Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.22 @ 18:06:51 Player: MrProgressor Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (3) 1500 Regions Visited (12) 2400 Robots Destroyed (124) 620 Value Destroyed (3967) 3967 Prototype IDs (35) 700 Alien Tech Used (0) 0 Bonus (13210) 13210 TOTAL SCORE: 22397 Bonus ------- High Alert Combat Kills 192 Follower Combat Kills 227 Prayed to X0-1V1 5000 Major X0-1V1 Interference 6200 Entered Garrisons 600 Used RIF Installer 1000 Aligned with FarCom 300 Friendly Fire -309 Cogmind --------- Core Integrity 0/590 Matter 900/900 Energy 99/100 System Corruption 6% Temperature Cool (-639) Movement Core (50) Location -7/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Improved Hacking Suite (fused) Relay Coupler [Hunter] (18) Self-contained Transmogrifier > --- WEAPON (2) ------- Heavy Pick > --- INVENTORY (5) ---- Improved Cooling System Relay Coupler [Brawler] (31) Greatsword Peak State ------------ > --- POWER ------------ Reinforced Fission Core > --- PROPULSION ------- Armored Treads Medium Treads Improved Medium Treads Spiked Medium Treads > --- UTILITY ---------- High-capacity Storage Unit Heavy Insulated Plating Trap Reconfigurator Self-contained Transmogrifier X0-1V1's Piety Tracker > --- WEAPON ----------- Makeshift Spear Heavy Pick > --- INVENTORY -------- Light Nuclear Core Armored Treads Improved Cooling System High-capacity Battery High-capacity Matter Pod Improved Melee Analysis Suite Armor Integrity Analyzer Actuator Array Phase Shifter Phase Shifter Improved Light Armor Plating Relay Coupler [Brawler] Relay Coupler [Sentry] Relay Coupler [Hunter] Trap Extractor Dirty Datajack Datajack Greatsword Heavy Pick [Rating: 81] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Reinforced Fission Core Reactor Cold Fusion Reactor Propulsion Armored Huge Wheel Treads Light Treads Leg Improved Titanium Leg Wheel Armored Huge Wheel Hover Unit Airjet Flight Unit Xenon Bombardment Thruster Utility Self-contained Transmogrifier Device Self-contained Transmogrifier Storage High-capacity Storage Unit Processor Makeshift Targeting Computer Hackware Relay Coupler [Grunt] Protection Makeshift Weapon Shielding Weapon Assault Rifle Energy Gun Field Laser Energy Cannon Plasma Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Remote Datajack Impact Weapon Hammer Slashing Weapon Katana Piercing Weapon Spear Special Melee Weapon Dirty Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Slots Evolved 6 | . . . 2 . . . 2 . 2 . . . Power . | . . . . . . . . . . . . . Propulsion 2 | . . . . . . . 2 . . . . . Utility 4 | . . . 2 . . . . . 2 . . . Weapon . | . . . . . . . . . . . . . Parts Attached 90 | 4 15 1 9 8 1 . 3 12 10 7 12 8 Power 7 | . 2 1 2 1 . . . . 1 . . . Engine 6 | . 2 1 2 . . . . . 1 . . . Core 1 | . . . . 1 . . . . . . . . Reactor . | . . . . . . . . . . . . . Propulsion 28 | 2 4 . . 4 . . 1 5 2 1 8 1 Treads 13 | . 2 . . 2 . . . 2 . . 6 1 Leg 4 | . . . . . . . . 2 1 1 . . Wheel 11 | 2 2 . . 2 . . 1 1 1 . 2 . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 31 | 1 2 . 5 3 1 . 1 3 5 2 4 4 Device 17 | 1 1 . 4 2 . . . 1 4 . 3 1 Storage 4 | . 1 . . 1 1 . . . . . 1 . Processor 2 | . . . . . . . . . 1 . . 1 Hackware 3 | . . . . . . . . . . 2 . 1 Protection 5 | . . . 1 . . . 1 2 . . . 1 Artifact . | . . . . . . . . . . . . . Weapon 24 | 1 7 . 2 . . . 1 4 2 4 . 3 Energy Gun 4 | . 2 . . . . . . 2 . . . . Energy Cannon 2 | . . . . . . . . . 2 . . . Ballistic Gun 7 | 1 2 . 2 . . . . 1 . 1 . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher 3 | . 2 . . . . . . 1 . . . . Special Weapon 2 | . 1 . . . . . . . . 1 . . Impact Weapon 1 | . . . . . . . 1 . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon 3 | . . . . . . . . . . 2 . 1 Special Melee Weapon 2 | . . . . . . . . . . . . 2 Unidentified Prototypes 1 | . 1 . . . . . . . . . . . Parts Lost 29 | . 7 1 . 6 . . . 4 . . . 11 Power 1 | . . 1 . . . . . . . . . . Propulsion 12 | . 