8/Garrison | Triggered checkpoint 7867 | -8/Garrison | Garrison Relay disabled 7877 | -8/Garrison | Learned Factory security intel 8065 | -8/Garrison | Garrison Relay disabled 8074 | -8/Garrison | Triggered checkpoint 8135 | -8/Garrison | Discovered new exit (range 15) 8235 | -8/Garrison | Phase Generator disabled 8252 | -8/Garrison | Entered Factory 8252 | -7/Factory | Evolved 2 slots: Utility x2 8652 | -7/Factory | First assault squad dispatched 8681 | -7/Factory | Fabricated S-27 Virus? 8683 | -7/Factory | Build established: Scavenger-Mutant 9214 | -7/Factory | Discovered new exit (range 15) 9381 | -7/Factory | Discovered new exit (range 16) 9510 | -7/Factory | Identified exit to Lower Caves 9800 | -7/Factory | Lost 3 parts (1n2u) 9800 | -7/Factory | Garrison activated, responded to threat 9888 | -7/Factory | Core integrity fell below 50% 9921 | -7/Factory | Lost 12 parts (1p4n5u2w) 9947 | -7/Factory | Entered another Factory area 9947 | -6/Factory | Evolved 2 slots: Utility x2 10025 | -6/Factory | Manually triggered Chute Trap 10025 | -6/Factory | Sucked down chute 10025 | -6/Factory | Entered Waste 10025 | -6/Waste | The area was eerily silent 10187 | -6/Waste | Discovered new exit (range 16) 10270 | -6/Waste | Build established: Hacker-Mutant 10320 | -6/Waste | A Compactor rumbled back to life 10324 | -6/Waste | Destroyed C-40 Crusher 10350 | -6/Waste | Entered Factory 10351 | -6/Factory | Identified Exp. Sensor Array 10489 | -6/Factory | Identified exit to Lower Caves 10663 | -6/Factory | Hacking Suite fried by hacking feedback 10854 | -6/Factory | Fabricated Micro-nuke Launcher (x1) 10866 | -6/Factory | Core integrity fell below 50% 10912 | -6/Factory | Spotted B-75 Beast 10964 | -6/Factory | Repaired Imp. Propulsion Shielding 10969 | -6/Factory | Discovered new exit (range 8) 11023 | -6/Factory | Entered Lower Caves 11023 | -6/Lower Caves | Spotted CA-143(f) 11023 | -6/Lower Caves | Spotted JP-HKB(f) 11024 | -6/Lower Caves | Encountered a Master Thief 11024 | -6/Lower Caves | Encountered a Master Thief 11024 | -6/Lower Caves | Com. HERF Cannon stolen by Master Thief 11028 | -6/Lower Caves | Field Propulsion Array stolen by Master Thief 11033 | -6/Lower Caves | Spotted EA-4YU(f) 11034 | -6/Lower Caves | Encountered a Master Thief 11035 | -6/Lower Caves | Destroyed EA-4YU(f) 11038 | -6/Lower Caves | Met a Warlord Commander 11039 | -6/Lower Caves | Learned location of Warlord (-4) 11053 | -6/Lower Caves | Found Encrypted Comm Array 11282 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling parts 11368 | -6/Lower Caves | Learned Factory garrison access intel 11510 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 11602 | -6/Lower Caves | Core integrity fell below 20% 11665 | -6/Lower Caves | Learned Factory trap positions 11701 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 11714 | -6/Lower Caves | Discovered new exit (range 15) 11723 | -6/Lower Caves | Destroyed 10 combat bots 11732 | -6/Lower Caves | Lost 3 parts (1n2u) 11789 | -6/Lower Caves | Identified exit to Lower Caves 11790 | -6/Lower Caves | Entered another Lower Caves area 11847 | -6/Lower Caves | Discovered new exit (range 7) 11854 | -6/Lower Caves | Identified exit to Factory 11899 | -6/Lower Caves | Encountered a Warlord checkpoint 12086 | -6/Lower Caves | Ambushed by wild Derelicts 12134 | -6/Lower Caves | Lost 3 parts (1p1n1w) 12232 | -6/Lower Caves | Learned Factory trap positions 12320 | -6/Lower Caves | Discovered new exit (range 19) 12340 | -6/Lower Caves | Identified exit to Zion 12389 | -6/Lower Caves | Build established: Scavenger-Skirmisher 12711 | -6/Lower Caves | Build established: Scavenger-Assassin 13455 | -6/Lower Caves | Entered Zion 13473 | -6/Zion | Build established: Trapper-Mutant 13482 | -6/Zion | Gained Derelict followers 13525 | -6/Zion | Discovered new exit (range 11) 13612 | -6/Zion | System corruption cleaned by Quarantine Array 14040 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 14064 | -6/Zion | Learned location of Quarantine (-2) 14634 | -6/Zion | Imprinted 14636 | -6/Zion | Declared Zion's savior 15058 | -6/Zion | Identified exit to Proximity Caves 15061 | -6/Zion | Entered Proximity Caves 15061 | -5/Proximity Caves | Accompanied by 9 allies 15243 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 15389 | -5/Proximity Caves | Spotted B-75 Beast 15406 | -5/Proximity Caves | Destroyed B-75 Beast 15808 | -5/Proximity Caves | Learned location of 1 exit from Factory 15886 | -5/Proximity Caves | Learned Factory stockpile data 16054 | -5/Proximity Caves | Destroyed by D-63 Destroyer with Heavy Rocket Launcher Last Messages --------------- 16013_ ZJ-RTA(g) triggered Stasis Trap. 16013_ A bubble of rippling energy engulfs the area. 16013_ Field strength at 85. 