Cogmind - Beta 11.1 *** ADVENTURER MODE // 2022.06.30 @ 07:41:19 Player: JACKBOI Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (101) 505 Value Destroyed (2851) 2851 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (26) 26 TOTAL SCORE: 5922 Bonus ------- High Alert Combat Kills 26 Cogmind --------- Core Integrity 0/700 Matter 270/300 Energy 300/300 System Corruption 21% Temperature Cool (9) Movement Core (350) Ox6 Location -7/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (3) --- Aluminum Leg Carbon-fiber Leg > --- UTILITY (5) ------ Large Storage Unit Compact Battery Improved Signal Interpreter Salvage Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Improved VTOL Module Compact Battery (200) Advanced Weight Redist. System Target Analyzer Light Armor Plating Hardlight Generator Autogun Remote Datajack Peak State ------------ > --- POWER ------------ Micro Nuclear Core Micro Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Light Treads Gravmag System Improved Airjet > --- UTILITY ---------- Large Storage Unit Improved Signal Interpreter Salvage Targeting Computer Corruption Screen Improved Field Recycling Unit > --- WEAPON ----------- Arc Projector Flak Gun > --- INVENTORY -------- Light Deuterium Engine Nuclear Core Light Nuclear Core Light Angular Momentum Engine Armored Treads Advanced Treads Improved VTOL Module Small Matter Pod Advanced Weight Redist. System Target Analyzer Light Armor Plating Hardlight Generator Proton Missile Launcher Proton Missile Launcher [Rating: 48] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Hover Unit Flight Unit Improved VTOL Module Utility Small Storage Unit Device ECM Suite Storage Small Storage Unit Processor Salvage Targeting Computer Protection Hardened Medium Armor Plating Weapon EM Shotgun Energy Gun EM Shotgun Energy Cannon Heavy Particle Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Proton Missile Launcher Special Weapon Mining Laser Build | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 2 | . . 1 . 1 Propulsion 1 | . . . . 1 Utility 3 | . . 1 2 . Weapon . | . . . . . Parts Attached 160 | 8 3 21 63 65 Power 27 | 1 . 3 12 11 Engine 12 | 1 . 3 5 3 Core 15 | . . . 7 8 Reactor . | . . . . . Propulsion 29 | 2 . 2 7 18 Treads 9 | 2 . . . 7 Leg 12 | . . . 6 6 Wheel 2 | . . . . 2 Hover 5 | . . 2 1 2 Flight 1 | . . . . 1 Utility 50 | 3 1 8 26 12 Device 26 | 1 1 4 13 7 Storage 8 | 2 . 1 3 2 Processor 5 | . . . 2 3 Hackware . | . . . . . Protection 11 | . . 3 8 . Artifact . | . . . . . Weapon 54 | 2 2 8 18 24 Energy Gun 19 | 1 1 2 4 11 Energy Cannon 11 | . . 2 8 1 Ballistic Gun 12 | 1 1 2 4 4 Ballistic Cannon 1 | . . . . 1 Launcher 9 | . . 1 2 6 Special Weapon 2 | . . 1 . 1 Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . . 2 Corrupted Parts 3 | . . . . 3 System Corruption 9 | . . . . 9 Parts Lost 39 | . . 1 10 28 Power 10 | . . . 1 9 Propulsion 9 | . . 1 2 6 Utility 8 | . . . 4 4 Weapon 12 | . . . 3 9 Highest Loss Streak 7 | . . 1 7 6 To Critical Strikes . | . . . . . Average Slot Usage (%) 96 | . 100 99 98 86 Engine 14 | . 14 21 7 2 Core 5 | . . . 10 16 Treads 13 | . 28 19 . 10 Leg 4 | . . . 14 4 Hover 1 | . . 1 2 1 Device 17 | . 14 18 22 10 Storage 10 | . 14 11 9 10 Processor 3 | . . . 3 14 Protection 3 | . . 3 8 . Energy Gun 6 | . 14 8 4 4 Energy Cannon 2 | . . . 6 2 Ballistic Gun 8 | . 14 9 7 3 Special Weapon 1 | . . 2 . . Naked Turns . | . . . . . Heaviest Build 61 | 15 17 28 57 61 Greatest Support 71 | 40 40 40 39 71 Greatest Overweight (x) 12 | 2 . 4 3 12 Average Overweight (x) . | . . 1 1 1 Largest Inventory Capacity 15 | 8 8 8 15 15 Average Capacity 10 | 7 8 8 14 15 Most Carried 15 | 8 8 8 15 15 Average Carried 9 | 5 7 7 13 13 Final Capacity 15 | 8 8 8 15 15 Final Carried 15 | 8 8 8 15 8 Class Distribution -------------------- 67% | Mutant 31% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Scr Mat Mat Mat Fac Matter Collected 2647 | 319 . 