Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.21 @ 17:03:07 Player: Duduxx Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (22) 4400 Robots Destroyed (118) 590 Value Destroyed (4879) 4879 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (2454) 2454 TOTAL SCORE: 15163 Bonus ------- High Alert Combat Kills 189 Follower Combat Kills 332 Entered Garrisons 600 Used RIF Installer 1000 Aligned with FarCom 300 Met Data Miner 300 Friendly Fire -267 Cogmind --------- Core Integrity 0/1000 Matter 185/300 Energy 1/100 System Corruption 72% Temperature Cool (0) Movement Walking (190) Ox1 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Carbon-fiber Leg Carbon-fiber Leg VTOL Module > --- UTILITY (8) ------ Coolant Injector Core Analyzer Improved Thermal Shield > --- WEAPON (3) ------- Heavy Proton Cannon Heavy Proton Cannon > --- INVENTORY (5) ---- Improved Remote Datajack Peak State ------------ > --- POWER ------------ Fission Core Micro Fission Core > --- PROPULSION ------- Carbon-fiber Leg Flexi-carbon Leg Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Coolant Injector Advanced Energy Well Core Analyzer Improved Medium Armor Plating System Shield Relay Coupler [Sentry] > --- WEAPON ----------- KE Penetrator KE Penetrator Shock Bomb Launcher > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Micro Fission Core Improved Remote Datajack Phasing Sabre [Rating: 87] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Fission Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Improved Airjet Flight Unit VTOL Module Utility Improved Heat Sink Device Improved Heat Sink Storage Large Storage Unit Processor Core Analyzer Hackware Relay Coupler [Sentry] Protection Light Armor Plating Weapon Heavy Particle Gun Energy Gun Heavy Particle Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Launcher Shock Bomb Launcher Special Weapon Remote Datajack Slashing Weapon Phasing Sabre Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Fac Was Fac Low Dat Pro Fac Gar Fac Slots Evolved 10 | . . . 2 . . . 2 . . . 2 . . 2 . . . . . 2 . . Power 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Propulsion 2 | . . . 1 . . . . . . . . . . 1 . . . . . . . . Utility 6 | . . . 1 . . . 1 . . . 2 . . 1 . . . . . 1 . . Weapon 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Parts Attached 214 | 6 10 2 12 2 1 . 3 15 . 21 20 6 9 16 5 20 3 . 28 2 26 7 Power 38 | 1 2 . 2 . . . 1 2 . 5 5 2 1 3 3 3 . . 3 . 4 1 Engine 17 | 1 2 . 2 . . . 1 2 . 3 1 . . 1 1 2 . . 1 . . . Core 21 | . . . . . . . . . . 2 4 2 1 2 2 1 . . 2 . 4 1 Reactor . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion 53 | 2 1 . 4 . . . . 5 . 8 . . . 2 1 8 . . 12 . 8 2 Treads 8 | 2 1 . 4 . . . . . . . . . . 1 . . . . . . . . Leg 30 | . . . . . . . . 5 . 8 . . . . . 1 . . 11 . 3 2 Wheel . | . . . . . . . . . . . . . . . . . . . . . . . Hover 10 | . . . . . . . . . . . . . . 1 1 7 . . 1 . . . Flight 5 | . . . . . . . . . . . . . . . . . . . . . 5 . Utility 42 | 1 4 2 1 . 1 . 1 2 . 1 6 . 4 2 1 3 1 . 7 1 2 2 Device 25 | . 3 2 1 . 1 . . 2 . . . . 2 2 1 3 1 . 4 . 1 2 Storage 3 | 1 1 . . . . . . . . . . . . . . . . . 1 . . . Processor 5 | . . . . . . . 1 . . . 3 . . . . . . . 1 . . . Hackware 6 | . . . . . . . . . . . 3 . 2 . . . . . . 1 . . Protection 3 | . . . . . . . . . . 1 . . . . . . . . 1 . 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 81 | 2 3 . 5 2 . . 1 6 . 7 9 4 4 9 . 6 2 . 6 1 12 2 Energy Gun 28 | . . . 4 1 . . 1 2 . 5 1 1 . 5 . 2 . . 2 . 4 . Energy Cannon 11 | . . . 1 1 . . . 2 . . 3 1 1 . . . . . . . . 2 Ballistic Gun 12 | 2 3 . . . . . . . . . 2 . . . . 1 . . 1 . 3 . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . Launcher 8 | . . . . . . . . 1 . 2 1 . . . . . 1 . . . 3 . Special Weapon 8 | . . . . . . . . . . . 1 2 2 1 . . . . 1 1 . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 14 | . . . . . . . . 1 . . 1 . 1 3 . 3 1 . 2 . 2 . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . 1 . . 1 . 1 . . . . . . 1 . 1 . . 1 . . 1 Corrupted Parts 23 | . . . 1 . . . . . . . 2 1 . . . . . . 7 . 10 2 System Corruption 109 | . . . 8 . . . . . . . 2 1 . . . . . . 26 . 61 11 Parts Lost 87 | . . . 5 . . . . 7 . 4 9 2 7 7 . . 1 . 13 . 31 1 Power 22 | . . . 1 . . . . 2 . 2 3 1 2 1 . . . . 3 . 6 1 Propulsion 22 | . . . 1 . . . . 3 . 2 . . 1 2 . . . . 4 . 9 . Utility 18 | . . . . . . . . . . . 2 . 2 1 . . 1 . 4 . 8 . Weapon 25 | . . . 3 . . . . 2 . . 4 1 2 3 . . . . 2 . 8 . Highest Loss Streak 28 | . . . 3 . . . . 