Cogmind - Beta 13 @@@ ROGUE MODE // 2024.08.02 @ 23:17:23 Player: jagoly Result: Destroyed by C-40 Crusher with Compactor Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (310) 1550 Value Destroyed (10909) 10909 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (3288) 3288 TOTAL SCORE: 19727 Bonus ------- High Alert Combat Kills 2491 Follower Combat Kills 614 Entered Garrisons 200 Friendly Fire -17 Cogmind --------- Core Integrity 0/700 Matter 128/300 Energy 100/100 System Corruption 12% Temperature Cool (0) Movement Core (50) Location -7/Waste Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Deuterium Engine Hacking Suite Powered Hammer Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Advanced Treads Medium Treads Medium Treads Armored Medium Treads > --- UTILITY ---------- Improved Cooling System Huge Storage Unit Advanced Targeting Computer Core Analyzer Hardlight Generator Hacking Suite > --- WEAPON ----------- Cooled Pulse Rifle Ion Burst Cannon > --- INVENTORY -------- Improved Deuterium Engine Advanced Treads Medium Treads Improved Cooling System High-capacity Matter Pod Enhanced Optical Array Core Analyzer Advanced Shield Generator Hacking Suite System Restoration Module System Restoration Module Advanced Beam Rifle Improved Spread Laser Cooled Particle Cannon Cooled Particle Cannon Cooled Particle Cannon Advanced Plasma Cannon Gauss Rifle Gauss Rifle Gauss Rifle Mass Driver Enhanced Gauss Cannon Heavy Missile Launcher Improved Datajack Powered Hammer [Rating: 60] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Utility Advanced Targeting Computer Device Hardlight Generator Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Enhanced Autogun Energy Gun Advanced Beam Rifle Energy Cannon Cooled Particle Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Advanced Assault Cannon Launcher Missile Launcher Impact Weapon Powered Hammer Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Sto Fac Was Slots Evolved 6 | . . . 2 . 2 . . . 2 . Power . | . . . . . . . . . . . Propulsion 2 | . . . 1 . 1 . . . . . Utility 4 | . . . 1 . 1 . . . 2 . Weapon . | . . . . . . . . . . . Parts Attached 259 | 6 17 4 33 13 41 27 21 29 56 12 Power 25 | 1 4 1 6 1 2 1 2 1 5 1 Engine 22 | 1 4 1 4 1 2 1 2 1 4 1 Core 3 | . . . 2 . . . . . 1 . Reactor . | . . . . . . . . . . . Propulsion 71 | 2 2 . 14 4 19 8 4 8 7 3 Treads 50 | . 2 . 14 4 12 6 3 2 4 3 Leg 6 | 2 . . . . 4 . . . . . Wheel 15 | . . . . . 3 2 1 6 3 . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 73 | 1 5 1 4 2 14 8 4 4 27 3 Device 44 | . 4 . 3 2 4 6 2 3 18 2 Storage 7 | 1 1 1 1 . 2 . . . . 1 Processor 3 | . . . . . 2 . . . 1 . Hackware 7 | . . . . . 2 1 2 . 2 . Protection 12 | . . . . . 4 1 . 1 6 . Artifact . | . . . . . . . . . . . Weapon 90 | 2 6 2 9 6 6 10 11 16 17 5 Energy Gun 24 | 2 . . 5 3 3 1 1 . 7 2 Energy Cannon 3 | . . . . . . . . . 2 1 Ballistic Gun 35 | . 5 1 3 1 2 1 5 11 5 1 Ballistic Cannon 13 | . 1 . . . 1 7 3 . . 1 Launcher 9 | . . 1 . 2 . 1 2 1 2 . Special Weapon . | . . . . . . . . . . . Impact Weapon 5 | . . . 1 . . . . 4 . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . 1 . Unidentified Prototypes 6 | . . . 2 . . . 1 1 1 1 Parts Lost 48 | . 1 . 5 7 5 1 2 4 10 13 Power 4 | . . . . 1 . . . 1 1 1 Propulsion 16 | . . . 2 2 2 . 1 2 4 3 Utility 15 | . . . 1 2 2 . 1 1 3 5 Weapon 13 | . 1 . 2 2 1 1 . . 2 4 Highest Loss Streak 10 | . 