Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.09.27 @ 14:42:19 Player: Carlank Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (13) 65 Value Destroyed (368) 368 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 2253 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/400 Matter 490/500 Energy 100/100 System Corruption 3% Temperature Cool (9) Movement Core (100) Ox1 Location -8/Mines Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (2) ------ High-capacity Matter Pod > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Humpback High-capacity Matter Pod (200) Hardened Light Armor Plating Peak State ------------ > --- POWER ------------ Ion Engine Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Sensor Array Hardened Light Armor Plating > --- WEAPON ----------- Assault Rifle Flail > --- INVENTORY -------- Improved Sensor Array Hardened Light Armor Plating Datajack Welding Torch [Rating: 14] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Hardened Light Armor Plating Device Improved Sensor Array Storage Humpback Protection Hardened Light Armor Plating Weapon Assault Rifle Ballistic Gun Assault Rifle Special Weapon Welding Torch Impact Weapon Flail Special Melee Weapon Datajack Build | -11 -10 -9 -9 -9 -8 ------- Run | Scr Mat Mat Min Exi Min Slots Evolved 2 | . . 2 . . . Power 1 | . . 1 . . . Propulsion 1 | . . 1 . . . Utility . | . . . . . . Weapon . | . . . . . . Parts Attached 32 | 6 4 14 3 2 3 Power 9 | 1 1 4 2 1 . Engine 8 | 1 1 4 1 1 . Core 1 | . . . 1 . . Reactor . | . . . . . . Propulsion 8 | 2 1 4 1 . . Treads . | . . . . . . Leg 8 | 2 1 4 1 . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 7 | 1 1 3 . 1 1 Device 3 | 1 . 2 . . . Storage 3 | . 1 . . 1 1 Processor . | . . . . . . Hackware . | . . . . . . Protection 1 | . . 1 . . . Artifact . | . . . . . . Weapon 8 | 2 1 3 . . 2 Energy Gun . | . . . . . . Energy Cannon . | . . . . . . Ballistic Gun 2 | 2 . . . . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon 3 | . 1 1 . . 1 Impact Weapon 1 | . . 1 . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 2 | . . 1 . . 1 Unidentified Prototypes 1 | . . 1 . . . Parts Lost 11 | . . 1 . . 10 Power 3 | . . 1 . . 2 Propulsion 3 | . . . . . 3 Utility 1 | . . . . . 1 Weapon 4 | . . . . . 4 Highest Loss Streak 7 | . . 1 . . 7 Average Slot Usage (%) 92 | . 97 94 100 93 67 Engine 12 | . 14 18 18 11 10 Core 7 | . . . 3 11 6 Leg 32 | . 28 33 33 33 28 Device 5 | . 14 4 11 4 . Storage 6 | . 12 7 . 6 10 Protection 4 | . . 9 11 4 . Ballistic Gun 11 | . 24 11 11 11 2 Impact Weapon 8 | . . 3 11 11 2 Naked Turns 7 | . . . . . 7 Heaviest Build 94 | 8 10 21 20 94 94 Greatest Support 30 | 20 20 30 30 30 30 Greatest Overweight (x) 4 | . . . . 3 4 Average Overweight (x) . | . . . . 1 2 Largest Inventory Capacity 24 | 4 4 4 4 24 24 Average Capacity 12 | 4 4 4 4 15 23 Most Carried 21 | 4 4 4 4 21 21 Average Carried 8 | 2 3 3 4 10 18 Final Capacity 24 | 4 4 4 4 24 4 Final Carried 21 | 3 4 4 4 21 4 Class Distribution -------------------- 73% | Scavenger-Mutant 24% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Resources | -11 -10 -9 -9 -9 -8 ----------- Run | Scr Mat Mat Min Exi Min Matter Collected 1469 | 290 134 170 . 875 . Remotely . | . . . . . . Salvage Created 438 | 48 134 198 58 . . Parts 27 | 2 11 10 4 . . Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -9 -8 ------- Run | Scr Mat Mat Min Exi Min Combat Hostiles Destroyed 11 | 1 5 4 1 . . Melee 1 | . . 1 . . . Guns 10 | 1 5 3 1 . . Classes Destroyed 4 | 1 2 1 . . . Watcher 2 | . 1 1 . . . Swarmer 3 | . 3 . . . . Grunt 7 | 1 2 3 1 . . Sentry 1 | . . 1 . . . Best Kill Streak 5 | 1 5 2 1 . . Combat Bots Only 5 | 1 5 1 1 . . Max Kills in Single Turn 1 | 1 1 1 1 . . Gunslinging . | . . . . . . Exploded . | . . . . . . Melee 1 | . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -9 -8 -------- Run | Scr Mat Mat Min Exi Min Damage Taken 1829 | 46 160 202 151 . 1270 Core 414 | . 8 . 42 . 364 Absorbed by Shields . | . . . . . . Core Remaining (%) 98 | 100 96 . . . . Volleys Fired 43 | 5 16 12 5 . 5 Largest 2 | 2 2 2 1 . 1 Hottest 40 | 40 40 40 20 . 20 Shots Fired 70 | 10 29 21 5 . 5 Gun 61 | 10 29 12 5 . 5 Cannon . | . . . . . . Launcher . | . . . . . . Special 9 | . . 9 . . . Kinetic 61 | 10 29 12 5 . 5 Thermal 9 | . . 9 . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 10 | 4 6 8 10 . 