2 . 2 5 1 6 7 . . 1 . 5 . 28 1 To Critical Strikes 2 | . . . . . . . . 1 . . . . . . . . . . 1 . . . Average Slot Usage (%) 88 | . 93 100 97 88 88 88 85 91 100 97 81 83 66 73 52 91 99 100 93 94 69 47 Engine 9 | . 12 14 11 11 11 11 14 18 18 16 5 . . 5 3 4 . . . . . . Core 4 | . . . . . . . . . . 1 7 14 9 5 4 7 13 13 10 11 8 2 Treads 6 | . 28 28 31 22 22 22 18 4 . . . . . 5 . . . . . . . . Leg 10 | . . . . . . . . 15 27 25 7 7 4 . . 1 . . 14 17 12 10 Hover 3 | . . . . . . . . . . . . . . 2 3 20 26 26 9 . . . Device 14 | . 9 14 22 22 22 22 18 18 18 15 5 . 1 6 10 18 24 26 17 11 8 10 Storage 6 | . 14 14 11 11 11 11 9 9 9 9 7 7 4 . . . . . 1 5 3 . Processor 6 | . . . . . . . 9 9 9 9 10 15 12 6 6 6 1 . 6 5 5 5 Hackware 8 | . . . . . . . . . . . 15 23 19 25 20 20 20 20 17 17 10 . Protection 1 | . . . . . . . . . . 2 2 . . . . . . . 1 5 2 . Energy Gun 9 | . . . 18 11 11 11 15 13 18 17 7 5 4 3 . 2 6 6 4 5 4 . Energy Cannon 1 | . . . 1 11 11 11 2 3 . . 3 6 4 . . . . . . . . 10 Ballistic Gun 1 | . 26 28 1 . . . . . . . 2 . . . . 2 . . . . 2 . Slashing Weapon 1 | . . . . . . . . 1 . . . . 1 2 . 3 5 6 5 5 . . Peak Build Rating 87 | 6 7 15 15 14 19 19 28 33 32 43 56 62 62 51 44 68 66 66 72 79 87 39 Average Rating 38 | 4 6 7 14 13 16 19 25 29 32 30 51 58 46 43 34 58 65 66 63 78 57 35 On Entrance 33 | . 6 7 8 10 14 19 19 28 32 32 43 55 62 22 21 44 65 66 66 71 79 7 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 44 | 13 33 29 34 36 37 37 41 42 39 42 43 42 43 27 17 32 33 33 36 40 44 28 Greatest Support 91 | 40 40 40 60 40 40 40 40 40 30 50 50 50 50 30 26 44 39 39 83 71 91 30 Greatest Overweight (x) 9 | . 1 . . . . . 1 2 1 9 . . 1 1 2 1 . . 1 . 3 1 Average Overweight (x) . | . . . . . . . . 1 1 . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 5 5 5 5 5 5 5 Average Capacity 11 | 7 14 15 15 15 15 15 15 15 15 15 15 15 11 5 5 5 5 5 5 5 5 5 Most Carried 15 | 2 5 6 9 5 5 6 10 13 13 15 13 12 12 5 5 5 5 5 5 4 5 5 Average Carried 7 | 1 3 5 7 4 4 5 8 9 13 12 11 9 9 4 4 4 5 5 4 3 3 1 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 5 5 5 5 5 5 5 5 5 5 Final Carried 13 | 2 4 6 6 4 5 6 10 13 13 12 11 12 4 5 4 5 5 5 5 3 5 1 Class Distribution -------------------- 39% | Scavenger-Mutant 37% | Mutant 21% | Bothacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Bothacker-Mutant | -7/Factory Bothacker-Mutant | -7/Lower Caves Bothacker-Mutant | -7/Lower Caves Bothacker-Mutant | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Data Miner Scavenger-Mutant | -5/Proximity Caves Scavenger-Mutant | -5/Factory Scavenger-Skirmisher | -5/Garrison Scavenger-Mutant | -5/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Fac Was Fac Low Dat Pro Fac Gar Fac Matter Collected 2721 | 249 44 41 209 . . 59 23 158 . 220 229 218 105 49 . 295 159 . 300 . 363 . Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 4903 | . 94 78 765 . . 60 23 597 . 564 410 188 197 180 . 278 432 . 384 . 653 . Parts 272 | . 5 8 50 . . 1 2 32 . 27 35 8 7 12 . 15 14 . 21 . 35 . Haulers Intercepted 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Recyclers Shooed 2 | . 1 . . . . . . . . . 1 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 49 | . . . . . . . . . . . . 10 9 . . . 8 . 22 . . . Prevented 5 | . . . . . . . . . . . . . . . . . 2 . 3 . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Fac Was Fac Low Dat Pro Fac Gar Fac Combat Hostiles Destroyed 108 | . 2 2 22 . . 1 . 15 . 16 9 5 4 4 . 2 7 . 6 . 13 . Melee 7 | . . . . . . . . . . . . . . 3 . 2 . . 2 . . . Guns 67 | . 2 2 18 . . . . 10 . 11 3 2 2 . . . 4 . 3 . 10 . Cannons 15 | . . . 3 . . 1 . 3 . . 4 3 1 . . . . . . . . . AOE 15 | . . . . . . . . 2 . 5 2 . . 1 . . 3 . 1 . 1 . Classes Destroyed 12 | . 1 . 4 . . 1 1 . . . 2 1 1 . . 1 . . . . . . Worker 4 | . . . 2 . . . . . . . 1 . . . . 1 . . . . . . Builder 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Hauler 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Watcher 4 | . . . . . . . 1 . . . 2 . . . . 1 . . . . . . Swarmer 40 | . . . 10 . . . . 4 . 6 4 3 3 . . . 4 . . . 6 . Grunt 39 | . 2 2 6 . . . . 9 . 7 2 1 1 1 . . 2 . 1 . 5 . Brawler 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Duelist 3 | . . . . . . . . . . . . 1 . . . . 1 . 1 . . . Sentry 13 | . . . 5 . . . . 2 . 2 . . . . . 1 . . 1 . 2 . Hunter 4 | . . . . . . 1 . . . 1 . . . . . . . . 2 . . . Programmer 8 | . . . . . . . . . . . 3 . . 3 . 1 . . 1 . . . Decomposer 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Samaritan 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Best Kill Streak 10 | . 