Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.10.26 @ 02:35:20 Player: Flamebroken Result: Destroyed by B-75 Beast with Heavy Machine Gun Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (98) 490 Value Destroyed (3588) 3588 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (234) 234 TOTAL SCORE: 8332 Bonus ------- Follower Combat Kills 234 Cogmind --------- Core Integrity 0/850 Matter 290/300 Energy 68/100 System Corruption 1% Temperature Cool (12) Movement Core (100) Ox1 Location -6/Extension Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (8) ------ Enhanced Optical Array Improved Melee Analysis Suite Target Analyzer Core Analyzer Microactuators > --- WEAPON (4) ------- Improved Datajack Power Sword > --- INVENTORY (4) ---- Carbon-fiber Leg Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Sensor Array Improved Melee Analysis Suite Target Analyzer Microactuators Microactuators Microactuators Microactuators Actuator Array > --- WEAPON ----------- Power Sword Power Sword Power Sword Power Sword > --- INVENTORY -------- Improved Deuterium Engine Advanced Melee Analysis Suite Core Analyzer Improved System Backup Module [Rating: 65] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Fission Core Propulsion Titanium Leg Treads Medium Treads Leg Titanium Leg Wheel Armored Huge Wheel Utility Microactuators Device Microactuators Processor Improved Melee Analysis Suite Protection Hardened Light Armor Plating Weapon Power Sword Energy Gun Gatling Laser Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Slashing Weapon Power Sword Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Fac Ext Slots Evolved 8 | . . . 2 . 2 2 . . 2 . Power . | . . . . . . . . . . . Propulsion . | . . . . . . . . . . . Utility 6 | . . . 2 . 2 1 . . 1 . Weapon 2 | . . . . . . 1 . . 1 . Parts Attached 117 | 5 . 7 12 2 8 6 5 31 19 22 Power 17 | 1 . . 1 1 2 . . 5 4 3 Engine 10 | 1 . . 1 1 1 . . 3 1 2 Core 7 | . . . . . 1 . . 2 3 1 Reactor . | . . . . . . . . . . . Propulsion 28 | 2 . 2 5 . . 1 4 5 2 7 Treads 1 | . . . . . . . . 1 . . Leg 22 | . . 2 5 . . 1 4 1 2 7 Wheel 5 | 2 . . . . . . . 3 . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 40 | . . 1 4 1 5 1 1 14 8 5 Device 18 | . . 1 . 1 . . 1 8 6 1 Storage . | . . . . . . . . . . . Processor 11 | . . . . . 4 1 . 1 2 3 Hackware . | . . . . . . . . . . . Protection 11 | . . . 4 . 1 . . 5 . 1 Artifact . | . . . . . . . . . . . Weapon 32 | 2 . 4 2 . 1 4 . 7 5 7 Energy Gun 3 | . . 2 . . . . . 1 . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 2 | 2 . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher 1 | . . 1 . . . . . . . . Special Weapon 1 | . . 1 . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 23 | . . . 2 . 1 4 . 6 5 5 Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 2 | . . . . . . . . . . 2 Unidentified Prototypes 1 | . . . . 1 . . . . . . Parts Lost 55 | . . 8 4 1 3 . 8 5 7 19 Power 8 | . . 1 . 1 1 . 1 . 2 2 Propulsion 15 | . . 2 3 . . . 3 . 2 5 Utility 18 | . . . 1 . 1 . 2 3 3 8 Weapon 14 | . . 5 . . 1 . 2 2 . 4 Highest Loss Streak 8 | . . 3 3 1 1 . 7 4 4 8 Average Slot Usage (%) 77 | . 71 48 67 95 86 96 43 62 84 88 Engine 4 | . 14 4 6 7 7 . . 4 1 4 Core 1 | . . . . . . 7 2 1 3 1 Leg 9 | . . 5 19 22 18 15 7 . 8 10 Wheel 3 | . 28 15 . . . . . 5 2 . Device 16 | . . 1 3 6 9 7 2 26 29 17 Processor 8 | . . . . . 