Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.04.29 @ 00:38:00 // AFD2020/Player2 Player: Judas Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (13) 2600 Robots Destroyed (94) 470 Value Destroyed (4734) 4734 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (3077) 3077 TOTAL SCORE: 13961 Bonus ------- High Alert Combat Kills 1412 Follower Combat Kills 3602 Entered Garrisons 200 Used RIF Installer 500 Friendly Fire -2637 Cogmind --------- Core Integrity 0/1150 Matter 79/300 Energy 264/310 System Corruption 5% Temperature Cool (12) Movement Core (1100) Ox21 Location -4/Factory Parts ------- > --- POWER (2) -------- Reinforced Fission Core > --- PROPULSION (6) --- (None) > --- UTILITY (7) ------ Advanced Heat Sink High-capacity Storage Unit Improved Target Analyzer > --- WEAPON (4) ------- Improved Proton Missile Launcher Power Maul > --- INVENTORY (12) --- High-capacity Storage Unit Advanced Energy Well (800) Remote Datajack Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Carbon-fiber Leg Flexi-carbon Leg Myomer Leg Myomer Leg Myomer Leg Myomer Leg > --- UTILITY ---------- Experimental Heat Sink High-capacity Storage Unit Advanced Energy Well Advanced Visual Processing Unit Targeting Computer Target Analyzer Improved Target Analyzer > --- WEAPON ----------- Tesla Rifle Force Rifle Coil Gun KE Penetrator > --- INVENTORY -------- Flexi-carbon Leg Flexi-carbon Leg High-capacity Storage Unit EM Disruption Field Gauss Rifle Heavy Machine Gun Improved Proton Missile Launcher Heavy Rocket Launcher Remote Datajack Power Maul Centrium Greatsword [Rating: 106] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Carbon-fiber Leg Treads Improved Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Gravmag Array Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Target Analyzer Protection Hardened Heavy Armor Plating Weapon KE Penetrator Energy Gun Shock Rifle Energy Cannon Ion Cannon Ballistic Gun KE Penetrator Ballistic Cannon Heavy Gauss Cannon Launcher Heavy Rocket Launcher Special Weapon Remote Datajack Impact Weapon Power Maul Slashing Weapon Axe Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -5 -4 ------- Run | Scr Mat Min Mat Mat Fac Gar Fac Low Low Fac Fac Ext Fac Slots Evolved 12 | . . . 2 2 2 . . . . 2 2 . 2 Power 1 | . . . . . . . . . . . . . 1 Propulsion 4 | . . . . 1 1 . . . . 1 . . 1 Utility 5 | . . . . 1 1 . . . . 1 2 . . Weapon 2 | . . . 2 . . . . . . . . . . Parts Attached 184 | . . . 9 19 1 9 6 4 . 36 32 11 57 Power 20 | . . . 2 1 . 1 . . . 5 2 1 8 Engine 8 | . . . 2 1 . . . . . 4 1 . . Core 9 | . . . . . . 1 . . . 1 1 1 5 Reactor 3 | . . . . . . . . . . . . . 3 Propulsion 69 | . . . 4 7 1 3 4 1 . 15 9 4 21 Treads 1 | . . . . . . . . . . . . . 1 Leg 49 | . . . . 5 1 3 4 1 . 15 9 4 7 Wheel 6 | . . . 4 2 . . . . . . . . . Hover 13 | . . . . . . . . . . . . . 13 Flight . | . . . . . . . . . . . . . . Utility 28 | . . . 1 4 . 1 . 1 . 6 6 . 9 Device 11 | . . . 1 1 . . . . . 4 1 . 4 Storage 5 | . . . . 2 . . . . . 1 . . 2 Processor 8 | . . . . 1 . 1 . 1 . . 4 . 1 Hackware . | . . . . . . . . . . . . . . Protection 4 | . . . . . . . . . . 1 1 . 2 Artifact . | . . . . . . . . . . . . . . Weapon 67 | . . . 