1 . 4 6 3 1 2 1 6 10 To Critical Strikes 1 | . . . 1 . . . . . . . Average Slot Usage (%) 98 | . 97 100 98 97 98 99 99 98 99 75 Engine 9 | . 13 14 7 10 9 9 9 8 6 5 Treads 19 | . 25 28 32 31 21 9 9 9 16 18 Wheel 12 | . . . . . 11 27 27 25 13 . Device 12 | . 12 14 21 21 9 8 8 8 13 12 Storage 9 | . 14 14 11 11 9 9 9 9 7 5 Processor 6 | . . . . . 12 9 9 9 10 12 Hackware 3 | . . . . . . 6 9 9 5 5 Protection 2 | . . . . . 4 2 . . 6 . Energy Gun 7 | . 1 . 18 12 8 4 1 . 8 8 Ballistic Gun 9 | . 21 28 3 9 9 3 6 17 6 . Ballistic Cannon 2 | . 4 . . . . 10 9 . . 1 Naked Turns 22 | . . . . . . . . . . 22 Heaviest Build 118 | 12 33 31 37 40 103 107 106 101 118 110 Greatest Support 105 | 20 40 40 60 60 80 36 36 40 105 105 Greatest Overweight (x) 8 | 1 . . . . 8 5 2 4 5 3 Average Overweight (x) 1 | . . . . . 1 2 2 2 1 . Largest Inventory Capacity 25 | 8 15 15 15 15 25 25 25 25 25 25 Average Capacity 20 | 6 14 15 15 15 19 25 25 25 25 19 Most Carried 25 | 3 14 15 15 15 25 25 25 25 25 25 Average Carried 18 | 1 6 14 14 9 17 24 24 24 24 15 Final Capacity 25 | 8 15 15 15 15 25 25 25 25 25 5 Final Carried 25 | 3 14 15 15 9 25 25 25 25 25 3 Class Distribution -------------------- 77% | Mutant 17% | Scavenger-Mutant 4% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Mutant | -8/Storage Mutant | -7/Factory Mutant | -7/Waste Resources | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Min Mat Gar Mat Sto Fac Was Matter Collected 7536 | 239 955 240 644 57 851 875 930 1628 1117 . Remotely . | . . . . . . . . . . . Salvage Created 12414 | . 815 215 1861 143 1809 1259 1272 2451 2297 292 Parts 657 | . 52 18 111 3 99 48 84 127 111 4 Haulers Intercepted 30 | . 2 . 6 . 6 . 5 6 5 . Recyclers Shooed 4 | . . 1 1 . . . . 2 . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Sto Fac Was Combat Hostiles Destroyed 248 | . 20 10 31 22 29 25 30 39 41 1 Guns 184 | . 17 9 30 7 28 17 4 39 32 1 Cannons 30 | . 3 . . . . 8 19 . . . AOE 29 | . . 1 . 15 . . 7 . 6 . Classes Destroyed 19 | . 5 . 3 3 2 . 2 1 2 1 Worker 12 | . . . 2 . 1 . 3 2 4 . Builder 5 | . . . . 1 . . 4 . . . Tunneler 1 | . . . . . . . 1 . . . Hauler 30 | . 2 . 6 . 6 . 5 6 5 . Recycler 3 | . . . 2 . . . . 1 . . Mechanic 1 | . . . . . . . 1 . . . Operator 8 | . 2 . 1 . 3 . . 1 1 . Watcher 20 | . 3 . 4 . 4 . 4 2 3 . Swarmer 37 | . 6 6 4 . 3 5 6 4 3 . Grunt 116 | . 14 4 17 2 16 8 14 17 24 . Brawler 5 | . . . . . . . . 2 3 . Duelist 10 | . . . . . 2 1 2 3 2 . Protector 1 | . . . . . . . . . 1 . Sentry 52 | . . . 10 . 6 11 8 13 4 . Demolisher 2 | . . . . 2 . . . . . . Hunter 2 | . . . . . 2 . . . . . Programmer 4 | . . . . . . . . . 4 . Compactor 1 | . . . . . . . . . . 1 Assembled 18 | . . . . 18 . . . . . . Best Kill Streak 12 | . 3 3 5 10 6 6 12 9 6 1 Combat Bots Only 10 | . 3 3 5 10 6 6 7 4 5 1 Max Kills in Single Turn 5 | . 2 1 2 3 2 1 4 2 5 1 Gunslinging 1 | . 1 . . 1 . . . 1 . . Exploded 4 | . . 1 . 3 . . 2 . 4 . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Gar Mat Sto Fac Was Hostile Shots Fired 1177 | . 92 19 131 107 129 105 97 161 321 15 Missed 356 | . 27 4 46 31 35 31 29 36 117 . Damage Taken 9701 | . 482 107 774 1225 1245 834 756 1609 1645 1024 Core 1663 | . 39 20 135 240 138 51 103 212 184 541 Absorbed by Shields 2498 | . 193 43 292 234 85 276 278 411 686 . Ignored by Resistances 157 | . . . . . . . . . 157 . Regen/Repaired (Parts) 866 | . 20 . . . 95 . 