4 . . 3 . . . 1 . . . 4 Utility 9 | . 1 . . 2 . . . 1 . . . 5 Weapon 7 | . 2 . . 1 . . . 2 . . . 2 Highest Loss Streak 11 | . 6 1 . 3 . . . 3 . . . 11 To Critical Strikes . | . . . . . . . . . . . . . Average Backups 16 | 6 16 5 4 10 17 19 19 19 18 18 18 17 Power 1 | 1 1 . . 1 2 2 2 2 1 1 1 1 Propulsion 1 | 4 4 . . 1 3 3 3 1 . . . . Utility 8 | . 2 1 1 4 7 9 9 10 12 13 13 11 Weapon 4 | 1 7 3 2 2 5 5 5 5 4 3 2 1 Tool/Special . | . . . . . . . . . . . . . Unused Backups 49 | . 10 . 1 5 . . 1 9 6 5 4 8 Power 8 | . 2 . . 1 . . . 2 1 . 1 1 Propulsion 3 | . 1 . 1 . . . . 1 . . . . Utility 30 | . 6 . . 4 . . 1 4 3 3 3 6 Weapon 8 | . 1 . . . . . . 2 2 2 . 1 Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 99 96 98 94 99 88 81 88 88 92 95 81 Engine 8 | . 14 10 11 10 11 11 9 9 7 2 . . Treads 7 | . 4 28 22 8 . . . 4 1 . 22 21 Leg 3 | . . . . . . . . 6 5 15 2 . Wheel 11 | . 23 . . 10 11 11 18 11 12 7 2 . Device 22 | . 16 28 38 28 22 22 21 20 33 20 22 19 Storage 8 | . 11 . . 7 11 11 9 9 7 7 7 7 Processor 1 | . . . . . . . 2 3 . 4 . 1 Protection 5 | . . . 4 6 11 11 3 2 3 6 12 5 Energy Gun 3 | . 5 14 2 . . . . 7 9 1 . . Energy Cannon 1 | . . . . . . . . 6 5 4 . 3 Ballistic Gun 5 | . 17 14 12 5 . . . . . . . . Launcher 1 | . 3 . . 1 . . . . . . . . Slashing Weapon 4 | . . . 6 15 22 22 14 . . . . . Piercing Weapon 3 | . . . . . . . . . . 5 14 7 Peak Build Rating 81 | 9 28 28 33 41 49 50 60 60 73 74 81 77 Average Rating 46 | 6 13 27 31 38 44 49 56 54 65 70 70 62 On Entrance 43 | 6 9 28 28 32 41 49 50 54 55 67 71 77 Avg Prop Armor Cover (%) 10 | . 12 . . . 4 . . 10 11 12 11 . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 92 | 15 92 11 18 37 56 56 60 69 70 78 92 90 Greatest Support 106 | 20 40 40 40 40 28 28 56 56 56 28 106 106 Greatest Overweight (x) 5 | 1 4 . . 5 3 1 1 2 2 2 2 3 Average Overweight (x) 1 | . 3 . . . 2 1 . 1 1 2 . . Largest Inventory Capacity 25 | 8 25 5 5 15 20 20 20 20 20 20 20 20 Average Capacity 18 | 8 21 5 5 11 19 20 20 20 20 20 20 19 Most Carried 25 | 8 25 5 5 15 19 20 20 20 20 20 20 20 Average Carried 16 | 6 16 4 4 10 17 19 19 19 19 19 19 17 Final Capacity 20 | 8 5 5 5 15 20 20 20 20 20 20 20 5 Final Carried 20 | 8 5 5 5 15 19 20 20 20 19 20 20 4 Transmogrified Parts 73 | . 2 . 3 6 6 . 7 13 10 11 13 2 Integrity Recovered 1099 | . 7 . 20 108 25 . 136 313 148 65 213 64 Class Distribution -------------------- 80% | Mutant 6% | Gladiator 6% | Scavenger-Mutant 3% | Bothacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -8/Garrison Mutant | -7/Factory Gladiator | -7/Garrison Mutant | -7/Factory Mutant | -7/Garrison Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Matter Collected 3496 | 272 624 27 174 152 . 10 97 659 248 384 682 167 Remotely . | . . . . . . . . . . . . . Salvage Created 3924 | 137 559 85 364 339 . 93 158 748 414 260 497 270 Parts 248 | 12 46 3 24 28 . 8 6 40 17 22 26 16 Haulers Intercepted 2 | . 1 . . . . . . . . . 1 . Recyclers Shooed 4 | 1 3 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Combat Hostiles Destroyed 83 | . 15 2 10 9 . 2 1 21 5 9 4 5 Melee 22 | . . . 6 4 . 2 . 2 . 1 4 3 Guns 31 | . 9 2 4 4 . . . 7 4 1 . . Cannons 9 | . . . . . . . . 7 1 . . 1 AOE 19 | . 6 . . 1 . . . 4 . 7 . 1 Classes Destroyed 16 | 2 7 . 1 2 . . 1 2 . 1 . . Worker 3 | . 2 . . . . . . . . . 1 . Builder 8 | . 4 . 1 2 . . 1 . . . . . Tunneler 8 | 4 . . 1 2 . 1 . . . . . . Hauler 2 | . 1 . . . . . . . . . 1 . Recycler 10 | 1 1 . 1 . . 1 1 . 2 . 3 . Mechanic 2 | . . . . 1 . . . . . . 1 . Operator 1 | . 1 . . . . . . . . . . . Watcher 6 | . 3 . . . . . . . 1 . 2 . Swarmer 37 | . 9 . 7 3 . 2 . 7 1 5 3 . Grunt 27 | . 6 2 2 5 . . . 3 3 3 . 3 Brawler 2 | . . . . 1 . . . 1 . . . . Duelist 3 | . . . . . . . 1 1 . . . 1 Sentry 7 | . . . 1 . . . . 5 . . 1 . Specialist 1 | . . . . . . . . . . 1 . . Hunter 1 | . . . . . . . . 1 . . . . Programmer 5 | . . . . . . . . 3 1 . . 1 Infiltrator 1 | . . . . . . . . . . 1 . . Best Kill Streak 7 | 4 4 2 5 3 . 