2 2 4 . . 1 1 6 . 3 10 3 3 1 . 1 4 . 1 . 5 . Combat Bots Only 8 | . 2 2 4 . . 1 . 6 . 3 8 3 3 1 . 1 4 . 1 . 5 . Max Kills in Single Turn 3 | . 1 1 1 . . 1 1 2 . 3 2 2 1 1 . 1 2 . 1 . 1 . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . . . . 1 . 3 2 . . 1 . . 2 . 1 . 1 . Melee 1 | . . . . . . . . . . . . . . 1 . 1 . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Fac Was Fac Low Dat Pro Fac Gar Fac Hostile Shots Fired 1105 | . 25 9 113 . . 8 . 64 . 93 131 47 75 71 . 52 36 . 108 . 239 34 Missed 328 | . 8 4 38 . . 1 . 15 . 24 25 20 25 24 . 22 19 . 26 . 62 15 Damage Taken 12567 | . 214 67 816 . . 106 . 751 . 978 1834 471 839 994 . 215 164 . 1650 . 3181 287 Core 2839 | . 48 . 105 . . 37 . 141 . 189 243 102 232 359 . 45 16 . 318 . 952 52 Absorbed by Shields 485 | . . . . . . . . . . . . . . . . 218 168 . 88 . 11 . Core Remaining (%) 52 | 100 . 80 . . . 64 . . . 40 . . 17 . . . . . 13 . . . Volleys Fired 378 | . 11 5 54 . . 6 5 38 . 73 44 13 13 7 . 4 30 . 26 . 49 . Largest 3 | . 2 2 2 . . 1 2 2 . 2 2 2 2 2 . 1 2 . 1 . 3 . Hottest 177 | . 40 40 101 . . 56 100 111 . 110 135 145 145 100 . 50 111 . 75 . 177 . Shots Fired 654 | . 22 10 95 . . 5 9 76 . 144 85 23 18 10 . 4 34 . 28 . 91 . Gun 541 | . 22 10 81 . . . 9 57 . 141 56 10 6 6 . 4 31 . 27 . 81 . Cannon 83 | . . . 14 . . 5 . 17 . . 27 11 9 . . . . . . . . . Launcher 19 | . . . . . . . . 2 . 3 1 . . . . . 3 . . . 10 . Special 11 | . . . . . . . . . . . 1 2 3 4 . . . . 1 . . . Kinetic 101 | . 22 10 4 . . . . . . . 21 7 . . . . . . . . 37 . Thermal 323 | . . . 38 . . . 5 55 . 118 23 11 9 . . . 31 . 12 . 21 . Explosive 6 | . . . . . . . . 2 . 3 1 . . . . . . . . . . . Electromagnetic 213 | . . . 53 . . 5 4 19 . 23 39 3 6 6 . 4 3 . 15 . 33 . Robot Hit Streak 10 | . 3 5 10 . . 3 3 6 . 9 7 7 3 9 . 3 5 . 6 . 10 . Robot Miss Streak 6 | . 2 3 4 . . 1 2 3 . 3 3 5 4 1 . 2 6 . 2 . 5 . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 8 | . 1 1 5 . . . . 1 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . 1 . . . . . . . . . . . . . . Shots Hit Robots 404 | . 13 6 62 . . 4 5 41 . 68 49 14 10 14 . 17 21 . 32 . 48 . Core Hits 212 | . 6 3 29 . . 2 3 26 . 31 31 8 6 6 . 8 13 . 14 . 26 . Critical Kills 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 9 | . . . 1 . . . . . . 1 . . 2 1 . 1 1 . 1 . 1 . Burn 3 | . . . 1 . . . . . . 1 . . . . . . 1 . . . . . Meltdown 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Corrupt 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Sever 4 | . . . . . . . . . . . . . 1 1 . 1 . . 1 . . . Melee Attacks 86 | . . . . . . . . 4 . . 3 . 3 23 . 21 7 . 23 . 2 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing 86 | . . . . . . . . 4 . . 3 . 3 23 . 21 7 . 23 . 2 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 5 | . . . . . . . . . . . . . 3 . . 2 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 9893 | . 146 71 1055 . . 90 100 1083 . 1570 1065 274 361 366 . 636 595 . 1125 . 1356 . Guns 4975 | . 143 71 653 . . . 100 623 . 1268 256 121 39 71 . 47 307 . 427 . 849 . Cannons 1323 | . . . 265 . . 90 . 222 . . 465 153 128 . . . . . . . . . Explosions 1746 | . . . 87 . . . . 238 . 302 339 . . 91 . . 95 . 130 . 464 . Melee 1779 | . . . . . . . . . . . . . 194 204 . 577 193 . 568 . 43 . Ramming 70 | . 3 . 50 . . . . . . . 5 . . . . 12 . . . . . . Kinetic 830 | . 143 71 27 . . . . . . . 184 57 . . . . . . . . 348 . Thermal 4125 | . . . 388 . . . 16 715 . 1125 465 153 128 91 . . 325 . 309 . 410 . Explosive 603 | . . . . . . . . 129 . 302 172 . . . . . . . . . . . Electromagnetic 2486 | . . . 590 . . 90 84 239 . 143 239 64 39 71 . 47 77 . 248 . 555 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing 1779 | . . . . . . . . . . . . . 194 204 . 577 193 . 568 . 43 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 72 | . . . 8 8 8 8 . . . . 13 14 14 2 2 5 5 5 32 . 61 72 Average Corruption 11 | . . . 8 8 8 8 . . . . 7 13 14 1 2 4 5 5 14 . 44 71 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Effects 168 | . . . 4 1 19 3 . . . . 15 20 19 3 1 11 10 2 29 . 22 9 Message Errors 40 | . . . . 1 6 . . . . . 4 5 2 . 1 1 1 2 8 . 6 3 Matter Fused 51 | . . . 1 . 4 1 . . . . 6 8 4 2 . 1 6 . 8 . 6 4 Heat Flow Errors 20 | . . . . . 4 . . . . . 2 2 1 1 . 5 1 . 3 . 1 . Energy Discharges 16 | . . . 1 . 2 . . . . . . . 6 . . 1 . . 3 . 2 1 Parts Rejected 3 | . . . 1 . . . . . . . . . 1 . . . . . 