Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.10.30 @ 22:30:34 Player: Triffids Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (31) 155 Value Destroyed (589) 589 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (27) 27 TOTAL SCORE: 2451 Bonus ------- High Alert Combat Kills 27 Cogmind --------- Core Integrity 493/550 Matter 300/300 Energy 265/265 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -8/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (3) --- Light Treads Light Treads Light Treads > --- UTILITY (4) ------ Heat Sink Medium Storage Unit Improved Targeting Computer Medium Armor Plating > --- WEAPON (3) ------- Advanced Beam Cannon Enhanced Autogun Improved Light Cannon > --- INVENTORY (10) --- Sensor Array Light Armor Plating Light Armor Plating Hacking Suite Field Laser Heavy Particle Gun Advanced Beam Cannon Heavy Assault Rifle Missile Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Medium Storage Unit Signal Interpreter Improved Targeting Computer Medium Armor Plating > --- WEAPON ----------- Advanced Beam Cannon Enhanced Autogun Improved Light Cannon > --- INVENTORY -------- Improved Ion Engine Sensor Array Light Armor Plating Hacking Suite Heavy Particle Gun Advanced Beam Cannon Heavy Assault Rifle [Rating: 22] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Flight Unit Flight Unit Utility Signal Interpreter Device Sensor Array Storage Medium Storage Unit Processor Signal Interpreter Protection Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . 1 . Utility 2 | . . 1 1 Weapon 1 | . . . 1 Parts Attached 45 | 6 9 21 9 Power 8 | 1 2 3 2 Engine 7 | 1 2 3 1 Core 1 | . . . 1 Reactor . | . . . . Propulsion 10 | 2 2 6 . Treads 5 | . . 5 . Leg . | . . . . Wheel 2 | 2 . . . Hover . | . . . . Flight 3 | . 2 1 . Utility 12 | 1 3 5 3 Device 5 | . 1 3 1 Storage 2 | 1 . . 1 Processor 4 | . 2 1 1 Hackware . | . . . . Protection 1 | . . 1 . Artifact . | . . . . Weapon 15 | 2 2 7 4 Energy Gun 6 | 1 1 3 1 Energy Cannon 1 | . . . 1 Ballistic Gun 7 | 1 1 3 2 Ballistic Cannon 1 | . . 1 . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 3 | . . . 3 Parts Lost 7 | . . 5 2 Power 1 | . . . 1 Propulsion 2 | . . 2 . Utility 1 | . . 1 . Weapon 3 | . . 2 1 Highest Loss Streak 2 | . . 2 1 To Critical Strikes 1 | . . 1 . Average Slot Usage (%) 96 | . 89 97 98 Engine 9 | . 14 10 6 Treads 20 | . . 23 27 Flight 7 | . 22 7 . Device 11 | . 10 17 3 Storage 2 | . 3 . 6 Processor 11 | . 5 11 16 Protection 5 | . . 4 9 Energy Gun 8 | . 14 11 1 Energy Cannon 2 | . . . 7 Ballistic Gun 9 | . 14 9 9 Ballistic Cannon 3 | . . 1 9 Naked Turns . | . . . . Heaviest Build 36 | 12 12 22 36 Greatest Support 60 | 26 26 60 60 Greatest Overweight (x) 2 | . . 2 . Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 8 5 10 Average Capacity 6 | 7 5 5 8 Most Carried 9 | 5 5 5 9 Average Carried 5 | 2 4 4 6 Final Capacity 10 | 8 5 5 10 Final Carried 9 | 2 5 5 9 Class Distribution -------------------- 49% | Scavenger-Mutant 21% | Scavenger-Gunner 20% | Mutant 9% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Gunner | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 938 | 186 123 390 239 Remotely . | . . . . Salvage Created 811 | . 123 463 225 Parts 66 | . 13 42 11 Haulers Intercepted 3 | . 1 . 2 Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 22 | . 3 13 6 Guns 18 | . 3 13 2 Cannons 3 | . . . 3 Classes Destroyed 7 | . 3 3 1 Hauler 3 | . 1 . 2 Operator 1 | . . 1 . Watcher 5 | . 2 3 . Swarmer 14 | . 3 7 4 Grunt 3 | . . 3 . Sentry 4 | . . 3 1 Hunter 1 | . . . 1 Best Kill Streak 4 | . 3 4 4 Combat Bots Only 4 | . 3 4 4 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 1273 | . 66 763 444 Core 172 | . 9 106 57 Absorbed by Shields . | . . . . Core Remaining (%) 89 | 100 96 73 . Volleys Fired 86 | . 18 51 17 Largest 3 | . 2 2 3 Hottest 132 | . 70 95 132 Shots Fired 184 | . 36 98 50 Gun 151 | . 36 97 18 Cannon 33 | . . 1 32 Launcher . | . . . . Special . | . . . . Kinetic 102 | . 18 51 33 Thermal 82 | . 18 47 17 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 7 | . 4 7 5 Robot Miss Streak 5 | . 3 5 2 Penetration Max . | . . . . Secondary Targets 1 | . . 1 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 99 | . 18 52 29 Core Hits 36 | . 7 21 8 Critical Kills 1 | . . . 1 Critical Parts Destroyed . | . . . . Critical Strikes 5 | . 1 3 1 Burn 4 | . 1 3 . Meltdown 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1628 | . 230 840 558 Guns 1246 | . 230 816 200 Cannons 382 | . . 24 358 Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 892 | . 65 471 356 Thermal 736 | . 165 369 202 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks 2 | . . . 2 Impact . | . . . . Kinetic 2 | . . . 2 Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 431 | . 168 153 431 Average Temperature 105 | . 68 40 206 Received Heat Transfer 246 | . . 192 54 Effects 1 | . . . 1 Interference 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Melted 8 | . 2 3 3 Heat Transferred 2109 | . 555 1184 370 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 518 | . 