4 1 4 3 7 3 4 Combat Bots Only 7 | . 3 2 5 3 . 2 1 4 2 7 2 4 Max Kills in Single Turn 4 | 1 4 1 1 1 . 1 1 4 2 3 1 1 Gunslinging . | . . . . . . . . . . . . . Exploded 4 | . 3 . . 1 . . . 4 . 3 . 1 Melee 1 | . . . 1 1 . 1 . 1 . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Hostile Shots Fired 751 | . 68 10 74 48 . 1 26 95 16 47 70 296 Missed 201 | . 19 . 21 10 . . 7 22 3 19 19 81 Hits 550 | . 49 10 53 38 . 1 19 73 13 28 51 215 Melee 16 | . . . . 3 . . 5 1 . . 5 2 Projectile 534 | . 49 10 53 35 . 1 14 72 13 28 46 213 Critical Strikes 13 | . . 1 2 . . . 1 5 . . . 4 Damage Taken 6551 | . 478 132 546 591 . 8 214 954 209 429 560 2430 Core 1028 | . 95 10 59 110 . . 10 152 15 54 66 457 Absorbed by Shields 206 | . . . . . . . 75 96 . 35 . . Redirected to Shielding 12 | . . . . 2 . . . . 3 6 1 . Ignored by Resistances 178 | . . . . . . . . . . . 128 50 Core Remaining (%) 75 | 100 . 65 . . . 72 . 63 . . . . Volleys Fired 244 | 10 78 4 17 18 . . . 73 17 21 . 6 Largest 2 | 2 2 2 2 1 . . . 2 2 2 . 1 Hottest 160 | 40 100 76 43 25 . . . 143 160 108 . 90 Shots Fired 389 | 20 138 8 30 18 . . . 112 34 23 . 6 Gun 275 | 20 114 8 30 18 . . . 54 28 3 . . Cannon 76 | . . . . . . . . 57 6 7 . 6 Launcher 21 | . 14 . . . . . . 1 . 6 . . Special 17 | . 10 . . . . . . . . 7 . . Kinetic 162 | 20 87 4 30 18 . . . . . 3 . . Thermal 178 | . 16 4 . . . . . 111 34 7 . 6 Explosive 21 | . 14 . . . . . . 1 . 6 . . Electromagnetic 21 | . 21 . . . . . . . . . . . Robot Hit Streak 14 | 12 13 8 14 3 . . . 10 13 3 . . Robot Miss Streak 6 | 1 4 1 6 3 . . . 4 2 5 . 1 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 5 | . 2 . 1 . . . . 1 1 . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . 1 1 . . . Shots Hit Robots 307 | 14 68 7 27 33 . 4 7 71 23 11 22 20 Core Hits 162 | 6 41 5 13 14 . 4 1 30 12 15 13 8 Critical Kills 1 | . 1 . . . . . . . . . . . Critical Parts Destroyed 4 | . 1 . . 1 . . 1 1 . . . . Critical Strikes 15 | . 2 . 1 3 . . 1 5 1 . 1 1 Burn 4 | . . . . . . . . 3 1 . . . Destroy 3 | . 2 . . 1 . . . . . . . . Smash 2 | . . . . . . . 1 1 . . . . Sever 4 | . . . 1 2 . . . 1 . . . . Impale 2 | . . . . . . . . . . . 1 1 Melee Attacks 155 | . . . 23 21 . 5 16 10 . 13 44 23 Impact 12 | . . . . . . . 6 6 . . . . Slashing 63 | . . . 23 21 . 5 10 4 . . . . Piercing 79 | . . . . . . . . . . 13 44 22 Sneak Attacks 17 | . . . 3 5 . 2 2 . . . 4 1 Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks 10 | . . . . . . . 2 1 . . 7 . Damage Inflicted 8524 | 181 1429 92 736 1178 . 183 234 1789 453 1053 748 448 Guns 2769 | 181 841 92 188 313 . . . 762 371 21 . . Cannons 1056 | . . . . 115 . . . 677 82 75 . 107 Explosions 1770 | . 588 . . 109 . . . 146 . 927 . . Melee 2909 | . . . 548 641 . 183 234 204 . 30 728 341 Ramming 20 | . . . . . . . . . . . 20 . Kinetic 1551 | 181 692 49 188 313 . . . . . 21 . 107 Thermal 2291 | . 57 43 . 224 . . . 1439 453 75 . . Explosive 1661 | . 588 . . . . . . 146 . 927 . . Electromagnetic 92 | . 92 . . . . . . . . . . . Impact 182 | . . . . . . . 103 79 . . . . Slashing 1628 | . . . 548 641 . 183 131 125 . . . . Piercing 1099 | . . . . . . . . . . 30 728 341 Highest Corruption 14 | . . . . . . . . 12 14 10 10 6 Average Corruption 8 | . . . . . . . . 6 6 10 10 4 Corruption Purged 5 | . . . . . . . . . 5 . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 51 | . . . . . . . . 9 9 30 2 1 Message Errors 13 | . . . . . . . . 1 1 10 . 1 Matter Fused 14 | . . . . . . . . 1 1 11 1 . Heat Flow Errors 4 | . . . . . . . . 1 . 2 1 . Energy Discharges 4 | . . . . . . . . 1 3 . . . Parts Fused 3 | . . . . . . . . . . 3 . . Data Loss (minor) 8 | . . . . . . . . 2 3 3 . . Data Loss (major) 2 | . . . . . . . . 1 1 . . . Misfires 2 | . . . . . . . . 2 . . . . Alerts 1 | . . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 247 | . 21 . 27 79 . . 78 12 . . 30 . Projectiles . | . . . . . . . . . . . . . Explosions 48 | . 21 . . 27 . . . . . . . . Melee 199 | . . . 27 52 . . 78 12 . . 