1 Robot Miss Streak 3 | 2 3 1 . . 2 Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 56 | 6 15 21 6 . 8 Core Hits 25 | 2 9 9 3 . 2 Critical Hits 1 | . . 1 . . . Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . 1 . . . Melee Attacks 13 | . . 5 2 . 6 Impact 9 | . . 3 2 . 4 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 2 | . . . 1 . 1 Combat Hostiles 1 | . . . 1 . . Follow-up Attacks . | . . . . . . Damage Inflicted 828 | 75 239 239 136 . 139 Guns 547 | 75 239 131 63 . 39 Cannons . | . . . . . . Explosions . | . . . . . . Melee 265 | . . 93 73 . 99 Ramming 1 | . . . . . 1 Kinetic 547 | 75 239 131 63 . 39 Thermal 15 | . . 15 . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact 265 | . . 93 73 . 99 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 3 | . . 3 3 3 3 Average Corruption 3 | . . 3 3 3 3 Corruption Purged . | . . . . . . Effects 35 | . . 4 1 27 3 Message Errors 8 | . . 1 . 7 . Matter Fused 9 | . . 1 1 7 . Heat Flow Errors 9 | . . 1 . 8 . Energy Discharges 8 | . . 1 . 5 2 Data Loss (minor) 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 26 | . . 13 13 . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee 26 | . . 13 13 . . Knockbacks 1 | . . . 1 . . Impact 1 | . . . 1 . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed 2 | . . . . . 2 Targets Rammed 2 | . . . . . 2 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 280 | . . 127 9 280 3 Average Temperature 94 | . . 39 5 117 3 Received Heat Transfer 969 | 24 60 114 69 . 702 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 3 | . . 3 . . . Impact Corruptions 2 | . . 1 1 . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 125 | . . 125 . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -9 -8 ------- Run | Scr Mat Mat Min Exi Min Peak Influence 240 | 20 175 240 168 . . Initial 93 | . 13 73 93 . . Average 89 | 2 84 151 147 . . Maximum Alert Level 1 | . . 1 . . . Low Security (%) 90 | 100 100 67 100 . 100 Level 1 9 | . . 32 . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 3 | . 1 2 . . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 3 | . 1 2 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -9 -9 -8 --------- Run | Scr Mat Mat Min Exi Min Distress Signals 2 | . . 2 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 30 | 1 9 9 6 . 5 Peak Tracking Total 4 | 1 4 2 2 . 3 Tactical Retreats 1 | . . . . . 1 Traps | -11 -10 -9 -9 -9 -8 ------- Run | Scr Mat Mat Min Exi Min Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -9 -8 ---------- Run | Scr Mat Mat Min Exi Min Machines Disabled 1 | . . . 1 . . Max in Single Turn 1 | . . . 1 . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -9 -9 -8 --------- Run | Scr Mat Mat Min Exi Min Machines Accessed 3 | . 2 . . 1 . Terminals 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 12 | . 3 . . 9 . Successful 11 | . 2 . . 9 . Failed 1 | . 1 . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 2 | . 2 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 10 | . 1 . . 9 . Record 9 | . . . . 9 . Zone Layout 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . 1 . . . . Report Inventory 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 1 | . 1 . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 ------------ Run | Scr Mat Mat Min Exi Min Used RIF Installer . | . . . . . . Robots Hacked 3 | . . 1 . . 2 Non-combat 1 | . . . . . 1 Combat 2 | . . 1 . . 1 Robot Hacks Applied 4 | . . 2 . . 2 parse_system 3 | . . 2 . . 1 no_distress 1 | . . . . . 1 Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -9 -8 -------- Run | Scr Mat Mat Min Exi Min Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -9 -8 ------- Run | Scr Mat Mat Min Exi Min Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -9 -8 ------------- Run | Scr Mat Mat Min Exi Min Turns Passed 2386 | 112 213 274 142 1482 163 Spaces Moved 1372 | 74 131 144 86 881 56 Core 17 | 15 . . . . 2 Treads . | . . . . . . Legs 1355 | 59 131 144 86 881 54 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 50 Average Speed 148 | 105 120 120 120 160 199 Slowest Speed 240 | 120 120 120 120 210 240 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 28 | 6 33 24 24 72 14 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -9 -8 --------- Run | Scr Mat Mat Min Exi Min Total 1619 | 95 159 219 117 951 78 Wait 108 | 7 . 