73 353 325 . Core Remaining (%) 47 | 100 . 76 . 6 . . . 8 . . Volleys Fired 949 | . 69 20 108 36 126 138 77 160 179 36 Largest 2 | . 2 2 2 2 2 2 2 2 2 2 Hottest 122 | . 58 46 112 112 116 101 114 50 122 121 Shots Fired 1766 | . 131 38 216 61 251 213 143 320 340 53 Gun 1545 | . 121 36 216 54 241 137 41 320 337 42 Cannon 200 | . 10 . . . 10 75 94 . . 11 Launcher 21 | . . 2 . 7 . 1 8 . 3 . Special . | . . . . . . . . . . . Kinetic 1063 | . 131 36 76 8 96 124 127 320 134 11 Thermal 682 | . . . 140 46 155 88 8 . 203 42 Explosive 21 | . . 2 . 7 . 1 8 . 3 . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 39 | . 10 9 14 8 15 35 39 13 16 13 Robot Miss Streak 10 | . 7 3 10 5 4 7 6 4 4 2 Penetration Max . | . . . . . . . . . . . Secondary Targets 17 | . 2 1 2 1 4 2 . 4 1 . Max Gunslinging Chain 1 | . 1 1 1 1 1 1 . 1 1 . Shots Hit Robots 1186 | . 83 22 127 36 180 136 83 233 244 42 Core Hits 533 | . 35 12 57 39 73 50 63 90 106 8 Critical Kills 1 | . 1 . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . . 1 1 . . Critical Strikes 54 | . 1 . 10 2 8 7 7 1 16 2 Burn 45 | . . . 10 2 8 6 1 . 16 2 Destroy 2 | . 1 . . . . . 1 . . . Blast 6 | . . . . . . 1 5 . . . Smash 1 | . . . . . . . . 1 . . Melee Attacks 9 | . . . 1 . . . . 6 2 . Impact 7 | . . . 1 . . . . 6 . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . . 2 . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 27235 | . 1264 506 2299 1726 3132 2901 3676 4129 6357 1245 Guns 19359 | . 1115 305 2299 540 2990 1807 544 4083 4786 890 Cannons 3231 | . 149 . . . 142 1059 1526 . . 355 Explosions 4599 | . . 201 . 1186 . 35 1606 . 1571 . Melee 46 | . . . . . . . . 46 . . Ramming . | . . . . . . . . . . . Kinetic 13048 | . 1264 305 674 113 1064 1566 1910 4083 1714 355 Thermal 10456 | . . . 1625 427 2068 1300 160 . 3986 890 Explosive 3685 | . . 201 . 1186 . 35 1606 . 657 . Electromagnetic . | . . . . . . . . . . . Impact 46 | . . . . . . . . 46 . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 12 | . 3 3 . . . . . . 2 12 Average Corruption 2 | . 2 3 . . . . . . 1 12 Corruption Purged 8 | . . . . . . . . . 8 . Corruption Blocked . | . . . . . . . . . . . Effects 60 | . 34 19 . . . . . . 5 2 Message Errors 16 | . 8 7 . . . . . . . 1 Matter Fused 18 | . 9 6 . . . . . . 3 . Heat Flow Errors 7 | . 6 1 . . . . . . . . Energy Discharges 8 | . 5 2 . . . . . . . 1 Parts Rejected 1 | . 1 . . . . . . . . . Data Loss (minor) 6 | . 2 3 . . . . . . 1 . Misfires 1 | . 1 . . . . . . . . . Weapon Failures 3 | . 2 . . . . . . . 1 . Overload Shots 20 | . . . . . . . . . 5 15 Effects 1 | . . . . . . . . . . 1 Energy Bleed 1 | . . . . . . . . . . 1 Overflow Damage 268 | . . 27 . 78 . 18 71 46 28 . Projectiles 58 | . . . . . . 18 40 . . . Explosions 164 | . . 27 . 78 . . 31 . 28 . Melee 46 | . . . . . . . . 46 . . Knockbacks 16 | . 1 . . . . 9 6 . . . Impact . | . . . . . . . . . . . Kinetic 14 | . 1 . . . . 7 6 . . . Secondary 2 | . . . . . . 2 . . . . Self-Inflicted Damage 105 | . . . . 44 . . 61 . . . Shots 4 | . . . . 2 . . 2 . . . Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 337 | . 272 239 61 131 90 337 188 89 225 48 Average Temperature 42 | . 45 38 12 51 21 63 40 23 69 24 Received Heat Transfer 3144 | . 197 34 239 257 567 309 270 643 628 . Effects 4 | . . . . . . 2 . . 2 . Interference 4 | . . . . . . 2 . . 2 . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions 3 | . . . . . . . . 