9 28 15 4 12 22 Protection 11 | . . . 15 37 24 15 4 5 2 3 Ballistic Gun 1 | . 28 14 . . . . . . . . Slashing Weapon 16 | . . . 21 22 17 20 8 11 22 24 Naked Turns 11 | . . . . . . . 11 . . . Heaviest Build 37 | 6 6 6 29 29 32 28 28 33 37 36 Greatest Support 40 | 20 20 20 34 34 34 35 35 37 40 40 Greatest Overweight (x) 8 | 1 . . 2 1 . . 2 4 2 8 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 4 | 4 4 4 4 4 4 4 4 4 4 4 Average Capacity 4 | 4 4 4 4 4 4 4 4 4 4 4 Most Carried 4 | 1 3 3 4 4 4 4 4 4 4 4 Average Carried 3 | . 1 2 2 3 3 3 2 3 2 2 Final Capacity 4 | 4 4 4 4 4 4 4 4 4 4 4 Final Carried 4 | 1 3 2 4 4 4 4 2 4 4 1 Class Distribution -------------------- 64% | Mutant 18% | Gladiator 16% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Gladiator | -7/Factory Mutant | -6/Factory Scavenger-Mutant | -6/Extension Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 ----------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Fac Ext Matter Collected 1515 | 206 94 171 85 40 75 60 . 439 185 160 Remotely . | . . . . . . . . . . . Salvage Created 4166 | . 189 182 224 179 710 153 . 925 716 888 Parts 221 | . 4 11 17 10 34 6 . 42 45 52 Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed 2 | . . 1 . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Fac Ext Combat Hostiles Destroyed 82 | . 4 9 6 8 14 3 . 16 9 13 Melee 69 | . . . 6 8 14 3 . 16 9 13 Guns 11 | . 4 7 . . . . . . . . Cannons 2 | . . 2 . . . . . . . . Classes Destroyed 14 | . 1 3 1 1 3 . . 3 2 . Worker 2 | . . 1 . . . . . . 1 . Builder 5 | . . . . . . . . . 1 4 Tunneler 1 | . . . . . . . . 1 . . Recycler 2 | . . . . . 1 . . 1 . . Operator 2 | . . . . . 1 . . . 1 . Watcher 5 | . . . 1 . . . . 1 3 . Swarmer 16 | . . 3 1 6 3 . . 3 . . Grunt 39 | . 4 5 5 1 6 3 . 6 1 8 Duelist 2 | . . . . 1 . . . 1 . . Sentry 15 | . . . . . 5 . . 3 4 3 Hunter 4 | . . . . . . . . 1 2 1 Programmer 3 | . . . . . . . . 2 1 . Behemoth 1 | . . . . . . . . . 1 . Assembled 1 | . . 1 . . . . . . . . Guerrilla 1 | . . . . . . . . . . 1 Best Kill Streak 6 | . 3 3 6 4 3 3 . 4 3 4 Combat Bots Only 4 | . 3 3 4 4 3 3 . 4 2 3 Max Kills in Single Turn 1 | . 1 1 1 1 1 1 . 1 1 1 Gunslinging . | . . . . . . . . . . . Exploded . | . . . . . . . . . . . Melee 1 | . . . 1 1 1 1 . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Fac Ext Damage Taken 6750 | . 232 530 404 254 786 90 228 1219 1246 1761 Core 1732 | . 74 161 202 40 70 . 144 191 365 485 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 56 | 100 . 6 . 39 87 . . 52 . . Volleys Fired 73 | . 18 55 . . . . . . . . Largest 2 | . 2 2 . . . . . . . . Hottest 120 | . 40 120 . . . . . . . . Shots Fired 105 | . 36 69 . . . . . . . . Gun 87 | . 36 51 . . . . . . . . Cannon . | . . . . . . . . . . . Launcher 4 | . . 4 . . . . . . . . Special 14 | . . 14 . . . . . . . . Kinetic 66 | . 36 30 . . . . . . . . Thermal 35 | . . 35 . . . . . . . . Explosive 4 | . . 4 . . . . . . . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 17 | . 10 17 . . . . . . . . Robot Miss Streak 2 | . 2 2 . . . . . . . . Penetration Max . | . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . Shots Hit Robots 354 | . 30 44 14 23 41 7 5 55 62 73 Core Hits 131 | . 12 19 7 9 16 3 . 20 20 25 Critical Hits 18 | . 1 . 2 3 2 . 1 3 4 2 Critical Kills 4 | . . . 1 . . . . 2 . 1 Critical Parts Destroyed 11 | . 1 . 1 3 2 . . 