1 . . . Parts Fused 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Data Loss (minor) 14 | . . . 1 . . . . . . . 3 1 3 . . 2 1 . 2 . 1 . Data Loss (major) 3 | . . . . . 2 . . . . . . . . . . 1 . . . . . . Misfires 6 | . . . . . . . . . . . . 2 . . . . 1 . 3 . . . Alerts 2 | . . . . . 1 . . . . . . . . . . . . . . . 1 . Misdirections 4 | . . . . . . . . . . . . . . . . . . . . . 3 1 Weapon Failures 8 | . . . . . . 1 . . . . . 2 2 . . . . . 1 . 2 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 270 | . . . . . . . . 10 . 5 9 . . 127 . . 102 . 17 . . . Projectiles 9 | . . . . . . . . . . . 9 . . . . . . . . . . . Explosions 150 | . . . . . . . . 10 . 5 . . . 118 . . . . 17 . . . Melee 111 | . . . . . . . . . . . . . . 9 . . 102 . . . . . Knockbacks 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Impact 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 409 | . . . 31 . . . . 28 . 16 89 . . 213 . 6 . . . . 26 . Shots 10 | . . . 1 . . . . 1 . 1 2 . . 3 . . . . . . 2 . Rammed 10 | . 1 . 8 . . . . . . . . . . . . 1 . . . . . . Targets Rammed 13 | . 1 . 9 . . . . . . . 2 . . . . 1 . . . . . . Kicked 2 | . . . . . . . . . . . 2 . . . . . . . . . . . Crushed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Highest Temperature 358 | . 15 9 9 . 216 . . 174 . 237 358 355 294 205 . 197 193 . 180 . 239 . Average Temperature 73 | . 7 8 2 . 92 . . 39 . 61 99 133 122 64 . 86 43 . 42 . 68 . Received Heat Transfer 3301 | . 123 39 186 . . . . 333 . 459 279 90 577 312 . 24 52 . 135 . 692 . Effects 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . 1 . . . . . . . . . . . . . . . . . 2 . Combat Hostiles 3 | . . . 1 . . . . . . . . . . . . . . . . . 2 . Parts Fried 3 | . . . 1 . . . . . . 1 . . . . . 1 . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Parts Melted 13 | . . . 2 . . . . . . 6 2 . . . . . 2 . . . 1 . Heat Transferred 7681 | . . . 1001 . . . 37 1197 . 2104 800 300 250 100 . . 850 . 474 . 568 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 10 | . . . 2 . . . . 1 . . 1 . . . . . 1 . 2 . 3 . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Fac Was Fac Low Dat Pro Fac Gar Fac Peak Influence 1368 | . 73 78 312 117 . 45 70 543 264 1368 718 . . 217 90 177 . . . 106 388 106 Initial 718 | . . 28 29 117 . . 17 48 264 171 718 . . 47 75 63 . . . 106 74 106 Average 318 | . 37 75 164 117 . 40 49 286 264 596 591 . . 41 83 72 . . . 106 220 101 Maximum Alert Level 4 | . . . 1 . . . . 2 1 4 3 . . 1 . . . . . . 1 . Low Security (%) 47 | 100 100 100 67 100 . 100 100 32 . 7 . . . 99 100 100 . . . 100 48 100 Level 1 21 | . . . 32 . . . . 52 100 22 5 . . . . . . . . . 51 . Level 2 18 | . . . . . . . . 15 . 37 55 . . . . . . . . . . . Level 3 8 | . . . . . . . . . . 17 39 . . . . . . . . . . . Level 4 4 | . . . . . . . . . . 14 . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 13 | . 1 . 2 . . . . . . . 3 . . 5 . . . . . 2 . . Investigation 3 | . . . 1 . . . . . . . . . . 1 . . . . . 1 . . Extermination 5 | . . . . . . . . . . . 2 . . 3 . . . . . . . . Reinforcement 5 | . 1 . 1 . . . . . . . 1 . . 1 . . . . . 1 . . Assault . | . . . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Fac Was Fac Low Dat Pro Fac Gar Fac Distress Signals 7 | . . . 5 . . . . . . . 1 . . 1 . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 179 | . 3 2 33 . . 1 5 15 . 17 20 9 8 13 5 4 9 . 14 1 18 2 Peak Tracking Total 10 | . 2 1 5 . . 1 3 6 . 3 10 3 5 6 5 1 4 . 6 1 9 2 Tactical Retreats 13 | . . . 4 . . . . 1 . . . . 3 3 . . 1 . . . 1 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Fac Was Fac Low Dat Pro Fac Gar Fac Traps Triggered 18 | . 2 . 1 . . . . 3 . 6 1 . . 1 . 3 . . . . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Fac Was Fac Low Dat Pro Fac Gar Fac Machines Disabled 10 | . . . . . . . . 1 . 2 1 . . 5 . . . . 1 . . . Max in Single Turn 5 | . . . . . . . . 1 . 1 1 . . 5 . . . . . . . . Garrison Relay 3 | . . . . . . . . 1 . 2 . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Fac Was Fac Low Dat Pro Fac Gar Fac Machines Accessed 23 | . 1 . 1 . 2 . 1 1 1 2 2 1 . 2 . 2 . 4 . 2 1 . Terminals 11 | . 1 . 1 . . . . 1 . 2 1 . . 2 . 1 . . . 1 1 . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Recycling Units 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . 1 . 1 . . . . . . . . . . 1 . . Total Hacks 74 | . 1 . 1 . 6 . 2 3 1 5 4 1 . 5 . 5 . 32 . 4 4 . Successful 51 | . 1 . 1 . 6 . 1 1 1 1 1 1 . 2 . 2 . 32 . 1 . . Failed 23 | . . . . . . . 1 2 . 4 3 . . 3 . 3 . . . 3 4 . Catastrophic 9 | . . . . . . . . . . 