Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.09.03 @ 16:20:17 Player: Cracklepappy Result: Destroyed by as-23579 with Assembled Heavy Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (34) 170 Value Destroyed (636) 636 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1286 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 234/300 Energy 43/100 System Corruption 2% Temperature Cool (342) Movement Treading (200) Ox2 Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads > --- UTILITY (2) ------ Large Storage Unit High-capacity Storage Unit > --- WEAPON (2) ------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY (18) --- Ion Engine Ion Engine Wheel Improved Heat Sink Large Storage Unit Improved Terrain Scanner Light Armor Plating Light EM Pulse Cannon Light EM Pulse Cannon Light EM Pulse Cannon Light EM Pulse Cannon Light EM Pulse Cannon Heavy Assault Rifle Maul Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit High-capacity Storage Unit > --- WEAPON ----------- Light EM Pulse Cannon Light EM Pulse Cannon > --- INVENTORY -------- Ion Engine Ion Engine Light Treads Light Treads Wheel Improved Heat Sink Large Storage Unit Improved Terrain Scanner Light Armor Plating Light EM Pulse Cannon Light EM Pulse Cannon Light EM Pulse Cannon Light EM Pulse Cannon Light EM Pulse Cannon Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Maul [Rating: 12] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Large Storage Unit Storage Large Storage Unit Protection Light Armor Plating Weapon Light EM Pulse Cannon Energy Gun EM Pulse Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 23 | 6 12 5 Power 3 | 1 2 . Engine 3 | 1 2 . Core . | . . . Reactor . | . . . Propulsion 6 | 2 2 2 Treads 4 | . 2 2 Leg . | . . . Wheel 2 | 2 . . Hover . | . . . Flight . | . . . Utility 5 | 1 4 . Device . | . . . Storage 4 | 1 3 . Processor . | . . . Hackware . | . . . Protection 1 | . 1 . Artifact . | . . . Weapon 9 | 2 4 3 Energy Gun 1 | 1 . . Energy Cannon 4 | . 4 . Ballistic Gun 4 | 1 . 3 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 8 | . 2 6 Power 2 | . 1 1 Propulsion 4 | . 1 3 Utility . | . . . Weapon 2 | . . 2 Highest Loss Streak 6 | . 1 6 Average Slot Usage (%) 99 | . 99 93 Engine 13 | . 14 11 Treads 20 | . 19 25 Wheel 7 | . 7 . Storage 23 | . 22 28 Protection 4 | . 5 . Energy Cannon 26 | . 26 21 Ballistic Gun 1 | . . 4 Naked Turns . | . . . Heaviest Build 61 | 12 61 61 Greatest Support 40 | 26 40 40 Greatest Overweight (x) 1 | . 1 1 Average Overweight (x) . | . . 1 Largest Inventory Capacity 18 | 6 18 18 Average Capacity 13 | 5 14 18 Most Carried 18 | 6 18 18 Average Carried 12 | 4 14 17 Final Capacity 18 | 6 18 18 Final Carried 18 | 6 18 14 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 410 | 291 119 . Remotely . | . . . Salvage Created 1192 | 220 900 72 Parts 57 | 18 39 . Haulers Intercepted 2 | . 2 . Recyclers Shooed 2 | 1 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 18 | . 14 4 Guns 3 | . 1 2 Cannons 12 | . 10 2 AOE 2 | . 2 . Classes Destroyed 7 | 3 3 1 Worker 1 | 1 . . Tunneler 8 | 8 . . Hauler 2 | . 2 . Recycler 2 | 1 1 . Watcher 3 | . 3 . Grunt 14 | . 14 . Assembled 4 | . . 4 Best Kill Streak 5 | 3 5 4 Combat Bots Only 4 | . 3 4 Max Kills in Single Turn 2 | 2 1 1 Gunslinging . | . . . Exploded 1 | . 1 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 1495 | . 425 1070 Core 251 | . 59 192 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 77 | 31 34 12 Largest 2 | 2 2 2 Hottest 112 | 60 112 112 Shots Fired 139 | 51 68 20 Gun 71 | 51 8 12 Cannon 68 | . 60 8 Launcher . | . . . Special . | . . . Kinetic 47 | 31 4 12 Thermal . | . . . Explosive . | . . . Electromagnetic 92 | 20 64 8 Robot Hit Streak 21 | 7 21 5 Robot Miss Streak 4 | 3 2 4 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 85 | 28 47 10 Core Hits 44 | 14 22 8 Critical Hits 1 | . 