221 518 312 Initial 148 | . . 92 148 Average 242 | . 114 342 182 Maximum Alert Level 2 | . 1 2 1 Low Security (%) 47 | 100 82 15 73 Level 1 37 | . 17 55 26 Level 2 14 | . . 29 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . . 2 1 Investigation 1 | . . . 1 Extermination . | . . . . Reinforcement 2 | . . 2 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 1 | . . 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 34 | . 8 20 6 Peak Tracking Total 6 | . 3 6 6 Tactical Retreats 2 | . 1 1 . Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 2 | . 1 . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Garrison Access 1 | . . . 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 6 | . 4 . 2 Terminals 5 | . 4 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access 1 | . . . 1 Total Hacks 17 | . 13 . 4 Successful 7 | . 5 . 2 Failed 10 | . 8 . 2 Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 10 | . 9 . 1 Terminals 16 | . 13 . 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access 1 | . . . 1 Terminal Hacks 4 | . 3 . 1 Prototype ID Bank 1 | . . . 1 Level Access Points 1 | . 1 . . Emergency Access Points 1 | . 1 . . Terminal Index 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks 1 | . . . 1 Seal Access 1 | . . . 1 Unauthorized Hacks 2 | . 2 . . Terminals 2 | . 2 . . Botnet 2 | . 2 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 4 . 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 1206 | 44 212 590 360 Spaces Moved 906 | 38 320 378 170 Core 16 | 6 . 10 . Treads 371 | . . 201 170 Legs . | . . . . Wheels 64 | 32 32 . . Hover . | . . . . Flight 455 | . 288 167 . Fastest Speed 34 | 50 37 34 160 Average Speed 91 | 83 42 104 160 Slowest Speed 160 | 90 100 160 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped 9 | . 6 3 . Cave-ins Triggered . | . . . . Exploration Rate (%) 26 | 3 55 35 14 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 1109 | 48 359 476 226 Wait 23 | . 1 7 15 Move 886 | 37 308 371 170 Hop 8 | . 5 3 . Pick Up 27 | 5 7 8 7 Fast Attach 19 | 3 6 5 5 Attach 13 | 3 . 6 4 Detach 8 | . 3 1 4 Swap 14 | . 3 10 1 Drop 25 | . 8 14 3 Fire 86 | . 18 51 17 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Materials (discovered 2 exits: *Mat / *Sto) -8/Materials History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 45 | -11/Scrapyard | Entered Materials 169 | -10/Materials | Discovered new exit (range 16) 186 | -10/Materials | Identified exit to Mines 237 | -10/Materials | Identified exit to Materials 257 | -10/Materials | Entered another Materials area 257 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 360 | -9/Materials | Discovered new exit (range 10) 393 | -9/Materials | Identified exit to Storage 708 | -9/Materials | Build established: Scavenger-Mutant 813 | -9/Materials | Discovered new exit (range 11) 845 | -9/Materials | Identified exit to Materials 847 | -9/Materials | Entered another Materials area 847 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1207 | -8/Materials | Self-destructed Last Messages --------------- 01138_ Lgt. Nuclear Core destroyed. 01139_ H-55 Commando knocked back. 01142_ Overheating: System interference. 01142_ Enh. Autogun temporarily disabled. 01142_ H-55 Commando suffers critical hit (Meltdown). 01142_ Carbon-fiber Leg melted. 01142_ Lgt. Nuclear Core melted. 01142_ Gauss Rifle melted. 01154_ Acquired Missile Launcher. 01167_ Critical hit (Burn: +37). 01168_ Terminal disabled. 01168_ U-05 Engineer lays Concrete. 01173_ Y-45 Defender destroyed. 01176_ Acquired 6 matter. 01181_ Acquired Heat Sink. 01182_ Acquired 38 matter. 01184_ Acquired 14 matter. 01190_ Acquired 68 matter. 01195_ T-07 Excavator is excavating. 01206_ Acquired Field Laser. 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[ ########## | | ????# =##### # # | | ????## ????########## # """"" !# | | ???????????# + # """"" # | | ???????????# """ # # """"" # | | ???????????# """ # + """"" # | | ???????????# """ ## # """"" # | | ???????????# ## # """"" !# | | ???????????# """ ## # """"" # | | ???????????# """ ## # # | | ???????????# """ ## ########## | | ???????????# + #????????? | | ?????########+#######= #????????? | | ?????# # ####### [#????????? | | ?????# """ + !]!] ]] #????????? | | ?????# """ #### #####+####?????? | | ?????# """ #??#[#?# #?????? | | ?????# #??# #?#""" #?????? | | ?????#] #??#=#?#""" #?????? | | ?????########??# #?#""" #?????? | | ???????????????#*#?# #?????? | | ???????????????# #?# #?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 225 Evasion (%) 63 Targeting Accuracy 6 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AlertMinesnifferInterpreter Manual? 0 Play Time 00:21:59 Cumulative 166.0 hours Start 2022.10.26 @ 22:14:25 End 2022.10.30 @ 22:30:34 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 235 Rogue 235 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 45 Gallery% 53 Achievement% 35 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 20/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 60e89fde-c159-4c9f-a739-513b8ef8b53a