2 7 . 4 2 2 . 10 15 6 19 Energy Gun 20 | . . . . 3 . 3 1 . . 4 1 2 6 Energy Cannon 5 | . . . . 1 . . . 1 . . 2 . 1 Ballistic Gun 23 | . . . 2 1 . 1 . . . 3 10 2 4 Ballistic Cannon 3 | . . . . . . . . . . . . . 3 Launcher 6 | . . . . . . . . 1 . 1 1 . 3 Special Weapon 2 | . . . . . . . . . . . . 2 . Impact Weapon 7 | . . . . 2 . . 1 . . 1 1 . 2 Slashing Weapon 1 | . . . . . . . . . . 1 . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . . . . . . 1 . . 3 Parts Lost 66 | . . . . 9 . 2 . 2 . 11 4 4 34 Power 8 | . . . . 1 . 1 . . . 2 . . 4 Propulsion 25 | . . . . 4 . . . 1 . 5 1 2 12 Utility 13 | . . . . . . . . . . 2 3 . 8 Weapon 20 | . . . . 4 . 1 . 1 . 2 . 2 10 Highest Loss Streak 15 | . . . . 9 . 2 . 1 . 5 1 3 15 Average Slot Usage (%) 91 | . 85 85 86 85 87 97 100 96 92 97 94 99 80 Engine 3 | . 14 14 11 8 7 4 . . . 5 4 . . Core 2 | . . . . . . 2 7 7 7 . . 5 3 Reactor 1 | . . . . . . . . . . . . . 5 Leg 24 | . 28 28 11 20 26 30 30 30 30 32 28 28 14 Hover 1 | . . . . . . . . . . . . . 6 Device 7 | . . . 8 14 7 7 7 7 7 9 7 5 6 Storage 6 | . 14 14 11 9 7 7 7 7 7 6 5 5 6 Processor 14 | . . . . 1 7 13 15 15 15 13 15 29 18 Protection 1 | . . . . . . . . . . 2 4 . . Energy Gun 10 | . 14 14 11 9 15 15 15 15 15 14 2 5 7 Energy Cannon 2 | . . . . 3 7 7 5 3 . . 1 . . Ballistic Gun 9 | . 14 14 22 8 . 6 7 7 7 9 16 13 5 Impact Weapon 1 | . . . . 5 7 . 1 . . . . . 1 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 97 | 10 10 10 19 58 56 58 54 55 48 63 87 59 97 Greatest Support 135 | 20 20 20 32 48 45 50 67 67 67 90 90 105 135 Greatest Overweight (x) 12 | . . . . 5 1 1 1 . . 1 1 . 12 Average Overweight (x) . | . . . . . 1 . . . . . . . . Largest Inventory Capacity 12 | 6 6 6 6 12 12 12 12 12 12 12 12 12 12 Average Capacity 11 | 6 6 6 6 8 12 12 12 12 12 12 12 12 12 Most Carried 12 | 6 5 3 6 12 12 12 12 12 12 12 12 12 12 Average Carried 10 | 6 3 3 4 6 12 11 11 11 12 11 11 10 9 Final Capacity 12 | 6 6 6 6 12 12 12 12 12 12 12 12 12 12 Final Carried 12 | 6 3 3 6 12 12 12 12 12 12 11 11 11 3 Class Distribution -------------------- 71% | Scavenger-Gunner 12% | Scavenger-Mutant 8% | Mutant 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Skirmisher | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Garrison Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -6/Factory Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Extension Scavenger-Gunner | -4/Factory Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -5 -4 ----------- Run | Scr Mat Min Mat Mat Fac Gar Fac Low Low Fac Fac Ext Fac Matter Collected 3580 | 206 30 . 125 147 63 147 77 115 . 519 927 448 776 Remotely . | . . . . . . . . . . . . . . Salvage Created 5187 | 69 138 . 214 153 152 379 230 283 . 1044 1052 435 1038 Parts 231 | 6 10 . 9 8 4 16 9 8 . 48 51 21 41 Haulers Intercepted . | . . . . . . . . . . . . . . Recyclers Shooed 5 | . . . 1 1 . . . . . 1 . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 4 | . . . . . . . . 4 . . . . . Prevented 5 | . . . . . . . . 5 . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -5 -4 ------- Run | Scr Mat Min Mat Mat Fac Gar Fac Low Low Fac Fac Ext Fac Combat Hostiles Destroyed 70 | . 4 . 1 2 1 6 3 5 . 13 15 5 15 Guns 53 | . 4 . 