2 . . . 2 . 2 . . . 2 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . Manual 14 | . 1 . 1 . 1 . . . . . 1 . . 3 . 3 . 1 . 3 . . Terminals 26 | . 1 . 1 . . . . 3 . 5 1 . . 5 . 3 . . . 3 4 . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . . . . . . . 2 . . . . . . Recycling Units 3 | . . . . . . . . . . . 3 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . 2 . 1 . . . . . . . . . . 1 . . Terminal Hacks 46 | . 1 . 1 . 6 . . 1 . 1 . 1 . 2 . 1 . 32 . . . . Record 17 | . . . . . 6 . . . . . . . . . . . . 11 . . . . Part Schematic 12 | . . . . . . . . . . . . . . . . . . 12 . . . . Robot Schematic 6 | . . . . . . . . . . . . . . . . . . 6 . . . . Prototype ID Bank 3 | . . . . . . . . . . . . . . . . . . 3 . . . . Open Door 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Branch Access Points 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Locate Traps 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Security Status 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Zone Layout 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Garrison Registry 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Scan Component 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Report Inventory 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . 1 . 1 . . . . . . . . . . 1 . . Unlock Access 3 | . . . . . . . 1 . 1 . . . . . . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 11 | . . . . . . . . 1 . 2 1 . . 2 . 2 . . . 2 1 . Full Trace Events 5 | . . . . . . . . . . 2 . . . 1 . . . . . 1 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . . . . . . . 6 . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . . . . . . . . . . . . . . . . 12 . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Fac Was Fac Low Dat Pro Fac Gar Fac Used RIF Installer 2 | . . . . . . . . 1 . 1 . . . . . . . . . . . . Patrol Navigation 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Robots Hacked 9 | . . . . . . . . . . . 1 2 3 2 . . . . 1 . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat 9 | . . . . . . . . . . . 1 2 3 2 . . . . 1 . . . Robot Hacks Applied 11 | . . . . . . . . . . . 1 2 3 4 . . . . 1 . . . parse_system 1 | . . . . . . . . . . . . . . 1 . . . . . . . . scatter_targeting 1 | . . . . . . . . . . . . 1 . . . . . . . . . . overload_power 4 | . . . . . . . . . . . . 1 2 1 . . . . . . . . wipe_record 1 | . . . . . . . . . . . . . . 1 . . . . . . . . go_dormant 1 | . . . . . . . . . . . . . 1 . . . . . . . . . overwrite_iff 2 | . . . . . . . . . . . 1 . . 1 . . . . . . . . streamctrl_high 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Relay Couplers Released 17 | . . . . . . . . 5 . 8 4 . . . . . . . . . . . Machine Destruction 13 | . . . . . . . . 5 . 8 . . . . . . . . . . . . Programmers 4 | . . . . . . . . . . . 4 . . . . . . . . . . . Attached 5 | . . . . . . . . . . . 3 . 2 . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . . . . . . . . . 2 . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Fac Was Fac Low Dat Pro Fac Gar Fac Total Allies 6 | . . . . . . . . . . . 1 . . 1 . . . . 4 . . . Largest Group 3 | . . . . . . . . . . . . . . 1 . . . . 3 . . . Highest-Rated Group 189 | . . . . . . . . . . . . . . 24 . . . . 189 . . . Highest-Rated Ally 96 | . . . . . . . . . . . . . . 24 . . . . 96 . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 42 | . . . . . . . . . . . 1 . . 3 . . . . 38 . . . Total Damage 1194 | . . . . . . . . . . . 18 . . 19 . . . . 1157 . . . Kills 9 | . . . . . . . . . . . 1 . . . . . . . 8 . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Fac Was Fac Low Dat Pro Fac Gar Fac Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . . . . . . . . . . 1 . . . 2 . 2 . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Fac Was Fac Low Dat Pro Fac Gar Fac Turns Passed 12236 | 58 265 193 1015 65 547 69 181 1346 69 2638 1017 460 438 1133 95 642 428 72 792 100 482 131 Spaces Moved 8304 | 32 135 110 511 40 339 36 79 535 36 1274 595 294 428 513 129 1158 751 160 639 81 328 101 Core 355 | 3 . . . . . . . . . 1 . . 250 54 44 . . . . . 3 . Treads 1875 | 29 135 110 511 40 339 36 79 137 . . . . . 459 . . . . . . . . Legs 3419 | . . . . . . . . 398 36 1273 595 294 178 . . . . . 306 81 163 95 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . Hover 2487 | . . . . . . . . . . . . . . . 85 1158 751 160 333 . . . Flight 168 | . . . . . . . . . . . . . . . . . . . . . 