331 819 1178 Remotely . | . . . . . Salvage Created 4395 | 206 . 528 1483 2178 Parts 244 | 18 . 42 91 93 Haulers Intercepted . | . . . . . Recyclers Shooed 4 | . . 1 1 2 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Combat Hostiles Destroyed 58 | . . 14 19 25 Guns 20 | . . 5 8 7 Cannons 14 | . . 2 9 3 AOE 21 | . . 7 1 13 Classes Destroyed 11 | 3 . 5 1 2 Worker 7 | 1 . . 3 3 Builder 10 | . . 1 4 5 Tunneler 5 | 5 . . . . Recycler 15 | 1 . 2 5 7 Watcher 6 | . . 2 1 3 Swarmer 11 | . . 7 . 4 Grunt 31 | . . 6 12 13 Duelist 1 | . . . . 1 Sentry 8 | . . 1 5 2 Hunter 4 | . . . 2 2 Programmer 3 | . . . . 3 Best Kill Streak 9 | 4 . 8 5 9 Combat Bots Only 7 | . . 7 5 7 Max Kills in Single Turn 3 | 1 . 3 1 2 Gunslinging . | . . . . . Exploded 3 | . . 3 1 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Damage Taken 6247 | 16 . 287 2196 3748 Core 1207 | . . 57 441 709 Absorbed by Shields . | . . . . . Redirected to Shielding 115 | . . . 115 . Regen/Repaired (Parts) 130 | . . . 130 . Core Remaining (%) 76 | 100 100 85 19 . Volleys Fired 258 | 11 6 38 94 109 Largest 2 | 2 2 2 2 2 Hottest 150 | 60 60 145 150 110 Shots Fired 468 | 22 12 57 178 199 Gun 298 | 22 12 25 99 140 Cannon 126 | . . 21 72 33 Launcher 39 | . . 7 7 25 Special 5 | . . 4 . 1 Kinetic 145 | 11 6 . 61 67 Thermal 109 | . . 25 70 14 Explosive 19 | . . 7 7 5 Electromagnetic 194 | 11 6 25 40 112 Robot Hit Streak 26 | 9 1 10 24 26 Robot Miss Streak 4 | 1 2 3 2 4 Penetration Max 1 | . . . 1 . Secondary Targets 1 | . . . . 1 Max Gunslinging Chain 1 | . . . . 1 Shots Hit Robots 301 | 12 2 27 112 148 Core Hits 176 | 7 . 26 49 94 Critical Kills 1 | . . . 1 . Critical Parts Destroyed 1 | . . . . 1 Critical Strikes 5 | . . . 2 3 Burn 1 | . . . 1 . Meltdown 1 | . . . 1 . Destroy 1 | . . . . 1 Blast 2 | . . . . 2 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 7999 | 255 33 801 2702 4208 Guns 3014 | 141 33 198 1102 1540 Cannons 1827 | . . 158 1023 646 Explosions 3140 | 114 . 445 565 2016 Melee . | . . . . . Ramming 18 | . . . 12 6 Kinetic 2030 | 37 11 . 698 1284 Thermal 1913 | 114 . 158 919 722 Explosive 1180 | . . 445 469 266 Electromagnetic 2858 | 104 22 198 604 1930 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 21 | . . . 10 21 Average Corruption 9 | . . . 9 9 Corruption Purged . | . . . . . Corruption Blocked 8 | . . . . 8 Effects 66 | . . . 10 56 Message Errors 14 | . . . 3 11 Matter Fused 15 | . . . 7 8 Heat Flow Errors 5 | . . . . 5 Energy Discharges 11 | . . . . 11 Data Loss (minor) 5 | . . . . 5 Data Loss (major) 4 | . . . . 4 Misfires 4 | . . . . 4 Alerts 2 | . . . . 2 Misdirections 1 | . . . . 1 Weapon Failures 5 | . . . . 5 Overload Shots . | . . . . . Overflow Damage 185 | 28 . 3 26 128 Projectiles 67 | . . . 24 43 Explosions 118 | 28 . 3 2 85 Melee . | . . . . . Knockbacks 4 | . . . . 4 Impact . | . . . . . Kinetic 3 | . . . . 3 Secondary 1 | . . . . 1 Self-Inflicted Damage 472 | 16 . 92 82 282 Shots 22 | 1 . 4 3 14 Rammed 5 | . . . . 5 Targets Rammed 8 | . . . 3 5 Kicked 3 | . . . 3 . Crushed . | . . . . . Highest Temperature 525 | 52 20 298 208 525 Average Temperature 87 | 19 15 101 51 118 Received Heat Transfer 2166 | . . 39 864 1263 Effects 11 | . . 1 . 10 Shutdowns 7 | . . . . 7 Energy Bleed 1 | . . 1 . . Matter Decay 1 | . . . . 1 Short Circuit 2 | . . . . 2 Siege Activations . | . . . . . Robots Corrupted 2 | . . . . 2 Combat Hostiles 2 | . . . . 2 Parts Fried 9 | . . . 1 8 Impact Corruptions . | . . . . . Robots Melted 1 | . . . 1 . Combat Hostiles 1 | . . . 1 . Parts Melted 6 | . . 1 4 1 Heat Transferred 2846 | 150 . 333 1654 709 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 14 | 2 . . 1 11 Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Peak Influence 512 | 35 60 512 370 298 Initial 177 | . 19 21 177 66 Average 69 | 15 44 32 132 119 Maximum Alert Level 2 | . . 2 1 1 Low Security (%) 88 | 100 100 93 73 87 Level 1 9 | . . 