1 2 . 5 2 3 . 11 14 5 6 Cannons 8 | . . . . . 1 . 1 2 . . 1 . 3 AOE 7 | . . . . . . 1 . . . . . . 6 Classes Destroyed 15 | 2 2 . 1 1 . 3 1 . . 1 2 . 2 Worker 5 | . . . 1 1 . . 2 . . . 1 . . Builder 3 | . . . . . . . . . . . 2 . 1 Tunneler 3 | 1 . . . 1 . . . . . . . 1 . Recycler 7 | 1 . . 2 . 1 . . . . 1 . . 2 Operator 1 | . . . . . . . . . . . . . 1 Watcher 3 | . . . . 1 . . . . . 1 . . 1 Swarmer 5 | . 2 . 1 . . . . . . . . . 2 Saboteur 2 | . . . . . . . . . . . . . 2 Grunt 30 | . 2 . . 2 1 2 1 5 . 5 5 3 4 Brawler 3 | . . . . . . 1 . . . 1 . . 1 Duelist 3 | . . . . . . . . . . 2 1 . . Sentry 9 | . . . . . . 2 1 . . 1 1 2 2 Hunter 11 | . . . . . . . 1 . . 3 5 . 2 Programmer 6 | . . . . . . 1 . . . 1 2 . 2 Behemoth 1 | . . . . . . . . . . . 1 . . Thug 2 | . . . . . . . . . . . 1 1 . Best Kill Streak 5 | 2 3 . 3 3 1 2 3 3 . 5 3 2 3 Combat Bots Only 4 | . 3 . 1 2 1 2 1 3 . 4 2 2 3 Max Kills in Single Turn 2 | 1 1 . 1 1 1 1 2 2 . 1 2 2 2 Gunslinging 1 | . . . . . . . . . . . . 1 . Exploded 2 | . . . . . . 1 . . . . . . 2 Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -5 -4 -------- Run | Scr Mat Min Mat Mat Fac Gar Fac Low Low Fac Fac Ext Fac Damage Taken 10574 | . 153 . 81 736 . 483 191 335 . 1522 1636 1029 4408 Core 1723 | . 7 . 8 236 . 84 23 46 . 124 48 185 962 Absorbed by Shields . | . . . . . . . . . . . . . . Core Remaining (%) 80 | 100 . 97 96 57 . . . . 74 80 . 60 . Volleys Fired 281 | 2 10 . 12 13 4 24 10 10 . 46 55 38 57 Largest 4 | 2 2 . 3 4 3 4 4 4 . 4 4 4 4 Hottest 271 | 60 60 . 80 175 175 213 198 188 . 191 180 206 271 Shots Fired 895 | 4 20 . 33 38 9 91 32 36 . 165 192 81 194 Gun 762 | 4 20 . 33 35 5 67 25 30 . 163 178 60 142 Cannon 98 | . . . . 3 4 24 7 3 . . 13 . 44 Launcher 14 | . . . . . . . . 3 . 2 1 . 8 Special 21 | . . . . . . . . . . . . 21 . Kinetic 446 | 2 10 . 21 25 . 20 10 10 . 57 156 43 92 Thermal 167 | 2 10 . 12 10 5 47 9 3 . 31 . 1 37 Explosive 13 | . . . . . . . . 3 . 2 1 . 7 Electromagnetic 248 | . . . . 3 4 24 13 20 . 75 35 16 58 Robot Hit Streak 12 | 4 6 . 6 6 3 10 10 10 . 10 8 10 12 Robot Miss Streak 6 | . 3 . 6 3 2 6 2 2 . 3 4 5 6 Penetration Max 1 | . . . . . . . . . . . 1 1 1 Secondary Targets 7 | . 1 . . 1 . . . . . . 3 2 . Max Gunslinging Chain 1 | . 1 . . 1 . . . . . . 1 1 . Shots Hit Robots 546 | 4 11 . 16 27 4 57 22 25 . 97 118 56 109 Core Hits 228 | 3 5 . 5 13 3 24 11 12 . 38 42 19 53 Critical Hits 38 | . . . . . . 1 . 5 . 1 10 6 15 Critical Kills 11 | . . . . . . 1 . 3 . . 4 1 2 Critical Parts Destroyed 18 | . . . . . . . . 1 . 1 5 3 8 Melee Attacks 29 | . . . . 10 . 1 4 . . 1 7 . 6 Impact 29 | . . . . 10 . 1 4 . . 1 7 . 6 Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . 2 . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 13370 | 46 167 . 163 531 117 790 566 497 . 1878 2734 1212 4669 Guns 8909 | 46 167 . 163 247 72 565 288 313 . 1452 2401 1212 1983 Cannons 1058 | . . . . 47 45 134 66 46 . . 48 . 672 Explosions 3093 | . . . . . . 91 212 138 . 426 285 . 1941 Melee 310 | . . . . 237 . . . . . . . . 73 Ramming . | . . . . . . . . . . . . . . Kinetic 5401 | 25 90 . 76 151 . 100 77 74 . 419 2124 932 1333 Thermal 2456 | 21 77 . 87 88 45 510 296 107 . 600 . . 625 Explosive 2219 | . . . . . . . . 