3 . . Robots Melted 7 | . . . 1 . 1 2 . . 3 . Combat Hostiles 5 | . . . 1 . 1 . . . 3 . Parts Melted 50 | . . . 11 . 11 6 . . 22 . Heat Transferred 21858 | . . . 4292 1073 4773 2697 370 . 7250 1403 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Sto Fac Was Peak Influence 1493 | . 352 366 399 169 378 1384 1226 1135 1493 524 Initial 674 | . . 136 94 75 . 109 674 358 469 522 Average 505 | . 193 226 210 73 104 887 884 772 846 477 Maximum Alert Level 4 | . 1 1 1 . 1 4 4 4 4 2 Low Security (%) 32 | 100 51 48 40 100 91 5 . . . . Level 1 18 | . 48 51 59 . 8 8 . 7 . 16 Level 2 15 | . . . . . . 15 8 26 42 83 Level 3 23 | . . . . . . 32 80 63 41 . Level 4 9 | . . . . . . 37 11 1 16 . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 48 | . 5 1 5 . 5 . 5 10 17 . Investigation 16 | . 3 1 3 . 3 . 3 2 1 . Extermination 7 | . . . . . . . . . 7 . Reinforcement 16 | . 2 . 2 . 2 . 1 2 7 . Assault 4 | . . . . . . . 1 1 2 . Garrison 5 | . . . . . . . . 5 . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 2 | . . . . . . . 1 1 . . Haulers Reinforced 1 | . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Sto Fac Was Distress Signals 17 | . . . 1 . 5 . 3 4 4 . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 369 | . 28 11 46 25 50 34 38 51 82 4 Peak Tracking Total 9 | . 3 3 5 9 6 8 6 5 6 3 Tactical Retreats 16 | . 2 1 1 2 . 6 . . 4 . Traps | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Sto Fac Was Traps Triggered 23 | . 5 . 3 . 1 4 1 2 7 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 2 | . . . . . . . . . 2 . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Min Mat Gar Mat Sto Fac Was Machines Disabled 35 | . 2 1 2 1 1 6 3 6 13 . Max in Single Turn 12 | . 1 1 1 1 1 2 1 1 12 . Garrison Access 1 | . . . . . . . 1 . . . Garrison Relay 3 | . . . . . . 3 . . . . Phase Generator 1 | . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Sto Fac Was Machines Accessed 73 | . 10 1 12 . 12 2 9 13 14 . Terminals 46 | . 7 . 10 . 8 2 5 8 6 . Fabricators 2 | . . . . . . . . . 2 . Repair Stations 7 | . 1 . . . 1 . 1 2 2 . Recycling Units 12 | . 2 . 2 . 2 . 1 2 3 . Scanalyzers 1 | . . . . . . . 1 . . . Garrison Access 4 | . . . . . 1 . 1 1 1 . Total Hacks 193 | . 25 1 32 . 30 5 26 37 37 . Successful 95 | . 10 1 16 . 15 2 12 21 18 . Failed 97 | . 14 . 16 . 15 3 14 16 19 . Catastrophic 16 | . 1 . 5 . 3 2 1 . 4 . Database Lockouts 1 | . 1 . . . . . . . . . Manual 72 | . 12 . 19 . 19 3 6 5 8 . Terminals 130 | . 18 . 27 . 23 5 17 19 21 . Fabricators 2 | . . . . . . . . . 2 . Repair Stations 22 | . 2 . . . 2 . 2 11 5 . Recycling Units 30 | . 5 . 5 . 4 . 4 5 7 . Scanalyzers 2 | . . . . . . . 2 . . . Garrison Access 6 | . . . . . 1 . 1 2 2 . Terminal Hacks 53 | . 5 1 13 . 8 2 7 7 10 . Robot Analysis 1 | . 1 . . . . . . . . . Prototype ID Bank 14 | . 3 . 4 . 3 . 1 1 2 . Open Door 4 | . . 1 . . . . . 3 . . Branch Access Points 1 | . . . . . . . 1 . . . Emergency Access Points 2 | . . . 1 . . . . . 1 . Terminal Index 2 | . . . 1 . . . . . 1 . Unreport Threat 13 | . . . 3 . 3 . 4 2 1 . Locate Traps 7 | . . . 2 . 1 . . . 4 . Hauler Manifests 6 | . 1 . 1 . 1 . 1 1 1 . Registered Components 1 | . . . 1 . . . . . . . Garrison Registry 1 | . . . . . . 1 . . . . Patrol Navigation 1 | . . . . . . 1 . . . . Fabricator Hacks 2 | . . . . . . . . . 2 . Network Status 2 | . . . . . . . . . 2 . Repair Station Hacks 20 | . 2 . . . 