Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.06 @ 21:33:59 // Winter2019/RPGLIKE Player: Kiks Result: Destroyed by C-40 Crusher with Compactor Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (142) 710 Value Destroyed (3340) 3340 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (430) 430 TOTAL SCORE: 8300 Bonus ------- High Alert Combat Kills 119 Follower Combat Kills 165 Aligned with FarCom 300 Friendly Fire -154 Cogmind --------- Core Integrity 0/600 Matter 297/300 Energy 100/100 System Corruption 5% Temperature Cool (0) Movement Core (500) Ox9 Location -7/Waste Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Improved Signal Interpreter Hardened Heavy Armor Plating Hardlight Generator > --- WEAPON (6) ------- Improved Assault Rifle > --- INVENTORY (5) ---- Bomb Drone Bay (16/16) Improved EM Pulse Cannon Field Lobotomy Kit (5) Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Reinforced Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Armored Treads Advanced Treads > --- UTILITY ---------- Improved Signal Interpreter Hardened Heavy Armor Plating Hardlight Generator Dynamic Insulation System Tractor Beam > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Improved Assault Rifle Improved Assault Rifle Minigun > --- INVENTORY -------- Bomb Drone Bay Improved EM Pulse Cannon Field Lobotomy Kit [Rating: 52] Favorites ----------- Power Light Nuclear Core Engine Reinforced Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Signal Interpreter Device Experimental Sensor Array Processor Signal Interpreter Hackware Hacking Suite Protection Hardened Heavy Armor Plating Weapon Heavy Assault Rifle Energy Gun Small Laser Ballistic Gun Heavy Assault Rifle Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Slots Evolved 14 | 3 . 1 5 . . . 4 1 . Power 1 | . . . . . . . . 1 . Propulsion 3 | 1 . . . . . . 2 . . Utility 5 | 1 . . 2 . . . 2 . . Weapon 5 | 1 . 1 3 . . . . . . Parts Attached 39 | 7 6 4 7 . . . 11 4 . Power 6 | 1 1 . . . . . 2 2 . Engine 5 | 1 . . . . . . 2 2 . Core 1 | . 1 . . . . . . . . Reactor . | . . . . . . . . . . Propulsion 9 | 4 . 2 . . . . 1 2 . Treads 5 | . . 2 . . . . 1 2 . Leg 2 | 2 . . . . . . . . . Wheel 2 | 2 . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 12 | . 2 1 2 . . . 7 . . Device 7 | . 1 1 1 . . . 4 . . Storage . | . . . . . . . . . . Processor 2 | . 1 . . . . . 1 . . Hackware 2 | . . . 1 . . . 1 . . Protection 1 | . . . . . . . 1 . . Artifact . | . . . . . . . . . . Weapon 12 | 2 3 1 5 . . . 1 . . Energy Gun 3 | 2 1 . . . . . . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 9 | . 2 1 5 . . . 1 . . Ballistic Cannon . | . . . . . . . . . . Launcher . | . . . . . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 3 | . . 1 1 . . . 1 . . Parts Lost 4 | . . . . . . . . . 4 Power . | . . . . . . . . . . Propulsion 2 | . . . . . . . . . 2 Utility . | . . . . . . . . . . Weapon 2 | . . . . . . . . . 2 Highest Loss Streak 4 | . . . . . . . . . 4 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 95 | . 94 100 97 100 100 100 83 92 56 Engine 1 | . 5 . . . . . 4 9 4 Core 6 | . 8 12 8 7 7 7 . . . Treads 14 | . . 19 16 15 15 15 13 21 10 Wheel 3 | . 28 6 . . . . . . . Device 13 | . 9 12 11 15 15 15 12 16 12 Processor 8 | . 13 12 8 7 7 7 5 5 5 Hackware 4 | . . . 6 7 7 7 5 . . Ballistic Gun 39 | . 23 37 44 46 46 46 37 33 16 Naked Turns . | . . . . . . . . . . Heaviest Build 71 | 6 12 15 25 25 25 25 61 71 71 Greatest Support 82 | 26 26 40 40 40 40 40 60 82 82 Greatest Overweight (x) 9 | . . . . . . . 