Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.05.25 @ 15:42:09 Player: Pitt Result: Core destroyed Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (54) 270 Value Destroyed (1837) 1837 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (705) 705 TOTAL SCORE: 5272 Bonus ------- High Alert Combat Kills 40 Follower Combat Kills 165 Entered Garrisons 200 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 136/300 Energy 315/315 System Corruption 20% Temperature Cool (503) Movement Walking (150) Ox1 Location -8/Garrison Parts ------- > --- POWER (2) -------- Improved Ion Engine Light Angular Momentum Engine > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY (4) ------ Medium Storage Unit > --- WEAPON (2) ------- Particle Gun > --- INVENTORY (8) ---- Light Nuclear Core Light Treads Aluminum Leg Aluminum Leg Advanced Sensor Array Relay Coupler [Grunt] (29) Relay Coupler [Sentry] (18) Improved Datajack Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Angular Momentum Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Hardened Medium Armor Plating Drone Bay > --- WEAPON ----------- Particle Gun Improved Datajack > --- INVENTORY -------- Light Nuclear Core Aluminum Leg Aluminum Leg Carbon-fiber Leg Advanced Sensor Array Relay Coupler [Grunt] Relay Coupler [Sentry] Heavy Assault Rifle [Rating: 29] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Airjet Flight Unit Flight Unit Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Medium Storage Unit Processor Seismic Analyzer Protection Hardened Medium Armor Plating Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Special Weapon Mining Laser Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Sto Gar Slots Evolved 4 | . . . . . 4 . . Power 1 | . . . . . 1 . . Propulsion 1 | . . . . . 1 . . Utility 2 | . . . . . 2 . . Weapon . | . . . . . . . . Parts Attached 99 | 7 6 4 8 3 32 22 17 Power 13 | 1 1 . . . 7 2 2 Engine 11 | 1 1 . . . 7 . 2 Core 2 | . . . . . . 2 . Reactor . | . . . . . . . . Propulsion 25 | 2 . 2 . . 8 9 4 Treads 5 | . . . . . . 4 1 Leg 14 | 2 . . . . 4 5 3 Wheel 1 | . . . . . 1 . . Hover 1 | . . . . . 1 . . Flight 4 | . . 2 . . 2 . . Utility 23 | 2 1 1 2 . 7 5 5 Device 15 | 1 . . 2 . 5 2 5 Storage 3 | 1 1 . . . . 1 . Processor 1 | . . 1 . . . . . Hackware . | . . . . . . . . Protection 4 | . . . . . 2 2 . Artifact . | . . . . . . . . Weapon 38 | 2 4 1 6 3 10 6 6 Energy Gun 10 | . 1 . . 1 3 2 3 Energy Cannon . | . . . . . . . . Ballistic Gun 19 | 2 1 1 5 1 4 3 2 Ballistic Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special Weapon 8 | . 2 . 1 1 3 1 . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 1 | . . . . . . . 1 Unidentified Prototypes 3 | . . . 3 . . . . Parts Lost 31 | . 1 . . . 11 10 9 Power 5 | . . . . . 1 3 1 Propulsion 10 | . . . . . 5 2 3 Utility 7 | . . . . . 3 1 3 Weapon 9 | . 1 . . . 2 4 2 Highest Loss Streak 4 | . 1 . . . 4 4 4 Average Slot Usage (%) 88 | . 98 97 96 100 59 91 89 Engine 12 | . 14 14 14 14 9 14 11 Core 1 | . . . . . . 2 5 Treads 4 | . . . . . . 1 19 Leg 11 | . 28 4 . . 1 25 5 Flight 9 | . . 24 28 28 13 . . Device 14 | . 14 14 14 14 12 14 15 Storage 5 | . 14 2 . . . 6 9 Processor 3 | . . 10 14 14 2 . . Protection 4 | . . . . . . 12 8 Energy Gun 4 | . . . . 10 5 1 4 Ballistic Gun 13 | . 20 28 24 17 7 12 8 Special Weapon 1 | . 5 . . . . . . Naked Turns . | . . . . . . . . Heaviest Build 45 | 13 41 41 8 15 28 38 45 Greatest Support 60 | 20 20 20 8 8 20 60 60 Greatest Overweight (x) 6 | 2 2 2 . 1 3 6 2 Average Overweight (x) . | . 1 . . . . . . Largest Inventory Capacity 12 | 6 12 12 4 4 4 8 8 Average Capacity 6 | 5 10 5 4 4 4 6 8 Most Carried 12 | 6 12 12 4 4 4 8 8 Average Carried 5 | 4 7 5 4 4 3 6 7 Final Capacity 12 | 6 12 4 4 4 4 8 8 Final Carried 12 | 6 12 4 4 4 4 7 8 Class Distribution -------------------- 48% | Scavenger-Mutant 27% | Scavenger-Scout 22% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Scout | -9/Mines Scavenger-Scout | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Mutant | -8/Garrison Resources | -11 -10 -10 -10 -9 -8 -8 -8 ----------- Run | Scr Mat Min Exi Min Mat Sto Gar Matter Collected 1883 | 322 118 . . 