1 2 1 Melee Attacks 314 | . . . 16 27 45 8 5 60 75 78 Impact . | . . . . . . . . . . . Slashing 299 | . . . 16 27 45 8 5 60 75 63 Piercing . | . . . . . . . . . . . Sneak Attacks 35 | . . . . 1 2 . . 5 3 24 Combat Hostiles 2 | . . . . . . . . 2 . . Follow-up Attacks 61 | . . . 1 2 5 1 2 5 26 19 Damage Inflicted 13233 | . 319 648 430 709 1441 294 104 3171 2819 3298 Guns 676 | . 319 357 . . . . . . . . Cannons . | . . . . . . . . . . . Explosions 117 | . . 117 . . . . . . . . Melee 12266 | . . . 430 709 1441 294 104 3171 2819 3298 Ramming 6 | . . 6 . . . . . . . . Kinetic 549 | . 319 230 . . . . . . . . Thermal 295 | . . 295 . . . . . . . . Explosive 117 | . . 117 . . . . . . . . Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing 12266 | . . . 430 709 1441 294 104 3171 2819 3298 Piercing . | . . . . . . . . . . . Highest Corruption 13 | . . . . . . . 9 13 1 1 Average Corruption 5 | . . . . . . . 4 10 1 1 Corruption Purged . | . . . . . . . . . . . Effects 83 | . . . . . . . 3 76 2 2 Message Errors 23 | . . . . . . . 2 20 1 . Matter Fused 17 | . . . . . . . . 17 . . Heat Flow Errors 11 | . . . . . . . 1 10 . . Energy Discharges 11 | . . . . . . . . 10 1 . Parts Rejected 1 | . . . . . . . . 1 . . Data Loss (minor) 8 | . . . . . . . . 6 . 2 Data Loss (major) 3 | . . . . . . . . 3 . . Misdirections 4 | . . . . . . . . 4 . . Targeting Errors 5 | . . . . . . . . 5 . . Overload Shots . | . . . . . . . . . . . Overflow Damage 1644 | . . 13 6 72 191 33 . 518 257 554 Projectiles 8 | . . 8 . . . . . . . . Explosions 5 | . . 5 . . . . . . . . Melee 1631 | . . . 6 72 191 33 . 518 257 554 Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 86 | . . 86 . . . . . . . . Shots 4 | . . 4 . . . . . . . . Rammed 2 | . . 2 . . . . . . . . Targets Rammed 2 | . . 2 . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 271 | . 27 15 6 19 7 . 107 271 13 9 Average Temperature 25 | . 9 8 3 10 2 . 57 97 13 9 Received Heat Transfer 2133 | . 177 150 252 18 378 72 . 336 222 528 Effects 3 | . . . . . . . . 3 . . Interference 3 | . . . . . . . . 3 . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred 650 | . . 650 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Fac Ext Peak Influence 358 | . 100 128 219 259 323 121 50 252 184 358 Initial 77 | . . 33 24 72 22 51 35 . . 77 Average 113 | . 26 80 146 130 194 65 15 82 49 215 Maximum Alert Level 1 | . . . 1 1 1 . . 1 . 1 Low Security (%) 79 | 100 100 100 58 70 46 100 100 96 100 40 Level 1 20 | . . . 41 29 53 . . 3 . 59 Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 15 | . . . 2 . 2 1 . 5 2 3 Investigation 7 | . . . 1 . 1 1 . 2 . 2 Extermination 3 | . . . . . . . . 2 1 . Reinforcement 5 | . . . 1 . 1 . . 1 1 1 Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Fac Ext Distress Signals 12 | . 1 . 1 . 2 . . 3 2 3 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 162 | . 8 12 17 12 20 3 6 30 20 34 Peak Tracking Total 9 | . 4 3 9 4 4 3 6 5 3 7 Tactical Retreats 21 | . . 1 . 3 1 . . 4 . 12 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Fac Ext Traps Triggered 4 | . . . 1 . 1 2 . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 ---------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Fac Ext Machines Disabled 1 | . . . . . . . . . . 1 Max in Single Turn . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Fac Ext Machines Accessed 8 | . . . . 