Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.10 @ 00:58:15 Player: Morgan Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (4) 800 Robots Destroyed (3) 15 Value Destroyed (115) 115 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 3250 Bonus ------- Registered with UFD 300 Cogmind --------- Core Integrity 0/850 Matter 204/300 Energy 52/100 System Corruption 1% Temperature Cool (5) Movement Core (150) Ox2 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (2) ------- Phase Cannon > --- INVENTORY (5) ---- Flamer Peak State ------------ > --- POWER ------------ Light Ion Engine Light Fission Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink Triangulator Advanced Targeting Computer Kinecellerator ECM Suite Shock Absorption System Improved Shield Generator > --- WEAPON ----------- Phase Cannon Heavy Flak Cannon > --- INVENTORY -------- Field Laser Phase Cannon Phase Cannon Flamer [Rating: 43] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Fission Core Propulsion Light Treads Treads Light Treads Utility Improved Heat Sink Device Improved Heat Sink Storage Small Storage Unit Processor Advanced Targeting Computer Hackware Authchip [R/Combat] Weapon Assault Rifle Energy Gun Field Laser Energy Cannon Phase Cannon Ballistic Gun Assault Rifle Ballistic Cannon Heavy Flak Cannon Special Weapon Flamer Build | -11 -10 -10 -8 -6 ------- Run | Yrd Mat Sub Scr Fac Slots Evolved 8 | . . . . 8 Power 1 | . . . . 1 Propulsion 2 | . . . . 2 Utility 5 | . . . . 5 Weapon . | . . . . . Parts Attached 26 | 6 2 . 3 15 Power 4 | 1 . . . 3 Engine 3 | 1 . . . 2 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 3 | 2 . . 1 . Treads 3 | 2 . . 1 . Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 11 | 1 2 . 2 6 Device 7 | . . . 1 6 Storage 1 | 1 . . . . Processor 2 | . 1 . 1 . Hackware 1 | . 1 . . . Protection . | . . . . . Artifact . | . . . . . Weapon 8 | 2 . . . 6 Energy Gun 1 | . . . . 1 Energy Cannon 3 | . . . . 3 Ballistic Gun 2 | 2 . . . . Ballistic Cannon 1 | . . . . 1 Launcher . | . . . . . Special Weapon 1 | . . . . 1 Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Corrupted Parts 1 | . 1 . . . System Corruption 2 | . 2 . . . Parts Lost 14 | . . . . 14 Power 2 | . . . . 2 Propulsion 2 | . . . . 2 Utility 7 | . . . . 7 Weapon 3 | . . . . 3 Highest Loss Streak 11 | . . . . 11 To Critical Strikes . | . . . . . Average Backups 3 | 1 2 3 4 3 Power . | . 1 1 1 . Propulsion . | . . . . . Utility . | . . 1 . . Weapon 2 | . 1 1 2 3 Tool/Special . | . . . . . Unused Backups 3 | 1 . . 2 . Power . | . . . . . Propulsion 1 | 1 . . . . Utility 1 | . . . 1 . Weapon 1 | . . . 1 . Tool/Special . | . . . . . Average Slot Usage (%) 73 | . 91 100 71 61 Engine 12 | . 14 14 14 7 Treads 23 | . 28 28 28 11 Device 13 | . . . 13 24 Processor 10 | . 5 14 12 4 Hackware 2 | . 2 14 1 . Energy Cannon 1 | . . . . 4 Ballistic Gun 5 | . 28 28 . . Ballistic Cannon 1 | . . . . 4 Peak Build Rating 43 | 6 11 11 11 43 Average Rating 14 | 4 7 11 9 27 On Entrance 7 | . 6 11 11 9 Naked Turns 51 | . . . . 51 Heaviest Build 41 | 12 12 7 7 41 Greatest Support 40 | 40 40 40 40 40 Greatest Overweight (x) 7 | . . . . 7 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 5 5 5 Average Capacity 5 | 7 7 5 5 5 Most Carried 5 | 5 3 4 5 5 Average Carried 3 | 1 2 3 4 3 Final Capacity 8 | 8 5 5 5 5 Final Carried 4 | 2 3 4 3 1 Class Distribution -------------------- 88% | Mutant 11% | Infiltrator-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Scraptown Mutant | -6/Factory Resources | -11 -10 -10 -8 -6 ----------- Run | Yrd Mat Sub Scr Fac Matter Collected 456 | 250 72 18 50 66 Remotely . | . . . . . Salvage Created 117 | . 11 54 . 52 Parts 4 | . 3 . . 1 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 10 | . . 10 . . Prevented . | . . . . . Kills | -11 -10 -10 -8 -6 ------- Run | Yrd Mat Sub Scr Fac Combat Hostiles Destroyed 2 | . . 1 . 1 Guns 1 | . . 1 . . Cannons 1 | . . . . 1 Classes Destroyed 2 | . 1 1 . . Watcher 1 | . 1 . . . Sentry 2 | . . 1 . 1 Best Kill Streak 1 | . 1 1 . 1 Combat Bots Only 1 | . . 1 . 1 Max Kills in Single Turn 1 | . 1 1 . 