72 425 510 436 Remotely . | . . . . . . . . Salvage Created 2037 | 100 240 . . . 476 617 604 Parts 138 | 14 14 . . . 31 40 39 Haulers Intercepted 1 | . . . . . . 1 . Recyclers Shooed 3 | . . . . . 3 . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Sto Gar Combat Hostiles Destroyed 42 | . 8 . . . 7 13 14 Melee 2 | . . . . . . . 2 Guns 39 | . 7 . . . 7 13 12 Cannons 1 | . 1 . . . . . . Classes Destroyed 10 | 1 2 . . . 4 3 . Worker 2 | . . . . . 1 1 . Builder 3 | . . . . . 2 1 . Tunneler 5 | 5 . . . . . . . Hauler 1 | . . . . . . 1 . Recycler 1 | . . . . . 1 . . Swarmer 9 | . 3 . . . . 3 3 Grunt 24 | . 5 . . . 5 6 8 Brawler 1 | . . . . . . 1 . Duelist 1 | . . . . . . 1 . Sentry 7 | . . . . . 2 2 3 Best Kill Streak 4 | 2 3 . . . 3 3 4 Combat Bots Only 4 | . 3 . . . 2 3 4 Max Kills in Single Turn 2 | 1 2 . . . 1 1 1 Gunslinging 1 | . 1 . . . . . . Exploded . | . . . . . . . . Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -------- Run | Scr Mat Min Exi Min Mat Sto Gar Damage Taken 4107 | . 316 . . 33 869 1485 1404 Core 678 | . 40 . . . 180 226 232 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 92 | 100 . . . 84 . . . Volleys Fired 266 | 14 23 . . 3 75 87 64 Largest 2 | 2 2 . . 1 2 2 2 Hottest 100 | 40 100 . . . 100 79 88 Shots Fired 372 | 28 36 . . 3 100 135 70 Gun 359 | 28 33 . . . 94 134 70 Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special 13 | . 3 . . 3 6 1 . Kinetic 306 | 28 29 . . . 65 128 56 Thermal 61 | . 7 . . . 34 6 14 Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 18 | 4 6 . . 2 9 12 18 Robot Miss Streak 5 | 2 5 . . 1 5 5 5 Penetration Max . | . . . . . . . . Secondary Targets 5 | . 3 . . . . 2 . Max Gunslinging Chain 1 | . 1 . . . . 1 . Shots Hit Robots 224 | 15 19 . . 2 60 86 42 Core Hits 101 | 8 11 . . . 19 33 30 Critical Hits 2 | . 1 . . . . . 1 Critical Kills 2 | . 1 . . . . . 1 Critical Parts Destroyed . | . . . . . . . . Melee Attacks 1 | . . . . . . . 1 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 3319 | 188 229 . . . 877 1315 710 Guns 3243 | 188 205 . . . 874 1299 677 Cannons . | . . . . . . . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Ramming 52 | . . . . . 3 16 33 Kinetic 2963 | 188 205 . . . 673 1284 613 Thermal 304 | . 24 . . . 201 15 64 Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 20 | . . . . . 15 20 20 Average Corruption 16 | . . . . . 14 15 20 Corruption Purged . | . . . . . . . . Effects 170 | . . . . . 45 67 58 Message Errors 14 | . . . . . 5 5 4 Matter Fused 27 | . . . . . 4 12 11 Heat Flow Errors 12 | . . . . . 4 1 7 Energy Discharges 14 | . . . . . 4 4 6 Parts Rejected 2 | . . . . . 1 . 1 Data Loss (minor) 17 | . . . . . 4 7 6 Data Loss (major) 4 | . . . . . 1 1 2 Misfires 6 | . . . . . 1 4 1 Alerts 1 | . . . . . . 1 . Misdirections 8 | . . . . . 2 2 4 Targeting Errors 56 | . . . . . 17 27 12 Weapon Failures 9 | . . . . . 2 3 4 Overload Shots . | . . . . . . . . Overflow Damage . | . . . . . . . . Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 8 | . . . . . 1 7 . Shots . | . . . . . . . . Rammed 15 | . . . . . 1 2 12 Targets Rammed 16 | . . . . . 1 2 13 Kicked . | . . . . . . . . Crushed 1 | . . . . . . . 1 Highest Temperature 519 | . 20 . . . 233 229 519 Average Temperature 65 | . 8 . . . 50 34 115 Received Heat Transfer 1506 | . 84 . . 18 288 540 576 Effects 2 | . . . . . . . 2 Short Circuit 1 | . . . . . . . 1 Damage (core) 1 | . . . . . . . 1 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 1 | . . . . . . . 1 Heat Transferred 695 | . 50 . . . 460 37 148 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Sto Gar Peak Influence 619 | 25 175 67 . 21 130 352 619 Initial 139 | . 16 67 . . . . 