1 1 9 Average Overweight (x) . | . . . . . . . . . 3 Largest Inventory Capacity 5 | 3 3 3 3 3 3 3 3 5 5 Average Capacity 3 | 3 3 3 3 3 3 3 3 4 5 Most Carried 4 | . 3 3 3 3 3 3 3 4 4 Average Carried 2 | . 2 2 1 2 2 3 2 3 4 Final Capacity 5 | 3 3 3 3 3 3 3 3 5 5 Final Carried 4 | . 3 3 1 3 3 3 3 4 4 Class Distribution -------------------- 63% | Scavenger-Executioner 18% | Skirmisher 10% | Mutant 7% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -10/Mines Scavenger-Skirmisher | -9/Materials Scavenger-Executioner | -9/Mines Scavenger-Executioner | -9/Exiles Scavenger-Executioner | -8/Mines Scavenger-Executioner | -8/Materials Scavenger-Executioner | -7/Factory Mutant | -7/Waste Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Matter Collected 3533 | 250 416 369 624 234 . 414 813 218 195 Remotely 2185 | . . . 311 234 . 414 813 218 195 Salvage Created 5102 | . 755 156 1012 462 . 484 1598 354 281 Parts 305 | . 38 24 75 31 . 48 64 20 5 Haulers Intercepted 8 | . 2 . 4 . . . 1 1 . Recyclers Shooed 2 | . 1 . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Combat Hostiles Destroyed 85 | . 9 12 18 11 . 12 17 5 1 Guns 85 | . 9 12 18 11 . 12 17 5 1 Classes Destroyed 16 | . 7 2 2 . . 1 3 . 1 Worker 10 | . 1 2 3 . . 2 2 . . Builder 11 | . 1 . . 2 . 4 4 . . Tunneler 3 | . . . 1 1 . 1 . . . Hauler 8 | . 2 . 4 . . . 1 1 . Recycler 14 | . 4 . 2 2 . 2 3 1 . Operator 2 | . . . . . . . 2 . . Watcher 8 | . 2 . 3 . . . 3 . . Swarmer 28 | . 3 6 5 11 . 3 . . . Grunt 30 | . 6 2 4 . . 7 9 2 . Brawler 3 | . . . 2 . . . . 1 . Duelist 4 | . . . . . . 2 1 1 . Sentry 14 | . . 2 7 . . . 5 . . Demolisher 2 | . . 2 . . . . . . . Hunter 2 | . . . . . . . 1 1 . Heavy 1 | . . . . . . . 1 . . Compactor 1 | . . . . . . . . . 1 Thug 1 | . . . . 1 . . . . . Best Kill Streak 9 | . 4 3 9 4 . 7 7 4 1 Combat Bots Only 5 | . 3 3 5 4 . 3 4 3 1 Max Kills in Single Turn 3 | . 1 2 2 2 . 2 3 1 1 Gunslinging 1 | . . 1 . 1 . 1 1 . . Exploded . | . . . . . . . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Damage Taken 3048 | . 449 789 228 48 . 198 620 109 607 Core 2339 | . 350 635 178 38 . 151 505 81 401 Absorbed by Shields 160 | . . . . . . . 80 36 44 Redirected to Core 2017 | . 322 531 168 23 . 151 394 65 363 Core Remaining (%) 81 | 100 . 65 . . . 100 61 . . Volleys Fired 222 | . 60 28 34 13 . 23 38 12 14 Largest 6 | . 2 3 6 6 . 6 6 6 6 Hottest 140 | . 80 69 138 138 . 138 140 140 140 Shots Fired 943 | . 120 84 177 78 . 138 228 72 46 Gun 943 | . 120 84 177 78 . 138 228 72 46 Cannon . | . . . . . . . . . . Launcher . | . . . . . . . . . . Special . | . . . . . . . . . . Kinetic 935 | . 112 84 177 78 . 138 228 72 46 Thermal 4 | . 4 . . . . . . . . Explosive . | . . . . . . . . . . Electromagnetic 4 | . 4 . . . . . . . . Robot Hit Streak 35 | . 8 7 10 22 . 16 21 11 35 Robot Miss Streak 6 | . 2 3 6 3 . 2 3 2 1 Penetration Max . | . . . . . . . . . . Secondary Targets 24 | . 1 4 1 7 . 3 8 . . Max Gunslinging Chain 2 | . 1 1 1 2 . 1 1 . . Shots Hit Robots 540 | . 72 44 74 37 . 83 150 38 42 Core Hits 230 | . 29 18 43 20 . 34 64 16 6 Critical Kills 3 | . . 2 . . . . 1 . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 3 | . . 2 . . . . 1 . . Destroy 3 | . . 2 . . . . 1 . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 8838 | . 1114 676 1449 607 . 1338 2399 568 687 Guns 8671 | . 1077 676 1319 607 . 1338 2399 568 687 Cannons . | . . . . . . . . . . Explosions 167 | . 37 . 130 . . . . . . Melee . | . . . . . . . . . . Ramming . | . . . . . . . . . . Kinetic 8623 | . 1029 676 1319 607 . 