77 . 119 252 . 1771 Electromagnetic 2984 | . . . . 55 72 180 193 239 . 740 358 280 867 Impact 310 | . . . . 237 . . . . . . . . 73 Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 8 | . . . . . . . . . . . 8 8 5 Average Corruption 5 | . . . . . . . . . . . 7 8 2 Corruption Purged . | . . . . . . . . . . . . . . Effects 54 | . . . . . . . . . . . 17 27 10 Message Errors 15 | . . . . . . . . . . . 5 6 4 Matter Fused 7 | . . . . . . . . . . . 2 5 . Heat Flow Errors 5 | . . . . . . . . . . . . 4 1 Energy Discharges 7 | . . . . . . . . . . . 1 3 3 Data Loss (minor) 2 | . . . . . . . . . . . 2 . . Data Loss (major) 1 | . . . . . . . . . . . . 1 . Targeting Errors 14 | . . . . . . . . . . . 5 7 2 Weapon Failures 3 | . . . . . . . . . . . 2 1 . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 400 | . . . . 57 . . 6 19 . 137 44 . 137 Projectiles 3 | . . . . 3 . . . . . . . . . Explosions 309 | . . . . . . . 6 19 . 137 44 . 103 Melee 88 | . . . . 54 . . . . . . . . 34 Knockbacks 2 | . . . . 1 . . . . . . . . 1 Impact 1 | . . . . 1 . . . . . . . . . Kinetic 1 | . . . . . . . . . . . . . 1 Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 974 | . . . . . . . 38 69 . 294 29 . 544 Shots 19 | . . . . . . . 1 2 . 5 1 . 10 Rammed . | . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 474 | . 36 . 18 165 36 220 120 81 . 387 150 215 474 Average Temperature 81 | . 25 . 7 76 24 86 42 35 . 80 42 81 123 Received Heat Transfer 2037 | . 36 . . 342 . 168 9 126 . 336 309 174 537 Effects 7 | . . . . . . . . . . 2 . . 5 Shutdowns 2 | . . . . . . . . . . 1 . . 1 Interference 4 | . . . . . . . . . . 1 . . 3 Damage (minor) 1 | . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . 2 . . . Combat Hostiles 2 | . . . . . . . . . . 2 . . . Parts Fried 11 | . . . . . . . 1 . . 8 . . 2 Impact Corruptions 4 | . . . . 2 . . . . . . . . 2 Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 8 | . . . 1 1 . . . . . . 4 . 2 Heat Transferred 3658 | 50 175 . 200 112 74 850 460 124 . 842 . . 771 Parts Sabotaged 3 | . . . . . . . . . . . . . 3 Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . . . . 1 1 1 . 1 . . 1 Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -5 -4 ------- Run | Scr Mat Min Mat Mat Fac Gar Fac Low Low Fac Fac Ext Fac Peak Influence 1793 | 10 192 74 353 296 153 836 680 . . 1056 1497 1255 1793 Average Influence 692 | 8 87 74 242 206 127 578 584 . . 689 1019 897 911 Maximum Alert Level 5 | . . . 1 1 . 3 2 . . 3 4 4 5 Low Security (%) 12 | 100 100 100 13 58 100 9 . . . . . . . Level 1 11 | . . . 86 41 . 13 . . . 9 . . 2 Level 2 31 | . . . . . . 37 100 . . 42 15 20 41 Level 3 28 | . . . . . . 40 . . . 47 44 72 14 Level 4 14 | . . . . . . . . . . . 39 6 34 Level 5 1 | . . . . . . . . . . . . . 6 High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 34 | . 2 . . 2 . . 2 . . 5 8 1 14 Investigation 4 | . . . . 2 . . 1 . . . . . 1 Extermination 6 | . . . . . . . . . . 1 2 . 3 Reinforcement 13 | . 2 . . . . . 1 . . 3 3 1 3 Assault 10 | . . . . . . . . . . 1 3 . 6 Garrison 1 | . . . . . . . . . . . . . 1 Intercept . | . . . . . . . . . . . . . . Construction Impeded 6 | . . . . . . . 1 . . 2 . 1 2 Haulers Reinforced 1 | . . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -5 -4 --------- Run | Scr Mat Min Mat Mat Fac Gar Fac Low Low Fac Fac Ext Fac Distress Signals 10 | . . . . 1 . . . . . 2 . 5 2 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 194 | . 6 . 10 12 2 20 4 7 . 26 33 21 53 Peak Tracking Total 6 | . 5 . 5 5 2 3 2 4 . 4 6 3 6 Tactical Retreats 3 | . . . . . . 1 . . . 1 1 . . Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -5 -4 ------- Run | Scr Mat Min Mat Mat Fac Gar Fac Low Low Fac Fac Ext Fac Traps Triggered 9 | . . . . 1 . 4 . . . 1 1 . 2 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed 2 | . . . . 2 . . . . . . . . . Reused 3 | . . . . 3 . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 4 | . . . . 4 . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -5 -4 ---------- Run | Scr Mat Min Mat Mat Fac Gar Fac Low Low Fac Fac Ext Fac Machines Disabled 44 | . . . 2 1 . 1 2 . . 8 12 1 17 Max in Single Turn 6 | . . . . 1 . 1 2 . . 6 2 . 3 Garrison Access 2 | . . . . . . . . . . 1 . . 1 Garrison Relay 1 | . . . . . . 1 . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -5 -4 --------- Run | Scr Mat Min Mat Mat Fac Gar Fac Low Low Fac Fac Ext Fac Machines Accessed 14 | . . . 1 5 1 . 2 . . . . 2 3 Terminals 9 | . . . 1 5 . . . . . . . 2 1 Fabricators 3 | . . . . . . . 2 . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . 1 Garrison Access 1 | . . . . . 1 . . . . . . . . Total Hacks 27 | . . . 3 10 1 . 4 . . . . 2 7 Successful 15 | . . . 1 9 1 . . . . . . 1 3 Failed 12 | . . . 2 1 . . 4 . . . . 1 4 Catastrophic 4 | . . . . . . . 2 . . . . 1 1 Database Lockouts . | . . . . . . . . . . . . . . Manual 2 | . . . 2 . . . . . . . . . . Terminals 17 | . . . 3 10 . . . . . . . 2 2 Fabricators 7 | . . . . . . . 4 . . . . . 3 Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . 2 Garrison Access 1 | . . . . . 1 . . . . . . . . Terminal Hacks 11 | . . . 1 9 . . . . . . . 1 . Record 1 | . . . 1 . . . . . . . . . . Robot Analysis 3 | . . . . 3 . . . . . . . . . Open Door 1 | . . . . . . . . . . . . 1 . Locate Traps 1 | . . . . 1 . . . . . . . . . Reprogram Traps 1 | . . . . 1 . . . . . . . . . Recall Reinforcements 1 | . . . . 1 . . . . . . . . . Zone Layout 3 | . . . . 3 . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . 1 Load Schematic 1 | . . . . . . . . . . . . . 1 Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . . . . . 2 Insert Component 1 | . . . . . . . . . . . . . 1 Analyze 1 | . . . . . . . . . . . . . 1 Garrison Access Hacks 1 | . . . . . 1 . . . . . . . . Unlock Access 1 | . . . . . 1 . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . 1 Used . | . . . . . . . . . . . . . . Hacking Detections 10 | . . . 1 2 . . 2 . . . . 2 3 Full Trace Events 3 | . . . . 1 . . 1 . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . 1 Parts Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . 1 Part Schematics Acquired 1 | . . . . . . . . . . . . . 1 Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -5 -4 ------------ Run | Scr Mat Min Mat Mat Fac Gar Fac Low Low Fac Fac Ext Fac Used RIF Installer 1 | . . . . . . 1 . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 7 | . . . . . . 5 . . . 1 . . 