26 19 50 6 Move 1367 | 73 130 143 85 880 56 Hop . | . . . . . . Pick Up 29 | 4 4 5 . 16 . Fast Attach 17 | 5 1 6 2 2 1 Attach 7 | 1 1 3 . . 2 Detach 2 | . . 2 . . . Swap 8 | . 2 5 1 . . Drop 23 | . 5 12 3 3 . Fire 43 | 5 16 12 5 . 5 Melee 13 | . . 5 2 . 6 Ram 1 | . . . . . 1 Kick 1 | . . . . . 1 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 65 | -11/Scrapyard | Discovered new exit (range 8) 113 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 302 | -10/Materials | Discovered new exit (range 10) 326 | -10/Materials | Entered another Materials area 326 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 566 | -9/Materials | Met 8R-AWN 587 | -9/Materials | Discovered new exit (range 12) 600 | -9/Materials | Entered Mines 603 | -9/Mines | Followed 8R-AWN into the Mines 715 | -9/Mines | Assembled infested the area 720 | -9/Mines | Assisted by a Guerilla fighting off Assembled 737 | -9/Mines | Discovered new exit (range 5) 742 | -9/Mines | Entered Exiles 809 | -9/Exiles | Welcomed by 8R-AWN 838 | -9/Exiles | Met EX-HEX 872 | -9/Exiles | Build established: Scavenger-Mutant 873 | -9/Exiles | Met EX-BIN 892 | -9/Exiles | Aligned with FarCom system 893 | -9/Exiles | Given EX-Vault access code 1021 | -9/Exiles | Met EX-DEC 1165 | -9/Exiles | Discovered new exit (range 12) 1787 | -9/Exiles | Learned about 8R-AWN's background 1886 | -9/Exiles | Discovered new exit (range 15) 2224 | -9/Exiles | Entered Mines 2302 | -8/Mines | Lost 3 parts (3w) 2369 | -8/Mines | Core integrity fell below 50% 2382 | -8/Mines | Core integrity fell below 20% 2387 | -8/Mines | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- Distress signal routine blocked. 02335_ T-07 Excavator is excavating. 02352_ Datajack destroyed. 02352_ Aluminum Leg destroyed. 02357_ T-07 Excavator is excavating. 02363_ Aluminum Leg destroyed. 02364_ Slammed into G-50 Soldier. 02365_ T-07 Excavator is excavating. 02365_ Aluminum Leg destroyed. 02367_ Slammed into G-47 Trooper. 02370_ T-07 Excavator is excavating. 02377_ Ion Engine destroyed. 02377_ T-07 Excavator is excavating. 02379_ System corrupted: Component data lost. 02379_ Humpback destroyed. 02381_ G-47 Trooper destroyed. 02382_ T-07 Excavator is excavating. 02386_ Acquired Hcp. Matter Pod. 02386_ T-07 Excavator is excavating. 02387_ Extracted 16 energy. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????#########????????? | | ????????????????????????????????# #????????? | | ????????????????????????????????# #####????? | | ????????????????????????????????# ?????? | | ????????????????????????????????# #????????? | | ????????????????????????????????# #????????? | | ????????????????????????????????# #????????? | | ????????????????????????????????### #####????????? | | ??????????????????????????????????# #????????????? | | ?????????????#?######?????????????# ##########???? | | ?????????????# ##########????# #???? | | ????????????# t !!!g! @!! #????# ######## #???? | | ????????????# #!!g!!!!% ###### ##???????????? | | ????????????????############ ## #???????????? | | ???????????????????????????# ### #???????????? | | ???????????????????????????#### #?# #???????????? | | ??????????????????????????????# #?# #???????????? | | ??????????????????????????????# #?# #???????????? | | ??????????????????????????????# #?# #???????????? | | ??????????????????????????????# ### #### #???? | | ??????????????????????????????# | | ??????????????????????????????# | | ??????????????????????????????######### | | ??????????????????????????????????????? ## | | ???????????????????????????????????????? ####?? | | ????????????????????????????????????????? ##????? | | ?????????????????????????????????????????? #?????? | | ???????????????????????????????????????????#?????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????g???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 19 Energy Capacity 310 Matter Stores 319 Matter Capacity 400 Sight Range 16 Robot Scan Range 13 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Tourist Challenges ------------ None Game ------ Seed CryofiberDefenseNukerbomber Manual? 0 Play Time 00:26:05 Cumulative 1.4 hours Start 2020.09.26 @ 15:00:23 End 2020.09.27 @ 14:42:19 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 4 Achievement% 3 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 5c49aad6-1a6b-40c2-a32e-f4682773ae3c