30 . Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 171 | . . . . 100 . . . . . 71 . . Shots 3 | . . . . 1 . . . . . 2 . . Rammed 2 | . . . . . . . . . . . 2 . Targets Rammed 2 | . . . . . . . . . . . 2 . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 476 | . 186 95 66 . . . . 476 156 204 258 314 Average Temperature 122 | . 75 65 34 . . . . 149 72 60 128 129 Received Heat Transfer 1565 | . 138 90 135 192 . . 15 183 81 47 42 642 Effects 6 | . . . . . . . . 4 . . . 2 Energy Bleed 3 | . . . . . . . . 1 . . . 2 Interference 3 | . . . . . . . . 3 . . . . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . 1 1 . . . . Combat Hostiles 2 | . . . . . . . 1 1 . . . . Parts Fried 1 | . . . . . . . . 1 . . . . Impact Corruptions 3 | . . . . . . . 2 1 . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 13 | . . 1 . . . . . 8 3 . 1 . Heat Transferred 4316 | . 148 111 . 130 . . . 2776 1001 150 . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Maximum Alert Level 3 | . . . . . . . . 3 2 2 1 . Low Security (%) 57 | 100 100 100 100 100 . 100 100 14 2 26 21 100 Level 1 28 | . . . . . . . . 17 96 29 78 . Level 2 11 | . . . . . . . . 51 1 43 . . Level 3 2 | . . . . . . . . 16 . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 716 | 10 150 78 137 191 . 55 62 716 406 680 363 185 Initial 375 | . . 38 26 41 . . 9 19 375 131 357 105 Average 204 | 1 52 61 60 91 . 13 21 471 301 364 256 128 Influence Increases 3477 | 25 581 50 257 416 . 85 118 757 163 609 296 120 Destroy 0b10 Robot/C 1860 | . 300 40 200 180 . 60 20 440 100 280 140 100 Destroy 0b10 Robot/NC 195 | 25 60 . 15 25 . 10 10 . 15 5 30 . Destroy Leader 254 | . 68 10 40 20 . 10 . 20 22 10 34 20 Allied During Kill 69 | . . . . . . 5 . 19 . 45 . . Trap Triggered on 0b10 20 | . . . . . . . . . 10 10 . . Successful Hack 142 | . 25 . . . . . 22 21 14 . 60 . Disable Machine 30 | . 30 . . . . . . . . . . . Anti-Garrison Action 300 | . . . . . . . . 150 . 150 . . Destroy Structure 215 | . 53 . 2 9 . . 6 62 2 79 2 . Lose Combat Pursuer 240 | . 45 . . 30 . . 60 45 . 30 30 . Miscellaneous 152 | . . . . 152 . . . . . . . . Influence Decreases 3362 | 25 482 81 218 472 51 60 113 71 691 117 825 156 Entered New Map 1014 | . . 61 42 66 51 . 16 11 341 57 323 46 Time Decay 1939 | 25 418 10 176 346 . 35 97 . 350 . 482 . Lost Part 284 | . 64 10 . 60 . . . 40 . . . 110 Lost Ally 125 | . . . . . . 25 . 20 . 60 20 . Squads Dispatched 10 | . 2 . 1 1 . . 2 . 3 . 1 . Investigation 2 | . 1 . . . . . . . 1 . . . Extermination 3 | . . . . . . . . . 2 . 1 . Reinforcement 3 | . 1 . 1 . . . 1 . . . . . Assault 2 | . . . . 1 . . 1 . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Alert ID Control Effect 1 | . . . . . . . . . . 1 . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Distress Signals 4 | . 1 . 2 . . . . . . . 1 . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 156 | . 22 2 16 18 . 2 18 22 9 19 14 14 Peak Tracking Total 10 | . 4 2 4 4 . 3 10 7 3 6 3 9 Tactical Retreats 11 | . 3 . . 2 . . 2 2 . 1 1 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Traps Triggered 17 | . 1 . . . . . . 5 4 6 1 . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused 2 | . . . . . . . . . 1 1 . . Traps Reconfigurated 16 | . . . . . . . . 1 4 3 8 . Traps Extracted 4 | . . . . . . . . . . . 4 . Installed . | . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . 1 1 . . Most Traps Carried 4 | . . . . . . . . . . . 4 4 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Machines Disabled 7 | . 2 . . . . . . 2 . 3 . . Max in Single Turn 1 | . 1 . . . . . . 1 . 1 . . Garrison Relay 5 | . . . . . . . . 2 . 3 . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Machines Accessed 36 | . 8 . 1 . 2 . 4 3 5 . 13 . Terminals 19 | . 6 . . . . . 3 3 1 . 6 . Fabricators 3 | . . . . . . . . . 1 . 2 . Repair Stations 4 | . 1 . . . . . . . 1 . 2 . Recycling Units 4 | . 1 . 1 . . . . . . . 2 . Scanalyzers 1 | . . . . . . . . . 1 . . . Garrison Access 3 | . . . . . . . 