1 Machine Destruction 7 | . . . . . . 5 . . . 1 . . 1 Robots Rewired 11 | . . . . . . . . . . . . 11 . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -5 -4 -------- Run | Scr Mat Min Mat Mat Fac Gar Fac Low Low Fac Fac Ext Fac Total Allies 16 | . 1 1 . . . . . . . 3 . 11 . Largest Group 11 | . 1 2 2 1 1 1 1 1 1 4 4 11 4 Highest-Rated Group 395 | . 57 88 93 72 77 79 78 80 80 185 192 395 229 Highest-Rated Ally 142 | . 57 57 64 72 77 79 78 80 80 95 113 121 142 Total Orders . | . . . . . . . . . . . . . . Ally Attacks 384 | . 12 . 19 30 3 26 2 6 . 49 60 91 86 Total Damage 13856 | . 142 . 358 680 58 648 92 297 . 1917 2154 1891 5619 Kills 118 | . 2 . 11 7 1 14 1 2 . 13 15 15 37 Allies Corrupted 1 | . . . . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -5 -4 ------- Run | Scr Mat Min Mat Mat Fac Gar Fac Low Low Fac Fac Ext Fac Robot Analysis Total 3 | . . . . 3 . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -5 -4 ------------- Run | Scr Mat Min Mat Mat Fac Gar Fac Low Low Fac Fac Ext Fac Turns Passed 6614 | 43 142 58 261 517 149 764 373 398 27 944 917 532 1489 Spaces Moved 3946 | 31 87 45 184 310 90 415 213 284 20 537 471 320 939 Core 15 | . . . . 3 . . . . . . . . 12 Treads 33 | . . . . . . . . . . . . . 33 Legs 3295 | 31 87 45 86 245 90 415 213 284 20 537 471 320 451 Wheels 160 | . . . 98 62 . . . . . . . . . Hover 443 | . . . . . . . . . . . . . 443 Flight . | . . . . . . . . . . . . . . Fastest Speed 38 | 120 120 120 90 90 150 120 122 125 125 120 120 120 38 Average Speed 123 | 120 120 120 108 128 150 149 141 125 125 121 120 120 110 Slowest Speed 650 | 120 120 120 120 300 150 150 150 126 125 153 150 120 650 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 22 | 3 18 19 19 25 2 70 9 47 6 17 9 46 30 Regions Visited 13 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 1 | . . . . . 1 . . . . . . . . Unknown Exits Taken 11 | 1 1 1 1 1 . . 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . . . . . . . . Spaces Dug 18 | . . . . 1 . . 4 . . 1 7 . 5 Terrain Destroyed 369 | . . . . 1 . . 36 56 . 70 67 1 138 Melee 17 | . . . . 1 . . 4 . . 1 7 . 4 Projectile 37 | . . . . . . . . . . 1 12 1 23 AOE 315 | . . . . . . . 32 56 . 68 48 . 111 Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -5 -4 --------- Run | Scr Mat Min Mat Mat Fac Gar Fac Low Low Fac Fac Ext Fac Total 5014 | 32 106 49 218 384 95 494 258 301 22 718 678 413 1246 Wait 445 | . 7 5 9 22 . 21 17 2 3 70 94 43 152 Move 3934 | 30 86 44 183 309 90 414 212 283 19 536 470 319 939 Hop . | . . . . . . . . . . . . . . Pick Up 33 | . . . 2 6 . 1 2 1 . 8 2 1 10 Fast Attach 63 | . . . 4 10 1 2 . 1 . 11 9 2 23 Attach 36 | . . . 2 3 . 1 . 1 . 8 3 2 16 Detach 2 | . . . . 1 . . . . . 1 . . . Swap 85 | . . . 3 6 . 6 6 2 . 17 20 7 18 Drop 86 | . 3 . 3 4 . 4 7 1 . 20 18 1 25 Fire 281 | 2 10 . 12 13 4 24 10 10 . 46 55 38 57 Melee 29 | . . . . 10 . 1 4 . . 1 7 . 6 Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 20 | . . . . . . 20 . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -5/Factory -5/Extension -4/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 3) 44 | -11/Scrapyard | Entered Materials 46 | -10/Materials | Discovered new exit (range 14) 186 | -10/Materials | Entered Mines 186 | -10/Mines | Accompanied by 1 ally 218 | -10/Mines | Discovered new exit (range 13) 227 | -10/Mines | Received a Mining Laser from a helpful Derelict 244 | -10/Mines | Entered Materials 244 | -9/Materials | Accompanied by 2 allies 244 | -9/Materials | Evolved 2 slots: Weapon x2 489 | -9/Materials | Discovered new exit (range 11) 505 | -9/Materials | Entered another Materials area 505 | -8/Materials | Accompanied by 1 ally 505 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 635 | -8/Materials | Lost 9 parts (1p4n4w) 998 | -8/Materials | Discovered new exit (range 8) 1022 | -8/Materials | Entered Factory 1022 | -7/Factory | Accompanied by 1 ally 1022 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1171 | -7/Factory | Identified exit to Garrison 1171 | -7/Factory | Entered Garrison 1171 | -7/Garrison | Accompanied by 1 ally 1202 | -7/Garrison | Triggered checkpoint 1241 | -7/Garrison | Garrison Relay disabled 1323 | -7/Garrison | Triggered checkpoint 1376 | -7/Garrison | Triggered checkpoint 1450 | -7/Garrison | Triggered checkpoint 1497 | -7/Garrison | Discovered new exit (range 15) 1561 | -7/Garrison | Build established: Scavenger-Gunner 1620 | -7/Garrison | Triggered checkpoint 1672 | -7/Garrison | Triggered checkpoint 1768 | -7/Garrison | Discovered new exit (range 12) 1885 | -7/Garrison | Discovered new exit (range 11) 1912 | -7/Garrison | Installed Relay Interface Framework 1935 | -7/Garrison | Entered Factory 1935 | -7/Factory | Accompanied by 1 ally 2273 | -7/Factory | Discovered new exit (range 5) 2308 | -7/Factory | Entered Lower Caves 2308 | -7/Lower Caves | Accompanied by 1 ally 2690 | -7/Lower Caves | Discovered new exit (range 9) 2706 | -7/Lower Caves | Entered another Lower Caves area 2706 | -7/Lower Caves | Accompanied by 1 ally 2720 | -7/Lower Caves | Discovered new exit (range 8) 2733 | -7/Lower Caves | Entered Factory 2733 | -6/Factory | Accompanied by 1 ally 2733 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3089 | -6/Factory | Lost 5 parts (1p2n2w) 3437 | -6/Factory | Allied Derelicts emerged from ambush trap array 3573 | -6/Factory | Lost 3 parts (1p2n) 3618 | -6/Factory | Discovered new exit (range 12) 3677 | -6/Factory | Entered another Factory area 3677 | -5/Factory | Accompanied by 4 allies 3677 | -5/Factory | Evolved 2 slots: Utility x2 3977 | -5/Factory | First assault squad dispatched 4284 | -5/Factory | Spotted B-75 Beast 4373 | -5/Factory | Destroyed B-75 Beast 4522 | -5/Factory | Discovered new exit (range 13) 4594 | -5/Factory | Entered Extension 4594 | -5/Extension | Accompanied by 1 ally 4609 | -5/Extension | Rescued a captive Derelict 4610 | -5/Extension | Rescued a captive Derelict 4637 | -5/Extension | Rescued a captive Derelict 4992 | -5/Extension | Spotted B-75 Beast 5002 | -5/Extension | Spotted B-75 Beast 5003 | -5/Extension | Discovered new exit (range 18) 5022 | -5/Extension | Allies destroyed B-75 Beast 5029 | -5/Extension | Allies destroyed B-75 Beast 5059 | -5/Extension | Lost 3 parts (1n2w) 5064 | -5/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 5126 | -5/Extension | Entered Factory 5126 | -4/Factory | Accompanied by 4 allies 5126 