2 . 2 10 4 . Scan Component 10 | . 1 . . . 1 . 1 5 2 . Repair 10 | . 1 . . . 1 . 1 5 2 . Recycling Unit Hacks 9 | . 1 . 1 . 2 . . 3 2 . Retrieve Matter 1 | . . . . . . . . 1 . . Retrieve Components 8 | . 1 . 1 . 2 . . 2 2 . Scanalyzer 1 | . . . . . . . 1 . . . Insert Component 1 | . . . . . . . 1 . . . Garrison Access Hacks 2 | . . . . . 1 . 1 . . . Unlock Access 1 | . . . . . 1 . . . . . Seal Access 1 | . . . . . . . 1 . . . Unauthorized Hacks 8 | . 2 . 2 . 2 . 1 1 . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 8 | . 2 . 2 . 2 . 1 1 . . Tunnel 8 | . 2 . 2 . 2 . 1 1 . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . Used . | . . . . . . . . . . . Hacking Detections 61 | . 8 . 11 . 9 2 8 11 12 . Full Trace Events 3 | . 1 . . . . . 1 1 . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 10 | . 1 . . . 1 . 1 5 2 . Time 388 | . 32 . . . 26 . 44 188 98 . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 51 | . 9 . 10 . 10 . . 10 12 . Parts Scanalyzed 1 | . . . . . . . 1 . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Min Mat Gar Mat Sto Fac Was Used RIF Installer . | . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . 2 . Non-combat 2 | . . . . . . . . . 2 . Combat . | . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . . . . 2 . find_chute 2 | . . . . . . . . . 2 . Relay Couplers Released 12 | . . . . . . 12 . . . . Machine Destruction 12 | . . . . . . 12 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Gar Mat Sto Fac Was Total Allies 20 | . . . . 3 . 2 . 11 3 1 Largest Group 13 | . . . . 3 3 1 . 11 13 1 Highest-Rated Group 273 | . . . . 40 40 31 . 273 273 31 Highest-Rated Ally 100 | . . . . 16 16 31 . 100 100 31 Total Orders 6 | . . . . . . . . 2 4 . EXPLORE 6 | . . . . . . . . 2 4 . Ally Attacks 138 | . . . . . 26 13 . 11 84 4 Total Damage 1574 | . . . . . 182 187 . 194 948 63 Kills 25 | . . . . . 4 4 . 3 14 . Allies Corrupted 1 | . . . . . . . . . 1 . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Sto Fac Was Robot Analysis Total 1 | . 1 . . . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . . . Drone Launches 11 | . . . . . . . . 8 3 . Drone Recoveries 3 | . . . . . . . . 2 1 . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Min Mat Gar Mat Sto Fac Was Turns Passed 15946 | 63 1543 798 2234 661 2526 1992 1034 1424 3419 252 Spaces Moved 8443 | 49 811 455 1116 338 1311 1271 598 601 1827 66 Core 20 | 17 . . . . . . . . . 3 Treads 4007 | . 706 455 1116 338 553 2 . 7 767 63 Legs 228 | 32 105 . . . 91 . . . . . Wheels 4188 | . . . . . 667 1269 598 594 1060 . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 120 160 160 160 120 120 120 120 120 50 Average Speed 142 | 105 154 160 160 160 142 120 120 126 146 188 Slowest Speed 560 | 120 160 160 160 160 560 560 120 490 560 400 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered 2 | . . . . . . . . . . 2 Exploration Rate (%) 71 | 5 98 96 97 69 87 89 59 95 65 24 Regions Visited 10 Branch Regions 3 Pre-discovered Areas 10 | . 2 2 2 . 2 . 1 1 . . Known Exits Taken 2 | . . . . . 1 . 1 . . . Unknown Exits Taken 6 | 1 1 1 1 1 . . . 1 . . Scrap Searched 1 | . . 1 . . . . . . . . Spaces Dug 3 | . . . 1 . . . . . . 2 Terrain Destroyed 260 | . . 9 1 66 . 59 111 . 11 3 Melee 1 | . . . 1 . . . . . . . Projectile 31 | . . . . . . . 27 . 1 3 AOE 228 | . . 9 . 66 . 59 84 . 10 . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Sto Fac Was Total 10813 | 57 992 495 1365 394 1730 1524 785 1055 2278 138 Wait 839 | . 64 7 67 6 181 40 66 243 145 20 Move 8434 | 48 810 454 1115 337 1310 1270 597 600 1827 66 Hop . | . . . . . . . . . . . Pick Up 140 | 3 16 5 15 1 34 18 9 5 33 1 Fast Attach 91 | 6 11 . 12 1 18 5 5 10 16 7 Attach 56 | . 3 . 8 8 8 1 4 4 16 4 Detach 35 | . 6 . 4 1 8 3 4 3 6 . Swap 112 | . 3 4 13 4 15 21 12 15 24 1 Drop 145 | . 10 5 22 . 30 28 11 6 30 3 Fire 949 | . 69 20 108 36 126 138 77 160 179 36 Melee 9 | . . . 1 . . . . 6 2 . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous 3 | . . . . . . . . 3 . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Mines -8/Materials (discovered 5 exits: *Fac x2 / *Sto x2 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage -7/Factory -7/Waste History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 10 | -11/Scrapyard | Discovered new exit (range 15) 64 | -11/Scrapyard | Entered Materials 147 | -10/Materials | Discovered new exit (range 7) 286 | -10/Materials | Discovered new exit (range 12) 313 | -10/Materials | Build established: Mutant 615 | -10/Materials | Discovered new exit (range 16) 632 | -10/Materials | Repaired Shield Generator? 924 | -10/Materials | Discovered new exit (range 12) 1293 | -10/Materials | Discovered new exit (range 8) 1518 | -10/Materials | Central database locked down 1607 | -10/Materials | Entered Mines 1797 | -10/Mines | Discovered new exit (range 10) 1885 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1966 | -10/Mines | Learned location of Zion (-7) 2063 | -10/Mines | Discovered new exit (range 15) 2115 | -10/Mines | Learned location of Storage (-8) 2174 | -10/Mines | Learned Materials interactive machine intel 2317 | -10/Mines | Met a Derelict shopkeep closing up shop 2405 | -10/Mines | Entered Materials 2405 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2406 | -9/Materials | Loaded intel: 18 interactive machine locations 2668 | -9/Materials | Lost 4 parts (1n1u2w) 3018 | -9/Materials | Discovered new exit (range 8) 3385 | -9/Materials | Discovered new exit (range 3) 3920 | -9/Materials | Discovered new exit (range 11) 4437 | -9/Materials | Discovered new exit (range 15) 4639 | -9/Materials | Entered Mines 4640 | -9/Mines | Assembled infested the area 4691 | -9/Mines | Build established: Scavenger-Mutant 4697 | -9/Mines | Core integrity fell below 50% 4703 | -9/Mines | Destroyed 10 combat bots 4738 | -9/Mines | Destroyed 8 combat bots 4751 | -9/Mines | Core integrity fell below 20% 4781 | -9/Mines | Lost 6 parts (1p2n1u2w) 4835 | -9/Mines | Learned Materials terminal intel 4891 | -9/Mines | Discovered new exit (range 14) 5085 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 5300 | -9/Mines | Entered Materials 5300 | -8/Materials | Accompanied by 3 allies 5300 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5301 | -8/Materials | Loaded intel: 12 terminal locations 5348 | -8/Materials | Repaired Lgt. Treads 5537 | -8/Materials | Lost 3 allies 5620 | -8/Materials | Discovered new exit (range 13) 6425 | -8/Materials | Lost 3 parts (2n1w) 6472 | -8/Materials | Discovered new exit (range 10) 7019 | -8/Materials | Discovered new exit (range 16) 7098 | -8/Materials | Build established: Mutant 7341 | -8/Materials | Discovered new exit (range 14) 7562 | -8/Materials | Identified exit to Garrison 7826 | -8/Materials | Entered