1 . Critical Kills . | . . . Critical Parts Destroyed 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1959 | 371 1392 196 Guns 443 | 283 41 119 Cannons 1156 | . 1079 77 Explosions 352 | 88 264 . Melee . | . . . Ramming 8 | . 8 . Kinetic 259 | 124 16 119 Thermal 352 | 88 264 . Explosive . | . . . Electromagnetic 1340 | 159 1104 77 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 2 | . 2 2 Average Corruption 2 | . 2 2 Corruption Purged . | . . . Effects 8 | . 6 2 Message Errors 1 | . 1 . Heat Flow Errors 1 | . 1 . Energy Discharges 2 | . 2 . Data Loss (minor) 1 | . 1 . Targeting Errors 3 | . 1 2 Overload Shots . | . . . Overflow Damage 35 | . 35 . Projectiles 24 | . 24 . Explosions 11 | . 11 . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 112 | . 112 . Shots 4 | . 4 . Rammed 1 | . 1 . Targets Rammed 1 | . 1 . Kicked . | . . . Crushed . | . . . Highest Temperature 359 | 40 220 359 Average Temperature 99 | 20 85 274 Received Heat Transfer 659 | . 159 500 Effects 2 | . . 2 Matter Decay 1 | . . 1 Short Circuit 1 | . . 1 Siege Activations . | . . . Robots Corrupted 2 | . 2 . Combat Hostiles 1 | . 1 . Parts Fried 5 | . 5 . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 400 | 100 300 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 5 | 1 4 . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 233 | 50 233 3 Average Influence 47 | 23 57 2 Maximum Alert Level 1 | . 1 . Low Security (%) 98 | 100 98 100 Level 1 1 | . 1 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 4 | . 4 . Investigation 2 | . 2 . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 35 | . 22 13 Peak Tracking Total 10 | . 3 10 Tactical Retreats 3 | . 2 1 Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered 3 | . 3 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed 6 | . 6 . Terminals 6 | . 6 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 19 | . 19 . Successful 8 | . 8 . Failed 11 | . 11 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 13 | . 13 . Terminals 19 | . 19 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 8 | . 8 . Part Schematic 1 | . 1 . Prototype ID Bank 2 | . 2 . Unreport Threat 3 | . 3 . Locate Traps 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 6 | . 6 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 1 | . 1 . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 1554 | 270 1155 129 Spaces Moved 857 | 158 648 51 Core 3 | 3 . . Treads 457 | . 406 51 Legs . | . . . Wheels 397 | 155 242 . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 90 180 Average Speed 138 | 89 146 180 Slowest Speed 180 | 90 180 180 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 40 | 5 98 19 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 1 | . . 1 Spaces Dug . | . . . Terrain Destroyed 18 | 3 15 . Melee . | . . . Projectile . | . . . AOE 18 | 3 15 . Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 1096 | 240 788 68 Wait 96 | 35 61 . Move 855 | 157 647 51 Hop . | . . . Pick Up 29 | 9 20 . Fast Attach 9 | 5 4 . Attach 7 | 1 2 4 Detach 1 | . 1 . Swap 7 | . 6 1 Drop 14 | 2 12 . Fire 77 | 31 34 12 Melee . | . . . Ram . | . . . Kick . | . . . Crush 1 | . 1 . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 13) 271 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 356 | -10/Materials | Discovered new exit (range 14) 419 | -10/Materials | Discovered new exit (range 15) 847 | -10/Materials | Discovered new exit (range 16) 1137 | -10/Materials | Discovered new exit (range 15) 1302 | -10/Materials | Discovered new exit (range 15) 1426 | -10/Materials | Entered Mines 1498 | -10/Mines | Assembled infested the area 1539 | -10/Mines | Core integrity fell below 50% 1554 | -10/Mines | Core integrity fell below 20% 1555 | -10/Mines | Destroyed by as-23579 with Assembled Heavy Rifle Last Messages --------------- 01434_ Found 27 Matter. 