1338 2399 568 687 Thermal 48 | . 48 . . . . . . . . Explosive 130 | . . . 130 . . . . . . Electromagnetic 37 | . 37 . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 5 | . . . . . . . . . 5 Average Corruption 5 | . . . . . . . . . 5 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 3 | . . . . . . . . . 3 Data Loss (minor) 1 | . . . . . . . . . 1 Data Loss (major) 2 | . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . Overflow Damage . | . . . . . . . . . . Projectiles . | . . . . . . . . . . Explosions . | . . . . . . . . . . Melee . | . . . . . . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 18 | . 18 . . . . . . . . Shots 1 | . 1 . . . . . . . . Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 274 | . 48 174 274 . . . 21 52 84 Average Temperature 56 | . 14 51 79 . . . 13 17 48 Received Heat Transfer 779 | . 258 171 57 . . 99 173 21 . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 1 | . . . 1 . . . . . . Heat Transferred 75 | . 75 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Peak Influence 826 | . 217 309 826 556 . 215 341 80 5 Initial 321 | . . 59 . 321 . . 3 18 5 Average 205 | . 97 127 467 364 . 85 205 46 1 Maximum Alert Level 3 | . 1 1 3 2 . 1 1 . . Low Security (%) 57 | 100 97 82 24 . . 84 38 100 100 Level 1 30 | . 2 17 16 77 . 15 61 . . Level 2 8 | . . . 35 22 . . . . . Level 3 2 | . . . 22 . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 16 | . 2 . 4 . . . 4 6 . Investigation 3 | . . . 1 . . . . 2 . Extermination 1 | . . . . . . . . 1 . Reinforcement 7 | . 2 . 3 . . . 2 . . Assault . | . . . . . . . . . . Garrison 5 | . . . . . . . 2 3 . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Distress Signals 9 | . . 1 6 . . 1 1 . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 111 | . 15 11 31 11 . 12 22 6 3 Peak Tracking Total 6 | . 4 3 6 4 . 3 5 2 3 Tactical Retreats . | . . . . . . . . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Traps Triggered 2 | . . . 1 . . . . 1 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Machines Disabled 14 | . . 2 6 2 . . 4 . . Max in Single Turn 4 | . . 1 4 1 . . 1 . . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Machines Accessed 14 | . 2 . 4 1 1 . 3 3 . Terminals 11 | . 2 . 4 . . . 3 2 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . Total Hacks 29 | . 4 . 10 1 1 . 6 7 . Successful 13 | . 3 . 3 1 1 . 4 1 . Failed 16 | . 1 . 7 . . . 2 6 . Catastrophic 4 | . 1 . . . . . 1 2 . Database Lockouts . | . . . . . . . . . . Manual 18 | . 3 . 6 . 1 . 6 2 . Terminals 25 | . 4 . 10 . . . 6 5 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . . . . . . 2 . Terminal Hacks 7 | . 1 . 1 1 1 . 2 1 . Open Door 1 | . . . . 1 . . . . . Branch Access Points 2 | . 1 . 1 . . . . . . Unreport Threat 3 | . . . . . . . 2 1 . EX-Prototype ID Bank 1 | . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 6 | . 2 . 2 . . . 2 . . Terminals 6 | . 2 . 2 . . . 2 . . Botnet 6 | . 2 . 2 . . . 2 . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . 2 . . Used . | . . . . . . . . . . Hacking Detections 10 | . 1 . 4 . . . 2 3 . Full Trace Events 3 | . . . 1 . . . . 2 . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Total Allies 3 | . . 3 . . . . . . . Largest Group 3 | . . 3 3 1 . . . . . Highest-Rated Group 73 | . . 73 73 31 . . . . . Highest-Rated Ally 31 | . . 31 31 31 . . . . . Total Orders 1 | . . . . . . . 1 . . RETURN 1 | . . . . . . . 1 . . Ally Attacks 69 | . . . 63 6 . . . . . Total Damage 897 | . . . 833 64 . . . . . Kills 10 | . . . 10 . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . 3 . . . . . Drone Launches 16 | . . . . . . . 16 . . Drone Recoveries 16 | . . . . . . . 16 . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Turns Passed 6931 | 79 622 1250 790 1221 530 938 851 545 105 Spaces Moved 3958 | 71 451 792 387 725 331 519 370 290 22 Core 21 | 13 . . . . . . . . 8 Treads 3199 | . . 563 387 725 331 519 370 290 14 Legs 30 | 30 . . . . . . . . . Wheels 708 | 28 451 229 . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 90 90 160 160 160 160 160 158 158 Average Speed 149 | 95 90 139 160 160 160 160 173 168 282 Slowest Speed 500 | 120 90 160 160 160 160 160 243 243 500 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 57 | 4 83 96 56 99 76 99 31 7 25 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 2 | . . . . 2 . . . . . Known Exits Taken 7 | . 1 1 1 1 1 1 1 . . Unknown Exits Taken 1 | 1 . . . . . . . . . Scrap Searched 4 | . . 2 . 1 . 1 . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 15 | . 2 . 13 . . . . . . Melee . | . . . . . . . . . . Projectile . | . . . . . . . . . . AOE 15 | . 2 . 13 . . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Total 4418 | 79 545 873 462 747 332 558 472 314 36 Wait 60 | . 13 7 11 . . 2 27 . . Move 3950 | 70 450 791 386 724 330 518 369 290 22 Hop . | . . . . . . . . . . Pick Up 10 | . 3 3 1 1 1 . . 1 . Fast Attach 33 | 7 6 2 5 . . . 9 4 . Attach 4 | . . 1 2 . . . 1 . . Detach 1 | . . . . . . . 1 . . Swap 2 | . . 1 . . . . 1 . . Drop 24 | 2 4 4 3 . 1 . 8 2 . Fire 222 | . 60 28 34 13 . 23 38 12 14 Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous 112 | . 9 36 20 9 . 15 18 5 . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Min / *Sto x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Waste History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 6 | -11/Scrapyard | Discovered new exit (range 15) 80 | -11/Scrapyard | Entered Materials 233 | -10/Materials | Discovered new exit (range 12) 240 | -10/Materials | Identified exit to Mines 309 | -10/Materials | Build established: Mutant 465 | -10/Materials | Discovered new exit (range 6) 471 | -10/Materials | Identified exit to Materials 632 | -10/Materials | Discovered exit to Materials (range 7) 702 | -10/Materials | Entered Mines 704 | -10/Mines | Reached level 2 706 | -10/Mines | Upgraded with Weapon slot (x1) 814 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 816 | -10/Mines | Found Prototype Device 817 | -10/Mines | Identified Exp. Sensor Array 846 | -10/Mines | Assembled infested the area 851 | -10/Mines | Assisted by a Guerilla fighting off Assembled 859 | -10/Mines | Learned Materials stockpile data 1026 | -10/Mines | Build established: Skirmisher 1201 | -10/Mines | Reached level 3 1206 | -10/Mines | Core integrity fell below 50% 1229 | -10/Mines | Escorted by a lone wolf Derelict 1456 | -10/Mines | Discovered exit to Materials (range 5) 1515 | -10/Mines | Discovered exit to Materials (range 6) 1952 | -10/Mines | Entered Materials 1952 | -9/Materials | Accompanied by 3 allies 1954 | -9/Materials | Reached level 4 1957 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1964 | -9/Materials | Upgraded with Utility slot (x1) 1964 | -9/Materials | Upgraded with Weapon slot (x2) 2143 | -9/Materials | Discovered new exit (range 5) 2152 | -9/Materials | Identified exit to Storage 2208 | -9/Materials | Identified exit to Mines 2243 | -9/Materials | Reached level 5 2262 | -9/Materials | Build established: Scavenger-Skirmisher 2313 | -9/Materials | Reached