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -8 -6 -------- Run | Yrd Mat Sub Scr Fac Hostile Shots Fired 209 | . . 2 . 207 Missed 73 | . . 1 . 72 Hits 136 | . . 1 . 135 Projectile 136 | . . 1 . 135 AOE 1 | . . . . 1 Critical Strikes 7 | . . . . 7 Damage Taken 2079 | . . 13 . 2066 Core 869 | . . 13 . 856 Absorbed by Shields 27 | . . . . 27 Regen/Repaired (Parts) 16 | . . . . 16 Core Remaining (%) 97 | 100 . . 94 . Volleys Fired 21 | 4 3 3 . 11 Largest 2 | 2 2 2 . 2 Hottest 129 | 40 40 40 . 129 Shots Fired 34 | 8 6 6 . 14 Gun 20 | 8 6 6 . . Cannon 14 | . . . . 14 Launcher . | . . . . . Special . | . . . . . Kinetic 26 | 8 6 6 . 6 Thermal 8 | . . . . 8 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 7 | 6 2 4 . 7 Robot Miss Streak 3 | 1 2 2 . 3 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 23 | 7 3 4 . 9 Core Hits 11 | 1 2 2 . 6 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 503 | 91 35 54 . 323 Guns 180 | 91 35 54 . . Cannons 323 | . . . . 323 Explosions . | . . . . . Melee . | . . . . . Ramming . | . . . . . Kinetic 354 | 91 35 54 . 174 Thermal 149 | . . . . 149 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . 2 2 2 1 Average Corruption 1 | . 2 2 2 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 3 | . . 2 . 1 Message Errors 2 | . . 1 . 1 Heat Flow Errors 1 | . . 1 . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 159 | . . 159 . 48 Average Temperature 31 | . . 81 . 19 Received Heat Transfer 108 | . . . . 108 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 185 | . . . . 185 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -8 -6 ------- Run | Yrd Mat Sub Scr Fac Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 . . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 38 | . 7 . . 38 Initial . | . . . . . Average 4 | . . . . 5 Influence Increases 113 | . 7 20 . 86 Destroy 0b10 Robot/C 40 | . . 20 . 20 Destroy 0b10 Robot/NC 5 | . 5 . . . Destroy Leader 12 | . 2 . . 10 Successful Hack 38 | . . . . 38 Destroy Structure 3 | . . . . 3 Lose Combat Pursuer 15 | . . . . 15 Influence Decreases 112 | . 7 20 . 85 Time Decay 111 | . 7 20 . 84 Lost Part 1 | . . . . 1 Squads Dispatched 5 | . 1 . . 4 Investigation 1 | . . . . 1 Extermination 1 | . . . . 1 Reinforcement 3 | . 1 . . 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -8 -6 --------- Run | Yrd Mat Sub Scr Fac Distress Signals 2 | . . . . 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 15 | . 3 1 . 11 Peak Tracking Total 8 | . 1 1 . 8 Tactical Retreats 1 | . . . . 1 Traps | -11 -10 -10 -8 -6 ------- Run | Yrd Mat Sub Scr Fac Traps Triggered 1 | . . . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed 4 | . 4 . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -8 -6 ---------- Run | Yrd Mat Sub Scr Fac Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -8 -6 --------- Run | Yrd Mat Sub Scr Fac Machines Accessed 5 | . 2 . 1 2 Terminals 1 | . 1 . . . Fabricators . | . . . . . Repair Stations 1 | . . . . 1 Recycling Units 2 | . 1 . . 1 Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 19 | . 4 . 6 9 Successful 15 | . 2 . 6 7 Failed 4 | . 2 . . 2 Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual 4 | . 4 . . . Terminals 3 | . 3 . . . Fabricators . | . . . . . Repair Stations 5 | . . . . 5 Recycling Units 5 | . 1 . . 4 Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 7 | . 1 . 6 . Robot Analysis 6 | . . . 6 . Reprogram Traps 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 3 | . . . . 3 Scan Component 2 | . . . . 2 Repair 1 | . . . . 1 Recycling Unit Hacks 5 | . 1 . . 4 Report Inventory 1 | . . . . 1 Retrieve Matter 2 | . . . . 2 Retrieve Components 2 | . 1 . . 1 Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . 2 . . 2 Full Trace Events 2 | . 1 . . 1 Feedback Events 1 | . . . . 1 Corruption 1 | . . . . 1 Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . . . 1 Time 25 | . . . . 25 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 6 | . 3 . . 3 Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -8 -6 ------------ Run | Yrd Mat Sub Scr Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -8 -6 -------- Run | Yrd Mat Sub Scr Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -8 -6 ------- Run | Yrd Mat Sub Scr Fac Active Infowar (turns) 468 | . 