1 2 . . 2 . 3 Terminals 6 | . . . . . 2 . . 1 . 3 Fabricators 1 | . . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 22 | . . . . 1 4 . . 7 . 10 Successful 7 | . . . . 1 2 . . 1 . 3 Failed 15 | . . . . . 2 . . 6 . 7 Catastrophic 3 | . . . . . . . . 1 . 2 Database Lockouts . | . . . . . . . . . . . Manual . | . . . . . . . . . . . Terminals 17 | . . . . . 4 . . 3 . 10 Fabricators 4 | . . . . . . . . 4 . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 7 | . . . . 1 2 . . 1 . 3 Record 3 | . . . . . 1 . . 1 . 1 Open Door 1 | . . . . 1 . . . . . . Alert Level 1 | . . . . . . . . . . 1 Unreport Threat 1 | . . . . . 1 . . . . . Recall Investigation 1 | . . . . . . . . . . 1 Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 5 | . . . . . 1 . . 2 . 2 Full Trace Events 5 | . . . . . 1 . . 2 . 2 Feedback Events 2 | . . . . . . . . 2 . . Corruption 2 | . . . . . . . . 2 . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------------ Run | Scr Mat Min Mat Min Mat Fac Was Fac Fac Ext Used RIF Installer . | . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . 2 Non-combat 1 | . . . . . . . . . . 1 Combat 1 | . . . . . . . . . . 1 Robot Hacks Applied 4 | . . . . . . . . . . 4 parse_system 2 | . . . . . . . . . . 2 no_distress 2 | . . . . . . . . . . 2 Relay Couplers Released . | . . . . . . . . . . . Robots Rewired 6 | . . . . . . . . . . 6 Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Fac Ext Total Allies 11 | . . 3 . 2 . . . . . 6 Largest Group 6 | . . 3 2 2 2 . . . . 6 Highest-Rated Group 175 | . . 40 21 49 49 . . . . 175 Highest-Rated Ally 37 | . . 16 13 31 31 . . . . 37 Total Orders . | . . . . . . . . . . . Ally Attacks 62 | . . 3 7 5 9 . . . . 38 Total Damage 1020 | . . 30 89 40 125 . . . . 736 Kills 11 | . . 1 4 1 2 . . . . 3 Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Fac Ext Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Fac Ext Turns Passed 6824 | 30 136 519 302 921 778 306 135 1687 1073 937 Spaces Moved 4660 | 31 100 398 190 556 508 208 129 1261 717 562 Core 392 | 10 . 14 14 . . . 59 289 1 5 Treads . | . . . . . . . . . . . Legs 2629 | . . 61 176 556 508 208 70 1 492 557 Wheels 1639 | 21 100 323 . . . . . 971 224 . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 80 50 100 130 130 125 50 50 100 100 Average Speed 115 | 71 80 85 128 149 130 126 92 102 114 129 Slowest Speed 450 | 100 80 120 160 160 130 130 150 250 150 450 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 39 | 4 25 63 15 85 46 6 82 35 23 49 Regions Visited 10 Branch Regions 3 Pre-discovered Areas 3 | . . 2 . 1 . . . . . . Known Exits Taken 1 | . . . . . 1 . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 . . . 1 1 . Scrap Searched 2 | . . 1 . 1 . . . . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 21 | . . 21 . . . . . . . . Melee . | . . . . . . . . . . . Projectile 2 | . . 2 . . . . . . . . AOE 19 | . . 19 . . . . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Fac Ext Total 5678 | 36 123 482 222 608 566 243 138 1582 941 737 Wait 524 | . 4 17 1 23 9 17 . 217 150 86 Move 4651 | 30 99 397 189 555 507 208 128 1260 716 562 Hop . | . . . . . . . . . . . Pick Up 31 | 1 2 3 4 1 2 2 1 6 6 3 Fast Attach 83 | 5 . 2 10 2 7 3 2 25 14 13 Attach 32 | . . 5 2 . 1 2 3 6 5 8 Detach 6 | . . 1 . . . . . 2 2 1 Swap 2 | . . . . . . 1 . . . 1 Drop 41 | . . . 