1 . 1 . 1 . Total Hacks 109 | . 26 . 2 . 2 . 13 8 16 . 42 . Successful 59 | . 15 . 1 . 2 . 7 2 7 . 25 . Failed 49 | . 11 . 1 . . . 5 6 9 . 17 . Catastrophic 12 | . 4 . . . . . 1 2 3 . 2 . Database Lockouts 1 | . . . . . . . 1 . . . . . Manual 51 | . 11 . 1 . 1 . 12 2 3 . 21 . Terminals 68 | . 23 . . . . . 12 8 2 . 23 . Fabricators 9 | . . . . . . . . . 3 . 6 . Repair Stations 8 | . 1 . . . . . . . 4 . 3 . Recycling Units 12 | . 2 . 2 . . . . . . . 8 . Scanalyzers 5 | . . . . . . . . . 5 . . . Garrison Access 5 | . . . . . . . 1 . 2 . 2 . Terminal Hacks 23 | . 9 . . . 2 . 3 2 . . 7 . Record 1 | . . . . . 1 . . . . . . . Part Schematic 2 | . . . . . . . . . . . 2 . Robot Analysis 4 | . 1 . . . . . 3 . . . . . Prototype ID Bank 2 | . 1 . . . . . . . . . 1 . Open Door 1 | . . . . . . . . 1 . . . . Locate Traps 2 | . 1 . . . . . . . . . 1 . Investigation Status 1 | . 1 . . . . . . . . . . . Reinforcement Status 1 | . 1 . . . . . . . . . . . Recall Investigation 1 | . 1 . . . . . . . . . . . Registered Components 1 | . . . . . . . . . . . 1 . Zone Layout 5 | . 3 . . . . . . . . . 2 . Patrol Navigation 1 | . . . . . . . . 1 . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . 2 . Network Status 2 | . . . . . . . . . . . 2 . Repair Station Hacks 2 | . . . . . . . . . 1 . 1 . Scan Component 2 | . . . . . . . . . 1 . 1 . Recycling Unit Hacks 3 | . . . 1 . . . . . . . 2 . Report Inventory 3 | . . . 1 . . . . . . . 2 . Scanalyzer 4 | . . . . . . . . . 4 . . . Insert Component 1 | . . . . . . . . . 1 . . . Analyze 1 | . . . . . . . . . 1 . . . Retrieve Study 2 | . . . . . . . . . 2 . . . Garrison Access Hacks 5 | . . . . . . . 1 . 2 . 2 . Unlock Access 3 | . . . . . . . 1 . 1 . 1 . Coupler Status 2 | . . . . . . . . . 1 . 1 . Unauthorized Hacks 20 | . 6 . . . . . 3 . . . 11 . Terminals 10 | . 3 . . . . . 3 . . . 4 . Assimilate 1 | . . . . . . . 1 . . . . . Botnet 9 | . 3 . . . . . 2 . . . 4 . Fabricators 1 | . . . . . . . . . . . 1 . Fabnet 1 | . . . . . . . . . . . 1 . Repair Stations 2 | . 1 . . . . . . . . . 1 . Mechanics 2 | . 1 . . . . . . . . . 1 . Recycling Units 7 | . 2 . . . . . . . . . 5 . Monitor 1 | . . . . . . . . . . . 1 . Reject 3 | . 1 . . . . . . . . . 2 . Recyclers 3 | . 1 . . . . . . . . . 2 . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 2 | . 1 . . . . . . . . . 1 . Used 1 | . . . . . . . . . . . 1 . Hacking Detections 30 | . 7 . 1 . . . 3 2 5 . 12 . Full Trace Events 4 | . 3 . . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . . . . 1 . 2 . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Part Studies Acquired 2 | . . . . . . . . . 2 . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . 1 . . . Part Schematics Acquired 1 | . . . . . . . . . 1 . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Used RIF Installer 2 | . . . . . . . . 1 . 1 . . Alert ID Control 1 | . . . . . . . . . . 1 . . Robots Hacked 5 | . . . . . . . . . . 4 . 1 Non-combat . | . . . . . . . . . . . . . Combat 5 | . . . . . . . . . . 4 . 1 Robot Hacks Applied 6 | . . . . . . . . . . 5 . 1 parse_system 1 | . . . . . . . . . . . . 1 amplify_resonance 1 | . . . . . . . . . . 1 . . go_dormant 1 | . . . . . . . . . . 1 . . formatsys_high 3 | . . . . . . . . . . 3 . . Relay Couplers Released 18 | . . . . . . . . 8 . 10 . . Machine Destruction 18 | . . . . . . . . 8 . 10 . . Attached 3 | . . . . . . . . . . 2 . 1 Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Total Allies 9 | . . . . 3 . . . 1 . 5 . . Largest Group 3 | . . . . 3 3 3 1 1 . 3 1 . Highest-Rated Group 140 | . . . . 40 40 40 16 25 . 140 62 . Highest-Rated Ally 62 | . . . . 16 16 16 16 25 . 62 62 . Total Orders . | . . . . . . . . . . . . . Ally Attacks 50 | . . . . . . 3 5 5 . 35 2 . Total Damage 923 | . . . . . . 13 38 181 . 635 56 . Kills 10 | . . . . . . 1 . 1 . 7 1 . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . X0-1V1 Amusement Gains 118 | . 5 . 3 11 . . 6 18 55 20 . . Average Entertainment 48 | . 