162 6 Fastest Speed 32 | 50 160 160 160 160 160 160 160 190 190 120 140 140 50 50 50 38 45 45 45 120 32 35 Average Speed 122 | 149 160 160 160 160 160 160 199 216 190 183 140 140 88 149 66 44 45 45 93 120 83 121 Slowest Speed 500 | 160 240 160 160 160 160 160 240 320 190 500 140 140 140 160 150 120 45 45 190 120 275 190 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 38 | 3 31 34 40 13 69 14 12 41 7 92 11 57 69 12 70 18 92 75 77 4 37 5 Regions Visited 22 Branch Regions 9 Pre-discovered Areas 5 | . . . . . 1 . . . . . . . . . . . 1 1 2 . . . Known Exits Taken 5 | . 1 . 1 . . . 1 . 1 . . . . . . . . . . 1 . . Unknown Exits Taken 12 | 1 . 1 . 1 1 1 . . . . 1 1 1 . . 1 1 1 1 . . . Scrap Searched 8 | . . . . . . . . . . . . 1 2 . . . 3 . 2 . . . Spaces Dug 20 | . . . . . . . . . . . 3 . . 16 . . . . 1 . . . Terrain Destroyed 124 | . . . 7 . . . . 8 . 3 9 . . 61 . . . . 15 . 21 . Melee 20 | . . . . . . . . . . . 3 . . 16 . . . . 1 . . . Projectile 6 | . . . . . . . . . . . . . . . . . . . . . 6 . AOE 98 | . . . 7 . . . . 8 . 3 6 . . 45 . . . . 14 . 15 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Fac Was Fac Low Dat Pro Fac Gar Fac Total 9605 | 39 160 118 609 41 344 42 92 638 36 1434 686 320 467 834 138 1251 791 159 769 83 445 109 Wait 407 | . . . 8 . . . . 28 . 10 8 4 4 264 . 25 . . 28 . 27 1 Move 8286 | 31 134 109 510 39 338 35 79 534 36 1273 594 293 427 513 128 1157 750 159 638 81 327 101 Hop . | . . . . . . . . . . . . . . . . . . . . . . . Pick Up 69 | 2 1 1 6 . . 1 4 10 . 5 9 2 3 4 2 7 . . 6 . 6 . Fast Attach 88 | 6 8 1 4 . 1 . 2 4 . 4 5 . 1 8 2 7 1 . 15 . 16 3 Attach 70 | . 2 . 3 2 . . 1 5 . 6 8 3 6 4 3 8 . . 7 2 6 4 Detach 35 | . 3 1 2 . 1 . 1 1 . 6 2 1 1 3 1 5 . . 4 . 3 . Swap 56 | . . 1 5 . . . . 6 . 11 7 3 2 4 . 5 2 . 6 . 4 . Drop 69 | . . . 8 . . . . 4 . 15 4 1 7 4 2 11 . . 9 . 4 . Fire 378 | . 11 5 54 . . 6 5 38 . 73 44 13 13 7 . 4 30 . 26 . 49 . Melee 86 | . . . . . . . . 4 . . 3 . 3 23 . 21 7 . 23 . 2 . Ram 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Kick 2 | . . . . . . . . . . . 2 . . . . . . . . . . . Crush 10 | . 1 . 9 . . . . . . . . . . . . . . . . . . . Escape Stasis 35 | . . . . . . . . 4 . 30 . . . . . . . . . . 1 . Rewire 13 | . . . . . 4 . . . . 1 . . . . . . 1 . 7 . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines -9/Exiles -8/Mines -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/Waste -6/Factory -6/Lower Caves (discovered 2 exits: [*Low] / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: Upp / Gar) -5/Garrison -5/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 36 | -11/Scrapyard | Discovered new exit (range 14) 59 | -11/Scrapyard | Entered Materials 207 | -10/Materials | Discovered new exit (range 15) 282 | -10/Materials | Identified exit to Mines 311 | -10/Materials | Build established: Mutant 324 | -10/Materials | Entered Mines 384 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 388 | -10/Mines | Found Prototype Device 388 | -10/Mines | Identified Exp. Sensor Array 508 | -10/Mines | Discovered new exit (range 7) 517 | -10/Mines | Entered Materials 517 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 750 | -9/Materials | Discovered new exit (range 15) 773 | -9/Materials | Identified exit to Mines 867 | -9/Materials | Build established: Scavenger-Mutant 1450 | -9/Materials | Lost 3 parts (1n2w) 1532 | -9/Materials | Entered Mines 1589 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1590 | -9/Mines | Discovered new exit (range 5) 1597 | -9/Mines | Entered Exiles 1636 | -9/Exiles | Met 8R-AWN 1663 | -9/Exiles | Met EX-HEX 1757 | -9/Exiles | Met EX-BIN 1776 | -9/Exiles | Aligned with FarCom system 1777 | -9/Exiles | Given EX-Vault access code 1782 | -9/Exiles | Build established: Mutant 1862 | -9/Exiles | Opened EX-Vault 1872 | -9/Exiles | Found Prototype Device 1872 | -9/Exiles | Identified Skeleton Box 1933 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1989 | -9/Exiles | Met EX-DEC 2003 | -9/Exiles | Learned location of Zion (-7) 2127 | -9/Exiles | Discovered new exit (range 14) 2144 | -9/Exiles | Left Exiles lab with Skeleton Box 2144 | -9/Exiles | Entered Mines 2207 | -8/Mines | Discovered new exit (range 4) 2213 | -8/Mines | Entered Materials 2213 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2394 | -8/Materials | Identified exit to Garrison 2394 | -8/Materials | Entered Garrison 2492 | -8/Garrison | Triggered checkpoint 2640 | -8/Garrison | Triggered checkpoint 2700 | -8/Garrison | Discovered new exit (range 45) 2700 | -8/Garrison | Discovered new exit (range 81) 2700 | -8/Garrison | Discovered new exit (range 64) 2988 | -8/Garrison | Triggered checkpoint 3051 | -8/Garrison | Installed Relay Interface Framework 3147 | -8/Garrison | Build established: Scavenger-Mutant 3534 | -8/Garrison | Garrison Relay disabled 3554 | -8/Garrison | Build established: Mutant 3740 | -8/Garrison | Entered Materials 3809 | -8/Materials | Identified exit to Garrison 3809 | -8/Materials | Entered Garrison 3939 | -8/Garrison | Build established: Scavenger-Mutant 4019 | -8/Garrison | Triggered checkpoint 4425 | -8/Garrison | Triggered checkpoint 4525 | -8/Garrison | Discovered new exit (range 17) 4609 | -8/Garrison | Triggered checkpoint 4913 | -8/Garrison | Triggered checkpoint 4993 | -8/Garrison | Expanded RIF knowledge: Patrol Navigation 5008 | -8/Garrison | Discovered new exit (range 12) 5117 | -8/Garrison | Triggered checkpoint 5187 | -8/Garrison | Core integrity fell below 50% 5803 | -8/Garrison | Discovered new exit (range 12) 5973 | -8/Garrison | Garrison Relay disabled 6037 | -8/Garrison | Triggered checkpoint 6369 | -8/Garrison | Garrison Relay disabled 6447 | -8/Garrison | Entered Factory 6447 | -7/Factory | Evolved 2 slots: Utility x2 6488 | -7/Factory | Build established: Mutant 6930 | -7/Factory | Lost 3 parts (1p1u1w) 7107 | -7/Factory | Build established: Bothacker-Mutant 7313 | -7/Factory | System corruption reached 10% 7350 | -7/Factory | Lost 5 parts (1p1u3w) 7360 | -7/Factory | Destroyed 8 combat bots 7365 | -7/Factory | Discovered new exit (range 12) 7464 | -7/Factory | Entered Lower Caves 7651 | -7/Lower Caves | Encountered a Warlord checkpoint 7810 | -7/Lower Caves | Found Prototype Device 7906 | -7/Lower Caves | Discovered new exit (range 14) 7924 | -7/Lower Caves | Entered another Lower Caves area 8029 | -7/Lower Caves | Learned Factory trap positions 8092 | -7/Lower Caves | Core integrity fell below 50% 8144 | -7/Lower Caves | Spotted B-75 Beast 8228 | -7/Lower Caves | Core integrity fell below 20% 8251 | -7/Lower Caves | Lost 6 parts (2p1n1u2w) 8359 | -7/Lower Caves | Discovered new exit (range 8) 8362 | -7/Lower Caves | Encountered a Warlord checkpoint 8362 | -7/Lower Caves | Entered Factory 8362 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8363 | -6/Factory | Loaded intel: 95 trap records 9494 | -6/Factory | Discovered new exit (range 10) 9495 | -6/Factory | Lost 7 parts (1p2n1u3w) 9495 | -6/Factory | Sucked down chute 9495 | -6/Factory | Entered Waste 9533 | -6/Waste | Spotted C-40 Crusher 9570 | -6/Waste | Spotted C-40 Crusher 9570 | -6/Waste | Spotted C-40 Crusher 9571 | -6/Waste | Spotted C-40 Crusher 9574 | -6/Waste | Spotted C-40 Crusher 9581 | -6/Waste | Discovered new exit (range 16) 9590 | -6/Waste | Entered Factory 9712 | -6/Factory | Build established: Mutant 10229 | -6/Factory | Discovered new exit (range 7) 10232 | -6/Factory | Entered Lower Caves 10527 | -6/Lower Caves | Learned location of 1 exit from Factory 10628 | -6/Lower Caves | Discovered new exit (range 7) 10658 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 10660 | -6/Lower Caves | Entered Data Miner 10660 | -6/Data Miner | Discovered new exit (range 6) 10669 | -6/Data Miner | Met Data Miner 10683 | -6/Data Miner | Received God Mode back door access code from Data Miner 10712 | -6/Data Miner | Learned location of Section 7 (-2) 10712 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 10732 | -6/Data Miner | Entered Proximity Caves 10772 | -5/Proximity Caves | Core integrity fell below 50% 10813 | -5/Proximity Caves | Escorted by Enhanced Grunt 10837 | -5/Proximity Caves | Lost 5 parts (2p1n1u1w) 10980 | -5/Proximity Caves | System corruption reached 10% 11242 | -5/Proximity Caves | Build established: Scavenger-Mutant 11274 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11310 | -5/Proximity Caves | Core integrity fell below 20% 11330 | -5/Proximity Caves | Lost 3 parts (1p1u1w) 11335 | -5/Proximity Caves | System corruption reached 30% 11476 | -5/Proximity Caves | Discovered new exit (range 11) 11524 | -5/Proximity Caves | Entered Factory 11524 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 11525 | -5/Factory | Identified exit to Upper Caves 11533 | -5/Factory | Lost 3 parts (3n) 11583 | -5/Factory | Incoming investigation squad redirected 11624 | -5/Factory | Identified exit to Garrison 11624 | -5/Factory | Entered Garrison 11686 | -5/Garrison | Triggered checkpoint 11821 | -5/Garrison | System corruption reached 10% 11842 | -5/Garrison | Triggered checkpoint 11856 | -5/Garrison | System corruption reached 30% 11891 | -5/Garrison | Spotted B-75 Beast 11988 | -5/Garrison | Core integrity fell below 50% 12036 | -5/Garrison | Core integrity fell below 20% 12085 | -5/Garrison | Lost 28 parts (6p9n6u7w) 12086 | -5/Garrison | Triggered checkpoint 12101 | -5/Garrison | Discovered new exit (range 14) 12106 | -5/Garrison | Entered Factory 12237 | -5/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 12147_ G3XV6WIWY AS3P,F3B>CK 12161_ Penetrated by Slug. 12162_ System corrupted: Matter fused (-6). 