139 Average 110 | 11 51 67 . 4 34 138 333 Maximum Alert Level 2 | . . . . . . 1 2 Low Security (%) 79 | 100 100 100 . 100 100 69 30 Level 1 12 | . . . . . . 30 30 Level 2 7 | . . . . . . . 39 Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 9 | . 2 . . . 2 5 . Investigation 5 | . 2 . . . 2 1 . Extermination . | . . . . . . . . Reinforcement 1 | . . . . . . 1 . Assault . | . . . . . . . . Garrison 3 | . . . . . . 3 . Intercept . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Scr Mat Min Exi Min Mat Sto Gar Distress Signals 2 | . . . . . . 2 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 67 | . 10 . . 3 9 32 13 Peak Tracking Total 5 | . 4 . . 2 2 5 4 Tactical Retreats 7 | . . . . . 1 5 1 Traps | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Sto Gar Traps Triggered 7 | . 1 . . . . 2 4 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 ---------- Run | Scr Mat Min Exi Min Mat Sto Gar Machines Disabled 3 | . . . . . 1 1 1 Max in Single Turn 1 | . . . . . 1 1 1 Garrison Relay 1 | . . . . . . . 1 Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Scr Mat Min Exi Min Mat Sto Gar Machines Accessed 14 | . 2 . . . 4 8 . Terminals 9 | . 1 . . . 3 5 . Fabricators . | . . . . . . . . Repair Stations 2 | . . . . . 1 1 . Recycling Units 2 | . 1 . . . . 1 . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . 1 . Total Hacks 51 | . 11 . . . 15 25 . Successful 30 | . 6 . . . 7 17 . Failed 21 | . 5 . . . 8 8 . Catastrophic 1 | . . . . . 1 . . Database Lockouts . | . . . . . . . . Manual 36 | . 9 . 1 . 13 13 . Terminals 35 | . 7 . . . 13 15 . Fabricators . | . . . . . . . . Repair Stations 5 | . . . . . 2 3 . Recycling Units 9 | . 4 . . . . 5 . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . . . . 2 . Terminal Hacks 7 | . 2 . . . 1 4 . Part Schematic 2 | . . . . . . 2 . Open Door 1 | . . . . . . 1 . Terminal Index 2 | . . . . . 1 1 . Locate Traps 1 | . 1 . . . . . . Zone Layout 1 | . 1 . . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 5 | . . . . . 2 3 . Scan Component 2 | . . . . . 1 1 . Repair 2 | . . . . . 1 1 . Refit 1 | . . . . . . 1 . Recycling Unit Hacks 3 | . 1 . . . . 2 . Report Inventory 2 | . 1 . . . . 1 . Retrieve Components 1 | . . . . . . 1 . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . Unlock Access 1 | . . . . . . 1 . Unauthorized Hacks 14 | . 3 . . . 4 7 . Terminals 11 | . 1 . . . 4 6 . Track 1 | . . . . . 1 . . Assimilate 2 | . . . . . . 2 . Botnet 8 | . 1 . . . 3 4 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 3 | . 2 . . . . 1 . Reject 1 | . 1 . . . . . . Mask 2 | . 1 . . . . 1 . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 8 | . 1 . . . 3 4 . Full Trace Events 4 | . 1 . . . 2 1 . Feedback Events 1 | . . . . . 1 . . Corruption 1 | . . . . . 1 . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 2 | . . . . . . 2 . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . . . . . . 1 . Time 76 | . . . . . 38 38 . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 10 | . . . . . . 10 . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 ------------ Run | Scr Mat Min Exi Min Mat Sto Gar Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 5 | . . . . . . . 5 Machine Destruction 5 | . . . . . . . 5 Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -------- Run | Scr Mat Min Exi Min Mat Sto Gar Total Allies 5 | . . . . 2 1 2 . Largest Group 1 | . . . . 1 1 1 . Highest-Rated Group 21 | . . . . 16 21 15 . Highest-Rated Ally 21 | . . . . 16 21 15 . Total Orders 10 | . . . . . 3 . 7 ROAM 6 | . . . . . 2 . 4 FOLLOW 2 | . . . . . 1 . 1 RETURN 2 | . . . . . . . 2 Ally Attacks 28 | . . . . 5 15 8 . Total Damage 417 | . . . . 55 169 193 . Kills 5 | . . . . 1 1 3 . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Field Lobotomies 4 | . . . . 2 1 1 . Intel | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Sto Gar Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches 6 | . . . . . . . 