level 6 2459 | -9/Materials | Upgraded with Utility slot (x1) 2459 | -9/Materials | Upgraded with Weapon slot (x1) 2600 | -9/Materials | Reached level 7 2742 | -9/Materials | Entered Mines 2742 | -9/Mines | Accompanied by 1 ally 2761 | -9/Mines | Build established: Scavenger-Executioner 2763 | -9/Mines | Learned location of 2 exits from Materials 2867 | -9/Mines | Found the Drone Emporium 2869 | -9/Mines | Learned 4 Materials zone layouts 2874 | -9/Mines | Found Prototype Device 2943 | -9/Mines | Discovered new exit (range 8) 2967 | -9/Mines | Identified exit to Materials 3010 | -9/Mines | Reached level 8 3037 | -9/Mines | Discovered exit to Materials (range 5) 3096 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3096 | -9/Mines | Discovered new exit (range 5) 3288 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3635 | -9/Mines | Learned location of Zion (-6) 3787 | -9/Mines | Learned location of Storage (-9) 3960 | -9/Mines | Identified exit to Exiles 3963 | -9/Mines | Entered Exiles 4002 | -9/Exiles | Met 8R-AWN 4031 | -9/Exiles | Met EX-HEX 4072 | -9/Exiles | Met EX-BIN 4106 | -9/Exiles | Aligned with FarCom system 4107 | -9/Exiles | Given EX-Vault access code 4144 | -9/Exiles | Opened EX-Vault 4158 | -9/Exiles | Found Field Lobotomy Kit 4192 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4330 | -9/Exiles | Met EX-DEC 4364 | -9/Exiles | Visited The Gauntlet 4479 | -9/Exiles | Discovered new exit (range 10) 4490 | -9/Exiles | Identified exit to Mines 4493 | -9/Exiles | Left Exiles lab with Field Lobotomy Kit 4493 | -9/Exiles | Entered Mines 4558 | -8/Mines | Reached level 9 4805 | -8/Mines | Discovered exit to Materials (range 15) 5417 | -8/Mines | Discovered exit to Materials (range 10) 5431 | -8/Mines | Entered Materials 5432 | -8/Materials | Identified exit to Factory 5433 | -8/Materials | Reached level 10 5482 | -8/Materials | Reached level 11 5634 | -8/Materials | Upgraded with Propulsion slot (x2) 5634 | -8/Materials | Upgraded with Utility slot (x2) 5634 | -8/Materials | Identified Bomb Drone Bay 6102 | -8/Materials | Garrison activated, responded to threat 6109 | -8/Materials | Reached level 12 6282 | -8/Materials | Entered Factory 6284 | -7/Factory | Reached level 13 6417 | -7/Factory | Garrison activated, responded to threat 6418 | -7/Factory | Core integrity fell below 50% 6448 | -7/Factory | Upgraded with Power slot (x1) 6827 | -7/Factory | Sucked down chute 6827 | -7/Factory | Entered Waste 6842 | -7/Waste | EMP discharged 6848 | -7/Waste | Spotted C-40 Crusher 6855 | -7/Waste | Crushed by Compactor (1 part destroyed) 6861 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 6864 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6873 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 6876 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6879 | -7/Waste | Crushed by Compactor (0 parts destroyed, 2 dropped) 6882 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6883 | -7/Waste | Core integrity fell below 20% 6885 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 6887 | -7/Waste | Destroyed C-40 Crusher 6896 | -7/Waste | Spotted C-40 Crusher 6911 | -7/Waste | Spotted C-40 Crusher 6913 | -7/Waste | Lost 4 parts (2n2w) 6925 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 6928 | -7/Waste | Spotted C-40 Crusher 6932 | -7/Waste | Destroyed by C-40 Crusher with Compactor Last Messages --------------- 06873_ Rnf. Deuterium Engine crushed. 06873_ Critical hit (Destroy). 06876_ Hvy. Assault Rifle crushed. 