12162_ Penetrated by Slug. 12162_ Slug penetrates H-66 Slayer. 12162_ K-01 Serf destroyed. 12164_ Slug penetrates Wall. 12175_ ALERT: All DSF locations entering lockdown mode. 12175_ Slug penetrates Wall. 12178_ System corrupted: Energy discharge (-60). 12178_ Penetrated by Slug. 12178_ Lgt. Nuclear Core destroyed. 12178_ Penetrated by Slug. 12193_ 5A|BRGO F7MGYYZ7H=IAUD8 12207_ Slug penetrates Wall. 12209_ System corrupted: Matter fused (-9). 12211_ Slug penetrates Wall. 12226_ System corrupted: Matter fused (-6). 12233_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | +###?????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ??#???????????????????????????????????????? | | " """""" #???????????????????????????????????????? | | " """""" #???????????????????????????????????????? | | " """""" #???????????????????????????????????????? | | " """""" #???????????????????????????????????????? | | #???????????????????????????????????????? | | #?#######???????????????????????????????? | | #?# ??????????????????????????????? | | #+##+##+##?# " " "??????????????????????????????? | | # #??# " " " ?????????????????????????????? | | # #??# " " " " ????????+##????????????????? | | + #??# " " " " ???????? #????????????????? | | # #??# " " " " " ????? #????????????????? | | # #### " " " " " ????? #????????????????? | | # / " " " " " #??? #????????????????? | | # ########## " " " " " #??? #????????????????? | | # #????????# " " " " " #?? #????????????????? | | # #????????#! #?? ########?????????? | | # #????????# #? ????????? | | # #####????####+#h######## ????????? | | # ######### h []] @ k ????????? | | # # # []] ###+###???????????????? | | +^ ^ + # ]] #?????????????????????? | | # ^ # # #?????????????????????? | | # # """ # #?????????????????????? | | # # """ # """ """ #?????????????????????? | | # # """ # """ """ #?????????????????????? | | # # # """ """ #?????????????????????? | | # # """ # #?????????????????????? | | # # """ # """ """ #?????????????????????? | | + + """ # """ """ #?????????????????????? | | # %# # """ """ #?????????????????????? | | # # # ? ?? #?????????????????????? | | # ######### "?" "?? #?????????????????????? | | # "?" "?? #?????????????????????? | | # "?? ??? #?????????????????????? | | # ?? ???? ??????????????????????? | | # "?? ???????????????????????????? | | # ??? ???????????????????????????? | | # ???????????????????????????????? | | # ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | "" ???????????????????????????????? | | "F"" ?????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Coolant Potential 65 Energy Generation 29 Energy Capacity 860 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 225 Resistance: TH 25 Phase Shifting 5 Evasion (%) 63 Target Analysis 5 Core Analysis 9 Recoil Reduction 3 Defensive Hacking 10 Relay Coupler Types 4 Relay Coupler Value 77 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Tesla Bomb Launcher | -6/Data Miner | Free Myomer Leg | -6/Data Miner | Free Point Defense Array | -6/Data Miner | Free Hardcell Cannon | -6/Data Miner | Free Hvy. Gauss Cannon | -6/Data Miner | Free Imp. Remote Datajack | -6/Data Miner | Free Adv. Thermal Generator | -6/Data Miner | Free Hyp. Railgun | -6/Data Miner | Free Robot Schematics ------------------ B-60 Warrior | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free H-77 Assassin | -6/Data Miner | Free A-27 Freighter | -6/Data Miner | Free M-30 Cleanser | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LongswordLightFilter Manual? 0 Play Time 01:41:53 Cumulative 94.5 hours Start 2025.04.19 @ 02:29:57 End 2025.04.21 @ 17:03:07 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 186 Rogue 186 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 44 Achievement% 34 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 022bded9-5a99-4454-a8a9-07e9d0234777