5 2 3 9 . 4 4 16 64 91 100 100 Good Acts 25 | . 1 . 1 3 . . 4 3 2 6 3 2 Bad Acts 32 | . 1 . 2 8 . 2 4 3 4 . 6 2 Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Active Infowar (turns) 3862 | 21 1549 . 202 144 . . . . 767 567 612 . Terrain 1570 | 21 1549 . . . . . . . . . . . Structural 792 | . . . 51 . . . . . 235 23 483 . Seismic 295 | . . . 151 144 . . . . . . . . Decoding 237 | . . . . . . . . . . 237 . . Machine Analysis 182 | . . . . . . . . . . 53 129 . Jamming 1020 | . . . . . . . . . 743 277 . . Robot Analysis Total 4 | . 1 . . . . . 3 . . . . . Derelict Logs Recovered 2 | . . . . 2 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Decoded 0b10 Intel 5 | . . . . . . . . . . 5 . . Patrols 5 | . . . . . . . . . . 5 . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Turns Passed 8123 | 111 1860 32 365 796 466 199 247 1016 782 860 1251 138 Spaces Moved 4714 | 51 1085 11 150 506 334 159 138 531 504 539 669 37 Core 3 | . . . . 2 . . . . . . . 1 Treads 983 | . 166 11 150 161 . . . . . . 459 36 Legs 39 | 39 . . . . . . . . . . . . Wheels 3689 | 12 919 . . 343 334 159 138 531 504 539 210 . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 80 80 160 160 95 105 115 100 110 105 120 111 50 Average Speed 133 | 110 142 160 160 124 137 115 109 124 115 120 154 201 Slowest Speed 410 | 120 160 160 160 300 145 115 115 130 130 120 247 410 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins 2 | . 2 . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 38 | 3 98 7 17 97 69 33 21 59 12 47 21 13 Regions Visited 12 Branch Regions 4 Pre-discovered Areas 1 | . . . . . 1 . . . . . . . Known Exits Taken 3 | . . . . . . . 1 . 1 . 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . . . . Scrap Searched 4 | . . . . 3 . 1 . . . . . . Spaces Dug 7 | . . . . . . . 6 . . . 1 . Terrain Destroyed 176 | . 84 . . 10 . . 6 13 . 62 1 . Melee 7 | . . . . . . . 6 . . . 1 . Projectile . | . . . . . . . . . . . . . AOE 169 | . 84 . . 10 . . . 13 . 62 . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Total 5946 | 84 1239 17 213 624 341 169 210 766 664 710 826 83 Wait 471 | 16 20 . 2 47 2 6 50 81 105 59 78 5 Move 4704 | 50 1084 10 149 505 333 158 138 530 503 538 669 37 Hop . | . . . . . . . . . . . . . Pick Up 103 | 2 23 1 5 17 4 1 4 19 8 9 10 . Fast Attach 29 | 3 5 . 3 6 . . . 1 4 3 4 . Attach 22 | . 2 1 2 2 . . 1 4 3 . . 7 Detach 1 | . . . 1 . . . . . . . . . Swap 73 | 1 13 1 4 1 1 . 2 7 13 11 17 2 Drop 78 | 2 14 . 7 8 1 . 1 11 11 9 11 3 Fire 244 | 10 78 4 17 18 . . . 73 17 21 . 6 Melee 140 | . . . 23 20 . 4 14 8 . 13 35 23 Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush 2 | . . . . . . . . . . . 2 . Escape Stasis 78 | . . . . . . . . 32 . 46 . . Rewire 1 | . . . . . . . . . . 1 . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -10/Mines -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -8/Garrison -7/Factory -7/Garrison (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: Fac / Gar) -7/Garrison History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 3) 112 | -11/Scrapyard | Entered Materials 211 | -10/Materials | Discovered new exit (range 9) 309 | -10/Materials | Build established: Mutant 718 | -10/Materials | Discovered new exit (range 16) 1034 | -10/Materials | Discovered new exit (range 10) 1570 | -10/Materials | Build established: Scavenger-Mutant 1587 | -10/Materials | Discovered new exit (range 13) 1654 | -10/Materials | Discovered new exit (range 3) 1661 | -10/Materials | Made a sacrifice at D.C.S.S. Altar Unit 1661 | -10/Materials | Forcibly received Sfc. Transmogifier from X0-1V1 1662 | -10/Materials | Core integrity fell below 50% 1692 | -10/Materials | Lost 6 parts (3n1u2w) 1740 | -10/Materials | Core integrity fell below 20% 1756 | -10/Materials | Core integrity permanently improved by X0-1V1 (+200) 1935 | -10/Materials | X0-1V1 vaporized surrounding terrain (radius 15) 1961 | -10/Materials | Build established: Mutant 1972 | -10/Materials | Entered Mines 1987 | -10/Mines | Discovered new exit (range 8) 2004 | -10/Mines | Entered Materials 2004 | -9/Materials | Evolved 2 slots: Utility x2 2266 | -9/Materials | Discovered new exit (range 15) 2369 | -9/Materials | Entered Mines 2382 | -9/Mines | Discovered new exit (range 16) 2384 | -9/Mines | Met a Derelict bent on vengeance 2410 | -9/Mines | Lost 3 parts (1n1u1w) 2535 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2582 | -9/Mines | X0-1V1 added 0b10 threat records associated with you (minor) 2698 | -9/Mines | Ranged accuracy permanently improved by X0-1V1 (+6%; -60 max core) 2728 | -9/Mines | X0-1V1 vaporized surrounding terrain (radius 17) 2964 | -9/Mines | Discovered new exit (range 5) 2985 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3128 | -9/Mines | Learned Materials stockpile data 3134 | -9/Mines | Learned 8 Materials zone layouts 3138 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3138 | -9/Mines | Discovered new exit (range 5) 3165 | -9/Mines | Entered Exiles 3165 | -9/Exiles | Accompanied by 3 allies 3194 | -9/Exiles | Met 8R-AWN 3214 | -9/Exiles | Met EX-HEX 3296 | -9/Exiles | Met EX-DEC 3322 | -9/Exiles | Learned location of Zion (-7) 3434 | -9/Exiles | Met EX-BIN 3454 | -9/Exiles | Aligned with FarCom system 3455 | -9/Exiles | Given EX-Vault access code 3489 | -9/Exiles | Opened EX-Vault 3499 | -9/Exiles | Found Trap Reconfigurator 3529 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3613 | -9/Exiles | Discovered new exit (range 14) 3631 | -9/Exiles | Left Exiles lab with Trap Reconfigurator 3631 | -9/Exiles | Entered Mines 3631 | -8/Mines | Accompanied by 3 allies 3810 | -8/Mines | Discovered new exit (range 15) 3830 | -8/Mines | Entered Materials 3830 | -8/Materials | Accompanied by 1 ally 3830 | -8/Materials | Evolved 2 slots: Propulsion x2 3839 | -8/Materials | X0-1V1 foreshadows a heat wave 3889 | -8/Materials | Central database locked down 3941 | -8/Materials | X0-1V1 upgraded hostiles (x1) 4009 | -8/Materials | Energy generation permanently improved by X0-1V1 (+10; -100 max core) 4020 | -8/Materials | Ambient heat levels rising (+10) 4077 | -8/Materials | Identified exit to Garrison 4077 | -8/Materials | Entered Garrison 4123 | -8/Garrison | Rescued a captive Derelict 4126 | -8/Garrison | System corruption reached 10% 4145 | -8/Garrison | Triggered checkpoint 4164 | -8/Garrison | Garrison Relay disabled 4301 | -8/Garrison | Triggered checkpoint 4461 | -8/Garrison | X0-1V1 sent hostile S-10 Pest (x3) 4496 | -8/Garrison | Spotted B-75 Beast 4497 | -8/Garrison | Spotted B-75 Beast 4669 | -8/Garrison | Triggered checkpoint 4681 | -8/Garrison | Triggered checkpoint 4805 | -8/Garrison | Triggered checkpoint 4844 | -8/Garrison | Garrison Relay disabled 4931 | -8/Garrison | Lost 3 parts (1n2w) 4994 | -8/Garrison | Installed Relay Interface Framework 5080 | -8/Garrison | Discovered new exit (range 11) 5093 | -8/Garrison | Entered Factory 5093 | -7/Factory | Evolved 2 slots: Utility x2 5262 | -7/Factory | Identified exit to Garrison 5385 | -7/Factory | X0-1V1 enhanced Transport squad support 5669 | -7/Factory | X0-1V1 put everyone to sleep 5728 | -7/Factory | System corruption reached 10% 5875 | -7/Factory | Entered Garrison 6031 | -7/Garrison | Garrison Relay disabled 6054 | -7/Garrison | Expanded RIF knowledge: Alert ID Control 6065 | -7/Garrison | Triggered checkpoint 6106 | -7/Garrison | Triggered checkpoint 6127 | -7/Garrison | Identified exit to Factory 6127 | -7/Garrison | X0-1V1 revealed exit location to -7/Factory 6194 | -7/Garrison | Heavy support dispatched to Factory 6314 | -7/Garrison | Found embedded Infiltrators 6353 | -7/Garrison | Triggered checkpoint 6384 | -7/Garrison | Destroyed 7 combat bots 6477 | -7/Garrison | Triggered checkpoint 6543 | -7/Garrison | Discovered exit to Factory (range 10) 6584 | -7/Garrison | Garrison Relay disabled 6597 | -7/Garrison | Triggered checkpoint 6620 | -7/Garrison | Garrison Relay disabled 6666 | -7/Garrison | Build established: Gladiator 6735 | -7/Garrison | Entered Factory 6735 | -7/Factory | Accompanied by 1 ally 6976 | -7/Factory | Build established: Mutant 6989 | -7/Factory | X0-1V1 activates XOMVISION 7363 | -7/Factory | Allied Derelicts emerged from ambush trap array 7606 | -7/Factory | Identified exit to Factory 7606 | -7/Factory | X0-1V1 revealed exit location to -6/Factory 7609 | -7/Factory | X0-1V1 enhanced Transport squad support 7625 | -7/Factory | X0-1V1 sent hostile H-55 Commando (x2) 7742 | -7/Factory | X0-1V1 redirected Transport squads to designated parking area 7986 | -7/Factory | Identified exit to Garrison 7986 | -7/Factory | Entered Garrison 8031 | -7/Garrison | X0-1V1 sent you into danger 8032 | -7/Garrison | Triggered checkpoint 8086 | -7/Garrison | Core integrity fell below 50% 8118 | -7/Garrison | Core integrity fell below 20% 8124 | -7/Garrison | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- Hacking Suite. 08108_ Sfc. Transmogrifier converts Arm. Treads into Adv. Treads. 08111_ Mak. Spear destroyed. 08111_ Slug penetrates Reinforced Barrier. 08111_ G-47 Trooper suffers critical hit (Impale). 08112_ G-47 Trooper destroyed. 08117_ Slug penetrates Reinforced Barrier. 08119_ X0-1V1 reimagines you as a refrigerator in hell. 08119_ Jacked P-60 Hacker... >>parse_system Reading system data... 08120_ Slug penetrates Reinforced Barrier. 08120_ Adv. Treads destroyed. 08121_ Discarded Rnf. Fission Core. 08121_ Dropped Hcp. Storage Unit. 08122_ Dropped Actuator Array. 08123_ Datajack destroyed. 08123_ Slug penetrates Reinforced Barrier. 08123_ Acquired 80 matter. 08124_ X0-1V1 snickers! Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????#####?""""##??????????????????? | | ???????????????????# ? ??????????????????? | | ??????????????????? ?! ?? #??????????????? | | ??????????????????? ? ?? #??????????????? | | ???????????????????# #? #? #??????????????? | | ???????????????????# ## g ## #??????????????? | | ???????????????????" "??????????????? | | ???????????????????" 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" "#@=!*######??????????????? | | ??????????# ######"* h"#[=!!#???????????????????? | | ??????????????????##*=%"######???????????????????? | | ???????????????????#=%="?????????????????????????? | | ???????????????????# [ #?????????????????????????? | | ???????????????????# #?????????????????????????? | | ???????????????????#h #?????????????????????????? | | ???????????????????# #?????????????????????????? | | ??????????????????? #?????????????????????????? | | ?????????????????? #?????????????????????????? | | ???????????????? #?????????????????????????? | | #??????????????#######?????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Coolant Potential 50 Energy Generation 29 Energy Capacity 1500 Matter Stores 845 Matter Capacity 900 Sight Range 22 Terrain Scan Range 16 Terrain Scan Density 210 Jamming Range 12 Armor Coverage 600 Resistance: KI 30 Resistance: EM 30 Core Shielding 20 Weapon Shielding 15 Phase Shifting 5 Evasion (%) 55 Targeting Accuracy 10 Melee Accuracy 6 Armor Integrity Analysis 30 Recoil Reduction 4 Particle Charging 15 Offensive Hacking 12 Relay Coupler Types 2 Relay Coupler Value 103 Trap Extractor Capacity 4 Item Schematics ----------------- Greatsword | -7/Factory | Scanalyzed Thunder Leg | -7/Factory | Hacked Plasma Rifle | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Arm. Huge Wheel | -7/Factory | Hacked Greatsword | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HackingAluminumMaxwheels Manual? 0 Play Time 03:05:46 Cumulative 383.4 hours Start 2026.10.21 @ 20:44:55 End 2026.10.22 @ 18:06:51 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 118 Rogue 118 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0/0 Lore% 64 Gallery% 66 Achievement% 49 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8acbb1f4-d78c-4889-a5ea-fb193d281921