01434_ Found Lgt. Ion Engine. 01434_ Found EM Pulse Gun. 01434_ Found Lgt. Cannon. 01434_ Found Power Shielding. 01498_ ALERT: Infestation in the mines, dispatching Demolisher response squad. 01521_ as-17781 destroyed. 01527_ as-26962 destroyed. 01528_ Lgt. EM Pulse Cannon destroyed. 01531_ Lgt. Treads destroyed. 01533_ Ion Engine destroyed. 01534_ System corrupted: Hvy. Assault Rifle targeting data glitched. 01539_ Lgt. Treads destroyed. 01544_ Overheating: Matter decay (-25). 01545_ Hvy. Assault Rifle permanently disabled. 01545_ Overheating: Short circuit. 01545_ as-24765 destroyed. 01546_ as-30055 destroyed. 01552_ as-69713 destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????? ????????????????????????? | | ?????????????????? ## ???????????????????????? | | ???????????????? # ???????????????????????? | | ???????????????? #???????????????????????? | | ????????????????? #???????????????????????? | | ????????????????? #???????????????????????? | | ????????????????? #???????????????????????? | | ?????????????????? #???????????????????????? | | ?????????????????? ##??????????????????????? | | ??????????????????? #??????????????????????? | | ??????????????????? #??????????????????????? | | ???????????????????? ##?????????????????????? | | ????????????????????# ##????????????????????? | | ???????????????????## #????????????????????? | | ???????????????????# ?????????????????????? | | ???????????????????# #????????????????????????? | | ???????????????????## a#????????????????????????? | | ????????????????????#a ##???????????????????????? | | ????????????????????# % ##??????????????????????? | | ????????????????????# a%a#??????????????????????? | | ????????????????????##a % #??????????????????????? | | ?????????????????????##a%%#??????????????????????? | | ??????????????????????## @#??????????????????????? | | ???????????????## ????## ##?????????????????????? | | ??????????###### ??## ##????????????????????? | | ?????????? ## #????????????????????? | | ??????????????## #????????????????????? | | ?????????????## #????????????????????? | | ???????????# ##????????????????????? | | ??????????# #######???????????????? | | ?????????? #### ## ##############??? | | ?????????? ????## ## ]! ##?? | | ???????????? ??????## ## [%* ##? | | ??????????????????????## ## # ### #### #? | | ???????????????????????##### # ##?# #??# #? | | ???????????????????????????# # #??# #??## ##? | | ???????????????????????????# # #??# #???######?? | | ??????????????????????????? # #### #??????????? | | ?????????????????????????? # #??????????? | | ??????????????????????????########## #??????????? | | ???????????????????????????????????# #?????????? | | ??????????????????????????????????? #????????? | | ??????????????????????????????????? #????????? | | ??????????????????????????????????? #???????? | | ??????????????????????????????????? ??????? | | ???????????????????????????????????### ?????? | | ??????????????????????????????????????# ????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 42 Recoil Reduction 2 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LightningLightBeam Manual? 0 Play Time 00:13:22 Cumulative 174.2 hours Start 2020.09.03 @ 16:06:24 End 2020.09.03 @ 16:20:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 203 Rogue 203 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0 Lore% 62 Gallery% 73 Achievement% 54 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 255cf15d-acca-4a47-a5e8-b84ce52fd134