56 220 16 176 Optics 292 | . 56 220 16 . Triangulation 133 | . . . . 133 ECM 167 | . . . . 167 Robot Analysis Total 6 | . . . 6 . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -8 -6 ------------- Run | Yrd Mat Sub Scr Fac Turns Passed 2019 | 93 137 220 1051 518 Spaces Moved 1211 | 43 78 132 652 306 Core 70 | 2 . . . 68 Treads 1141 | 41 78 132 652 238 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 150 50 Average Speed 153 | 154 160 160 157 139 Slowest Speed 400 | 160 160 160 160 400 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 18 | 4 18 14 48 7 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . . . 1 . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 4 | . . . 4 . Spaces Dug . | . . . . . Terrain Destroyed 2 | . . . . 2 Melee . | . . . . . Projectile 2 | . . . . 2 AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -8 -6 --------- Run | Yrd Mat Sub Scr Fac Total 1352 | 62 85 135 686 384 Wait 23 | . . . 3 20 Move 1207 | 42 77 131 651 306 Hop . | . . . . . Pick Up 34 | 9 2 1 10 12 Fast Attach . | . . . . . Attach 31 | 6 2 . 7 16 Detach 5 | . 1 . 2 2 Swap 1 | . . . . 1 Drop 16 | 1 . . 13 2 Fire 21 | 4 3 3 . 11 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis 14 | . . . . 14 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min] / [*Sub]) -10/Subcaves (discovered 2 exits: [*Rec] / *Scr) -8/Scraptown -6/Factory History --------- Turn | Location | Event 50 | -11/Scrapyard | Discovered new exit (range 15) 94 | -11/Scrapyard | Entered Materials 95 | -10/Materials | Met a group of wandering Federalists 179 | -10/Materials | Discovered new exit (range 9) 198 | -10/Materials | Discovered new exit (range 8) 231 | -10/Materials | Entered Subcaves 232 | -10/Subcaves | Continued accompanying wandering Federalists (5) 232 | -10/Subcaves | Approached by a straggling Scientist 303 | -10/Subcaves | Build established: Mutant 338 | -10/Subcaves | Discovered new exit (range 12) 363 | -10/Subcaves | Lost 3 allies 438 | -10/Subcaves | Wandering Federalist uncovered a shortcut to Scraptown 451 | -10/Subcaves | Entered Scraptown 455 | -8/Scraptown | System corruption cleaned by C-Scrubber 815 | -8/Scraptown | Visited UFD Registry 815 | -8/Scraptown | Registered with UFD as "Flexiroller" 890 | -8/Scraptown | Visited LU-1G1's Boring Crew 975 | -8/Scraptown | Visited Junk Repository 1297 | -8/Scraptown | Visited Analyses Database 1397 | -8/Scraptown | Discovered new exit (range 3) 1427 | -8/Scraptown | Found Scrap Suit 1502 | -8/Scraptown | Entered Factory 1502 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x5 1849 | -6/Factory | Repaired Lgt. Fission Core? 1989 | -6/Factory | Lost 11 parts (1p2n7u1w) 1998 | -6/Factory | Core integrity fell below 50% 2017 | -6/Factory | Core integrity fell below 20% 2020 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- selecting a different UI Layout in the option menu. Acquired Prototype Engine. Identified Hvy. Deuterium Engine. Slug penetrates Wall. Slug penetrates X-67 Chaingunner. Slug penetrates Wall. Penetrated by Slug. Hvy. Deuterium Engine destroyed. Slug penetrates Wall. Field Laser destroyed. Slug penetrates Wall. Phase Cannon destroyed. Penetrated by Slug. Wall collapses. Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. Map ----- +----------------------------------------------------+ | ??????????????? 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Fission Core | 73% | -6/Factory Alien Tech Used ----------------- None Achievements -------------- Armchair Analyst Made in Tau Ceti IV Part-time Mechanic Challenges ------------ None Game ------ Seed ControlElectronStabilizer Manual? 0 Play Time 00:29:06 Cumulative 2.2 hours Start 2025.06.09 @ 16:17:52 End 2025.06.10 @ 00:58:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 9 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 6 Achievement% 6 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 25x17 Zoom Use 98% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 01f70459-be56-4345-a250-6eafe545d035