6 Drone Recoveries 5 | . . . . . . . 5 Exploration | -11 -10 -10 -10 -9 -8 -8 -8 ------------- Run | Scr Mat Min Exi Min Mat Sto Gar Turns Passed 4537 | 190 706 66 109 903 804 875 884 Spaces Moved 1743 | 124 240 20 255 198 309 329 268 Core 25 | 24 . . . . . 1 . Treads 197 | . . . . . . 17 180 Legs 768 | 100 240 3 . . 26 311 88 Wheels . | . . . . . . . . Hover 102 | . . . . . 102 . . Flight 651 | . . 17 255 198 181 . . Fastest Speed 34 | 50 120 37 37 37 34 120 150 Average Speed 105 | 108 160 58 37 39 72 150 157 Slowest Speed 350 | 150 180 180 37 117 280 350 200 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered 1 | . . . . . 1 . . Exploration Rate (%) 29 | 5 33 4 42 34 18 53 49 Regions Visited 7 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . . . . . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . Scrap Searched . | . . . . . . . . Spaces Dug 7 | . 2 . . . 5 . . Terrain Destroyed 7 | . 2 . . . 5 . . Melee . | . . . . . . . . Projectile 7 | . 2 . . . 5 . . AOE . | . . . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Scr Mat Min Exi Min Mat Sto Gar Total 4017 | 151 520 74 269 1016 775 567 645 Wait 1804 | . 245 45 . 812 339 113 250 Move 1737 | 123 239 19 254 197 308 329 268 Hop . | . . . . . . . . Pick Up 34 | 7 6 2 . . 6 7 6 Fast Attach 49 | 6 . 1 6 1 17 10 8 Attach 15 | 1 1 1 . . 8 4 . Detach 7 | . . . . . 6 1 . Swap 35 | . 5 2 2 2 7 8 9 Drop 33 | . 1 4 7 1 8 6 6 Fire 266 | 14 23 . . 3 75 87 64 Melee 1 | . . . . . . . 1 Ram 1 | . . . . . 1 . . Kick 2 | . . . . . . 2 . Crush 13 | . . . . . . . 13 Escape Stasis 20 | . . . . . . . 20 Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials -8/Storage -8/Garrison (discovered 1 exit: [*Rec]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 191 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 850 | -10/Materials | Discovered new exit (range 7) 897 | -10/Materials | Entered Mines 898 | -10/Mines | Assembled infested the area 903 | -10/Mines | Assisted by a Guerilla fighting off Assembled 916 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 916 | -10/Mines | Discovered new exit (range 5) 963 | -10/Mines | Entered Exiles 971 | -10/Exiles | Discovered new exit (range 14) 979 | -10/Exiles | Met 8R-AWN 985 | -10/Exiles | Met EX-HEX 995 | -10/Exiles | Met EX-BIN 1002 | -10/Exiles | Aligned with FarCom system 1003 | -10/Exiles | Given EX-Vault access code 1011 | -10/Exiles | Opened EX-Vault 1014 | -10/Exiles | Found Prototype Special Weapon 1014 | -10/Exiles | Identified Field Lobotomy Kit 1020 | -10/Exiles | Found Prototype Ballistic Gun 1020 | -10/Exiles | Identified AWS/Gauss 1023 | -10/Exiles | Found Prototype Device 1023 | -10/Exiles | Identified Skeleton Box 1041 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1072 | -10/Exiles | Left Exiles lab with Field Lobotomy Kit 1072 | -10/Exiles | Entered Mines 1092 | -9/Mines | Met a Derelict bent on vengeance 1268 | -9/Mines | Assimilated G-47 Trooper with FLK Orb 1281 | -9/Mines | Assimilated G-34 Mercenary with FLK Orb 1390 | -9/Mines | Build established: Scavenger-Scout 1693 | -9/Mines | Discovered new exit (range 10) 1975 | -9/Mines | Entered Materials 1975 | -8/Materials | Accompanied by 1 ally 1975 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 2170 | -8/Materials | Crushed by falling debris 2170 | -8/Materials | System corruption reached 10% 2201 | -8/Materials | Lost 4 parts (2n2u) 2206 | -8/Materials | Assimilated H-55 Commando with FLK Orb 2553 | -8/Materials | Discovered new exit (range 15) 2688 | -8/Materials | Lost 4 parts (1p2n1w) 2760 | -8/Materials | Lost 3 parts (1n1u1w) 2779 | -8/Materials | Entered Storage 2924 | -8/Storage | Assimilated Y-45 Defender with FLK Orb 3032 | -8/Storage | Build established: Scavenger-Mutant 3357 | -8/Storage | Garrison activated, responded to threat 3401 | -8/Storage | Core integrity fell below 50% 3523 | -8/Storage | Lost 3 parts (1p1u1w) 3574 | -8/Storage | Repaired Hrd. Medium Armor Plating 3628 | -8/Storage | Lost 4 parts (1p1n2w) 3654 | -8/Storage | Identified exit to Garrison 3654 | -8/Storage | Entered Garrison 3942 | -8/Garrison | Core integrity fell below 20% 3990 | -8/Garrison | Triggered checkpoint 3992 | -8/Garrison | Triggered checkpoint 4191 | -8/Garrison | Garrison Relay disabled 4357 | -8/Garrison | Lost 4 parts (2n1u1w) 4435 | -8/Garrison | Discovered new exit (range 12) 4506 | -8/Garrison | Triggered checkpoint 4539 | -8/Garrison | Core destroyed Last Messages --------------- 04493_ Field strength at 10. 04494_ Stasis field depleted. 04500_ ALERT: Garrison interior compromised. 04506_ Beams of light sweep through the air. An alarm sounds. 04506_ System corrupted: Component data lost. 04515_ Unknown Engine melted. 04515_ S-10 Pest destroyed. 04518_ System corrupted: Hvy. Assault Rifle targeting data glitched. 04518_ S-10 Pest destroyed. 04518_ Hrd. Medium Armor Plating destroyed. 04521_ System corrupted: Hvy. Assault Rifle rejected. 04527_ Drone Bay destroyed. 04529_ S-10 Pest destroyed. 04531_ Carbon-fiber Leg permanently disabled. 04531_ Overheating: Short circuit. 04531_ Acquired 9 matter. 04532_ Acquired 18 matter. 04534_ Acquired 11 matter. 04537_ System corrupted: Heat flow error (+270). 04539_ Overheating: Core damaged (-93). Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????# < #############???????? | | ????????????????????# #???????? | | ????????????????????# #???????? | | ?????????????????????############# #???????? | | ?????????????????????????????????# #???????? | | ?????????????????????????????????# #???????? | | ?????????????????????????????????# #???????? | | ?????????????????????????????????# #???????? | | ?????????????????????????????????# #???????? | | ???????????????????????????####### ######### | | ???????????????????????????#^ | | ???????????????????????????# ##### | | ?????????????????#?????????# #???# ######## | | ?????????????????# ######### #???# #??????? | | ?????????????????# @[*[= #???# #??????? | | ?????????????????#### [######???# #??????? | | ????????????????????#== #????????# #??????? | | ????????????????????#####????????# #??????? | | ?????????????????????????????????# #??????# | | ?????????????????????????????????# #?????## | | ?????????????????????????????????# ####### | | ?????????????????????????????????# | | ?????????????????????????????????# | | ?????????????????????????????????########## | | ????????????????????????????????????????### | | ????????????????????????????????????????# | | ????????????????????????????????????????# | | ????????????????????????????????????????# | | ????????????????????????????????????????# | | ????????????????????????????????????????### | | ?????????????????????????????????####?????# | | ?????????????????????????????????# ?????# | | ?????????????????????????????????# ?????# | | ?????????????????????????????????# #?????# | | ?????????????????????????????????# #?????# | | ?????????????????????????????????# #?????# | | ?????????????????????????????????# #?????# | | ?????????????????????????????????# ?????# | | ?????????????????????????????????# #?????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 27 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 60 Additional Mass Support 6 Armor Coverage 375 Evasion (%) 63 Recoil Reduction 3 Item Schematics ----------------- Sml. Storage Unit | -8/Storage | Hacked Med. Storage Unit | -8/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MagneticResetCapacitor Manual? 0 Play Time 00:52:18 Cumulative 94.5 hours Start 2021.05.25 @ 14:52:47 End 2021.05.25 @ 15:42:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 157 Rogue 157 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 46 Gallery% 51 Achievement% 34 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bfedaeb8-5727-4d39-a96c-e2d0304e21d1