16013_ Field strength at 25. 16014_ Field strength at 10. 16014_ Field strength at 70. 16015_ Stasis field depleted. 16015_ Field strength at 55. 16016_ Field strength at 40. 16017_ Field strength at 25. 16020_ Field strength at 7. 16021_ NR-E27(g) destroyed. 16023_ SR-HM1(M) destroyed. 16025_ LY-FWY(l) destroyed. 16025_ 9I-Y0S(M) destroyed. 16028_ MC-9P2(M) destroyed. 16030_ I-47 Archangel distress signal jammed. 16041_ Carbon-fiber Leg destroyed. 16045_ Mak. Power Source destroyed. 16049_ Hvy. Plasma Cannon destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????? ? ?????????????????????????? | | ?????????????? ????????????????????????? | | ????????????? ????????????????????????? | | ???????????? ????????????????????????? | | ??????????? ????????????????????????? | | ?????????? ????????????????????????? | | ????????? d######??????????????????? | | ????????? #??????????????????? | | ???????? #??????????????????? | | ???????? #??????????????????? | | ??????? #??????????????????? | | ??????? @#??????????????????? | | ??????? #??????????????????? | | ?????? #??????????????????? | | ?????? #??????????????????? | | ?????? #??????????????????? | | ?????? #??????????????????? | | ????????? ######### ######??????????????????? | | ??????????????????# #???????????????????????? | | ??????????????????#[ #???????????????????????? | | ?????????????????? %^#???????????????????????? | | ?????#???????????## #???????????????????????? | | ???#? ????????????# #???????????????????????? | | ?## # ????????????# #???????????????????????? | | ? # ????????????# #???????????????????????? | | ?? #? ?????###??# #???????????????????????? | | ?? ?? ???## ##?# ###########?????????????? | | ??# #??? ### ??# # #?????????????? | | ??# #???? #??# # #?????????????? | | ?## #?????# #??# # """ """ #?????????????? | | ?# ##????# #### # """ """ #?????????????? | | ?# #????#] """ """ #?????????????? | | ??# ##??## % ###### " " #?????????????? | | ??# #### ###### """"" #?????????????? | | ?## ! """"" #?????????????? | | ## /% """ #?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 79 Energy Generation 25 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Density 135 Jamming Range 14 Additional Mass Support 6 Corruption Containment 12 Armor Coverage 450 Propulsion Shielding 66 Evasion (%) 62 Targeting Accuracy 6 Core Analysis 6 Recoil Reduction 4 Offensive Hacking 20 Defensive Hacking 10 Trap Extractor Capacity 6 Item Schematics ----------------- Hcp. Storage Unit | -8/Mines | Hacked Imp. Utility Shielding | -8/Mines | Hacked Imp. Plasma Cutter | -6/Factory | Hacked Adv. Terrain Scanner | -6/Factory | Hacked Adv. Terrain Scan Processor | -6/Factory | Hacked Hpw. Shock Rifle | -6/Zion | Archive Neutrino Core | -6/Zion | Archive Imp. Focal Shield | -6/Zion | Archive Imp. Reaction Control System | -6/Zion | Archive Imp. Coolant Injector | -6/Zion | Archive Beamcaster | -6/Zion | Archive Matter Neutralizer | -6/Zion | Archive Mak. Sensor Array | -6/Zion | Archive Adv. Signal Interpreter | -6/Zion | Archive Field Propulsion Drive | -6/Zion | Archive Thermic Laser | -6/Zion | Archive Adv. Field Recycling Unit | -6/Zion | Archive Point Defense System | -6/Zion | Archive Coil Gun | -6/Zion | Archive Robot Schematics ------------------ R-10 Processor | -6/Zion | Archive P-60 Hacker | -6/Zion | Archive A-02 Transporter | -6/Zion | Archive Fabricated ------------ S-27 Virus | x4 | -7/Factory | Preloaded Micro-nuke Launcher | x1 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Short-term Sacrifices Challenges ------------ None Game ------ Seed ConstructVortexSystem Manual? 0 Play Time 02:41:00 Cumulative 354.4 hours Start 2023.05.14 @ 12:01:00 End 2023.05.15 @ 16:34:27 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 226 Rogue 203 Adventurer 6 Explorer 17 Win Type - Total 25 Types 17/0/4/1/0/1/1/1/0 Lore% 95 Gallery% 95 Achievement% 78 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Fuzzy Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 27ba18a1-afe5-44e2-b331-c21fc6ea1758