06879_ Adv. Treads crushed. 06879_ Dynamic Insulation System crushed. 06880_ System corrupted: Substantial component data lost. 06882_ Adv. Treads crushed. 06882_ Lgt. Treads crushed. 06882_ Arm. Treads crushed. 06885_ Hvy. Assault Rifle crushed. 06885_ Critical hit (Destroy). 06887_ C-40 Crusher destroyed. 06888_ Acquired 192 matter. 06890_ Acquired 3 matter. 06910_ System corrupted: Substantial component data lost. 06925_ Tractor Beam crushed. 06925_ Critical hit (Destroy). 06929_ Tractor Beam crushed. 06932_ ALERT: Foreign system detected. Charging EMP. 06932_ Critical hit (Destroy). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????? ??????????????????????????? | | ??????????????????# ??????????????????????????? | | ??????????????????# ??????????????????????????? | | ????????????????### #?????????????????????????? | | ????????????????# ?????????????????????????? | | ????????????????# ?????????????????????????? | | ????????????????? ?????????????????????????? | | ?????????????????? ?????????????????????????? | | ??????????????????# #?????????????????????????? | | ??????????????????# #???????????#?????????????? | | ??????????????????# #?????????? #?????????????? | | ??????????????????# #???????? #?????????????? | | ????????????????### ######## #?????????????? | | ????????????????# #?????????????? | | ????????????????# CC CC #?????????????? | | ????????????????# !== @CC CC #?????????????? | | ????????????????# !%! #?????????????? | | ????????????????### [ ######## #?????????????? | | ????############??# **[#????????? #?????????????? | | ????# #??# ! #?????????????????????????? | | ????# #??# #?????????????????????????? | | ????# #### #?????????????????????????? | | ????# #?????????????????????????? | | ????# #?????????????????????????? | | ????# #?????????????????????????? | | ????# #?????????????????????????? | | ????# #### #?????????????????????????? | | ????# #??# #?????????????????????????? | | ????# #??# =#?????????????????????????? | | ????############??#[ #?????????????????????????? | | ??????????????????# #?????????????????????????? | | ??????????????????######?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 27 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 EM Shielding 2 Armor Coverage 600 Evasion (%) 55 Recoil Reduction 4 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Levels Raised 12 | . . 2 4 1 . 1 3 1 . XP Earned 22009 | 3000 1290 1975 5987 1780 243 1900 3449 2185 200 XP Spent 20450 | 3000 . 1200 6100 1700 . . 5700 2750 . Upgrades 30 | 6 . 2 5 8 . . 6 3 . Power Slot 1 | . . . . . . . . 1 . Propulsion Slot 3 | 1 . . . . . . 2 . . Utility Slot 5 | 1 . . 2 . . . 2 . . Weapon Slot 5 | 1 . 1 3 . . . . . . Heat Dissipation 6 | . . . . 6 . . . . . Inventory Capacity 5 | 3 . . . . . . . 2 . Ranged Accuracy 3 | . . 1 . 2 . . . . . KI Damage % 2 | . . . . . . . 2 . . Protomatter Created 1147 | . 78 209 265 59 . 330 126 80 . Integrity Restored 2213 | . 180 760 406 132 . 287 343 105 . Core 1728 | . 139 637 355 70 . 151 271 105 . Parts 485 | . 41 123 51 62 . 136 72 . . Protomatter Decayed 412 | . 4 9 106 13 . 227 8 45 . Game ------ Seed ChipZioniteTreads Manual? 0 Play Time 00:29:21 Cumulative 119.0 hours Start 2022.05.06 @ 21:04:05 End 2022.05.06 @ 21:33:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 82 Rogue 43 Adventurer 5 Explorer 34 Win Type - Total 19 Types 10/0/4/4/1/0/0/0/0 Lore% 75 Gallery% 70 Achievement% 76 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ffbed378-bba1-4ebf-af90-f045f3475b59