3 26 12 Level 2 1 | . . 3 . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 14 | . 1 2 4 7 Investigation 4 | . 1 1 1 1 Extermination 3 | . . . . 3 Reinforcement 7 | . . 1 3 3 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 4 | . . . 1 3 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Distress Signals 7 | . . . 3 4 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 95 | . 2 22 26 45 Peak Tracking Total 6 | . 1 5 5 6 Tactical Retreats 5 | . . 1 3 1 Traps | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed 1 | . . 1 . . Reused 1 | . . 1 . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered 1 | . . 1 . . Machines | -11 -10 -9 -8 -7 ---------- Run | Scr Mat Mat Mat Fac Machines Disabled 13 | . . 4 2 7 Max in Single Turn 2 | . . 2 1 2 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Machines Accessed 23 | . 6 4 9 4 Terminals 15 | . 4 4 4 3 Fabricators . | . . . . . Repair Stations 3 | . 1 . 2 . Recycling Units 3 | . 1 . 1 1 Scanalyzers 2 | . . . 2 . Garrison Access . | . . . . . Total Hacks 56 | . 9 11 29 7 Successful 41 | . 6 7 25 3 Failed 15 | . 3 4 4 4 Catastrophic 1 | . . . . 1 Database Lockouts . | . . . . . Manual 1 | . . 1 . . Terminals 32 | . 6 11 9 6 Fabricators . | . . . . . Repair Stations 6 | . 2 . 4 . Recycling Units 10 | . 1 . 8 1 Scanalyzers 8 | . . . 8 . Garrison Access . | . . . . . Terminal Hacks 22 | . 4 7 8 3 Part Schematic 2 | . . . . 2 Robot Analysis 1 | . . . 1 . Prototype ID Bank 5 | . 1 2 2 . Machine Index 1 | . . . 1 . Alert Level 1 | . . 1 . . Locate Traps 1 | . . . 1 . Reprogram Traps 1 | . . 1 . . Dispatch Records 3 | . . 2 1 . Surveillance Status 1 | . . . 1 . Investigation Status 1 | . . 1 . . Recall Investigation 2 | . 1 . . 1 Hauler Manifests 2 | . 1 . 1 . Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 5 | . 1 . 4 . Scan Component 3 | . 1 . 2 . Repair 2 | . . . 2 . Recycling Unit Hacks 9 | . 1 . 8 . Recycle Component 2 | . . . 2 . Process 3 | . . . 3 . Report Inventory 3 | . 1 . 2 . Retrieve Components 1 | . . . 1 . Scanalyzer 5 | . . . 5 . Insert Component 3 | . . . 3 . Analyze 2 | . . . 2 . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 16 | . 3 4 6 3 Full Trace Events 4 | . . 1 2 1 Feedback Events 1 | . . . . 1 Corruption 1 | . . . . 1 Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 3 | . . . 1 2 Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 2 | . . . 2 . Time 76 | . . . 76 . Parts Recycled 2 | . . . 2 . Recycled Matter 309 | . . . 309 . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 3 | . . . 3 . Part Schematics Acquired 1 | . . . 1 . Parts Damaged 1 | . . . 1 . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Scr Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked 1 | . . . . 1 Non-combat . | . . . . . Combat 1 | . . . . 1 Robot Hacks Applied 1 | . . . . 1 parse_system 1 | . . . . 1 Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Robot Analysis Total 1 | . . . 1 . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Scr Mat Mat Mat Fac Turns Passed 9960 | 245 332 5518 2161 1704 Spaces Moved 2184 | 126 184 440 849 585 Core 46 | 16 . . . 30 Treads 865 | 110 184 207 . 364 Legs 845 | . . . 698 147 Wheels 2 | . . . . 2 Hover 426 | . . 233 151 42 Flight . | . . . . . Fastest Speed 50 | 50 160 116 56 125 Average Speed 184 | 152 160 171 182 211 Slowest Speed 650 | 160 160 300 260 650 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered 3 | . . . 2 1 Exploration Rate (%) 28 | 6 39 34 51 14 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 33 | . . 8 11 14 Terrain Destroyed 272 | 4 . 82 101 85 Melee . | . . . . . Projectile 23 | . . 2 20 1 AOE 249 | 4 . 80 81 84 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Total 7610 | 156 212 5141 1273 828 Wait 4839 | . 10 4606 202 21 Move 2180 | 125 183 439 848 585 Hop . | . . . . . Pick Up 77 | 10 4 17 31 15 Fast Attach 38 | 7 . 