2 2 3 4 1 13 8 8 Fire 73 | . 18 55 . . . . . . . . Melee 233 | . . . 14 25 37 6 3 53 40 55 Ram 2 | . . 2 . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Waste -7/Factory -6/Factory -6/Extension History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 31 | -11/Scrapyard | Entered Materials 109 | -10/Materials | Discovered new exit (range 13) 167 | -10/Materials | Entered Mines 198 | -10/Mines | Learned location of Storage (-9) 302 | -10/Mines | Build established: Mutant 387 | -10/Mines | Lost 3 parts (1p1n1w) 465 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 494 | -10/Mines | Learned location of Zion (-7) 496 | -10/Mines | Excavation squad dispatched 496 | -10/Mines | A large section of the Mines collapsed 535 | -10/Mines | Core integrity fell below 50% 577 | -10/Mines | Lost 3 parts (1n2w) 593 | -10/Mines | Core integrity fell below 20% 664 | -10/Mines | Discovered new exit (range 12) 686 | -10/Mines | Entered Materials 686 | -9/Materials | Accompanied by 2 allies 686 | -9/Materials | Evolved 2 slots: Utility x2 799 | -9/Materials | Core integrity fell below 50% 819 | -9/Materials | Lost 3 parts (2n1u) 847 | -9/Materials | Discovered new exit (range 13) 988 | -9/Materials | Entered Mines 1153 | -9/Mines | Learned 8 Materials zone layouts 1269 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1315 | -9/Mines | Found the Drone Emporium 1323 | -9/Mines | Found Prototype Device 1323 | -9/Mines | Identified Thief Drone Bay 1844 | -9/Mines | Discovered new exit (range 3) 1909 | -9/Mines | Entered Materials 1909 | -8/Materials | Accompanied by 2 allies 1909 | -8/Materials | Evolved 2 slots: Utility x2 1910 | -8/Materials | Identified exit to Factory 1914 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 2687 | -8/Materials | Entered Factory 2687 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2961 | -7/Factory | Discovered new exit (range 12) 2993 | -7/Factory | Sucked down chute 2993 | -7/Factory | Entered Waste 3002 | -7/Waste | Spotted C-40 Crusher 3008 | -7/Waste | EMP discharged 3035 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3038 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3041 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3042 | -7/Waste | Spotted C-40 Crusher 3044 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3047 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3050 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3054 | -7/Waste | Spotted C-40 Crusher 3060 | -7/Waste | Spotted C-40 Crusher 3069 | -7/Waste | Spotted C-40 Crusher 3081 | -7/Waste | Lost 7 parts (1p2n2u2w) 3108 | -7/Waste | EMP discharged 3109 | -7/Waste | Spotted C-40 Crusher 3117 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3123 | -7/Waste | Discovered new exit (range 11) 3128 | -7/Waste | Entered Factory 3696 | -7/Factory | Lost 4 parts (2u2w) 3959 | -7/Factory | Build established: Gladiator 4002 | -7/Factory | System corruption reached 10% 4742 | -7/Factory | Discovered new exit (range 12) 4815 | -7/Factory | Entered another Factory area 4815 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 5205 | -6/Factory | Spotted B-75 Beast 5244 | -6/Factory | Build established: Mutant 5257 | -6/Factory | Destroyed B-75 Beast 5278 | -6/Factory | Lost 4 parts (1p3u) 5660 | -6/Factory | Build established: Scavenger-Mutant 5880 | -6/Factory | Discovered new exit (range 6) 5888 | -6/Factory | Entered Extension 6059 | -6/Extension | Core integrity fell below 50% 6203 | -6/Extension | Spotted B-75 Beast 6210 | -6/Extension | Spotted B-75 Beast 6257 | -6/Extension | Lost 6 parts (1p2n3u) 6462 | -6/Extension | Core integrity fell below 20% 6825 | -6/Extension | Destroyed by B-75 Beast with Heavy Machine Gun Last Messages --------------- 06804_ ZJ-2DE(h) destroyed. 