Garrison 7868 | -8/Garrison | Triggered checkpoint 7888 | -8/Garrison | Garrison Relay disabled 8150 | -8/Garrison | Triggered checkpoint 8187 | -8/Garrison | Discovered new exit (range 11) 8268 | -8/Garrison | Triggered checkpoint 8320 | -8/Garrison | Garrison Relay disabled 8328 | -8/Garrison | Discovered new exit (range 72) 8328 | -8/Garrison | Discovered new exit (range 20) 8328 | -8/Garrison | Discovered new exit (range 34) 8396 | -8/Garrison | Triggered checkpoint 8683 | -8/Garrison | Phase Generator disabled 9010 | -8/Garrison | Triggered checkpoint 9082 | -8/Garrison | Rescued a captive Derelict 9084 | -8/Garrison | Rescued a captive Derelict 9180 | -8/Garrison | Garrison Relay disabled 9254 | -8/Garrison | Triggered checkpoint 9390 | -8/Garrison | Triggered checkpoint 9818 | -8/Garrison | Entered Materials 9832 | -8/Materials | Identified exit to Storage 10218 | -8/Materials | First assault squad dispatched 10326 | -8/Materials | Destroyed 7 combat bots 10555 | -8/Materials | Core integrity fell below 50% 10707 | -8/Materials | Repaired Hvy. Rocket Launcher 10786 | -8/Materials | Discovered new exit (range 16) 10852 | -8/Materials | Entered Storage 10904 | -8/Storage | Repaired Arm. Wheel 10937 | -8/Storage | Repaired Arm. Wheel 11252 | -8/Storage | First assault squad dispatched 11526 | -8/Storage | Garrison activated, responded to threat 11691 | -8/Storage | Repaired Arm. Wheel 11725 | -8/Storage | Repaired Arm. Wheel 11786 | -8/Storage | Repaired Enh. Autogun 11885 | -8/Storage | Garrison activated, responded to threat 12000 | -8/Storage | Garrison activated, responded to threat 12046 | -8/Storage | Core integrity fell below 20% 12183 | -8/Storage | Discovered new exit (range 25) 12204 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 12225 | -8/Storage | Met 01-MTF 12276 | -8/Storage | Entered Factory 12276 | -7/Factory | Accompanied by 12 allies (01-MTF) 12276 | -7/Factory | Evolved 2 slots: Utility x2 12281 | -7/Factory | 01-MTF left 12322 | -7/Factory | Allied Derelicts emerged from ambush trap array 12517 | -7/Factory | Build established: Commander-Mutant 12877 | -7/Factory | Lost 4 allies 12970 | -7/Factory | Repaired Enh. Autogun 13057 | -7/Factory | Lost 3 allies 13207 | -7/Factory | Build established: Mutant 13604 | -7/Factory | Cargo convoy interrupted 14081 | -7/Factory | Repaired Reactive Plating? 14350 | -7/Factory | Lost 6 parts (1p4n1u) 14650 | -7/Factory | Discovered new exit (range 7) 15076 | -7/Factory | First assault squad dispatched 15695 | -7/Factory | Sucked down chute 15695 | -7/Factory | Entered Waste 15696 | -7/Waste | Met a frightened Derelict 15743 | -7/Waste | Spotted C-40 Crusher 15758 | -7/Waste | Spotted C-40 Crusher 15768 | -7/Waste | Destroyed C-40 Crusher 15779 | -7/Waste | Spotted C-40 Crusher 15793 | -7/Waste | Spotted C-40 Crusher 15831 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 15834 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 15839 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 15870 | -7/Waste | Lost 3 parts (2n1w) 15876 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 15879 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 15906 | -7/Waste | Crushed by falling debris 15906 | -7/Waste | System corruption reached 10% 15906 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 15909 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 15926 | -7/Waste | Crushed by falling debris 15926 | -7/Waste | Core integrity fell below 50% 15926 | -7/Waste | Crushed by Compactor (1 part destroyed) 15936 | -7/Waste | Core integrity fell below 20% 15947 | -7/Waste | Destroyed by C-40 Crusher with Compactor Last Messages --------------- 15906_ System corrupted by crushing effect (+3). 