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 5646 | -4/Factory | Found Prototype Slashing Weapon 5652 | -4/Factory | Found Prototype Device 5653 | -4/Factory | Identified EM Disruption Field 5912 | -4/Factory | First assault squad dispatched 6279 | -4/Factory | Lost 15 parts (1p6n3u5w) 6300 | -4/Factory | Core integrity fell below 50% 6489 | -4/Factory | Garrison activated, responded to threat 6533 | -4/Factory | Lost 4 parts (2n1u1w) 6599 | -4/Factory | Spotted B-86 Titan 6608 | -4/Factory | Core integrity fell below 20% 6615 | -4/Factory | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 06605_ G-67 Veteran knocked back. 06605_ Imp. Medium Armor Plating destroyed. 06606_ Linear Gravjet destroyed. 06606_ Micro-nuke Launcher destroyed. 06606_ Destroyed Micro-nuke Launcher. 06606_ Adv. Visual Processing Unit destroyed. 06606_ Destroyed Adv. Visual Processing Unit. 06607_ B-86 Titan activates siege mode. 06608_ K-01 Serf collects debris. 06609_ Propulsion Shielding destroyed. 06609_ Penetrated by Slug. 06609_ Slug penetrates Player 2. 06610_ The unstable cave ceiling collapses. 06610_ Imp. Treads destroyed. 06610_ Adv. Signal Interpreter destroyed. 06610_ System corrupted by crushing effect (+2). 06611_ The unstable cave ceiling collapses. 06612_ Penetrated by Slug. 06613_ The unstable cave ceiling collapses. 06614_ Slug penetrates B-86 Titan. 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" " ?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 74 Energy Generation 37 Energy Capacity 1040 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 600 Resistance: TH 10 Resistance: EM 50 Propulsion Shielding 33 Evasion (%) 57 Targeting Accuracy 13 Target Analysis 6 Recoil Reduction 1 Item Schematics ----------------- Myomer Leg | -4/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Player 2 | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -5 -4 ---------- Run | Scr Mat Min Mat Mat Fac Gar Fac Low Low Fac Fac Ext Fac Slots Evolved 12 | . . 2 2 2 . . . . 2 2 . 2 . Power . | . . . . . . . . . . . . . . Propulsion 3 | . . . 2 . . . . . . 1 . . . Utility 6 | . . 2 . 1 . . . . 1 1 . 1 . Weapon 3 | . . . . 1 . . . . 1 . . 1 . Parts Attached 127 | . 8 . 5 14 3 10 1 1 . 23 25 12 25 Parts Lost 22 | . . . . 1 . . . . . 3 4 . 14 Damage Taken 6601 | . 44 . 147 248 . 339 16 15 . 1005 1561 42 3184 Core 444 | . . . 6 . . 27 . . . 41 163 . 207 Player 2/Cogmind (%) 20 | . . . 42 . . 24 . . . 24 77 . 17 Absorbed by Shields 64 | . . . . . . . . . . . . . 64 Damage Inflicted 11814 | . 142 . 230 680 58 648 92 297 . 1720 2050 415 5482 Player 2/Cogmind (%) 46 | . 45 . 58 56 33 45 13 37 . 47 42 25 54 Combat Hostiles Destroyed 82 | . 2 . 5 6 1 14 1 2 . 8 14 2 27 Player 2/Cogmind (%) 53 | . 33 . 83 75 50 70 25 28 . 38 48 28 64 Game ------ Seed ShieldLayeredDeconstructor Manual? 0 Play Time 01:41:26 Cumulative 55.3 hours Start 2020.04.28 @ 22:47:24 End 2020.04.29 @ 00:38:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode AFD2020/Player2 Game No. 98 Rogue 98 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 29 Gallery% 41 Achievement% 31 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bcfef2b7-26eb-4b84-a721-6d305aaf1cbb