06805_ U-05 Engineer builds a Wall. 06806_ Imp. Light Armor Plating destroyed. 06809_ U-05 Engineer builds a Wall. 06809_ Machine disabled. 06812_ Power Sword destroyed. 06812_ Carbon-fiber Leg destroyed. 06812_ Power Sword destroyed. 06812_ Knocked back. 06812_ Power Sword destroyed. 06815_ XP-I3P(g) destroyed. 06815_ Knocked back. 06822_ Carbon-fiber Leg destroyed. 06822_ Phasing Sabre destroyed. 06822_ Fission Core destroyed. 06822_ Knocked back. 06825_ Jacked B-75 Beast... >>parse_system Reading system data... 06825_ Knocked back. Map ----- +----------------------------------------------------+ | *!%!=!=!!% %* %#????????? ???????????????????????? | | ##############[#????????? ???????????????????????? | | ?????????????#!#????????? ???????????????????????? | | ?????????????#=#????????? ???????????????????????? | | ?????????????#%#????????? ???????????????????????? | | ?????????????#%#????????# ???????????????????????? | | ?????????????#[#????????# ???????????????????????? | | ???????????#?#[#????????# ???????????????????????? | | ???????????# # #????????# #??????????????????????? | | ???????????"!# #????????# #??????????????????????? | | ???????????"% #????????# #??????????????????????? | | ???????????#T# #????????# #??????????????????????? | | ???????????###%#????????# #??????????????????????? | | ?????????????# #????????# #??????????????????????? | | ????????????## #????###?# #??????????????????????? | | ????????????#;!#?####;#?# #??????????????????????? | | ???????????###%### ## ### ###????????????????????? | | ???????????# "%!= " "#????????????????????? | | ???????????# "!= R " " #????????????????????? | | ???????????# [ #????????????????????? | | ???????????# ##???????????????????? | | ????######## ;#################???? | | ???? ?? | | ??? BB R ?? | | ??? BB A ?? | | ??? BB @ ?? | | ?? tu tk Ru BB k t kk??? | | ??########## A u ###################??? | | ???????????# k #????????????????????? | | ???????????# #????????????????????? | | ???????????# #????????????????????? | | ???????????# #????????????????????? | | ???????????######T#"""#######????????????????????? | | ????????????????##???????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Additional Mass Support 15 Armor Coverage 600 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Melee Speed Boost 50 Phase Shifting 5 Evasion (%) 50 Melee Accuracy 24 Target Analysis 5 Core Analysis 6 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Everything Is Under Control Challenges ------------ None Game ------ Seed SmallKineticAutohacker Manual? 0 Play Time 01:23:28 Cumulative 92.4 hours Start 2021.10.16 @ 00:56:51 End 2021.10.26 @ 02:35:20 Sessions 5 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 106 Rogue 90 Adventurer 16 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 39 Achievement% 24 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 064282f9-7c00-4c4e-9016-e33bbf1678e7