2 12 17 Attach 36 | 1 . 4 7 24 Detach 6 | . . . . 6 Swap 86 | . 3 15 44 24 Drop 82 | 2 6 20 32 22 Fire 258 | 11 6 38 94 109 Melee . | . . . . . Ram 4 | . . . . 4 Kick 3 | . . . 3 . Crush 1 | . . . . 1 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 14) 246 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 520 | -10/Materials | Discovered new exit (range 11) 578 | -10/Materials | Entered another Materials area 578 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 5774 | -9/Materials | Destroyed 7 combat bots 5901 | -9/Materials | Discovered new exit (range 12) 6096 | -9/Materials | Entered another Materials area 6096 | -8/Materials | Evolved 2 slots: Utility x2 6622 | -8/Materials | Repaired Hrd. Medium Armor Plating 6665 | -8/Materials | Build established: Scavenger-Mutant 7176 | -8/Materials | Repaired Lgt. Deuterium Engine 8033 | -8/Materials | Crushed by falling debris 8033 | -8/Materials | Core integrity fell below 50% 8046 | -8/Materials | Crushed by falling debris 8046 | -8/Materials | System corruption reached 10% 8077 | -8/Materials | Lost 7 parts (1p1n3u2w) 8186 | -8/Materials | Core integrity fell below 20% 8191 | -8/Materials | Discovered new exit (range 9) 8257 | -8/Materials | Entered Factory 8257 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 8520 | -7/Factory | Crushed by falling debris 8551 | -7/Factory | Lost 4 parts (1p1n1u1w) 9203 | -7/Factory | Lost 6 parts (1p2n1u2w) 9208 | -7/Factory | Destroyed 7 combat bots 9338 | -7/Factory | System corruption reached 10% 9599 | -7/Factory | Core integrity fell below 50% 9689 | -7/Factory | Lost 6 parts (2p2n2w) 9791 | -7/Factory | Core integrity fell below 20% 9805 | -7/Factory | Build established: Mutant 9853 | -7/Factory | Lost 5 parts (1p2u2w) 9961 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 09909_ System corrupted: Heat flow error (+230). 09915_ R-06 Scavenger collects Corrupted Aluminum Leg. 09917_ Slammed into K-01 Serf. 09919_ R-06 Scavenger collects Wheel. 09919_ R-06 Scavenger collects Corrupted Terrain Scan Processor. 09922_ Slammed into U-05 Engineer. 09922_ R-06 Scavenger collects Corrupted Wheel. 09923_ R-06 Scavenger collects Structural Scanner. 09924_ R-06 Scavenger collects Corrupted Wheel. 09925_ System corrupted: IFF burst signal emitted. 09928_ K-01 Serf cleans the Assembly Bed. 09936_ W-25 Informer distress signal alerts nearby ally. 09938_ K-01 Serf cleans the Assembly Bed. 09942_ System corrupted: Matter fused (-9). 09942_ K-01 Serf cleans the Assembly Bed. 09955_ Nuclear Core destroyed. 09955_ Lgt. Nuclear Core destroyed. 09956_ K-01 Serf cleans the Assembly Bed. 09957_ System corrupted: Substantial component data lost. 09957_ K-01 Serf cleans the Assembly Bed. 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[[ """??????????? | | #??# """ #*% [% = [[ """??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Coolant Potential 50 Energy Generation 40 Energy Capacity 520 Matter Stores 399 Matter Capacity 400 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 9 Corruption Block 8 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Utility Shielding 66 Weapon Shielding 66 Evasion (%) 53 Targeting Accuracy 6 Recoil Reduction 3 Matter Filtering 30 Salvage Targeting 1 Offensive Hacking 10 Item Schematics ----------------- Aerolev Unit | -8/Materials | Scanalyzed Enh. Gauss Cannon | -7/Factory | Hacked Component Analysis Suite | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SpliceSigixGreatsword Manual? 0 Play Time 01:14:52 Cumulative 89.3 hours Start 2022.06.29 @ 17:25:01 End 2022.06.30 @ 07:41:19 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 18 Rogue 0 Adventurer 18 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 48 Achievement% 32 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Crisp Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c4d5dbbb-5e20-4525-8f48-292a66c43fe2