15906_ Imp. Cooling System destroyed. 15906_ System corrupted by crushing effect (+4). 15906_ Adv. Targeting Computer destroyed. 15906_ System corrupted by crushing effect (+2). 15906_ Imp. Deuterium Engine destroyed. 15906_ System corrupted by crushing effect (+3). 15906_ Core Analyzer crushed. 15906_ Enh. Gauss Cannon crushed. 15906_ Med. Treads crushed. 15906_ Hardlight Generator destroyed. 15906_ Acquired Med. Treads. 15907_ M1QCVZN1FWCOH 15908_ Acquired Imp. Spread Laser. 15909_ Med. Treads crushed. 15909_ Core Analyzer crushed. 15926_ The unstable cave ceiling collapses. 15926_ Crushed by falling debris. 15926_ Imp. Spread Laser crushed. 15935_ System corrupted: Energy discharge (-24). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????######????????????????? | | ???????????????????????????#! #????????????????? | | ???????????????????????????# #????????????????? | | ???????????????????????????# #????????????????? | | ???????????????????????????# #????????? ??????? | | ?????????????????????????### ######## ???????? | | ?????????????????????????# ??????? | | ?????????????????????????# ! ??????? | | ?????????????????????????# ! ?????? | | ?????????????????????????? ?????????? | | ???????????????????????????# #????????????????? | | ???????????????????????????# #????????????????? | | ???????????????????????????# #????????????????? | | ???????????????????????????# #????????????????? | | ?????????????????????????### #????????????????? | | ?????????????????????????# CCC #????????????????? | | ?????????????????????????# CCC #????????????????? | | ?????????????????????????#CC% #????????????????? | | ????????????????????????##CC #????????????????? | | ???????????????????????##@## #????????????????? | | ?????????????############### #????????????????? | | ?????????????# #### #????????????????? | | ?????????????# #??# #????????????????? | | ?????????????# #### #????????????????? | | ?????????????# #????????????????? | | ?????????????# #????????????????? | | ?????????????# #????????????????? | | ?????????????# [ #????????????????? | | ?????????????# #### #????????????????? | | ?????????????# ] #??? #????????????????? | | ?????????????# #??? #????????????????? | | ?????????????############??? #????????????????? | | ??????????????????????????????? #????????????????? | | ????????????????????????????????#????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 375 Resistance: KI 20 Resistance: TH 10 Utility Shielding 33 Evasion (%) 55 Targeting Accuracy 13 Core Analysis 6 Recoil Reduction 4 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ArmageddonAlertBoomstick Manual? 0 Play Time 03:30:58 Cumulative 200.1 hours Start 2024.08.02 @ 19:32:22 End 2024.08.02 @ 23:17:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 63 Rogue 63 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 59 Gallery% 67 Achievement% 51 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/X11Bold Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2593f440-a636-48f2-a357-9e9d639f26cd